Search found 428 matches

by lvjtn
2020-02-10 10:18, Monday
Forum: Open General
Topic: Maps
Replies: 23
Views: 310

Re: Maps

Anyway do you remember of any scenario (old CC perhaps") defining maps as "map##00" yet ? so i'm not sure, sorry i'm an idiot! :doh so i just made a full search for "map[0-9]" strings in the repo + cc/pg2 packs, and it seems the early (2011/12) xscn scenarios contain such map defining formula. here...
by lvjtn
2020-02-09 22:33, Sunday
Forum: Open General
Topic: Maps
Replies: 23
Views: 310

Re: Maps

Anyway do you remember of any scenario (old CC perhaps") defining maps as "map##00" yet ? first i thought all old ccs defined maps in the "map##00" format, but i checked the earliest cc01 with suite pg2 4.301, and e.g. the "invasion salerno" scenario says this for the map file: "salerno.map (#5) < ...
by lvjtn
2020-02-09 09:13, Sunday
Forum: Campaign Challenges
Topic: lvjtn plays cc76 @20%
Replies: 8
Views: 162

Re: lvjtn plays cc76 @20%

6. chongchon - ltbv +1 (first :yikes ) leader and a para inf proto (sold) my entire core except the range-8 sparty operated in the north-west a nd repulsed the chinese attack within 3-4 turns, took the vh in the nw, then helped the north-central auxes to take their prize. meanwhile more and more au...
by lvjtn
2020-02-09 08:59, Sunday
Forum: Open General
Topic: Maps
Replies: 23
Views: 310

Re: Maps

I'd need your "BN10S23.xscn" file to replicate the issue. Luis, it's not efile or scenario specific. the bug is that when an shp file exists, then opengen doesn't recognize the jpg file as a missing file, and doesn't dl it at all here you are my chechk: 1. renamed the main "map" folder ("map.back" ...
by lvjtn
2020-02-08 08:43, Saturday
Forum: Open General
Topic: Maps
Replies: 23
Views: 310

Re: Maps

it is because the game only uses png and jpg map files but if a shp file is there it says "no problem" when clearly there is a problem because it won't use the shp file. sorry, i misunderstood your problem :-o yes, that's true, the current sdl2-based opengen doesn't support shp, and you are also ri...
by lvjtn
2020-02-07 15:25, Friday
Forum: Campaign Challenges
Topic: lvjtn plays cc76 @20%
Replies: 8
Views: 162

Re: lvjtn plays cc76 @20%

5. pyongyang - ltbv my three sparties cleared the cities, my inf and tank cleared the obstacles, i missed only one flag hex in the south-west due to three continuous rugged defense contacts, i can survive it :) after refitting my core i had only 339pp, what i saved for buying a second tank later a)...
by lvjtn
2020-02-07 14:37, Friday
Forum: Open General
Topic: Maps
Replies: 23
Views: 310

Re: Maps

Because the game only identifies the missing files when I try to play the scenario it means I can only DL the files individually. :thud when you select an efile, there is a button named "check campaigns and dl missing maps". while it can't dl the missing maps w/o net connection, it creates a log wi...
by lvjtn
2020-01-30 08:39, Thursday
Forum: Campaign Challenges
Topic: Sergeant Doc Arthur CC LXXVI @80% - DONE *
Replies: 17
Views: 361

Re: Sergeant Doc Arthur CC LXXVI @80% - DONE *

congratulations, Jurgen!

i agree with you: cap makes the hq more interesting, so let's keep it in our minds when picking up cc77 ;)
by lvjtn
2020-01-30 08:37, Thursday
Forum: Campaign Challenges
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 296

Re: Urica's CC76 at 80%. Done! *

congratulations, Luis!

and +1 for your summary :yes
by lvjtn
2020-01-30 08:36, Thursday
Forum: Campaign Challenges
Topic: 2nd mythean War ~~ CC76 @0 ~~ DONE *
Replies: 15
Views: 212

Re: 2nd mythean War ~~ CC76 @0 ~~ DONE *

congratulations, Chris! :clap

it's nice to see this campaign is playable at fieldmarshall level :yes
by lvjtn
2020-01-30 08:32, Thursday
Forum: Campaign Challenges
Topic: lvjtn plays cc76 @20%
Replies: 8
Views: 162

Re: lvjtn plays cc76 @20%

a new rc exe is available, and hopefully i can have some free times again, so let's continue this run 4. seoul #2 - ltbv + mortar proto (sold) it's a nice small scale scenario, where the speed is essential to take all flag hexes. the aux ships cleared the landing zones, my advance was safe. later th...
by lvjtn
2020-01-29 08:08, Wednesday
Forum: Equipment Files
Topic: Duke Falcon's E-files - links in the 1.st post!
Replies: 14
Views: 613

Re: Duke Falcon's E-files - links in the 1.st post!

get well soon, Gábor! :best
by lvjtn
2020-01-28 06:38, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

Puma wrote:
2020-01-26 23:07, Sunday
Where can I download the latest exe?
http://luis-guzman.com/OpenGen/OpenGenTest.zip

imo you can boookmark it, Luis uses this url permanently

the latest test version (0.93.3.98.Test) is close to be released as 0.93.4.0 soon
by lvjtn
2020-01-16 17:19, Thursday
Forum: Steel & Lace – The Pub
Topic: [Let's Play] Sid Meier's Colonization
Replies: 63
Views: 968

Re: [Let's Play] Sid Meier's Colonization

I changed the thread's title to [Let's Play] Sid Meier's Colonization. Ancient game, ancient let's play . No Videos, just pictures :lol great idea. if there will be 5-10 (or 4-7 or whateveryou think is reasonable) "let's play" threads, we can open a new forum for them regarding (free)col: i'm tryin...
by lvjtn
2020-01-16 12:51, Thursday
Forum: Campaign Challenges
Topic: CC LXXVI - Intel, Recon, Suggestions, Efile issues...
Replies: 9
Views: 234

Re: CC LXXVI - Intel, Recon, Suggestions, Efile issues...

Parabellum wrote:
2020-01-16 12:00, Thursday
Whats your opinion?
if it's playable at 0%, goa level can be added, imo :yes
by lvjtn
2020-01-15 12:00, Wednesday
Forum: Campaign Challenges
Topic: lvjtn plays cc76 @20%
Replies: 8
Views: 162

Re: lvjtn plays cc76 @20%

3. pusan - ltbv i never understood how other players could have won this in gt-4. basically the western-central vh next to the river is undefendable, and always fell in gt-2, while my core can reach the fronts only in gt-3, gt-4, and either it can take the most southern vh in gt-6 or can help to li...
by lvjtn
2020-01-15 10:37, Wednesday
Forum: Steel & Lace – The Pub
Topic: [Let's Play] Sid Meier's Colonization
Replies: 63
Views: 968

Re: randowe plays Sid Meier's Colonization

In a freecol run i had around 320 colonies and something around 3500 settlers. That is about 280 colonies more than i have at the moment. holy motherforking bullshirt! how do you manage so much settlements? i usually have 15-20 settlements only, and i must create an excel sheet for planning where a...
by lvjtn
2020-01-15 10:31, Wednesday
Forum: Campaign Challenges
Topic: lvjtn plays cc76 @20%
Replies: 8
Views: 162

Re: lvjtn plays cc76 @20%

I am now trying 0% prestige. i was thinking about it too, but the first scenario with only one core inf may be too harsh. otoh i'm interested in your experiences. the idea is great :yes 2. kum river line - ltbv (held 3 vhs) my defense line was thin, and two noorth korean units (one towed gun and th...
by lvjtn
2020-01-15 10:17, Wednesday
Forum: Campaign Challenges
Topic: CC LXXVI - Intel, Recon, Suggestions, Efile issues...
Replies: 9
Views: 234

Re: CC LXXVI - Intel, Recon, Suggestions, Efile issues...

regarding fuel issue : tanks and motorized units are cheap as hell, so i don't mind they have this disadvantage. and i often play with fuel=28 tigers in my cc runs, so i already got used to use low fuel units :2cents regarding decreasing base exp : i haven't checked all scenarios, but imo zero exp i...
by lvjtn
2020-01-15 09:51, Wednesday
Forum: Steel & Lace – The Pub
Topic: [Let's Play] Sid Meier's Colonization
Replies: 63
Views: 968

Re: randowe plays Sid Meier's Colonization

I only got around 5000 to 7000 when i destroyed an Aztec or Inca settlement. Do you play with the Spanish? I got some messages that the Spanish AI King is pleased with the treasures worth 15000 sent to Europe :lol The America map featurs only very few Aztec (3?) or Inca (5?)settlements, but if you ...
by lvjtn
2020-01-15 09:33, Wednesday
Forum: Campaign Challenges
Topic: lvjtn plays cc76 @20%
Replies: 8
Views: 162

lvjtn plays cc76 @20%

OpenGen 0.93.3.95.Test * 23 Dec 2019 * AI version: Default (0.91) Efile folder: C:\opg\EFILE_CC76\ * Efile version: GusOpen ver. 7.1.6 Campaign: W92 US KOREAN WAR CAMPAIGN v.4.0, * Player prestige modifier 20% * AI prestige modifier 100% Played Scenarios : 1 DEFENSE OF SEOUL , #0 , Brilliant Victor...
by lvjtn
2020-01-14 21:13, Tuesday
Forum: Development Board
Topic: which app is better for fundraising and intl money transfer?
Replies: 3
Views: 152

Re: which app is better for fundraising and intl money transfer?

thanks for your answers! :bow so far i haven't seen too much sites using different donation channel like paypal, and as i see, all these european ways like swift/iban are absolutely strange for people living outside of the eu. for us, the opengen community, what is the most important is to find the ...
by lvjtn
2020-01-14 21:04, Tuesday
Forum: Campaign Challenges
Topic: General Para fights around the 38th parallel north - CC 76 @ 40% done*
Replies: 15
Views: 352

Re: General Para fights around the 38th parallel north - CC 76 @ 40% done*

congratulations! i confess this campaign is easy to win, however, please take into consideration that both you and me are veteran players, and rookies can make lots of mistakes. during the last few years i often read comments on our fb page that "average campaign" is too hard for the beginners. this...
by lvjtn
2020-01-14 20:51, Tuesday
Forum: Campaign Challenges
Topic: mythean War ~~ CC76 @80 ~~ DONE*
Replies: 16
Views: 350

Re: mythean War ~~ CC76 @80 ~~ DONE*

congratulations! though i expected you playing at lower prestige level, as you really are a veteran player (very big off, should be posted somewhere else, i guess:) honestly, time to time i imagine the beginners having similar troubles like i had in late 1990s when i played the original pg2 campaign...
by lvjtn
2020-01-14 20:37, Tuesday
Forum: Steel & Lace – The Pub
Topic: [Let's Play] Sid Meier's Colonization
Replies: 63
Views: 968

Re: randowe plays Sid Meier's Colonization

i blame you, Clemens! :) i spent the last two weks by playing colonization, it's so f**ing addictive like opiats :sigh anyway, the most important factor in this game (imo) is the custom house, which is a market place, from where the buyers should tranport the goods, so all boycotts can be ignored. w...
by lvjtn
2020-01-08 20:00, Wednesday
Forum: Campaign Challenges
Topic: Sergeant Doc Arthur CC LXXVI @80% - DONE *
Replies: 17
Views: 361

Re: Sergeant Doc Arthur CC LXXVI @80%

At HQ, spent all prestige on 3 recons (after reading the AAR from Mythos) to capture as much flagged hexes as possible (ended up taking them all just in time for BV). actually the mg inf with jeep transport has better movement stats, but only one is enough to reach the farthest flag hexes :2cents h...
by lvjtn
2020-01-08 19:40, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

happy new year, Gábor! :howdy I wonder if there is some special key to see unit descriptions? Because albeit I written description for all units I have no way to see those ingame (no "i" marker or any other visible way to do so). What could be wrong? there are several things what can be wrong :) i t...
by lvjtn
2020-01-08 07:01, Wednesday
Forum: Campaign Challenges
Topic: CC LXXVI - Intel, Recon, Suggestions, Efile issues...
Replies: 9
Views: 234

Re: CC LXXVI - Intel, Recon, Suggestions, Efile issues...

the campaign is short, consisting of 12 scenarios, most of them are easy to win with a few turns spared, however, it's a no-auto-refit campaign, so cc team decided to not make it significantly harder, and time to time a cc should be fun for the beginners too. anyway, veterany players are recommended...
by lvjtn
2020-01-05 13:07, Sunday
Forum: Development Board
Topic: which app is better for fundraising and intl money transfer?
Replies: 3
Views: 152

which app is better for fundraising and intl money transfer?

okay, as you may know, we (both Luis and the og team) currently use paypal for collecting your donations and paying our bills (server hosting, renting the domain, etc.) paypal was the ultimate tool for collecting, exchanging,transfering money (usd, eur, gbp, local currencies) in the past years. howe...
by lvjtn
2020-01-03 18:52, Friday
Forum: Steel & Lace – The Pub
Topic: [Let's Play] Sid Meier's Colonization
Replies: 63
Views: 968

Re: randowe plays Sid Meier's Colonization

i played this a lot, somehow i liked it more than civilization, though civ2 was also a classic a few years ago i found a java-based clone named freecol , what can be played on linux, windows, mac too, and i play with it time to time btw. i prefer using dutch (better merchants) or spanish (better sol...
by lvjtn
2020-01-03 08:26, Friday
Forum: Campaign Challenges
Topic: CC76 - mid term recon
Replies: 14
Views: 453

Re: CC76 - mid term recon

sorry, Chris, i missed your last guess :-o

the efile is correct, the campaign is different one, but it will be revealed very soon!
by lvjtn
2019-12-31 12:41, Tuesday
Forum: Steel & Lace – The Pub
Topic: Open Mike
Replies: 117
Views: 2245

Re: Open Mike

Free Associations... good ol' jukebox selection follows... ;) The Adventurers (1970), directed by Lewis Gilbert ==> A consumer and a carefully written instruction manual... that's, well, very rare ! is it an indirect :poke ? :lol but so true :) @ Ale: in hungary, there are people (imo: idiots) who ...
by lvjtn
2019-12-30 06:35, Monday
Forum: Open General
Topic: OpenGen installers and updates in the repo (december 30, 2019)
Replies: 5
Views: 939

Re: OpenGen installers and updates in the repo (october 22, 2019)

:bullhorn this is an accumulated report about the changes from the last two months, as the “big png alpha channel fix” sometimes produced a larger png file, and choosing and restoring the smaller files took some times, finally it’s finished now December 30, 2019 : All-in-One Installer All-in-One Ins...
by lvjtn
2019-12-29 10:48, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

for me, it is more and more clear that double aggr. man was never allowed checked cc01- cc18, played by 65 differing og versions, found 304 tank leaders, 3 of them (between 2011-2013) were extended front, but none of them was aggressive maneuver. for me, this case is closed**, but anybody can check...
by lvjtn
2019-12-29 08:32, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

Chris, instead of your childish behavior and personal attacks against me, you would have tried to prove your statement that that was at least one moment when double aggr.man was alllowed . i proved that it was banned in 2009, i proved that it didn't work in 2019 and i proved that no mention in the c...
by lvjtn
2019-12-28 17:51, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

Chris, i mentioned facts, referred to real events, you just use your heated frustration as "arguments" and you failed to proove anything :whatever

Luis got the point, please read at least his post to see what is the real question
by lvjtn
2019-12-28 14:19, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

We can accept this or fix to allow Pg2Node to get a double Aggressive Maneuver leader :dunno i found the earliest discussion about the double aggr. man from 2003 on the +1200th page of jp's pg2 page, and players disagreed then too so if you have any idea, how old this code could be, then it would b...
by lvjtn
2019-12-28 11:32, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

at some point someone asked to allow pg2 scenarios to work like pg2 did, and then the current solution was adopted ... methinks! well, the "current solution" is that it doesn't work i made 10x more tests (you can dl the updated zip from here), so after getting 300 tank leaders in pg2 mode, the rare...
by lvjtn
2019-12-27 22:34, Friday
Forum: Campaign Challenges
Topic: unofficial Monster Tank Challenge - Para's CC18 @75/125
Replies: 18
Views: 462

Re: Monster Tank Challenge - Para's CC18 @75/125

mythos wrote:
2019-12-27 22:21, Friday
:fused care to elaborate, please ?
i wrote a very long explanation with real proves and facts in the bug report thread

tl/dr: aggr.man as a secondary leader for tanks was banned not later than dec 2009
by lvjtn
2019-12-27 20:51, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

PG2 allowed that [Aggressive Maneuver for tank class], so if scenario is set as Pg2Mode, this restriction is skipped. are you sure about this? i have four reasons why i think "double aggr.man" is not allowed even in pg2 mode: 1. pg2 2.20 was released in 2007, and iirc there were a few things in 200...
by lvjtn
2019-12-27 19:59, Friday
Forum: Steel & Lace – The Pub
Topic: Open Mike
Replies: 117
Views: 2245

Re: Open Mike

As a gaming experience, "Atlantic Wall" proved to be an abject failure. As for the rewrite effort, well, the Tower of Babel comes to mind... :eek :) these walls and towers are interesting: chinese empire built the great wall, but the mongols conquered them, berlin wall is only a said memento now, m...
by lvjtn
2019-12-27 19:46, Friday
Forum: Campaign Challenges
Topic: unofficial Monster Tank Challenge - Para's CC18 @75/125
Replies: 18
Views: 462

Re: Monster Tank Challenge - Para's CC18 @75/125

I don't have the save games anymore, but: during the past 2-3 years i still have seen a couple Aggro.Man. raising on tanks. Don't remember for times before that. Either this change has been rolled back or was accidentally overwritten during an update at some point in time :dunno Chris, thank you fo...
by lvjtn
2019-12-25 22:25, Wednesday
Forum: Campaign Challenges
Topic: unofficial Monster Tank Challenge - Para's CC18 @75/125
Replies: 18
Views: 462

Re: Monster Tank Challenge - Para's CC18 @75/125

4 Gomel lttv (+41 kills by :monster ) * Pz IIIH , 301/9 Pz Core Cpt. Arathemis , 5 bars , 1166 exp , Germany , 15/10 , Aggressive Maneuver , 175 kill , 0 pp - U:001 [+253 exp] vs. 3 Shitomir lttv (+50 kills by :monster ) Tank * Pz IIIH , 301/9 Pz Core Cpt. Arathemis , 5 bars , 913 exp , Germany , 1...
by lvjtn
2019-12-23 14:02, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC4 (17-Feb-2020))
Replies: 217
Views: 5079

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

Bombast the Blue wrote:
2019-12-23 13:56, Monday
The "go to the forum" banner is pointing to... JP's...
it's updated in the test exe. i guess sometimes in january Luis can release a new official exe

+1 the depot unit issue was beacuse of the bad interpretation of the missing $supply_ex, has been also fixed :phew :dance
by lvjtn
2019-12-23 08:55, Monday
Forum: Steel & Lace – The Pub
Topic: Merry Christmas!
Replies: 14
Views: 341

Merry Christmas!

merry christmas to you! :howdy
boldog karácsonyt mindenkinek!

Image
by lvjtn
2019-12-21 17:07, Saturday
Forum: Campaign Challenges
Topic: CC76 - mid term recon
Replies: 14
Views: 453

Re: CC76 - mid term recon

randowe wrote:
2019-12-21 13:24, Saturday
So my guess with the antique campaign was wrong?
not an antique general campaign :howdy
by lvjtn
2019-12-21 17:06, Saturday
Forum: CC18
Topic: monster panzer challenge - lvjtn's cc18 @75/125 - dropped
Replies: 20
Views: 666

Re: monster panzer challenge - lvjtn's cc18 @75/125

17. berlin - lttv (+86 kills by :monster ) restarted it several times, not because of any bad results, instead of killing too much -- with other units: aggressive ai is so dumb, and recklessly attacks against any odds. so after several tries i left half of my core behind, defended only the very sma...
by lvjtn
2019-12-21 12:19, Saturday
Forum: Steel & Lace – The Pub
Topic: Open Mike
Replies: 117
Views: 2245

Re: Open Mike

my mother's mother (...) had a lot of reasons to be grateful to communists that's a very interesting issue: yes, lots of people can/could be grateful for any regime changes, and even the most totalitarian dictatorships tried to catch some popularity, or at least combined the stick and the carrot an...
by lvjtn
2019-12-21 10:45, Saturday
Forum: CC18
Topic: monster panzer challenge - lvjtn's cc18 @75/125 - dropped
Replies: 20
Views: 666

Re: monster panzer challenge - lvjtn's cc18 @75/125

16. konrad - lttv (+58 kills by :monster) replayed it 3 times as i got much worse result than Para (+30, +40 kills) before i found a satisfactory way to win: cpt. Arathemis started in south-west, killed the soviets near the south-western airfield, then turned to south-east, after crossing the danub...
by lvjtn
2019-12-20 22:42, Friday
Forum: CC64
Topic: The Great War in the East - Para's CC64 @ 100% done*
Replies: 9
Views: 247

Re: The Great War in the East - Para's CC64 @ 100% done*

fortunately, msu can't be sold, so you can't lose by a stupid mistake :phew It is not a real option if you do not deploy the units. bah, use artillery, not bombers :D ;) i don't remember too much, but most later scenarios were (almost?) winnable by overusing auxes and yes, kaiser fuel system for pla...