Search found 33 matches

by zjorz
2022-05-23 08:18, Monday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

So an update on my work on PGF. My original plan was to improve the content of PGF as much as possible while sticking true to the original. So far have finished the following things: -Change flags to historical ones - Done -Change equipment file names to historical ones - Done -Add faction specific ...
by zjorz
2021-12-22 07:21, Wednesday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

Thanks for the great post! I will certainly use this to improve PGF. WIll just need to figure out what file i can edit in notepad do use these corrected names.
by zjorz
2021-11-29 06:36, Monday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

Some great discoveries PepaDrobny! Now to figure out how to convert it to pgf and use it
by zjorz
2021-09-09 13:28, Thursday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

I've send you a PM. A changelog about this all would be a 200+ row list of changed letters, numbers and changed names. I've send both the old and new file for reference.

Update: I had some time so made a changelog after all, have send that.
by zjorz
2021-09-09 05:10, Thursday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

Thanks for the advice. I'm almost done with the equipment file project now. I would like to have somebody review it and see what can be improved before including it with a new release. Let me know if you are interested and I will send the file via PM.
by zjorz
2021-09-07 14:08, Tuesday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

So another equipment file detail I need some advice on. The USSR has a seperate infantry unit named "conscript". This is kinda strange since the USSR had general conscription and almost all regular infantry units were conscripts. Been trying to figure out what to do with them. So far i found the fol...
by zjorz
2021-09-06 04:58, Monday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 329
Views: 305719

Re: [DEV] Eastern Panzer Attack

Radoye wrote:
2021-09-04 22:28, Saturday
Hi Jordi, nice to hear from you again :howdy

Maybe our friend @Lettos would be interested to pick up from where you left off?
@hexcode this might be the project for you. Pretty sure that if you spend your time posting on modding it would result in an amazing campaign
by zjorz
2021-09-05 14:53, Sunday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

Very interesting, thanks for explaining! For now I'm going to stick to the country codes in front of the equipment as they are to make sure i won't break any scenarios. Might be one of the final things to look at once the other things are done.
by zjorz
2021-09-04 12:57, Saturday
Forum: PG Forever Forum
Topic: [DEV] World at War - beta 5.1
Replies: 55
Views: 36019

Re: [DEV] PGF World at War and more - beta 4.0 released!

Tired of the old PG1 menu and in-game music? Try our Alternative music files for PGF WAW : https://www.mediafire.com/file/51fw4o3fyogx6xg/Music.zip/file Highly recommended for PFW WAW and Waffen SS campaigns! :deal Have you considered offering these MP3 files in 128kbps instead of 320? That is the ...
by zjorz
2021-09-04 12:46, Saturday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

Still working on renaming the equipment file. Discovered that the AF AD etc slots are all connected to a specific nation and could in theory be converted to a nation specific alternative name. But it turns out the scenarios themselves contain units and fortifications that are from the incrrect natio...
by zjorz
2021-09-04 12:39, Saturday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

I have redrawn all flags of the using the official RGB colors and changed them to the historic flags. There are two mods for colors of flags. Visible and fog of war. It means every flag has two shades of colors. Which of these mods is your scope od modification to official RGB? Color of flags in PG...
by zjorz
2021-09-03 11:22, Friday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

When you are finished i would love to try and use your historic names for PGF. Will have to research how to do it efficiently though. Not sure if i can just convert a file and replace an ingame file of some sorts
by zjorz
2021-09-03 10:01, Friday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

If not possible, it will be another reason why to prefer PG1 before PGF :) We will see :) I hope I will not have to programm convertor txt2txt (txt understandable by PG1 to txt understandable for PGF :D ) Your PG1 project sounds great. I might have to try it out mysefl just for the effort you put i...
by zjorz
2021-09-02 15:43, Thursday
Forum: PG Forever Forum
Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
Replies: 99
Views: 80987

Re: PG1: Omnibus Posting (ask questions or comment here)

@PepaDrobny: Very nice rotated conversion. Was it possible to keep the rest of the terrain identical to what it was before?

About the fix you created for PG, is there a way to convert this to PGF?
by zjorz
2021-09-01 14:19, Wednesday
Forum: PG Forever Forum
Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
Replies: 99
Views: 80987

Re: PG1: Omnibus Posting (ask questions or comment here)

So after posting my reply I looked at the scenario and graphics roster. 1: i actually think using the Gloster Gladiator icon and the name for the Norwegian equipment makes sense. Especially if it was unused before. 2: Both aircraft used by Belgium seem to be specific for that scenario, and could be ...
by zjorz
2021-09-01 14:12, Wednesday
Forum: PG Forever Forum
Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
Replies: 99
Views: 80987

Re: PG1: Omnibus Posting (ask questions or comment here)

For Norway, Fokker D.XXIII should be a Gloster Gladiator (there is an unused icon just for that). I actually renamed the Norwegian fighter to the Fokker CVD based on this source: http://www.nuav.net/norwair1940.html Would be interested in using the unique icon for the Gladiator. Is it specificly ma...
by zjorz
2021-09-01 11:34, Wednesday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

You should test it. For units the types of chars seem limited, so i assume that is also the case for city names. Even if we lack some special characters it wont be a big deal. If the names are sorta accurate, thats a big improvement
by zjorz
2021-09-01 09:49, Wednesday
Forum: PG Forever Forum
Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
Replies: 99
Views: 80987

Re: PG1: Omnibus Posting (ask questions or comment here)

Need some help for the renaming of the equipment file. France has the HF II fighter in its unit roster. After doing some research I think it is supposed to be the Hawker Fury Mk II. But that was never used by france So I'm looking for a replacement that matches the unit model. So far the Loire 45 se...
by zjorz
2021-08-30 12:22, Monday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

Great to hear and confirm you used some of my ideas. Yeah, bux fixes has several levels of depth. I understand the low level to preserve the core gameplay. To concentrate for technical bugs like road connection, exact correct flags etc. not influencing gameplay. Map names are also issue to be used ...
by zjorz
2021-08-30 12:03, Monday
Forum: PG Forever Forum
Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
Replies: 99
Views: 80987

Re: PG1: Omnibus Posting (ask questions or comment here)

The Jagdpanzer 38D sounds the most fitting considering the weapon stats. I was thinking about the E-25, but that would not fit considering the date of the quipment file. Replacing the unit itself by another one is not an option since i want to stick to all the original equipment file. I'm only renam...
by zjorz
2021-08-29 14:47, Sunday
Forum: PG Forever Forum
Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
Replies: 99
Views: 80987

Re: PG1: Omnibus Posting (ask questions or comment here)

So when looking trought the AG equipment file I noticed that it contains 2 AT units that seem to be similar. JagdPanzer 38 Hetzer Can anybody explain what the difference is between them? As far as I know the Jagdpanzer 38(t) was the official name and the Hetzer is the unofficial nickname it got afte...
by zjorz
2021-08-29 14:42, Sunday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

And I think you were inspired by my bugfixes too :) Norway hex tile for example. You write you working on fixing the last AG scenarios. Did you take as base my correction files? For example, I named all rivers in AG scenarios for AGPG. Have you some detail list about all your changes as me? http://...
by zjorz
2021-08-28 17:50, Saturday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

So after a long break I started working on improving PGF a bit more where possible. Radoye's excelent mod includes a lot of historic flags and inspired me to improve the original flags. After doing some research I found out many of them are incorrect post war flags. And all of them have the wrong co...
by zjorz
2021-08-28 17:12, Saturday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: [DEV] PGF 1.021

@pepadrobny thank you for your post. Over the years i've realised that many of the PG scenarios contain inconsistencies that could be fixed. So might have to do with the conversion to PGF while others might be from the original game. There seems to be a lot that could be improved by converting them ...
by zjorz
2021-06-16 04:54, Wednesday
Forum: PG Forever Forum
Topic: [DEV] World at War - beta 5.1
Replies: 55
Views: 36019

Re: [DEV] PGF World at War and more - beta 4.0 released!

Radoye wrote:
2021-06-15 20:26, Tuesday
New release for PGF WAW - major news! - please see the 1st post in this topic for all the details and download links.

The Waffen SS campaign has also been updated.
Great to see this mod being updated! Looking forward to playing this new version! You really are keeping PGF alive
by zjorz
2021-04-30 18:02, Friday
Forum: Open General
Topic: New user - screen resolution question
Replies: 8
Views: 5187

Re: New user - screen resolution question

Honestly have to say that the lack of graphics scaling is also the main reason i'm not playing open general. If only it used the standard windows DPI settings and got upscaled to 150%, or had pixel doubling or something. Right now even PG2's resolution is better since you can at least read the inter...
by zjorz
2021-04-29 09:31, Thursday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 17947

Re: [DEV] Luftwaffe General

Luftwaffe General is complete...sort of.  The DOS version is done, save for 6 icons that I need to change.  But as I said before, without access to a PC, I can not make these changes, nor convert to PGF or test the converted content. However, I have managed to upload the DOS version (don't ask how ...
by zjorz
2020-04-08 17:47, Wednesday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: PGF 1.021

Sorry guys, I removed the old file some time ago when I started working on the next version. The link has been updated now. I added the luftwaffe general and waffen SS campaign and removed the KuK and Kaiser general ones. I think these campaigns show of the technical capabilities of the PGF engine r...
by zjorz
2020-03-30 15:16, Monday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: PGF 1.021

Really helpfull info, thanks for the post (and pm). Im already working on a new version with more improvements. I'm thinking about adding your waffen SS campaign and the Luftwaffe General mod and possibly remove kaiser and kuk general. I'd rather focus on the dedicated PGF mods since they seem to us...
by zjorz
2020-03-28 15:38, Saturday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 17947

Re: [DEV] Luftwaffe General

This actually is a really unique idea and makes replaying the campaign completely different! Its a really interesting mod. Looking forward to new versions
by zjorz
2020-03-28 15:32, Saturday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

Re: PGF 1.021

So I'm thinking about what can be done to improve PGF even more. There seems to be a lot of room to improve the scenarios. Many of them are different and their conversion hasn't been 100% faithfull to the original. Converting them all by hand could improve the experience of replaying the campaigns. ...
by zjorz
2020-03-27 06:11, Friday
Forum: PG Forever Forum
Topic: Jorge's PGF Center - Downloadable Mods
Replies: 16
Views: 12167

Re: Jorge44 PGF Center - a huge collection of mods for download

Nice collection you have :yes
by zjorz
2020-03-24 11:05, Tuesday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 52
Views: 26265

[DEV] PGF 1.021

Hello everybody, There havent been any official updates to PGF for years, so I decided to create my own. Its an update to the core game package from http://www.pgforever.info/. Changelog: Added the most recent 0.7.5 version of FPGE. Added Waffen SS campaign version 1.5 made by Radoye. Added Luftwaff...