Search found 237 matches

by none
2024-04-19 09:48, Friday
Forum: Open General
Topic: New blood
Replies: 9
Views: 156

Re: New blood

LuisGuzman wrote:
2024-04-19 08:09, Friday
that means the unit is anchored.
:idea Thanks! I've always wondered what this might mean.
by none
2024-04-19 07:03, Friday
Forum: Open General
Topic: New blood
Replies: 9
Views: 156

Re: New blood

:huh At the bottom right corner :dunno .. of the map ? I'm sure that's what he means, the information shown when you select an enemy unit: On the bottom right corner of the map window frame, after the unit's entrenchment value, there is (when appropriate) a "S" and "H" value. I too supposed those t...
by none
2024-04-18 14:08, Thursday
Forum: Open General
Topic: New blood
Replies: 9
Views: 156

Re: New blood

Can't give totally reliable answers for the rest, but about question #4, suppression depends on what the E-File creator has decided. You could make anything give (or not give) any amount of suppression, lasting or not, so there is no rule, it solely depends on the E-File the scenario uses. For the m...
by none
2024-04-18 13:50, Thursday
Forum: Open General
Topic: Record issues...
Replies: 3
Views: 78

Re: Record issues...

you will see more than you want (e.g. the taskbar) That's not a really problem, you can set the taskbar to "auto-hide" (slides down when it hasn't the focus). And if you don't like to change this setting all the time, just create a new (local) Windows user for recording videos, and set his taskbar ...
by none
2024-04-18 13:31, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

LuisGuzman wrote:
2024-04-18 10:37, Thursday
Edited: Here it is the current Leaders' table
:huh Shouldn't AT have "Overwatch" leaders too?
I mean, that's the whole point of AT (especially towed ones): Ambush unsuspecting tanks...
by none
2024-04-16 15:54, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

Excellent. Thanks a lot, I'll try it on my next scenario... :)
by none
2024-04-16 08:39, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

LuisGuzman wrote:
2024-04-16 07:57, Tuesday
Although it is obvious, here it is a sample of new custom "scen_name"_weather.txt
Thanks!
Most is obvious, but I did have doubts about the "#99 weather data for scenario" part (= the exact syntax it expects). :yes
by none
2024-04-16 08:34, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 307396

Re: MAPS: Post information about new maps here please

I doubt that any designer will download such big OpenMapX.zip file instead of searching MapFinder to find a suitable existing map. I confirm. :grumpy In the last (5+) years I have downloaded a big part, if not most of Gilestiel's, but when making a scenario I still visit there because its filter fu...
by none
2024-04-14 14:36, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

LuisGuzman wrote:
2024-04-14 10:55, Sunday
:bullhorn OG version 0.93.5.RC2a available
:yeah :notworthy
by none
2024-04-14 07:37, Sunday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Yes, that is how I've done, but it looks a bit strange for me. Why? It's a different paradigm, but a pretty simple one: Select the unit to upgrade on the right pane Select what to change in the left panes: Unit types on top, transports on bottom. That's all. :dunno The only thing which has changed ...
by none
2024-04-13 16:08, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

it would be needed some change to realize your are upgrading the transport only The way it worked (back then?) was that if you clicked on a unit on the right pane, available upgrades and transports appeared in the left pane. If you did not select a new unit on the upper list, but only a transport i...
by none
2024-04-13 08:58, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

For the transport buying issue : As you can't upgrade in a standalone scenario, I made a mini-test-campaign . You get two core infantry units. Simply step on the Allied VH to win the first scenario, and in the second scenario's HQ phase, try to change the "Brandenburgers"' transport. They currently ...
by none
2024-04-13 08:13, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

randowe wrote:
2024-04-12 19:10, Friday
i got not asked to keep/decline the leader.
Probably the same issue I posted about some posts further up.
by none
2024-04-13 08:10, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

LuisGuzman wrote:
2024-04-13 08:01, Saturday
Could you enhance my low-understanding mind, by posting a sample to check myself, please ? :notworthy
Will do, in a (couple) hour(s). Need to get to the Windows/OG computer.
by none
2024-04-13 08:07, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Then I'll add a "scenarioname_weather.txt" Now that would obviously be the ideal solution! Infinite possibilities for infinite specific cases... :cool :notworthy Hex_tiledecors.png/cfg files are needed to use tiled map, because some people - like me - prefer to check true terrain by switching to ti...
by none
2024-04-12 15:37, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

LuisGuzman wrote:
2024-04-12 10:58, Friday
Sorry I missed this, but I don't see any possibility to do that in current times. Maybe in my next resurrection :lol
:lol
by none
2024-04-12 15:36, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Probably the best solution for you is customizing any of the existing weather zones as you prefer. I'd like to keep them, because for 99% of cases they work fine. It's just some special, weather-dependent scenarios which need special weather... I think, from my own point of view, 3 additional weath...
by none
2024-04-12 10:32, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Still me. Could we have more weather zones please? I suppose the game just reads the contents of the selected weather zone into some array, so it doesn't really matter if the selected weather zone was #3 or #300, does it? Why are we limited to only 22 weather zones? The point is to have the possibil...
by none
2024-04-12 07:59, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

Is it raining/snowing (in the first turn)? Then it is shown like this for planes without all-weather ability. :doh Yes, it is snowing... And while I see the rationale behind it, that should not happen! :nyet The initial HQ phase is a place beyond time and space, where you buy/upgrade your troops, a...
by none
2024-04-11 17:25, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

Other OG bug:
In the HQ screen (before deploy), fighter air attack values are displayed between [square brackets], like if they couldn't initiate air combat! :lol
It shows like it should for bombers though (both passive bombers and fighter-bombers have/don't have their right brackets).
by none
2024-04-10 08:04, Wednesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 119
Views: 59073

Re: FAQ and Howto (OpenGen + Suite)

I would use half-tracked for hovercrafts able to cross land and water. If you have hovercrafts, I would suggest to use the "Custom" type to create a special "Hovercraft" movement type. Because it would be quite different from "half-tracked": Hovercrafts would be indeed unaffected by surface conditi...
by none
2024-04-09 08:40, Tuesday
Forum: Open General
Topic: Screen resolution
Replies: 10
Views: 263

Re: Screen resolution

I think it's a general thing for us old timers that started out with PG in the 90's. You sort of have an image in your mind of how things are supposed to look and feel, but so much has happened with the technology since then. :) I'm also one of those who bought "Panzer General" The First, and was h...
by none
2024-04-03 13:52, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 307396

Re: MAPS: Post information about new maps here please

I remembered that names should be written in lower case for consistency... Ah, sorry, didn't know that. I always use capitals for better legibility. I also write out names, because I have difficulties remembering what some shortcut (occasionally misspellt) actually means, not to speak allowing them...
by none
2024-04-03 08:43, Wednesday
Forum: Designers’ Corner
Topic: XXL Maps use - Whats the standard procedure?
Replies: 9
Views: 181

Re: XXL Maps use - Whats the standard procedure?

Or I just missed them... :o Finally that's the explanation... I simply missed them... Mea culpa. Unfortunately I can't fix the .mapx without losing the names, so it will remain like that, with some missing hill (it doesn't change anything anyway, there is little chance a player might step on one of...
by none
2024-04-03 07:52, Wednesday
Forum: Designers’ Corner
Topic: XXL Maps use - Whats the standard procedure?
Replies: 9
Views: 181

Re: XXL Maps use - Whats the standard procedure?

I only asked about column 0... I see. Well, given I set the terrain hex by hex in Open Suite, I guess Open Suite didn't allow me to select those hexes. (I assume , since I can't check right now.) Or I just missed them... :o mapx with names https://drive.google.com/file/d/14c509SxFHnOGQxjmN0DEXAVyzN...
by none
2024-04-03 07:52, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 307396

Re: MAPS: Post information about new maps here please

LuisGuzman wrote:
2024-04-02 19:40, Tuesday
50030.jpg uploaded to OG's repo
Thanks, but the .mapx has issues (Open Suite bug? See here).

Here is a new version, where sympatyk helped me put the names back in the .mapx.
by none
2024-04-02 16:42, Tuesday
Forum: Designers’ Corner
Topic: XXL Maps use - Whats the standard procedure?
Replies: 9
Views: 181

Re: XXL Maps use - Whats the standard procedure?

Open Suite bug : When inside the MAPX Editor tab you do a "Save as MAPX" export, it doesn't bother saving names!... :doh The previous version can't do it either. How can I export a .mapx with names? There must be a way? In the meantime, here are the missing names (contents of MAP_50030.txt): [MAP:5...
by none
2024-04-02 16:18, Tuesday
Forum: Designers’ Corner
Topic: XXL Maps use - Whats the standard procedure?
Replies: 9
Views: 181

Re: XXL Maps use - Whats the standard procedure?

Out of curiosity, I will ask - the mapx file does not contain names? Doesn't it? :shock It should, all town hexes and the river have names. Or at least had names. It seems indeed that for some reason my latest edit erased all names (Open Suite bug?). I'll put them back and re-upload the files. Disc...
by none
2024-04-02 12:06, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 307396

Re: MAPS: Post information about new maps here please

Here is my #50030 Kursk XXL (5k) map: Download Link
(JPG and .mapx)
by none
2024-03-29 14:05, Friday
Forum: Designers’ Corner
Topic: XXL Maps use - Whats the standard procedure?
Replies: 9
Views: 181

Re: XXL Maps use - Whats the standard procedure?

Thanks. I'll post a download link for the JPG/.mapx for Luis and you (in the weekend, today: family visit!...). :lol
by none
2024-03-29 10:19, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

2. Avoid raising a new leader when increasing unit's bars. You must decline when asking to It does work intermittently for me. :huh I had indeed lots of prompts for a leader (it's scenario #20 in a campaign, so pretty much whatever any unit does, it will gain a leader...), but at some point I notic...
by none
2024-03-29 09:47, Friday
Forum: Designers’ Corner
Topic: XXL Maps use - Whats the standard procedure?
Replies: 9
Views: 181

XXL Maps use - Whats the standard procedure?

IIRC XXL (5k) maps are not stored in the MapFinder, too big. Or are they now? I know some of the XXL maps (not all) are on download on open-general.com, but I don't remember how it is supposed to work when they're used in a scenario: Do people need to download the XXL maps manually beforehand, or do...
by none
2024-03-24 14:22, Sunday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 165
Views: 90280

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

New bug: In the "buying list" screen, first tab, there is a checkbox "Enable $Vars to customize AI purchasing (Requires AI >=2)". When I customize those buying settings and save, it does write the settings to the .buy4 file all right, but if I open that buying list again, it resorts to $Vars uncheck...
by none
2024-03-22 15:44, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Still me. And could be have a way (in the "upgrade" screen) to buy transports for units which are currently not for sale themselves ? Right now, to buy a transport for a unit, that unit needs to be for sale too. What if I don't want the player to be able to get another of those units, but still buy/...
by none
2024-03-22 15:19, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Thanks for answering! Another thing though... Could we have a spotting continuity on same altitude terrain ? Right now when you have a stretch of "hill", which actually is supposed to be a plateau, spotting is limited everywhere to 1 hex, which isn't logical, and I don't see any way out of this. How...
by none
2024-03-20 09:17, Wednesday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Wish (but I assume that's too complicated to add at this point): It would be nice if transports' (land/air/sea) "special" perks would carry over to the unit they transport . For instance, if your infantry unit rides a transport having the "dismount after move" special (but the infantry unit itself ...
by none
2024-03-18 17:09, Monday
Forum: Designers’ Corner
Topic: Historical or modern place/country names?
Replies: 4
Views: 120

Re: Historical or modern place/country names?

You improved the 1510 map "Improved" isn't the term I would use. It's just that I needed to place some logical (more credible than random towns and villages) VHs, and have some points of strong resistance south of the city of Washington itself, because the player comes from the north (supposedly Ne...
by none
2024-03-18 13:46, Monday
Forum: Designers’ Corner
Topic: Historical or modern place/country names?
Replies: 4
Views: 120

Re: Historical or modern place/country names?

if you are making a more universal map and there were battles on two different dates - what should you choose? True, but there is a limit to universality, since terrain features change with time: Take for instance airports: Before WWI there were none, during WWI a few, in WWII a lot more, and after...
by none
2024-03-18 09:30, Monday
Forum: Designers’ Corner
Topic: Historical or modern place/country names?
Replies: 4
Views: 120

Historical or modern place/country names?

There is an issue which has been bugging me for years: Shouldn't maps of a given period bear names of that given period, no matter how much politically incorrect those names might seem today? It's not only about historical accuracy, it's mostly to help people spot famous battlegrounds and situations...
by none
2024-03-10 09:42, Sunday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 165
Views: 90280

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

Additional information about the bug above: Strange enough, the third scenario I made with Open Suite 5.0.73.8 does display its title in the campaign editor's scenario listing. :huh Impossible to make the previous two scenarios display it though, I've tried deleting and rewriting their titles, and a...
by none
2024-03-05 18:23, Tuesday
Forum: Open General
Topic: Help: Range Defense Modifier doubts
Replies: 2
Views: 160

Re: Help: Range Defense Modifier doubts

:yes Basically true! Thanks! I just wanted to be sure. I found some units in my E-File which were wrong and started fixing them, but at some point started to wonder if they were actually wrong or not. That is the meaning of: "if P.range-stat is different than CbtRange or CbtRange <= 1 then P.EffDef...
by none
2024-03-05 11:04, Tuesday
Forum: Open General
Topic: Help: Range Defense Modifier doubts
Replies: 2
Views: 160

Help: Range Defense Modifier doubts

Can somebody please confirm how the " Range Defense Modifier " works? I have several notes which seem contradictory, and some others which seem plain incomprehensible, like "if P.range-stat is different than CbtRange or CbtRange <= 1 then P.EffDef += P.RDM-stat /2 else P.EffDef += P.RDM-stat"... :fu...
by none
2024-02-29 15:36, Thursday
Forum: Equipment Files
Topic: NOKorp E-File
Replies: 34
Views: 13357

Re: NOKorp E-File

that got released in the past 1.5 years I see. Yeah, i am really fixated on this 3150x3000 pixel specifications It's indeed a very good size, not too big, but still big enough to not feel caged in by map borders. It's the ideal size. 5k maps, while I love them, can quickly become tedious to manage,...
by none
2024-02-29 10:34, Thursday
Forum: Equipment Files
Topic: NOKorp E-File
Replies: 34
Views: 13357

Re: NOKorp E-File

Do you use any of the new 3K maps in your campaigns or plan to use them? I am just a little curious :naughty Definitely, although it depends on what you mean by " new 3k maps". I always check what new maps are released, and might occasionally not even hesitate to edit an recent scenario to make it ...
by none
2024-02-28 10:16, Wednesday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11649

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Number of units increased to 1600 total ((800x2 players, 400 x4 players) Play testing the second XXL-map scenario with "more-than-usual" units, and again it works like a charm. :clap (Only 500 (AI) + 550 (player) units though, although the AI has a lot of prestige and immediately starts buying more...
by none
2024-02-25 17:20, Sunday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 165
Views: 90280

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

Small bug (probably): Apparently scenarios built/edited with 5.0.73.8 don't display the scenario title in the campaign editor anymore. In other words: Scenarios edited with 5.0.73.7 and earlier = The scenario list in the campaign editor displays scenario titles and dates. Scenarios edited with 5.0.7...
by none
2024-02-22 11:45, Thursday
Forum: Open General
Topic: Simple submarine display issues in the last version(s)
Replies: 7
Views: 349

Re: Simple submarine display issues in the last version(s)

As I said in the other thread, will do, I'll be back in 10-20 minutes. Thanks!

---- Edit:

Works perfectly, everything seems back to normal. Thanks a lot! :notworthy
by none
2024-02-22 11:44, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 573
Views: 492316

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024))

LuisGuzman wrote:
2024-02-21 19:26, Wednesday
Will you test 0.93.5.RC1.f ?
Will do, feedback in 10-20 minutes. :salute

---- Edit:

Works perfectly, everything seems back to normal. Thanks a lot! :notworthy
by none
2024-02-20 08:18, Tuesday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 165
Views: 90280

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

LuisGuzman wrote:
2024-02-19 18:58, Monday
That's great ... but which release of Suite are you using ?
Hah! I'm using the latest I was aware of, 5.0.73.7... :doh

Great, 5.0.73.8 works! Thank you!