Search found 290 matches

by LuisGuzman
2020-10-07 08:05, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC13 (7-Oct-2020))

:shock you are right :bonk

Version 0.93.3.99.RC13 will be available tomorrow fixing that.
:howdy
by LuisGuzman
2020-10-03 07:06, Saturday
Forum: Equipment Files
Topic: LXF Efile
Replies: 11
Views: 286

Re: LXF Efile

Thank you Luis :cool but something went wrong. The Efile is actual, but the new campaign is not included. :dunno Looks like only existing files have been updated but new files have not been added. :shock :o Yes, I missed to "add" (stage) new files before committing :bonk ... I am used to GIT and us...
by LuisGuzman
2020-10-02 20:06, Friday
Forum: Equipment Files
Topic: LXF Efile
Replies: 11
Views: 286

Re: LXF Efile

:banana

It is uploaded to www.open-general.com, so it should be updated tonight and thus available tomorrow in the EFILE_LXF package:
Menu: Downloads | Individual Efiles.

Thank you a lot for your work. :clap

:howdy
by LuisGuzman
2020-10-01 09:53, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))

:bullhorn Open General version 0.93.3.99.RC12 is available at mi site (will be available in open-general-com tomorrow) Summary of fixes since version 0.93.3.99.RC10 Units embarked in NTP no spotting enemy units and not having enemy none VH in the shore, didn't move toward the coast Alt+M didn't allo...
by LuisGuzman
2020-10-01 09:46, Thursday
Forum: Foro en Español
Topic: Instalación nuevos mapas mapx
Replies: 2
Views: 45

Re: Instalación nuevos mapas mapx

Estimados camaradas, una pregunta, los nuevos mapas (mapx) que se pueden descargar, donde los instalo? La verdad que no encontré en ningún sitio donde ponerlos. Los pongo en el directorio "MAP" o creo uno nuevo denominado "MAPX"? Lo mismo me pasa con el Opendat Elements, que no se si sobrescribir l...
by LuisGuzman
2020-09-30 19:39, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

randowe wrote:
2020-09-30 18:34, Wednesday
:howdy
When i try to download the mapx file of map no 1538 Szawle Winter, mapfinder says there is no mapfile and i should send a mail. Is it just me who has this problem?
My fault, sorry :doh ... It is fixed now. Thanks for reporting.

:howdy
by LuisGuzman
2020-09-27 17:47, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

Maps:
* 1537 - Szawle
* 1538 - Szawle_winter

Uploaded to to MapFinder and OG repository
:howdy
by LuisGuzman
2020-09-27 17:27, Sunday
Forum: Foro en Español
Topic: Movimiento de aviones
Replies: 2
Views: 167

Re: Movimiento de aviones

Parece que hace demasiado que no jugabas ... :) Recuerda que el OG (como el PG2) tiene dos "espacios": Aire y no-Aire En el espacio aire están los aviones y en el no-aire están las unidades de tierra y navales. Cuando en una posición solo hay una unidad, siempre es seleccionable, pero cuando hay una...
by LuisGuzman
2020-09-27 17:08, Sunday
Forum: Development Board
Topic: Promotion Ceremony - September 2020
Replies: 10
Views: 267

Re: Promotion Ceremony - September 2020

actually i have no free time on working days (got a new job in september and learning the new things requires lots of time), so i implemented them now. i hope you won't :uzi me ;) Well done Csaba :clap I only posted that in case you were busy, but I'm sure that nobody will complain to get the range...
by LuisGuzman
2020-09-27 06:10, Sunday
Forum: Development Board
Topic: Promotion Ceremony - September 2020
Replies: 10
Views: 267

Promotion Ceremony - September 2020

* * *                          * * *                                 * * * I am proud to announce the Promotion Ceremony 2020 commemorating the first year of Open General forum * * * * * * * * * * * *  * * * * * * * * * * * * * Next 29th is the first birthday of this forum, and we (administrators a...
by LuisGuzman
2020-09-21 17:56, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

OGX 0.93.4.39 available (21-May-2020))

Thank you Chris :yes

It is fixed, can get version 0.93.4.39 available at my site.
by LuisGuzman
2020-09-15 20:08, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OGX 0.93.4.38 available (15-May-2020))

Your are right Chris :bonk

It is fixed better now, can get version 0.93.4.38 available at my site.
:howdy
by LuisGuzman
2020-09-11 10:33, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OGX version 0.93.4.37 available (11-09-2020)

Buenas tardes Luis :howdy Could you please check OGX.36 - renaming units works from - Inspect Unit - Requisition - Upgrade dialogues, but not from the main HQ window. Muchas gracias :bow Thanks for warning, Chris :bow OGX 0.93.4.37 is uploaded to my site (will be available at www.open-general.com e...
by LuisGuzman
2020-09-05 10:40, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

Hi Clemens You are right! - your 50027 map was the only 50k allocated in MapFinder, so I've deleted. I don't know why I thought that 50k maps could be uploaded to MapFinder when the size of the JPG is small enough :bonk and I apologize for such mistake. Probably the reason is because the last time I...
by LuisGuzman
2020-09-04 12:23, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

But map 1229 should be in France country. Indeed, it is changed now And isn't 50027 to large for mapfinder? It thought that maps that are bigger than 3150x3000 are only uploaded to open-general.com? It was that way because we thought that only the PNG could be downloaded, but it was a not true. The...
by LuisGuzman
2020-09-04 11:50, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

Maps:
  • 1229 Dunkerque (3K)
  • 1536 British Channel (3K)
  • 50027 Dunkirk (50k)
Uploaded to to MapFinder and OG repository
:howdy
by LuisGuzman
2020-09-03 08:17, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OGX version 0.93.4.36 available (03-09-2020)

:bullhorn
New OGX version 0.93.4.36 available at my site.

It fixes a side effect bug, when (right-clicking a unit in map, after doing in another one embarked.

:howdy
by LuisGuzman
2020-09-03 08:13, Thursday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.16 (2-Sep-2020)
Replies: 96
Views: 9452

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.16 (2-Sep-2020)

:bullhorn
Suite version 5.0.72.16 available at my site, including a new "Rand+" option in global unit changes

:howdy
by LuisGuzman
2020-09-03 06:58, Thursday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 24
Views: 3087

Re: FAQ and Howto (OpenGen + Suite)

mythos wrote:
2020-09-03 03:56, Thursday
Is it possible to create a scenario, where the player has to achieve both:
- kill MSU
- conquer VHs
in order to win the scenario ?
:nyet any scenario ends as soon as ANY of the victory conditions defined is matched by any player.
That is: Victory Conditions are ruled by OR logic, not AND logic.
by LuisGuzman
2020-09-03 06:53, Thursday
Forum: Steel & Lace – The Pub
Topic: Back Sort Of...
Replies: 17
Views: 513

Re: Back Sort Of...

:hi Dragos, welcome back

I hope you will recover quickly and successfully and feel good enough as to continue developing stuff for OG :ihope

And as Csaba said, don't be worried with moderator's tasks, you can always ask to any of the admis for help.
:howdy
by LuisGuzman
2020-09-02 09:49, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

OHX version 0.93.4.35 available (02-09-2020)

I am trying to replicate using a copy of Malta scenario ... I'll post later what I find ------ Edited: Effectively there was a bug allowing units, having bomb-size, firing to enemy units located in a sea-mine to blow up the hex. Actually this can happen as far as the scenario allows blowing terrain ...
by LuisGuzman
2020-09-02 07:59, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

The situation was as follows: I had a destroyer which had put a minefield. At the end of the turn, the destroyer sits in that minefield. In the following AI turn enemy capital ships shot at the destroyer and the ocean hex got "blown". Ocean terrain (as well as rivers and shallow) should not be blow...
by LuisGuzman
2020-09-01 15:57, Tuesday
Forum: Equipment Files
Topic: OPENAK Efile
Replies: 8
Views: 1147

Re: OPENAK Efile

Thank you Csaba :bow The problem is because the roundel.png file for EFILE_OPENAK is 8640 pixels width, and probably, your video card is not able to create a surface with more than 8192 pixels. It is fixed now. Please download the update OGX version 0.93.4.33 from my site. See: http://forum.open-gen...
by LuisGuzman
2020-09-01 15:52, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

New 0.93.4.33.OGX (1-Sep-2020)

New 0.93.4.33.OGX available at my site. This version fixes the issue with large roundel.png files (like EFILE_OPENAK), not loading due to lack of dedicated memory in the video card (this file width is more then 8192 pixels). Now the file is resized in memory before loading into a surface, so even ro...
by LuisGuzman
2020-08-30 17:56, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

New 0.93.4.32.OGX available at my site
Change-log:
  • Some units with all strength suppressed could fire yet
  • Fixed sequence to show MAIN, GTP and NTP in Units' Dialog
  • Improved disembarking from NTP, when using AI 3.0
  • Game was crashing when playing AI vs AI.
:howdy
by LuisGuzman
2020-08-27 18:37, Thursday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.16 (2-Sep-2020)
Replies: 96
Views: 9452

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.15 (11-Aug-2020)

:huh
Can you post a screenshot showing the issue ?
by LuisGuzman
2020-08-27 17:33, Thursday
Forum: Open General
Topic: Feature Request ~~ Suite ~~ [Rand+] feature
Replies: 7
Views: 306

Re: Feature Request ~~ Suite ~~ [Rand+] feature

:yes
you are right, it can get 4 bars if rand value plus the xp gained in combat is 400 or more
by LuisGuzman
2020-08-27 09:19, Thursday
Forum: Open General
Topic: Feature Request ~~ Suite ~~ [Rand+] feature
Replies: 7
Views: 306

Re: Feature Request ~~ Suite ~~ [Rand+] feature

I'm sorry to disagree with the "Rand+" option regarding the behavior in game. IMHO it is working as expected... so it should not be changed. It is only that I understood Chris was asking to update the unit's bar and eventual leader as soon as the scenario starts, and so I replied any change could mo...
by LuisGuzman
2020-08-26 18:04, Wednesday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.16 (2-Sep-2020)
Replies: 96
Views: 9452

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.15 (11-Aug-2020)

When it opens, it allows setting a Reinforcement Turn for selected units, but when filtering some more (i wanted to set naval units' Reinforcement Turn) the box becomes greyed out and setting it up isn't possible anymore. Edit: Setting the Reinforce Turn via Global Changes doesn't work at all = als...
by LuisGuzman
2020-08-26 16:03, Wednesday
Forum: Open General
Topic: Feature Request ~~ Suite ~~ [Rand+] feature
Replies: 7
Views: 306

Re: Feature Request ~~ Suite ~~ [Rand+] feature

:howdy Christ Actually option #1 is resolved in game as you say, so any change could modify the behavior of other designers using that choice if we change the behavior now. Maybe we could rethink for future versions, once the current RC is promoted to official The option #2 is resolved in Suite so w...
by LuisGuzman
2020-08-20 20:27, Thursday
Forum: Designers’ Corner
Topic: MAPS: Request map makers for help
Replies: 96
Views: 4549

Re: MAPS: Request map makers for help

Hi Alex :howdy Suite and OG both have the Option to draw (actually "overlay" ) tiles onto an existing jpg. Currently supported are: - Airfield - Fort - Port - Railstation Maybe Luis would agree to add City to the list - tiles for this do exist already from Tiled Maps. Yes, I've ponder many times to...
by LuisGuzman
2020-08-18 09:59, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

Forgot to ask ...

Are you designing using AI 3.0 with the OGX version ?
:howdy
by LuisGuzman
2020-08-18 09:58, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

Sorry for delayed answer Clemens :( Do you mean "full installer" when you say "official version"? In this case i will send you my efile in september, so it can be included :ihope Yes, I meant "all-in-one-installer" So my question is: Is it possible for Efile makers to include few icons into the efil...
by LuisGuzman
2020-08-15 13:18, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

:hi OGX version: 0.93.4.31.OGX available at my site: http://luis-guzman.com/OpenGen/OGX.zip, improving the logical for AI 3.0 when disembarking units from naval transports. Also AI vs AI should work now. I plan to promote OGX as the new RC version in September (if no more issues are reported) in ord...
by LuisGuzman
2020-08-11 18:33, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

Hi Luis :howdy I've been playing some OG again recently. I've noticed that the AI don't use (launch) units sit in containers (carriers, bunkers etc.). It makes no difference whether a unit sit in a container from beginning or moved into by the AI in the course of a scenario. Once in container, the ...
by LuisGuzman
2020-08-11 18:27, Tuesday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.16 (2-Sep-2020)
Replies: 96
Views: 9452

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.15 (11-Aug-2020)

Suite 5.0.72.14 From Camp View, menu Campaign, Check Campaign units report show wrong country for all units. For example for Tutorial Camp from EFILE_LXF: Thanks, Kowdar :bow Version 5.0.72.15 is available, fixing that. It also improves the option to export to PG2 format an OG maps (either from a ....
by LuisGuzman
2020-08-06 11:07, Thursday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

Maps:
* 935, Leningrad (3K)
* 1528, Kherson
uploaded to MapFinder and OG repository
:howdy
by LuisGuzman
2020-07-29 11:54, Wednesday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.16 (2-Sep-2020)
Replies: 96
Views: 9452

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.14 (11-Feb-2020)

I found a strange bug. I am currently working on my RSF conversion. It seems that when I sort by nation, not all units appear anymore. I noticed that in the American infantry class. In picture 1 you can see, if I don't sort by nation, that the Rangers appear there. If I choose the infantry class fr...
by LuisGuzman
2020-07-26 05:52, Sunday
Forum: Steel & Lace – The Pub
Topic: Hello
Replies: 63
Views: 5963

Re: Hello

:welcome back Dough

:cool
by LuisGuzman
2020-07-21 07:26, Tuesday
Forum: Open General
Topic: Visibility of icons and menus
Replies: 1
Views: 263

Re: Visibility of icons and menus

:wellcome to Open general forum

If changing resolution doesn't help and you are using Windows 10, try to change the windows DPI (scala) to 125% or even 150%
:2cents
by LuisGuzman
2020-07-17 09:15, Friday
Forum: Open General
Topic: Forward Observer question
Replies: 10
Views: 678

Re: Forward Observer question

Aha :idea interesting. That means that not the unit with the attachment gets the attack bonus, but the bonus is applied to any unit, firing indirect to an enemy adjacent to the player's unit with the forward observer attachment. So i misunderstood the attachment. In my efile the attachment is only ...
by LuisGuzman
2020-07-17 08:55, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

It is uploaded but not as Russian, because the map has no names. It is set as Fictional instead. :howdy Thanks :howdy That is certainly more correct :yes I just thought at first that the map could run alongside the map no. 279, which is called "Russian Plains" and is sorted under Russia. So the map...
by LuisGuzman
2020-07-17 08:49, Friday
Forum: Open General
Topic: Forward Observer question
Replies: 10
Views: 678

Re: Forward Observer question

:welcome to the forum vbaron "Forward Observer" attachment works like this: Say unit A has this attachment and is located adjacent to enemy unit B Then if unit C fires to B using indirect fire, C gets the effective attack increased by the "bonus" defined for "Forward Observer" attachment (+2 by defa...
by LuisGuzman
2020-07-17 08:36, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

:howdy I enlarged map no. 279 and made a 3K map with kind of random (no names) russian plains which will be used right after the Prohorovka scenario: Number: 1529 Name: Russian Steppe Location: Russia Period: WWII Map size: 3150;3000 Region: fictional Comment: mod. of maps 0 and 279 It is uploaded ...
by LuisGuzman
2020-07-11 05:40, Saturday
Forum: Foro en Español
Topic: Reto Para Luis
Replies: 1
Views: 343

Re: Reto Para Luis

Hola Jorge

Pues siento no poder recoger el guante, porque desde que se ha impuesto el teletrabajo no tengo tiempo libre, ni siquiera para OpenGeneral, y hacer un editor para el PG1-DOS, supone mucho más trabajo del que te pueda parecer.

Quizá en un futuro ...
by LuisGuzman
2020-07-05 11:03, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

Maps:
* 1530, Sollum(3K)
* 1531, Tobruk(3K)
uploaded to MapFinder and OG repository

:howdy
by LuisGuzman
2020-07-03 05:51, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 106
Views: 8693

Re: MAPS: Post information about new maps here please

Map 1527, Tirana
uploaded to MapFinder and OG repository
:bow
by LuisGuzman
2020-06-30 08:58, Tuesday
Forum: Foro en Español
Topic: Lineas de abastecimiento
Replies: 2
Views: 343

Re: Lineas de abastecimiento

me preguntaba si seria posible añadir la opcion para jugar con lineas de abastecimiento. Realmente esta opción ya la tengo medio desarrollada, aunque no exactamente como la planteas (larga línea desde un SH). Sería algo parecido: líneas desde una fuente de suministro a través de carreteras y/o vías...
by LuisGuzman
2020-06-25 18:38, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC12 (1-Oct-2020))
Replies: 333
Views: 40620

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

:welcome freunav to Open General forum

Just type "1" to blow the hex or "7" to build a fort (after 2 turns)
:howdy
by LuisGuzman
2020-06-25 09:35, Thursday
Forum: Polskie Forum
Topic: Alberich-G35v.5.0-25% (PL-ENG by google tlanslator)
Replies: 57
Views: 2733

Re: ALBERICH---G35v.5.0---25%

(Note: You need a different avatar. Admin Juankar is already using this image.) Thank you also for paying attention to the avatar. I thought that this one (Kaiser General logo) is for everyone. For now, the Weimar flag is enough for me. If you want any custom avatar, just send me a png file 70x70 2...