Search found 633 matches

by LuisGuzman
2024-04-16 11:19, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

Although it is obvious, here it is a sample of new custom " scen_name " _weather.txt Thanks! Most is obvious, but I did have doubts about the "#99 weather data for scenario" part (= the exact syntax it expects). :yes First line is a remark as you have guessed and the token "#99" is needed to let th...
by LuisGuzman
2024-04-16 07:57, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

Although it is obvious, here it is a sample of new custom " scen_name " _weather.txt (*) replace "scen_name" with the scenario's filename * Custom scenario weather sample #99 weather data for scenario 30, 2, 0, 0 20, 2, 0, 0 30, 2, 0, 0 40, 2, 0, 0 50, 2, 0, 0 60, 2, 0, 0 70, 2, 0, 0 80, 2, 0, 0 90,...
by LuisGuzman
2024-04-15 18:13, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

:howdy First, OpenMapx, i.e. the DBMAPX database I added 118 files --> *.mapx with the structure - number_name.mapx I made OpenMapx.zip I put it on Google drive :cool Now the mapfiles from MF The last mapx is missing here .... Thanks for doing such an outstanding work :bow I'm sorry for so long del...
by LuisGuzman
2024-04-14 10:55, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)

:bullhorn OG version 0.93.5.RC2a available at my site and http://www.open-general.com/install/OpenGenRC.zip ADDING: Can add a scenario weather.txt: If found in SCENARIO folder a file scen_name_weather.txt, it is loaded to use custom weather in the scenarios (and its saved games), using latitude #99....
by LuisGuzman
2024-04-14 10:16, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

Game save https://drive.google.com/file/d/14gaIJWV6cHf_gLCvtdJP_XTgUBQUtvxn/view?usp=sharing Campaign: G05 BLITZKRIEG by Gustlik v.5.3 Thanks I've found the reason and will be fixed in next 0.93.5.RC2a coming soon ... The issue was due to a missing comment I forgot to add when testing if I could in...
by LuisGuzman
2024-04-14 09:03, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

:howdy I got it as the 16th leader PSW 222, , 2 bars, 216 exp, Germany, 10/10, Determined Defense, Recon, Bridging, 6 kill, 120 pp - U:027 [+12 exp] Earlier, among 15 leaders, I already had such a leader + Ju 87D, , 5 bars, 508 exp, Germany, 6/10, Determined Defense, Support, Special Munition, 7 ki...
by LuisGuzman
2024-04-14 07:33, Sunday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Hi Luis, If it is possible, I would like the report from the editor to be customizeable. The current report is like a data dump and very cluttered. For instance, I would display exp, kills and "exp gained" because I don't want to see bars, transports, strength, prestige etc. The summary would also ...
by LuisGuzman
2024-04-14 07:23, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

sympatyk wrote:
2024-04-13 19:37, Saturday
:howdy
Regarding leaders
I already had 15 leaders, in Trigger Heks I got the sixteenth
Is this how it should be after the changes?
I'll check, but have you checked if the 16th is a new one or is the same than one existing before it?
by LuisGuzman
2024-04-13 18:12, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

The way it worked (back then?) was that if you clicked on a unit on the right pane, available upgrades and transports appeared in the left pane. If you did not select a new unit on the upper list, but only a transport in the lower list , it would just upgrade the transport. (Transports were chosen ...
by LuisGuzman
2024-04-13 11:48, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

For the transport buying issue : As you can't upgrade in a standalone scenario, I made a mini-test-campaign . You get two core infantry units. Simply step on the Allied VH to win the first scenario, and in the second scenario's HQ phase, try to change the "Brandenburgers"' transport. They currently...
by LuisGuzman
2024-04-13 10:15, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

Hello Luis :howdy I am playing with OpenGen 0.93.5.RC1.f and when one of my core units got a leader in a defensive support fire in the AI turn i got not asked to keep/decline the leader. When i am in my own turn the keep/decline leader setting works so far. i got not asked to keep/decline the leade...
by LuisGuzman
2024-04-13 08:12, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Hi Brian If it is possible, I would like the report from the editor to be customizeable. I understand you mean from Suite not from game, right ? Indeed it would be the best option but I've not ever figure how to do :dunno Anyway I'll try to wonder a way to do. The current report is like a data dump ...
by LuisGuzman
2024-04-13 08:01, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Still me. And could be have a way (in the "upgrade" screen) to buy transports for units which are currently not for sale themselves ? Right now, to buy a transport for a unit, that unit needs to be for sale too. What if I don't want the player to be able to get another of those units, but still buy...
by LuisGuzman
2024-04-12 18:33, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

It's just some special, weather-dependent scenarios which need special weather... I think, from my own point of view, 3 additional weather zones would be enough: "Rasputitsa" obviously, having 50% clear and 50% cloudy, during which 80% it is raining. Permanent mud can be set at scenario level. "Bad...
by LuisGuzman
2024-04-12 10:58, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Could we have a spotting continuity on same altitude terrain ? Right now when you have a stretch of "hill", which actually is supposed to be a plateau, spotting is limited everywhere to 1 hex, which isn't logical, and I don't see any way out of this. Sorry I missed this, but I don't see any possibi...
by LuisGuzman
2024-04-12 10:55, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Still me. Could we have more weather zones please? I suppose the game just reads the contents of the selected weather zone into some array, so it doesn't really matter if the selected weather zone was #3 or #300, does it? Why are we limited to only 22 weather zones? The point is to have the possibi...
by LuisGuzman
2024-04-12 10:52, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Still me. And could be have a way (in the "upgrade" screen) to buy transports for units which are currently not for sale themselves ? Right now, to buy a transport for a unit, that unit needs to be for sale too. What if I don't want the player to be able to get another of those units, but still buy...
by LuisGuzman
2024-04-09 07:02, Tuesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 119
Views: 58704

Re: FAQ and Howto (OpenGen + Suite)

I have some problem with the terrain.txt (what the game would convert to proper terrain file)... Each hex type (clear,city, etc...) has 15 lines (13. is rails, 14. is helo, 15. is custom) but there are 13 movement methods described: Tracked, Half Tracked, Wheeled, Leg, Towed, Air, Deep Naval, Coast...
by LuisGuzman
2024-04-06 12:47, Saturday
Forum: Open General
Topic: Screen resolution
Replies: 10
Views: 237

Re: Screen resolution

Hi guys! I've started playing a bit again after a long hiatus. I've now got a modern laptop with high resolution (1920x1080) and a tiny 14" screen. Although OG still looks great I'm having trouble seeing the HP boxes and battle predictions. They are just too small to see. Which resolution do you gu...
by LuisGuzman
2024-04-04 15:00, Thursday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

:howdy It seems to me that the file - OpenMapx.zip - is missing mapx from December 2023 and January, February and March 2024... 1587_tirana.mapx 1589_rostovwest3k.mapx 1591_calais.mapx 1560_hel3k.mapx 1592_habbaniya.mapx The following files are missing in the mapfiles.zip file (last few months) 1585...
by LuisGuzman
2024-04-03 15:22, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

Doesn't matter :) Files .mapx are not needed to play and thus they are not hosted in OG's map's repo, only 50030.jpg and 50030_sizeCR.txt are hosted. :howdy Of course, you don't need *.mapX files to play... However, they are needed for potential creators of scenarios based on this map --> Are you s...
by LuisGuzman
2024-04-03 09:44, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

Thanks, but the .mapx has issues (Open Suite bug? See here ). Here is a new version, where sympatyk helped me put the names back in the .mapx. Doesn't matter :) Files .mapx are not needed to play and thus they are not hosted in OG's map's repo, only 50030.jpg and 50030_sizeCR.txt are hosted. :howdy
by LuisGuzman
2024-04-02 19:40, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

none wrote:
2024-04-02 12:06, Tuesday
Here is my #50030 Kursk XXL (5k) map: Download Link
(JPG and .mapx)
50030.jpg uploaded to OG's repo
by LuisGuzman
2024-04-01 05:40, Monday
Forum: People’s General Forum
Topic: Happy easter to all.
Replies: 2
Views: 105

Re: Happy easter to all.

Micha wrote:
2024-03-31 10:03, Sunday
Hello, some free days giving me time to play my Peg, its always fun. Have some nice days.
Happy Easter to everybody :howdy
by LuisGuzman
2024-03-25 11:45, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

This is an late addition to Weltkrieg. One more map and i am finished with map making for this year :banana Number: 1592 Name: El Habbaniyah (3K) Location: Iraq Period: WWII Map size: 3150;3000 Comment: mod of map 368 Already available at MapFinder (thanks to Gilestiel for uploading the images) and...
by LuisGuzman
2024-03-22 13:23, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 103
Views: 11573

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Wish (but I assume that's too complicated to add at this point): It would be nice if transports' (land/air/sea) "special" perks would carry over to the unit they transport . For instance, if your infantry unit rides a transport having the "dismount after move" special (but the infantry unit itself ...
by LuisGuzman
2024-03-05 18:12, Tuesday
Forum: Open General
Topic: Help: Range Defense Modifier doubts
Replies: 2
Views: 160

Re: Help: Range Defense Modifier doubts

Can somebody please confirm how the " Range Defense Modifier " works? I have several notes which seem contradictory, and some others which seem plain incomprehensible, like "if P.range-stat is different than CbtRange or CbtRange <= 1 then P.EffDef += P.RDM-stat /2 else P.EffDef += P.RDM-stat"... :f...
by LuisGuzman
2024-03-05 17:55, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

This part I don't understand: Both requiere new $rem_leader=1 There are 2 different options 1, Remove an existing leader. Select unit with leader and press Ctrl-X to remove it 2. Avoid raising a new leader when increasing unit's bars. You must decline when asking to Both require to define $rem_lead...
by LuisGuzman
2024-03-05 06:55, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

I can't see to access the new decline leaders feature on .93.5.RC1.f. Is there something I need to do to enable it? See this: http://forum.open-general.com/viewtopic.php?f=6&t=145#p17827 * New option to remove a leader for a given unit. Must select the unit and press <Ctrl><X> * Option to decline u...
by LuisGuzman
2024-02-29 11:58, Thursday
Forum: Designers’ Corner
Topic: Unit Info Files
Replies: 2
Views: 143

Re: Unit Info Files

Howdy all y'all, How do you get this to work? The image is what you get when clicking on the text, having {i} ? Then it is working... Although if you put also a jpg/png file with same filename that the text file in UNITPEDIA folder, that image will also be included. https://imgur.com/a/dECqzIO Can ...
by LuisGuzman
2024-02-21 19:34, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

randowe wrote:
2024-02-15 15:08, Thursday
When playing PBEM with the new leader options i get asked to accept leaders for the other player. Happens when it is my turn but the enemy unit gets a leader in a defensive action.
This RC1.f should fix also the issue asking to accept leaders when playing PBEM
by LuisGuzman
2024-02-21 19:28, Wednesday
Forum: Open General
Topic: Simple submarine display issues in the last version(s)
Replies: 7
Views: 343

Re: Simple submarine display issues in the last version(s)

I think I got it fixed, but I cannot test thoroughly ...

Will you test 0.93.5.RC1.f ?
I is available already at my site and will be also available tomorrow at http://www.open-general.com/install/OpenGenRC.zip
:howdy
by LuisGuzman
2024-02-21 19:26, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024))

Bug report: Submarines create shadows! :eek Latest OG (09/01/24) Old-style (not composite!) submarines, while under water, create a telltale shadow on the surface. I think I got it fixed, but I cannot test thoroughly ... Will you test 0.93.5.RC1.f ? I is available already at my site and will be als...
by LuisGuzman
2024-02-20 17:02, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

randowe wrote:
2024-02-17 19:36, Saturday
Another map is finished :howdy

Number: 1560
Name: Hel (3K)
Location: Poland
Period: WWII
Map size: 3150;3000
Done !!!

Available at MapFinder ( :bow Gilestiel) and OG's maps' repo
by LuisGuzman
2024-02-19 18:58, Monday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 165
Views: 89317

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

Thanks! :notworthy I've "improved" my existing Blitzkrieg British Invasion scenario (map #50001) to 550 (AI) vs. 200+core (player), I'm play testing it right now and it runs just fine so far, but then again that's just 150 AI units over the old normal. I plan to add some more XXL scenarios later in...
by LuisGuzman
2024-02-19 15:09, Monday
Forum: Open General
Topic: Simple submarine display issues in the last version(s)
Replies: 7
Views: 343

Re: Simple submarine display issues in the last version(s)

I have this issue in my to-do list, I've checked that effectively it happens ... but no time enough to check why it happens
:howdy
by LuisGuzman
2024-02-19 15:06, Monday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 165
Views: 89317

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

none wrote:
2024-01-28 17:46, Sunday
Fitting that I would post this just after that ^ :lol

Any news about an un-limited Open Suite able to make a 1600 units scenario?...
Sorry no time to code, but not forgotten !!!
by LuisGuzman
2024-02-19 15:04, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

:howdy I wanted to ask about tile maps Specifically, the hex_tiledecors.png files I understand that there are terrain in the rows x3 (for dry, frozen, muddy) What is in columns 2 through 15? How it's working? Why are there 22 such files (tiledecors)? Can read about tiled maps at http://www.luis-guz...
by LuisGuzman
2024-02-16 08:14, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

One more Luis, if you remember, i asked this many times, leaders to be more than 15. Ok i know maybe is hard, but i play many times with "cheat" and had many many leaders, without problems at game. Well, effectively it is possible to have more than 15 units with a leader regardless it is not possib...
by LuisGuzman
2024-02-15 18:55, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

randowe wrote:
2024-02-15 15:08, Thursday
When playing PBEM with the new leader options i get asked to accept leaders for the other player. Happens when it is my turn but the enemy unit gets a leader in a defensive action.
Yes :bonk ... I forgot PBEM games and only checked if AI player, I'll fix tomorrow. :howdy
by LuisGuzman
2024-02-15 18:52, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

I finally managed to send a proper report from OG with the freeze issue, save before turn end and all the logs. I hope it's helpful. BTW. on 2024-01-27 18:04, Saturday, I sent my first logs for this freeze issue here on forum in this thread - can be helpful for comparison (although there's no save ...
by LuisGuzman
2024-02-11 20:22, Sunday
Forum: Open General
Topic: AI 2.0 vs 3.0
Replies: 10
Views: 570

Re: AI 2.0 vs 3.0

Sorry for delay, but I've been very busy this last week. I do not remember to have done any document summarizing the differences between AI2 and AI3 (only comments within the code). It is a rather long time since I froze the code, so I'd need to dig into the code to review the changes in AI3. Anyway...
by LuisGuzman
2024-02-07 07:47, Wednesday
Forum: Development Board
Topic: SPAM-Invasion
Replies: 5
Views: 1952

Re: SPAM-Invasion

Do all bots have the same general IP resp. are from the same country? not really, they are coming from china, russia and usa from various ip addresses recently i deleted the new bots, changed the registration question and i'm learning how to use recaptcha for phpbb forum engine, but i can't promise...
by LuisGuzman
2024-02-04 15:54, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

The ai_turn.log file you sent me is complete, so it didn't hanged during ai turn ---------------- End Turn --------------------- ...Start and set up: 0 ... 0 secs ...Recons and guns : 1 ... 1 secs ...Moving units M1 : 1 ... 2 secs ...Purchase/deploy.: 0 ... 2 secs ...Moving units M2 : 4 ... 6 secs t...
by LuisGuzman
2024-02-04 15:14, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

I'm sorry but I need that last save gameto replicate the turn
by LuisGuzman
2024-02-04 14:09, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 569
Views: 488945

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

That windows report doesn't help, sorry. The best method to find and eventually fig, any bug in AI is to send the files suggested by the Report Bug tool (Ctrl+B) adding any comment you can have noticed before crashing. Do not forget to add your nickname in the mail and your one email to answer if yo...
by LuisGuzman
2024-01-29 14:37, Monday
Forum: Open General
Topic: Victory conditions
Replies: 1
Views: 375

Re: Victory conditions

Dimitris GR wrote:
2024-01-29 11:13, Monday
I wonder if there is a way that victory conditions to be more than 1.
e.g. Kill MSU units and capture all VH's. I try it, but when player kills MSU unit, the scenario ends with Victory.
Not possible, all victory conditions are OR conditions, so as soon as any is matched the game os over.
by LuisGuzman
2024-01-29 10:10, Monday
Forum: Open General
Topic: What are your favorite campaigns?
Replies: 22
Views: 1527

Re: What are your favorite campaigns?

hoza wrote:
2024-01-29 10:02, Monday
[Here is one. Never created a campaign. I admire those guys. Some of them do great jobs. :grumpy
Here is another one (rather seldom, yes), although I do not post about them to avoid suspicions :lol
by LuisGuzman
2024-01-24 19:09, Wednesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 119
Views: 58704

Re: FAQ and Howto (OpenGen + Suite)

I have a strange question at first: Could it be disabled that units get supplied on the map if they not stay in a city\port\airfield? I want dedicated units being the only what can resupply other units with ammo&fuel. If I remember correctly reinforcement of damaged units could be disabled in a cfg...
by LuisGuzman
2024-01-22 16:45, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 305920

Re: MAPS: Post information about new maps here please

Maps
* Number: 1589
* Name: Rostov West (3K)
and
* Number: 1591
* Name: Calais (3K)

Are already available at OG's repo and very soon at MapFinder too,

I'll post when uploaded to MapFinder
:howdy


Edited: Thanks to Gilestiel :bow , both maps are now available at MapFinder too :banana