Search found 375 matches

by LuisGuzman
2021-10-13 11:43, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.1 (13-Oct-2021))

I've uploaded a new exe to test if that smack issues are properly fixed

OpenGen 0.93.4.1

Could you you test it, please?
by LuisGuzman
2021-10-11 11:09, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

:howdy I checked all video playback options http://www.opengeneral.pl/sympatyk/2xsmack2.jpg Green - everything is fine Yellow - does not play / does not display (you probably know that) Red - displays twice. After the scenario is finished (before the text on BV and again after that text) I checked ...
by LuisGuzman
2021-10-11 10:40, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Greetings everyone! I remember there were something about bunkers able to house units inside. If I remember correctly that need to set up on scenario-level and not in equipment (or hangar size in equipment were the corresponding attribute?). Such "holder places\caches" could be used for any unit cl...
by LuisGuzman
2021-10-10 09:40, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1549 - Narvik (3K)

...is uploaded to MapFinder and OG repos

and thanks a lot for so many bigger and nice maps :clap
by LuisGuzman
2021-10-06 17:00, Wednesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 63
Views: 9300

Does OG support PeG efiles and campaigns?

On an unrelated note, I see that OG supports PG2 efiles and campaigns; does it support PeG efiles and campaigns? As you know, OG is "the evolution" of PG2 and was developed to allow all existing stuff made for PG2 playable (compatible), regardless the AI is not quite compatible. Peg is a different ...
by LuisGuzman
2021-10-04 17:40, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

I wonder if the dice is rolled differently for the player and AI? For example, artillery attacks the infantry, with reloads to get the data: - I get the odds like 0-4. The result is usually underperform, so 0, 1, 2, 3, rarely predicted 4 and extremely rarely 5 - when I press noAI and try the same w...
by LuisGuzman
2021-09-30 12:42, Thursday
Forum: Open General
Topic: Norton warning on Luis website
Replies: 1
Views: 95

Re: Norton warning on Luis website

Korval wrote:
2021-09-30 12:22, Thursday
Got a warning from Norton regarding:

http://luis-guzman.com/OpenGeneral.html

Is that site still valid/safe and under Luis's control?
:hi Korval

Yes it is under my control, and I've checked with 3 different tools and no warnings at all, which is the warning you get?
by LuisGuzman
2021-09-24 09:24, Friday
Forum: Open General
Topic: Caesar dead ends at the Rubicon
Replies: 4
Views: 210

Re: Caesar dead ends at the Rubicon

I was playing the Caesar campaign using the AG e-file. After scenario 15, I tried to play the crossing the Rubicon scenario but a map of Europe appeared showing VH flags in Gaul and Rome but there were no placement hexes to allow a player to deploy units. If you click the end of turn it says you lo...
by LuisGuzman
2021-09-13 07:56, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1557 - Kaniv (3K)

Already available at MapFinder and OG's repos
:howdy
by LuisGuzman
2021-09-04 18:33, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-09-04 15:42, Saturday
The png file has nearly 6mb, so i will send the jpg only :howdy
:clap

Map 1555 - Jassy and Kishinev

Uploaded to MapFinder and OG's repos
by LuisGuzman
2021-08-07 09:29, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-08-03 13:47, Tuesday
:howdy Another map is finished:

Number: 1464
Name: Malmö
Location: Sweden
Period: WWII
Map size: 3150;3000

Comment: Mod of map 1384
Already available at MapFinder and OG repos
:howdy
by LuisGuzman
2021-07-21 09:35, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1463 - Szekesfehervar (3K)

Uploaded to MapFinder and OG's repos
:howdy
by LuisGuzman
2021-07-15 14:42, Thursday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1292 - Kerch (3K)

Uploaded to MapFinder and OG'repos
by LuisGuzman
2021-07-07 15:32, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map: 1554 - West Holland
Available at MapFinder and OG's repos
by LuisGuzman
2021-07-07 15:32, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map: 1272 - Departement Manche
Available at MapFinder and OG's repos
by LuisGuzman
2021-06-25 10:25, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

I think one feature would be nice to add to the stats line, the effective attack and defense values of attacker/defender for the specific situation could be shown on mouseover. This would make it easier understand the way they are used (especially for close combat) ;) Best regards, P.M. You can sho...
by LuisGuzman
2021-06-24 14:30, Thursday
Forum: Equipment Files
Topic: ATOMIC Efile [check 1st post]
Replies: 156
Views: 160560

Re: ATOMIC Efile [check 1st post]

I've just uploaded, so it should be available tomorrow
:howdy
by LuisGuzman
2021-06-23 08:21, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Hi Andreas, :welcome to the forum A few things could be explained better; only after a while I found out that anti-tank units get a penalty when moving before an attack. Maybe this should be made more obvious in the unit profile (what in fact is the attack value then - 50%?). This is a feature inher...
by LuisGuzman
2021-06-11 08:46, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map: 1548 , Novgorod (3K)

Uploaded to MapFinder and OG repos
:howdy
by LuisGuzman
2021-06-09 16:43, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Dimitris GR wrote:
2021-06-07 07:41, Monday
Is there a chance to make a change to rule with the 15Leaders limit?
I believe that if a unit deserves a leader, must have it.
There's not, sorry.
That option requires deep changes in code and would raise lot of undesired side effects, making the executable un-stable again.
:howdy
by LuisGuzman
2021-06-06 07:39, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Hi 68yxr :welcome to this forum

No, there is no way to raise unit's bars higher than 5 bars the engine cuts down any higher value you set with Suite.

:howdy
by LuisGuzman
2021-05-17 08:59, Monday
Forum: Development Board
Topic: the OpenGen site: www.open-general.com
Replies: 14
Views: 3419

Re: the OpenGen site: www.open-general.com

Parabellum wrote:
2021-05-16 11:28, Sunday
LuisGuzman wrote:
2021-05-15 09:56, Saturday
Thank you guys for pointing that out :notworthy

It is fixed already :howdy
:howdy not yet complete
Now it should be fixed :yes

:clap
by LuisGuzman
2021-05-16 14:39, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-05-16 14:37, Sunday
LuisGuzman wrote:
2021-05-16 14:24, Sunday
Number: 1551 - Name: Caithness and Orkney
Thanks for uploading :howdy

But there is a little mistake, The map is now credited for Aleksandr. He will not remember when he made this map :lol
Jajaja ... :doh :thud :o :bonk

It is fixed!
by LuisGuzman
2021-05-16 14:24, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Number: 1533 - Taganrog
Number: 1551 - Name: Caithness and Orkney
:cool

Already uploaded to MapFinder and OG's repos
:howdy
by LuisGuzman
2021-05-15 09:56, Saturday
Forum: Development Board
Topic: the OpenGen site: www.open-general.com
Replies: 14
Views: 3419

Re: the OpenGen site: www.open-general.com

Thank you guys for pointing that out :notworthy

It is fixed already :howdy
by LuisGuzman
2021-04-18 14:06, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1553 - Timor

Already uploaded to MapFinder and OG's repos
:howdy
by LuisGuzman
2021-04-15 18:26, Thursday
Forum: Open General
Topic: Optional suite controll proposal
Replies: 7
Views: 914

Re: Optional suite controll proposal

Hi Duke, Sorry to know about your hands, but there are ages I don't use the PeG MapTool ... actually, I don't have even installed :o and thus I do not remember exactly how it worked, could you explain shortly how would you like to do with the OG's Suite? And, are you talking about simple editing ind...
by LuisGuzman
2021-04-14 08:32, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

:howdy

Map 1552 Tomba

Uploaded to MapFinder and OG repos
:yes
by LuisGuzman
2021-03-31 05:42, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

:howdy

Map 965 - Wesel2

Uploaded to MapFinder and OG repos.

Sorry for delay, but I am moving to a new flat, and you know how chaotic it becomes.
by LuisGuzman
2021-03-30 09:42, Tuesday
Forum: Foro en Español
Topic: Problema gráfico
Replies: 1
Views: 436

Re: Problema gráfico

Hola Estoy montando un Pc para jugar juegos de XP y decidí instalar OpenGeneral, pero me sale este error al iniciar el juego. Básicamente provoca que los mensajes de inicio de campaña (la que cuenta un poco los antecedentes históricos) o el cuadro mensaje que aparece al pasar turno parpadea siendo ...
by LuisGuzman
2021-03-25 11:38, Thursday
Forum: Open General
Topic: Help for translation
Replies: 2
Views: 540

Re: Help for translation

It is related to units having fire/spot to zero. Default PG2 is to be the same having 1 or 0,. So units with spot stat set to zero really don't see any adjacent hex when this setting is enabled.
by LuisGuzman
2021-03-23 18:13, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1462 Baku (3K)

Already uploaded to MapFinder and OG repos

Sorry for delaying :o
by LuisGuzman
2021-03-16 20:06, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Sorry for delay ...

Unit #35 cannot resupply because it is located on Impassable river and BaseKorp efile define supply-factor as 0 for that terrain, so no ground units can resupply over that terrain, regardless you build a pontoon.
:howdy
by LuisGuzman
2021-03-15 08:21, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

1546 Paderborn

Already uploaded to MapFinder and OG repos
:notworthy
by LuisGuzman
2021-03-09 20:46, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

1063 - Ramnicu Sarat by Patrick

1543 Abganerovo Snow
1544 Abganerovo Winter
1545 Abganerovo_ Mud ..... all 3 from MaXX

and 1542 Oliva (Elvas) by Aries No Mu

Uploaded to MapFinder and OG repos

Sorry for delay :howdy
by LuisGuzman
2021-03-05 18:11, Friday
Forum: Polskie Forum
Topic: Gustlik is dead
Replies: 13
Views: 2093

Re: Gustlik is dead

Really, really sad news :shock Gustik and me shared many ideas, suggestions that helped me a lot. He always raised wisdom and clever improvements, that I did appreciate very much. His dead is a truly big lost for me, regardless we never met in person. I'll pray for his soul, rest in peace my friend ...
by LuisGuzman
2021-03-03 13:32, Wednesday
Forum: Open General
Topic: Cannot download map 0 error
Replies: 19
Views: 2744

Re: Cannot download map 0 error

:howdy Hi Luis I asked/ask because ... then,( in October 2018) -> a file - map_server.ini - was used to add an additional server Its content is opengeneral.pl/map * luis-guzman.com ... and this is still the case today The files - map_server.ini - and - og_repos.ini -> have a different name and cont...
by LuisGuzman
2021-03-03 08:37, Wednesday
Forum: Open General
Topic: Cannot download map 0 error
Replies: 19
Views: 2744

Re: Cannot download map 0 error

Hi Luis :howdy I just wanted to be sure .. The file og_repos.ini - defines the order of servers from which maps images are downloaded? If so, then by adding a local server in the first place (e.g. opengeneral.pl) - I change the order of searching and downloading maps. This is a very good solution -...
by LuisGuzman
2021-03-02 17:19, Tuesday
Forum: Open General
Topic: Cannot download map 0 error
Replies: 19
Views: 2744

Re: Cannot download map 0 error

Can copy these 2 lines

Code: Select all

www.open-general.com/MapJpg
www.luis-guzman.com/MAP
into a file: called og_repos.ini located in in the main game folder to avoid the map 0 warning (must create if non exist yet)

:howdy
by LuisGuzman
2021-03-02 10:50, Tuesday
Forum: Open General
Topic: Cannot download map 0 error
Replies: 19
Views: 2744

Re: Cannot download map 0 error

Sorry for delay on answering, comrades! As you have already realized, OG still download the proper map from open-general.com repo, regardless the warning. The problem is because some months again, I tested to move my site to another provider with a different domain (.es instead of .com) Thus, I chan...
by LuisGuzman
2021-03-01 06:45, Monday
Forum: Open General
Topic: Cannot download map 0 error
Replies: 19
Views: 2744

Re: Cannot download map 0 error

Hi Tigerfuzz and :welcome to the forum

Do you get this error with any campaign you try to load or does it happen only with some campaigns ... in this last case, which one is raising that error ?.

Also which OG version are you running?

:howdy
by LuisGuzman
2021-02-23 19:35, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

Map 1534 - Serafimovich

Uploaded to MapFinder and OG's repositories

:howdy
by LuisGuzman
2021-02-06 10:39, Saturday
Forum: Open General
Topic: AI 3 documentation?
Replies: 2
Views: 582

Re: AI 3 documentation?

:hi No I had no time to write the AI 3 news document, but there are not many differences since the last AI3 that you tested before. Perhaps the only change I made was related to improve units disembarking from NTP. But I'll try to revise the code to post a short summary of changes, although I cannot...
by LuisGuzman
2021-02-06 10:35, Saturday
Forum: Open General
Topic: DEV: More Efile Specials
Replies: 8
Views: 2538

Re: DEV: More Efile Specials

... "night turns" ..."Air healer" I do not plan to add new option for a while yet. On one hand most designers wanted to keep the executable stable for a long time, so in these last months I've just fixed glitches. On the other hand, the pandemia has stolen most of my free time, so I have no time ri...
by LuisGuzman
2021-02-06 10:23, Saturday
Forum: Equipment Files
Topic: NOKorp E-File
Replies: 18
Views: 3519

Re: NOKorp E-File

:welcome back on board none

I'm happy you are still interested in OpenGeneral

:howdy
by LuisGuzman
2021-02-06 10:20, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))
Replies: 414
Views: 84922

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Hello Luis :howdy I have a question. Is it currently possible to deny the AI to purchase any units on campaign level? I do not use any Supply Hex for AI in my campaign, so it can not buy any ground units. But AI uses the pp which is intended for in-scenario-refits to purchase planes, what can be pr...
by LuisGuzman
2021-02-01 09:39, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 189
Views: 27980

Re: MAPS: Post information about new maps here please

The new map is finished - Pereslavl-Kholmsky. It is fictional, although the names of cities, villages and rivers on it are stylized in Russian, so it can be used for any scenario of the Eastern Front, especially Central Russia. Number: 1541 Name: Pereslavl-Kholmsky Location: Russia Period: WWII Map...
by LuisGuzman
2021-02-01 09:17, Monday
Forum: Open General
Topic: Wish: Custom list of protos by trigger
Replies: 4
Views: 884

Re: Wish: Custom list of protos by trigger

I want to change the idea behind the trigger for protos in some of my campaigns. What I intend is for it to be used as a trigger for getting captured enemy equipment (similar to something you can get in PG3 3D). As an example, a german unit triggers a hex and the player is granted a unit from a ran...
by LuisGuzman
2021-01-28 14:33, Thursday
Forum: Open General
Topic: Running in a window
Replies: 2
Views: 543

Re: Running in a window

Hi all, first post, long time player (probably rubbish though). Is there a way of playing the game windowed? For me not being able to is a real obstacle. Thanks. :welcome "fleet" to the forum At the moment the game works always in a maximized window (full screen ) so it's no possible to resize/move...
by LuisGuzman
2021-01-21 09:26, Thursday
Forum: Polskie Forum
Topic: Fun and technology on maps
Replies: 40
Views: 4399

Re: Fun and technology on maps

:cool

Thank you very much Grzegorz :bow :clap :notworthy

:howdy