Search found 607 matches

by LuisGuzman
2024-03-05 18:12, Tuesday
Forum: Open General
Topic: Help: Range Defense Modifier doubts
Replies: 2
Views: 86

Re: Help: Range Defense Modifier doubts

Can somebody please confirm how the " Range Defense Modifier " works? I have several notes which seem contradictory, and some others which seem plain incomprehensible, like "if P.range-stat is different than CbtRange or CbtRange <= 1 then P.EffDef += P.RDM-stat /2 else P.EffDef += P.RDM-stat"... :f...
by LuisGuzman
2024-03-05 17:55, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

This part I don't understand: Both requiere new $rem_leader=1 There are 2 different options 1, Remove an existing leader. Select unit with leader and press Ctrl-X to remove it 2. Avoid raising a new leader when increasing unit's bars. You must decline when asking to Both require to define $rem_lead...
by LuisGuzman
2024-03-05 06:55, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

I can't see to access the new decline leaders feature on .93.5.RC1.f. Is there something I need to do to enable it? See this: http://forum.open-general.com/viewtopic.php?f=6&t=145#p17827 * New option to remove a leader for a given unit. Must select the unit and press <Ctrl><X> * Option to decline u...
by LuisGuzman
2024-02-29 11:58, Thursday
Forum: Designers’ Corner
Topic: Unit Info Files
Replies: 2
Views: 114

Re: Unit Info Files

Howdy all y'all, How do you get this to work? The image is what you get when clicking on the text, having {i} ? Then it is working... Although if you put also a jpg/png file with same filename that the text file in UNITPEDIA folder, that image will also be included. https://imgur.com/a/dECqzIO Can ...
by LuisGuzman
2024-02-21 19:34, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)

randowe wrote:
2024-02-15 15:08, Thursday
When playing PBEM with the new leader options i get asked to accept leaders for the other player. Happens when it is my turn but the enemy unit gets a leader in a defensive action.
This RC1.f should fix also the issue asking to accept leaders when playing PBEM
by LuisGuzman
2024-02-21 19:28, Wednesday
Forum: Open General
Topic: Simple submarine display issues in the last version(s)
Replies: 7
Views: 259

Re: Simple submarine display issues in the last version(s)

I think I got it fixed, but I cannot test thoroughly ...

Will you test 0.93.5.RC1.f ?
I is available already at my site and will be also available tomorrow at http://www.open-general.com/install/OpenGenRC.zip
:howdy
by LuisGuzman
2024-02-21 19:26, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024))

Bug report: Submarines create shadows! :eek Latest OG (09/01/24) Old-style (not composite!) submarines, while under water, create a telltale shadow on the surface. I think I got it fixed, but I cannot test thoroughly ... Will you test 0.93.5.RC1.f ? I is available already at my site and will be als...
by LuisGuzman
2024-02-20 17:02, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 315
Views: 302991

Re: MAPS: Post information about new maps here please

randowe wrote:
2024-02-17 19:36, Saturday
Another map is finished :howdy

Number: 1560
Name: Hel (3K)
Location: Poland
Period: WWII
Map size: 3150;3000
Done !!!

Available at MapFinder ( :bow Gilestiel) and OG's maps' repo
by LuisGuzman
2024-02-19 18:58, Monday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 164
Views: 87727

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

Thanks! :notworthy I've "improved" my existing Blitzkrieg British Invasion scenario (map #50001) to 550 (AI) vs. 200+core (player), I'm play testing it right now and it runs just fine so far, but then again that's just 150 AI units over the old normal. I plan to add some more XXL scenarios later in...
by LuisGuzman
2024-02-19 15:09, Monday
Forum: Open General
Topic: Simple submarine display issues in the last version(s)
Replies: 7
Views: 259

Re: Simple submarine display issues in the last version(s)

I have this issue in my to-do list, I've checked that effectively it happens ... but no time enough to check why it happens
:howdy
by LuisGuzman
2024-02-19 15:06, Monday
Forum: Open General
Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Replies: 164
Views: 87727

Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)

none wrote:
2024-01-28 17:46, Sunday
Fitting that I would post this just after that ^ :lol

Any news about an un-limited Open Suite able to make a 1600 units scenario?...
Sorry no time to code, but not forgotten !!!
by LuisGuzman
2024-02-19 15:04, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

:howdy I wanted to ask about tile maps Specifically, the hex_tiledecors.png files I understand that there are terrain in the rows x3 (for dry, frozen, muddy) What is in columns 2 through 15? How it's working? Why are there 22 such files (tiledecors)? Can read about tiled maps at http://www.luis-guz...
by LuisGuzman
2024-02-16 08:14, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

One more Luis, if you remember, i asked this many times, leaders to be more than 15. Ok i know maybe is hard, but i play many times with "cheat" and had many many leaders, without problems at game. Well, effectively it is possible to have more than 15 units with a leader regardless it is not possib...
by LuisGuzman
2024-02-15 18:55, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

randowe wrote:
2024-02-15 15:08, Thursday
When playing PBEM with the new leader options i get asked to accept leaders for the other player. Happens when it is my turn but the enemy unit gets a leader in a defensive action.
Yes :bonk ... I forgot PBEM games and only checked if AI player, I'll fix tomorrow. :howdy
by LuisGuzman
2024-02-15 18:52, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

I finally managed to send a proper report from OG with the freeze issue, save before turn end and all the logs. I hope it's helpful. BTW. on 2024-01-27 18:04, Saturday, I sent my first logs for this freeze issue here on forum in this thread - can be helpful for comparison (although there's no save ...
by LuisGuzman
2024-02-11 20:22, Sunday
Forum: Open General
Topic: AI 2.0 vs 3.0
Replies: 10
Views: 416

Re: AI 2.0 vs 3.0

Sorry for delay, but I've been very busy this last week. I do not remember to have done any document summarizing the differences between AI2 and AI3 (only comments within the code). It is a rather long time since I froze the code, so I'd need to dig into the code to review the changes in AI3. Anyway...
by LuisGuzman
2024-02-07 07:47, Wednesday
Forum: Development Board
Topic: SPAM-Invasion
Replies: 5
Views: 1478

Re: SPAM-Invasion

Do all bots have the same general IP resp. are from the same country? not really, they are coming from china, russia and usa from various ip addresses recently i deleted the new bots, changed the registration question and i'm learning how to use recaptcha for phpbb forum engine, but i can't promise...
by LuisGuzman
2024-02-04 15:54, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

The ai_turn.log file you sent me is complete, so it didn't hanged during ai turn ---------------- End Turn --------------------- ...Start and set up: 0 ... 0 secs ...Recons and guns : 1 ... 1 secs ...Moving units M1 : 1 ... 2 secs ...Purchase/deploy.: 0 ... 2 secs ...Moving units M2 : 4 ... 6 secs t...
by LuisGuzman
2024-02-04 15:14, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

I'm sorry but I need that last save gameto replicate the turn
by LuisGuzman
2024-02-04 14:09, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))

That windows report doesn't help, sorry. The best method to find and eventually fig, any bug in AI is to send the files suggested by the Report Bug tool (Ctrl+B) adding any comment you can have noticed before crashing. Do not forget to add your nickname in the mail and your one email to answer if yo...
by LuisGuzman
2024-01-29 14:37, Monday
Forum: Open General
Topic: Victory conditions
Replies: 1
Views: 339

Re: Victory conditions

Dimitris GR wrote:
2024-01-29 11:13, Monday
I wonder if there is a way that victory conditions to be more than 1.
e.g. Kill MSU units and capture all VH's. I try it, but when player kills MSU unit, the scenario ends with Victory.
Not possible, all victory conditions are OR conditions, so as soon as any is matched the game os over.
by LuisGuzman
2024-01-29 10:10, Monday
Forum: Open General
Topic: What are your favorite campaigns?
Replies: 15
Views: 1171

Re: What are your favorite campaigns?

hoza wrote:
2024-01-29 10:02, Monday
[Here is one. Never created a campaign. I admire those guys. Some of them do great jobs. :grumpy
Here is another one (rather seldom, yes), although I do not post about them to avoid suspicions :lol
by LuisGuzman
2024-01-24 19:09, Wednesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 115
Views: 56494

Re: FAQ and Howto (OpenGen + Suite)

I have a strange question at first: Could it be disabled that units get supplied on the map if they not stay in a city\port\airfield? I want dedicated units being the only what can resupply other units with ammo&fuel. If I remember correctly reinforcement of damaged units could be disabled in a cfg...
by LuisGuzman
2024-01-22 16:45, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 315
Views: 302991

Re: MAPS: Post information about new maps here please

Maps
* Number: 1589
* Name: Rostov West (3K)
and
* Number: 1591
* Name: Calais (3K)

Are already available at OG's repo and very soon at MapFinder too,

I'll post when uploaded to MapFinder
:howdy


Edited: Thanks to Gilestiel :bow , both maps are now available at MapFinder too :banana
by LuisGuzman
2024-01-21 20:00, Sunday
Forum: Open General
Topic: Getting Started
Replies: 1
Views: 378

Re: Getting Started

Can someone please pin a simple set of getting started instructions detailing which files should be downloaded from the website to obtain the full version of OG (and Panzer General?) along with the manuals. The download page and sub-pages just presents newcomers with a bewildering set of package an...
by LuisGuzman
2024-01-14 20:35, Sunday
Forum: Equipment Files
Topic: LXF Efile
Replies: 60
Views: 26308

Re: LXF Efile

jacko wrote:
2024-01-14 19:49, Sunday
Could I ask you to send me a link to the latest version of efil? I tried to download and managed to download version 0.7
Can get from OG website: EFILE_LXF.zip
by LuisGuzman
2024-01-12 07:12, Friday
Forum: Open General
Topic: Avoiding the "reload temptation"
Replies: 35
Views: 5321

Re: Avoiding the "reload temptation"

Reload spamming was somewhat fixed in PG3D and Scorched Earth. Unlike the true RNG in PG1 and PG2, PG3 has either pseudo-RNG or saves some kind of a seed. I.E., you save the game, you attack, you get the rolled result. Then you reload, repeat the same attack, and you still get exactly the same resu...
by LuisGuzman
2024-01-09 08:35, Tuesday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Dimitris GR wrote:
2024-01-08 17:45, Monday
I wonder if there is a way at purchase screen, where are all the unit stats, could add the expiration date?
Added to OpenGenRC1e available at my site and open-general website
It shows up on top banner when clicking any unit in the available units' list
:howdy
by LuisGuzman
2024-01-05 11:48, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

connor71 wrote:
2024-01-04 17:51, Thursday
Both options: rename (F2) and remove leader (ctrl+x) work on the map. Unfortunately they don't work on the HQ screen (F).
You are right!

Can get updated OpenGen 0.93.5.RC1.d fixing that
Thanks for warning :howdy
by LuisGuzman
2024-01-01 18:23, Monday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

:howdy The Suite has a built-in algorithm --> holding the "ctrl" key and pressing the key combination 1,2,3,7,8,9 you can determine the route of the road or tracks (ctrl + 5) --> can't this be used? Yes I know, but the current "build" mechanic requieres a single bit to store the "build-order" from ...
by LuisGuzman
2024-01-01 17:47, Monday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

sympatyk wrote:
2023-12-30 19:20, Saturday
If you purchase new units, they will be invisible in xlog
The problem was that unit purchased were not placed , regardless the command to do was stored
I've fixed and OpenGen 0.93.5.RC1.c is available fixing it.
by LuisGuzman
2024-01-01 16:04, Monday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

I don't know if you know - recently in our e-file we dealt with railways If it were possible to add track construction and road construction to the sapper function, it would provide new possibilities for building scenarios The problem to build road/rails during game is because roads and rails has n...
by LuisGuzman
2024-01-01 09:09, Monday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Wishing a happy new 2024

and

announcing OpenSuite 5.0.73.8 allowing to use up to 1600 units

Now I set myself on stand by while you test how the game behaves with so many units.

:howdy
by LuisGuzman
2023-12-31 14:06, Sunday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

none wrote:
2023-12-31 13:39, Sunday
(It's difficult to add more units to a scenario when Open Suite refuses...)
I thought you would be able to do anyway, but .. pk I'll do next year, in the meanwhile enjoy and do not drink too much :howdy
by LuisGuzman
2023-12-31 10:53, Sunday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

While playing xlog - the gameplay will be changed Up to 11 minutes of the film - I'm playing the first scenario H01 GUDERIAN'S GAMBIT v.4.1e on the Gustlik e-file. I then run the xlog of this scenario I don't know - what am I doing wrong? Sorry but I am not sure to understand well the issue. Could ...
by LuisGuzman
2023-12-31 09:37, Sunday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

sympatyk wrote:
2023-12-30 19:20, Saturday
If you purchase new units, they will be invisible in xlog
I'm sorry but I only fixed the issue with xlog files done while playing PBEM :|

I'm sure you have reported this other bug before but I surely missed. :|
The bad new is that I won't look into that until next year :P
by LuisGuzman
2023-12-30 13:06, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Thank you for testing and reporting :bow
by LuisGuzman
2023-12-30 12:29, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))

:thud And everything works when you submerge them? Hope so, but I had no time to check in game, I just looked into code with a text editor as I am at bed fighting the nasty flu I am hosting :( (It's been a while so I don't remember exactly what and how it went (and I don't have access to OG right n...
by LuisGuzman
2023-12-30 12:03, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Replies: 548
Views: 481629

Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))

:( The "sub_ex=1" option apparently doesn't work anymore (don't know since when): Apparently now recons can spot (classic, single-unit) submarines even if those recons do not have the ASW special. IIRC the Do 215 recon plane should not see the enemy submarines, the He 115 recon seaplane should (the...
by LuisGuzman
2023-12-30 09:58, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

none wrote:
2023-12-30 09:48, Saturday
... I need to add to the .cfg file for all this to work?
Well new $rem_leader is only needed to be able to use those 2 new options to remove leaders, but it is no needed to use 1600 units or to edit unit name using F2
by LuisGuzman
2023-12-30 09:39, Saturday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

[Thanks for the unit increase, I'll test it, but I'm in the process of moving home right now, so it probably will take up to a week or so. Sorry. (That been said I'm pretty sure I won't see any slowdowns: Unlike a couple years ago when I had an old Core Duo from 2007 with 32-bit WinXP, I now have a...
by LuisGuzman
2023-12-29 18:14, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Can download from same links version 0.93.5.RC1.b ... I think all the issues are fixed now :ihope I guess only none can test if the AI is slow when using 1600 units because he is the only one who created large scenarios with 800 units. Well if none doesn't show up in a month or so, I'll reset to 100...
by LuisGuzman
2023-12-29 12:47, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Do i need to add the $rem_leader to my efile cfg or how does it work? There is no sample text in the download so maybe it is not in a cfg? Yes all $Vars must be placed in any of efile/campaign/scenario .cfg to work Currently the only value for $rem_leader is 1 (actually not zero) to enable removing...
by LuisGuzman
2023-12-29 11:16, Friday
Forum: Open General
Topic: Latest Oficial release 0.93.5.0 (16-Jul-2022)
Replies: 2
Views: 10739

Available Release Candidate 0.93.5.RC1 ( 9-Jan-2024 )

OpenGen Release Candidate 0.93.5.RC1 ( 29-Dec-2023 ) is available !!! Can download from my web site: LGUZMAN website or from Open General website New option to remove a leader for a given unit. Must select the unit and press <Ctrl><X> Option to decline unwanted leaders before raising it when active...
by LuisGuzman
2023-12-29 11:08, Friday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

Finally, OpenGen Version 0.93.5.RC1 ( 29-Dec-2023 ) is available !!! Can download from my web site: LGUZMAN website or from Open General website Please test it for some weeks and feed back experience. I'd specially need to test how much slower is the AI using the increased number of units, as it All...
by LuisGuzman
2023-12-29 06:52, Friday
Forum: People’s General Forum
Topic: Have a nice christmas
Replies: 5
Views: 726

Re: Have a nice christmas

Yes here we are also in emergency status, moving from A type flu to B type, so I cannot say which one infected me, regardless I got vacunate :thud
by LuisGuzman
2023-12-29 06:35, Friday
Forum: Steel & Lace – The Pub
Topic: Panzer General X news flash
Replies: 49
Views: 16929

Re: Panzer General X news flash

"Merry Christmas ! A belated, but heartfelt post to any, and all who should read this. Here, a toast. May all wars soon be but small, imaginary, virtual, fun games. May true war be an almost forgotten part of our ugly past." Of course, I agree. That would be the description of an ideal future world...
by LuisGuzman
2023-12-29 06:30, Friday
Forum: Polskie Forum
Topic: Spotkanie z OG po polsku
Replies: 106
Views: 46150

Re: Spotkanie z OG po polsku

:howdy

Merry Christmas and my best wishes for a 2024 more peacefully with no real wars
by LuisGuzman
2023-12-28 19:39, Thursday
Forum: People’s General Forum
Topic: Have a nice christmas
Replies: 5
Views: 726

Re: Have a nice christmas

Merry Christmas anyone

... with my apologizes for saying so late, but I got a nasty flu and had to be at bed for almost a week
by LuisGuzman
2023-12-28 19:30, Thursday
Forum: Open General
Topic: New Wish List for OpenGen / OpenSuite 2023-2024
Replies: 81
Views: 10412

Re: New Wish List for OpenGen / OpenSuite 2023-2024

:hi Finally I've got a few free time to work on the wish list :phew I've already done these changes: fixed the issue with .xlog files and .xeml files added new $rem_leader which allows: 1.- reject a new leader when raised in the human turn 2.- remove leader from any human player when selected Units'...