Search found 640 matches
- 2024-04-23 09:35, Tuesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Then setup the official EFILE_NOKORP merging all SCENARIO campaign folders into EFILE_NOKORP\SCENARIO :cool Not sure I understand you. :huh What I mean is to use the official EFILE_NOKORP including all the campaigns (the official NOKORP available in the installer) and ... ---> another working EFold...
- 2024-04-23 08:48, Tuesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Me again, bug again... :( There is a selection bug when one of your ground units is below an enemy plane : Sometimes you can't select your own unit, you only select the enemy one. I didn't manage to understand what triggers it, but when it's triggered it's pretty consistent and easy to reproduce: H...
- 2024-04-23 06:02, Tuesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
:howdy Do it like a CC campaign --> each campaign is a separate e-file --> You can duplicate the e-file and add only one campaign (marking it appropriately) --> done --> instead of switching between subfolders, you will switch by e-files :yes Then setup the official EFILE_NOKORP merging all SCENARI...
- 2024-04-22 19:18, Monday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Me again. A nice thing to have would be the possibility to make sub-folders in the /Scenario folder, so you can assemble all files of a given campaign inside its own folder . You would have /Scenario/campaignA/[files] , and /Scenario/campaignB/[files] , and so on. This would avoid the current jumbl...
- 2024-04-19 08:09, Friday
- Forum: Open General
- Topic: New blood
- Replies: 11
- Views: 232
Re: New blood
:huh At the bottom right corner :dunno .. of the map ? I'm sure that's what he means, the information shown when you select an enemy unit: On the bottom right corner of the map window frame, after the unit's entrenchment value, there is (when appropriate) a "S" and "H" value. I too supposed those t...
- 2024-04-18 19:06, Thursday
- Forum: Open General
- Topic: New blood
- Replies: 11
- Views: 232
Re: New blood
:welcome eskuche 1. [S] and [H] in the bottom right corner are suppression and # of times attacked, correct? Does the latter decrease only ground defense or also close/ranged defense? It seems to decrease close defense for sure. :huh At the bottom right corner :dunno .. of the map ? 2. Does entrench...
- 2024-04-18 10:37, Thursday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
:howdy Hello Luis, could you please look into the distribution of leaders? I sent my battleship to the leader trigger and it got a liberator leader, which is not possible according to the chart. https://i.imgur.com/vt9rTaB.jpeg Hi Clemens The point is that leaders table was obsolete at my site as i...
- 2024-04-16 11:19, Tuesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Although it is obvious, here it is a sample of new custom " scen_name " _weather.txt Thanks! Most is obvious, but I did have doubts about the "#99 weather data for scenario" part (= the exact syntax it expects). :yes First line is a remark as you have guessed and the token "#99" is needed to let th...
- 2024-04-16 07:57, Tuesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Although it is obvious, here it is a sample of new custom " scen_name " _weather.txt (*) replace "scen_name" with the scenario's filename * Custom scenario weather sample #99 weather data for scenario 30, 2, 0, 0 20, 2, 0, 0 30, 2, 0, 0 40, 2, 0, 0 50, 2, 0, 0 60, 2, 0, 0 70, 2, 0, 0 80, 2, 0, 0 90,...
- 2024-04-15 18:13, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
Re: MAPS: Post information about new maps here please
:howdy First, OpenMapx, i.e. the DBMAPX database I added 118 files --> *.mapx with the structure - number_name.mapx I made OpenMapx.zip I put it on Google drive :cool Now the mapfiles from MF The last mapx is missing here .... Thanks for doing such an outstanding work :bow I'm sorry for so long del...
- 2024-04-14 10:55, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
:bullhorn OG version 0.93.5.RC2a available at my site and http://www.open-general.com/install/OpenGenRC.zip ADDING: Can add a scenario weather.txt: If found in SCENARIO folder a file scen_name_weather.txt, it is loaded to use custom weather in the scenarios (and its saved games), using latitude #99....
- 2024-04-14 10:16, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Game save https://drive.google.com/file/d/14gaIJWV6cHf_gLCvtdJP_XTgUBQUtvxn/view?usp=sharing Campaign: G05 BLITZKRIEG by Gustlik v.5.3 Thanks I've found the reason and will be fixed in next 0.93.5.RC2a coming soon ... The issue was due to a missing comment I forgot to add when testing if I could in...
- 2024-04-14 09:03, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
:howdy I got it as the 16th leader PSW 222, , 2 bars, 216 exp, Germany, 10/10, Determined Defense, Recon, Bridging, 6 kill, 120 pp - U:027 [+12 exp] Earlier, among 15 leaders, I already had such a leader + Ju 87D, , 5 bars, 508 exp, Germany, 6/10, Determined Defense, Support, Special Munition, 7 ki...
- 2024-04-14 07:33, Sunday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Hi Luis, If it is possible, I would like the report from the editor to be customizeable. The current report is like a data dump and very cluttered. For instance, I would display exp, kills and "exp gained" because I don't want to see bars, transports, strength, prestige etc. The summary would also ...
- 2024-04-14 07:23, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
- 2024-04-13 18:12, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
The way it worked (back then?) was that if you clicked on a unit on the right pane, available upgrades and transports appeared in the left pane. If you did not select a new unit on the upper list, but only a transport in the lower list , it would just upgrade the transport. (Transports were chosen ...
- 2024-04-13 11:48, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
For the transport buying issue : As you can't upgrade in a standalone scenario, I made a mini-test-campaign . You get two core infantry units. Simply step on the Allied VH to win the first scenario, and in the second scenario's HQ phase, try to change the "Brandenburgers"' transport. They currently...
- 2024-04-13 10:15, Saturday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
Hello Luis :howdy I am playing with OpenGen 0.93.5.RC1.f and when one of my core units got a leader in a defensive support fire in the AI turn i got not asked to keep/decline the leader. When i am in my own turn the keep/decline leader setting works so far. i got not asked to keep/decline the leade...
- 2024-04-13 08:12, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Hi Brian If it is possible, I would like the report from the editor to be customizeable. I understand you mean from Suite not from game, right ? Indeed it would be the best option but I've not ever figure how to do :dunno Anyway I'll try to wonder a way to do. The current report is like a data dump ...
- 2024-04-13 08:01, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Still me. And could be have a way (in the "upgrade" screen) to buy transports for units which are currently not for sale themselves ? Right now, to buy a transport for a unit, that unit needs to be for sale too. What if I don't want the player to be able to get another of those units, but still buy...
- 2024-04-12 18:33, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
It's just some special, weather-dependent scenarios which need special weather... I think, from my own point of view, 3 additional weather zones would be enough: "Rasputitsa" obviously, having 50% clear and 50% cloudy, during which 80% it is raining. Permanent mud can be set at scenario level. "Bad...
- 2024-04-12 10:58, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Could we have a spotting continuity on same altitude terrain ? Right now when you have a stretch of "hill", which actually is supposed to be a plateau, spotting is limited everywhere to 1 hex, which isn't logical, and I don't see any way out of this. Sorry I missed this, but I don't see any possibi...
- 2024-04-12 10:55, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Still me. Could we have more weather zones please? I suppose the game just reads the contents of the selected weather zone into some array, so it doesn't really matter if the selected weather zone was #3 or #300, does it? Why are we limited to only 22 weather zones? The point is to have the possibi...
- 2024-04-12 10:52, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Still me. And could be have a way (in the "upgrade" screen) to buy transports for units which are currently not for sale themselves ? Right now, to buy a transport for a unit, that unit needs to be for sale too. What if I don't want the player to be able to get another of those units, but still buy...
- 2024-04-09 07:02, Tuesday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59353
Re: FAQ and Howto (OpenGen + Suite)
I have some problem with the terrain.txt (what the game would convert to proper terrain file)... Each hex type (clear,city, etc...) has 15 lines (13. is rails, 14. is helo, 15. is custom) but there are 13 movement methods described: Tracked, Half Tracked, Wheeled, Leg, Towed, Air, Deep Naval, Coast...
- 2024-04-06 12:47, Saturday
- Forum: Open General
- Topic: Screen resolution
- Replies: 10
- Views: 281
Re: Screen resolution
Hi guys! I've started playing a bit again after a long hiatus. I've now got a modern laptop with high resolution (1920x1080) and a tiny 14" screen. Although OG still looks great I'm having trouble seeing the HP boxes and battle predictions. They are just too small to see. Which resolution do you gu...
- 2024-04-04 15:00, Thursday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
Re: MAPS: Post information about new maps here please
:howdy It seems to me that the file - OpenMapx.zip - is missing mapx from December 2023 and January, February and March 2024... 1587_tirana.mapx 1589_rostovwest3k.mapx 1591_calais.mapx 1560_hel3k.mapx 1592_habbaniya.mapx The following files are missing in the mapfiles.zip file (last few months) 1585...
- 2024-04-03 15:22, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
Re: MAPS: Post information about new maps here please
Doesn't matter :) Files .mapx are not needed to play and thus they are not hosted in OG's map's repo, only 50030.jpg and 50030_sizeCR.txt are hosted. :howdy Of course, you don't need *.mapX files to play... However, they are needed for potential creators of scenarios based on this map --> Are you s...
- 2024-04-03 09:44, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
Re: MAPS: Post information about new maps here please
Thanks, but the .mapx has issues (Open Suite bug? See here ). Here is a new version, where sympatyk helped me put the names back in the .mapx. Doesn't matter :) Files .mapx are not needed to play and thus they are not hosted in OG's map's repo, only 50030.jpg and 50030_sizeCR.txt are hosted. :howdy
- 2024-04-02 19:40, Tuesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
Re: MAPS: Post information about new maps here please
50030.jpg uploaded to OG's reponone wrote: ↑2024-04-02 12:06, TuesdayHere is my #50030 Kursk XXL (5k) map: Download Link
(JPG and .mapx)
- 2024-04-01 05:40, Monday
- Forum: People’s General Forum
- Topic: Happy easter to all.
- Replies: 2
- Views: 120
- 2024-03-25 11:45, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
Re: MAPS: Post information about new maps here please
This is an late addition to Weltkrieg. One more map and i am finished with map making for this year :banana Number: 1592 Name: El Habbaniyah (3K) Location: Iraq Period: WWII Map size: 3150;3000 Comment: mod of map 368 Already available at MapFinder (thanks to Gilestiel for uploading the images) and...
- 2024-03-22 13:23, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11827
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Wish (but I assume that's too complicated to add at this point): It would be nice if transports' (land/air/sea) "special" perks would carry over to the unit they transport . For instance, if your infantry unit rides a transport having the "dismount after move" special (but the infantry unit itself ...
- 2024-03-05 18:12, Tuesday
- Forum: Open General
- Topic: Help: Range Defense Modifier doubts
- Replies: 2
- Views: 163
Re: Help: Range Defense Modifier doubts
Can somebody please confirm how the " Range Defense Modifier " works? I have several notes which seem contradictory, and some others which seem plain incomprehensible, like "if P.range-stat is different than CbtRange or CbtRange <= 1 then P.EffDef += P.RDM-stat /2 else P.EffDef += P.RDM-stat"... :f...
- 2024-03-05 17:55, Tuesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
This part I don't understand: Both requiere new $rem_leader=1 There are 2 different options 1, Remove an existing leader. Select unit with leader and press Ctrl-X to remove it 2. Avoid raising a new leader when increasing unit's bars. You must decline when asking to Both require to define $rem_lead...
- 2024-03-05 06:55, Tuesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
I can't see to access the new decline leaders feature on .93.5.RC1.f. Is there something I need to do to enable it? See this: http://forum.open-general.com/viewtopic.php?f=6&t=145#p17827 * New option to remove a leader for a given unit. Must select the unit and press <Ctrl><X> * Option to decline u...
- 2024-02-29 11:58, Thursday
- Forum: Designers’ Corner
- Topic: Unit Info Files
- Replies: 2
- Views: 147
Re: Unit Info Files
Howdy all y'all, How do you get this to work? The image is what you get when clicking on the text, having {i} ? Then it is working... Although if you put also a jpg/png file with same filename that the text file in UNITPEDIA folder, that image will also be included. https://imgur.com/a/dECqzIO Can ...
- 2024-02-21 19:34, Wednesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
This RC1.f should fix also the issue asking to accept leaders when playing PBEM
- 2024-02-21 19:28, Wednesday
- Forum: Open General
- Topic: Simple submarine display issues in the last version(s)
- Replies: 7
- Views: 352
Re: Simple submarine display issues in the last version(s)
I think I got it fixed, but I cannot test thoroughly ...
Will you test 0.93.5.RC1.f ?
I is available already at my site and will be also available tomorrow at http://www.open-general.com/install/OpenGenRC.zip
Will you test 0.93.5.RC1.f ?
I is available already at my site and will be also available tomorrow at http://www.open-general.com/install/OpenGenRC.zip
- 2024-02-21 19:26, Wednesday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024))
Bug report: Submarines create shadows! :eek Latest OG (09/01/24) Old-style (not composite!) submarines, while under water, create a telltale shadow on the surface. I think I got it fixed, but I cannot test thoroughly ... Will you test 0.93.5.RC1.f ? I is available already at my site and will be als...
- 2024-02-20 17:02, Tuesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308461
- 2024-02-19 18:58, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 90938
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
Thanks! :notworthy I've "improved" my existing Blitzkrieg British Invasion scenario (map #50001) to 550 (AI) vs. 200+core (player), I'm play testing it right now and it runs just fine so far, but then again that's just 150 AI units over the old normal. I plan to add some more XXL scenarios later in...
- 2024-02-19 15:09, Monday
- Forum: Open General
- Topic: Simple submarine display issues in the last version(s)
- Replies: 7
- Views: 352
Re: Simple submarine display issues in the last version(s)
I have this issue in my to-do list, I've checked that effectively it happens ... but no time enough to check why it happens
- 2024-02-19 15:06, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 90938
- 2024-02-19 15:04, Monday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
:howdy I wanted to ask about tile maps Specifically, the hex_tiledecors.png files I understand that there are terrain in the rows x3 (for dry, frozen, muddy) What is in columns 2 through 15? How it's working? Why are there 22 such files (tiledecors)? Can read about tiled maps at http://www.luis-guz...
- 2024-02-16 08:14, Friday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
One more Luis, if you remember, i asked this many times, leaders to be more than 15. Ok i know maybe is hard, but i play many times with "cheat" and had many many leaders, without problems at game. Well, effectively it is possible to have more than 15 units with a leader regardless it is not possib...
- 2024-02-15 18:55, Thursday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
Yes ... I forgot PBEM games and only checked if AI player, I'll fix tomorrow.
- 2024-02-15 18:52, Thursday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494806
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
I finally managed to send a proper report from OG with the freeze issue, save before turn end and all the logs. I hope it's helpful. BTW. on 2024-01-27 18:04, Saturday, I sent my first logs for this freeze issue here on forum in this thread - can be helpful for comparison (although there's no save ...
- 2024-02-11 20:22, Sunday
- Forum: Open General
- Topic: AI 2.0 vs 3.0
- Replies: 10
- Views: 581
Re: AI 2.0 vs 3.0
Sorry for delay, but I've been very busy this last week. I do not remember to have done any document summarizing the differences between AI2 and AI3 (only comments within the code). It is a rather long time since I froze the code, so I'd need to dig into the code to review the changes in AI3. Anyway...
- 2024-02-07 07:47, Wednesday
- Forum: Development Board
- Topic: SPAM-Invasion
- Replies: 5
- Views: 1971
Re: SPAM-Invasion
Do all bots have the same general IP resp. are from the same country? not really, they are coming from china, russia and usa from various ip addresses recently i deleted the new bots, changed the registration question and i'm learning how to use recaptcha for phpbb forum engine, but i can't promise...