Search found 81 matches

by Urica
2020-07-08 10:33, Wednesday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 307
Views: 12080

Re: The Obligatory YouTube Music Video Topic

The last month I finally watched "parasyte" (the anime series and both films), so here is this piece:


https://www.youtube.com/watch?v=0b5uulBrDrs
by Urica
2020-06-28 17:49, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))
Replies: 288
Views: 16297

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

Yes, it's much better now, with new drivers. Thanks!
by Urica
2020-06-28 12:20, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))
Replies: 288
Views: 16297

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))

Today I installed OpenGen in a new laptop and, as usual, Windows tried to sabotage my efforts: - First, it told me that I couldn't load older exes that weren't on the Microsoft store. For safety reasons, of course. Neer mind, I managed to change the configuration ow Windows, and moved on. - Then, I ...
by Urica
2020-06-11 18:43, Thursday
Forum: Open General
Topic: "KAISERICH UND KÖNIGLICH":NEW Campaign for KG2!
Replies: 6
Views: 261

Re: "KAISERICH UND KÖNIGLICH":NEW Campaign for KG2!

It's OK. We're living in strange times.
by Urica
2020-06-07 18:26, Sunday
Forum: Open General
Topic: "KAISERICH UND KÖNIGLICH":NEW Campaign for KG2!
Replies: 6
Views: 261

Re: "KAISERICH UND KÖNIGLICH":NEW Campaign for KG2!

I hope you like it. Any feedback will be welcome!
by Urica
2020-06-04 19:22, Thursday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 307
Views: 12080

Re: The Obligatory YouTube Music Video Topic

:howdy Urica, an interesting cross-section of Spanish music. After all, I know two bands. Barón Rojo was played in East German radio broadcasts in the early 80s. Back then there were special programs dealing with hard rock. Unfortunately, I can't remember any of your titles - it was almost forty ye...
by Urica
2020-06-03 09:30, Wednesday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 307
Views: 12080

Re: The Obligatory YouTube Music Video Topic

Some songs by Spanish bands, most of them really old: Fito y Fitipaldis- Me acordé de ti: https://www.youtube.com/watch?v=GQQPRv08H4w Héroes del Silencio - Malas intenciones: https://www.youtube.com/watch?v=fWuDjtu8D3s Radio Futura - Han caído los dos: https://www.youtube.com/watch?v=dk0njJTT7Q8 Loq...
by Urica
2020-05-24 07:28, Sunday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

Asking for play testers hasn't been much of a success. Well, in doesn't matter. I'll finish the last campaign files and I'll send the package to Juankar. As usual, I'll welcome any future feedback and, if necessary, I'll correct that first version on the fly. That's another valid way to improve the ...
by Urica
2020-05-07 13:18, Thursday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

17 Malta , #24 , Brilliant Victory , score:57 The last scenario is another disembark in the Mediterranean. After this one, the Britisk ask for a negotiated peace. And this is the end. I'll send Spasteur the complete campaign. If anyone else wants to playtest it, I'll send him the files and the prov...
by Urica
2020-05-04 13:44, Monday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

16 Toulon , #23 , Brilliant Victory , score:55 I've been able to go on with the campaign using a provisional KG efile. The attack against Toulon and Marseille is something different. I think that it's well balanced, but I'm not very good at disembarks, so let's see what happens at the playtest. Ope...
by Urica
2020-03-20 17:14, Friday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

15 Gaza , #22 , Brilliant Victory , score:59 This scenario is quite easy, as long as the player has enough flak against the RAF and is patient enough to wait for the British counterattack. It's not too strong, but the British tank brigade can be quite deadly if the Austrian units are scattered all ...
by Urica
2020-03-17 12:27, Tuesday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

:howdy Just a quick question. My knowledge about WWI is limited :bonk and i want to ask if the middle easter scenarios, Jerusalem and Beirut, are fictional? Never heared Austria-Hungary got engaged in the middle east. Yes, of course, all the scenarios after Karfreit are fictional. This campaign is ...
by Urica
2020-03-17 11:22, Tuesday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

4 Serbia is falling , #4 , Victory , score:30 ..hard battle, last turn v...at the 2nd trial... is it possible to win with bv ? It is, but it's difficult. I had to spot the enemies, weaken them (or destroying them) with the artilleries and then, and only then, I crossed the bridges with the infantry...
by Urica
2020-03-15 18:52, Sunday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

14 Jerusalem , #21 , Brilliant Victory , score:55 This one is quite tough. The British and Anzac cavalry counterattack in the west, the Arabs sneak behind the Austrian lines, and the terrain is terrible, full of hills and mountains. I deployed my cavalry in the west and, with most of the Turkish au...
by Urica
2020-03-07 11:40, Saturday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

13 Beirut , #20 , Brilliant Victory , score:57 The first Middle Eastern scenario is ready. Just a staightforward attack on the mountains and the coastal plain. It's very important to choose the best kind of units for each terrain. OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: 2.00 (2014) Efile folde...
by Urica
2020-03-01 15:12, Sunday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

12 Unternehmen Radowitz (II): Florenz , #19 , Brilliant Victory , score:55 The invasion of Italy has ended with a scenario in Florence. Initially, an Italian counterattack on the mountains, and then the Austrian offensive on the plains. The next scenario will take place in Palestine. OpenGen 0.93.3...
by Urica
2020-02-29 10:43, Saturday
Forum: Equipment Files
Topic: Kaiser Efile corner
Replies: 17
Views: 1791

Re: Kaiser Efile corner

Thank you very much!
by Urica
2020-02-25 14:35, Tuesday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

2 The nightmare of Kolubara , #2 , Tactical Victory , score:10 ....oouups... next time i could do it better.... Do you think that, one you know the general direction of the Serbian attacks, the BV is possible? 11 Unternehmen Radowitz (I): Verona, #18 , Brilliant Victory , score:57 Not bad. With som...
by Urica
2020-02-22 17:22, Saturday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

10 Unternehmen Teutoburg , #17 , Brilliant Victory , score:55 Fighting near the Doiran Lake is a nightmare, with all that rough terrain. The battle isn't too difficult, but moving on the map certainly is. I've set a BV limit of 20 turns, and I hope it will be enough. Seven scenarios left. OpenGen 0...
by Urica
2020-02-17 16:15, Monday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

if you have enough time to wait for my playtests, pls send it... i'll test it during the next weeks(months?) Yes, I'll send you the files. There is no hurry. 9 Karfreit , #16 , Brilliant Victory , score:55 This has been a long one, but I like it. Now let's go to Macedonia. OpenGen 0.93.3.0 * 14 Oct...
by Urica
2020-02-14 16:32, Friday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

8 The Romanian front: Marasesti , #15 , Brilliant Victory , score:57 I’ll definitely need some feedback during the play test of this scenario. There are some things that I liked, especially the following ones: - When the battle started, three Russian divisions were about to be relieved. So, during ...
by Urica
2020-02-10 19:16, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 84
Views: 4643

Re: MAPS: Post information about new maps here please

Aleksandr wrote:
2020-02-09 21:05, Sunday
Man, that map is amazing! :yes
I use a couple of tricks to hide the worst errors. Trees and forests are really good for that. The problem with mountain maps is that they take a lot of time, and I need to pay attention to a lot of small details. It's exhausting.
by Urica
2020-02-10 19:12, Monday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

7 The Romanian front: Predeal Pass , #14 , Brilliant Victory , score:57 Maybe a little too easy? I'm not sure. Moving along the Predeal Pass can be tricky, with possible traffic jams, so I guess the BV limit is OK. On the other hand, I could delete the German auxiliaries. The scenario can be won wo...
by Urica
2020-02-08 19:24, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 84
Views: 4643

Re: MAPS: Post information about new maps here please

Tiled maps could be another option, at least for certain campaigns.
by Urica
2020-02-08 13:21, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 84
Views: 4643

Re: MAPS: Post information about new maps here please

My latest: Number: 1519 Name: Brasov Location: Romania Period: WWI Map size: 1920X1380 Frankly, I'm tired of making mountain maps. They take too much time and I'm not too good at it. Now I should make another one for the battle of Marasesti, but do you know what? F**k it. Tolyi used the map of Iasi ...
by Urica
2020-02-08 08:07, Saturday
Forum: Designers’ Corner
Topic: MAPS: Number reservations
Replies: 40
Views: 2839

Re: MAPS: Number reservations

I'll pick 1519
by Urica
2020-01-26 16:32, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 84
Views: 4643

Re: MAPS: Post information about new maps here please

No, they don't affect the movement in one-hex cities (not that I had noticed, at least). But I still use them, because it's easier and faster when I'm making the .mapx file. I select one road grid with the shape of a *, and then copy/paste it in all the "town" hexes. It works very well in all kind o...
by Urica
2020-01-24 17:41, Friday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

6 Brusilov Offensive: Lutsk , #13 , Brilliant Victory , score:54 After some rework, I think that I've got a good scenario. There is some fighting all over the map (the Russians attack all the VHs) and it's important to decide where to go once an area is finally clean. Spotting the enemy's artilleri...
by Urica
2020-01-18 14:05, Saturday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%. Done!

I remember that this was one of the first campaigns that I played when I discovered the old Latin Generals web, more than 10 years ago. At that time, I found it quite challenging. Obviously, I have improved my playing style over the yars, because this time I found it very, very easy. Most enemy unit...
by Urica
2020-01-18 12:56, Saturday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%. Done!

12 THE FALL OFFENSIVES , #11 , Brilliant Victory , score:66 In this last scenario, my core was too powerful for the Chinese and North Koreans. It was an easy walk towards the VHs that, this time, were far enough. My comments on the campaign, in the next post. OpenGen 0.93.3.0 * 14 Oct 2019 * AI ver...
by Urica
2020-01-18 12:24, Saturday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

11 SPRING OFFENSIVE 2ND STAGE , #10 , Brilliant Victory , score:68 I bought another tank. The battle seemed hard and bloody, but I won on turn 6. The Chinese VHs are too close to the front line. OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91) Efile folder: C:\OPEN GENERAL\efile_cc76\ * ...
by Urica
2020-01-17 20:03, Friday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

10 CHINESE SPRING OFFENSIVE , #9 , Brilliant Victory , score:62 Despite buying more artillery, this battle was much harder. I lost my core recon, and my planes ended the scenario in a pretty bad shape. The enemy had lots of artillery, and some good fighters and bombers. In the end, my tanks saved t...
by Urica
2020-01-17 17:49, Friday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

9 OPERATION THUNDERBOLT , #8 , Brilliant Victory , score:66 In this scenario, new units have 190 exp, so I sold some of my core, and bought new models (or the same as before, but with more experience). This one was prety tough. I suffered a lot of damage. The problem with the scenario is the BV lim...
by Urica
2020-01-16 18:57, Thursday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

8 HUNGNAM EVACUATION , #7 , Brilliant Victory , score:53 This time I bought another artillery. Evacuation? What evacuation? I broke through the Korean lines, wiped them out, ant took their own VHs (one in the north and one in the east). Some of my units suffered a bit of damage, but I didn't care. ...
by Urica
2020-01-15 18:16, Wednesday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

7 CHOSIN RESERVOIR , #6 , Brilliant Victory , score:55 This time I could afford a new bomber. 3 air units are very useful when there are just 8 deployment hexes for ground units. In the west, I deployed one artillery, the HQ and one tank. In the south, one artillery and one tank. An finally, in the...
by Urica
2020-01-15 17:47, Wednesday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

6 BATTLE OF THE CHONGCHON , #5 , Brilliant Victory , score:66 I deployed three units in the centre (tank, artillery and infantry) and sent them to the NE, where they ended the Chinese offensive (the South Koreans, ovewhelmed, had abandoned one VH), counterattacked and took the Chinese flags with pr...
by Urica
2020-01-15 16:58, Wednesday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

[b 5 ADVANCE TO PYONGYANG , #4 , Brilliant Victory , score:60][/b] This time I had lots of prestige and, besides, new units started with 100 exp. So I sold all my core except the HQ and the M26, and rebuilt it entirely. I bought the best units that fitted in my battle plan. The battle was a massacre...
by Urica
2020-01-14 17:58, Tuesday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

4 INCH'ON LANDING , #3 , Brilliant Victory , score:55 At HQ I sold my protos. I don't need the morter, and the AT is cool, but very slow. I bought a fighter and a new tank. With 2 tanks and 3 artilleries the scenario is extremely easy. I had a last turn BV because I took all the flags in the map to...
by Urica
2020-01-13 17:45, Monday
Forum: Designers’ Corner
Topic: Campaign Designing Features
Replies: 5
Views: 501

Re: Campaign Designing Features

My personal opinions: 1. Some campaigns work very well with a core made with units that have less than 6 str. The old LG's "DAK", or "Heia Safari", for example. But I think that feature should be exceptional. There should be a very good reason for designing the campaign (or the scenario) in that way...
by Urica
2020-01-13 17:20, Monday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

3 PUSAN PERIMETER , #2 , Brilliant Victory , score:62 This has been a very strange battle. I bought 2 new infantries… and I lost them both. It was a mixture of overconfidence and bad combat results. :thud The funny thing is that the scenario isn't too difficult, and I won in just six turns. There i...
by Urica
2020-01-13 10:14, Monday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Re: Urica's CC76 at 80%

2 KUM RIVER LINE , #1 , Brilliant Victory , score:50 I bought a couple of infantries, and then went to the battle. With the help of the HQ and my artilleries, the tank did many, many overruns. The North Koreans were defeated very quickly. However, taking the NE city was tough. Some units were damag...
by Urica
2020-01-13 09:55, Monday
Forum: CC76
Topic: Urica's CC76 at 80%. Done! *
Replies: 16
Views: 977

Urica's CC76 at 80%. Done! *

1 DEFENSE OF SEOUL , #0 , Brilliant Victory , score:51 During the first turns there isn't any Prestige, and there aren't any core units, either. The South Korean auxiliaries are pitifully weak, and the only option is fleeing to Seoul, hoping that at least some of them will reach the area near the S...
by Urica
2020-01-12 17:30, Sunday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

5 Görlitz-Tarnów , #12 , Brilliant Victory , score:57 This one seems ready, too. Now I'll start the CC, and once it's over I'll go on with this campaign. OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: 2.00 (2014) Efile folder: C:\OPEN GENERAL\efile_kaiser\ * Efile version: Kaiser Efile V.07/08/19 Cam...
by Urica
2020-01-06 09:32, Monday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

4 Duklapass , #11 , Brilliant Victory , score:55 It was very difficult to balance this scenario. The quality of the Austro-Hungarian units at this stage of the campaign is rather poor, and in winter it's even poorer. I had to add more and more auxiliaries to make sure that the player could win this...
by Urica
2020-01-05 10:05, Sunday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

3 Limanowa , #10 , Brilliant Victory , score:59 My first idea was to convert the scenario of FGTM, but I couldn't. The map (Teruel) was a mess. The position of the towns didn't make any sense. I soon realised that I needed another plan. Fortunately, now we have csaba's map 1164. I could make the sc...
by Urica
2020-01-03 13:53, Friday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

2 Rawa Ruska , #9 , Brilliant Victory , score:57 This was the first time that I used, in this campaign, the victory condition "evacuate units". Naturally, if the pIayer leaves the VHs too soon, the Russians will take them and the player will lose. I think that the result is OK. I've liked this batt...
by Urica
2020-01-01 16:21, Wednesday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

8 Raid in Albania , #8 , Brilliant Victory , score:55 As the intro says "you wouldn't want another battle at the Isonzo, would you?". Instrad, I decided to make a fictional scenario in Albania, using the Col di Lana map that Jurgen made for the AK campaign, now stopped (let's hope that Patrick find...
by Urica
2019-12-30 09:06, Monday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

7 Return to the Isonzo , #7 , Brilliant Victory , score:55 Not bad. I tried to make this one a little different from the 3rd scenario,and I think that the result is good enough. OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: 2.00 (2014) Efile folder: C:\OPEN GENERAL\efile_kaiser\ * Efile version: Kai...
by Urica
2019-12-28 22:20, Saturday
Forum: Designers’ Corner
Topic: Austro-Hungarian Weltkrieg
Replies: 45
Views: 2418

Re: Austro-Hungarian Weltkrieg

6 Die Strafexpedition , #6 , Brilliant Victory , score:63 This was an interesting mountain battle, although I must reduce the number of turns. There were 20 for the BV, and I just needed 16. I'll change the BV limit to 18, and see what happens during the playtest. The Serbian-Italian path of this c...
by Urica
2019-12-27 17:06, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 84
Views: 4643

Re: MAPS: Post information about new maps here please

Thanks! That one isn't my best map, but it's the most difficult one that I've had to draw in the last years.