Search found 155 matches
- 2023-11-12 09:23, Sunday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2573
Re: Saludos !
Bienvenido
- 2022-11-29 20:35, Tuesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2591
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
You're right! I didn't have noticed that the scenario files were updatedIs not fixed yet ?
I uploaded the 2 missing .scenario files last saturday.
- 2022-11-29 16:06, Tuesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2591
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Brand new install: This error: Scenario #1 [Belg_01]not found even on the web Scenario #2 [Belg_02]not found even on the web What can i do? The uploading error will be solved soon. In the meantime, if you don't want to wait any longer, send me a pm with your email address and I'll send you the miss...
- 2022-11-25 20:03, Friday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2591
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Brand new install: This error: Scenario #1 [Belg_01]not found even on the web Scenario #2 [Belg_02]not found even on the web What can i do? The campaign has 79 files, but there are only 77 in the KG link. It seems that those two .xscn files are missing. It's easy to fix. I'll ask for a new version ...
- 2022-11-09 20:58, Wednesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2591
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Muchas gracias a todos.
- 2022-10-29 19:08, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
Tomorrow I'll start to write the final texts. I have a couple of ideas, but I still must think about the proper way to say them in English. Besides, mentioning the Belgian colonial activity can be a little tricky. I'll have to choose the words wisely. Anyway, it shouldn't take me longer than a coupl...
- 2022-10-29 19:05, Saturday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
14 Second breakthrough - outflanking the drowned no man's land , #13 , Brilliant Victory Ithought that I would need a lot of fire power to break through the German lines, so I deployed all my artilleries and the HQ on a short line near Diksmuide. My recons were close enough to spot the enemy units....
- 2022-09-18 10:47, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
13 The breakthrough - Houthulst Forest , #12 , Brilliant Victory This scenario was supposed to be the first phase ao the final strike against the German lines. The Allies should have air supremacy, lots of artillery, and more motivated troops. The Germans, on the other hand, must face doom with dig...
- 2022-08-10 15:31, Wednesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
Yes, please, that would be most helpful. I'm still quite lost in this battle.Wonderdoctor wrote:
I have the book (on my growing stack of books to read), so could sent you photo's of the maps in these appendices. I can also send a summary of the 16 pages dealing with this end-offensive.
- 2022-08-10 15:30, Wednesday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
12 German Spring Offensives - Prelude at the Reigersvliet , #11 , Brilliant Victory A very, very, difficult scenario. The German infantries aren't big deal if the player has got enough artilleries, which I have. But the Huns have lots of very precise barrage artilleries, that smash core units as so...
- 2022-07-06 19:35, Wednesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
I've been searching the internet for some time, looking for battle maps and OOBs that I could use for 5th Ypern. Sadly, I haven't found anything detailed enough. I guess I'll have to settle for the wikipedia map and improvise quite a lot.
- 2022-06-05 07:05, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
11 The Brusilov offensive - swan song , #10 , Brilliant Victory Again, I deployed both armoured cars and the HQ unit. They helped the Russians cross the river, destroy the German defensive positions, and take the VHs. It's a short, quite brutal battle, and not difficult as long as the player is a l...
- 2022-05-28 11:54, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
I think that I've found the map that I was looking for: Lenino (867): Simple, not too big, and similar to the zone where the battle took place. I'll start to work on the scenario. I remember that in "Heia Safari" there is a scenario (Tabora) in which the Belgian Force Publique appears. That was a lo...
- 2022-05-24 15:11, Tuesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
The French wikipedia confirms that in October 1916 they were staying in Buczacz and Kozowa, west of Tarnopol: https://fr.wikipedia.org/wiki/Autos-canons_belges#:~:text=Le%20Corps%20exp%C3%A9ditionnaire%20belge%20des,officiers%20et%20de%20soldats%20belges.&text=Autocanons%20Mors%20en%20Russie%2C%20c,...
- 2022-05-23 16:12, Monday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
Three scenarios with limited deployment in a row would be too many. Let's use the armoured cars just a second, last time. Carpathians or Kerenski? I guess that it depends on the available maps. I think that there aren't any maps for those areas, so I'll have to adapt an existing one. I'll try to fin...
- 2022-05-23 15:32, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
10 The Brusilov offensive - advance in Galicia , #9 , Victory At HQ I upgraded my units. I didn't use them during the scenario, but I wanted to do that as soon as possible. The Belgians can deploy just two units in the scenario (there is a new core recon already deployed on the map,so there are thr...
- 2022-05-09 15:37, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
9 The skirmish at Steenstraat , #8 , Brilliant Victory The goal here is stopping the German offensive and then counterattack, while dodging the barrage fire and the gas clouds that the enemy throws against the player. Not an easy task, but it can be done with the help of some special units. In my c...
- 2022-05-07 19:53, Saturday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 306840
Re: MAPS: Post information about new maps here please
I've just sent my first map in more than one year:
Number: 1574
Name: Steenstraat
Location: Belgium
Period: WWI
Map size: 1600 x 1700
Number: 1574
Name: Steenstraat
Location: Belgium
Period: WWI
Map size: 1600 x 1700
- 2022-05-01 08:00, Sunday
- Forum: Designers’ Corner
- Topic: MAPS: Number reservations
- Replies: 102
- Views: 42818
Re: MAPS: Number reservations
I'll pick 1574, please.
- 2022-04-16 08:01, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
One Belgian division was engaged in the second battle of Ypres, so I'll try to make a scenario out of it. It will probably be a small, short battle in a tiny area, so I think I'll have to make a new map. The existing ones cover too much surface.
- 2022-04-15 11:57, Friday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
8 Albert's stand at the Yzer , #7 , Brilliant Victory This was a huge battle. I knew that a good defence would be necessary, so I bought another artillery, deployed my core in the centre, and hoped for the best. I retreated from some VHs that were hard to defend, and went to the river Yser, where m...
- 2022-03-07 15:47, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
7 Antwerp - The Second Exit , #6 , Brilliant Victory I bought a second heavy cavalry, which was nearly destroyed during the scenario and didn't have the opportunity to succeed. The scenario is quite easy if the Belgians outflank the Germans. In the east that was easy to do. The cavalry division and...
- 2022-03-05 12:53, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
The Second Sortie battle will have some delay. Things like the texts, the image, or the cap setting are ready, but I still must deploy the units on the map and, of course, play the scenario.
- 2022-02-22 17:11, Tuesday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
6 Antwerp: Von Beseler's Mistake , #5 , Brilliant Victory This time I bought one new infantry (with trucks). I also sold my MG and bought it again, but this time with trucks instead of wagons. It's cheaper than upgrading. The battle is fast and deadly, in a corner of the map. There is no time to do...
- 2022-02-13 12:43, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
Done. I've halved the turn pps in both scenarios.
- 2022-02-13 08:40, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
5 Antwerp - The First Exit , #4 , Brilliant Victory Now that the cap issue is solved, I could buy one MG and one "tank" cavalry. My core fought in the centre of the map, while the auxiliaries secured both flanks. In the end, all the Belgians joined in Grimbergen, a name that, before this campaign, ...
- 2022-02-11 16:51, Friday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
The texts and the image for the scenario are ready. But I still don't like the battle. So far, the Belgians seem too powerful. I will make a few adjustments more and then we'll see...
- 2022-01-31 19:25, Monday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
4 The Battle of St.Margriete-Houtem , #3 , Brilliant Victory First of all, I made a mistake when I made the Halen scenario. The three infantries that joined the core at the HQ in Halen (396 pps in total) behave as bought units, not as protos , so in this fourth battle we're over the cap. I couldn't...
- 2022-01-23 16:57, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Re: Testing the upcoming Belgian campaign
3 The silver helmets , #2 , Brilliant Victory Before the scenario starts, the core is reinforced with 3 infantry units. I sold all my colonial askaris and bought two cheap artilleries. They gave me a recon proto, too. Both central VHs fell pretty soon. It was impossible to defend them. My core and ...
- 2022-01-23 16:51, Sunday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign (Jurgen's run)
- Replies: 13
- Views: 3963
Re: Testing the upcoming Belgian campaign (Jurgen's run)
The Guides Regiments have been turned into Lanciers. To give all Belgian cavalry recon movement and higher movement (that the tank class Guides do not have)? Actually, in thestand alone scenario named VSHale.xscn, the Belgian guides use the unit 2103 "Lanciers". Since that was the scenario that ser...
- 2022-01-17 15:23, Monday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
I'll try Halen. There is already a stand alone scenario of that battle, so I can use it as a reference, too. EDIT: adapting the "Von Schlieffen" Halen scenario to this new campaign is taking a bit longer than I expected. I must decide what to do with the reinforce units on the map, because if we pla...
- 2022-01-16 10:41, Sunday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
Let's think about it. Apart from the ugly map (which isn't that important, after all) a historical Liege scenario would have some design problems that would need to be solved: - The AI isn't very good at siege scenarios, so the outcome of the battle could be a total Belgian victory. This shouldn't b...
- 2022-01-15 19:16, Saturday
- Forum: Designers’ Corner
- Topic: Testing the upcoming Belgian campaign
- Replies: 20
- Views: 5325
Testing the upcoming Belgian campaign
1 The Congo - Arab war. Taking of Nyangwe , #0 , Brilliant Victory It's good as a starting scenario. Just moving forward and assaulting the Arab forts. It can be a little tricky if the player attacks without any care for his askaris, but that's it.It was nice to use Zanzibar as the enemy. OpenGen 0...
- 2022-01-08 12:56, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
I've checked the efile, and apart fron some transports, the Belgians only have two units available before 1900: cavalry and the Montigny mitrailleuse. If we want to make two scenarios in the 1890's, some units would have to change their available date from 1-1900 to 1-1890. But what units should tho...
- 2022-01-01 13:14, Saturday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
In the pages 93-95 of the book that I linked the other day (Histoire militaire du Congo) there is a battle that looks promising as starting scenario, by the Lualaba river. I think that the map 1278 (Hoa Moc) could be good enough. I've looked into the battle of Rejaf, too, but I couldn't find any pro...
- 2021-12-31 17:16, Friday
- Forum: Steel & Lace – The Pub
- Topic: Happy New Year!
- Replies: 31
- Views: 10277
Re: Happy New Year!
Happy New Year!
- 2021-12-29 14:36, Wednesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
I've downloaded "The fall of the Congo Arabs". If there is a playable battle, I'll find it there.
Edit: this is another interesting book. It has many sketches, and could be useful for the 1897 battle, too:
https://gallica.bnf.fr/ark:/12148/bpt6k ... texteImage
Edit: this is another interesting book. It has many sketches, and could be useful for the 1897 battle, too:
https://gallica.bnf.fr/ark:/12148/bpt6k ... texteImage
- 2021-12-28 20:37, Tuesday
- Forum: Designers’ Corner
- Topic: Belgian campaign
- Replies: 33
- Views: 9575
Re: Belgian campaign
What I (Wonderdoctor) copied from the now empty post above into this post so that Urica is able to edit it as he pleases: Possible campaign path 1. The Congo - Arab war. Taking of Nyangwe, February 26, 1893 - Luis - map 1278 - Done https://en.wikipedia.org/wiki/Congo%E2%80%93Arab_War https://kar.ke...
- 2021-12-11 11:14, Saturday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
The campaign has been sent.
- 2021-12-09 16:52, Thursday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
In a matter of days this campaign will be finished. It's been a long journey, but at last we're there! 1. Col di Lana * ( 4 Jul 1915) - Jurgen 2. Serbia * (11 Nov 1915) - Luis 3. Vaux * (31 May 1916) - Spasteur 4. Roterturm * (25 Sep 1916) - Patrick 5. "Ramnicu Sarat", also called "Christmas Battle ...
- 2021-11-16 16:17, Tuesday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
This is almost done. One last scenario, and we're ready. 1. Col di Lana * ( 4 Jul 1915) - Jurgen 2. Serbia * (11 Nov 1915) - Luis 3. Vaux * (31 May 1916) - Spasteur 4. Roterturm * (25 Sep 1916) - Patrick 5. "Ramnicu Sarat", also called "Christmas Battle in the Carpathians" - Romania, December 1916 P...
- 2021-10-29 14:16, Friday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
I did it, in June, too. He answered quickly, and told me that he was blocked at that time, for personal reasons, but that he would try to start working on the scenario, in two weeks. But that was more than four months ago... If no one else joins the project, I'll try to make the scenario myself. I'd...
- 2021-10-28 18:10, Thursday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
It's been quite a while since REDrake volunteered to make the Kemmelberg scenario, but he hasn't posted anything since May.
I'm not sure about what to do next. Should we keep on waiting? Anyone else is interested in designing this scenario?
I'm not sure about what to do next. Should we keep on waiting? Anyone else is interested in designing this scenario?
- 2021-06-13 11:47, Sunday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
Those are splendid news. That means that the campaign could be finished pretty soon.
REDrake, could you start with Kemmelberg? This article could be useful:
https://www.pierreswesternfront.nl/ypre ... rg-bunkers
REDrake, could you start with Kemmelberg? This article could be useful:
https://www.pierreswesternfront.nl/ypre ... rg-bunkers
- 2021-06-02 15:18, Wednesday
- Forum: Foro en Español
- Topic: Banderas del mapa en VH
- Replies: 2
- Views: 3179
Re: Banderas del mapa en VH
No comprendo muy bien. ¿Estás intentando convertir a OpenGen, usando la Suite, una campaña antigua del PG2? En cualquier caso, si con la Suite ves las banderas, al arrancar OpenGen también deberían verse. Siempre que uno y otro estén usando la misma versión del efile, claro. Como último recurso, te ...
- 2021-05-26 16:15, Wednesday
- Forum: Foro en Español
- Topic: Efile 2GM
- Replies: 2
- Views: 2202
Re: Efile 2GM
Pues sin duda, LXF o las últimas campañas del efile de Gustlik. Aunque evidentemente ese último efile ya no se volverá a actualizar.
- 2021-04-21 15:49, Wednesday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
Great! I've sent you the campaign files.
I think that we included this battle, from the French point of view, when we made "Ils ne passeront pas". It's worth checking it.
I think that we included this battle, from the French point of view, when we made "Ils ne passeront pas". It's worth checking it.
- 2021-04-20 17:08, Tuesday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
Update. Only two scenarios left: 1. Col di Lana * ( 4 Jul 1915) - Jurgen 2. Serbia * (11 Nov 1915) - Luis 3. Vaux * (31 May 1916) - Spasteur 4. Roterturm * (25 Sep 1916) - Patrick 5. "Ramnicu Sarat", also called "Christmas Battle in the Carpathians" - Romania, December 1916 Patrick 6. Marasesti - Ro...
- 2021-04-13 17:42, Tuesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 306840
Re: MAPS: Post information about new maps here please
This a new one for the WWI:
Number: 1552
Namee: Tomba
Location: Italia
Size: 1400x1200
Time: 1917
Number: 1552
Namee: Tomba
Location: Italia
Size: 1400x1200
Time: 1917
- 2021-04-11 18:46, Sunday
- Forum: Designers’ Corner
- Topic: AK campaign
- Replies: 32
- Views: 10382
Re: AK campaign
With 7 scenarios already made, the campaign path is like this: 1. Col di Lana * ( 4 Jul 1915) - Jurgen 2. Serbia * (11 Nov 1915) - Luis 3. Vaux * (31 May 1916) - Spasteur 4. Roterturm * (25 Sep 1916) - Patrick 5. "Ramnicu Sarat", also called "Christmas Battle in the Carpathians" - Romania, December ...