Search found 4 matches

by Waldzios
2020-01-23 11:18, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))
Replies: 328
Views: 38145

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

I meant that getting that Aggr.Man leader as a result of a trigger, has a probability of 5%. I''m pretty sure it's much less than 5%. In GusOpen we are using $upgrade_ldr for at least two years now, and we have plenty of 'raise leader' triggers in campaigns. If it was really 5% chance, we would hav...
by Waldzios
2020-01-22 21:15, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))
Replies: 328
Views: 38145

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

when player is not luck enough ( 95% of the times) Are you sure? For me it sounds, like there is about 3% to draw a specific leader (1 of ~30), then 5% to validate it, together it gives around 0,15%. So player is unlucky about 99,85 % of time. Or I'm missing something :?? What do you think ? :howdy...
by Waldzios
2020-01-20 15:20, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC10 (13-May-2020))
Replies: 328
Views: 38145

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.8.Test (1-Dec-2019)

:2cents The reason of the overflow is because the unit#22 has a leader with no bars :huh This is very probable situation, with leader raised by 'Raise Leader' trigger. There is no bars or exp limit in trigger. Having zero bars is the reason for the overflow as when losing the leader the experience i...
by Waldzios
2020-01-19 11:39, Sunday
Forum: Open General
Topic: Proto Frame
Replies: 1
Views: 417

Proto Frame

Hi, fast question. Is there a reason, why proto frame is limited in range between 1 and 12 months? It seems there is enough space in data structure (a byte) for longer frames. To be honest, i could really use longer frames for modern campaigns. For modern part of efile, twelve months is very short t...