Search found 393 matches

by Radoye
2023-03-16 22:44, Thursday
Forum: PG Forever Forum
Topic: PG1: Omnibus Posting - Questions & Commentary
Replies: 96
Views: 20532

Re: PG1: Omnibus Posting - Questions & Commentary

I can't shake the feeling that i saw the 1st one before... something about it seems to be saying Norway 1940 to me but i can't find any evidence to back that up...
by Radoye
2023-03-04 21:21, Saturday
Forum: PG Forever Forum
Topic: PG1: Omnibus Posting - Questions & Commentary
Replies: 96
Views: 20532

Re: [PG1] Pacific Panzer General Adaptation Status

PepaDrobny wrote:
2023-03-04 18:54, Saturday
Yeah, working on it. Next release of PacPG will be both CZ a EN localization. And maybe more :)
Cool, looking forward to it! :)
by Radoye
2023-01-02 21:37, Monday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 10462

Re: [DEV] Luftwaffe General

I considered that, but since DOS has a limited number of equipment and NUPL slots I decided against it. Yes, that makes perfect sense in the context of PG(DOS). :yes But if you ever decide to expand the PGF version... From what limited research I did the Luftwaffe generally used inferior equipment ...
by Radoye
2023-01-02 03:16, Monday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 10462

Re: [DEV] Luftwaffe General

Just wondering - have you considered to include Luftwaffe ground units as well? I mean non-paratroop infantry and armored units? https://en.wikipedia.org/wiki/Luftwaffe_Field_Divisions https://en.wikipedia.org/wiki/1st_Fallschirm-Panzer_Division_Hermann_G%C3%B6ring https://en.wikipedia.org/wiki/Fall...
by Radoye
2022-12-28 03:23, Wednesday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 10462

Re: [DEV] Luftwaffe General

:dunno Never tried it with DosBox but i know there used to be text editors that worked under MS-DOS. But i guess under the circumstances hex editor gets the job done too.

I checked and now all jets seem to have the right sounds. And yes, Meteor was OK already in the first upload. :yes
by Radoye
2022-12-26 23:49, Monday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 10462

Re: [DEV] Luftwaffe General

Please, somebody test the new plane sounds in PGF for me, I hex-edited the e-file , so it should work, but who knows? What??? Why??? :huh The PGF efile is a tab delimited file, best edited with a spreadheet editor (MS Excel, or if you're like me and prefer an open source free of charge solution Ope...
by Radoye
2022-12-25 15:07, Sunday
Forum: Steel & Lace – The Pub
Topic: 2022 season's wishes
Replies: 7
Views: 376

Re: 2022 season's wishes

Merry Christmas, peace on Earth!
by Radoye
2022-12-18 18:07, Sunday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 10462

Re: [DEV] Luftwaffe General

JediKnight007 wrote:
2022-12-17 21:40, Saturday
Done!! :banana

First post updated.
Congrats! :clap
by Radoye
2022-12-07 00:52, Wednesday
Forum: PG Forever Forum
Topic: [DEV] Luftwaffe General
Replies: 40
Views: 10462

Re: [DEV] Luftwaffe General

:clap

Let me know how it goes, if you get stuck and need help...
by Radoye
2022-10-27 21:59, Thursday
Forum: PG Forever Forum
Topic: [ADV] Advanced Play System - Questions & Commentary
Replies: 81
Views: 23200

Re: [ADV] Spotting Range Zero ?

HexCode wrote:
2022-10-27 14:58, Thursday
Ok, this feature is a great example of what happens when a wargame Developer / Programmer codes his engine to specifically support his pet content as opposed to preserving logico-mathematical consistency.
Indeed.

:bonk
by Radoye
2022-10-03 11:18, Monday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

https://www.youtube.com/watch?v=i1FaCtorjzY - PANIKS - now defunct band from the extreme north of Serbia

https://www.youtube.com/watch?v=5zvXi74_Li4 - Todorrica - something more current from the same people involved in the above
by Radoye
2022-08-29 15:52, Monday
Forum: Steel & Lace – The Pub
Topic: Sports Thread
Replies: 298
Views: 48057

Re: Sports Thread

Ale wrote:
2022-08-29 15:12, Monday
Yao Ming's wife said that since Yao Ming retired, his weight has been on the rise. Because of his height, he weighed 280 kg, but now he weighs 400 kg.
Probably lbs, not kg.
by Radoye
2022-08-18 11:52, Thursday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

The Cambodian Space Project - Have Visa, No Have Rice: https://www.youtube.com/watch?v=I1oG4x2Y_HE
by Radoye
2022-08-14 21:21, Sunday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 283
Views: 69648

Re: [EPH] SSI's Content: Fixing It...

In any case, I doubt it very much whether some definitive, "universally accepted", "cleaned up" SSI PG1 / AG content version will ever emerge... :2cents https://memegenerator.net/img/instances/76498427/there-can-be-only-one.jpg (hee hee hee, now i'm showing my age - i'm pretty sure this will fly ov...
by Radoye
2022-08-02 01:28, Tuesday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

A Tear for Eddie, by Ween. Dedicated to Eddie Hazel, "The Other Hendrix" as he was known.

https://www.youtube.com/watch?v=_m41R4NzE14
by Radoye
2022-07-29 17:24, Friday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

My good friends The Mad Ones will be touring Europe again, catch them if you can (details in the interview below): https://punkrock-streetlight-diy.tumblr.com/post/690468080798810113/introduction-mad-ones-from-canada https://www.youtube.com/watch?v=cydLHTHD4xk https://www.youtube.com/watch?v=Av1V3VG...
by Radoye
2022-07-29 16:05, Friday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

Ale wrote:
2022-07-29 15:52, Friday
our president "Yeti-wolf" (he's big)
He ain't big just tall, that's all...

Jimmy Reed - Big Boss Man
by Radoye
2022-07-27 15:26, Wednesday
Forum: PG Forever Forum
Topic: PGF Library: Omnibus Posting - Questions & Commentary
Replies: 15
Views: 4147

Re: PGF Library: Omnibus Posting - Questions & Commentary

Now we just need to find a poet, and our revolution might have a chance! :deal :)
by Radoye
2022-07-26 23:00, Tuesday
Forum: PG Forever Forum
Topic: PGF Library: Omnibus Posting - Questions & Commentary
Replies: 15
Views: 4147

Re: [LIB] Emerging & Envisaged Realities

There's absolutely no evidence that PGF-CDP aficionados other than myself ever consult the Library or will be inclined to do so in the future. Well i do (when time permits to do PGF things, which sadly isn't as often as i'd like), for whatever that's worth... I find the Library's existence and easy...
by Radoye
2022-07-14 00:57, Thursday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

Japan you say? Shonen Knife - Flying Jelly Attack 京阪GIRL keihan girl - romantic baby The 5.6.7.8's - Woo Hoo BRINKY - B.R.I.N.K.Y Mummy The Peepshow - Stranglehold 54 Nude Honeys - Drop the Gun mophing people - Be Myself THE BLUE HEARTS - Linda Linda Guitar Wolf - Jet Satisfaction Teengenerate - Do ...
by Radoye
2022-07-11 19:39, Monday
Forum: Steel & Lace – The Pub
Topic: Sports Thread
Replies: 298
Views: 48057

Re: Sports Thread

Canadian Premier League soccer (or football everywhere outside North America):

https://twitter.com/jdnalton/status/1546220096401690625

:doh :lol
by Radoye
2022-06-11 00:14, Saturday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

Well here's one "senorita": :lol

https://www.youtube.com/watch?v=HVMpPmi-GCU

For those curious about the background of this unholy mix: https://en.wikipedia.org/wiki/Yu-Mex
by Radoye
2022-05-24 12:41, Tuesday
Forum: PG Forever Forum
Topic: [DEV] Historical OoB Scenarios
Replies: 191
Views: 47400

Re: [DEV] Historical OoB Scenarios

Ah OK so then there's supposed to be a "road" over that Ocean hex and a friendly pontoon bridge unit is there just as eye candy, but it in fact does nothing...
by Radoye
2022-05-23 15:48, Monday
Forum: PG Forever Forum
Topic: [DEV] PGF 1.021
Replies: 50
Views: 16002

Re: [DEV] PGF 1.021

Take it easy mate, take as many breaks you need to avoid burnouts. It's why work on my mods is progressing as slow as it does (well, that and real life priorities). What i find helps is to focus on one thing. I'm doing eqp edits, and only eqp edits. When i'm tired of that, i start working on maps. W...
by Radoye
2022-05-23 15:43, Monday
Forum: PG Forever Forum
Topic: [DEV] Historical OoB Scenarios
Replies: 191
Views: 47400

Re: [DEV] Historical OoB Scenarios

I believe these are conversions from custom AG campaigns, if someone has access to the original version they could review what is going on there. Sometimes the automated conversion process from PG / AG to PGF (be it using PGF's own built-in functionality or external FPGE editor) can produce suboptim...
by Radoye
2022-05-19 22:40, Thursday
Forum: Steel & Lace – The Pub
Topic: Back Sort Of...
Replies: 40
Views: 9159

Re: Back Sort Of...

Last time i've been to Malta it was still the 20th Century. But i remember it as a beautiful place.

Good luck in your new endeavors!
by Radoye
2022-05-16 02:37, Monday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 719
Views: 161068

Re: The Obligatory YouTube Music Video Topic

Live music is back... :clap

https://www.youtube.com/watch?v=VKOTOhqAVDY - The Royal Castles from Guelph, Ontario

https://www.youtube.com/watch?v=Av1V3VGATzs - Mad Ones from Toronto
by Radoye
2022-05-03 21:25, Tuesday
Forum: PG Forever Forum
Topic: [DEV] PGF World at War and more - beta 4.0 released!
Replies: 46
Views: 13980

Re: [DEV] PGF World at War and more - beta 4.0 released!

Glad i could help, but i think you'll be having much more fun if you played the campaign as designed... :deal
by Radoye
2022-05-01 15:04, Sunday
Forum: PG Forever Forum
Topic: [DEV] PGF World at War and more - beta 4.0 released!
Replies: 46
Views: 13980

Re: [DEV] PGF World at War and more - beta 4.0 released!

This limit is very important for the playability of the campaign. If you remove this limit the campaign will get unbalanced later on, you will just walk over scenarios with no real challenge. I have set this limit to prevent uber-units early on in the campaign and also to give chance all your newly ...
by Radoye
2022-04-29 16:01, Friday
Forum: PG Forever Forum
Topic: [DEV] PGF World at War and more - beta 4.0 released!
Replies: 46
Views: 13980

Re: [DEV] PGF World at War and more - beta 4.0 released!

Most of my formulas aren't linear but rather exponential - square root or even cube root based. I found this fits better with the scale that was originally in the game. And with aircraft movement it is not pure range, i do factor speed in, it is just heavily slanted towards range rather than speed. ...
by Radoye
2022-04-15 02:50, Friday
Forum: PG Forever Forum
Topic: PG1: Omnibus Posting - Questions & Commentary
Replies: 96
Views: 20532

Re: PG1: Omnibus Posting (ask questions or comment here)

PepaDrobny wrote:
2022-04-14 19:44, Thursday
Great idea!
You're welcome! ;)
by Radoye
2022-04-14 12:38, Thursday
Forum: PG Forever Forum
Topic: [DEV] PGF World at War and more - beta 4.0 released!
Replies: 46
Views: 13980

Re: [DEV] PGF World at War and more - beta 4.0 released!

Yes, in determination of aircraft movement range plays an important role. I wanted to simulate situations where bombers had a longer reach than fighters which would not be able to escort them all the way to the target and back. IMO with one turn lasting a full day or more the speed of air units beco...
by Radoye
2022-04-13 12:43, Wednesday
Forum: PG Forever Forum
Topic: [DEV] PGF World at War and more - beta 4.0 released!
Replies: 46
Views: 13980

Re: [DEV] PGF World at War and more - beta 4.0 released!

Yes indeed Leon, that is the point, it's just a reference list with all the icons. Originally inherited from the AGW mod and since expanded.
by Radoye
2022-04-12 12:38, Tuesday
Forum: PG Forever Forum
Topic: [EDT] Content Editors: Tips & Tricks
Replies: 25
Views: 5771

Re: [EDT] Content Editors: Tips & Tricks

Next question — how (as a designer, not player) do I rename units? If I plop a Hipper-class CA down, how do I rename it to "Prinz Eugen"? Is this possible? I don't think this is possible in the same way it is in PacGen... If you follow the method suggested by our fried HexCode and change the name a...
by Radoye
2022-04-11 23:20, Monday
Forum: PG Forever Forum
Topic: [EDT] Content Editors: Tips & Tricks
Replies: 25
Views: 5771

Re: [EDT] Content Editors: Tips & Tricks

Okay so the way to do this is within the TERR menu (?) —which I've only ever used for naming cities or other features, I have no idea what the rest of it means or how to use it. So how exactly do I do it? Can you give an example? And if I run the Terrain Type Layer tool afterward, will it undo thes...
by Radoye
2022-04-11 02:06, Monday
Forum: PG Forever Forum
Topic: [EDT] Content Editors: Tips & Tricks
Replies: 25
Views: 5771

Re: [EDT] Content Editors: Tips & Tricks

I understand what you are trying to do, to have more terrain graphics tiles added. The terrain graphics tiles have nothing to do with the underlying terrain type on the map. The two are entirely separate things. There is no connection between one and the other in the scenario map files (.SET and .ST...
by Radoye
2022-04-10 16:39, Sunday
Forum: PG Forever Forum
Topic: [EDT] Content Editors: Tips & Tricks
Replies: 25
Views: 5771

Re: [EDT] New Map Terrain Tile Triplet Generation

Technical Question If one were to design a brand, new map tile specifically targeting file TACMAP_DRY.BMP for inclusion, does FPGE allow one to somehow generate the corresponding new images to be hosted by files TACMAP_FROZEN.BMP & TACMAP_MUDDY.BMP ? Never tried such a thing, but then again using G...
by Radoye
2022-04-09 22:54, Saturday
Forum: Pacific General Forum
Topic: Pacific General executable patches
Replies: 15
Views: 6987

Re: Pacific General executable patches

I think DxWnd is the wrapper he's referring to. This is a tool used to run older fullscreen apps in windowed mode, which helps sometimes with older games that refuse to run on modern OS's
by Radoye
2022-04-09 22:50, Saturday
Forum: PG Forever Forum
Topic: [EDT] Content Editors: Tips & Tricks
Replies: 25
Views: 5771

Re: [EDT] Content Editors: Tips & Tricks

You don't. You can add as many terrain tile images as you'd like. The underlying terrain is completely independent from the image on top of it - you can have an airfield terrain that looks like ocean, or a desert that looks like a city. You set your terrain to whatever you need it to be, then assign...
by Radoye
2022-04-09 22:45, Saturday
Forum: PG Forever Forum
Topic: [DEV] PGF World at War and more - beta 4.0 released!
Replies: 46
Views: 13980

Re: [DEV] PGF World at War and more - beta 4.0 released!

My FPGE is v 7.4 :dunno I never tried converting a map that is non-stock Pacgen so i can't say if there is something odd with that particular map or not. What i do is: import the scenario and save it right away (export to PGF), then i manually modify the .pgscn file (set my Axis / Allied nations, co...
by Radoye
2022-04-04 16:59, Monday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 283
Views: 69648

Re: [EPH] Unit Strength Issues

(How can I add pictures in a post, I couldn't figure out this). You can upload your pics to one of the free hosting sites (such as https://postimages.org/ - but there are others that will do just as good), then get the URL ("link") for the uploaded image and paste it between the [ img][ /img] tags ...
by Radoye
2022-04-03 22:54, Sunday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 283
Views: 69648

Re: PGF: "Ephemeral" Posts (ask questions or comment here)

The default 1939 scenario(s) from the PG campaign path which are #1 Poland and #2 Warsaw have all their pre-placed units with no "stars" (experience = 0). It is not possible to accrue so much experience on a unit in these scenarios to be able to overstrength so much. Maybe up to 11 if you're very lu...
by Radoye
2022-04-03 14:54, Sunday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 283
Views: 69648

Re: PGF: "Ephemeral" Posts (ask questions or comment here)

Could you please describe in more detail what is happening? What scenario / campaign, what mods (eqp file, other modifications - if any) are used, what are the exact circumstances when this happens? Strength markers in the default game files go until 20; this can theoretically be achieved if the uni...
by Radoye
2022-03-27 12:10, Sunday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 283
Views: 69648

Re: PGF: "Ephemeral" Posts (ask questions or comment here)

Glad i could help.

And you managed to find the link to his site i lost long time ago, so thank you as well! :cool
by Radoye
2022-03-26 13:24, Saturday
Forum: PG Forever Forum
Topic: PGF: "Ephemeral" Posts - Questions & Commentary
Replies: 283
Views: 69648

Re: PGF: "Ephemeral" Posts (ask questions or comment here)

These look like PhilipChamp's icons from his Japanese PG1 campaign (unfinished). His French General 1 and 2 and Kaiser General campaigns are included in PGF. There was a number of half-finished projects available for download on his website back in the day, and this was one of them. Unfortunately i ...
by Radoye
2022-02-24 19:46, Thursday
Forum: Steel & Lace – The Pub
Topic: Open Mike
Replies: 421
Views: 108866

Re: Open Mike

I have hardly been present in the forum for the last three weeks. My mother had fallen in January and suffered a stroke a few days later. She died last week shortly after her 96th birthday. We spent a lot of time with her and had to care for her around the clock. It was clear to her that her time w...
by Radoye
2022-02-03 16:51, Thursday
Forum: PG Forever Forum
Topic: [ADV] Advanced Play System - Questions & Commentary
Replies: 81
Views: 23200

Re: [ADV] Advanced Play System: Questions & Commentary

Yep, it appears the ownership / capture entirely depends on the flag that is set on a particular hex, and this can be set on any hex regardless of the type.