Congrats
Making transparent the background of dialogs showing unit's stats is a bug or is intended ?
I'd say that unit's stats are rather difficult to read, at least for me
Anyway congrats for the efile and campaigns
Search found 609 matches
- 2023-03-31 17:18, Friday
- Forum: People’s General Forum
- Topic: Modern Warfare PeG=>OG conversion is done!
- Replies: 4
- Views: 1638
- 2023-03-27 18:30, Monday
- Forum: Open General
- Topic: Open General Bug ?
- Replies: 11
- Views: 2272
Re: Open General Bug ?
Hello guys. I am having this problem: Sometimes, when a unit gets a leader, the game freezes, so i have to restart again. It had been happening for some time, on two different (performant) gaming laptops, on windows 8, 10 and 11. Any clue? Thank you in advance. No clue, sorry. Can you tell us which...
- 2023-03-27 18:26, Monday
- Forum: Foro en Español
- Topic: Error botonera inferior
- Replies: 1
- Views: 1402
Re: Error botonera inferior
Buenas tardes, He instalado el juego de nuevo después de mucho tiempo, y ahora no me funcionan la botonera inferior. Pincho por ejemplo en cargar partida guardada y no hace nada. ¿Alguien sabe que puede estar pasando? Gracias por el gran trabajo que realizáis! Saludos Pues la verdad es que no tengo...
- 2023-03-16 13:59, Thursday
- Forum: Polskie Forum
- Topic: Fun and technology on maps
- Replies: 82
- Views: 31029
Re: Fun and technology on maps
[ :howdy Sorry, but i am still confused. So for me as a map maker i send you only one file. Do you want the 256 color png file OR a 24 bit png file with 16 million colors? So you can process it. Yes, the png 256 colors is the best option, then I'll create the JPGs using it. But, some mapmakers don'...
- 2023-03-16 13:05, Thursday
- Forum: Polskie Forum
- Topic: Fun and technology on maps
- Replies: 82
- Views: 31029
Re: Fun and technology on maps
We can compare the size of png and jpg files for individual procedures and choose the best I prefer the process of getting a jpg image from a png file → although I only send jpg files to Luis Randowe is right → the png file should be kept as a pattern If you are working on creating classic maps - w...
- 2023-03-13 08:13, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: MAPS: Post information about new maps here please
How do you want to proceed? Should i send you the png file only and you process it with your program? Then you can upload the jpg you created to mapfinder and dismiss the png. I don't know which is the best option, but surely we can save space when we dismiss the png files. Yes I think this is the ...
- 2023-03-11 18:45, Saturday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: MAPS: Post information about new maps here please
Aaaaand another one :lol Number: 1563 Name: Crimea North (3K) Location: Ukraine Period: WWII Map size: 3150;3000 Comment: mod of map 1525 Uploaded ... but could not load the .png file to MapFinder, as the speed was so slow that all the time connection was broken due to timeout. That is happening wi...
- 2023-03-10 12:36, Friday
- Forum: Open General
- Topic: How can I turn standart font of Open General?
- Replies: 1
- Views: 1042
Re: How can I turn standart font of Open General?
Hi! I realised something about the font. The font of game is thicker as the normal font. How can I turn the normal one? Thanks for help :) "normal" ? what is that ? :dunno Launch "Settings" dialog (hotkey backslash) and press Font button (F in the left middle of dialog) From the Font dialog, can se...
- 2023-03-10 11:12, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: MAPS: Post information about new maps here please
:howdy How can I download mapX for this map? Good point !!!, honestly I do not remember which solution we did for last king-size map :huh Of course I can send by email to you, so you can upload it to .pl repo, but if anyone remember what we did for previous one, it would be nice to follow the rule ...
- 2023-03-10 10:46, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: MAPS: Post information about new maps here please
:howdy New map is finished Number: 50029 Name: Siauliai (3K) Location: Lithuania Period: WWII Map size: 3300;3300 Comment: the map represents the area from East Prussia to Liepaja (Libava). Due to historic period all names in East Prussia area are given as their original German ones - Tilsit instea...
- 2023-03-03 08:31, Friday
- Forum: Designers’ Corner
- Topic: "Player 2 has 483 units, won't be able to buy new units"
- Replies: 3
- Views: 1132
Re: "Player 2 has 483 units, won't be able to buy new units"
I always was under the impression that one side can only have 400 units max? Certainly! Max units per player = (800 / number of players), so for 2 players scenario, no player can buy if it has already 400 units, and for 4 players 200. Obviously you set more than 400 units for that player when creat...
- 2023-03-01 09:57, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2023-02-27 14:22, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88194
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.4 (7-Feb-2023)
Thank you for the test files, I got to fix already.
Tomorrow will be available at my website
Tomorrow will be available at my website
- 2023-02-22 18:05, Wednesday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88194
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.4 (7-Feb-2023)
When you open a savegame, go to the Map View and check "UnitRange" to display range circles, AI unit ranges are all displayed one hex larger than they should. Exception, if the AI unit has a leader, it displays the right range circle . Seems range is processed differently when the unit has a leader...
- 2023-02-21 13:34, Tuesday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 49
- Views: 17028
Re: Panzer General X news flash
PGX v787 available for download. Bug fixing. Thanks Additionally, he is tinkering with the introduction of another old idea in the "big maps" variant: Factories. And the possible addition of more resource objective types similar to the old oil objectives. :cool Interesting idea for big maps, :yes
- 2023-02-21 12:26, Tuesday
- Forum: Foro en Español
- Topic: Mejor campaña para Stalingrado
- Replies: 3
- Views: 971
Re: Mejor campaña para Stalingrado
:welcome al foro LordVicius Lo segundo, preguntar por alguna campaña de WW2 que incluya stalingrado con mapas chulos. Me explico: he probado la que hay que se llama "Stalingrado" pero el mapa del segundo escenario no me atrae nada. Me refiero a los graficos. Quería saber si conoceis alguna alternati...
- 2023-02-19 10:44, Sunday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: MAPS: Post information about new maps here please
Hello :howdy A new map is finished. I'll submit the jpg file only because the png has more than 6mb. If somebody needs the png for map making, please let me know. Number: 1583 Name: Harpers Ferry (3K) Location: USA Period: WWII Map size: 3150;3000 Comment: mod of maps 1420; 1487 Done! Available at ...
- 2023-02-14 16:36, Tuesday
- Forum: Open General
- Topic: Size of UI icons, need a little help with it.
- Replies: 4
- Views: 1650
Re: Size of UI icons, need a little help with it.
Can the icons be made smaller? The binoculars for spotted hexes is an example, they cover too much of the hex when playing :huh Hi Brian The binoculars (and other similar) are taken from hex_marks.png file located in efile's OPENGUI folder or from main\OPENGUI folder. Anyone wanting a smaller icon ...
- 2023-02-09 07:31, Thursday
- Forum: Open General
- Topic: Question 'bout alpha-channels...
- Replies: 12
- Views: 3363
Re: Question 'bout alpha-channels...
Thank you so much Grzegorz, splendid explication & hints
- 2023-02-06 10:16, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88194
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.4 (7-Feb-2023)
Tomorrow will be available OpenSuite 5.0.73.4 fixing the issue with global changes to terrain, not updating tiled maps
- 2023-02-04 19:20, Saturday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88194
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.3 (18-Jul-2022)
:huh I don't think we're talking about the same thing: I'm talking about the title of this thread, which spells " Suite-OG. Questions & Bugs - Latest exe: 5.0.72.18 (21-Nov-2020) ". My OpenGeneral is "0.93.5.0 (July 22)", my OpenSuite is "5.0.73.3 (July 22)"... :eek sorry your are right :bonk Edite...
- 2023-02-04 18:04, Saturday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88194
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.18 (21-Nov-2020)
Hi none, glad to see you back to amused life There are still two annoying (and IIRC old) refresh bugs with tiled maps in the "Map Editor View" : Create a new scenario, chose "tiled maps", keep the suggested size (60x71). Go to the "Map Settings" view and, as expected, you'll see a nice map all cover...
- 2023-02-01 07:17, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 49
- Views: 17028
Re: Panzer General X news flash
PGX v785 available for download. This uses v1 World map - which I call Medium World Map. It is in a rough editing state, so, the "playing value" is somewhat low. I started a match at once because I'm a big World version fan. It is composed of 112 200X200 "sectors" for total dimensions of 3200X1400....
- 2023-01-29 18:38, Sunday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 115
- Views: 56917
Re: FAQ and Howto (OpenGen + Suite)
I use https://imgur.com/
Is free and easy to use.
Is free and easy to use.
- 2023-01-26 07:28, Thursday
- Forum: Open General
- Topic: Question 'bout alpha-channels...
- Replies: 12
- Views: 3363
Re: Question 'bout alpha-channels...
When i design OG icons and maps with photoshop, i choose "save for web" and then simply save them as png-8-bit. There is a checkbox for transparency, that is unchecked of course. It means if I remember correctly that your icons are all indexed (use a custom palette of 256 colours but not more). Tha...
- 2023-01-25 20:03, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2023-01-21 18:55, Saturday
- Forum: Open General
- Topic: Welcome to the forum Jan
- Replies: 2
- Views: 1432
Welcome to the forum Jan
back Pzmaiac
Only recently I've been warned about you joining the Open General forum and I want to say that I am happy because you are still modding.
If you want to get your old rank and avatar restored, please mail me attaching the image and I'll add to your profile.
Only recently I've been warned about you joining the Open General forum and I want to say that I am happy because you are still modding.
If you want to get your old rank and avatar restored, please mail me attaching the image and I'll add to your profile.
- 2023-01-14 12:24, Saturday
- Forum: Open General
- Topic: About souite
- Replies: 4
- Views: 1432
Re: About souite
Sorry but I do not understand, could you post a screenshot ?Dimitris GR wrote: ↑2023-01-14 11:48, SaturdayOn my new PC when i open souit i can't change the side of the window, only full screen
- 2023-01-11 18:02, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2022-12-31 13:41, Saturday
- Forum: Open General
- Topic: game crash on virtual server
- Replies: 2
- Views: 1063
Re: game crash on virtual server
Could it be because there is no 3d card (not even a virtualized one? :welcome to the forum vonmaurer Surely the lack of the video card is the problem as SDL2 uses video memory to work P.S. Actually started my activity around here with a 5e donation (m*****.d******@yahoo.**.**) to help out as well T...
- 2022-12-24 15:58, Saturday
- Forum: People’s General Forum
- Topic: Merry christmas to everyone.
- Replies: 3
- Views: 1271
Re: Merry christmas to everyone.
Merry Christmas to all PeG fans, hoping next year will be a year of peace and prosperity
- 2022-12-23 19:29, Friday
- Forum: Steel & Lace – The Pub
- Topic: 2022 season's wishes
- Replies: 7
- Views: 1901
Re: 2022 season's wishes
Merry Christmas generals
Hoping that next year the only wars in the world are those played with OpenGeneral
- 2022-12-10 08:07, Saturday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 115
- Views: 56917
- 2022-11-29 19:47, Tuesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2551
- 2022-11-22 10:16, Tuesday
- Forum: Open General
- Topic: Size of UI icons, need a little help with it.
- Replies: 4
- Views: 1650
Re: Size of UI icons, need a little help with it.
Hi :), Could somebody please help me to find a way to double (or more) the size of the game UI icons? Do play the game in 1920x1080. I found out how to zoom the map properly :). But...these tiny icons hurt my eyes, really. I searched everywhere in the settings menues, but did not find something to ...
- 2022-11-09 17:46, Wednesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2551
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Thank you very much guys
- 2022-11-06 13:20, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
- Replies: 548
- Views: 483316
- 2022-11-06 10:41, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
- Replies: 548
- Views: 483316
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
Hello Luis :howdy Just a quick question (no request): Is it possible to rename attachments at efile level? If yes i would rename attachment no 5, "support" into "ammo" in my efile. Yes, it has always annoyed me that it was not named “ammo” or supples instead of support Quite surprise indeed. Defaul...
- 2022-11-01 20:16, Tuesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: 3 new maps for the completed Belgian Eendracht maakt macht campaign
Number: 1568
Name: NECongo
Location: Africa - The North East of Congo and part of the South of South-Sudan.
Number: 1576
Name: Yzer1918
Location: SW corner of Belgium
Number: 1581
Name: Ostend1918
Location: Belgian Coast
Already available at MapFinder and OG's repos
Name: NECongo
Location: Africa - The North East of Congo and part of the South of South-Sudan.
Number: 1576
Name: Yzer1918
Location: SW corner of Belgium
Number: 1581
Name: Ostend1918
Location: Belgian Coast
Already available at MapFinder and OG's repos
- 2022-10-15 13:02, Saturday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 49
- Views: 17028
Re: Panzer General X news flash
Great, thanks :cool Excellent to see you post here in this thread about little old PGX, Great One! I have very few free time lately, but I'm a follower of Jeff's PGX since long time Additionally, there is an absolute first: Jeff made available at his own page a source code package. Language is Visu...
- 2022-10-14 18:11, Friday
- Forum: Designers’ Corner
- Topic: LINKS: For map makers and campaign & scenario designers
- Replies: 40
- Views: 17671
Re: LINKS: For map makers and campaign & scenario designers
I've disabled the BBCodes for those 2 post from Alberich, so the info is yet there, but anyone can browse faster over them.
Hope it will help
Hope it will help
- 2022-10-12 13:04, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 49
- Views: 17028
Re: Panzer General X news flash
Great, thanks
- 2022-10-12 13:02, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2022-09-30 10:46, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2022-09-15 06:41, Thursday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
Re: MAPS: Post information about new maps here please
Good news everyone!(c) :) New map - Astrakhan is ready, summer and winter version First one: Number: 1579 Name: Astrakhan Location: Russia Period: WWII Map size: 2900;2900 Winter version: Number: 1580 Name: Astrakhan_w Location: Russia Period: WWII Map size: 2900;2900 Already uploaded to MapFinder ...
- 2022-09-07 14:49, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2022-08-31 12:33, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097
- 2022-08-12 16:14, Friday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1.f (21-Feb-2024)
- Replies: 548
- Views: 483316
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
What is exactly happening when you run OG ?
- 2022-08-11 12:54, Thursday
- Forum: People’s General Forum
- Topic: Help!
- Replies: 11
- Views: 3431
Re: Help!
Dates fixed. Next big black spot would be the maps. I have no clue currently how to convert them into mapx format... May I ask why do you want/need the .mapx files ? OG doesn't use the .mapx files except for importing data when creating/editing map data, otherwise all map info is included in the .x...
- 2022-08-10 18:51, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304097