Merry Christmas anyone
... with my apologizes for saying so late, but I got a nasty flu and had to be at bed for almost a week
Search found 609 matches
- 2023-12-28 19:39, Thursday
- Forum: People’s General Forum
- Topic: Have a nice christmas
- Replies: 5
- Views: 737
- 2023-12-28 19:30, Thursday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 85
- Views: 10969
Re: New Wish List for OpenGen / OpenSuite 2023-2024
:hi Finally I've got a few free time to work on the wish list :phew I've already done these changes: fixed the issue with .xlog files and .xeml files added new $rem_leader which allows: 1.- reject a new leader when raised in the human turn 2.- remove leader from any human player when selected Units'...
- 2023-12-14 12:41, Thursday
- Forum: Open General
- Topic: replay game from xlog file
- Replies: 5
- Views: 2167
- 2023-12-14 12:35, Thursday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304274
- 2023-12-11 08:41, Monday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 49
- Views: 17037
Re: Panzer General X news flash
Bombastic news flash... Panzer General X is not alone anymore. His author has just launched the first installment of Grenadier: Tactical Warfare 1680-1850. Thread on the new forum category: https://panzergeneralx.proboards.com/thread/1961/grenadier-tactical-warfare-1680-1850?page=1&scrollTo=2848 Po...
- 2023-12-07 06:42, Thursday
- Forum: Open General
- Topic: OG 0.93.5.0 Bug - music
- Replies: 2
- Views: 1359
Re: OG 0.93.5.0 Bug - music
Thanks for checking Grzegorz
I've also checked and didn't find anything wrong with music setting
I've also checked and didn't find anything wrong with music setting
- 2023-11-15 20:12, Wednesday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2470
Re: Saludos !
Estoy con PG Forever. Entiendo que es el viejo PG DOS. Ah, entonces deberías escribir en el foro del PG Forever, porque este foro es para el OpenGeneral Hace muchos años que abandone el viejo PG1 y creo que no he jugado ni una sola campaña del PG Forever, así que no puedo aportarte nada. En cuanto ...
- 2023-11-14 19:15, Tuesday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2470
Re: Saludos !
Poco a poco he ido aprendiendo los entresijos del juego, con todos los archivos de campaña y escenarios, y me he lanzado a realizar mejoras. Actualmente estoy acabando de depurar KUK General, respetando al máximo el juego inicial y corrigiendo solo lo imprescindible, los errores evidentes. En cuant...
- 2023-11-14 09:45, Tuesday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2470
Re: Saludos !
Bienvenido al foro cabrestante :howdy Hola a todos, acabo de registrarme y simplemente quiero saludar. No he visto un foro específico de saludos, así que lo pongo aquí. Si no es adecuado, que el moderador lo borre. Si, este es el foro adecuado para poder escribir en español. Actualmente he empezado ...
- 2023-11-13 12:02, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304274
Re: MAPS: Post information about new maps here please
:howdy Another map is finished: Number: 1590 Name: Moscow (3K) Location: Russia Period: WWII Map size: 3150;3000 I added only names for the rivers because i could not see where one city district ends and where and other begins. And there are many suburbs and city districts. So i refrained from nami...
- 2023-10-28 18:22, Saturday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304274
Re: MAPS: Post information about new maps here please
:howdy Another map is finished: Number: 1585 Name: Bydgoszcz Location: Poland Period: WWII Map size: 3150;3000 For those who can't wait, i can upload the original map files to discord if needed. Done, it is available at OG's repo and also to MapFinder, although jpgs size 200 and size 500 could not ...
- 2023-09-22 10:17, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304274
Re: MAPS: Post information about new maps here please
This one is for Dimitris :howdy Number: 1586 Name: Jan Mayen (3K) Location: Norway Period: WWII Map size: 3150;3000 Comment: mod of map 1293 Everyone who wants the original png file gets it here: https://abload.de/thumb/1586sjdtn.png Finally I got to upload to MapFinder. It lately turns suddenly to...
- 2023-09-17 06:31, Sunday
- Forum: Foro en Español
- Topic: Saludos y felicidades!
- Replies: 3
- Views: 9575
- 2023-09-02 18:38, Saturday
- Forum: Open General
- Topic: Avoiding the "reload temptation"
- Replies: 35
- Views: 5429
Re: Avoiding the "reload temptation"
I'd like Luis' input on this to settle it once and forever. :huh It has always been like this in OG Effectively this is the way it worked in PG2, and OG kept for compatibility. Code scan all 6 adjacent hexes to the attacker/defender unit and adds any adjacent CS unit's bars to the Attacker/defender...
- 2023-08-30 10:51, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 85
- Views: 10969
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Could it be displayed as "Zoom0" (or just "Zoom")/"Zoom1"/"Zoom2" instead? Top banner is very populate depending the options selected, and IMHO, once you know, it is easy to remember that Z1:120% doesn't mean that game will zap 120% of your units, instead of Zoom is set to 120% Remember not every b...
- 2023-08-30 09:00, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 85
- Views: 10969
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Don't you see on the upper left corner a text like Z1:100% or Z1:80% or Z2:120% ???? :doh Uh, I probably saw it, but didn't register "Z1" as meaning "zoom"... There is a lot of cryptic debug info (I have learned to ignore) appearing on the game window frame, and for me "Z1" is either the German Typ...
- 2023-08-30 08:21, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 85
- Views: 10969
- 2023-08-30 08:16, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 85
- Views: 10969
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Arrrgh. Other wish: Some indicator when the game is not at 100% zoom! Simply a red "Zoomed" in a corner would do. But, that is already done :huh Don't you see on the upper left corner a text like Z1:100% or Z1:80% or Z2:120% ???? That shows the zoom percentage in use It is true that top banner text...
- 2023-08-23 12:39, Wednesday
- Forum: Open General
- Topic: Is it possible to increase the unit limits in OG?
- Replies: 11
- Views: 2128
- 2023-08-22 11:32, Tuesday
- Forum: Open General
- Topic: Is it possible to increase the unit limits in OG?
- Replies: 11
- Views: 2128
Re: Is it possible to increase the unit limits in OG?
As I wrote elsewhere, "OG has outgrown its ancestor. With huge maps and the corresponding big armies (no way you can handle an XXL map with 20 units!) those limits should be increased correspondingly. What was plentiful for 1997 PGII is not nearly enough for 2023 OG." Then here comes thew difficult...
- 2023-08-22 11:18, Tuesday
- Forum: Open General
- Topic: Is it possible to increase the unit limits in OG?
- Replies: 11
- Views: 2128
Is it possible to increase the unit limits in OG?
I am moving here those posts related as reasons maybe controversial.
- 2023-08-20 09:19, Sunday
- Forum: Open General
- Topic: Feature Request: Hints!
- Replies: 7
- Views: 1758
Re: Feature Request: Hints!
I think you don't really understand what I'm going for: The kind of hints you find in game forums, where player A asks "I'm stuck in situation x, somebody help!" and player B answers "the secret is to do this and that". I already give player B's answer, in case you ever have to ask player A's quest...
- 2023-08-19 18:52, Saturday
- Forum: Open General
- Topic: Feature Request: Hints!
- Replies: 7
- Views: 1758
Re: Feature Request: Hints!
Could we have a system (something like the unitpedia) which allows to display hints (help) for each scenario? I'm imagining something appearing on bottom of the scenario briefing panel (some button which, if there are hints, appears beside the general briefing one), which opens a text page with add...
- 2023-08-18 17:33, Friday
- Forum: Open General
- Topic: Wish List summary for OpenGen / OpenSuite
- Replies: 10
- Views: 8454
Re: Wish List summary for OpenGen / OpenSuite
This topic is locked again I'll use this space to set up a list of ideas discussed in the new topic Wishes 2023-2024 that - at first sight - I ponder could be implemented without serious hazard. Ideas to check before end of 2023: Is it possible to increase the unit limits in OG ? More than 15 leader...
- 2023-08-18 17:18, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 85
- Views: 10969
New Wish List for OpenGen / OpenSuite 2023-2024
As it looks that not only None is wanting to dream, I've decided to open a new topic to gather wishes to be evaluated around Christmas 2023 and eventually work along 2024 :) I am moving latest post from the old Wish List summary here to allow wide discussion, opinions, etc, and then I'll be adding a...
- 2023-08-17 18:59, Thursday
- Forum: Designers’ Corner
- Topic: Map Bug report... (1495/1496/50023/50024)
- Replies: 17
- Views: 2181
Re: Map Bug report... (1495/1496/50023/50024)
:howdy Yes, it's weird.. but it is For both maps - 50023 and 50024 the same thing is observed --> after changing terrain only on these two hexes (airport) - file size increases I recorded how I do it That's not the problem, the problem is that this mapx file cannot be uploaded regardless how I try;...
- 2023-08-17 15:03, Thursday
- Forum: Designers’ Corner
- Topic: Map Bug report... (1495/1496/50023/50024)
- Replies: 17
- Views: 2181
Re: Map Bug report... (1495/1496/50023/50024)
Corrected/Changed mapx files for download https://drive.google.com/file/d/15BLVmgfO0Iu1PnYqlu-VyqeM28zCKhAX/view?usp=sharing @Luis - can I request a file swap? I replaced these files into MapFinder, but the file 50023_moscow_big.mapx (178.448 bytes) is truncated to 163.840 bytes when uploading :huh...
- 2023-08-17 08:51, Thursday
- Forum: Open General
- Topic: Wish List summary for OpenGen / OpenSuite
- Replies: 10
- Views: 8454
Re: Wish List summary for OpenGen / OpenSuite 2023
I've unlocked this topic to allow adding new wishes for new features / options during 3 months.
After that time we will agree if it is worth to unlock the code to add new features or it is better to keep the code frozen.
Please keep the format of previous posts.
- 2023-08-17 08:44, Thursday
- Forum: Open General
- Topic: Feature Request: Hints!
- Replies: 7
- Views: 1758
Re: Feature Request: Hints!
Yes, I know development is frozen, Luis is at the beach (at least I hope he is) and all that, but I'll still put this here: Could we have a system (something like the unitpedia) which allows to display hints (help) for each scenario? Yes, development is frozen as that was asked by designers and som...
- 2023-08-17 08:19, Thursday
- Forum: Designers’ Corner
- Topic: Map Bug report... (1495/1496/50023/50024)
- Replies: 17
- Views: 2181
Re: Map Bug report... (1495/1496/50023/50024)
Sure, it can be repaired quite easily, but you have to detect it first! The issue here is that it looks like an airport, it talks like an airport, but unless at some point you start wondering why your planes drop out of the sky lacking fuel, you'll never detect is isn't actually an airport, but jus...
- 2023-07-27 15:27, Thursday
- Forum: Equipment Files
- Topic: LXF Efile
- Replies: 60
- Views: 26431
Re: LXF Efile
Hi Luis, no need to delete before. Thank you! Hope you are well my friend. Impressive update :cool specially the UnitPedia section. :banana :banana I've finished uploading all changes/additions, so tomorrow it will be available at www.open-general.com (installer and LXF efile package) Congratulatio...
- 2023-07-26 17:36, Wednesday
- Forum: Equipment Files
- Topic: LXF Efile
- Replies: 60
- Views: 26431
- 2023-07-12 08:21, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 49
- Views: 17037
Re: Panzer General X news flash
Version 795 uploaded July 11, 2023. web.utk.edu/~jcrouch/ New Europe1939 scenario. Based on SPI's 'WWII: European Theatre of Operations'. (OOB anyway.) Started a new player help screen. (Just barely started.) Moved the old PG/AG scenarios to their own folder. That was Jrff's announcement on the mos...
- 2023-06-18 17:32, Sunday
- Forum: Open General
- Topic: healer units for aircraft
- Replies: 6
- Views: 1759
Re: healer units for aircraft
In randowes admirable atomic e-file worldcampaign there are healer units for ground troops. I asked him for a healer unit for aircrafts and his answer was that only Luis might know if this possible!? :grumpy Sorry for delay Hoza ... Effectively there is no possible to configure healer units for air...
- 2023-05-27 13:06, Saturday
- Forum: Open General
- Topic: Getting the AI to buy units
- Replies: 1
- Views: 1776
Re: Getting the AI to buy units
Normally no matter how many ppts the AI has it won't buy any units until I get within spotting distance of a V/S hex. However, I'm playing a 50 scenario campaign in which in a couple of the early scenarios, the AI used all of its 65000 ppts to buy units on its first turn. Is there a setting in the ...
- 2023-05-03 12:10, Wednesday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 115
- Views: 56969
Re: FAQ and Howto (OpenGen + Suite)
Greetings everyone! Question: Could helos use carriers? Considering that "helo" class is essentially "flak" in MW e-file I thought it is better if I ask if they could deploy on carriers or not. Well it depends how you configure helos and containers ... The best way would be if you test your helos w...
- 2023-04-25 07:54, Tuesday
- Forum: Open General
- Topic: Bug Report
- Replies: 0
- Views: 2331
Bug Report
I've got an email supousely reporting a bug like this: Game version : 0.93.5.0 * 16 Jul 2022 Efile: EFILE_OPENAK\ ... Ver: OpenAdlerkorps 0.331 [2017-01-21] Description: .. Regards vv v v (attached) some files There is no description of the bug and neither a sender email to ask him/her for a bit mor...
- 2023-04-15 16:29, Saturday
- Forum: Open General
- Topic: Bug Report [closed/resolved]
- Replies: 13
- Views: 3191
Re: Bug Report
I'm going to mark this as closed. It appears that the behaviour I described was accurate, but it wasn't an issue with Open General. It was a problem with wine. I have found some packages which are wine preloaders (wine32-preloader, wine64-preloader). What they do is reserve the memory address range...
- 2023-04-12 18:52, Wednesday
- Forum: Open General
- Topic: Conditions of ground condition changes?
- Replies: 4
- Views: 1568
Re: Conditions of ground condition changes?
I'm trying to keep the whole scenario in snow-covered ground. Not only because it feels silly to have a white snowy map with "dry" ground, but also because it's winter in northern Russia, and even if it isn't snowing, thaw shouldn't come for months. A pity there is no way to influence weather -- bo...
- 2023-04-12 16:31, Wednesday
- Forum: Open General
- Topic: Conditions of ground condition changes?
- Replies: 4
- Views: 1568
Re: Conditions of ground condition changes?
Could somebody please refresh my memory, once it has snowed and the ground is "frozen", how long will it last, and what does thaw depend on? An amount of "clear" days? How many actually? Is there anything else affecting it? Can I prevent it somehow? The "weather.txt" comments only mention probabili...
- 2023-04-11 07:59, Tuesday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.6 (3-Apr-2023)
I had an idee. If I remember right, it is that each player could have 400 units. If you take the player 4 , you could use it for the immobile garrisons, bunkers etc. The succession is Player 1, Player 2, Player 3(not used) and then Player 4. So you could have 400 + 400 units for the A.I. I don't kn...
- 2023-04-10 16:50, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.6 (3-Apr-2023)
But, that would break the agreement to keep OG stable: no new features/options, only changes to eventually fix critical bugs. Would it? It's not a change per se : You can't possibly call this a "new feature or option"... :evil ;) Yes, this would be a new feature - making as a new option is absolute...
- 2023-04-10 12:32, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.6 (3-Apr-2023)
:doh Now I understand what Luis meant, and why this seemed to work so nicely: Actually OG deletes any and all units over 400 when you play the scenario! Meaning they show just fine in the scenario, but when you play it, they're gone (right from the start)!... :cry :cry :cry I guess I'll have to avo...
- 2023-04-08 09:55, Saturday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.6 (3-Apr-2023)
Not a bug, but a little annoying nevertheless... Could we please get rid of the purchase block in OpenSuite when that player already has 400 units? (Right now when you try to buy your 401th unit, the purchase button is greyed (actually yellowed) out, and doesn't work anymore.) Yes, I know, I know, ...
- 2023-04-06 11:47, Thursday
- Forum: Open General
- Topic: Open General Bug ?
- Replies: 11
- Views: 2273
Re: Open General Bug ?
Thanx for the help. But i tried every update for OG. Yes, the error is surely related with your hardware, I checked the code and tried to replicate, but everything worked as expected, I can cancel AI with ESC, exit any panel and quit the game otherwise While navigating the hotkeys, i found "Ctrl B"...
- 2023-04-02 15:07, Sunday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.6 (3-Apr-2023)
OpenSuite updated to 5.0.73.6 * Added option to report all scenarios using the selected item in menu: Equipment | Unit's usage tool | Report scenarios using selected item So, must go to Equipment View, select the item you want to check, and use the new option, A log file will be created with all sce...
- 2023-04-02 14:44, Sunday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.5 (28-Feb-2023)
Hi Duke,
I have almost ready a new option in Suite, to report all scenarios using the unit selected in the Equipment View
Maybe I can publish a bit later today as to be available tomorrow from my web
I have almost ready a new option in Suite, to report all scenarios using the unit selected in the Equipment View
Maybe I can publish a bit later today as to be available tomorrow from my web
- 2023-04-02 10:17, Sunday
- Forum: People’s General Forum
- Topic: Modern Warfare PeG=>OG conversion is done!
- Replies: 4
- Views: 1639
Re: Modern Warfare PeG=>OG conversion is done!
EDIT: Try this one (only the Opengui folder is in the zip9: https://www.mediafire.com/file/jqs1ke8abrkd1i4/OPENGUI.zip/file This would included into next full upload just not have time yet to re-compile everything. Hope it is better as a GUI now :) Indisputably better :yes But I'd make the gray fra...
- 2023-04-01 11:07, Saturday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304274
Re: MAPS: Post information about new maps here please
I quote myself from the other thread :) Is there a consensus on how to proceed? Not sure if there is a consensus, but here it is what I'll do until any consensus is eventually agreed: I'll convert any png file 24 or 32 bpp to 256 colors to upload to Mapfinder. I'll run the script launching the set ...
- 2023-04-01 10:26, Saturday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 88369
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
Maybe not the right place but corresponds to OG anyway... How can I make a new, blank dat file? I use the icontools to remove old items from an existing openicons.dat then refill it with the new icons but that method is time-consuming at best... Is there any other way? Put all png icons on a folder...