Search found 398 matches

by Wonderdoctor
2022-05-22 19:52, Sunday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

The Brusilov offensive scenario (West of Tarnopol) is ready for testing. To be decided is: - Include a scenario abouth the actions in the Carpathians near Bucac (where the armoured corps was sent next)? I have somewhat less information on that action against the Germans where the corps supported 2 S...
by Wonderdoctor
2022-05-19 18:42, Thursday
Forum: Steel & Lace – The Pub
Topic: Back Sort Of...
Replies: 49
Views: 32249

Re: Back Sort Of...

REDrake wrote:
2022-05-18 06:49, Wednesday
So, back again.

Now however, with a change of scenery due to my own personal Operation Herkules...

Relocated to Malta a week ago. Romania was just not suitable anymore for a legal professional...
I hope Malta works well for you. Friends of my wife are staying in Malta part time. They like it.
by Wonderdoctor
2022-05-09 14:12, Monday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

9 The skirmish at Steenstraat , #8 , Victory At HQ, acquired a second cavalry. I probably should have started gaining experience on cavalry sooner. Once the German infantry was weakened by artillery and MG, the cavalry performed some nice counterattacks. With stronger cavalry, I probably would have...
by Wonderdoctor
2022-05-01 09:32, Sunday
Forum: Designers’ Corner
Topic: MAPS: Number reservations
Replies: 102
Views: 43542

Re: MAPS: Number reservations

I'll pick 1574, please. :yes Current Map Reservations: 769-771 / BobC 875-879 / Devil's Brigade 926 / Halberdier 1106-1110, 1112-1120 / Nashorn 1166-1168 / gtmx 1251 / Nero 1287-1290 / General Gordon 1437-1439 / SpasteurDeMoTe 1523 / Wonderdoctor 1539 / Wonderdoctor 1547 / Aries No Mu 1559-1560, 15...
by Wonderdoctor
2022-04-16 11:09, Saturday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

One Belgian division was engaged in the second battle of Ypres, so I'll try to make a scenario out of it. It will probably be a small, short battle in a tiny area, so I think I'll have to make a new map. The existing ones cover too much surface. Good news. Too bad about having to make map. In case ...
by Wonderdoctor
2022-04-15 20:37, Friday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

8 Albert's stand at the Yzer , #7 , Brilliant Victory Heavy fighting all over the place. The front at Mannekesvere was under serious pressure with the Germans almost escaping a unit for turns in a row. Only barely managed to take an 8th VH in the last turn. OpenGen 0.93.4.0 * 25 Dec 2020 * AI versi...
by Wonderdoctor
2022-04-14 20:49, Thursday
Forum: Designers’ Corner
Topic: MAPS: Number reservations
Replies: 102
Views: 43542

Re: MAPS: Number reservations

:howdy I would like to book 5 numbers please. 1569-1573. :yes Current Map Reservations: 769-771 / BobC 875-879 / Devil's Brigade 926 / Halberdier 1106-1110, 1112-1120 / Nashorn 1166-1168 / gtmx 1251 / Nero 1287-1290 / General Gordon 1437-1439 / SpasteurDeMoTe 1523 / Wonderdoctor 1539 / Wonderdoctor...
by Wonderdoctor
2022-04-08 19:14, Friday
Forum: CC70
Topic: CC 70 Das Reich 2.1 by hoza @ 100 done *
Replies: 43
Views: 13363

Re: CC 70 Das Reich 2.1 by hoza @ 100

hoza wrote:
2022-04-08 08:39, Friday
this has been quite an epic campaign. Was not sure if I ever would finish it. But I did. :) :grumpy
Congratulations! :banana
by Wonderdoctor
2022-03-13 20:26, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

7 Antwerp - The Second Exit , #6 , Brilliant Victory Second run (first was of a almost same version of the scenario). Core deployed as 2 reinforced regiments in the center. They quickly broke through enemy lines, supported by the Carabiniers of the 6th Division. The cavalry division and the 2nd inf...
by Wonderdoctor
2022-03-13 18:51, Sunday
Forum: CC70
Topic: CC 70 Das Reich 2.1 by hoza @ 100 done *
Replies: 43
Views: 13363

Re: CC 70 Das Reich 2.1 by hoza @ 100

not really difficult
... if you have the proper amount of anti-tank units :D :D :D
Edit: I am enjoying following your progress. You are doing great!
by Wonderdoctor
2022-03-05 14:17, Saturday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

Urica wrote:
2022-03-05 12:53, Saturday
The Second Sortie battle will have some delay. Things like the texts, the image, or the cap setting are ready, but I still must deploy the units on the map and, of course, play the scenario.
No problem. I am happy that your research resulted in the decision to make the scenario.
by Wonderdoctor
2022-02-23 08:37, Wednesday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign
Replies: 20
Views: 5441

Re: Testing the upcoming Belgian campaign

I needed 12 turns to win the scenario. The victory limits are 14/18/22, so maybe they could be reduced to 13/17/21. :cool Now, what should be the next step? The second sortie could be fun. On the other hand, it could also be too similar to the previous Antwerp scenarios. I'm not really sure, but I ...
by Wonderdoctor
2022-02-13 21:36, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

I restarted the campaign with the latest files that you sent and experienced no issues replaying the 5 scenarios. Looking at the scenari titles, I'll probably change "The Battle of St.Margriete-Houtem" to "St.Margriete-Houtem - holding the river Gete line". OpenGen 0.93.4.0 * 25 Dec 2020 * AI versio...
by Wonderdoctor
2022-02-13 15:53, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign
Replies: 20
Views: 5441

Re: Testing the upcoming Belgian campaign

- In the west the auxiliaries had a hard time against the Germans. Maybe I could give a couple of them some extra experience. - In the east the opposite thing happens. It seems that there are a few too many auxiliaries. I could disband a couple of them. I share these observations. Slightly more det...
by Wonderdoctor
2022-02-13 15:52, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

5 Antwerp - The First Exit , #4 , Brilliant Victory At HQ, I did not have enough pp tot buy a Lancier or Guides, so decided to make the 4th Mixed brigade complete by buying 2 more infantry (could only afford horse transport for one). The first two tries of the scenario, the 5th Infantry Division wa...
by Wonderdoctor
2022-02-13 09:25, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign
Replies: 20
Views: 5441

Re: Testing the upcoming Belgian campaign

There is a strange thing that I noticed in Halen, too. The Germans are refitting some of their damaged units, although they aren't receiving any turn pps. There is something that I'm missing, but I can't figure out what it is. That must be prestige carried over from the previous scenario. In case i...
by Wonderdoctor
2022-02-11 21:16, Friday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

The texts and the image for the scenario are ready. But I still don't like the battle. So far, the Belgians seem too powerful. I will make a few adjustments more and then we'll see... Take your time to get it right. I am reading up on what could be the scenario after that. It involves an armored tr...
by Wonderdoctor
2022-02-08 09:08, Tuesday
Forum: CC70
Topic: Doug plays CC70 @ 100% FINISHED *
Replies: 39
Views: 11330

Re: Doug plays CC70 @ 100% FINISHED

Thanks Doug! :clap
by Wonderdoctor
2022-01-31 21:34, Monday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

In order to try and decided if we should make an Antwerp - First Exit scenario or not, I'll try and provide as much info as possible about that sortie here. Simply reversing the existing scenario is - I think - not an option. Some more work would be required. An offensive scenario now in the campaig...
by Wonderdoctor
2022-01-31 20:24, Monday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

4 The Battle of St.Margriete-Houtem , #3 , Brilliant Victory Could have bought an inf on foot, but decided to save the money. Now that we agreed that the 3 infantry units of the 24 Linie Regiment should behave as proto, I should try and remember to adjust that in the save game. In the scenario: I u...
by Wonderdoctor
2022-01-31 20:09, Monday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign
Replies: 20
Views: 5441

Re: Testing the upcoming Belgian campaign

Will the battle become too easy if I correct my mistake at Halen and make the core infantries behave as protos? I don't think so. 396 is a small amount of prestige. Just enough for an extra artillery, or a cavalry/ infantry or MG/ infantry combo. Certainly not too powerful. It shouldn't unbalance S...
by Wonderdoctor
2022-01-23 11:36, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

3 The silver helmets , #2 , Brilliant Victory It is the first world war, but it looks like the player ended up in a 19th century cavalry battle. Desperately holding on to VHs with 2 infantry regiments while the cavalry division moves from defence to offence to recapture the lost territory. This per...
by Wonderdoctor
2022-01-23 11:21, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Re: Testing the upcoming Belgian campaign (Jurgen's run)

2 The Madhist War - Securing the Lado Enclave. , #1 , Brilliant Victory A few years later, but just as dark. Recruit Askaris and lead them and allied Azande spearmen through the hostile jungle to the Nile and fight the Madhist all while protecting your bagage train and the small but usefull artille...
by Wonderdoctor
2022-01-23 11:17, Sunday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign (Jurgen's run)
Replies: 13
Views: 4023

Testing the upcoming Belgian campaign (Jurgen's run)

1 The Congo - Arab war. Taking of Nyangwe , #0 , Brilliant Victory Nice 19th century scenario that just drops you straight into dark Africa where you lead Askari's against the Arabs. Not too easy, not too hard. Concentrate forces and keep the troops supplied. OpenGen 0.93.4.0 * 25 Dec 2020 * AI ver...
by Wonderdoctor
2022-01-16 14:52, Sunday
Forum: Campaign Challenges
Topic: cmc attempts CC56 @ 0%
Replies: 60
Views: 16310

Re: cmc attempts CC56 @ 0%

:welcome and good luck
by Wonderdoctor
2022-01-16 13:11, Sunday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

I like Sint-Margriete Houtem as 4th battle. I have enough info (in Dutch) on that one. I posted a nice Danish link on the battle of Halen. @Luis, which one would you like to make?
by Wonderdoctor
2022-01-16 11:47, Sunday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

in this particular case I'd prefer to secure the cavalry battle of Halen. The campaign would be more diverse, after all.
:yes
by Wonderdoctor
2022-01-15 19:32, Saturday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

So, how to proceed? I am afraid of Liege: Massive scale, bad map, how to make a fortress siege interesting? So, try to make something nice of it?, or skip and move to Halen (Battle of the Silver Helmets) - a cavalry battle with lots of potential where on the Belgian side 2 infantry regiments (6 Btns...
by Wonderdoctor
2022-01-15 19:28, Saturday
Forum: Designers’ Corner
Topic: Testing the upcoming Belgian campaign
Replies: 20
Views: 5441

Re: Tesring the upcoming Belgian campaign

It's a great colonial battle, and I think that I'll miss those offensives in the jungle when the Great War starts. +1 Thanks for making us include 2 of these Congo Free State scenarios instead of only one. I found some teleporting Mahdists in Bedden Good find. I changed them to appear 2 turns earli...
by Wonderdoctor
2022-01-08 15:37, Saturday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

For the Congo: - aty Indeed: E:1622 (75 mm bronze cannon) E:1627 (75mm TA Mle 77) - Infantry The infantry units used should not necessarily be available earlier. That leaves: E:1870 (askari) E:1873 (Katanga askari) and maybe E:2898 (commandament) - Support weapons I would include E:1640 47mm Nordenf...
by Wonderdoctor
2022-01-02 15:43, Sunday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

In the pages 93-95 of the book that I linked the other day (Histoire militaire du Congo) there is a battle that looks promising as starting scenario, by the Lualaba river. I think that the map 1278 (Hoa Moc) could be good enough. :yes I've looked into the battle of Rejaf, too, but I couldn't find a...
by Wonderdoctor
2022-01-01 12:51, Saturday
Forum: Steel & Lace – The Pub
Topic: Happy New Year!
Replies: 31
Views: 10322

Re: Happy New Year!

Happy New Year! :cheers
by Wonderdoctor
2021-12-29 00:22, Wednesday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Re: Belgian campaign

Quite a few links that I used when making the von Schlieffen campaign - a long time ago - are broken. :( I did add a wayback machine link to a nice Belgian OoB website in the previous post. I'll add the Congo-Arab war to the list. We can read up on it and determine what battle from that war could wo...
by Wonderdoctor
2021-12-25 14:16, Saturday
Forum: Designers’ Corner
Topic: Belgian campaign
Replies: 33
Views: 9674

Belgian campaign

Content moved to next post.
by Wonderdoctor
2021-12-25 11:35, Saturday
Forum: Steel & Lace – The Pub
Topic: Merry Christmas 2021
Replies: 6
Views: 2359

Re: Merry Christmas 2021

Merry Christmas!
by Wonderdoctor
2021-12-20 15:11, Monday
Forum: Designers’ Corner
Topic: MAPS: Number reservations
Replies: 102
Views: 43542

Re: MAPS: Number reservations

:howdy I found a drawing by Gustlik from October 2016. I made a mapx and wanted to publish it as a map for Gustlik I would like one number for the new map - 1567, please :yes Current Map Reservations: 769-771 / BobC 875-879 / Devil's Brigade 926 / Halberdier 1106-1110, 1112-1120 / Nashorn 1166-1168...
by Wonderdoctor
2021-12-15 21:46, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Number reservations
Replies: 102
Views: 43542

Re: MAPS: Number reservations

:howdy I talked to Patrick and he allowed me to take over his numbers 1064 and 1065 :yes :yes Current Map Reservations: 769-771 / BobC 875-879 / Devil's Brigade 926 / Halberdier 1064-1065 / randowe 1106-1110, 1112-1120 / Nashorn 1166-1168 / gtmx 1251 / Nero 1287-1290 / General Gordon 1437-1439 / Sp...
by Wonderdoctor
2021-12-11 12:29, Saturday
Forum: Designers’ Corner
Topic: AK campaign
Replies: 32
Views: 10424

Re: AK campaign

:banana
Urica wrote:
2021-12-11 11:14, Saturday
The campaign has been sent.
by Wonderdoctor
2021-12-09 12:12, Thursday
Forum: Open General
Topic: Windows 11
Replies: 3
Views: 2341

Re: Windows 11

LuisGuzman wrote:
2021-12-09 08:15, Thursday
I moved to Win 11 (64k) and got no problems.
:howdy
:yes
by Wonderdoctor
2021-12-08 22:04, Wednesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 119
Views: 59373

Re: FAQ and Howto (OpenGen + Suite)

I have a little problem with the Kiew scenario in my campaign. In the east are three EH. Near of them are three soviet divisions which only should stop the german tank armies advance. Other units in the centre of the map later will try to escape later. But the soviets win the scenario by moving the...
by Wonderdoctor
2021-12-07 10:50, Tuesday
Forum: Development Board
Topic: Promotion Ceremony - December 2021
Replies: 12
Views: 11735

Re: Promotion Ceremony - December 2021

Congratulations to all! :clap
by Wonderdoctor
2021-11-28 23:06, Sunday
Forum: Steel & Lace – The Pub
Topic: Back Sort Of...
Replies: 49
Views: 32249

Re: Back Sort Of...

Sad to hear this bad news. I hope things will get better from here on.
by Wonderdoctor
2021-11-25 16:48, Thursday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 308533

Re: MAPS: Post information about new maps here please

Can't wait to play on this map
What a beauty! Opening up so many scenario opportunities :yes
by Wonderdoctor
2021-11-09 13:27, Tuesday
Forum: CC70
Topic: CC 70 Das Reich 2.1 by hoza @ 100 done *
Replies: 43
Views: 13363

Re: CC 70 Das Reich 2.1 by hoza @ 100

because there were no deploy hexes for them. :grumpy This is strange and must be a bug because it makes no sense. I can't compare it right now to my game a few years ago because my files are on a removed hard drive and I can't access them. Maybe the designer (Wonderdoc) can help? A SS HQ reinforcem...
by Wonderdoctor
2021-10-28 20:31, Thursday
Forum: Designers’ Corner
Topic: AK campaign
Replies: 32
Views: 10424

Re: AK campaign

Should we keep on waiting?
Maybe send him a PM? And in case he does not answer or has given up on making the scenario, look for someone else to make it?
Anyone else is interested in designing this scenario?
Not now.
by Wonderdoctor
2021-09-23 21:27, Thursday
Forum: CC62
Topic: Doc CC62 Honor and Japan @100% - DONE *
Replies: 36
Views: 11977

Re: Doc CC62 Honor and Japan @100%

34 Home islands - the last stand ???? , #33 , Tactical Victory At HQ, Os-ed tanks, aty and naval units. Probably should have spent more pp on improving the fighters... ... because this is where air superiority ended. Was able to hold the starting VH and send a few units to the small VH islands. Eno...
by Wonderdoctor
2021-09-22 21:07, Wednesday
Forum: CC62
Topic: Doc CC62 Honor and Japan @100% - DONE *
Replies: 36
Views: 11977

Re: Doc CC62 Honor and Japan @100%

33 Manchurian Defense , #32 , Victory At HQ, sold a few units to be able to upgrade a bunch of tanks to OS-ed :monster. Made 2 big mistakes during the scenario: left a momstertank without ammo :( and did not see until late in the scenario that there were 2 VHs to capture. Lost a good tank and misse...
by Wonderdoctor
2021-09-20 13:46, Monday
Forum: CC62
Topic: Doc CC62 Honor and Japan @100% - DONE *
Replies: 36
Views: 11977

Re: Doc CC62 Honor and Japan @100%

32 Eastern Siberia , #31 , Brilliant Victory At HQ, OS-ed just about every ground unit. Soon found out that the aim is to defend a few turns before moving forwards. Lost a few core units to the Waffenkammer Soviets - like a 2-bar fighter being jumped by 3 15-strong leadered Soviet fighters :( Misse...
by Wonderdoctor
2021-09-19 15:54, Sunday
Forum: CC62
Topic: Doc CC62 Honor and Japan @100% - DONE *
Replies: 36
Views: 11977

Re: Doc CC62 Honor and Japan @100%

31 Vladivostok , #30 , Brilliant Victory HQ: As this was going to be more of a land battle than a sea battle, bought 4 aty. One thing is clear: my ground units are no match for heavy Soviet armor and the inexperienced fighters no match for OS-ed elite Soviet fighter aces. But despite a few losses, ...