Thank you so much Grzegorz, splendid explication & hints
Search found 641 matches
- 2023-02-09 07:31, Thursday
- Forum: Open General
- Topic: Question 'bout alpha-channels...
- Replies: 12
- Views: 3459
- 2023-02-06 10:16, Monday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 91950
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.4 (7-Feb-2023)
Tomorrow will be available OpenSuite 5.0.73.4 fixing the issue with global changes to terrain, not updating tiled maps
- 2023-02-04 19:20, Saturday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 91950
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.3 (18-Jul-2022)
:huh I don't think we're talking about the same thing: I'm talking about the title of this thread, which spells " Suite-OG. Questions & Bugs - Latest exe: 5.0.72.18 (21-Nov-2020) ". My OpenGeneral is "0.93.5.0 (July 22)", my OpenSuite is "5.0.73.3 (July 22)"... :eek sorry your are right :bonk Edite...
- 2023-02-04 18:04, Saturday
- Forum: Open General
- Topic: Suite-OG. Questions & Bugs - Latest exe: 5.0.73.8 (1-Jan-2024)
- Replies: 165
- Views: 91950
Re: Suite-OG. Questions & Bugs - Latest exe: 5.0.72.18 (21-Nov-2020)
Hi none, glad to see you back to amused life There are still two annoying (and IIRC old) refresh bugs with tiled maps in the "Map Editor View" : Create a new scenario, chose "tiled maps", keep the suggested size (60x71). Go to the "Map Settings" view and, as expected, you'll see a nice map all cover...
- 2023-02-01 07:17, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 50
- Views: 17705
Re: Panzer General X news flash
PGX v785 available for download. This uses v1 World map - which I call Medium World Map. It is in a rough editing state, so, the "playing value" is somewhat low. I started a match at once because I'm a big World version fan. It is composed of 112 200X200 "sectors" for total dimensions of 3200X1400....
- 2023-01-29 18:38, Sunday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
Re: FAQ and Howto (OpenGen + Suite)
I use https://imgur.com/
Is free and easy to use.
Is free and easy to use.
- 2023-01-26 07:28, Thursday
- Forum: Open General
- Topic: Question 'bout alpha-channels...
- Replies: 12
- Views: 3459
Re: Question 'bout alpha-channels...
When i design OG icons and maps with photoshop, i choose "save for web" and then simply save them as png-8-bit. There is a checkbox for transparency, that is unchecked of course. It means if I remember correctly that your icons are all indexed (use a custom palette of 256 colours but not more). Tha...
- 2023-01-25 20:03, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2023-01-21 18:55, Saturday
- Forum: Open General
- Topic: Welcome to the forum Jan
- Replies: 2
- Views: 1496
Welcome to the forum Jan
back Pzmaiac
Only recently I've been warned about you joining the Open General forum and I want to say that I am happy because you are still modding.
If you want to get your old rank and avatar restored, please mail me attaching the image and I'll add to your profile.
Only recently I've been warned about you joining the Open General forum and I want to say that I am happy because you are still modding.
If you want to get your old rank and avatar restored, please mail me attaching the image and I'll add to your profile.
- 2023-01-14 12:24, Saturday
- Forum: Open General
- Topic: About souite
- Replies: 4
- Views: 1491
Re: About souite
Sorry but I do not understand, could you post a screenshot ?Dimitris GR wrote: ↑2023-01-14 11:48, SaturdayOn my new PC when i open souit i can't change the side of the window, only full screen
- 2023-01-11 18:02, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-12-31 13:41, Saturday
- Forum: Open General
- Topic: game crash on virtual server
- Replies: 2
- Views: 1119
Re: game crash on virtual server
Could it be because there is no 3d card (not even a virtualized one? :welcome to the forum vonmaurer Surely the lack of the video card is the problem as SDL2 uses video memory to work P.S. Actually started my activity around here with a 5e donation (m*****.d******@yahoo.**.**) to help out as well T...
- 2022-12-24 15:58, Saturday
- Forum: People’s General Forum
- Topic: Merry christmas to everyone.
- Replies: 3
- Views: 1342
Re: Merry christmas to everyone.
Merry Christmas to all PeG fans, hoping next year will be a year of peace and prosperity
- 2022-12-23 19:29, Friday
- Forum: Steel & Lace – The Pub
- Topic: 2022 season's wishes
- Replies: 7
- Views: 1986
Re: 2022 season's wishes
Merry Christmas generals
Hoping that next year the only wars in the world are those played with OpenGeneral
- 2022-12-10 08:07, Saturday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
- 2022-11-29 19:47, Tuesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2640
- 2022-11-22 10:16, Tuesday
- Forum: Open General
- Topic: Size of UI icons, need a little help with it.
- Replies: 4
- Views: 1733
Re: Size of UI icons, need a little help with it.
Hi :), Could somebody please help me to find a way to double (or more) the size of the game UI icons? Do play the game in 1920x1080. I found out how to zoom the map properly :). But...these tiny icons hurt my eyes, really. I searched everywhere in the settings menues, but did not find something to ...
- 2022-11-09 17:46, Wednesday
- Forum: Open General
- Topic: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
- Replies: 11
- Views: 2640
Re: "1893-18 EENDRACHT MAAKT MACHT":NEW Campaign for KG2!
Thank you very much guys
- 2022-11-06 13:20, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 498247
- 2022-11-06 10:41, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 498247
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
Hello Luis :howdy Just a quick question (no request): Is it possible to rename attachments at efile level? If yes i would rename attachment no 5, "support" into "ammo" in my efile. Yes, it has always annoyed me that it was not named “ammo” or supples instead of support Quite surprise indeed. Defaul...
- 2022-11-01 20:16, Tuesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
Re: 3 new maps for the completed Belgian Eendracht maakt macht campaign
Number: 1568
Name: NECongo
Location: Africa - The North East of Congo and part of the South of South-Sudan.
Number: 1576
Name: Yzer1918
Location: SW corner of Belgium
Number: 1581
Name: Ostend1918
Location: Belgian Coast
Already available at MapFinder and OG's repos
Name: NECongo
Location: Africa - The North East of Congo and part of the South of South-Sudan.
Number: 1576
Name: Yzer1918
Location: SW corner of Belgium
Number: 1581
Name: Ostend1918
Location: Belgian Coast
Already available at MapFinder and OG's repos
- 2022-10-15 13:02, Saturday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 50
- Views: 17705
Re: Panzer General X news flash
Great, thanks :cool Excellent to see you post here in this thread about little old PGX, Great One! I have very few free time lately, but I'm a follower of Jeff's PGX since long time Additionally, there is an absolute first: Jeff made available at his own page a source code package. Language is Visu...
- 2022-10-14 18:11, Friday
- Forum: Designers’ Corner
- Topic: LINKS: For map makers and campaign & scenario designers
- Replies: 40
- Views: 17959
Re: LINKS: For map makers and campaign & scenario designers
I've disabled the BBCodes for those 2 post from Alberich, so the info is yet there, but anyone can browse faster over them.
Hope it will help
Hope it will help
- 2022-10-12 13:04, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 50
- Views: 17705
Re: Panzer General X news flash
Great, thanks
- 2022-10-12 13:02, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-09-30 10:46, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-09-15 06:41, Thursday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
Re: MAPS: Post information about new maps here please
Good news everyone!(c) :) New map - Astrakhan is ready, summer and winter version First one: Number: 1579 Name: Astrakhan Location: Russia Period: WWII Map size: 2900;2900 Winter version: Number: 1580 Name: Astrakhan_w Location: Russia Period: WWII Map size: 2900;2900 Already uploaded to MapFinder ...
- 2022-09-07 14:49, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-08-31 12:33, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-08-12 16:14, Friday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 498247
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
What is exactly happening when you run OG ?
- 2022-08-11 12:54, Thursday
- Forum: People’s General Forum
- Topic: Help!
- Replies: 11
- Views: 3573
Re: Help!
Dates fixed. Next big black spot would be the maps. I have no clue currently how to convert them into mapx format... May I ask why do you want/need the .mapx files ? OG doesn't use the .mapx files except for importing data when creating/editing map data, otherwise all map info is included in the .x...
- 2022-08-10 18:51, Wednesday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-08-07 12:30, Sunday
- Forum: Designers’ Corner
- Topic: Panzer General 2 soundfiles
- Replies: 3
- Views: 1387
Re: Panzer General 2 soundfiles
:welcome PzSgt Hi, This is related to Panzer General 2 (I know this forum is for Open General but all the old forums and most of the fansites for PG2 seem to be gone). I am trying to install the "soundup" sounds files for PG2 but it uses an 16 bit installer which can't be opened with Windows 10. It ...
- 2022-08-02 18:32, Tuesday
- Forum: Development Board
- Topic: Forum design
- Replies: 63
- Views: 40075
Re: Forum design
Search does work, but it's disabled until you become a member.
- 2022-07-23 06:10, Saturday
- Forum: Open General
- Topic: Mysterious {i} and Shortcut Title
- Replies: 3
- Views: 1351
Re: Mysterious {i} and Shortcut Title
Thanks for the reply! Interesting about the {i}... I'll have to figure out how to look this stuff up in the Pedia... Is that something in game (?) or a reference to Wikipedia...? Hi Brett No, it doesn't reference to wikipedia; it pops up the file content located in the UNITPEDIA folder subdirectory...
- 2022-07-22 12:08, Friday
- Forum: Open General
- Topic: Mysterious {i} and Shortcut Title
- Replies: 3
- Views: 1351
Re: Mysterious {i} and Shortcut Title
Hi Korval :welcome again 1) In the "Dogs of War" Campaign a number of the units have a strange {i} in front of the unit name. Example - Recon units: {i} M1 that {i} shows that there is an entry available in the "pedia" for that unit 2) A minor, but persistent, annoyance but worth fixing, the Open Ge...
- 2022-07-18 09:45, Monday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
Re: FAQ and Howto (OpenGen + Suite)
yes I'm using Open Suite for Open General v 5.0.73.2.16 Jul 2022 While LOADING A SAVE I GET a screen "select Datfile (Panzer2/Openi Icons) "and it asks me to find "PANZER2.DAT". When I load "OpenIcons.dat" from the main game folder it doesnt' show some icons. Can you post a screenshot of the Suite'...
- 2022-07-17 13:03, Sunday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
Re: FAQ and Howto (OpenGen + Suite)
Hi Lama :welcome to OG forum I've just installed Open General (universal installer) and tried to edit a save in the suite but the programm asks me to load "panzer2.dat". I'm unable to find it, when I load "OpenIcons.dat" instead some icons don;t show. Please help. Be sure you are using OpenSuite (ht...
- 2022-07-17 09:39, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 498247
Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.RC5.1 (26-feb-2022))
On the first branching of the 1939 France campaign, apparently the choice interface is breaking. It says it is failed to load the map, leaving me with a blank, dark grey screen that I can't interact with in any way. I presume this is being caused by my ludicrously low v-ram, failing to load decals ...
- 2022-07-17 09:36, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 498247
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
:bullhorn Open General Official release 0.93.5.0 available at www.open-general.com Actually promoting the last "Release Candidate" to be official 5.0 ... plus: Efile size increased to 11.999 items Polish map server is checked after official open-general.com server luis-guzman.com map server doesn't ...
- 2022-07-17 09:34, Sunday
- Forum: Open General
- Topic: Latest Oficial release 0.93.5.0 (16-Jul-2022)
- Replies: 2
- Views: 11009
Re: Latest Oficial release 0.93.5.0 (16-Jul-2022)
Announcing Open General Official release 0.93.5.0 available at www.open-general.com Actually promoting the last Release Candidate to be official 5.0 plus: Efile size increased to 11.999 items Polish map server is checked after official open-general.com server luis-guzman.com map server doesn't host...
- 2022-07-12 08:27, Tuesday
- Forum: People’s General Forum
- Topic: Help!
- Replies: 11
- Views: 3573
Re: Help!
OK So, how can I extract the availabilty dates from the PeG equipment file? Converted it to OG but during the conversion all dates were set back to 1900. While I reset it globally (since every date data lost during conversion) to 2015 some units appear later. Check one-by-one would be crazy so I am...
- 2022-07-07 12:03, Thursday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
Re: MAPS: Post information about new maps here please
Two new maps: Number: 1577 Name: Orel Winter Location: Russia Period: WWII Map size: 2400;2050 and Number: 1578 Name: Dzhankoi Location: Ukraine Period: WWII Map size: 3500;2400 The last one is extended version of 1525 map - I added some southern and eastern cities. Both maps available at MapFinder...
- 2022-06-21 06:23, Tuesday
- Forum: Designers’ Corner
- Topic: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!
- Replies: 164
- Views: 64020
- 2022-06-19 16:10, Sunday
- Forum: Open General
- Topic: Units Positions
- Replies: 15
- Views: 3833
Re: Units Positions
So if i made unit png with one image and overwrite the original one it should work? In original campaign of Panzer General 2? No need to overwrite anything if you only want 2 faces for EFILE_PG2 (or for only a few ones). If you only want 2 faces units for only a few efiles, it's better to create a ...
- 2022-06-17 11:45, Friday
- Forum: Open General
- Topic: Units Positions
- Replies: 15
- Views: 3833
Re: Units Positions
Hello. First i want to say thank you for this wonderful mod. Then i have a question. It is possible to make a mod that keep the orientation of the units only in two positions like in PANZER GENERAL 1 (or PANZER CORPS 1)? I mean i dont want units to rotate when i move them. I want just two orientati...
- 2022-06-05 08:07, Sunday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 310066
- 2022-05-24 07:46, Tuesday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
Re: FAQ and Howto (OpenGen + Suite)
The only solution would be to set as reinforces and to arrive close to the SH but a later turn
- 2022-05-23 18:05, Monday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
Re: FAQ and Howto (OpenGen + Suite)
In the save-game, the problem is that all 26 units for 6th army are set as reinforces located at (0,0) instead of just "Not deployed (HQ)" You should remove reinforce turn to all of them if you want the player to choose deployment hexes, or set a proper location and keep as reinforces, if you want t...
- 2022-05-23 08:39, Monday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59760
Re: FAQ and Howto (OpenGen + Suite)
Could you load the scenario at HQ, press <Ctrl><B> and in the form add to the already ticked files the savegame prior to the scenario, so I can have a look to the problem faster ?