Search found 640 matches
- 2024-02-04 15:54, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494393
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
The ai_turn.log file you sent me is complete, so it didn't hanged during ai turn ---------------- End Turn --------------------- ...Start and set up: 0 ... 0 secs ...Recons and guns : 1 ... 1 secs ...Moving units M1 : 1 ... 2 secs ...Purchase/deploy.: 0 ... 2 secs ...Moving units M2 : 4 ... 6 secs t...
- 2024-02-04 15:14, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494393
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
I'm sorry but I need that last save gameto replicate the turn
- 2024-02-04 14:09, Sunday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494393
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC1e (9-Jan-2024))
That windows report doesn't help, sorry. The best method to find and eventually fig, any bug in AI is to send the files suggested by the Report Bug tool (Ctrl+B) adding any comment you can have noticed before crashing. Do not forget to add your nickname in the mail and your one email to answer if yo...
- 2024-01-29 14:37, Monday
- Forum: Open General
- Topic: Victory conditions
- Replies: 1
- Views: 378
Re: Victory conditions
Not possible, all victory conditions are OR conditions, so as soon as any is matched the game os over.Dimitris GR wrote: ↑2024-01-29 11:13, MondayI wonder if there is a way that victory conditions to be more than 1.
e.g. Kill MSU units and capture all VH's. I try it, but when player kills MSU unit, the scenario ends with Victory.
- 2024-01-29 10:10, Monday
- Forum: Open General
- Topic: What are your favorite campaigns?
- Replies: 22
- Views: 1563
- 2024-01-24 19:09, Wednesday
- Forum: Open General
- Topic: FAQ and Howto (OpenGen + Suite)
- Replies: 119
- Views: 59303
Re: FAQ and Howto (OpenGen + Suite)
I have a strange question at first: Could it be disabled that units get supplied on the map if they not stay in a city\port\airfield? I want dedicated units being the only what can resupply other units with ammo&fuel. If I remember correctly reinforcement of damaged units could be disabled in a cfg...
- 2024-01-22 16:45, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308242
Re: MAPS: Post information about new maps here please
Maps
* Number: 1589
* Name: Rostov West (3K)
and
* Number: 1591
* Name: Calais (3K)
Are already available at OG's repo and very soon at MapFinder too,
I'll post when uploaded to MapFinder
Edited: Thanks to Gilestiel , both maps are now available at MapFinder too
* Number: 1589
* Name: Rostov West (3K)
and
* Number: 1591
* Name: Calais (3K)
Are already available at OG's repo and very soon at MapFinder too,
I'll post when uploaded to MapFinder
Edited: Thanks to Gilestiel , both maps are now available at MapFinder too
- 2024-01-21 20:00, Sunday
- Forum: Open General
- Topic: Getting Started
- Replies: 1
- Views: 420
Re: Getting Started
Can someone please pin a simple set of getting started instructions detailing which files should be downloaded from the website to obtain the full version of OG (and Panzer General?) along with the manuals. The download page and sub-pages just presents newcomers with a bewildering set of package an...
- 2024-01-14 20:35, Sunday
- Forum: Equipment Files
- Topic: LXF Efile
- Replies: 60
- Views: 26757
Re: LXF Efile
Can get from OG website: EFILE_LXF.zip
- 2024-01-12 07:12, Friday
- Forum: Open General
- Topic: Avoiding the "reload temptation"
- Replies: 35
- Views: 5649
Re: Avoiding the "reload temptation"
Reload spamming was somewhat fixed in PG3D and Scorched Earth. Unlike the true RNG in PG1 and PG2, PG3 has either pseudo-RNG or saves some kind of a seed. I.E., you save the game, you attack, you get the rolled result. Then you reload, repeat the same attack, and you still get exactly the same resu...
- 2024-01-09 08:35, Tuesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Added to OpenGenRC1e available at my site and open-general websiteDimitris GR wrote: ↑2024-01-08 17:45, MondayI wonder if there is a way at purchase screen, where are all the unit stats, could add the expiration date?
It shows up on top banner when clicking any unit in the available units' list
- 2024-01-05 11:48, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
- 2024-01-01 18:23, Monday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
:howdy The Suite has a built-in algorithm --> holding the "ctrl" key and pressing the key combination 1,2,3,7,8,9 you can determine the route of the road or tracks (ctrl + 5) --> can't this be used? Yes I know, but the current "build" mechanic requieres a single bit to store the "build-order" from ...
- 2024-01-01 17:47, Monday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
- 2024-01-01 16:04, Monday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
I don't know if you know - recently in our e-file we dealt with railways If it were possible to add track construction and road construction to the sapper function, it would provide new possibilities for building scenarios The problem to build road/rails during game is because roads and rails has n...
- 2024-01-01 09:09, Monday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Wishing a happy new 2024
and
announcing OpenSuite 5.0.73.8 allowing to use up to 1600 units
Now I set myself on stand by while you test how the game behaves with so many units.
and
announcing OpenSuite 5.0.73.8 allowing to use up to 1600 units
Now I set myself on stand by while you test how the game behaves with so many units.
- 2023-12-31 14:06, Sunday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
- 2023-12-31 10:53, Sunday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
While playing xlog - the gameplay will be changed Up to 11 minutes of the film - I'm playing the first scenario H01 GUDERIAN'S GAMBIT v.4.1e on the Gustlik e-file. I then run the xlog of this scenario I don't know - what am I doing wrong? Sorry but I am not sure to understand well the issue. Could ...
- 2023-12-31 09:37, Sunday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
I'm sorry but I only fixed the issue with xlog files done while playing PBEM
I'm sure you have reported this other bug before but I surely missed.
The bad new is that I won't look into that until next year
- 2023-12-30 13:06, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Thank you for testing and reporting
- 2023-12-30 12:29, Saturday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494393
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
:thud And everything works when you submerge them? Hope so, but I had no time to check in game, I just looked into code with a text editor as I am at bed fighting the nasty flu I am hosting :( (It's been a while so I don't remember exactly what and how it went (and I don't have access to OG right n...
- 2023-12-30 12:03, Saturday
- Forum: Open General
- Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
- Replies: 578
- Views: 494393
Re: OpenGen Questions & Bugs - Latest exe: 0.93.5.0 (16-July-2022))
:( The "sub_ex=1" option apparently doesn't work anymore (don't know since when): Apparently now recons can spot (classic, single-unit) submarines even if those recons do not have the ASW special. IIRC the Do 215 recon plane should not see the enemy submarines, the He 115 recon seaplane should (the...
- 2023-12-30 09:58, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
- 2023-12-30 09:39, Saturday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
[Thanks for the unit increase, I'll test it, but I'm in the process of moving home right now, so it probably will take up to a week or so. Sorry. (That been said I'm pretty sure I won't see any slowdowns: Unlike a couple years ago when I had an old Core Duo from 2007 with 32-bit WinXP, I now have a...
- 2023-12-29 18:14, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Can download from same links version 0.93.5.RC1.b ... I think all the issues are fixed now :ihope I guess only none can test if the AI is slow when using 1600 units because he is the only one who created large scenarios with 800 units. Well if none doesn't show up in a month or so, I'll reset to 100...
- 2023-12-29 12:47, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Do i need to add the $rem_leader to my efile cfg or how does it work? There is no sample text in the download so maybe it is not in a cfg? Yes all $Vars must be placed in any of efile/campaign/scenario .cfg to work Currently the only value for $rem_leader is 1 (actually not zero) to enable removing...
- 2023-12-29 11:16, Friday
- Forum: Open General
- Topic: Latest Oficial release 0.93.5.0 (16-Jul-2022)
- Replies: 2
- Views: 10941
Available Release Candidate 0.93.5.RC1 ( 9-Jan-2024 )
OpenGen Release Candidate 0.93.5.RC1 ( 29-Dec-2023 ) is available !!! Can download from my web site: LGUZMAN website or from Open General website New option to remove a leader for a given unit. Must select the unit and press <Ctrl><X> Option to decline unwanted leaders before raising it when active...
- 2023-12-29 11:08, Friday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Finally, OpenGen Version 0.93.5.RC1 ( 29-Dec-2023 ) is available !!! Can download from my web site: LGUZMAN website or from Open General website Please test it for some weeks and feed back experience. I'd specially need to test how much slower is the AI using the increased number of units, as it All...
- 2023-12-29 06:52, Friday
- Forum: People’s General Forum
- Topic: Have a nice christmas
- Replies: 5
- Views: 787
Re: Have a nice christmas
Yes here we are also in emergency status, moving from A type flu to B type, so I cannot say which one infected me, regardless I got vacunate
- 2023-12-29 06:35, Friday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 50
- Views: 17612
Re: Panzer General X news flash
"Merry Christmas ! A belated, but heartfelt post to any, and all who should read this. Here, a toast. May all wars soon be but small, imaginary, virtual, fun games. May true war be an almost forgotten part of our ugly past." Of course, I agree. That would be the description of an ideal future world...
- 2023-12-29 06:30, Friday
- Forum: Polskie Forum
- Topic: Spotkanie z OG po polsku
- Replies: 106
- Views: 48635
Re: Spotkanie z OG po polsku
Merry Christmas and my best wishes for a 2024 more peacefully with no real wars
- 2023-12-28 19:39, Thursday
- Forum: People’s General Forum
- Topic: Have a nice christmas
- Replies: 5
- Views: 787
Re: Have a nice christmas
Merry Christmas anyone
... with my apologizes for saying so late, but I got a nasty flu and had to be at bed for almost a week
... with my apologizes for saying so late, but I got a nasty flu and had to be at bed for almost a week
- 2023-12-28 19:30, Thursday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
:hi Finally I've got a few free time to work on the wish list :phew I've already done these changes: fixed the issue with .xlog files and .xeml files added new $rem_leader which allows: 1.- reject a new leader when raised in the human turn 2.- remove leader from any human player when selected Units'...
- 2023-12-14 12:41, Thursday
- Forum: Open General
- Topic: replay game from xlog file
- Replies: 5
- Views: 2214
- 2023-12-14 12:35, Thursday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308242
- 2023-12-11 08:41, Monday
- Forum: Steel & Lace – The Pub
- Topic: Panzer General X news flash
- Replies: 50
- Views: 17612
Re: Panzer General X news flash
Bombastic news flash... Panzer General X is not alone anymore. His author has just launched the first installment of Grenadier: Tactical Warfare 1680-1850. Thread on the new forum category: https://panzergeneralx.proboards.com/thread/1961/grenadier-tactical-warfare-1680-1850?page=1&scrollTo=2848 Po...
- 2023-12-07 06:42, Thursday
- Forum: Open General
- Topic: OG 0.93.5.0 Bug - music
- Replies: 2
- Views: 1398
Re: OG 0.93.5.0 Bug - music
Thanks for checking Grzegorz
I've also checked and didn't find anything wrong with music setting
I've also checked and didn't find anything wrong with music setting
- 2023-11-15 20:12, Wednesday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2586
Re: Saludos !
Estoy con PG Forever. Entiendo que es el viejo PG DOS. Ah, entonces deberías escribir en el foro del PG Forever, porque este foro es para el OpenGeneral Hace muchos años que abandone el viejo PG1 y creo que no he jugado ni una sola campaña del PG Forever, así que no puedo aportarte nada. En cuanto ...
- 2023-11-14 19:15, Tuesday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2586
Re: Saludos !
Poco a poco he ido aprendiendo los entresijos del juego, con todos los archivos de campaña y escenarios, y me he lanzado a realizar mejoras. Actualmente estoy acabando de depurar KUK General, respetando al máximo el juego inicial y corrigiendo solo lo imprescindible, los errores evidentes. En cuant...
- 2023-11-14 09:45, Tuesday
- Forum: Foro en Español
- Topic: Saludos !
- Replies: 10
- Views: 2586
Re: Saludos !
Bienvenido al foro cabrestante :howdy Hola a todos, acabo de registrarme y simplemente quiero saludar. No he visto un foro específico de saludos, así que lo pongo aquí. Si no es adecuado, que el moderador lo borre. Si, este es el foro adecuado para poder escribir en español. Actualmente he empezado ...
- 2023-11-13 12:02, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308242
Re: MAPS: Post information about new maps here please
:howdy Another map is finished: Number: 1590 Name: Moscow (3K) Location: Russia Period: WWII Map size: 3150;3000 I added only names for the rivers because i could not see where one city district ends and where and other begins. And there are many suburbs and city districts. So i refrained from nami...
- 2023-10-28 18:22, Saturday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308242
Re: MAPS: Post information about new maps here please
:howdy Another map is finished: Number: 1585 Name: Bydgoszcz Location: Poland Period: WWII Map size: 3150;3000 For those who can't wait, i can upload the original map files to discord if needed. Done, it is available at OG's repo and also to MapFinder, although jpgs size 200 and size 500 could not ...
- 2023-09-22 10:17, Friday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 330
- Views: 308242
Re: MAPS: Post information about new maps here please
This one is for Dimitris :howdy Number: 1586 Name: Jan Mayen (3K) Location: Norway Period: WWII Map size: 3150;3000 Comment: mod of map 1293 Everyone who wants the original png file gets it here: https://abload.de/thumb/1586sjdtn.png Finally I got to upload to MapFinder. It lately turns suddenly to...
- 2023-09-17 06:31, Sunday
- Forum: Foro en Español
- Topic: Saludos y felicidades!
- Replies: 3
- Views: 9614
- 2023-09-02 18:38, Saturday
- Forum: Open General
- Topic: Avoiding the "reload temptation"
- Replies: 35
- Views: 5649
Re: Avoiding the "reload temptation"
I'd like Luis' input on this to settle it once and forever. :huh It has always been like this in OG Effectively this is the way it worked in PG2, and OG kept for compatibility. Code scan all 6 adjacent hexes to the attacker/defender unit and adds any adjacent CS unit's bars to the Attacker/defender...
- 2023-08-30 10:51, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Could it be displayed as "Zoom0" (or just "Zoom")/"Zoom1"/"Zoom2" instead? Top banner is very populate depending the options selected, and IMHO, once you know, it is easy to remember that Z1:120% doesn't mean that game will zap 120% of your units, instead of Zoom is set to 120% Remember not every b...
- 2023-08-30 09:00, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Don't you see on the upper left corner a text like Z1:100% or Z1:80% or Z2:120% ???? :doh Uh, I probably saw it, but didn't register "Z1" as meaning "zoom"... There is a lot of cryptic debug info (I have learned to ignore) appearing on the game window frame, and for me "Z1" is either the German Typ...
- 2023-08-30 08:21, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
- 2023-08-30 08:16, Wednesday
- Forum: Open General
- Topic: New Wish List for OpenGen / OpenSuite 2023-2024
- Replies: 110
- Views: 11826
Re: New Wish List for OpenGen / OpenSuite 2023-2024
Arrrgh. Other wish: Some indicator when the game is not at 100% zoom! Simply a red "Zoomed" in a corner would do. But, that is already done :huh Don't you see on the upper left corner a text like Z1:100% or Z1:80% or Z2:120% ???? That shows the zoom percentage in use It is true that top banner text...
- 2023-08-23 12:39, Wednesday
- Forum: Open General
- Topic: Is it possible to increase the unit limits in OG?
- Replies: 11
- Views: 2167