Search found 725 matches
- 2019-09-24 06:51, Tuesday
- Forum: Designers’ Corner
- Topic: Playtest: idf general 1948-82 @100 by its creator
- Replies: 23
- Views: 9787
Re: playtest: idf general 1948-82 @100 by its creator
3.a) op. yoav - easy/medium ltbv +2 leaders again, this campain is about tactics. if you chase the enemy units or you are on taking all flags, you will fail miserably. players should focus on their primary goals. reconnaissance + speed + maneuvering are the most important btw. i'm falling in deeper...
- 2019-09-24 06:48, Tuesday
- Forum: Designers’ Corner
- Topic: Playtest: idf general 1948-82 @100 by its creator
- Replies: 23
- Views: 9787
Re: playtest: idf general 1948-82 @100 by its creator
2.b) operation dekel - medium ltbv +2 leaders a bit harder than the negev, due to the hard terrain. i would have chosen another core composition for this, but i decided to have the same core as in the southern path ... Current scenario: Operation Dekel, VH prestige is 96 , All map prestige is: 432 ...
- 2019-09-24 06:47, Tuesday
- Forum: Designers’ Corner
- Topic: Playtest: idf general 1948-82 @100 by its creator
- Replies: 23
- Views: 9787
Re: playtest: idf general 1948-82 @100 by its creator
how did you block purchases for other scenarios? :dunno Apart from giving 0 prestige :p i don't block purchasing units for any scenarios but during all scenarios except the first, sorry for my bad english anyway, the red hungarian campaign uses the "purchase unit cap", which is an excellent setting...
- 2019-09-24 06:44, Tuesday
- Forum: Designers’ Corner
- Topic: Playtest: idf general 1948-82 @100 by its creator
- Replies: 23
- Views: 9787
Playtest: idf general 1948-82 @100 by its creator
so it took only six years to finish the first beta of this tiny (525 units) efile :D and realized that i don't like the scenarios what i finished in 2011-2013, so i decided to completely rework them, based on realistic tiled maps the campaign will be similar to my campaigns: attachments, no-auto-ref...
- 2019-09-23 23:01, Monday
- Forum: Development Board
- Topic: forum features: quick links and subscription
- Replies: 2
- Views: 4817
forum features: quick links and subscription
some of you might use the useful links on jp's forum to check the new or unanswered posts, read the unread posts, etc. these container links aren't lost on the og forums either, they are combined into a new launcher menu called "quick links", what is fully available after you are logged in: https://...
- 2019-09-23 08:50, Monday
- Forum: Equipment Files
- Topic: Spring of Nations (EFILE_SON) 0.7.1 (2018-07-29)
- Replies: 0
- Views: 2739
Spring of Nations (EFILE_SON) 0.7.1 (2018-07-29)
Spring of Nations E-file for Open General https://i.imgur.com/LWKGuWW.png Equipment file covering revolutions and conflicts between national movements and empires during the mid 19th century. July 29, 2019 by lvjtn version 0.7.1 1. Changelog from ver. 0.7.0 improved OpenGUI started the UnitPedia 2....
- 2019-09-23 08:38, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_GuP 0.2.1 (2018-11-14)
- Replies: 3
- Views: 3687
Re: unofficial EFILE_GuP 0.2.1 (2018-11-14)
(written in june 2017): released version 0.2 - added the new tiles 2.0 - added the missing portraits - removed one unused school (i won't create the tankathlon scenarios, they aren't so exciting, imo), but added the selection university now the efile is ready to cover the epic battle of the "gup der...
- 2019-09-23 08:33, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_GuP 0.2.1 (2018-11-14)
- Replies: 3
- Views: 3687
Re: unofficial EFILE_GuP 0.2.1 (2018-11-14)
(written in june 2015): stats and scenarios work, so the basic concept is viable. however, i haven't found yet the battlemaps, and i'm thinking about reworking terrain types and default tiles a bit (e.g. city -> impassable building / dense city, airfield -> passable urban area / sparse city) does an...
- 2019-09-23 08:28, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_GuP 0.2.1 (2018-11-14)
- Replies: 3
- Views: 3687
Re: unofficial EFILE_GuP 0.2.1 (2018-11-14)
(written in june 2015): there are 44 units, finished five stats for each units and collected more data (e.g. penetration) a) stats price = ?? fuel = $op_range / 4 + 153 ammo = $round / 2 + 5 movement = $speed * 8 / 25 + 2 range = missing (probably 1-3) init = missing ?? spot = 3 bombsize = 0 ha = mi...
- 2019-09-23 08:27, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_GuP 0.2.1 (2018-11-14)
- Replies: 3
- Views: 3687
unofficial EFILE_GuP 0.2.1 (2018-11-14)
EFILE GuP https://i.imgur.com/PVWefx8.png version : 0.2.1 last modified : aug 14, 2018 this is an unofficial small efile inspired by the "girls und panzer" anime. some of the gui elements are copyrighted materials, so it won't be ever part of the official repository. this mod contains purely tactil...
- 2019-09-23 07:50, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_PG2 1.02R17 (2019-08-13)
- Replies: 11
- Views: 6466
Re: unofficial EFILE_PG2 1.02R17
updated the gallantry of the 7th panzerarmee campaign. see the new readme: THE GALLANTRY OF 7. PANZERARMEE ******************************* August 12, 2019 The original campaign was barely playable with the new Open General AI, so I have updated it; however, I made only a few changes: - removed the "...
- 2019-09-23 07:49, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_PG2 1.02R17 (2019-08-13)
- Replies: 11
- Views: 6466
Re: unofficial EFILE_PG2 1.02R17
(written in nov-2017): updated this package for supporting the latest improvement of the tiled maps: - river connections - fake oceans now the adjacent rivers can be: a) rivers around an island, b) parallel rivers without connections c) wide rivers looking like ocean (but acting as river). to enjoy ...
- 2019-09-21 16:08, Saturday
- Forum: Development Board
- Topic: Forum design
- Replies: 63
- Views: 39409
Re: Forum design
Maybe you're already on it, but I'd suggest replacing the white backgrounds by a light grey, and light blue by a darker grey would give a more consistent look to the forum. :2cents while i agree with you, honestly, i have so much other projects now, that it has less priority for me. however, the st...
- 2019-09-21 16:03, Saturday
- Forum: Steel & Lace – The Pub
- Topic: The Pub
- Replies: 22
- Views: 10711
Re: The Pub
i've deleted the duplicated thread somebody know how it works, to copy threads from the old forum to here? ...would be nice to have the "antique general castrum" and the rise&fall thread here... i don't know any easy way to copy threads from other forums. what i do is this: i edit my post on jp, cop...
- 2019-09-21 05:49, Saturday
- Forum: Development Board
- Topic: Promotion Ceremony - March/September 2019
- Replies: 4
- Views: 5250
Promotion Ceremony - March/September 2019
The born of this new forum gave us (OG Team members) a chance to express our gratitude to Juankar , for his endless efforts in various tasks like making almost half of our icons, creating the GUI of the game, maintaining more Efiles, and generously helping everybody who contacted him. So we happily ...
- 2019-09-20 22:17, Friday
- Forum: Designers’ Corner
- Topic: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!
- Replies: 164
- Views: 62979
ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!
How to for Icon Makers (last modified: october 8, 2019) 0. How can I contribute in improving OpenIcons database? - You can make icons and/or you can fix the description database . Both activities are warmly welcomed. Even the most beautiful icon is useless without a good description. 1. What rules ...
- 2019-09-20 21:04, Friday
- Forum: Development Board
- Topic: forum features: avatars
- Replies: 1
- Views: 3948
forum features: avatars
dear OG forum users! for security reasons, we haven't allowed uploading avatar pictures, but it doesn't mean you can use your favorite pictures as a default collection, we use waving flags grouped by the first letter of the english name of the country (so spain can be found in the collection: countr...
- 2019-03-19 09:04, Tuesday
- Forum: Development Board
- Topic: Forum design
- Replies: 63
- Views: 39409
Forum design
Juankar was so nice to create a new banner for the header. this bannber and the logos of the forum subsections are based on the look of the default opengen buttons in the game. i tried to edit the rest of the css files to fit this style, but the stylesheets of this forum are a bit messy for me, and ...
- 2019-03-16 10:40, Saturday
- Forum: Development Board
- Topic: forum features: available smilies
- Replies: 36
- Views: 21656
forum features: available smilies
Angel :angel Arghh! :argh Arghh! :xplode Banana! :banana Banging My Head :banghead Beaten :beaten Beating a Dead Horse :deadhorse Beat Up :beatup Best Wishes :best Best Wishes :bestwishes Bonk :bonk Bonk :sillyme Bow :bow BS :bs Bullhorn :bullhorn Censored! :censored Cheerleader :cheer Cheerleader ...
- 2019-03-11 11:30, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_PG2 1.02R17 (2019-08-13)
- Replies: 11
- Views: 6466
unofficial EFILE_PG2 1.02R17 (2019-08-13)
EFILE PG2 https://i.imgur.com/GmT4YDU.png Version: 1.02R17 This package contains the original 1.02 SSI PG2 efile & campaigns with some technical modernizations. I also added a user-made campaign: 7. Panzerarmee. Requirements and installation : You will need a "new format" Open General executable (0...
- 2019-03-11 11:26, Monday
- Forum: Equipment Files
- Topic: unofficial EFILE_TEST v.2019-07-29
- Replies: 0
- Views: 2386
unofficial EFILE_TEST v.2019-07-29
i made a small efile for testing the reported bugs and the new opengen improvements this efile is small. it contains only 5 nations and 370 units, what are mostly fictional elements with fantasy stats. so this efile is absolutely not made for playing anything but testing. that's why units have somet...
- 2019-03-11 11:22, Monday
- Forum: Equipment Files
- Topic: IDF General (EFILE_IDF) 0.3.6 (2018-11-08)
- Replies: 3
- Views: 3232
IDF General (EFILE_IDF) 0.3.6 (2018-11-08)
https://i.imgur.com/AitgpJ2.png this project started in 2010 and it hasn't reached the status to be released, otoh i made some interesting test scenarios with alternate tileset, missile class, etc. and it may be interesting for other people too so far the inf, htp, attack plane @ helo (tb), arty, g...
- 2019-03-11 11:08, Monday
- Forum: Designers’ Corner
- Topic: MAPS: Post information about new maps here please
- Replies: 316
- Views: 304053
MAPS: Post information about new maps here please
Please send the finished maps to Luis and/or Csaba Please include attached: 1.- The image file/s: .bmp or .png and also MAP#xy.shp files when available. 2.- The mapfile/s ( .map and/or .mapx) as ####_mapname.mapx with #### being the map number. Note!: For maps made as tiled-map (no picture required)...
- 2019-03-11 10:29, Monday
- Forum: Development Board
- Topic: Donations for hosting www.open-general.com
- Replies: 9
- Views: 64613
Donations for hosting www.open-general.com
we started a donation page on our new site in april 2018 our goal is collecteng 110€ (cca. 130 u$d) per year. for 2018, Luis and i paid the costs, so the situation of our new site is financed till mid-january 2019. we just wanted to launch this fundraising before christmas, so anybody else who wants...
- 2019-03-10 01:19, Sunday
- Forum: Open General
- Topic: OpenGen installers and updates in the repo (March 14, 2020)
- Replies: 9
- Views: 13016
OpenGen installers and updates in the repo (March 14, 2020)
all installers and update packages can be found on our new site , this is the official site of the open general project, use only these installer and update packages! the latest update: March 14, 2020 : All-in-One Installer All-in-One Installer : complete installer including all changes in core upd...