Search found 642 matches

by LuisGuzman
2021-12-15 13:51, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-12-14 19:50, Tuesday
:howdy X-mas comes early this year :lol

Number: 1561
Name: Sevastopol (3K)
Location: Ukraine
Period: WWII
Map size: 3150;3000
Already uploaded to MapFinder and OG repos
:howdy
by LuisGuzman
2021-12-09 17:00, Thursday
Forum: Designers’ Corner
Topic: AK campaign
Replies: 32
Views: 10487

Re: AK campaign

:cool
by LuisGuzman
2021-12-09 08:15, Thursday
Forum: Open General
Topic: Windows 11
Replies: 3
Views: 2357

Re: Windows 11

I moved to Win 11 (64k) and got no problems.
:howdy
by LuisGuzman
2021-12-07 07:42, Tuesday
Forum: Open General
Topic: December 2021 update?
Replies: 1
Views: 1853

Re: December 2021 update?

:welcome to Open General forum Hi, Considering the last major update was back in December 2020, Will we see a new update in December 2021? :) :cool :nyet Do not expect that. The code was frozen, as demanded by designers, to allow a stable executable for a while with no changes. Anyway there is not a...
by LuisGuzman
2021-12-06 10:21, Monday
Forum: Development Board
Topic: Promotion Ceremony - December 2021
Replies: 12
Views: 11918

Promotion Ceremony - December 2021

* * *                          * * *                                 * * * I am proud to announce the Promotion Ceremony 2021 commemorating the second year of Open General forum * * * * * * * * * * * *  * * * * * * * * * * * * * December looks like a good time to set up the Promotion Ceremony 2021 ...
by LuisGuzman
2021-12-04 16:59, Saturday
Forum: Designers’ Corner
Topic: MAPS: Request map makers for help
Replies: 241
Views: 91152

Re: MAPS: Request map makers for help

Personally, I have been using a hex mesh generated directly from Gimp for many years It is much more convenient - it is always adapted to the size of the image -> generating a mesh greater than 5000x5000 is not a problem I will show you how to do it - I will record a movie - and I will make English...
by LuisGuzman
2021-12-04 11:08, Saturday
Forum: Designers’ Corner
Topic: MAPS: Request map makers for help
Replies: 241
Views: 91152

Re: MAPS: Request map makers for help

:cool
But you can also generate a grid from Suite
Click "Tools" and then "Create Grid template..."

Image
by LuisGuzman
2021-11-30 12:34, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Request map makers for help
Replies: 241
Views: 91152

Re: MAPS: Request map makers for help

Sorry, my fault, I added a whitespace in the mapx filename in the MapFinder database. Now it's fixed
:doh
by LuisGuzman
2021-11-30 06:40, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-11-30 00:54, Tuesday
Moldova Republic already exists as a country at mapfinder. There are four maps assigned to it, numbers 20, 242, 371 and 729.
Thanks you Clemens :bow

It exists indeed!, but as "Republica de Moldavia" (in spanish) :doh

It is fixed already :yes
by LuisGuzman
2021-11-29 19:52, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Just finished two new maps: Number: 1565 Name: Constanta Location: Romania Period: WWII Map size: 3000;2500 and Number: 1566 Name: Vulcanesti Location: Moldova Republic Period: WWII Map size: 2700;1920 Files sent. Both maps are available at MapFinder and OG repos But I found a problem with MapFinde...
by LuisGuzman
2021-11-25 16:23, Thursday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1562 - Stalingrad Summer (3K)

Available at MapFinder and OG repos
by LuisGuzman
2021-11-21 20:22, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1558 - Friesland (3K)

Uploaded to MapFinder and OG Repos
:howdy
by LuisGuzman
2021-11-19 13:02, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

:hi Well, Expert Camouflage and Extended Front, are disabled if not OG-Mode is set. But Expert Camouflage is somehow a kind of restricted leader, with a lower probability to be raised. As you know when a leader is checked to be raised the engine setup a table of possible leaders according unit class...
by LuisGuzman
2021-11-09 11:28, Tuesday
Forum: Designers’ Corner
Topic: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!
Replies: 164
Views: 64161

Re: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!

You can take what you want from my equipicons from the latest efile version i posted in my efile thread.
:no I'd need another life to do that :noway

If you don't want to have your new icons in the official OpenIcons, no problem, keep them wherever you prefer.
:whatever
by LuisGuzman
2021-11-08 15:55, Monday
Forum: Designers’ Corner
Topic: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!
Replies: 164
Views: 64161

Re: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!

Well, "fake" icons are pairs of icon-names entries that allow to keep playable, old campaigns using icons that have been replaced nowadays. Tose entries translate the old (fake) icon name into an existing replacement icon. The mechanism to add those "fake" (or replacements) icons, is done using the ...
by LuisGuzman
2021-11-07 13:33, Sunday
Forum: Designers’ Corner
Topic: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!
Replies: 164
Views: 64161

Re: ICONS: How to make them - Reserve your icon ID letters - Report new icons - Read first post!

:howdy As Csaba will be temporarily out of duty, because his job is requiring all his time, I'll take the responsibility of updating the icons into OpenIcons.dat. At the moment ONLY new icons will be added to the dat file, not replacements, nor fake icons. :nyet I'd need to get all pending icons tog...
by LuisGuzman
2021-11-03 13:22, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1556 - Narva (3K)

Uploaded to MapFinder and OG repos
:howdy
by LuisGuzman
2021-10-13 11:43, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.1 (13-Oct-2021))

I've uploaded a new exe to test if that smack issues are properly fixed

OpenGen 0.93.4.1

Could you you test it, please?
by LuisGuzman
2021-10-11 11:09, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

:howdy I checked all video playback options http://www.opengeneral.pl/sympatyk/2xsmack2.jpg Green - everything is fine Yellow - does not play / does not display (you probably know that) Red - displays twice. After the scenario is finished (before the text on BV and again after that text) I checked ...
by LuisGuzman
2021-10-11 10:40, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Greetings everyone! I remember there were something about bunkers able to house units inside. If I remember correctly that need to set up on scenario-level and not in equipment (or hangar size in equipment were the corresponding attribute?). Such "holder places\caches" could be used for any unit cl...
by LuisGuzman
2021-10-10 09:40, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1549 - Narvik (3K)

...is uploaded to MapFinder and OG repos

and thanks a lot for so many bigger and nice maps :clap
by LuisGuzman
2021-10-06 17:00, Wednesday
Forum: Open General
Topic: FAQ and Howto (OpenGen + Suite)
Replies: 119
Views: 60029

Does OG support PeG efiles and campaigns?

On an unrelated note, I see that OG supports PG2 efiles and campaigns; does it support PeG efiles and campaigns? As you know, OG is "the evolution" of PG2 and was developed to allow all existing stuff made for PG2 playable (compatible), regardless the AI is not quite compatible. Peg is a different ...
by LuisGuzman
2021-10-04 17:40, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

I wonder if the dice is rolled differently for the player and AI? For example, artillery attacks the infantry, with reloads to get the data: - I get the odds like 0-4. The result is usually underperform, so 0, 1, 2, 3, rarely predicted 4 and extremely rarely 5 - when I press noAI and try the same w...
by LuisGuzman
2021-09-30 12:42, Thursday
Forum: Open General
Topic: Norton warning on Luis website
Replies: 1
Views: 1744

Re: Norton warning on Luis website

Korval wrote:
2021-09-30 12:22, Thursday
Got a warning from Norton regarding:

http://luis-guzman.com/OpenGeneral.html

Is that site still valid/safe and under Luis's control?
:hi Korval

Yes it is under my control, and I've checked with 3 different tools and no warnings at all, which is the warning you get?
by LuisGuzman
2021-09-24 09:24, Friday
Forum: Open General
Topic: Caesar dead ends at the Rubicon
Replies: 5
Views: 3080

Re: Caesar dead ends at the Rubicon

I was playing the Caesar campaign using the AG e-file. After scenario 15, I tried to play the crossing the Rubicon scenario but a map of Europe appeared showing VH flags in Gaul and Rome but there were no placement hexes to allow a player to deploy units. If you click the end of turn it says you lo...
by LuisGuzman
2021-09-13 07:56, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1557 - Kaniv (3K)

Already available at MapFinder and OG's repos
:howdy
by LuisGuzman
2021-09-04 18:33, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-09-04 15:42, Saturday
The png file has nearly 6mb, so i will send the jpg only :howdy
:clap

Map 1555 - Jassy and Kishinev

Uploaded to MapFinder and OG's repos
by LuisGuzman
2021-08-07 09:29, Saturday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-08-03 13:47, Tuesday
:howdy Another map is finished:

Number: 1464
Name: Malmö
Location: Sweden
Period: WWII
Map size: 3150;3000

Comment: Mod of map 1384
Already available at MapFinder and OG repos
:howdy
by LuisGuzman
2021-07-21 09:35, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1463 - Szekesfehervar (3K)

Uploaded to MapFinder and OG's repos
:howdy
by LuisGuzman
2021-07-15 14:42, Thursday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1292 - Kerch (3K)

Uploaded to MapFinder and OG'repos
by LuisGuzman
2021-07-07 15:32, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map: 1554 - West Holland
Available at MapFinder and OG's repos
by LuisGuzman
2021-07-07 15:32, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map: 1272 - Departement Manche
Available at MapFinder and OG's repos
by LuisGuzman
2021-06-25 10:25, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

I think one feature would be nice to add to the stats line, the effective attack and defense values of attacker/defender for the specific situation could be shown on mouseover. This would make it easier understand the way they are used (especially for close combat) ;) Best regards, P.M. You can sho...
by LuisGuzman
2021-06-24 14:30, Thursday
Forum: Equipment Files
Topic: ATOMIC Efile [see 1st post]
Replies: 428
Views: 467944

Re: ATOMIC Efile [check 1st post]

I've just uploaded, so it should be available tomorrow
:howdy
by LuisGuzman
2021-06-23 08:21, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Hi Andreas, :welcome to the forum A few things could be explained better; only after a while I found out that anti-tank units get a penalty when moving before an attack. Maybe this should be made more obvious in the unit profile (what in fact is the attack value then - 50%?). This is a feature inher...
by LuisGuzman
2021-06-11 08:46, Friday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map: 1548 , Novgorod (3K)

Uploaded to MapFinder and OG repos
:howdy
by LuisGuzman
2021-06-09 16:43, Wednesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Dimitris GR wrote:
2021-06-07 07:41, Monday
Is there a chance to make a change to rule with the 15Leaders limit?
I believe that if a unit deserves a leader, must have it.
There's not, sorry.
That option requires deep changes in code and would raise lot of undesired side effects, making the executable un-stable again.
:howdy
by LuisGuzman
2021-06-06 07:39, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Hi 68yxr :welcome to this forum

No, there is no way to raise unit's bars higher than 5 bars the engine cuts down any higher value you set with Suite.

:howdy
by LuisGuzman
2021-05-17 08:59, Monday
Forum: Development Board
Topic: the OpenGen site: www.open-general.com
Replies: 16
Views: 10612

Re: the OpenGen site: www.open-general.com

Parabellum wrote:
2021-05-16 11:28, Sunday
LuisGuzman wrote:
2021-05-15 09:56, Saturday
Thank you guys for pointing that out :notworthy

It is fixed already :howdy
:howdy not yet complete
Now it should be fixed :yes

:clap
by LuisGuzman
2021-05-16 14:39, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

randowe wrote:
2021-05-16 14:37, Sunday
LuisGuzman wrote:
2021-05-16 14:24, Sunday
Number: 1551 - Name: Caithness and Orkney
Thanks for uploading :howdy

But there is a little mistake, The map is now credited for Aleksandr. He will not remember when he made this map :lol
Jajaja ... :doh :thud :o :bonk

It is fixed!
by LuisGuzman
2021-05-16 14:24, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Number: 1533 - Taganrog
Number: 1551 - Name: Caithness and Orkney
:cool

Already uploaded to MapFinder and OG's repos
:howdy
by LuisGuzman
2021-05-15 09:56, Saturday
Forum: Development Board
Topic: the OpenGen site: www.open-general.com
Replies: 16
Views: 10612

Re: the OpenGen site: www.open-general.com

Thank you guys for pointing that out :notworthy

It is fixed already :howdy
by LuisGuzman
2021-04-18 14:06, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1553 - Timor

Already uploaded to MapFinder and OG's repos
:howdy
by LuisGuzman
2021-04-15 18:26, Thursday
Forum: Open General
Topic: Optional suite controll proposal
Replies: 7
Views: 3749

Re: Optional suite controll proposal

Hi Duke, Sorry to know about your hands, but there are ages I don't use the PeG MapTool ... actually, I don't have even installed :o and thus I do not remember exactly how it worked, could you explain shortly how would you like to do with the OG's Suite? And, are you talking about simple editing ind...
by LuisGuzman
2021-04-14 08:32, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

:howdy

Map 1552 Tomba

Uploaded to MapFinder and OG repos
:yes
by LuisGuzman
2021-03-31 05:42, Wednesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

:howdy

Map 965 - Wesel2

Uploaded to MapFinder and OG repos.

Sorry for delay, but I am moving to a new flat, and you know how chaotic it becomes.
by LuisGuzman
2021-03-30 09:42, Tuesday
Forum: Foro en Español
Topic: Problema gráfico
Replies: 1
Views: 2049

Re: Problema gráfico

Hola Estoy montando un Pc para jugar juegos de XP y decidí instalar OpenGeneral, pero me sale este error al iniciar el juego. Básicamente provoca que los mensajes de inicio de campaña (la que cuenta un poco los antecedentes históricos) o el cuadro mensaje que aparece al pasar turno parpadea siendo ...
by LuisGuzman
2021-03-25 11:38, Thursday
Forum: Open General
Topic: Help for translation
Replies: 2
Views: 2193

Re: Help for translation

It is related to units having fire/spot to zero. Default PG2 is to be the same having 1 or 0,. So units with spot stat set to zero really don't see any adjacent hex when this setting is enabled.
by LuisGuzman
2021-03-23 18:13, Tuesday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 311115

Re: MAPS: Post information about new maps here please

Map 1462 Baku (3K)

Already uploaded to MapFinder and OG repos

Sorry for delaying :o
by LuisGuzman
2021-03-16 20:06, Tuesday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 500637

Re: OpenGen Questions & Bugs - Latest exe: 0.93.4.0 (25-Dec-2020))

Sorry for delay ...

Unit #35 cannot resupply because it is located on Impassable river and BaseKorp efile define supply-factor as 0 for that terrain, so no ground units can resupply over that terrain, regardless you build a pontoon.
:howdy