Search found 101 matches

by Aleksandr
2020-12-19 08:18, Saturday
Forum: Open General
Topic: PG2-like Airplanes vs. Air Missions
Replies: 33
Views: 13601

Re: PG2-like Airplanes vs. Air Missions

Has the date ever been of any relevance? [..] To me the game is timeless! There is no time, just turns. One turn can be everything you want! You are right of course: the game terms of "date" and "turn length" ... don't really matter, because it is just a technicality. However, it is not historical....
by Aleksandr
2020-12-18 05:41, Friday
Forum: Open General
Topic: PG2-like Airplanes vs. Air Missions
Replies: 33
Views: 13601

Re: PG2-like Airplanes vs. Air Missions

Has the date ever been of any relevance? To me the game is timeless! There is no time, just turns. One turn can be everything you want! Yes, that's of course true, but even then I still feel like there's a disconnect between the ground units and planes and that's what feels unnatural to me. I'm jus...
by Aleksandr
2020-12-17 17:43, Thursday
Forum: Open General
Topic: PG2-like Airplanes vs. Air Missions
Replies: 33
Views: 13601

Re: PG2-like Airplanes vs. Air Missions

Yep, this is precisely what I'm thinking about, and I cannot decide one way or another. I also thing that the air combat is fine, because it's just a continuation of chess in 256 colours, but speaking of air-vs-ground combat, the idea of turns being anything from one hour to one day, and the supply ...
by Aleksandr
2020-12-11 11:03, Friday
Forum: Open General
Topic: PG2-like Airplanes vs. Air Missions
Replies: 33
Views: 13601

Re: PG2-like Airplanes vs. Air Missions

Paratroopers circumvent the air transport limit. You can have as many of them droppped as you like (well, at least all of them that started the turn on airfield), because they fly and drop in the same turn. Or am I mistaken? Building the airfiled is not the same as having one on a map. There's an op...
by Aleksandr
2020-12-10 06:23, Thursday
Forum: Open General
Topic: PG2-like Airplanes vs. Air Missions
Replies: 33
Views: 13601

Re: PG2-like Airplanes vs. Air Missions

What other issues have air missions for you, in addition to people liking or not them? Not a technical issues, but rather "filosofical". :-D Many maps were never done with air missions in mind, so the distances between airfields can be too long. I'm not sure if AI can use the system effectively. Nu...
by Aleksandr
2020-12-09 07:57, Wednesday
Forum: Open General
Topic: PG2-like Airplanes vs. Air Missions
Replies: 33
Views: 13601

PG2-like Airplanes vs. Air Missions

Hi all! I'd like to start a debate on air missions or airplanes in general. I dislike how the planes acted in original PG2, they were more like a floating ships than planes. (Might be fine for dirigibles, though.) However air missions come with some issues, too. (One them being the fact that ppl don...
by Aleksandr
2020-11-29 17:41, Sunday
Forum: Polskie Forum
Topic: Fun and technology on maps
Replies: 82
Views: 33210

Re: Fun and technology on maps

A pity there is no real discussion because it's always you and me who are talking about maps. Other mapmakers are gone missing or don't want to share their thoughts :dunno I would join, but after I've done some five or so maps, I'm totally exhausted. Mapmaking is such a hard work, and I guess I'll ...
by Aleksandr
2020-11-15 09:55, Sunday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Short German Campaign 1941 - 1945 "Panthers In The Mud" Fictional WW2 small scale, 8-scenario, East Front, tank-based, company-level, easy-to-moderate campaign. A test of what OGX, Suite, and myself are capable of. Tested, 95% debugged, need to write the texts, this I'll hopefully do during this we...
by Aleksandr
2020-11-14 19:44, Saturday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 823
Views: 525622

Re: The Obligatory YouTube Music Video Topic

I'm absolutely blown away by Schammasch:

https://www.youtube.com/watch?v=CQ5lgS8DN48

Image
by Aleksandr
2020-11-07 09:34, Saturday
Forum: Equipment Files
Topic: NOKorp E-File
Replies: 34
Views: 13905

Re: NOKorp E-File

Hey, this looks interesting! I like the Panzer Diablo idea! :) :banana
by Aleksandr
2020-10-28 21:35, Wednesday
Forum: Designers’ Corner
Topic: Playtest Trapping and Trapped
Replies: 29
Views: 9475

Re: Playtest Trapping and Trapped

Nice too see you use the new map already :banana Geez, I just... omg, this is silly!!! :-D Two days ago I dl-ed this very map for a similar scenario! This is stoopid! :whine :) :bonk ngl, I'm not sure about using it anymore. But it took me three days to settle on a map and an overall design, after ...
by Aleksandr
2020-10-28 21:25, Wednesday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Short German Campaign 1941 - 1945 "Panthers In The Mud" Fictional WW2 small scale, 8-scenario, East Front, tank-based, company-level, easy-to-moderate campaign. A test of what OGX, Suite, and myself are capable of. Tested, 95% debugged, need to write the texts, this I'll hopefully do during this we...
by Aleksandr
2020-10-06 16:36, Tuesday
Forum: Steel & Lace – The Pub
Topic: The Obligatory YouTube Music Video Topic
Replies: 823
Views: 525622

Re: The Obligatory YouTube Music Video Topic

https://www.youtube.com/watch?v=2m_ESA-uQeY

Image
Heed, it commands, heed my will
Bleed, it says, bleed you will
by Aleksandr
2020-04-01 17:00, Wednesday
Forum: Steel & Lace – The Pub
Topic: What other games do you play ?
Replies: 121
Views: 55294

Re: What other games do you play ?

...field of glory from slitherine... I really loved Legion Arena from Slitherine, unfortunately it doesn't work on my PC anymore afte rsome unnecessary an unasked-for win actualization. It's not the most beautiful game ever, and it definitely isn't for everyone, but it has a strong RPG aspect (I me...
by Aleksandr
2020-04-01 04:20, Wednesday
Forum: Steel & Lace – The Pub
Topic: What other games do you play ?
Replies: 121
Views: 55294

Re: What other games do you play ?

I played board Civilization once, and it was fun, but the game can really get too long when there are lots of players or when board state gets tricky. I tried Lords I, but this was too ancestral for me. :-) I really like the mix of turn-based economy and real-time combat. You got time to think about...
by Aleksandr
2020-03-31 16:59, Tuesday
Forum: Steel & Lace – The Pub
Topic: What other games do you play ?
Replies: 121
Views: 55294

Re: What other games do you play ?

In futhark order: Age of Empires II I'm not into multiplayer, mostly because I use an old version where matchmaking sucks. I may watch this game on YT more than I play it, so maybe I rather enjoy this game than play it. World War II Browser collectible card game. I play only raids, though, another s...
by Aleksandr
2020-02-24 05:20, Monday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Oh so! Well, it's years since we've tried, it looks like nothing can be done about it. :-(
by Aleksandr
2020-02-23 08:41, Sunday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Wow, that's nice! I was AFK for a few years so this must be the reason why I missed a lot of things! I'll take a look asap, I'm pretty interested if my old scenario was used in any way, shape, or form. I remeber having fun designing it, what I don't remeber at all, is what it was about. :huh :-D
by Aleksandr
2020-02-22 16:27, Saturday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Yeah, that's it! :banana
I wouldn't believe that we'll ever find that! Pity that it never came to fruition... :-(
by Aleksandr
2020-02-22 12:06, Saturday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

It must be at least five years old, and it was some post-ww2, alternative history, weird tales, sci-fi mix of ideas. I'm not sure how it ended, well, I'm not even sure how it started, but it was meant for some unorthodox efile, and I made a map for a (US?) colony on Mars: https://mapfinder.gilestiel...
by Aleksandr
2020-02-22 06:52, Saturday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Yep, I should have made it like that, write the text while deisgning. But lots of my scenarios went, go, and will go through many changes, so sometimes the original idea (and thus an intro) changes so much, that it's unrecognizable. Oh, the joy of Fantasy General. :-D Thanks for the p-t offer. I mos...
by Aleksandr
2020-02-21 16:22, Friday
Forum: Designers’ Corner
Topic: CAMPAIGNS: What is in the making - please add/update
Replies: 39
Views: 19022

Re: CAMPAIGNS: What is in the making - please add/update

Short German Campaign 1941 - 1945 "Panthers In The Mud" Fictional WW2 small scale, 8-scenario, East Front, tank-based, company-level, easy-to-moderate campaign. A test of what OGX, Suite, and myself are capable of. Tested, 95% debugged, need to write the texts, this I'll hopefully do during this we...
by Aleksandr
2020-02-18 20:59, Tuesday
Forum: Open General
Topic: Does OG need more improvements ?
Replies: 36
Views: 21278

Re: Does OG need more improvements ?

This is absolutely unnecessary, if only efile keepers used Sapper's approach. But of course that efile is dead like disco, and nobody I know about uses the units=unit system, but rather the unit=weapon one, and this leads to all kinds of silly. In a properly balanced efile you don't need to use diff...
by Aleksandr
2020-02-17 19:30, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

LuisGuzman wrote:
2020-02-17 19:00, Monday
Effectively, the better is to add the units in the same order than they have in the efile (when they have the same cost) to show up in same sequence.
:howdy
Ah true! IDK why I didn't realize this: just keep the order from efile, and it should be the same in PPool!
Thanks a lot!
by Aleksandr
2020-02-17 18:54, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

I agree it is a very minor quirk that I hoped I made clear after explaining that available units are sorted by cost in purchase screen. And, I got surprised that you say it is pestering you because it is an undesired change :shock They have been always sorted by cost, being cheaper units at bottom ...
by Aleksandr
2020-02-16 06:37, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

Hi Luis! Both of these things make me wonder. :huh I really believe that I have changed nothing. Yet the units don't automatically resupply eot. I'm going to test that, and... the air units don't resupply if kept motionless on airfield I don't get it. I will send you the bug, maybe you'll find out w...
by Aleksandr
2020-02-15 19:41, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

Maybe a change in the Efile's settings? Check the cfg file for supply settings :yes I didn't change anything, at least knowingly. And it'll be strange that Puma would use this setting, as it's not really user friendly: why add more clicks when you can just autoresupply eot? This is weird. The only ...
by Aleksandr
2020-02-15 15:42, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

Geez, this is serious enough to warrant its own post...
Luis, planes do not automatically replenish ammo in OGX at least when air missions are used!
EDIT: It seems like nobody autoreplenishes, even ground units.
by Aleksandr
2020-02-15 14:39, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

On another note: I've done a "mistake" of using a new version of OG with new version of Bkorp, so maybe this is not an OG related change, but I'm still asking: is it normal that my flaks cannot attack planes after moving? I got air missions on. Can you send me a sample to test, using bug-tracker ? ...
by Aleksandr
2020-02-15 10:53, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

LuisGuzman wrote:
2020-02-15 09:39, Saturday
Can you send me a sample to test, using bug-tracker ?
Of course, I'll do it once I get to my PC! :nods
by Aleksandr
2020-02-15 10:52, Saturday
Forum: Equipment Files
Topic: BaseKorp Efile
Replies: 29
Views: 18697

Re: BaseKorp Efile

Well, that's true! :-D
Ok, but this at least makes both air defense AND recon class more useful! ;)
by Aleksandr
2020-02-15 08:18, Saturday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

Oh so! But shouldn't it show the German flag while it's a part of German pool? Really, this is NOT that important issue, it just surprised me. On another note: I've done a "mistake" of using a new version of OG with new version of Bkorp, so maybe this is not an OG related change, but I'm still askin...
by Aleksandr
2020-02-15 07:06, Saturday
Forum: Equipment Files
Topic: BaseKorp Efile
Replies: 29
Views: 18697

Re: BaseKorp Efile

Hi Puma! Normally I'd write you an email, but I want this to be a public statement: I really like what you've done with the AD class in the most recent version! I thought for years how to simulate their ground support role, and never came with anything reasonable. Giving them [S] ability is such a c...
by Aleksandr
2020-02-14 21:11, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

I just checked it with a scenario too. Yes, the flag of the original country is shown in the purchase screen. But when you deploy the units and start the scenario, they get the flag of the main country. Yes, sure, that's why I wrote that it isn't that crucial issue. :-) But it's still annoying a li...
by Aleksandr
2020-02-14 20:58, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

Image

Top right corner of the screenshot: the unit has a Croatian flag although being a part of German purchase list.
by Aleksandr
2020-02-14 17:54, Friday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

Yep, randowe explained it exactly as I meant it. :yes Obviously the standard purchase of foreign units through secondary country has nothing to do with this, but as randowe wrote: "As i said before, in the best case it should be possible to add every unit of an efile to a purchase list (EDIT: no mat...
by Aleksandr
2020-02-13 19:23, Thursday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC3 (11-Feb-2020))

So, I can confirm that the new RC exe works and the Purchase pool/screen bug is removed. Very cool, many thanks Luis for your work! Now, what is the consensus, if there indeed is any at all, about the National/Foreign units and their flags in the Purchase screen? As explained in my above post about ...
by Aleksandr
2020-02-10 19:56, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC (29-Jan-2020))

I'd go as far as to say that it should be possible to put every unit (regardless nation, time frame, etc.) from a efile to a purchase list and thus make every unit buyable using that option/list :2cents Yes, of course, this is right! :idea I should have been more precise. Obsolete units are useful ...
by Aleksandr
2020-02-10 19:50, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 313041

Re: MAPS: Post information about new maps here please

I did only one mountain map, and it¨s a snowy one, so yeah, I don't know how difficult the standard terrain mountais are. On snow everything is pretty easy, and most of things blend together due to the grey-white-blue-violet color of 90% of map. :-) Now when i think about it, it must be a real pain ...
by Aleksandr
2020-02-10 18:38, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC (29-Jan-2020))

Thanks for support! Considering the flag change: I of course meant that the units moved to Purchase list should change the flag, because by moving them in, they become a part of that nation's list, and to me it seems logical that they wear the National flag, not the Foreign one. All other units shou...
by Aleksandr
2020-02-10 18:15, Monday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC (29-Jan-2020))

Thanks Luis! :yes Yet another related thing, though a minor one: I think that if a designer moves Foreign unit into a National pool (see my example with Croatian recon above), it should change the flag in purchase screen from Foreign to National; it was moved to National pool so it should wear Natio...
by Aleksandr
2020-02-09 21:25, Sunday
Forum: Open General
Topic: OpenGen Questions & Bugs - Latest exe: 0.93.5.RC2a (141-Apr-2024)
Replies: 578
Views: 504261

Re: OpenGen Questions & Bugs - Latest exe: 0.93.3.99.RC (29-Jan-2020))

While designing and testing my new campaign Panthers In The Mud (working title...). I realized that there's an issue with how Suite and OG cooperates considering the Purchase List. I think that this should be discussed, and, if possible, solved. So, for those who don't know: Purchase list is used wh...
by Aleksandr
2020-02-09 21:05, Sunday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 313041

Re: MAPS: Post information about new maps here please

Urica wrote:
2020-02-08 13:21, Saturday
Frankly, I'm tired of making mountain maps. They take too much time and I'm not too good at it.
Man, that map is amazing! :yes
by Aleksandr
2020-02-04 19:15, Tuesday
Forum: Equipment Files
Topic: ATOMIC Efile [see 1st post]
Replies: 428
Views: 468687

Re: ATOMIC Efile

Wow, you'Re an adventurous man! I wish you good luck with your plans, it seems like you'll have a lot of work this year!
I really like your new map, I plan to use it in (near?) future. ;)
by Aleksandr
2020-02-04 07:16, Tuesday
Forum: Equipment Files
Topic: ATOMIC Efile [see 1st post]
Replies: 428
Views: 468687

Re: ATOMIC Efile

I started to design a short 3-5 scenario campaign: 1942 FROM EL ALAMEIN TO ALEXANDRIA , a one-map-no-core-campaign. The Germans have to repell the allied attack at El Alamein und then have to fight their way forward untill Alexandria. The campaign make use of my El Alamain and Alexandria XXL map on...
by Aleksandr
2020-02-01 13:29, Saturday
Forum: Open General
Topic: Does OG need more improvements ?
Replies: 36
Views: 21278

Re: Does OG need more improvements ?

It would also be usefull for those whom work on medieval mods medieval mod is nice work, my "moral support" and hope for interest ) except small tweaks and paper ideas i think i'm out of time for serious mods... just saying btw, nobody asked I thought about designing a Lords Of The Realm II efile, ...
by Aleksandr
2020-01-31 18:41, Friday
Forum: Designers’ Corner
Topic: ICONS: Requests
Replies: 25
Views: 13621

Re: ICONS: Requests

Thanks a lot! It may be useful, but I'm not an efile keeper, so it's up to him, if he uses my idea. However cool find, and the icons look good!
by Aleksandr
2020-01-28 20:49, Tuesday
Forum: Designers’ Corner
Topic: ICONS: Requests
Replies: 25
Views: 13621

Re: ICONS: Requests

Not a request per se, rather a question: is there any icon of a crashed airplane (preferably JU 52) similar to the few icons of destroyed tanks? Thanks for info!
by Aleksandr
2020-01-27 06:01, Monday
Forum: Designers’ Corner
Topic: MAPS: Post information about new maps here please
Replies: 330
Views: 313041

Re: MAPS: Post information about new maps here please

No, they don't affect the movement in one-hex cities (not that I had noticed, at least). But I still use them, because it's easier and faster when I'm making the .mapx file. I select one road grid with the shape of a *, and then copy/paste it in all the "town" hexes. It works very well in all kind ...