Search found 926 matches
- 2020-10-30 09:37, Friday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] A Vicious Cycle
A vicious cycle (also known as a vicious circle) is when a chain of negative events reinforce themselves. The situation spirals in a downward loop, becoming increasingly worse with time. Bureaucracies... Laziness reinforces incompetence. Incompetence reinforces corruption. Corruption reinforces laz...
- 2020-10-12 19:27, Monday
- Forum: Steel & Lace – The Pub
- Topic: my blacklist
- Replies: 16
- Views: 6480
Connotations...
:howdy Csaba, I'm pleased to see that your new work project hasn't dampened your sense of humor. :yes "they softened the meat under the saddle" Not unexpectedly (i.e., the Eurasian Steppe Migrations), this saying is present in Turkish language usage too. Connotation #1 : We got to eat something reas...
- 2020-10-11 19:53, Sunday
- Forum: Steel & Lace – The Pub
- Topic: my blacklist
- Replies: 16
- Views: 6480
Addendum
:howdy Hey there, 1) My free associations re: Black vs. White were triggered by Csaba's references to blacklists, Nigeria and Montenegro... :) 2) My commentary re: Forum Censorship was intended to be quite general in scope and was triggered by Csaba's contextual humor. This is a relatively new forum...
- 2020-10-11 19:20, Sunday
- Forum: Steel & Lace – The Pub
- Topic: my blacklist
- Replies: 16
- Views: 6480
Colors...
:howdy Hey there, Wine can be red, white, rosé etc... :) Where there's black invariably there's white as well. Examples: Black Lists ; White Lies Black Mass ; White Christmas Blackball ; Whitewash Black Lingerie ; White Skin (Black) Africa ; (White) Settlers (Black) Demons ; (White) Angels (Black) P...
- 2020-07-28 18:33, Tuesday
- Forum: Pacific General Forum
- Topic: Pacific General executable patches
- Replies: 19
- Views: 23786
Re: Pacific General executable patches
Is this a long-term project during which successive waves of additional, technical discoveries will be made and publicly communicated, including further hex-editing of the executable ?
- 2020-07-28 17:53, Tuesday
- Forum: Pacific General Forum
- Topic: Pacific General executable patches
- Replies: 19
- Views: 23786
- 2020-07-24 22:22, Friday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Virtual Zombies
That "other" Web venue has recently bit the dust. We're talking "formal" Internet death here, right ? Well, there's definitely some life after virtual death. The other day, a Google search came up with a link which, quite expectedly, pointed to an... obituaries :) Web page. Nevertheless, the entire ...
- 2020-07-17 18:05, Friday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Legend Has It...
... that a few Spartans and Thespians (not Greeks but, rather, Hellenes) put up a good fight against the Persians (not... Iranians :) ) at Thermopylae narrows. However, the Persians did advance further south after all... Mind you, contemporary Greek-speaking inhabitants of Cyprus do refer to themsel...
- 2020-07-10 18:21, Friday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
[PG1] PG1-DOS Animation Files
... the animations of PG DOS ... what folder are they in, what format do they have and especially how can I view them without starting the game? The PG1-DOS animation files reside in the DAT directory. Their filename format is: A_mmm_n.SHP where "mmm" ranges from "001" to "104" and "n" ranges from ...
- 2020-07-09 18:42, Thursday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
[PG1] PG1-DOS "Saved Game" File Editing
One question at a time... :) How can I alter a PG DOS save game without any specific program? "Saved Game" Files: GAME.SV? (or PBM.SV?) These are binary files. Without some dedicated editor utility one will have to hex-edit them. This requires precise technical knowledge and adequate facility / expe...
- 2020-07-09 16:26, Thursday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
[PG1] Which PG1 ?
I plan to add more PG1 content to my page I only "know" some technical stuff re: PG1-DOS. I never bothered with PG1-Win'95 etc. I plan to add more PG1 content to my page and I do not want potential users to go crazy doing, as I say, authentic back-plumbing. Download and play, that's my philosophy. ...
- 2020-07-08 17:37, Wednesday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
[PG1] Running Win 3.1x Programs Under Win 10
Instructions: 1) If you're not computer-savvy, get some real retro technical help. 2) Install / place DOSbox (D*FEND). 3) Get Win 3.1x and place it here C:\WINpt1x 4) Make DOSbox (D*FEND) "recognize" Win 3.1x via file DOSBOX.CONF. 5) Place and run Win 3.1x programs "inside" Win 3.1x. Final comment: ...
- 2020-07-05 18:42, Sunday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Echoes from the Past ?
Elsewhere in THIS S&L forum: ... but i probably belong to some medieval forum and not one of "panzers/modern history" type Last time I checked, these forums were entitled "Open General Forums"... In my opinion, the adjective "open" would not ordinarily invite specialization of any type. As for "panz...
- 2020-07-02 19:22, Thursday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Anonymous Reinforcements
@ Csaba I'm glad to see you're safe and well. I hope this is also the case with your parents. Thanks for the explanations re: anonymous donations to these OG forums. Rest assured that, when the time comes, mighty anonymous... reinforcements will be arriving on the scene ! :banana Some of us relate ...
- 2020-06-30 16:28, Tuesday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] No "Saved Game Editor"
I thought maybe the difficulty setting is in some kind of ini file, but there is none. Can it be in the pgforever.exe? And can that be edited? The setting resides within a campaign's evolving "Saved Game" binary file(s) (*.PGSAV). To my knowledge, there's never been an aftermarket "Saved Game Edito...
- 2020-06-17 18:36, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] A Breath of Fresh Air
I believe that the "Red Administrators" (esp. Csaba) deserve a couple of rounds of applause for being so straightforwardly transparent when it comes to the forums' evolving financial situation. Comparisons anyone ? Oh well...
By the way, can some... shy person donate anonymously ?
By the way, can some... shy person donate anonymously ?
- 2020-06-15 18:10, Monday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Special Human Opponents
Elsewhere in THIS S&L forum: But there is nothing better than playing PG/OG against human opponents in PBEM. That "other" Web venue is now defunct. To this effect, all posts re: H2H play have been swallowed up by the unforgiving, virtual black hole... Quality H2H play doesn't just happen. It require...
- 2020-05-30 20:31, Saturday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Ah Those Scents
This is "Steel & Lace" territory, right ? Ok, then... Elsewhere in THESE OG forums: {Web venue X} was the hangout for the 'liberal' Europeans where this banner would be perfectly fine. At the same time, {Web venue Y} was dominated by more 'religious' and 'conservative' Americans who would never allo...
- 2020-04-27 21:56, Monday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] Kudos to the "Red Administrators"
... the number of those who actively participate in the forum does not increase exponentially, but rather declines. These forums are relatively "young" (i.e., something like 6 months old). Let's give them some time to "prove" themselves (or not). In any case, it takes deep and lasting interest in a...
- 2020-04-27 02:03, Monday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] That's Why
When dinosaurs roamed the earth... ... the most important reason was not to discourage potential forum members / visitors who are used to reading friendly / less sharp comments. Well, these forums can now boast 100 registered users / members; a milestone of sorts ! As per Occam's Razor, the explanat...
- 2020-04-26 21:23, Sunday
- Forum: PG Forever Forum
- Topic: [OPN] Forum Scope - Opinions
- Replies: 8
- Views: 7613
[OPN] FOUR EVOLUTIONARY STEPS
FOUR EVOLUTIONARY STEPS ========================= Step 1 PGF's Developer / Programmer "publicly" released his wargame package, including a subsequently released, final engine update, Version 1.02. The software is presumed to be de facto "abandonware & betaware". Step 2 FPGE's last Developer / Progr...
- 2020-04-26 00:45, Sunday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
[PG1] Air & Naval Transports: Fuel Consumption ?
PG1-DOS ==> 1) While a transport unit is actually transporting some unit, it doesn't consume any fuel whatsoever, irrespective of some corresponding zero or non-zero fuel capacity designation in file PANZEQUP.EQP. 2) Transport units appearing in custom scenarios solo (i.e., not transporting anythin...
- 2020-04-25 04:13, Saturday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
[PG1] Lakes
PG1-DOS ==> This is Underlying Terrain Representation (UTR) territory. :) All UTR specifications associated with bodies of water (excepting river hexes though) behave exactly the same. 1) A "City" hex adjacent to a "Lake" hex could be assigned a non-naval (i.e., no "Port", "Port Facility" or "Embar...
- 2020-04-24 04:43, Friday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] AI Module: Play Balance
A) When PGF's AI Module is pitted against itself, we come across a textbook case of Identical Opponents. However, the AI Module isn't an adaptive learner. Consequently, Playing Skill Improvement and Education go out the window. As for Friendliness, oh well ! :) Finally, for rather obvious reasons, C...
- 2020-04-23 04:42, Thursday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] Engine Entrails
Elsewhere in THIS PGF forum: Regarding PacPG, Pepa told me in an email that he has been working on it, since this pandemic has given people a lot of free time. I also directed him to some technical info on how to hex edit pgf.exe, because his mod uses different movement and weather tables than stand...
- 2020-04-20 22:58, Monday
- Forum: PG Forever Forum
- Topic: Panzer General 1: Omnibus Posting - Questions & Commentary
- Replies: 99
- Views: 81908
This Topic Isn't Entirely... Useless
Elsewhere in THIS PGF forum: ... it's nice to know that someone other than Pepa Drobny is playing my mod. (One of these years we are going to finish PacPG.) . . . The DOS version is done, but I can't even upload that. Well, whoever desires to post re: PG1, this is the "place" to do it. You know, som...
- 2020-04-19 01:25, Sunday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] PGF's AI vs. PGF's AI ?
Why would anyone be interested in watching PGF's AI playing against... itself ? 1) Entertainment; pure and simple ! :) 2) Players may be interested in zeroing in on PGF AI's observable weaknesses so that they can take full advantage of them thereby scoring speedy, if not spectacular, victories. 3) P...
- 2020-03-31 19:50, Tuesday
- Forum: Steel & Lace – The Pub
- Topic: The Pub
- Replies: 22
- Views: 10978
Damn those English Language Cookbooks...
Hey Csaba, i realized you mean the hungarian "fatányéros" (literally: "meal served on a wooden plate", usually baked/grilled meat and vegetables) Yeap, that's what happened. Orsolya would have killed me... :) Most importantly, ... so you made me laugh a bit, thanks a lot! You're most welcome; anytim...
- 2020-03-31 18:36, Tuesday
- Forum: Steel & Lace – The Pub
- Topic: The Pub
- Replies: 22
- Views: 10978
Why not Fatanieros ?
i completely lost my mood :howdy Csaba, "Europe" survived the good ol' medieval plague. All this COVID-19 stuff shall eventually pass as well. Anthropologically speaking, well, I won't go there today... :) And, yeah, certain recent political power grabs may ultimately amount to just insignificant h...
- 2020-03-25 22:52, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
[OMK] The Plague
An excerpt from the LA Times: Some books are so venerated, so sacralized, they are almost forbidding to the touch. But — as I have now, belatedly, discovered — there’s no substitute for finally sitting down and reading the 1947 novel “The Plague” (La Peste) by Albert Camus. Its relevance lashes you ...
- 2020-03-24 17:18, Tuesday
- Forum: PG Forever Forum
- Topic: [OPN] Forum Scope - Opinions
- Replies: 8
- Views: 7613
[OPN] STREAMLINED SEARCHES
STREAMLINED SEARCHES ===================== "Ephemeral" posts aren't necessarily irrelevant or useless over the long haul. Forum "lurkers" come and go. It's quite conceivable that a "lurker" may develop a particular interest or come up with a question long after some pertinent post appears in THIS f...
- 2020-02-22 18:44, Saturday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] Content Design Degrees of Freedom
Whether one likes it or not, PGF's "classic" (i.e., SSI) content has always served as an important paradigm many custom content designers chose to emulate over the years. That's an empirically established and, in my opinion, rather uncontroversial fact. Myself coming from the... deeply technical sid...
- 2020-02-20 19:27, Thursday
- Forum: Steel & Lace – The Pub
- Topic: Open Mike
- Replies: 421
- Views: 211326
- 2020-02-18 19:13, Tuesday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] Ten Years are About Right
Kindly check out: Verify, Don't Assume... http://forum.open-general.com/viewtopic.php?f=95&t=174&start=200#p10971 In my opinion, it was a big "mistake" to subject SSI's PG1-DOS to "serious" technical research way back in the late 1990s. Why ? In those days, there was a lot of Player and Light Modder...
- 2020-02-14 16:39, Friday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] Unorthodox... PBEM
Some PGF aficionado may like to PBEM but can't do so due to opponent unavailability / unsuitability. Also, for whatever reason, he may not be interested in playing PGF Online or the play mode may just be unavailable. Well, if so, such a person may conclude that AI warfighting is the only option avai...
- 2020-02-13 20:07, Thursday
- Forum: Open General
- Topic: Four Our Freedom and Yours Panzer General II Help please.
- Replies: 25
- Views: 12738
That's Why...
:howdy # JD2020 # I hope you won't perceive this "radical move" of your topic as a slight. :ihope The reason for the move is this: Sometime ago, # lvjtn # (Csaba), a "Red Administrator", posted elsewhere in these forums: it's like the opengen subforum: it's not a "pg2 + opengen" forum, but pg2 is th...
- 2020-02-13 17:02, Thursday
- Forum: Steel & Lace – The Pub
- Topic: Status report!
- Replies: 31
- Views: 14758
Technical Forensics...
... an activated XP that refuses to work ... it seems the activation \ product key I used so far was intended for a limited number of uses and I exceeded (seemingly) the number of reinstalls. Ok, why all these OS re-installations ? By the way, if your XP license is an OEM one, a new computer mother...
- 2020-02-13 03:29, Thursday
- Forum: PG Forever Forum
- Topic: PGF: "Ephemeral" Posts - Questions & Commentary
- Replies: 329
- Views: 308577
[EPH] No Way
Well, I got yet another email. This time, I was prompted to get in touch with PGF's programmer and attempt to somehow convince him to "finish" PGF... I believe I've drawn a clear line in the sand when it comes to PGF's programmer. Some of my posts in that "other" Web venue notwithstanding, I've abso...
- 2020-02-11 12:48, Tuesday
- Forum: Steel & Lace – The Pub
- Topic: Status report!
- Replies: 31
- Views: 14758
An Unsurprising Technical Gotcha...
The bad point is that my XP sh!t in the middle. I made a dual system with boot selection (WinXP + Win7) and everything went fine until XP said I must activate it (I did it with the same key I used the last three times and again it said the system IS ACTIVATED!) and not matter what I do it tells me ...
- 2020-01-31 20:14, Friday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Finalmente
Whether one realizes it or not, Turn-Based, Hex-Based wargaming's origins can most assuredly be traced back to Chess, for better or worse !
As far as my contributions under this topic go, well, this is the end of the line !
As far as my contributions under this topic go, well, this is the end of the line !
- 2020-01-31 20:01, Friday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
The Crux of the Matter
From Father Time's Jurassic archives... ... the effect of the limitless AI buildup (coupled with generous Prestige trickle) was drastically different. It was like playing chess against an opponent who had replaced all his Pawns with Bishops. And could replace ones he lost at will. I believe that the...
- 2020-01-31 19:51, Friday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Foundational Comparisons
From Father Time's Jurassic archives... Culturally as well as practically speaking, chess has had an advantage over other more recent, technologically enabled hobbies; namely, a wooden board and 32 wooden pieces were all that was needed for one to play against a human opponent. Unlike the computer-e...
- 2020-01-31 17:24, Friday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Machine Intelligence ? (Part II)
Machine intelligence in playing chess inevitably leads to similar (?) phenomena in wargaming. There are many interwoven issues, of course. Not unexpectedly, the central question is that of AI's (aka PO -- Programmed Opponent) playing competence adequacy (or lack thereof). Here goes an interesting an...
- 2020-01-30 23:20, Thursday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Machine Intelligence ? (Part I)
Chess playing computer software have been around for awhile... From the Internet ==> Back in 1950, Alan Turing put forward the idea of an 'imitation game', in which a human being and a computer would be interrogated under conditions where the interrogator would not know which was which, the communic...
- 2020-01-30 16:54, Thursday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
The Value of the Pieces
From Father Time's Jurassic archives... Complete Chess Strategy (Vol. 1, Ch. 3) by Ludek Pachman ==> This evaluation is at the moment an abstract idea with no connection to a particular position. It represents the average value of the individual pieces i.e. their mutual relationship in the majority ...
- 2020-01-29 15:57, Wednesday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Chess: Proto-Wargaming Notions (Part VI)
From Father Time's Jurassic archives... Additional chess features generating (?) a few proto-wargaming notions: TERMINATION CONDITIONS (Part II) In classic chess, a game may abruptly end in a number of different ways, automatically resulting in a draw ( tie ): STALEMATE If his King is not in check b...
- 2020-01-28 15:47, Tuesday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Chess: Proto-Wargaming Notions (Part V)
From Father Time's Jurassic archives... Additional chess features readily generating more proto-wargaming notions: TERMINATION CONDITIONS (Part I) In classic chess, a game may end in a number of different ways. Here are some: PLAYER BEHAVIOR 1) The game is abandoned (i.e., assumed or actual resignat...
- 2020-01-27 18:21, Monday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Chess: Proto-Wargaming Notions (Part IV)
From Father Time's Jurassic archives... Additional chess features readily generating proto-wargaming notions: STARTING POSITION In classic chess, the starting position is characterized by a double symmetry. Piece placement is symmetrical in reference to the chessboard (ranks and files). Moreover, ea...
- 2020-01-26 05:37, Sunday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Chess: Proto-Wargaming Notions (Part III)
From Father Time's Jurassic archives... Some more chess features readily generating a few proto-wargaming notions: CASTLING In chess, castling involves the simultaneous moves of one's King and Rook. Hello wargaming movement phase not necessarily restricted to just one unit . Also, castling's feasibi...
- 2020-01-24 23:36, Friday
- Forum: Steel & Lace – The Pub
- Topic: Chess & Wargaming: Musings & Angles
- Replies: 24
- Views: 11378
Chess: Proto-Wargaming Notions (Part II)
From Father Time's Jurassic archives... Here goes a chess feature that readily generates a few proto-wargaming notions: PIECE CAPTURE In chess, piece captures are two-sided affairs; namely, there is the capturing piece and the captured piece. Capturing piece ==> Hello unit attacking successfully ......