Ale trying CC01 @ 0%

Blitzkrieg! by Craig Miller for Oronzo R1 Efile.

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Ale trying CC01 @ 0%

Post by Ale » 2019-10-17 20:37, Thursday

well as guys said before and I'll repeat in case any reader is new OG player - and very welcome - you do this campaign at this level only if want real challenge and maybe ex-PG2 user from the 90s. I've played Blitz & Millers conversions tens of times with various files. Problems are cap values which will prevent any rewards at one point in campaign so there will be need for selling units and having small core is necessity. I recommend various conversions by Pzmaniac instead. As for Oronzo file it had some interesting solutions and stats you will miss playing without airforce, too. However i really doubt that new players are interested in this part of game's history anyway with all options and files OG offers, but thought to say as "warning" anyway :)

Nothing to report in first 5 scenarios - started few days ago with older version and installed latest exe yesterday, just for technical details sake. Gamewise i'll report rarely, after group of scens to give a glance of the army shape. Again guys playing this before me (esp Lvjtn) were right, although i said i'll never use low cost again, it is fun and had flashbacks from some days long gone with experiences so far even if excitement of early 2000s can't be brought back (nor my look from those days). Don't expect to have much of aviation as noted in others threads, don't expect to play too fast, don't even expect to finish for sure as some later scenarios are tough and not sure how AI will behave (in last case excuses to new host here Para if it become just a mess to clean) ....Bought some cheap units just for numbers and to cover ground, had some problems at Sedan already with tanks but effective artillery and recons saved the situation, after i retreated damaged "tankettes"


OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OpenGen\EFILE_CC01\ * Efile version: CC1-Blitzkrieg! with Oronzo R1 (Jan 2003)
Campaign: BLITZKRIEG PLUS, * Player prestige modifier 0% * AI prestige modifier 100%


Played Scenarios:
1 Madrid Offensive , #0 , Brilliant Victory , score:63 +++ Proto: Pz IVD -75mm L/24
2 Ciechanow , #1 , Brilliant Victory , score:67
3 Suomussalmi , #2 , Brilliant Victory , score:65
4 Lillehammer , #3 , Brilliant Victory , score:62 +++ Proto: PSW 221-28mm Scwere 41
5 Sedan , #4 , Brilliant Victory , score:60
--
Campaign score: 317 * Average: 63

..
Current scenario: Race to Dunkirk, VH prestige is 0 , All map prestige is: 0
Army cost: 3312 , Current prestige is 1028
AI stance is Defensive
if BV: +1000, Windsor , cap 5500, 9 turns prestige: 0
if V : +1500, Pursuit To Tobruk , cap 5500, 14 turns prestige: 0
if TV: +1500, Thermopylae , cap 4500, 20 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* Infanterie 1936 , Opel Blitz , 2 bars , 214 exp , Germany-Deutschland , 10/10 , 3 kill , 0 pp [+32 exp]
* Infanterie 1936 , Opel Blitz , 3 bars , 349 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 2 kill , 0 pp [+103 exp]
* Sturmpioniere , Opel Blitz , 2 bars , 274 exp , Germany-Deutschland , 10/10 , Bridging , 10 kill , 0 pp [+21 exp]

Tank
* Pz IIA , 3 bars , 362 exp , Germany-Deutschland , 10/10 , 19 kill , 0 pp [+53 exp]
Pz IB , 2 bars , 263 exp , Germany-Deutschland , 10/10 , 5 kill , 120 pp [+38 exp]
+ Pz IVD -75mm L/24 , 2 bars , 226 exp , Germany-Deutschland , 10/10 , 18 kill , 0 pp [+35 exp]
Pz IIIE -37mm L/45 , 1 bars , 116 exp , Germany-Deutschland , 10/10 , 2 kill , 372 pp [+63 exp]
Pz IB , 0 bars , 98 exp , Germany-Deutschland , 10/10 , 0 kill , 120 pp

Recon
* PSW 222 , 3 bars , 332 exp , Germany-Deutschland , 10/10 , 3 kill , 0 pp [+59 exp]
PSW 231 (8 Rad) , 3 bars , 358 exp , Germany-Deutschland , 10/10 , 5 kill , 264 pp [+53 exp]
+ PSW 231 (8 Rad) , 0 bars , 38 exp , Germany-Deutschland , 10/10 , 0 kill , 0 pp [+38 exp]

Artillery
* 10.5cm leFH 18 , Opel Blitz , 2 bars , 273 exp , Germany-Deutschland , 12/10 , Street Fighter , 3 kill , 0 pp [+36 exp]
15cm sFH 18 , Opel Blitz , 2 bars , 285 exp , Germany-Deutschland , 10/10 , Influence , 3 kill , 372 pp [+90 exp]
7.65cm FK30(t)/Czeck , Opel Blitz , 1 bars , 131 exp , Germany-Deutschland , 10/10 , 1 kill , 240 pp [+30 exp]
21cm Morser M18 , Opel Blitz , 1 bars , 131 exp , Germany-Deutschland , 10/10 , 1 kill , 456 pp [+37 exp]
21cm Morser M18 , Opel Blitz , 0 bars , 40 exp , Germany-Deutschland , 10/10 , 1 kill , 456 pp [+10 exp]
21cm Morser M18 , Opel Blitz , 0 bars , 12 exp , Germany-Deutschland , 10/10 , 0 kill , 456 pp [+12 exp]

Air Defense
SdKfz 6/2-37mm FlaK36 , 1 bars , 113 exp , Germany-Deutschland , 10/10 , 1 kill , 228 pp [+95 exp]
SdKfz 6/2-37mm FlaK36 , 0 bars , 61 exp , Germany-Deutschland , 10/10 , 2 kill , 228 pp [+16 exp]

Player 1 : Germany-Deutschland
Killed: INF:56 TNK:7 RCN:3 AT:3 FORT:3 ATY:18 AD:6 FTR:4 TB:1 Total: 101
Lost : INF:4 TNK:1 FTR:1 Total: 6

BV 5
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 2 Leaders Total : 837 exp, 15 kill, 0 pp Average: 279 exp, 5 kill, 0 pp
Tank * 5 Units * 0 Leaders Total : 1065 exp, 44 kill, 612 pp Average: 213 exp, 9 kill, 122 pp
Recon * 3 Units * 0 Leaders Total : 728 exp, 8 kill, 264 pp Average: 243 exp, 3 kill, 88 pp
Artillery * 6 Units * 2 Leaders Total : 872 exp, 9 kill, 1980 pp Average: 145 exp, 2 kill, 330 pp
Air Defense * 2 Units * 0 Leaders Total : 174 exp, 3 kill, 456 pp Average: 87 exp, 2 kill, 228 pp
* Summary: * 19 Units * 4 Leaders Total : 3676 exp, 79 kill, 3312 pp Average: 193 exp, 4 kill, 174 pp

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Re: Ale trying CC01 @ 0%

Post by lvjtn » 2019-10-18 07:57, Friday

good luck, Ale! :howdy

i hope starting this thread means you dealt with the challenge. only tough guys can finish sedan with two pz i :yikes :clap
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Re: Ale trying CC01 @ 0%

Post by Ale » 2019-10-19 19:49, Saturday

thanks Csaba - not so much toughness (but i am tough)) more mere experience as seen from my words how i do it...

another 6 scenarios of which only Tobruk was problematic as AI packed around port VH and careful planning was needed to break into it on last turn. All the others really "on autopilot" culminating with BV-7 at Novgorod, but at this level no need to chase flags around so I play just to be able to score, leaving many enemies sitting around alive after i dig my way... Talking about AI, it was mostly unusually passive and uninterested for fighting, while my coloumns passed by, alright :)

from this perspective and distance SSI campaign path really looks unbelievable easy, although they made great and iconic games, main German campaigns from PG & PG2 are not best of design even compared to things like FG or AG, imo. Again, easy to say after you went through them so many times.... Oronzo's walking guns are also handicap for AI and advantage for the player. Core-wise at this point i almost and mainly have (with addition of few more ATs) all what i need to finish this campaign - in quantity not quality. At least in PG2 and most of Jan's conversions. So far no trouble with AI planes - it pushes one in, detect my ADs and do not move rest of (eventual) airforce for a turn resulting in many of its planes not seeing many action and surviving the fights. Somehow i think it'll happen later as well when numbers are much greater....

A bit bored at the moment, hence nice to see people like Csaba doing it at last once a year :D and he plays a lot of other stuff, runs sites and design something. maybe had enough of blitzes through the years but my trouble is that some newer campaign - while nicely designed and challenging - somehow doesn't suit me totally. But that's my problem and talked enough for this report - advancing on Moscow, over.


Played Scenarios:
1 Madrid Offensive , #0 , Brilliant Victory , score:63 +++ Proto: Pz IVD -75mm L/24
2 Ciechanow , #1 , Brilliant Victory , score:67
3 Suomussalmi , #2 , Brilliant Victory , score:65
4 Lillehammer , #3 , Brilliant Victory , score:62 +++ Proto: PSW 221-28mm Scwere 41
5 Sedan , #4 , Brilliant Victory , score:60
6 Race to Dunkirk , #7 , Victory , score:45
7 Pursuit To Tobruk , #10 , Brilliant Victory , score:64 +++ Proto: PzKpfw 35S 739(f)
8 Tobruk , #11 , Brilliant Victory , score:65
9 Malta , #12 , Brilliant Victory , score:68
10 Kishinev , #13 , Brilliant Victory , score:65 +++ Proto: 7.5 cm PAK 97/40 L/36(f)
11 Novgorod , #15 , Brilliant Victory , score:76
--
Campaign score: 700 * Average: 63

..
Current scenario: Volokolamsk, VH prestige is 0 , All map prestige is: 0
Army cost: 6938 , Current prestige is 1006
AI stance is Defensive
if BV: +1000, Klin , cap 10000, 9 turns prestige: 0
if V : +1500, Klin , cap 10000, 13 turns prestige: 0
if TV: +100, Winter Storm , cap 3500, 15 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* Sturmpioniere , Sd.Kfz 251/1 , 3 bars , 393 exp , Germany-Deutschland , 10/10 , 9 kill , 0 pp [+41 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 645 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 7 kill , 0 pp [+46 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 4 bars , 435 exp , Germany-Deutschland , 10/10 , Bridging , 17 kill , 0 pp [+53 exp]

Tank
* Pz IIIH -Short 50mm L/42 , 5 bars , 684 exp , Germany-Deutschland , 10/10 , 38 kill , 0 pp [+44 exp]
+ Pz IIIH -Short 50mm L/42 , 4 bars , 411 exp , Germany-Deutschland , 10/10 , Infiltration Tactics , 32 kill , 0 pp [+17 exp]
Pz IIIE -37mm L/45 , 3 bars , 364 exp , Germany-Deutschland , 10/10 , First Strike , 13 kill , 372 pp [+44 exp]
Pz IIIE -37mm L/45 , 2 bars , 247 exp , Germany-Deutschland , 10/10 , 10 kill , 372 pp [+52 exp]
+ Pz IIIH -Short 50mm L/42 , 2 bars , 212 exp , Germany-Deutschland , 10/10 , Combat Support , 6 kill , 0 pp [+58 exp]
Pz IIIJ -Short 50mm L/42 , 0 bars , 92 exp , Germany-Deutschland , 10/10 , 3 kill , 444 pp [+59 exp]

Recon
* PSW 231 (8 Rad) , 5 bars , 614 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 11 kill , 0 pp [+63 exp]
PSW 231 (8 Rad) , 5 bars , 617 exp , Germany-Deutschland , 10/10 , 11 kill , 264 pp [+37 exp]
+ PSW 231 (8 Rad) , 3 bars , 339 exp , Germany-Deutschland , 10/10 , 5 kill , 0 pp [+74 exp]

Anti-tank
90/53 90mm /Portee , 1 bars , 174 exp , Italia , 10/10 , 2 kill , 228 pp [+71 exp]
90/53 90mm /Portee , 2 bars , 289 exp , Italia , 10/10 , 3 kill , 228 pp [+20 exp]
+ 8.8cm FlaK37 (AT) , Sd.Kfz 7 , 0 bars , 41 exp , Germany-Deutschland , 10/10 , 0 kill , 0 pp [+41 exp]

Artillery
* 21cm Morser M18 , Sd.Kfz 7 , 5 bars , 535 exp , Germany-Deutschland , 12/10 , Street Fighter , 9 kill , 0 pp [+63 exp]
15cm sFH 18 , Opel Blitz , 5 bars , 574 exp , Germany-Deutschland , 12/10 , Influence , 5 kill , 446 pp [+72 exp]
21cm Morser M18 , Sd.Kfz 7 , 2 bars , 268 exp , Germany-Deutschland , 10/10 , 6 kill , 540 pp [+25 exp]
21cm Morser M18 , Sd.Kfz 7 , 2 bars , 264 exp , Germany-Deutschland , 10/10 , 4 kill , 540 pp [+37 exp]
21cm Morser M18 , Sd.Kfz 7 , 1 bars , 190 exp , Germany-Deutschland , 10/10 , 1 kill , 540 pp [+36 exp]
21cm Morser M18 , Opel Blitz , 1 bars , 173 exp , Germany-Deutschland , 10/10 , 2 kill , 456 pp [+43 exp]
17cm Kannone 18 , Opel Blitz , 1 bars , 106 exp , Germany-Deutschland , 10/10 , 2 kill , 480 pp [+82 exp]
17cm Kannone 18 , Opel Blitz , 0 bars , 15 exp , Germany-Deutschland , 10/10 , 2 kill , 480 pp [+15 exp]

Air Defense
90/53 90mm /Portee , 1 bars , 166 exp , Italia , 10/10 , 1 kill , 300 pp [+67 exp]
SdKfz 6/2-37mm FlaK36 , 1 bars , 194 exp , Germany-Deutschland , 10/10 , 1 kill , 228 pp
SdKfz 6/2-37mm FlaK36 , 1 bars , 129 exp , Germany-Deutschland , 10/10 , 2 kill , 228 pp
SdKfz 10/4-20mm FlaK , 0 bars , 96 exp , Germany-Deutschland , 10/10 , 1 kill , 192 pp [+7 exp]
90/53 90mm /Portee , 0 bars , 56 exp , Italia , 10/10 , 0 kill , 300 pp
90/53 90mm /Portee , 0 bars , 36 exp , Italia , 10/10 , 1 kill , 300 pp [+36 exp]

Player 1 : Germany-Deutschland
Killed: INF:137 TNK:21 RCN:8 AT:7 FORT:5 ATY:47 AD:17 FTR:8 TB:1 Total: 251
Lost : INF:6 TNK:1 FTR:1 DD:2 Total: 10

BV 10
V 1
TV 0
L 0

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Ale
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Re: Ale trying CC01 @ 0%

Post by Ale » 2019-10-20 19:36, Sunday

unplanned and sooner than expected but in a way crucial report as this campaign point is, due to mentioned reasons too old too repeat... so, after Klin my army was around 7000 - even though i attacked Klin recklessly and lost core recon & arty while trying to secure targets in BV time, which i missed regardless of path neccessity - and i started 1942 without money. Sold lots of units and got to point and value below i.e. just under the cap. Had enough prestige to upgrade free core and put extra strength on most of them, but now again not enough prestige to upgrade before I attack Stalingrad just as 2 range tanks are available. No choice as further selling is not an option and would be too risky and already lack firepower. due to unadequate AT and bomber coverage using arty hits as means of softening enemy armor etc

after reporting here do not expect to hear soon from me, was a blitzy weekend and i rushed to reach caps of Volga intentionally. but we'll manage, why do you think we are not dressed as German sailors, over. (nice film i always remember when doing blitz don't know why)


Played Scenarios:
1 Madrid Offensive , #0 , Brilliant Victory , score:63 +++ Proto: Pz IVD -75mm L/24
2 Ciechanow , #1 , Brilliant Victory , score:67
3 Suomussalmi , #2 , Brilliant Victory , score:65
4 Lillehammer , #3 , Brilliant Victory , score:62 +++ Proto: PSW 221-28mm Scwere 41
5 Sedan , #4 , Brilliant Victory , score:60
6 Race to Dunkirk , #7 , Victory , score:45
7 Pursuit To Tobruk , #10 , Brilliant Victory , score:64 +++ Proto: PzKpfw 35S 739(f)
8 Tobruk , #11 , Brilliant Victory , score:65
9 Malta , #12 , Brilliant Victory , score:68
10 Kishinev , #13 , Brilliant Victory , score:65 +++ Proto: 7.5 cm PAK 97/40 L/36(f)
11 Novgorod , #15 , Brilliant Victory , score:76
12 Volokolamsk , #16 , Brilliant Victory , score:60 +++ Proto: Me-109G "Gustav"
13 Klin , #17 , Victory , score:45
14 Southern Front 1942 , #27 , Brilliant Victory , score:65
--
Campaign score: 870 * Average: 62

..
Current scenario: Approach to Stalingrad, VH prestige is 0 , All map prestige is: 0
Army cost: 5355 , Current prestige is 145
AI stance is Defensive
if BV: +1000, Viipuri 1942 , cap 6000, 12 turns prestige: 0
if V : +1500, Viipuri 1942 , cap 6000, 18 turns prestige: 0
if TV: +1500, Winter Storm , cap 6500, 24 turns prestige: 0
if Ls: +1500, Winter Storm , cap 3500, 24 turns prestige: 0

Infantry
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 549 exp , Germany-Deutschland , 13/10 , 15 kill , 0 pp [+40 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 857 exp , Germany-Deutschland , 12/10 , Battlefield Intelligence , 10 kill , 0 pp [+42 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 589 exp , Germany-Deutschland , 11/10 , Bridging , 21 kill , 0 pp [+23 exp]

Tank
* Pz IIIJ2 -50mm L/42 , 5 bars , 956 exp , Germany-Deutschland , 14/10 , 63 kill , 0 pp [+146 exp]
+ Pz IIIJ2 -50mm L/42 , 5 bars , 688 exp , Germany-Deutschland , 13/10 , Infiltration Tactics , 57 kill , 0 pp [+91 exp]
Pz IIIE -37mm L/45 , 5 bars , 589 exp , Germany-Deutschland , 10/10 , First Strike , 26 kill , 372 pp [+50 exp]
Pz IIIE -37mm L/45 , 4 bars , 494 exp , Germany-Deutschland , 10/10 , Overwatch , 22 kill , 372 pp [+72 exp]
+ Pz IIIJ2 -50mm L/42 , 3 bars , 398 exp , Germany-Deutschland , 10/10 , Combat Support , 14 kill , 0 pp [+74 exp]
Pz IIIJ -Short 50mm L/42 , 2 bars , 291 exp , Germany-Deutschland , 10/10 , 16 kill , 444 pp [+38 exp]

Recon
* PSW 231 (8 Rad) , 5 bars , 756 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 14 kill , 0 pp [+31 exp]
+ PSW 231 (8 Rad) , 5 bars , 522 exp , Germany-Deutschland , 10/10 , Determined Defense , 9 kill , 0 pp [+36 exp]

Anti-tank
90/53 90mm /Portee , 3 bars , 380 exp , Italia , 10/10 , Resilience , 5 kill , 228 pp [+97 exp]
90/53 90mm /Portee , 4 bars , 414 exp , Italia , 10/10 , 10 kill , 228 pp [+12 exp]
+ StuG IIIF -7.5cm L/43 , 2 bars , 210 exp , Germany-Deutschland , 10/10 , Aggressive Maneuver , 3 kill , 0 pp [+45 exp]

Artillery
* 17cm Kannone 18 , Sd.Kfz 7 , 5 bars , 696 exp , Germany-Deutschland , 13/10 , Street Fighter , 11 kill , 0 pp [+49 exp]
15cm sFH 18 , Opel Blitz , 5 bars , 845 exp , Germany-Deutschland , 13/10 , Influence , 9 kill , 483 pp [+57 exp]
21cm Morser M18 , Sd.Kfz 7 , 3 bars , 361 exp , Germany-Deutschland , 10/10 , 10 kill , 540 pp [+29 exp]
21cm Morser M18 , Sd.Kfz 7 , 4 bars , 400 exp , Germany-Deutschland , 10/10 , 7 kill , 540 pp [+35 exp]
21cm Morser M18 , Sd.Kfz 7 , 3 bars , 300 exp , Germany-Deutschland , 10/10 , 3 kill , 540 pp [+39 exp]
17cm Kannone 18 , Opel Blitz , 2 bars , 248 exp , Germany-Deutschland , 10/10 , 2 kill , 480 pp [+66 exp]

Air Defense
90/53 90mm /Portee , 1 bars , 174 exp , Italia , 10/10 , 1 kill , 300 pp
SdKfz 6/2-37mm FlaK36 , 1 bars , 194 exp , Germany-Deutschland , 10/10 , 1 kill , 228 pp
90/53 90mm /Portee , 2 bars , 200 exp , Italia , 10/10 , 3 kill , 300 pp [+92 exp]
90/53 90mm /Portee , 1 bars , 138 exp , Italia , 10/10 , Influence , 3 kill , 300 pp [+87 exp]

Fighter
+ FW-190A "Wurger" , 1 bars , 135 exp , Germany-Deutschland , 10/10 , 3 kill , 0 pp [+99 exp]

Player 1 : Germany-Deutschland , Hungary-Magyarorszag , Italia, Rumania
Killed: INF:232 TNK:37 RCN:9 AT:14 FORT:5 ATY:65 AD:29 FTR:15 TB:4 Total: 410
Lost : INF:15 TNK:1 RCN:1 ATY:1 FTR:1 DD:2 Total: 21

BV 12
V 2
TV 0
L 0

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Re: Ale trying CC01 @ 0%

Post by lvjtn » 2019-10-20 19:53, Sunday

Ale wrote:
2019-10-20 19:36, Sunday
i attacked Klin recklessly and lost core recon & arty while trying to secure targets in BV time, which i missed regardless of path neccessity - and i started 1942 without money.
but why did you push so hard? :dunno victory (as you wrote) is mandatory at klin

i'm curious how far you can go with such a cannibalized core, i guess you can update an overstrengthen the free core units, but there are scenarios where the quantity really matters. e.g. i'm playing leningrad now, and buying a 9th arty made it much easier
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Re: Ale trying CC01 @ 0%

Post by Ale » 2019-10-20 20:50, Sunday

my guess is till the end. artillery in files like Oronzo & WK really covers other weak points in players core. Simply couldn't afford something like that caliber-wise playing with AK or BP etc. even at 100% and used to finish them with 105 or 150's. Here is easy... of course, now cap is going up and i'll expand my army for more AT, AD and ATY just to be clear it's not final state in size.

with AK, BP and all later high cost files i had a good reference of the army size needed, before i did WK at 0. From this point it is all about tactics and positioning really (and after as many years i really have a plan of movement and positions with most effect in every scenario in this camp, not expert for all of camps around) while OG AI has its pros and cons for this type of campaign - something you spoke about among others. With prices around really relaxed but we both agree that some later scenarios will not be BVs probably but can't tell nor important if do not have all of them, hadn't in WK version as well.... as for initial question (Klin) i rushed just to see if fast BV was possible for me, it wasn't. training around. Looking at army you called canibalized can tell it has much less horses and more power than ex-BP version at this point :lol we already talked enough about really really old work for us, thanks for earlier info Csaba

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Re: Ale trying CC01 @ 0%

Post by Ale » 2019-11-09 14:41, Saturday

lets move a bit in space and time... while approaching Stalingrad crossed Volga by the central bridge and then spread my army north & south, missing BV by turn. decently attention demanding but fun and different in style to pg2 days but not drastically. AI - left with many units alive west of river - attacked my starting position defended by one auxie although only with recon and plane but even that is enough for its defensive setup, was just fun moment, not in regard to outcome... In Vipuri i was much faster scored lt BV but prototype arrived only after uninspirational Winterstorm, Ferdie. Not bad even if something more speedy is desired, but will be fun as tracked fort blowing up Shermans in desert :)

judging by WK report which i checked before the start and where i stressed out two upcoming fights as harder i also prepared tiger with overwatch for the ocassion. As for leader setup, now finished, i hoped for maybe more arty leaders (as arty is mama in old files) but tanks were fastest to reach bars as ever. Expected no airfight in this run but as I got that proto fighter, just to add that air war is interesting in this file, taking down enemy planes without being attacked so far...


Played Scenarios:
1 Madrid Offensive , #0 , Brilliant Victory , score:63 +++ Proto: Pz IVD -75mm L/24
2 Ciechanow , #1 , Brilliant Victory , score:67
3 Suomussalmi , #2 , Brilliant Victory , score:65
4 Lillehammer , #3 , Brilliant Victory , score:62 +++ Proto: PSW 221-28mm Scwere 41
5 Sedan , #4 , Brilliant Victory , score:60
6 Race to Dunkirk , #7 , Victory , score:45
7 Pursuit To Tobruk , #10 , Brilliant Victory , score:64 +++ Proto: PzKpfw 35S 739(f)
8 Tobruk , #11 , Brilliant Victory , score:65
9 Malta , #12 , Brilliant Victory , score:68
10 Kishinev , #13 , Brilliant Victory , score:65 +++ Proto: 7.5 cm PAK 97/40 L/36(f)
11 Novgorod , #15 , Brilliant Victory , score:76
12 Volokolamsk , #16 , Brilliant Victory , score:60 +++ Proto: Me-109G "Gustav"
13 Klin , #17 , Victory , score:45
14 Southern Front 1942 , #27 , Brilliant Victory , score:65
15 Approach to Stalingrad , #28 , Victory , score:45
16 Viipuri 1942 , #29 , Brilliant Victory , score:65
17 Winter Storm , #30 , Brilliant Victory , score:79 +++ Proto: PzJagTiger(P) Ferdinand
--
Campaign score: 1059 * Average: 62

..
Current scenario: Tunesia Counterattack, VH prestige is 0 , All map prestige is: 0
Army cost: 6783 , Current prestige is 25
AI stance is Aggressive
if BV: +1000, Northwest Afrika , cap 7500, 11 turns prestige: 0
if V : +1500, Northwest Afrika , cap 7500, 16 turns prestige: 0
if TV: +1500, Northwest Afrika , cap 7500, 20 turns prestige: 0
if Ls: +1500, Zitadelle , cap 3000, 20 turns prestige: 0

Infantry
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 796 exp , Germany-Deutschland , 10/10 , 17 kill , 0 pp [+80 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 1028 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 16 kill , 0 pp [+12 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 686 exp , Germany-Deutschland , 10/10 , Bridging , 25 kill , 0 pp [+6 exp]

Tank
* Pz IVF2 "Special" , 5 bars , 1247 exp , Germany-Deutschland , 10/10 , 85 kill , 0 pp [+68 exp]
+ Pz IVF2 "Special" , 5 bars , 962 exp , Germany-Deutschland , 10/10 , Infiltration Tactics , 82 kill , 0 pp [+44 exp]
Pz IIIE -37mm L/45 , 5 bars , 779 exp , Germany-Deutschland , 10/10 , First Strike , 32 kill , 372 pp [+27 exp]
Pz VI Tiger , 5 bars , 729 exp , Germany-Deutschland , 10/10 , Overwatch , 33 kill , 840 pp [+35 exp]
+ Pz IVF2 "Special" , 5 bars , 576 exp , Germany-Deutschland , 10/10 , Combat Support , 31 kill , 0 pp [+24 exp]
Pz IIIJ -Short 50mm L/42 , 4 bars , 496 exp , Germany-Deutschland , 10/10 , First Strike , 25 kill , 444 pp [+8 exp]

Recon
* PSW 231 (8 Rad) , 5 bars , 881 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 14 kill , 0 pp
+ PSW 231 (8 Rad) , 5 bars , 804 exp , Germany-Deutschland , 10/10 , Determined Defense , 12 kill , 0 pp [+43 exp]

Anti-tank
90/53 90mm /Portee , 4 bars , 484 exp , Italia , 10/10 , Resilience , 5 kill , 228 pp
90/53 90mm /Portee , 4 bars , 489 exp , Italia , 10/10 , 11 kill , 228 pp
+ StuG IIIF -7.5cm L/43 , 3 bars , 383 exp , Germany-Deutschland , 10/10 , Aggressive Maneuver , 4 kill , 0 pp [+48 exp]
StuG IIIF8 -7.5cm L/48 , 0 bars , 2 exp , Germany-Deutschland , 10/10 , 0 kill , 360 pp [+2 exp]
StuG IIIF8 -7.5cm L/48 , 0 bars , 41 exp , Germany-Deutschland , 10/10 , 0 kill , 360 pp [+41 exp]
+ PzJagTiger(P) Ferdinand , 0 bars , 0 exp , Germany-Deutschland , 10/10 , 0 kill , 0 pp

Artillery
* 17cm Kannone 18 , Sd.Kfz 7 , 5 bars , 893 exp , Germany-Deutschland , 15/10 , Street Fighter , 14 kill , 0 pp [+42 exp]
15cm sFH 18 , Opel Blitz , 5 bars , 966 exp , Germany-Deutschland , 13/10 , Influence , 9 kill , 483 pp [+6 exp]
21cm Morser M18 , Sd.Kfz 7 , 4 bars , 482 exp , Germany-Deutschland , 10/10 , 12 kill , 540 pp [+21 exp]
21cm Morser M18 , Sd.Kfz 7 , 4 bars , 478 exp , Germany-Deutschland , 10/10 , 8 kill , 540 pp [+27 exp]
21cm Morser M18 , Sd.Kfz 7 , 3 bars , 392 exp , Germany-Deutschland , 10/10 , 4 kill , 540 pp [+23 exp]
17cm Kannone 18 , Opel Blitz , 3 bars , 342 exp , Germany-Deutschland , 10/10 , 2 kill , 480 pp [+3 exp]

Air Defense
90/53 90mm /Portee , 3 bars , 338 exp , Italia , 10/10 , 2 kill , 300 pp
SdKfz 6/2-37mm FlaK36 , 4 bars , 412 exp , Germany-Deutschland , 10/10 , Skilled Reconnaissance , 4 kill , 228 pp
90/53 90mm /Portee , 2 bars , 296 exp , Italia , 10/10 , 5 kill , 300 pp
90/53 90mm /Portee , 3 bars , 359 exp , Italia , 10/10 , Influence , 5 kill , 300 pp
75/46 75mm /Portee , 0 bars , 0 exp , Italia , 10/10 , 0 kill , 240 pp

Fighter
+ FW-190A "Wurger" , 4 bars , 403 exp , Germany-Deutschland , 10/10 , 11 kill , 0 pp [+37 exp]

Player 1 : Germany-Deutschland , Italia
Killed: INF:295 TNK:58 RCN:11 AT:23 FORT:5 ATY:87 AD:37 FTR:26 TB:12 Total: 554
Lost : INF:19 TNK:2 RCN:1 ATY:3 FTR:3 DD:2 Total: 30

BV 14
V 3
TV 0
L 0

Averages:
Infantry * 3 Units * 2 Leaders Total : 2510 exp, 58 kill, 0 pp Average: 837 exp, 19 kill, 0 pp
Tank * 6 Units * 5 Leaders Total : 4789 exp, 288 kill, 1656 pp Average: 798 exp, 48 kill, 276 pp
Recon * 2 Units * 2 Leaders Total : 1685 exp, 26 kill, 0 pp Average: 843 exp, 13 kill, 0 pp
Anti-tank * 6 Units * 2 Leaders Total : 1399 exp, 20 kill, 1176 pp Average: 233 exp, 3 kill, 196 pp
Artillery * 6 Units * 2 Leaders Total : 3553 exp, 49 kill, 2583 pp Average: 592 exp, 8 kill, 431 pp
Air Defense * 5 Units * 2 Leaders Total : 1405 exp, 16 kill, 1368 pp Average: 281 exp, 3 kill, 274 pp
Fighter * 1 Units * 0 Leaders Total : 403 exp, 11 kill, 0 pp Average: 403 exp, 11 kill, 0 pp
* Summary: * 29 Units * 15 Leaders Total : 15744 exp, 468 kill, 6783 pp Average: 543 exp, 16 kill, 234 pp

User avatar
Ale
Sergeant First Class
Sergeant First Class
Posts: 607
Joined: 2019-10-07 17:14, Monday

Re: Ale trying CC01 @ 0%

Post by Ale » 2019-11-11 17:17, Monday

....however it's been attacked in Tunisia and brought down to danger level prompting me to sell it before NW Africa :p Not an easy decision as it's free core after all but had to do it as solo fighter couldn't affect the air battle in any way and looked like i'd lose it soon. Upgraded the tanks with money... Lost, first time since Klin, free core unit - tank with CS leader, worst of all not during AI assault but during my offensive phase in Tunis. NW Africa was, as expected, maybe most demanding so far although i played it very slow and careful, maybe aiming TV from the start and that was result. If you play camp for the first time mind not to lose any flags during the battle as AI wins that way, due to lack of VH for it (or edit scen to give VH to AI, recreativelly). Tough one in any way at this level, couldn't really go around AI forces, only through them constantly on edge of being left out of ammo/fuel... Zitadelle standard BV, or BV standars as you wish, no proto.

dislike next 2 setups but have to do them if I plan to finish, but later... Changed all tanks to Panther As before reporting, can't really buy anything even if needed sometimes:


Played Scenarios:
1 Madrid Offensive , #0 , Brilliant Victory , score:63 +++ Proto: Pz IVD -75mm L/24
2 Ciechanow , #1 , Brilliant Victory , score:67
3 Suomussalmi , #2 , Brilliant Victory , score:65
4 Lillehammer , #3 , Brilliant Victory , score:62 +++ Proto: PSW 221-28mm Scwere 41
5 Sedan , #4 , Brilliant Victory , score:60
6 Race to Dunkirk , #7 , Victory , score:45
7 Pursuit To Tobruk , #10 , Brilliant Victory , score:64 +++ Proto: PzKpfw 35S 739(f)
8 Tobruk , #11 , Brilliant Victory , score:65
9 Malta , #12 , Brilliant Victory , score:68
10 Kishinev , #13 , Brilliant Victory , score:65 +++ Proto: 7.5 cm PAK 97/40 L/36(f)
11 Novgorod , #15 , Brilliant Victory , score:76
12 Volokolamsk , #16 , Brilliant Victory , score:60 +++ Proto: Me-109G "Gustav"
13 Klin , #17 , Victory , score:45
14 Southern Front 1942 , #27 , Brilliant Victory , score:65
15 Approach to Stalingrad , #28 , Victory , score:45
16 Viipuri 1942 , #29 , Brilliant Victory , score:65
17 Winter Storm , #30 , Brilliant Victory , score:79 +++ Proto: PzJagTiger(P) Ferdinand
18 Tunesia Counterattack , #31 , Victory , score:41
19 Northwest Afrika , #32 , Tactical Victory , score:24
20 Zitadelle , #33 , Brilliant Victory , score:68
--
Campaign score: 1192 * Average: 59

..
Current scenario: Novgorod1943, VH prestige is 0 , All map prestige is: 0
Army cost: 8094 , Current prestige is 10
AI stance is Defensive
if BV: +1000, Leningrad43 , cap 9000, 12 turns prestige: 0
if V : +1500, Leningrad43 , cap 9000, 15 turns prestige: 0
if TV: +1500, Leningrad43 , cap 9000, 20 turns prestige: 0
if Ls: +1500, Invasion Salerno , cap 4000, 20 turns prestige: 0

Infantry
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 1000 exp , Germany-Deutschland , 10/10 , 19 kill , 0 pp [+54 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 1176 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 21 kill , 0 pp [+33 exp]
* Sturmpioniere , Sd.Kfz 251/1 , 5 bars , 937 exp , Germany-Deutschland , 10/10 , Bridging , 26 kill , 0 pp [+33 exp]

Tank
* Pz V Panther A , 5 bars , 1586 exp , Germany-Deutschland , 10/10 , 120 kill , 0 pp [+56 exp]
+ Pz V Panther A , 5 bars , 1285 exp , Germany-Deutschland , 10/10 , Infiltration Tactics , 105 kill , 0 pp [+105 exp]
Pz V Panther D , 5 bars , 1231 exp , Germany-Deutschland , 10/10 , First Strike , 56 kill , 804 pp [+119 exp]
Pz V Panther A , 5 bars , 1080 exp , Germany-Deutschland , 10/10 , Overwatch , 60 kill , 840 pp [+112 exp]
Pz V Panther A , 5 bars , 838 exp , Germany-Deutschland , 10/10 , First Strike , 51 kill , 840 pp [+129 exp]

Recon
* PSW 231 (8 Rad) , 5 bars , 1077 exp , Germany-Deutschland , 10/10 , Battlefield Intelligence , 19 kill , 0 pp [+43 exp]
+ PSW 231 (8 Rad) , 5 bars , 985 exp , Germany-Deutschland , 10/10 , Determined Defense , 14 kill , 0 pp [+75 exp]

Anti-tank
90/53 90mm /Portee , 5 bars , 658 exp , Italia , 10/10 , Resilience , 10 kill , 228 pp [+70 exp]
90/53 90mm /Portee , 5 bars , 631 exp , Italia , 10/10 , 16 kill , 228 pp [+67 exp]
+ StuG IIIF -7.5cm L/43 , 5 bars , 634 exp , Germany-Deutschland , 11/10 , Aggressive Maneuver , 7 kill , 0 pp [+80 exp]
StuG IIIF8 -7.5cm L/48 , 1 bars , 172 exp , Germany-Deutschland , 10/10 , 2 kill , 360 pp [+35 exp]
StuG IIIF8 -7.5cm L/48 , 3 bars , 341 exp , Germany-Deutschland , 10/10 , 2 kill , 360 pp [+46 exp]
+ PzJagTiger(P) Ferdinand , 1 bars , 115 exp , Germany-Deutschland , 10/10 , 2 kill , 0 pp [+31 exp]

Artillery
* 17cm Kannone 18 , Sd.Kfz 7 , 5 bars , 1202 exp , Germany-Deutschland , 14/10 , Street Fighter , 17 kill , 0 pp [+76 exp]
15cm sFH 18 , Opel Blitz , 5 bars , 1170 exp , Germany-Deutschland , 10/10 , Influence , 12 kill , 372 pp [+61 exp]
21cm Morser M18 , Sd.Kfz 7 , 5 bars , 621 exp , Germany-Deutschland , 10/10 , 14 kill , 540 pp [+47 exp]
21cm Morser M18 , Sd.Kfz 7 , 5 bars , 588 exp , Germany-Deutschland , 10/10 , 8 kill , 540 pp [+24 exp]
21cm Morser M18 , Sd.Kfz 7 , 5 bars , 515 exp , Germany-Deutschland , 10/10 , 4 kill , 540 pp [+57 exp]
17cm Kannone 18 , Opel Blitz , 5 bars , 567 exp , Germany-Deutschland , 10/10 , 4 kill , 480 pp [+64 exp]
17cm Kannone 18 , Sd.Kfz 7 , 0 bars , 69 exp , Germany-Deutschland , 10/10 , 0 kill , 564 pp [+69 exp]

Air Defense
90/53 90mm /Portee , 4 bars , 437 exp , Italia , 10/10 , 2 kill , 300 pp
SdKfz 6/2-37mm FlaK36 , 5 bars , 676 exp , Germany-Deutschland , 10/10 , Skilled Reconnaissance , 10 kill , 228 pp [+15 exp]
90/53 90mm /Portee , 5 bars , 553 exp , Italia , 10/10 , Overwhelming Attack , 12 kill , 300 pp [+45 exp]
90/53 90mm /Portee , 5 bars , 583 exp , Italia , 11/10 , Influence , 8 kill , 330 pp
75/46 75mm /Portee , 2 bars , 231 exp , Italia , 10/10 , 2 kill , 240 pp [+23 exp]

Player 1 : Germany-Deutschland
Killed: INF:385 TNK:105 RCN:26 AT:47 FORT:5 ATY:109 AD:51 FTR:41 TB:22 DD:1 CRs:1 Total: 793
Lost : INF:30 TNK:7 RCN:4 ATY:4 FTR:5 TB:1 DD:4 BS:2 CRs:3 Total: 60

BV 15
V 4
TV 1
L 0

Averages:
Infantry * 3 Units * 2 Leaders Total : 3113 exp, 66 kill, 0 pp Average: 1038 exp, 22 kill, 0 pp
Tank * 5 Units * 4 Leaders Total : 6020 exp, 392 kill, 2484 pp Average: 1204 exp, 78 kill, 497 pp
Recon * 2 Units * 2 Leaders Total : 2062 exp, 33 kill, 0 pp Average: 1031 exp, 17 kill, 0 pp
Anti-tank * 6 Units * 2 Leaders Total : 2551 exp, 39 kill, 1176 pp Average: 425 exp, 7 kill, 196 pp
Artillery * 7 Units * 2 Leaders Total : 4732 exp, 59 kill, 3036 pp Average: 676 exp, 8 kill, 434 pp
Air Defense * 5 Units * 3 Leaders Total : 2480 exp, 34 kill, 1398 pp Average: 496 exp, 7 kill, 280 pp
* Summary: * 28 Units * 15 Leaders Total : 20958 exp, 623 kill, 8094 pp Average: 749 exp, 22 kill, 289 pp

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