mythkrieg: RCC ~~ CC50 @100

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mythos
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mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-06-29 01:20, Monday

Greetings generals and welcome to my thread of the Revived Campaign Challenge 50, played together with Para and hoza :howdy


I'm slowly returning to OG and what could be more fun than playing a CC with some comrades :)




OpenGen 0.93.3.99.RC10 * 13 May 2020 * AI version: Default (0.91)
Efile folder: C:\Games 1 OpenGen\efile_cc50\ * Efile version: CC50-Blitz 2008 3.0 with Latin Generals WW2 7.58
Campaign: BLITZ 2008, * Player prestige modifier 100% * AI prestige modifier 100%



Played Scenarios:
1 Madrid Offensive............. , #0 , Brilliant Victory , score:53
2 Ciechanow..................... , #1 , Brilliant Victory , score:54
3 Suomussalmi.................. , #2 , Brilliant Victory , score:58 +++ Proto: 15cm sFH13/1 (Sf)
4 Narvik.......................... , #3 , Brilliant Victory , score:55 +++ Proto: Pz IID [R]
5 Sedan.......................... , #4 , Brilliant Victory , score:60
6 Race to Dunkirk.............. , #5 , Brilliant Victory , score:55 +++ Proto: 5 FlaK41 (sold)
7 Blitz 2008 choice scenario , #48 , Brilliant Victory , score:50
8 Operation Felix.............. , #6 , Brilliant Victory , score:60
9 Pursuit To Tobruk............ , #7 , Brilliant Victory , score:55
10 Tobruk........................ , #8 , Brilliant Victory , score:55 +++ Proto: Fw-190A-3
--
Campaign score: 555 * Average: 55
Last edited by mythos on 2020-07-28 15:37, Tuesday, edited 6 times in total.
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Re: mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-06-29 01:35, Monday

.
1) Madrid Offensive ~~ last turn BV

Core makeup
2x Infantry with trucks
Bridging engineer with trucks
Pz II A
PSW 222
10,5cm leFH with trucks

Bought during scenario
SM 84 naval bomber (in turn 1)
Ro 37 rcn aircraft (in turn 2 or 3)
Ro 37 rcn aircraft (in turn 6)



Not much strategy, just push forward and keep your artilleries nearby.

Unit choices
I thought about buying a rcn car and an artillery (what i usually do in this scenario), but had trouble deciding on arty, so i picked a bomber instead.
The thing about arty in this efile is: it has more range, but less ammo and firepower.
The Tac.Bombers were bought from Italy (support nation 2).
The SM offers (besides its fluffy abbreviation :P) lots of speed and attack. Only ammo is a bit small.
The Ro is cheap and has 4 ammo plus lots of speed, ideal for a rcn aircraft.

Cheating
I had achieved BV-1, however after seeing there is no proto :irate i went back and played the last turn for prestige :disgust

Do i want to know how the bridging inf grabbed so much XP :eek
Current scenario: Madrid Offensive, VH prestige is 320 , All map prestige is: 640
Army cost: 1248 , Current prestige is 412
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive Using map: 21
if BV: +500, Ciechanow , cap 2250, 8 turns prestige: 270
if V : +500, Ciechanow , cap 2250, 12 turns prestige: 390
if TV: +500, Ciechanow , cap 2250, 15 turns prestige: 540
if Ls: +500, Ciechanow , cap 2250, 15 turns prestige: 540

Infantry
* Infanterie , Opel Blitz , 4/6 , 0 bars , 72 exp , 8/10 , 1 kill , 0 pp [+72 exp]
* Infanterie , Opel Blitz , 114/6 , 0 bars , 71 exp , 6/10 , 1 kill , 0 pp [+71 exp]
* Brueckenpioniere [ B] , Opel Blitz 3T , 57//6 , 1 bars , 138 exp , 5/10 , 0 kill , 0 pp [+138 exp]

Tank
* Pz IIA , 11/6 , 0 bars , 91 exp , 10/10 , 7 kill , 0 pp [+91 exp]

Recon
* Psw 222 , 6 , 0 bars , 63 exp , 10/10 , 0 kill , 0 pp [+63 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , 116/6 , 0 bars , 54 exp , 10/10 , 0 kill , 0 pp [+54 exp]

Tactical Bomber
Ro.37 [R] , , 0 bars , 30 exp , 10/10 , 1 kill , 300 pp [+30 exp]
Ro.37 [R] , , 0 bars , 0 exp , 10/10 , 0 kill , 300 pp
SM.84 , , 0 bars , 86 exp , 10/10 , 1 kill , 648 pp [+86 exp]

Player 1 : Germany, Nationalist Spain, Italy
Killed: INF:11 TNK:1 ATY:3 Total: 15
Lost : Total: 0

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 281 exp, 2 kill, 0 pp Average: 94 exp, 1 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 91 exp, 7 kill, 0 pp Average: 91 exp, 7 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 63 exp, 0 kill, 0 pp Average: 63 exp, 0 kill, 0 pp
Artillery * 1 Units * 0 Leaders Total : 54 exp, 0 kill, 0 pp Average: 54 exp, 0 kill, 0 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 116 exp, 2 kill, 1248 pp Average: 39 exp, 1 kill, 416 pp
* Summary: * 9 Units * 0 Leaders Total : 605 exp, 11 kill, 1248 pp Average: 67 exp, 1 kill, 139 pp



2) Ciechanow ~~ last turn BV

Sold
1x Ro 37 (i needed the pp for purchases)

Bought
10,5cm leFH with trucks
Infantry regular with the cheapest trucks (best combination of Fuel and Speed)
PSW 231 "8-Rad"
2x 47mm AT gun with trucks

Remaining Prestige
24

Bought during scenario
PSW 231 "8-Rad" (in turn 5 - deployed in the north, it rushed to help the eastern group)
140pp refit (in turn 6 - a badly damaged core inf)
146pp refit (in turn 7 - core inf and briding inf)



After seeing how big the scenario is (and respectively how far away the VHs are) i sold a rcn plane in favour of more ground units.

With a deploy zone and SH in the west and a SH in the north i divided the core into 2 more or less equal groups, with the tank in the north (there are some aux tanks in the west).

Western core+auxes headed for the southwestern VH.
Northwestern auxes from Tuchola (11,8) had trucks, thus i sent them on the central road over Chelmno (28,18) to the southeast.
Northern core went for the eastern VH.
Also, i sent 1 of the non-motorized aux infantry to each of the starting VHs, just in case.

After reaching their goals, fast units from the southwest and east moved out to catch up with the auxes to the southeast - which were almost completely wiped out. Thus i had too few units to grab both of the airfields on the far away edges, but i still got 1 of them.

Those bridging inf again, who would have thought a unit with this low stats would be an XP hunter :eek

And again no proto :-x
Current scenario: Ciechanow, VH prestige is 320 , All map prestige is: 600
Army cost: 2400 , Current prestige is 634
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive Using map: 357
if BV: +500, Suomussalmi , cap 3500, 12 turns prestige: 600
if V : +500, Suomussalmi , cap 3500, 15 turns prestige: 750
if TV: +500, Suomussalmi , cap 3500, 20 turns prestige: 750
if Ls: +1500, Race to Dunkirk , cap 7000, 20 turns prestige: 750

Infantry
* Infanterie , Opel Blitz , Inf , 1 bars , 192 exp , 9/10 , 3 kill , 0 pp [+120 exp]
* Infanterie , Opel Blitz , Inf , 1 bars , 149 exp , 3/10 , 3 kill , 0 pp [+78 exp]
* Brueckenpioniere [ B] , Opel Blitz 3T , Bridge , 2 bars , 263 exp , 8/10 , 2 kill , 0 pp [+125 exp]
Infanterie , Opel Blitz , Inf , 1 bars , 101 exp , 6/10 , 1 kill , 204 pp [+101 exp]

Tank
* Pz IIA , Tk , 1 bars , 171 exp , 10/10 , 12 kill , 0 pp [+80 exp]

Recon
* Psw 222 , Rcn , 1 bars , 143 exp , 8/10 , 2 kill , 0 pp [+80 exp]
Psw 231(8) , , 0 bars , 62 exp , 9/10 , 0 kill , 264 pp [+62 exp]
Psw 231(8) , Rcn , 0 bars , 68 exp , 6/10 , 0 kill , 264 pp [+68 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 0 bars , 58 exp , 8/10 , 3 kill , 192 pp [+58 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT , 0 bars , 75 exp , 4/10 , 2 kill , 192 pp [+75 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 121 exp , 10/10 , 0 kill , 0 pp [+67 exp]
10.5 leFH18 , Opel Blitz , l Arty , 0 bars , 82 exp , 10/10 , 0 kill , 336 pp [+82 exp]

Tactical Bomber
Ro.37 [R] , Rcn , 1 bars , 146 exp , 10/10 , 3 kill , 300 pp [+116 exp]
SM.84 , mB , 1 bars , 195 exp , 10/10 , 4 kill , 648 pp [+109 exp]

Player 1 : Germany
Killed: INF:31 TNK:3 RCN:2 AT:2 ATY:9 AD:1 FTR:1 TB:1 Total: 50
Lost : INF:3 Total: 3

BV 2
V 0
TV 0
L 0

Averages:
Infantry * 4 Units * 0 Leaders Total : 705 exp, 9 kill, 204 pp Average: 176 exp, 2 kill, 51 pp
Tank * 1 Units * 0 Leaders Total : 171 exp, 12 kill, 0 pp Average: 171 exp, 12 kill, 0 pp
Recon * 3 Units * 0 Leaders Total : 273 exp, 2 kill, 528 pp Average: 91 exp, 1 kill, 176 pp
Anti-tank * 2 Units * 0 Leaders Total : 133 exp, 5 kill, 384 pp Average: 67 exp, 3 kill, 192 pp
Artillery * 2 Units * 0 Leaders Total : 203 exp, 0 kill, 336 pp Average: 102 exp, 0 kill, 168 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 341 exp, 7 kill, 948 pp Average: 171 exp, 4 kill, 474 pp
* Summary: * 14 Units * 0 Leaders Total : 1826 exp, 35 kill, 2400 pp Average: 130 exp, 3 kill, 171 pp
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Re: mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-07-01 04:01, Wednesday

.
3) Suomussalmi ~~ BV-1
Bought
Pz 38

Upgraded
Pz II to Pz IV D

Remaining Prestige
596

Bought during scenario
Bf 109 E (in turn 1)
100pp refit (in turn 3 - halfdead core inf)
78pp refit (in turn 5 - the rcn car in the south was halfdead, out of fuel and haunted by an enemy fighter)

Leaders
Infanterie , Aggressive Maneuver
4.7 PaK36 , Resilience
Brueckenpioniere , Reconnaissance Movement

Proto :phew
15cm sFH13/1 (Sf)



In the previous scenario i saw that you receive prestige in the first turn, so i planned around that :angel

Again divided the core in 2 groups. The south had 2 rcn cars, the north the Pz IV.
Airforce also started in the north (well, not exactly "started", but liberating the airfield is surprisingly fast).

Auxiliary units in the northwest are helpful around Kuhmo. Then, to avoid traffic jams and since they lost strength, i only took the arty with me.
The auxes in the center went through the forest in southeastern direction, to either attack Nurmijarvi from behind or head northeast.
Aux inf in the south was suboptimal - it eats ammo of enemy arty yes, but until core units are at least remotely near, they can't do anything. The cavalry was more interesting, in flanking the enemy in the far south.

I was expecting much worse weather, but it was overcast->snow->overcast in the first 3 turns, allowing bombers to attack and resupply. Only then it was snowing for several turns.
I kept bombers in the north, while fighters were hovering around the map center - hoping to find something to do.

In the middle to late turns i was already :banana that i could shoot down at least 1 fighter, but then there was again 2 turns of snow - and i had overlooked the airfield in the east-central area. In turn 10 i was then surprised that the enemy I-153 was back to 10.
Since XP is easier gained in air-to-air combat, i kamikaze-ed the fighters.
After that i realized that ihad screwed turn 10 and started to :panic that i would lose some of the many damaged core units, but all went good :phew
With aux+core arty, the bombers and a last punch from the :devil Bridging inf, Repola (30,13) could be liberated and the BV achieved 1 turn early.

Current scenario: Suomussalmi, VH prestige is 320 , All map prestige is: 600
Army cost: 3300 , Current prestige is 684
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive Using map: 1018
if BV: +300, Narvik , cap 4200, 12 turns prestige: 360
if V : +500, Narvik , cap 4200, 15 turns prestige: 450
if TV: +500, Narvik , cap 4200, 18 turns prestige: 480
if Ls: +1200, Race to Dunkirk , cap 7000, 18 turns prestige: 480

Infantry
* Infanterie , Opel Blitz , Inf , 3 bars , 300 exp , 2/10 , Aggressive Maneuver , 4 kill , 0 pp [+108 exp]
* Infanterie , Opel Blitz , Inf , 2 bars , 245 exp , 5/10 , 4 kill , 0 pp [+96 exp]
* Brueckenpioniere [ B] , Opel Blitz 3T , Bridge , 3 bars , 314 exp , 7/10 , Reconnaissance Movement , 4 kill , 0 pp [+51 exp]
Infanterie , Opel Blitz , Inf , 2 bars , 214 exp , 4/10 , 1 kill , 204 pp [+113 exp]

Tank
* Pz IVD , Tk , 2 bars , 272 exp , 6/10 , 17 kill , 0 pp [+101 exp]
Pz 38(t)A , Tk , 1 bars , 139 exp , 9/10 , 5 kill , 276 pp [+139 exp]

Recon
* Psw 222 , Rcn , 1 bars , 174 exp , 8/10 , 2 kill , 0 pp [+31 exp]
Psw 231(8) , Rcn , 1 bars , 155 exp , 8/10 , 1 kill , 264 pp [+93 exp]
Psw 231(8) , Rcn , 1 bars , 154 exp , 5/10 , 2 kill , 264 pp [+86 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 1 bars , 116 exp , 7/10 , 5 kill , 192 pp [+58 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT , 1 bars , 127 exp , 7/10 , Resilience , 2 kill , 192 pp [+52 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 167 exp , 10/10 , 0 kill , 0 pp [+46 exp]
10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 142 exp , 10/10 , 0 kill , 336 pp [+60 exp]

Fighter
Me-109E-3 , Ftr , 1 bars , 121 exp , 5/10 , 0 kill , 624 pp [+121 exp]

Tactical Bomber
Ro.37 [R] , Rcn , 1 bars , 170 exp , 10/10 , 3 kill , 300 pp [+24 exp]
SM.84 , mB , 2 bars , 237 exp , 10/10 , 4 kill , 648 pp [+42 exp]

Player 1 : Germany, Finland
Killed: INF:42 TNK:4 RCN:4 AT:5 ATY:13 AD:3 FTR:1 TB:1 Total: 73
Lost : INF:5 Total: 5

BV 3
V 0
TV 0
L 0

Averages:
Infantry * 4 Units * 2 Leaders Total : 1073 exp, 13 kill, 204 pp Average: 268 exp, 3 kill, 51 pp
Tank * 2 Units * 0 Leaders Total : 411 exp, 22 kill, 276 pp Average: 206 exp, 11 kill, 138 pp
Recon * 3 Units * 0 Leaders Total : 483 exp, 5 kill, 528 pp Average: 161 exp, 2 kill, 176 pp
Anti-tank * 2 Units * 1 Leaders Total : 243 exp, 7 kill, 384 pp Average: 122 exp, 4 kill, 192 pp
Artillery * 2 Units * 0 Leaders Total : 309 exp, 0 kill, 336 pp Average: 155 exp, 0 kill, 168 pp
Fighter * 1 Units * 0 Leaders Total : 121 exp, 0 kill, 624 pp Average: 121 exp, 0 kill, 624 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 407 exp, 7 kill, 948 pp Average: 204 exp, 4 kill, 474 pp
* Summary: * 16 Units * 3 Leaders Total : 3047 exp, 54 kill, 3300 pp Average: 190 exp, 3 kill, 206 pp
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Re: mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-07-05 09:45, Sunday

.
4) Narvik ~~ last turn BV


Bought
Kriegsmarine with cheap trucks (-1 Soft Attack and no [N] Marine ability, but +1 each in Initiative and Close Defense over regular inf, while only 12pp more expensive)

Upgraded
arty proto to 10,5cm leFH with trucks (i wanted to avoid upgrading, but arty units need XP. The self-propelled gun however would be too slow to reach anywhere in time for meaningful firesupport)

Remaining Prestige
576 (didn't buy anything during scenario, i'm saving for purchases)

Leaders
Psw 231(8) , Determined Defense

Proto
Pz II D



During deployment i saw that the Naval Transports have different speeds, with heavier equipment traveling only 3 :stress hexes. Thus, i calculated what could get where in time and formed groups. Originally i thought about letting units sail a little, but with this kind of troop splitting i rushed all units ashore as fast as possible. After all, the scenario is 14 turns long, so why make haste :)

I didn't deploy:
both tanks
PSW 222
(airforce cannot start, but there is an airfield to capture later)

For the north i assembled a smaller commando group, consisting of a rcn car, an inf regular, the leadered pak, a leFH and the bridging inf.
The rcn car sailed an extra turn (ultimately landing north of Tangvik at (2,16)), since it couldn't find a landing spot at first.
The bridging inf took on Huggevik (13,16) and then tried to catch up with the other units.
This commando group took Bjerkvik in the far north and then circled around the bay, back down to Sagnes.

For the south i picked the leadered inf regular, remaining inf regular, "marines", other pak, remaining 2 arty and a rcn car.
They had a long march ahead to Narvik proper - and needed to refuel underway.

The naval battle was rather scary, than actually dangerous.
Still, some paint among artillery was lost during the landing operation.

The airfield could be captured in turn 12, and it was 2 turns sunny 1 turn overcast till scenario end :banana

Current scenario: Narvik, VH prestige is 120 , All map prestige is: 120
Army cost: 3516 , Current prestige is 896
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive Using map: 264
if BV: +300, Sedan , cap 5000, 14 turns prestige: 200
if V : +400, Sedan , cap 5000, 18 turns prestige: 200
if TV: +400, Sedan , cap 5000, 22 turns prestige: 200
Ls: Loss , turn prestige: 200

Infantry
* Infanterie , Opel Blitz , Inf...+1...Cpt Para , 3 bars , 335 exp , 8/10 , Aggressive Maneuver , 6 kill , 0 pp [+35 exp]
* Infanterie , Opel Blitz , Inf , 2 bars , 272 exp , 9/10 , 7 kill , 0 pp [+27 exp]
* Brueckenpioniere [ B] , Opel Blitz 3T , Bridge...R...Cpt Jurgen , 3 bars , 353 exp , 8/10 , Reconnaissance Movement , 5 kill , 0 pp [+39 exp]
Infanterie , Opel Blitz , Inf , 2 bars , 256 exp , 8/10 , 3 kill , 204 pp [+42 exp]
Kriegsmarine , Opel Blitz , Inf , 0 bars , 83 exp , 7/10 , 2 kill , 216 pp [+83 exp]

Tank
* Pz IVD , Tk , 2 bars , 272 exp , 10/10 , 17 kill , 0 pp
Pz 38(t)A , Tk , 1 bars , 139 exp , 10/10 , 5 kill , 276 pp

Recon
* Psw 222 , Rcn , 1 bars , 174 exp , 10/10 , 2 kill , 0 pp
Psw 231(8) , Rcn , 2 bars , 222 exp , 8/10 , Determined Defense , 1 kill , 264 pp [+67 exp]
Psw 231(8) , Rcn , 2 bars , 223 exp , 9/10 , 3 kill , 264 pp [+69 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 1 bars , 155 exp , 8/10 , 5 kill , 192 pp [+39 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT...def...Cpt hoza , 1 bars , 171 exp , 8/10 , Resilience , 2 kill , 192 pp [+44 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 196 exp , 8/10 , 0 kill , 0 pp [+29 exp]
10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 188 exp , 10/10 , 1 kill , 336 pp [+46 exp]
+ 10.5 leFH18 , Opel Blitz , l Arty , 0 bars , 64 exp , 9/10 , 1 kill , 0 pp [+64 exp]

Fighter
Me-109E-3 , Ftr , 1 bars , 181 exp , 10/10 , 0 kill , 624 pp [+60 exp]

Tactical Bomber
Ro.37 [R] , Rcn , 2 bars , 202 exp , 8/10 , 4 kill , 300 pp [+32 exp]
SM.84 , mB , 2 bars , 267 exp , 10/10 , 6 kill , 648 pp [+30 exp]

Player 1 : Germany
Killed: INF:49 TNK:4 RCN:4 AT:6 FORT:6 ATY:14 AD:4 FTR:2 TB:2 DD:5 CRs:2 Total: 98
Lost : INF:5 DD:1 Total: 6

BV 4
V 0
TV 0
L 0

Averages:
Infantry * 5 Units * 2 Leaders Total : 1299 exp, 23 kill, 420 pp Average: 260 exp, 5 kill, 84 pp
Tank * 2 Units * 0 Leaders Total : 411 exp, 22 kill, 276 pp Average: 206 exp, 11 kill, 138 pp
Recon * 3 Units * 1 Leaders Total : 619 exp, 6 kill, 528 pp Average: 206 exp, 2 kill, 176 pp
Anti-tank * 2 Units * 1 Leaders Total : 326 exp, 7 kill, 384 pp Average: 163 exp, 4 kill, 192 pp
Artillery * 3 Units * 0 Leaders Total : 448 exp, 2 kill, 336 pp Average: 149 exp, 1 kill, 112 pp
Fighter * 1 Units * 0 Leaders Total : 181 exp, 0 kill, 624 pp Average: 181 exp, 0 kill, 624 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 469 exp, 10 kill, 948 pp Average: 235 exp, 5 kill, 474 pp
* Summary: * 18 Units * 4 Leaders Total : 3753 exp, 70 kill, 3516 pp Average: 209 exp, 4 kill, 195 pp


5) Sedan ~~ BV-2


Bought
15cm sFH 37 with trucks
Kriegsmarine with cheap trucks

Remaining Prestige
260

Bought during scenario
Bf 109 E (in turn 3)
Fi 156 (in turn 4)
EsEs inf with trucks (in turn 7 - panic purchase)

Leaders
Pz IVD , Superior Maneuver
10.5 leFH18 , Resilience
Me-109E-3 , Skilled Ground Attack
Ro.37 , Devastating Fire


In retrospective, i should have upgraded the tank proto :doh :bonk
I had a few troubles deciding what to buy, but since usually you cannot do anything wrong with more arty, and since the goals are a) far away and b) towns, i added another arty and inf.
Other units on my wishlist are 2-3 bombers and 3-4 fighters, past that no idea yet.

Deployment...i thought for a moment to set up a group around the airfield (the bridging inf could help more units to cross the Chiers river), because there is a road from Mouzon leading onto the Meuse river, making it easy to cross from "our" side.
But spreading your troops thin is rarely a good idea, so i focused on flattening Sedan and then let my larger group move out from there.

The northern group consisted of Pz IV, 2x 2-bar inf regular, a PSW 231, 2x experienced arty and the non-leadered AT gun.
After crossing the Meuse, they went for the north-western VHs.

Rest of units were deployed around Sedan, the aux rcn car joined this group (to grab flags in the center).
With the expected enemy reinforcements from the south, i didn't bother with the single flag down there, and instead went straight for the VH in the far southwest.
The Pz 38 and bridging inf were too slow to keep up with the other units, so they remaind in the area south of Sedan and grabbed flags.

In AI turn 6, an enemy rcn car recaptured Stonne (31,22), 2 turns south of Sedan.
Since i expected to need 3-4 more turns for victory, i bought an EsEs inf (best combination of defense and offense, considering Sedan is a town hex) and send it to Sedan for entrenchment.
My expectations were not met: Rethel (4,26) was "defended" by 2 weak FlaMGs, resulting in an early victory :phew :)
Current scenario: Sedan, VH prestige is 480 , All map prestige is: 1280
Army cost: 5688 , Current prestige is 534
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive Using map: 22
if BV: +300, Race to Dunkirk , cap 7000, 10 turns prestige: 410
if V : +400, Race to Dunkirk , cap 7000, 15 turns prestige: 570
if TV: +400, Race to Dunkirk , cap 7000, 20 turns prestige: 720
Ls: Loss , turn prestige: 720

Infantry
* Infanterie , Opel Blitz , Inf...+1...Cpt Para , 3 bars , 367 exp , 8/10 , Aggressive Maneuver , 7 kill , 0 pp [+32 exp]
* Infanterie , Opel Blitz , Inf , 2 bars , 285 exp , 8/10 , 8 kill , 0 pp [+13 exp]
* Brueckenpioniere [ B] , Opel Blitz 3T , Bridge...R...Cpt Jurgen , 5 bars , 537 exp , 4/10 , Reconnaissance Movement , 5 kill , 0 pp [+184 exp]
Infanterie , Opel Blitz , Inf , 3 bars , 312 exp , 6/10 , 4 kill , 204 pp [+56 exp]
Kriegsmarine , Opel Blitz , Inf , 1 bars , 139 exp , 9/10 , 3 kill , 216 pp [+56 exp]
SS Infanterie , Opel Blitz , , 0 bars , 0 exp , 10/10 , 0 kill , 312 pp
Kriegsmarine , Opel Blitz , Inf , 0 bars , 62 exp , 7/10 , 0 kill , 216 pp [+62 exp]

Tank
* Pz IVD , Tk , 3 bars , 303 exp , 10/10 , Superior Maneuver , 20 kill , 0 pp [+31 exp]
Pz 38(t)A , Tk , 2 bars , 216 exp , 7/10 , 9 kill , 276 pp [+77 exp]
+ Pz IID [R] , Tk , 0 bars , 53 exp , 8/10 , 6 kill , 0 pp [+53 exp]

Recon
* Psw 222 , Rcn , 2 bars , 215 exp , 10/10 , 2 kill , 0 pp [+41 exp]
Psw 231(8) , Rcn...def...Cpt Clemens , 2 bars , 238 exp , 9/10 , Determined Defense , 1 kill , 264 pp [+16 exp]
Psw 231(8) , Rcn , 2 bars , 264 exp , 7/10 , 4 kill , 264 pp [+41 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 1 bars , 187 exp , 9/10 , 6 kill , 192 pp [+32 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT...def...Cpt hoza , 1 bars , 177 exp , 9/10 , Resilience , 3 kill , 192 pp [+6 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty , 2 bars , 240 exp , 10/10 , 0 kill , 0 pp [+44 exp]
10.5 leFH18 , Opel Blitz , l Arty , 2 bars , 225 exp , 10/10 , Resilience , 1 kill , 336 pp [+37 exp]
+ 10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 139 exp , 10/10 , 1 kill , 0 pp [+75 exp]
15 sFH37(t) , Opel Blitz 3T , Arty , 0 bars , 54 exp , 10/10 , 0 kill , 720 pp [+54 exp]

Fighter
Me-109E-3 , Ftr , 3 bars , 305 exp , 6/10 , Skilled Ground Attack , 1 kill , 624 pp [+124 exp]
Me-109E-3 , , 0 bars , 77 exp , 3/10 , 2 kill , 624 pp [+77 exp]

Tactical Bomber
Ro.37 [R] , Rcn , 3 bars , 306 exp , 10/10 , Devastating Fire , 4 kill , 300 pp [+104 exp]
SM.84 , mB , 3 bars , 327 exp , 10/10 , 6 kill , 648 pp [+60 exp]
Fi-156 [R] , , 0 bars , 42 exp , 10/10 , 0 kill , 300 pp [+42 exp]

Player 1 : Germany
Killed: INF:54 TNK:6 RCN:5 AT:6 FORT:9 ATY:19 AD:8 FTR:4 TB:3 DD:5 CRs:2 Total: 121
Lost : INF:5 DD:1 Total: 6

BV 5
V 0
TV 0
L 0

Averages:
Infantry * 7 Units * 2 Leaders Total : 1702 exp, 27 kill, 948 pp Average: 243 exp, 4 kill, 135 pp
Tank * 3 Units * 1 Leaders Total : 572 exp, 35 kill, 276 pp Average: 191 exp, 12 kill, 92 pp
Recon * 3 Units * 1 Leaders Total : 717 exp, 7 kill, 528 pp Average: 239 exp, 2 kill, 176 pp
Anti-tank * 2 Units * 1 Leaders Total : 364 exp, 9 kill, 384 pp Average: 182 exp, 5 kill, 192 pp
Artillery * 4 Units * 1 Leaders Total : 658 exp, 2 kill, 1056 pp Average: 165 exp, 1 kill, 264 pp
Fighter * 2 Units * 1 Leaders Total : 382 exp, 3 kill, 1248 pp Average: 191 exp, 2 kill, 624 pp
Tactical Bomber * 3 Units * 1 Leaders Total : 675 exp, 10 kill, 1248 pp Average: 225 exp, 3 kill, 416 pp
* Summary: * 24 Units * 8 Leaders Total : 5070 exp, 93 kill, 5688 pp Average: 211 exp, 4 kill, 237 pp
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Re: mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-07-22 15:38, Wednesday

.
6) Race to Dunkirk ~~ last turn BV

Sold
EsEs inf

Bought
Bf 110 C-1

Upgraded
bridging to HQ inf with all-terrain jeep (tricky. On one hand there are artillery and aircraft upgrades + purchases waiting. On the other hand, and actually, i considered upgrading to an airborne inf (example with the [R] leader: mounting a plane, flying, jumping - all in one single turn), but the abn engineers are otherwise slow and the abn "inf regular" lack power.
"HQ" units are powerful in a different way, so there's nothing wrong in picking those - but with the core still under construction, i would have prefered delaying this decision until after start of Operation Barbarossa)

Remaining Prestige
66

Leaders
Infanterie , Aggressive Attack
Infanterie , Determined Defense
Kriegsmarine , Bridging
Psw 222 , Battlefield Intelligence
10.5 leFH18 , Fire Discipline

Proto
5 FlaK41




Before deployment i did some number crunching and saw, that i could leave out 2-3 flags with regards to the pestige cap. Thus i decided to deviate from my usual tactics here, and instead deploy all units in the south.

The central group (using some DHs south of the Lys Canal) consisted of Pz IV, HQ inf, 2x non-leadered 10,5cm guns, the leadered inf regular, leadered rcn car, 3 XP-bar inf (incoming via road) and an AT (crossing the Lys).
All other units (the Pz II and a rcn car starting from the airfield) formed the southern group.
The only thing i did to support the northern auxes was sending the aux arty from (11,19) northwards to the other aty.

The central group went over Cassel to Dunkirk, thus bypassing the bunkers in the west (which would normally eat away precious arty ammo and inf strength).
The southern group operated in the southeastern quadrant.

Current scenario: Race to Dunkirk, VH prestige is 480 , All map prestige is: 1080
Army cost: 6168 , Current prestige is 1336
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 3
if BV: +500, Blitz 2008 choice scenario , cap 8000, 9 turns prestige: 270
if V : +500, Blitz 2008 choice scenario , cap 8000, 12 turns prestige: 360
if TV: +500, Blitz 2008 choice scenario , cap 8000, 15 turns prestige: 450
Ls: Loss , turn prestige: 450

Infantry
* Infanterie , Opel Blitz , Inf...+1...Cpt Para , 4 bars , 420 exp , 6/10 , Aggressive Maneuver , 8 kill , 0 pp [+53 exp]
* Infanterie , Opel Blitz , Inf , 3 bars , 339 exp , 6/10 , Aggressive Attack , 9 kill , 0 pp [+54 exp]
* HQ Wehrmacht [C] , VW Type 82 , HQ...R...Cpt Jurgen , 5 bars , 558 exp , 10/10 , Reconnaissance Movement , 7 kill , 0 pp [+21 exp]
Infanterie , Opel Blitz , Inf , 4 bars , 427 exp , 8/10 , Determined Defense , 5 kill , 204 pp [+115 exp]
Kriegsmarine , Opel Blitz , Inf , 2 bars , 244 exp , 8/10 , 4 kill , 216 pp [+105 exp]
Kriegsmarine , Opel Blitz , Inf , 2 bars , 263 exp , 7/10 , Bridging , 1 kill , 216 pp [+201 exp]

Tank
* Pz IVD , Tk...sneak...Cpt Jan , 3 bars , 397 exp , 10/10 , Superior Maneuver , 30 kill , 0 pp [+94 exp]
Pz 38(t)A , Tk , 2 bars , 284 exp , 8/10 , 17 kill , 276 pp [+68 exp]
+ Pz IID [R] , Tk , 1 bars , 150 exp , 9/10 , 13 kill , 0 pp [+97 exp]

Recon
* Psw 222 , Rcn , 3 bars , 321 exp , 7/10 , Battlefield Intelligence , 3 kill , 0 pp [+106 exp]
Psw 231(8) , Rcn...def...Cpt Clemens , 2 bars , 294 exp , 9/10 , Determined Defense , 3 kill , 264 pp [+56 exp]
Psw 231(8) , Rcn , 2 bars , 288 exp , 8/10 , 4 kill , 264 pp [+24 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 2 bars , 254 exp , 6/10 , 8 kill , 192 pp [+67 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT...def...Cpt hoza , 2 bars , 255 exp , 7/10 , Resilience , 4 kill , 192 pp [+78 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty , 3 bars , 360 exp , 8/10 , Fire Discipline , 0 kill , 0 pp [+120 exp]
10.5 leFH18 , Opel Blitz , l Arty...def...Cpt Patrick , 2 bars , 282 exp , 10/10 , Resilience , 1 kill , 336 pp [+57 exp]
+ 10.5 leFH18 , Opel Blitz , l Arty , 1 bars , 186 exp , 10/10 , 1 kill , 0 pp [+47 exp]
15 sFH37(t) , Opel Blitz 3T , Arty , 1 bars , 110 exp , 10/10 , 0 kill , 720 pp [+56 exp]

Fighter
Me-109E-3 , Ftr...sga...Cpt Csaba , 4 bars , 413 exp , 8/10 , Skilled Ground Attack , 4 kill , 624 pp [+108 exp]
Me-109E-3 , Ftr , 1 bars , 175 exp , 3/10 , 3 kill , 624 pp [+98 exp]

Tactical Bomber
Ro.37 [R] , Rcn...x2...Cpt Duke , 4 bars , 445 exp , 10/10 , Devastating Fire , 4 kill , 300 pp [+139 exp]
SM.84 , mB , 4 bars , 425 exp , 10/10 , 6 kill , 648 pp [+98 exp]
Me-110C-1 , FB , 1 bars , 122 exp , 7/10 , 1 kill , 792 pp [+122 exp]
Fi-156 [R] , Rcn , 1 bars , 102 exp , 10/10 , 0 kill , 300 pp [+60 exp]

Player 1 : Germany
Killed: INF:82 TNK:7 RCN:7 AT:6 FORT:12 ATY:31 AD:12 FTR:7 TB:3 DD:5 CRs:2 Total: 174
Lost : INF:6 DD:1 Total: 7


7) Choice scenario



Went to Gibraltar (mandatory campaign path for the CC).



8) Operation Felix ~~ BV-2



Sold
AD proto

Upgraded
infantry Aggr.Man. to Brandenburger (*)
infantry Aggr.Att. to SturmPio with SdKfz 251 (combat engineers are always good to have)
infantry Det.Def. to FJ SturmPio (airborne engineers allow ninja tactics)
Ro 37 to Spanish He 51 C (-2 speed, but +4 ammo +5 to its (active) air attack - it's a secret wonder weapon)
Fi 156 to Italian Ro 37 (as explained earlier: great bird - sadly i needed to preserve money for an actual attack bomer, else this would have become another He 51)

(*) i thought for a long while. +1 Speed would also be great for combat engineers (which have a base speed of 2), but it would be tricky to plan its area of operations. The commandos on the other hand (having mountain movement, engineer and airborne abilities, and base speed of 4) would be great too with additional speed, thus i picked them. Para suggested to re-equip the [R]econ.Move inf (HQ) to engineers too - similar idea here, both unit types would be great with the added mobility, however since the HQ was already there, i decided to keep it, at least for the moment. Again no tank upgrade: i saw in the AAR, that the Pz III H arrives next scen, so i again waited

Remaining Prestige
488

Bought during scenario
Italian SM 84 (in turn 2)

Leaders
Kriegsmarine , Ferocious Defense
10.5 leFH18 , Skilled Reconnaissance



Finally :phew
This is the third attempt at this scenario - the first two ended without a BV. After some discussion with hoza and Para, i changed purchases, upgrades and tactics (in particular: i added ground-based engineers this time).

A recon car (Battle.Intel.), both AT guns and the Pz 38 started in the north, the airborne engineer on the airfield - rest of units found a place in the main battle zone.

First turn, navy and most arty attacked enemy air defense, thus clearing a path for the airforce.
Navy mostly concentrated on enemy AD guns thereafter.

Commandos, on the eastern shore, marched into and south through the mountains, clearing the "water catchment" VH (24,22) underway (which was taken by some aux "marine" unit later) and finally joined the action in the far south.
Rest of aux "marines" and the abn engineer landed in the south of the peninsula (turn 7).
Some units (PSW 222, leadered AT and the heavily damaged arty, the 2 aux inf from the north and a mix of damaged and healthy aux units retreating from the main battle zone) defended the starting VH. I also quickly unloaded and sent the "marine" AD gun here.
Fighters and fighter-bombers hunted enemy airforce, bombers hunted enemy navy.

Current scenario: Operation Felix, VH prestige is 680 , All map prestige is: 920
Army cost: 7236 , Current prestige is 1310
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 99
if BV: +300, Pursuit To Tobruk , cap 8500, 12 turns prestige: 650
if V : +400, Pursuit To Tobruk , cap 8500, 15 turns prestige: 800
if TV: +400, Pursuit To Tobruk , cap 8500, 18 turns prestige: 950
Ls: Loss , turn prestige: 950

Infantry
* Brandenburger [EMP] , Inf...+1...Cpt Para , 4 bars , 480 exp , 8/10 , Aggressive Maneuver , 12 kill , 0 pp [+60 exp]
* Sturmpioniere [E] , SdKfz 251/1 , Inf...att...Cpt Brian , 4 bars , 419 exp , 9/10 , Aggressive Attack , 10 kill , 0 pp [+80 exp]
* HQ Wehrmacht [C] , VW Type 82 , HQ...R...Cpt Jurgen , 5 bars , 625 exp , 10/10 , Reconnaissance Movement , 8 kill , 0 pp [+67 exp]
FJ Sturmpioniere [EP] , Inf...def...Cpt Thomek , 4 bars , 440 exp , 10/10 , Determined Defense , 7 kill , 492 pp [+13 exp]
Kriegsmarine , Opel Blitz , Inf , 3 bars , 300 exp , 7/10 , Ferocious Defense , 5 kill , 216 pp [+56 exp]
Kriegsmarine , Opel Blitz , Inf...B...Cpt Luis , 3 bars , 351 exp , 8/10 , Bridging , 4 kill , 216 pp [+88 exp]

Tank
* Pz IVD , Tk...sneak...Cpt Jan , 4 bars , 452 exp , 10/10 , Superior Maneuver , 37 kill , 0 pp [+55 exp]
Pz 38(t)A , Tk , 4 bars , 412 exp , 10/10 , 26 kill , 276 pp [+128 exp]
+ Pz IID [R] , Tk , 2 bars , 243 exp , 10/10 , 23 kill , 0 pp [+93 exp]

Recon
* Psw 222 , Rcn...ini...Cpt Urica , 3 bars , 321 exp , 10/10 , Battlefield Intelligence , 3 kill , 0 pp
Psw 231(8) , Rcn...def...Cpt Clemens , 3 bars , 319 exp , 8/10 , Determined Defense , 3 kill , 264 pp [+25 exp]
Psw 231(8) , Rcn , 3 bars , 304 exp , 9/10 , 4 kill , 264 pp [+16 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 2 bars , 254 exp , 10/10 , 8 kill , 192 pp
4.7 PaK36(t) [S] , Opel Blitz , AT...def...Cpt hoza , 2 bars , 255 exp , 10/10 , Resilience , 4 kill , 192 pp

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty...ammo...Cpt Juankar , 4 bars , 419 exp , 8/10 , Fire Discipline , 3 kill , 0 pp [+59 exp]
10.5 leFH18 , Opel Blitz , l Arty...def...Cpt Patrick , 3 bars , 340 exp , 10/10 , Resilience , 3 kill , 336 pp [+58 exp]
+ 10.5 leFH18 , Opel Blitz , l Arty , 2 bars , 238 exp , 5/10 , Skilled Reconnaissance , 1 kill , 0 pp [+52 exp]
15 sFH37(t) , Opel Blitz 3T , Arty , 1 bars , 174 exp , 9/10 , 2 kill , 720 pp [+64 exp]

Fighter
Me-109E-3 , Ftr...sga...Cpt Csaba , 5 bars , 528 exp , 8/10 , Skilled Ground Attack , 9 kill , 624 pp [+115 exp]
Me-109E-3 , Ftr , 2 bars , 282 exp , 7/10 , 6 kill , 624 pp [+107 exp]

Tactical Bomber
He-51C [R] , Rcn...x2...Cpt Duke , 5 bars , 658 exp , 10/10 , Devastating Fire , 7 kill , 432 pp [+213 exp]
SM.84 , mB , 5 bars , 500 exp , 9/10 , 8 kill , 648 pp [+75 exp]
Me-110C-1 , FB , 2 bars , 259 exp , 7/10 , 2 kill , 792 pp [+137 exp]
Ro.37 [R] , Rcn , 2 bars , 222 exp , 8/10 , 1 kill , 300 pp [+120 exp]
SM.84 , , 1 bars , 137 exp , 7/10 , 1 kill , 648 pp [+137 exp]

Player 1 : Germany, Nationalist Spain, Italy
Killed: INF:107 TNK:10 RCN:9 AT:13 FORT:16 ATY:37 AD:18 FTR:14 TB:6 DD:9 CV:1 CRs:9 Total: 249
Lost : INF:7 FTR:1 TB:1 DD:1 Total: 10

BV 8
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 6 Leaders Total : 2615 exp, 46 kill, 924 pp Average: 436 exp, 8 kill, 154 pp
Tank * 3 Units * 1 Leaders Total : 1107 exp, 86 kill, 276 pp Average: 369 exp, 29 kill, 92 pp
Recon * 3 Units * 2 Leaders Total : 944 exp, 10 kill, 528 pp Average: 315 exp, 3 kill, 176 pp
Anti-tank * 2 Units * 1 Leaders Total : 509 exp, 12 kill, 384 pp Average: 255 exp, 6 kill, 192 pp
Artillery * 4 Units * 3 Leaders Total : 1162 exp, 9 kill, 1056 pp Average: 291 exp, 2 kill, 264 pp
Fighter * 2 Units * 1 Leaders Total : 810 exp, 15 kill, 1248 pp Average: 405 exp, 8 kill, 624 pp
Tactical Bomber * 5 Units * 1 Leaders Total : 1776 exp, 19 kill, 2820 pp Average: 355 exp, 4 kill, 564 pp
* Summary: * 25 Units * 15 Leaders Total : 8923 exp, 197 kill, 7236 pp Average: 357 exp, 8 kill, 289 pp
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Re: mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-07-25 20:16, Saturday

.
9) Pursuit To Tobruk

Bought
Bf 109 F-4

Upgraded
PSW 222 to PSW 231 8-Rad
Abn engineer to Brandenburger
(*) the upgrades were aimed at burning prestige

Remaining Prestige
26



At first i thought "easy scenario for in between :phew ", then i saw the short turn limits :stress

I had a faint memory from other versions, that it is difficult to travel via the northern roads, thus i put together a fast group and sent it over the southern road to the east: 2x experienced arty, 1x leadered rcn car, Pz II and 1x commandos (with the single Airtransport).

Majority of remaining units took part in the battle of Gazala, with some units trying to sneak by in eastern direction.

A rcn car and marines needed to wait with deployment, until the first units had moved out.

Current scenario: Pursuit To Tobruk, VH prestige is 320 , All map prestige is: 400
Army cost: 8124 , Current prestige is 576
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Defensive Using map: 15
if BV: +300, Tobruk , cap 9000, 5 turns prestige: 150
if V : +400, Tobruk , cap 9000, 9 turns prestige: 270
if TV: +400, Tobruk , cap 9000, 14 turns prestige: 420
Ls: Loss , turn prestige: 420

Infantry
* Brandenburger [EMP] , Inf...+1...Cpt Para , 5 bars , 524 exp , 7/10 , Aggressive Maneuver , 12 kill , 0 pp [+44 exp]
* Sturmpioniere [E] , SdKfz 251/1 , Inf...att...Cpt Brian , 5 bars , 515 exp , 5/10 , Aggressive Attack , 10 kill , 0 pp [+96 exp]
* HQ Wehrmacht [C] , VW Type 82 , HQ...R...Cpt Jurgen , 5 bars , 646 exp , 8/10 , Reconnaissance Movement , 8 kill , 0 pp [+21 exp]
Brandenburger [EMP] , Inf...def...Cpt Thomek , 4 bars , 460 exp , 9/10 , Determined Defense , 7 kill , 648 pp [+20 exp]
Kriegsmarine , Opel Blitz , Inf...fdf...Cpt David , 3 bars , 360 exp , 9/10 , Ferocious Defense , 6 kill , 216 pp [+60 exp]
Kriegsmarine , Opel Blitz , Inf...B...Cpt Luis , 3 bars , 365 exp , 10/10 , Bridging , 4 kill , 216 pp [+14 exp]

Tank
* Pz IVD , Tk...sneak...Cpt Jan , 5 bars , 517 exp , 10/10 , Superior Maneuver , 48 kill , 0 pp [+65 exp]
Pz 38(t)A , Tk , 4 bars , 486 exp , 9/10 , 35 kill , 276 pp [+74 exp]
+ Pz IID [R] , Tk , 3 bars , 304 exp , 9/10 , 25 kill , 0 pp [+61 exp]

Recon
* Psw 231(8) , Rcn...ini...Cpt Urica , 4 bars , 404 exp , 8/10 , Battlefield Intelligence , 3 kill , 0 pp [+83 exp]
Psw 231(8) , Rcn...def...Cpt Clemens , 3 bars , 341 exp , 9/10 , Determined Defense , 4 kill , 264 pp [+22 exp]
Psw 231(8) , Rcn , 3 bars , 330 exp , 10/10 , 4 kill , 264 pp [+26 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 2 bars , 288 exp , 8/10 , 8 kill , 192 pp [+34 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT...def...Cpt hoza , 2 bars , 294 exp , 10/10 , Resilience , 4 kill , 192 pp [+39 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty...ammo...Cpt Juankar , 4 bars , 428 exp , 10/10 , Fire Discipline , 3 kill , 0 pp [+9 exp]
10.5 leFH18 , Opel Blitz , l Arty...def...Cpt Patrick , 3 bars , 359 exp , 10/10 , Resilience , 3 kill , 336 pp [+19 exp]
+ 10.5 leFH18 , Opel Blitz , l Arty...spot...Cpt Rayydar , 3 bars , 313 exp , 10/10 , Skilled Reconnaissance , 1 kill , 0 pp [+75 exp]
15 sFH37(t) , Opel Blitz 3T , Arty , 2 bars , 215 exp , 10/10 , 3 kill , 720 pp [+41 exp]

Fighter
Me-109E-3 , Ftr...sga...Cpt Csaba , 5 bars , 565 exp , 10/10 , Skilled Ground Attack , 9 kill , 624 pp [+37 exp]
Me-109E-3 , Ftr , 3 bars , 375 exp , 5/10 , 7 kill , 624 pp [+93 exp]
Me-109F-4 , Ftr , 1 bars , 116 exp , 4/10 , 1 kill , 732 pp [+116 exp]

Tactical Bomber
He-51C [R] , Rcn...x2...Cpt Duke , 5 bars , 744 exp , 10/10 , Devastating Fire , 8 kill , 432 pp [+86 exp]
SM.84 , mB , 5 bars , 542 exp , 10/10 , 9 kill , 648 pp [+42 exp]
Me-110C-1 , FB , 3 bars , 304 exp , 7/10 , 2 kill , 792 pp [+45 exp]
Ro.37 [R] , Rcn , 2 bars , 242 exp , 3/10 , 2 kill , 300 pp [+20 exp]
SM.84 , mB , 1 bars , 197 exp , 8/10 , 1 kill , 648 pp [+60 exp]

Player 1 : Germany, Italy
Killed: INF:123 TNK:13 RCN:10 AT:15 FORT:16 ATY:40 AD:21 FTR:16 TB:6 DD:9 CV:1 CRs:9 Total: 279
Lost : INF:7 FTR:1 TB:1 DD:1 Total: 10

BV 9
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 6 Leaders Total : 2870 exp, 47 kill, 1080 pp Average: 478 exp, 8 kill, 180 pp
Tank * 3 Units * 1 Leaders Total : 1307 exp, 108 kill, 276 pp Average: 436 exp, 36 kill, 92 pp
Recon * 3 Units * 2 Leaders Total : 1075 exp, 11 kill, 528 pp Average: 358 exp, 4 kill, 176 pp
Anti-tank * 2 Units * 1 Leaders Total : 582 exp, 12 kill, 384 pp Average: 291 exp, 6 kill, 192 pp
Artillery * 4 Units * 3 Leaders Total : 1315 exp, 10 kill, 1056 pp Average: 329 exp, 3 kill, 264 pp
Fighter * 3 Units * 1 Leaders Total : 1056 exp, 17 kill, 1980 pp Average: 352 exp, 6 kill, 660 pp
Tactical Bomber * 5 Units * 1 Leaders Total : 2029 exp, 22 kill, 2820 pp Average: 406 exp, 4 kill, 564 pp
* Summary: * 26 Units * 15 Leaders Total : 10234 exp, 227 kill, 8124 pp Average: 394 exp, 9 kill, 312 pp
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Re: mythkrieg: RCC ~~ CC50 @100

Post by mythos » 2020-07-28 15:37, Tuesday

.
10) Tobruk ~~ last turn BV


Bought
15cm sFH 37 with halftracks (finally a new arty :phew )

Remaining Prestige
36

Proto
Fw-190A-3



Another one with tight turn limits.
I restarted once for better deployment - there are no enemy Flaks at the front :fused

A leadered rcn car started on the single Italian flag - flank protection and spotter.
In the center i was a little bold and planted the HQ, fresh 150mm gun and a 105mm gun.
The southeast is usually not much of a problem, so i only sent a leadered rcn car, 1x marines, most-experienced 105mm gun and the armoured eng at first - in turn 2 i was confident to have enough troops in the north, so i sent the central 105mm gun southeast, just in case the enemy SH spits out more units.
In the north i deployed the rest - with my usual tactics of planting the (2x) arty closest to the front.

Later, i sent all units from the center (and parts from the north) southeast.

I just realized that i forgot buying units during scenario (i was interested in Italian SPATs).
And a little cheating: originally the proto was a :monster railgun @3000pp, but i decided to reload.

Current scenario: Tobruk, VH prestige is 320 , All map prestige is: 400
Army cost: 8964 , Current prestige is 656
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 6
AI stance is Defensive Using map: 16
if BV: +300, Barbarossa (Brest-Litovsk) , cap 10000, 6 turns prestige: 220
if V : +400, Barbarossa (Brest-Litovsk) , cap 10000, 9 turns prestige: 310
if TV: +400, Barbarossa (Brest-Litovsk) , cap 10000, 12 turns prestige: 420
Ls: Loss , turn prestige: 420

Infantry
* Brandenburger [EMP] , Cmd...+1...Cpt Para , 5 bars , 571 exp , 10/10 , Aggressive Maneuver , 13 kill , 0 pp [+47 exp]
* Sturmpioniere [E] , SdKfz 251/1 , ArmEng...att...Cpt Brian , 5 bars , 554 exp , 10/10 , Aggressive Attack , 12 kill , 0 pp [+39 exp]
* HQ Wehrmacht [C] , VW Type 82 , HQ...R...Cpt Jurgen , 5 bars , 649 exp , 10/10 , Reconnaissance Movement , 9 kill , 0 pp [+3 exp]
Brandenburger [EMP] , Cmd...def...Cpt Thomek , 4 bars , 497 exp , 8/10 , Determined Defense , 7 kill , 648 pp [+37 exp]
Kriegsmarine , Opel Blitz , Inf...fdf...Cpt David , 3 bars , 389 exp , 9/10 , Ferocious Defense , 6 kill , 216 pp [+29 exp]
Kriegsmarine , Opel Blitz , Inf...B...Cpt Luis , 4 bars , 414 exp , 4/10 , Bridging , 5 kill , 216 pp [+49 exp]

Tank
* Pz IVD , Tk...sneak...Cpt Jan , 5 bars , 548 exp , 10/10 , Superior Maneuver , 52 kill , 0 pp [+31 exp]
Pz 38(t)A , Tk , 5 bars , 526 exp , 9/10 , 41 kill , 276 pp [+40 exp]
+ Pz IID [R] , Tk , 3 bars , 362 exp , 8/10 , 28 kill , 0 pp [+58 exp]

Recon
* Psw 231(8) , Rcn...ini...Cpt Urica , 4 bars , 444 exp , 9/10 , Battlefield Intelligence , 4 kill , 0 pp [+40 exp]
Psw 231(8) , Rcn...def...Cpt Clemens , 4 bars , 403 exp , 5/10 , Determined Defense , 5 kill , 264 pp [+62 exp]
Psw 231(8) , Rcn , 4 bars , 433 exp , 10/10 , 6 kill , 264 pp [+103 exp]

Anti-tank
4.7 PaK36(t) [S] , Opel Blitz , AT , 3 bars , 322 exp , 8/10 , 8 kill , 192 pp [+34 exp]
4.7 PaK36(t) [S] , Opel Blitz , AT...def...Cpt hoza , 3 bars , 321 exp , 10/10 , Resilience , 5 kill , 192 pp [+27 exp]

Artillery
* 10.5 leFH18 , Opel Blitz , l Arty...ammo...Cpt Juankar , 4 bars , 439 exp , 10/10 , Fire Discipline , 4 kill , 0 pp [+11 exp]
10.5 leFH18 , Opel Blitz , l Arty...def...Cpt Patrick , 4 bars , 403 exp , 10/10 , Resilience , 3 kill , 336 pp [+44 exp]
+ 10.5 leFH18 , Opel Blitz , l Arty...spot...Cpt Rayydar , 3 bars , 340 exp , 10/10 , Skilled Reconnaissance , 2 kill , 0 pp [+27 exp]
15 sFH37(t) , Opel Blitz 3T , Arty , 2 bars , 282 exp , 10/10 , 4 kill , 720 pp [+67 exp]
15 sFH37(t) , SdKfz 7 , Arty , 0 bars , 47 exp , 10/10 , 0 kill , 840 pp [+47 exp]

Fighter
Me-109E-3 , Ftr...sga...Cpt Csaba , 5 bars , 594 exp , 8/10 , Skilled Ground Attack , 9 kill , 624 pp [+29 exp]
Me-109E-3 , Ftr , 4 bars , 423 exp , 10/10 , 8 kill , 624 pp [+48 exp]
Me-109F-4 , Ftr , 2 bars , 215 exp , 5/10 , 2 kill , 732 pp [+99 exp]

Tactical Bomber
He-51C [R] , Rcn...x2...Cpt Duke , 5 bars , 790 exp , 7/10 , Devastating Fire , 9 kill , 432 pp [+46 exp]
SM.84 , mB , 5 bars , 577 exp , 10/10 , 9 kill , 648 pp [+35 exp]
Me-110C-1 , FB , 3 bars , 367 exp , 7/10 , 3 kill , 792 pp [+63 exp]
Ro.37 [R] , Rcn , 3 bars , 329 exp , 6/10 , 2 kill , 300 pp [+87 exp]
SM.84 , mB , 2 bars , 271 exp , 10/10 , 2 kill , 648 pp [+74 exp]

Player 1 : Germany, Italy
Killed: INF:139 TNK:17 RCN:12 AT:17 FORT:16 ATY:46 AD:21 FTR:19 TB:6 DD:9 CV:1 CRs:9 Total: 312
Lost : INF:7 FTR:1 TB:1 DD:1 Total: 10

BV 10
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 6 Leaders Total : 3074 exp, 52 kill, 1080 pp Average: 512 exp, 9 kill, 180 pp
Tank * 3 Units * 1 Leaders Total : 1436 exp, 121 kill, 276 pp Average: 479 exp, 40 kill, 92 pp
Recon * 3 Units * 2 Leaders Total : 1280 exp, 15 kill, 528 pp Average: 427 exp, 5 kill, 176 pp
Anti-tank * 2 Units * 1 Leaders Total : 643 exp, 13 kill, 384 pp Average: 322 exp, 7 kill, 192 pp
Artillery * 5 Units * 3 Leaders Total : 1511 exp, 13 kill, 1896 pp Average: 302 exp, 3 kill, 379 pp
Fighter * 3 Units * 1 Leaders Total : 1232 exp, 19 kill, 1980 pp Average: 411 exp, 6 kill, 660 pp
Tactical Bomber * 5 Units * 1 Leaders Total : 2334 exp, 25 kill, 2820 pp Average: 467 exp, 5 kill, 564 pp
* Summary: * 27 Units * 15 Leaders Total : 11510 exp, 258 kill, 8964 pp Average: 426 exp, 10 kill, 332 pp
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