CC 67 - Parabellum @ 25% done*

Great Patriotic War by Robert “Bob” C for Camo Efile.

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CC 67 - Parabellum @ 25% done*

Post by Parabellum » 2022-01-27 20:08, Thursday

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CAMPAIGN CHALLENGE LXVII


Great Patriotic War
By Bob C
For Camo Efile
Openized by Thomsen
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-01-27 20:08, Thursday

OpenGen 0.93.4.0 * 25 Dec 2020 * AI version: Default (0.91)
Efile folder: C:\Open General 0.93.4.0\efile_cc67\ * Efile version: CC67-The Great Patriotic War with Camo Efile
Campaign: The Great Patriotic War , * Player prestige modifier 25% * AI prestige modifier 100%

Played Scenarios:
1 Operation Uranus , #0 , Brilliant Victory , score:62 +++ Proto: SU-76M
2 Operation Saturn , #1 , Victory , score:43
3 Magyar Massacre , #2 , Brilliant Victory , score:70 +++ Proto: 85mm ZP-39
4 During Operation Star , #3 , Brilliant Victory , score:65 +++ Proto: 100mm BS-3
5 Kursk , #4 , Brilliant Victory , score:64 +++ Proto: ISU-122
6 Orel Counter Offensive , #5 , Brilliant Victory , score:71
7 Krivoi Rog , #6 , Tactical Victory , score:25
8 Crossing Kiev , #7 , Brilliant Victory , score:65 +++ Proto: YaK-9D
9 Zhitomir Halt , #8 , Brilliant Victory , score:65
10 Iasi Invasion , #9 , Brilliant Victory , score:62 +++ Proto: Il-10
11 Operation Bagration , #10 , Brilliant Victory , score:65
12 Minsk Offensive , #11 , Brilliant Victory , score:70
13 Vilnius Offensive , #12 , Brilliant Victory , score:74 +++ Proto: 44 Gvardia
14 The Gates of Warsaw , #13 , Brilliant Victory , score:65
15 Debrecen , #14 , Brilliant Victory , score:65
16 Budapest Offensive , #15 , Brilliant Victory , score:65 +++ Proto: IS-3
17 East Prussian Offensive , #16 , Tactical Victory , score:25
18 Stargard tank battle , #17 , Victory , score:45
19 The Last Battle: Berlin , #18 , Tactical Victory , score:19
--
Campaign score: 1085 * Average: 57
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-01-27 20:22, Thursday

1 Operation Uranus ltbv

Current scenario: Operation Uranus, VH prestige is 20 , All map prestige is: 40
Army cost: 2940 , Current prestige is 452
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive Using map: 28
if BV: +900, Operation Saturn , cap 6400, 12 turns prestige: 175
if V : +850, Operation Saturn , cap 6400, 15 turns prestige: 243
if TV: +1000, Operation Saturn , cap 6400, 17 turns prestige: 256
Ls: Loss , turn prestige: 256

Infantry
* Field HQ , GAZ-64 , , 3 bars , 327 exp , SSSR , 6/10 , 0 kill , 0 pp - U:001 [+77 exp]
* Kavaleria , , 1 bars , 166 exp , SSSR , 5/10 , 1 kill , 0 pp - U:029 [+91 exp]

Tank
* T-34/41 , , 1 bars , 167 exp , SSSR , 6/10 , 6 kill , 0 pp - U:027 [+92 exp]
OT-34 , , 0 bars , 94 exp , SSSR , 8/10 , 9 kill , 768 pp - U:082 [+94 exp]
T-34/41 , , 1 bars , 142 exp , SSSR , 7/10 , 5 kill , 540 pp - U:083 [+142 exp]
T-34/41 , , 0 bars , 81 exp , SSSR , 4/10 , 6 kill , 540 pp - U:085 [+81 exp]

Recon
M5A1 , , 0 bars , 68 exp , SSSR , 3/10 , 0 kill , 228 pp - U:079 [+68 exp]

Anti-tank
76.2mm ZiS-3 , STZ-5 , , 0 bars , 84 exp , SSSR , 10/10 , 1 kill , 264 pp - U:084 [+84 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 1 bars , 136 exp , SSSR , 10/10 , 1 kill , 0 pp - U:028 [+61 exp]
120mm PM-38 , T-20 , , 0 bars , 62 exp , SSSR , 10/10 , 0 kill , 324 pp - U:080 [+62 exp]
76.2mm ZiS-3 , T-20 , , 0 bars , 46 exp , SSSR , 10/10 , 0 kill , 276 pp - U:081 [+46 exp]

Air Defense
* YaG-10/76,2mm , , 0 bars , 75 exp , SSSR , 10/10 , 0 kill , 0 pp - U:030

Fighter
* YaK-7 , , 0 bars , 99 exp , SSSR , 9/10 , 1 kill , 0 pp - U:026 [+24 exp]

Player 1 : SSSR
Killed: INF:22 TNK:5 RCN:2 AT:7 FLAK:1 ATY:7 TB:1 Total: 45
Lost : INF:6 TNK:1 Total: 7

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 2 Units * 0 Leaders Total : 493 exp, 1 kill, 0 pp Average: 247 exp, 1 kill, 0 pp
Tank * 4 Units * 0 Leaders Total : 484 exp, 26 kill, 1848 pp Average: 121 exp, 7 kill, 462 pp
Recon * 1 Units * 0 Leaders Total : 68 exp, 0 kill, 228 pp Average: 68 exp, 0 kill, 228 pp
Anti-tank * 1 Units * 0 Leaders Total : 84 exp, 1 kill, 264 pp Average: 84 exp, 1 kill, 264 pp
Artillery * 3 Units * 0 Leaders Total : 244 exp, 1 kill, 600 pp Average: 81 exp, 0 kill, 200 pp
Air Defense * 1 Units * 0 Leaders Total : 75 exp, 0 kill, 0 pp Average: 75 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 99 exp, 1 kill, 0 pp Average: 99 exp, 1 kill, 0 pp
* Summary: * 13 Units * 0 Leaders Total : 1547 exp, 30 kill, 2940 pp Average: 119 exp, 2 kill, 226 pp

Player 1 SSSR has 30 units total (core+aux):
Infantry : 8
Tank : 8
Recon : 1
Anti-tank : 3
FlaK : 1
Artillery : 7
Air Defense : 1
Fighter : 1

Player 2 Romania, Deutschland, Hrvatska has 3 units total (core+aux):
Infantry : 1
Recon : 1
FlaK : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1942-11) ..  #2 Magyar Massacre  1943-1
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 57mm M1 ( AT):  13,  4,  0,  5,     8,  8,   0,   8,   120pp,  Avail:1942-12
2 Operation Saturn v (bv+3)

Ok, I was too slow. I didn't focus on the right targets and had massive problems supplying my units (a lot of sand hex). The low prestige prevents me from buying the much more expensive but powerful OT-34 tanks.

Current scenario: Operation Saturn, VH prestige is 80 , All map prestige is: 430
Army cost: 4188 , Current prestige is 589
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive Using map: 493
if BV: +900, Magyar Massacre , cap 8100, 12 turns prestige: 60
if V : +950, Magyar Massacre , cap 8100, 17 turns prestige: 85
if TV: +1000, Magyar Massacre , cap 8100, 20 turns prestige: 100
Ls: Loss , turn prestige: 100

Infantry
* Field HQ , GAZ-64 , , 3 bars , 391 exp , SSSR , 7/10 , 0 kill , 0 pp - U:001 [+64 exp]
* Kavaleria , , 1 bars , 182 exp , SSSR , 9/10 , 3 kill , 0 pp - U:005 [+16 exp]
Kavaleria , , 1 bars , 110 exp , SSSR , 1/10 , 2 kill , 156 pp - U:074 [+60 exp]

Tank
* T-34/41 , , 2 bars , 257 exp , SSSR , 5/10 , 10 kill , 0 pp - U:003 [+90 exp]
OT-34 , , 2 bars , 216 exp , SSSR , 3/10 , 16 kill , 768 pp - U:010 [+122 exp]
T-34/41 , , 2 bars , 215 exp , SSSR , 5/10 , 6 kill , 540 pp - U:011 [+73 exp]
T-34/41 , , 1 bars , 135 exp , SSSR , 2/10 , 6 kill , 540 pp - U:013 [+54 exp]
T-34/41 , , 1 bars , 135 exp , SSSR , 3/10 , 1 kill , 540 pp - U:073 [+85 exp]

Recon
M5A1 , , 1 bars , 110 exp , SSSR , 3/10 , 1 kill , 228 pp - U:007 [+42 exp]
M5A1 , , 0 bars , 82 exp , SSSR , 4/10 , 1 kill , 228 pp - U:071 [+32 exp]

Anti-tank
76.2mm ZiS-3 , STZ-5 , , 2 bars , 229 exp , SSSR , 7/10 , Overwhelming Attack , 2 kill , 264 pp - U:012 [+145 exp]
+ SU-76M , , 2 bars , 204 exp , SSSR , 2/10 , Bridging , 3 kill , 0 pp - U:014 [+154 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 2 bars , 233 exp , SSSR , 6/10 , 1 kill , 0 pp - U:004 [+97 exp]
120mm PM-38 , T-20 , , 0 bars , 91 exp , SSSR , 10/10 , 1 kill , 324 pp - U:008 [+29 exp]
76.2mm ZiS-3 , T-20 , , 1 bars , 140 exp , SSSR , 10/10 , 0 kill , 276 pp - U:009 [+90 exp]
120mm PM-38 , T-20 , , 0 bars , 94 exp , SSSR , 9/10 , 3 kill , 324 pp - U:072 [+44 exp]

Air Defense
* YaG-10/76,2mm , , 0 bars , 89 exp , SSSR , 10/10 , 0 kill , 0 pp - U:006 [+14 exp]

Fighter
* YaK-7 , , 1 bars , 160 exp , SSSR , 1/10 , 1 kill , 0 pp - U:002 [+61 exp]

Player 1 : SSSR
Killed: INF:39 TNK:6 RCN:2 AT:11 FLAK:3 FORT:1 ATY:16 AD:1 TB:1 Total: 80
Lost : INF:11 TNK:1 ATY:1 Total: 13

BV 1
V 1
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 683 exp, 5 kill, 156 pp Average: 228 exp, 2 kill, 52 pp
Tank * 5 Units * 0 Leaders Total : 958 exp, 39 kill, 2388 pp Average: 192 exp, 8 kill, 478 pp
Recon * 2 Units * 0 Leaders Total : 192 exp, 2 kill, 456 pp Average: 96 exp, 1 kill, 228 pp
Anti-tank * 2 Units * 2 Leaders Total : 433 exp, 5 kill, 264 pp Average: 217 exp, 3 kill, 132 pp
Artillery * 4 Units * 0 Leaders Total : 558 exp, 5 kill, 924 pp Average: 140 exp, 1 kill, 231 pp
Air Defense * 1 Units * 0 Leaders Total : 89 exp, 0 kill, 0 pp Average: 89 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 160 exp, 1 kill, 0 pp Average: 160 exp, 1 kill, 0 pp
* Summary: * 18 Units * 2 Leaders Total : 3073 exp, 57 kill, 4188 pp Average: 171 exp, 3 kill, 233 pp

Player 1 SSSR has 24 units total (core+aux):
Infantry : 7
Tank : 5
Recon : 2
Anti-tank : 3
Artillery : 5
Air Defense : 1
Fighter : 1

Player 2 Italia, Magyarorszag, Deutschland has 11 units total (core+aux):
Infantry : 7
Anti-tank : 1
FlaK : 1
Fortification : 1
Fighter : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1942-12) ..  #3  During Operation Star  1943-2
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-122 ( AT):   9, 10,  0,  5,    15, 10,   2,   8,   480pp,  Avail:1943-2
     Victory ..  also #3
     Tactical Victory ..  also #3
3 Magyar Massacre bv-2

That was much easier. No problems with supplies and terrain.

Current scenario: Magyar Massacre, VH prestige is 60 , All map prestige is: 100
Army cost: 5568 , Current prestige is 451
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 239
if BV: +800, During Operation Star , cap 10500, 9 turns prestige: 162
if V : +950, During Operation Star , cap 10500, 11 turns prestige: 205
if TV: +1000, During Operation Star , cap 10500, 15 turns prestige: 250
Ls: Loss , turn prestige: 250

Infantry
* Field HQ , GAZ-64 , , 4 bars , 415 exp , SSSR , 8/10 , 1 kill , 0 pp - U:001 [+24 exp]
* Kavaleria , , 2 bars , 201 exp , SSSR , 10/10 , 4 kill , 0 pp - U:005 [+19 exp]
Kavaleria , , 1 bars , 154 exp , SSSR , 6/10 , 5 kill , 156 pp - U:018 [+44 exp]

Tank
* T-34/41 , , 3 bars , 303 exp , SSSR , 8/10 , 12 kill , 0 pp - U:003 [+46 exp]
OT-34 , , 2 bars , 270 exp , SSSR , 6/10 , 18 kill , 768 pp - U:010 [+54 exp]
T-34/41 , , 2 bars , 269 exp , SSSR , 9/10 , 8 kill , 540 pp - U:011 [+54 exp]
T-34/41 , , 1 bars , 189 exp , SSSR , 5/10 , 9 kill , 540 pp - U:013 [+54 exp]
T-34/41 , , 1 bars , 185 exp , SSSR , 7/10 , 3 kill , 540 pp - U:017 [+50 exp]
OT-34 , , 1 bars , 117 exp , SSSR , 7/10 , 5 kill , 768 pp - U:078 [+47 exp]

Recon
M5A1 , , 1 bars , 136 exp , SSSR , 9/10 , 2 kill , 228 pp - U:007 [+26 exp]
M5A1 , , 1 bars , 125 exp , SSSR , 10/10 , 2 kill , 228 pp - U:015 [+43 exp]

Anti-tank
76.2mm ZiS-3 , STZ-5 , , 3 bars , 301 exp , SSSR , 8/10 , Overwhelming Attack , 3 kill , 264 pp - U:012 [+72 exp]
+ SU-76M , , 2 bars , 271 exp , SSSR , 8/10 , Bridging , 3 kill , 0 pp - U:014 [+67 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 2 bars , 271 exp , SSSR , 7/10 , 1 kill , 0 pp - U:004 [+38 exp]
120mm PM-38 , T-20 , , 1 bars , 129 exp , SSSR , 10/10 , 1 kill , 324 pp - U:008 [+38 exp]
76.2mm ZiS-3 , T-20 , , 1 bars , 170 exp , SSSR , 10/10 , 0 kill , 276 pp - U:009 [+30 exp]
120mm PM-38 , T-20 , , 1 bars , 143 exp , SSSR , 6/10 , 3 kill , 324 pp - U:016 [+49 exp]
122mm A-19 , Voroshilovets , , 1 bars , 106 exp , SSSR , 10/10 , Shock Tactics , 1 kill , 612 pp - U:079 [+36 exp]

Air Defense
* YaG-10/76,2mm , , 0 bars , 89 exp , SSSR , 10/10 , 0 kill , 0 pp - U:006

Fighter
* YaK-7 , , 1 bars , 178 exp , SSSR , 6/10 , 1 kill , 0 pp - U:002 [+18 exp]

Player 1 : SSSR
Killed: INF:53 TNK:8 RCN:4 AT:17 FLAK:4 FORT:1 ATY:21 AD:1 TB:1 Total: 110
Lost : INF:12 TNK:1 ATY:1 Total: 14

BV 2
V 1
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 770 exp, 10 kill, 156 pp Average: 257 exp, 3 kill, 52 pp
Tank * 6 Units * 0 Leaders Total : 1333 exp, 55 kill, 3156 pp Average: 222 exp, 9 kill, 526 pp
Recon * 2 Units * 0 Leaders Total : 261 exp, 4 kill, 456 pp Average: 131 exp, 2 kill, 228 pp
Anti-tank * 2 Units * 2 Leaders Total : 572 exp, 6 kill, 264 pp Average: 286 exp, 3 kill, 132 pp
Artillery * 5 Units * 1 Leaders Total : 819 exp, 6 kill, 1536 pp Average: 164 exp, 1 kill, 307 pp
Air Defense * 1 Units * 0 Leaders Total : 89 exp, 0 kill, 0 pp Average: 89 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 178 exp, 1 kill, 0 pp Average: 178 exp, 1 kill, 0 pp
* Summary: * 20 Units * 3 Leaders Total : 4022 exp, 82 kill, 5568 pp Average: 201 exp, 4 kill, 278 pp

Player 1 SSSR has 32 units total (core+aux):
Infantry : 12
Tank : 6
Recon : 2
Anti-tank : 3
Artillery : 7
Air Defense : 1
Fighter : 1

Player 2 Magyarorszag, Deutschland, Romania has 17 units total (core+aux):
Infantry : 7
Tank : 4
Anti-tank : 2
FlaK : 1
Artillery : 1
Air Defense : 1
Fighter : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-1) ..  #4 Kursk  1943-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-152 ( AT):  19, 13,  0,  5,    17, 13,   2,   8,  1080pp,  Avail:1943-5
	 SU-76M ( AT):  14,  6,  0,  5,    10,  6,   2,   8,   336pp,  Avail:1943-3
	 BM-31-12 (ATY):  14, 27,  0,  4,     2,  4,   2,   0,   528pp,  Avail:1943-4
	 SU-122 ( AT):   9, 10,  0,  5,    15, 10,   2,   8,   480pp,  Avail:1943-2
	 T-34/43 ( TK):  12,  9,  0,  5,    15, 10,   0,   9,   576pp,  Avail:1943-3
	 La-5FN (FTR):   2,  2, 13,  1,    11, 14,   0,   7,  1032pp,  Avail:1943-5
	 YaK-1M (FTR):   1,  1, 11,  1,    10, 12,   0,   6,   840pp,  Avail:1943-5
	 85mm ZP-39 (FlaK):  17,  7,  5,  6,     7,  7,   2,  12,   228pp,  Avail:1943-6
	 M3A1 ( TK):   8,  6,  1,  3,     9,  8,   0,   8,   336pp,  Avail:1943-3
	 SU-76i ( AT):  14,  6,  1,  5,    11,  9,   2,  10,   444pp,  Avail:1943-5
	 M15 ( AD):   5,  7,  9,  0,     4,  9,   2,   6,   492pp,  Avail:1943-6
     Victory ..  also #4
     Tactical Victory ..  also #4
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-01-29 16:21, Saturday

4 During Operation Star ltbv

I overlooked the fact that the AI is set to aggressive. After the first German counterattacks, I briefly switched to defense and my ratchet-boom AT 76.2 mm did an excellent job against the armored vehicles.
Fortunately, the German Luftwaffe was not present.

7 new leaders!

Current scenario: During Operation Star, VH prestige is 100 , All map prestige is: 140
Army cost: 6864 , Current prestige is 425
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Aggressive Using map: 160
if BV: +1700, Kursk , cap 12500, 17 turns prestige: 335
if V : +1850, Kursk , cap 12500, 20 turns prestige: 375
if TV: +2100, Kursk , cap 12500, 23 turns prestige: 415
if Ls: +2300, Kursk , cap 12500, 23 turns prestige: 415

Infantry
* Field HQ , GAZ-64 , , 4 bars , 430 exp , SSSR , 9/10 , 2 kill , 0 pp - U:001 [+15 exp]
* Kavaleria , , 3 bars , 338 exp , SSSR , 4/10 , Superior Maneuver , 5 kill , 0 pp - U:005 [+137 exp]
Kavaleria , , 2 bars , 251 exp , SSSR , 2/10 , 5 kill , 156 pp - U:018 [+97 exp]
Kavaleria , , 1 bars , 157 exp , SSSR , 6/10 , 2 kill , 156 pp - U:104 [+67 exp]

Tank
* T-34/41 , , 3 bars , 367 exp , SSSR , 9/10 , 15 kill , 0 pp - U:003 [+64 exp]
OT-34 , , 4 bars , 429 exp , SSSR , 6/10 , Fire Discipline , 28 kill , 768 pp - U:010 [+159 exp]
T-34/41 , , 4 bars , 420 exp , SSSR , 7/10 , Resilience , 17 kill , 540 pp - U:011 [+151 exp]
T-34/41 , , 3 bars , 317 exp , SSSR , 6/10 , 17 kill , 540 pp - U:013 [+128 exp]
T-34/41 , , 3 bars , 332 exp , SSSR , 6/10 , 9 kill , 540 pp - U:017 [+147 exp]
OT-34 , , 2 bars , 201 exp , SSSR , 3/10 , 6 kill , 768 pp - U:019 [+84 exp]

Recon
M5A1 , , 1 bars , 168 exp , SSSR , 3/10 , 3 kill , 228 pp - U:007 [+32 exp]
M5A1 , , 1 bars , 171 exp , SSSR , 5/10 , 2 kill , 228 pp - U:015 [+46 exp]

Anti-tank
76.2mm ZiS-3 , STZ-5 , , 4 bars , 452 exp , SSSR , 10/10 , Overwhelming Attack , 5 kill , 264 pp - U:012 [+151 exp]
+ SU-76M , , 3 bars , 370 exp , SSSR , 10/10 , Bridging , 7 kill , 0 pp - U:014 [+99 exp]
76.2mm ZiS-3 , STZ-5 , , 1 bars , 179 exp , SSSR , 6/10 , 1 kill , 264 pp - U:102 [+89 exp]
76.2mm ZiS-3 , STZ-5 , , 1 bars , 175 exp , SSSR , 10/10 , Ferocious Defense , 2 kill , 264 pp - U:103 [+85 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 1 bars , 153 exp , SSSR , 9/10 , 2 kill , 0 pp - U:021 [+63 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 3 bars , 317 exp , SSSR , 10/10 , 1 kill , 0 pp - U:004 [+46 exp]
120mm PM-38 , T-20 , , 2 bars , 264 exp , SSSR , 10/10 , Skilled Reconnaissance , 2 kill , 324 pp - U:008 [+135 exp]
76.2mm ZiS-3 , T-20 , , 2 bars , 225 exp , SSSR , 10/10 , 0 kill , 276 pp - U:009 [+55 exp]
120mm PM-38 , T-20 , , 2 bars , 228 exp , SSSR , 3/10 , Infiltration Tactics , 3 kill , 324 pp - U:016 [+85 exp]
122mm A-19 , Voroshilovets , , 2 bars , 201 exp , SSSR , 10/10 , Shock Tactics , 3 kill , 612 pp - U:020 [+95 exp]
122mm A-19 , Voroshilovets , , 1 bars , 177 exp , SSSR , 10/10 , Street Fighter , 0 kill , 612 pp - U:101 [+87 exp]

Air Defense
* YaG-10/76,2mm , , 0 bars , 89 exp , SSSR , 10/10 , 0 kill , 0 pp - U:006

Fighter
* YaK-7 , , 2 bars , 246 exp , SSSR , 6/10 , 2 kill , 0 pp - U:002 [+68 exp]

Player 1 : SSSR
Killed: INF:83 TNK:18 RCN:7 AT:27 FLAK:5 FORT:1 ATY:28 AD:4 TB:1 Total: 174
Lost : INF:14 TNK:1 RCN:1 ATY:1 Total: 17

BV 3
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1176 exp, 14 kill, 312 pp Average: 294 exp, 4 kill, 78 pp
Tank * 6 Units * 2 Leaders Total : 2066 exp, 92 kill, 3156 pp Average: 344 exp, 15 kill, 526 pp
Recon * 2 Units * 0 Leaders Total : 339 exp, 5 kill, 456 pp Average: 170 exp, 3 kill, 228 pp
Anti-tank * 4 Units * 3 Leaders Total : 1176 exp, 15 kill, 792 pp Average: 294 exp, 4 kill, 198 pp
FlaK * 1 Units * 0 Leaders Total : 153 exp, 2 kill, 0 pp Average: 153 exp, 2 kill, 0 pp
Artillery * 6 Units * 4 Leaders Total : 1412 exp, 9 kill, 2148 pp Average: 235 exp, 2 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 89 exp, 0 kill, 0 pp Average: 89 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 246 exp, 2 kill, 0 pp Average: 246 exp, 2 kill, 0 pp
* Summary: * 25 Units * 10 Leaders Total : 6657 exp, 139 kill, 6864 pp Average: 266 exp, 6 kill, 275 pp

Player 1 SSSR has 36 units total (core+aux):
Infantry : 6
Tank : 7
Recon : 2
Anti-tank : 4
FlaK : 2
Artillery : 8
Air Defense : 1
Fighter : 4
Tactical Bomber : 2

Player 2 Deutschland, Magyarorszag, Romania has 1 units total (core+aux):
FlaK : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-2) ..  #5 Orel Counter Offensive  1943-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-152 ( AT):  19, 13,  0,  5,    17, 13,   2,   8,  1080pp,  Avail:1943-5
	 SU-76M ( AT):  14,  6,  0,  5,    10,  6,   2,   8,   336pp,  Avail:1943-3
	 BM-31-12 (ATY):  14, 27,  0,  4,     2,  4,   2,   0,   528pp,  Avail:1943-4
	 T-34/43 ( TK):  12,  9,  0,  5,    15, 10,   0,   9,   576pp,  Avail:1943-3
	 La-5FN (FTR):   2,  2, 13,  1,    11, 14,   0,   7,  1032pp,  Avail:1943-5
	 43 Gvardia (INF):   5, 10,  0,  4,     9,  8,   0,   2,   252pp,  Avail:1943-8
	 43 Strelkovy (INF):   4,  7,  0,  3,     7,  8,   0,   1,    84pp,  Avail:1943-8
	 YaK-1M (FTR):   1,  1, 11,  1,    10, 12,   0,   6,   840pp,  Avail:1943-5
	 85mm ZP-39 (FlaK):  17,  7,  5,  6,     7,  7,   2,  12,   228pp,  Avail:1943-6
	 152mm D-1 (ATY):   8, 15,  0,  2,     3,  5,   4,   2,   540pp,  Avail:1943-8
	 160mm MT-13 (ATY):   7, 17,  0,  2,     5,  5,   3,   1,   492pp,  Avail:1943-8
	 SMG Pehota (INF):   3,  8,  0,  3,     7,  8,   0,   1,   168pp,  Avail:1943-8
	 M3A1 ( TK):   8,  6,  1,  3,     9,  8,   0,   8,   336pp,  Avail:1943-3
	 SU-76i ( AT):  14,  6,  1,  5,    11,  9,   2,  10,   444pp,  Avail:1943-5
	 2G8T (GTP):   0,  0,  0,  0,     2,  2,   0,   1,    84pp,  Avail:1943-8
	 M15 ( AD):   5,  7,  9,  0,     4,  9,   2,   6,   492pp,  Avail:1943-6
	 43 Motostrelkovy (INF):   4,  7,  0,  3,     7,  8,   0,   1,    96pp,  Avail:1943-8
     Victory ..  also #5
     Tactical Victory ..  also #5
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Posts: 2508
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-01-31 21:37, Monday

5 Kursk ltbv

A big name, but little action. All German attacks had little success and were broken off under the fire of my artillery.
Nevertheless, I launched my counterattack very late because I had great respect for the German tanks and wanted to be sure first that they were all destroyed.

Current scenario: Kursk, VH prestige is 20 , All map prestige is: 70
Army cost: 8928 , Current prestige is 390
Prestige available on map yet is 10 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive Using map: 266
if BV: +700, Orel Counter Offensive , cap 13750, 12 turns prestige: 275
if V : +850, Orel Counter Offensive , cap 13750, 16 turns prestige: 375
if TV: +800, Orel Counter Offensive , cap 13750, 19 turns prestige: 437
if Ls: +900, Orel Counter Offensive , cap 13750, 19 turns prestige: 437

Infantry
* Field HQ , GAZ-64 , , 4 bars , 459 exp , SSSR , 8/10 , 3 kill , 0 pp - U:001 [+29 exp]
* Kavaleria , , 3 bars , 338 exp , SSSR , 10/10 , Superior Maneuver , 5 kill , 0 pp - U:005
Kavaleria , , 2 bars , 251 exp , SSSR , 10/10 , 5 kill , 156 pp - U:018
Kavaleria , , 1 bars , 157 exp , SSSR , 10/10 , 2 kill , 156 pp - U:025

Tank
* T-34/41 , , 4 bars , 417 exp , SSSR , 8/10 , 20 kill , 0 pp - U:003 [+50 exp]
OT-34 , , 5 bars , 500 exp , SSSR , 10/10 , Fire Discipline , 36 kill , 768 pp - U:010 [+71 exp]
T-34/41 , , 4 bars , 465 exp , SSSR , 8/10 , Resilience , 22 kill , 540 pp - U:011 [+45 exp]
T-34/41 , , 3 bars , 368 exp , SSSR , 7/10 , 18 kill , 540 pp - U:013 [+51 exp]
T-34/41 , , 3 bars , 371 exp , SSSR , 7/10 , 12 kill , 540 pp - U:017 [+39 exp]
OT-34 , , 2 bars , 260 exp , SSSR , 5/10 , 11 kill , 768 pp - U:019 [+59 exp]

Recon
M5A1 , , 1 bars , 195 exp , SSSR , 9/10 , 3 kill , 228 pp - U:007 [+27 exp]
M5A1 , , 1 bars , 181 exp , SSSR , 5/10 , 2 kill , 228 pp - U:015 [+10 exp]

Anti-tank
76.2mm ZiS-3 , STZ-5 , , 4 bars , 452 exp , SSSR , 10/10 , Overwhelming Attack , 5 kill , 264 pp - U:012
+ SU-76M , , 4 bars , 421 exp , SSSR , 9/10 , Bridging , 10 kill , 0 pp - U:014 [+51 exp]
76.2mm ZiS-3 , STZ-5 , , 1 bars , 197 exp , SSSR , 10/10 , 2 kill , 264 pp - U:023 [+18 exp]
76.2mm ZiS-3 , STZ-5 , , 2 bars , 293 exp , SSSR , 7/10 , Ferocious Defense , 4 kill , 264 pp - U:024 [+118 exp]
+ 100mm BS-3 , Voroshilovets , , 0 bars , 98 exp , SSSR , 9/10 , 1 kill , 0 pp - U:026 [+8 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 2 bars , 231 exp , SSSR , 6/10 , 4 kill , 0 pp - U:021 [+78 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 3 bars , 388 exp , SSSR , 10/10 , 1 kill , 0 pp - U:004 [+71 exp]
120mm PM-38 , T-20 , , 4 bars , 408 exp , SSSR , 10/10 , Skilled Reconnaissance , 2 kill , 324 pp - U:008 [+144 exp]
76.2mm ZiS-3 , T-20 , , 4 bars , 461 exp , SSSR , 10/10 , Devastating Fire , 0 kill , 276 pp - U:009 [+236 exp]
120mm PM-38 , T-20 , , 3 bars , 316 exp , SSSR , 9/10 , Infiltration Tactics , 3 kill , 324 pp - U:016 [+88 exp]
122mm A-19 , Voroshilovets , , 3 bars , 315 exp , SSSR , 10/10 , Shock Tactics , 4 kill , 612 pp - U:020 [+114 exp]
122mm A-19 , Voroshilovets , , 3 bars , 336 exp , SSSR , 10/10 , Street Fighter , 0 kill , 612 pp - U:022 [+159 exp]

Air Defense
* YaG-10/76,2mm , , 1 bars , 158 exp , SSSR , 5/10 , 1 kill , 0 pp - U:006 [+69 exp]

Fighter
* YaK-7 , , 3 bars , 323 exp , SSSR , 5/10 , 4 kill , 0 pp - U:002 [+77 exp]

Tactical Bomber
Il-2m3 , , 1 bars , 157 exp , SSSR , 6/10 , 1 kill , 1032 pp - U:037 [+67 exp]
Il-2m3 , , 1 bars , 183 exp , SSSR , 7/10 , 1 kill , 1032 pp - U:135 [+93 exp]

Player 1 : SSSR
Killed: INF:105 TNK:28 RCN:11 AT:34 FLAK:6 FORT:2 ATY:36 AD:8 FTR:1 TB:2 Total: 233
Lost : INF:23 TNK:3 RCN:1 AT:1 FORT:1 ATY:1 Total: 30

BV 4
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1205 exp, 15 kill, 312 pp Average: 301 exp, 4 kill, 78 pp
Tank * 6 Units * 2 Leaders Total : 2381 exp, 119 kill, 3156 pp Average: 397 exp, 20 kill, 526 pp
Recon * 2 Units * 0 Leaders Total : 376 exp, 5 kill, 456 pp Average: 188 exp, 3 kill, 228 pp
Anti-tank * 5 Units * 3 Leaders Total : 1461 exp, 22 kill, 792 pp Average: 292 exp, 4 kill, 158 pp
FlaK * 1 Units * 0 Leaders Total : 231 exp, 4 kill, 0 pp Average: 231 exp, 4 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 2224 exp, 10 kill, 2148 pp Average: 371 exp, 2 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 158 exp, 1 kill, 0 pp Average: 158 exp, 1 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 323 exp, 4 kill, 0 pp Average: 323 exp, 4 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 340 exp, 2 kill, 2064 pp Average: 170 exp, 1 kill, 1032 pp
* Summary: * 28 Units * 11 Leaders Total : 8699 exp, 182 kill, 8928 pp Average: 311 exp, 7 kill, 319 pp

Player 1 SSSR has 62 units total (core+aux):
Infantry : 10
Tank : 9
Recon : 2
Anti-tank : 12
FlaK : 2
Fortification : 6
Artillery : 14
Air Defense : 3
Fighter : 2
Tactical Bomber : 2

Player 2 Deutschland has 2 units total (core+aux):
Infantry : 1
Air Defense : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-7) ..  #6 Krivoi Rog  1943-10
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-85 ( AT):  17,  7,  0,  5,    15, 10,   2,  10,   552pp,  Avail:1943-9
	 43 Gvardia (INF):   5, 10,  0,  4,     9,  8,   0,   2,   252pp,  Avail:1943-8
	 43 Strelkovy (INF):   4,  7,  0,  3,     7,  8,   0,   1,    84pp,  Avail:1943-8
	 IS-1 ( TK):  17, 11,  0,  5,    17, 13,   2,  10,  1392pp,  Avail:1943-10
	 100mm BS-3 ( AT):  21,  7,  0,  5,     8,  8,   2,   7,   276pp,  Avail:1943-10
	 152mm D-1 (ATY):   8, 15,  0,  2,     3,  5,   4,   2,   540pp,  Avail:1943-8
	 160mm MT-13 (ATY):   7, 17,  0,  2,     5,  5,   3,   1,   492pp,  Avail:1943-8
	 SMG Pehota (INF):   3,  8,  0,  3,     7,  8,   0,   1,   168pp,  Avail:1943-8
	 2G8T (GTP):   0,  0,  0,  0,     2,  2,   0,   1,    84pp,  Avail:1943-8
	 M16 (FlaK):   2,  8, 15,  3,     7,  8,   1,   4,   348pp,  Avail:1943-9
	 43 Motostrelkovy (INF):   4,  7,  0,  3,     7,  8,   0,   1,    96pp,  Avail:1943-8
     Victory ..  also #6
     Tactical Victory ..  also #6
6 Orel Counter Offensive bv-3

Although I could not break the German air superiority for a long time, it was a relatively easy scenario.
The three VH's on the Sosna River were successfully captured by the aux units.
The northern VH's were better defended and I needed many ATY attacks to soften them up for my later INF and tank attacks.

Current scenario: Orel Counter Offensive, VH prestige is 180 , All map prestige is: 190
Army cost: 8928 , Current prestige is 1646
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive Using map: 686
if BV: +700, Krivoi Rog , cap 14500, 18 turns prestige: 380
if V : +850, Krivoi Rog , cap 14500, 22 turns prestige: 445
if TV: +800, Krivoi Rog , cap 14500, 26 turns prestige: 510
Ls: Loss , turn prestige: 510

Infantry
* Field HQ , GAZ-64 , , 4 bars , 482 exp , SSSR , 6/10 , 5 kill , 0 pp - U:001 [+23 exp]
* Kavaleria , , 3 bars , 378 exp , SSSR , 10/10 , Superior Maneuver , 11 kill , 0 pp - U:005 [+40 exp]
Kavaleria , , 3 bars , 354 exp , SSSR , 4/10 , 10 kill , 156 pp - U:018 [+103 exp]
Kavaleria , , 2 bars , 257 exp , SSSR , 4/10 , 5 kill , 156 pp - U:025 [+100 exp]

Tank
* T-34/41 , , 4 bars , 499 exp , SSSR , 6/10 , 25 kill , 0 pp - U:003 [+82 exp]
OT-34 , , 5 bars , 568 exp , SSSR , 7/10 , Fire Discipline , 44 kill , 768 pp - U:010 [+68 exp]
T-34/41 , , 5 bars , 547 exp , SSSR , 8/10 , Resilience , 24 kill , 540 pp - U:011 [+82 exp]
T-34/41 , , 4 bars , 452 exp , SSSR , 8/10 , First Strike , 27 kill , 540 pp - U:013 [+84 exp]
T-34/41 , , 4 bars , 435 exp , SSSR , 9/10 , 13 kill , 540 pp - U:017 [+64 exp]
OT-34 , , 3 bars , 313 exp , SSSR , 2/10 , 11 kill , 768 pp - U:019 [+53 exp]

Recon
M5A1 , , 2 bars , 232 exp , SSSR , 4/10 , 3 kill , 228 pp - U:007 [+37 exp]
M5A1 , , 2 bars , 230 exp , SSSR , 8/10 , Superior Maneuver , 2 kill , 228 pp - U:015 [+49 exp]

Anti-tank
76.2mm ZiS-3 , STZ-5 , , 5 bars , 517 exp , SSSR , 9/10 , Overwhelming Attack , 7 kill , 264 pp - U:012 [+65 exp]
+ SU-76M , , 4 bars , 483 exp , SSSR , 6/10 , Bridging , 11 kill , 0 pp - U:014 [+62 exp]
76.2mm ZiS-3 , STZ-5 , , 2 bars , 233 exp , SSSR , 1/10 , 2 kill , 264 pp - U:023 [+36 exp]
76.2mm ZiS-3 , STZ-5 , , 3 bars , 360 exp , SSSR , 9/10 , Ferocious Defense , 4 kill , 264 pp - U:024 [+67 exp]
+ 100mm BS-3 , Voroshilovets , , 1 bars , 174 exp , SSSR , 9/10 , 2 kill , 0 pp - U:026 [+76 exp]
+ ISU-122 , , 2 bars , 210 exp , SSSR , 7/10 , 3 kill , 0 pp - U:029 [+115 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 2 bars , 283 exp , SSSR , 9/10 , 5 kill , 0 pp - U:021 [+52 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 4 bars , 463 exp , SSSR , 10/10 , 2 kill , 0 pp - U:004 [+75 exp]
120mm PM-38 , T-20 , , 4 bars , 491 exp , SSSR , 10/10 , Skilled Reconnaissance , 3 kill , 324 pp - U:008 [+83 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 576 exp , SSSR , 10/10 , Devastating Fire , 1 kill , 276 pp - U:009 [+115 exp]
120mm PM-38 , T-20 , , 3 bars , 367 exp , SSSR , 10/10 , Infiltration Tactics , 4 kill , 324 pp - U:016 [+51 exp]
122mm A-19 , Voroshilovets , , 3 bars , 389 exp , SSSR , 10/10 , Shock Tactics , 8 kill , 612 pp - U:020 [+74 exp]
122mm A-19 , Voroshilovets , , 4 bars , 410 exp , SSSR , 10/10 , Street Fighter , 3 kill , 612 pp - U:022 [+74 exp]

Air Defense
* YaG-10/76,2mm , , 1 bars , 158 exp , SSSR , 10/10 , 1 kill , 0 pp - U:006

Fighter
* YaK-7 , , 3 bars , 382 exp , SSSR , 8/10 , 5 kill , 0 pp - U:002 [+59 exp]

Tactical Bomber
Il-2m3 , , 2 bars , 243 exp , SSSR , 4/10 , 2 kill , 1032 pp - U:027 [+86 exp]
Il-2m3 , , 2 bars , 273 exp , SSSR , 1/10 , 1 kill , 1032 pp - U:028 [+90 exp]

Player 1 : SSSR
Killed: INF:132 TNK:30 RCN:13 AT:48 FLAK:8 FORT:20 ATY:49 AD:15 FTR:3 TB:2 Total: 320
Lost : INF:31 TNK:3 RCN:1 AT:1 FORT:1 ATY:2 Total: 39

BV 5
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1471 exp, 31 kill, 312 pp Average: 368 exp, 8 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 2814 exp, 144 kill, 3156 pp Average: 469 exp, 24 kill, 526 pp
Recon * 2 Units * 1 Leaders Total : 462 exp, 5 kill, 456 pp Average: 231 exp, 3 kill, 228 pp
Anti-tank * 6 Units * 3 Leaders Total : 1977 exp, 29 kill, 792 pp Average: 330 exp, 5 kill, 132 pp
FlaK * 1 Units * 0 Leaders Total : 283 exp, 5 kill, 0 pp Average: 283 exp, 5 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 2696 exp, 21 kill, 2148 pp Average: 449 exp, 4 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 158 exp, 1 kill, 0 pp Average: 158 exp, 1 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 382 exp, 5 kill, 0 pp Average: 382 exp, 5 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 516 exp, 3 kill, 2064 pp Average: 258 exp, 2 kill, 1032 pp
* Summary: * 29 Units * 13 Leaders Total : 10759 exp, 244 kill, 8928 pp Average: 371 exp, 8 kill, 308 pp

Player 1 SSSR has 54 units total (core+aux):
Infantry : 17
Tank : 7
Recon : 2
Anti-tank : 7
FlaK : 4
Artillery : 11
Air Defense : 1
Fighter : 2
Tactical Bomber : 3

Player 2 Deutschland has 12 units total (core+aux):
Infantry : 6
Anti-tank : 3
Artillery : 1
Tactical Bomber : 2

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-8) ..  #7 Crossing Kiev  1943-11
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-85 ( AT):  17,  7,  0,  5,    15, 10,   2,  10,   552pp,  Avail:1943-9
	 KV-85 ( TK):  17, 11,  0,  5,    16, 12,   2,  10,  1344pp,  Avail:1943-11
	 IS-1 ( TK):  17, 11,  0,  5,    17, 13,   2,  10,  1392pp,  Avail:1943-10
	 100mm BS-3 ( AT):  21,  7,  0,  5,     8,  8,   2,   7,   276pp,  Avail:1943-10
	 M16 (FlaK):   2,  8, 15,  3,     7,  8,   1,   4,   348pp,  Avail:1943-9
     Victory ..  also #7
     Tactical Victory ..  also #7
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

User avatar
Parabellum
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Posts: 2508
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Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-02-03 22:24, Thursday

7 Krivoi Rog tv (bv+2 was possible)

After being nastily surprised by some heavy German :tiger and SPAT's, I played too cautiously and missed the BV. After that it made no sense to hurry. So I filled my war chest and collected all flags and played until the last turn.

Current scenario: Krivoi Rog, VH prestige is 80 , All map prestige is: 160
Army cost: 10356 , Current prestige is 878
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 19
AI stance is Aggressive Using map: 132
if BV: +700, Crossing Kiev , cap 16000, 11 turns prestige: 207
if V : +750, Crossing Kiev , cap 16000, 14 turns prestige: 285
if TV: +800, Crossing Kiev , cap 16000, 19 turns prestige: 445
Ls: Loss , turn prestige: 445

Infantry
* Field HQ , GAZ-64 , , 5 bars , 514 exp , SSSR , 7/10 , 5 kill , 0 pp - U:001 [+32 exp]
* Kavaleria , , 4 bars , 408 exp , SSSR , 4/10 , Superior Maneuver , 12 kill , 0 pp - U:005 [+30 exp]
Kavaleria , , 3 bars , 397 exp , SSSR , 7/10 , 12 kill , 156 pp - U:018 [+43 exp]
Kavaleria , , 3 bars , 302 exp , SSSR , 4/10 , 6 kill , 156 pp - U:025 [+45 exp]

Tank
* T-34/41 , , 5 bars , 571 exp , SSSR , 9/10 , 31 kill , 0 pp - U:003 [+72 exp]
OT-34 , , 5 bars , 599 exp , SSSR , 2/10 , Fire Discipline , 46 kill , 768 pp - U:010 [+31 exp]
T-34/41 , , 5 bars , 566 exp , SSSR , 10/10 , Resilience , 25 kill , 540 pp - U:011 [+19 exp]
IS-1 , , 5 bars , 569 exp , SSSR , 10/10 , First Strike , 42 kill , 1392 pp - U:013 [+117 exp]
T-34/41 , , 4 bars , 460 exp , SSSR , 10/10 , 14 kill , 540 pp - U:017 [+25 exp]
OT-34 , , 3 bars , 353 exp , SSSR , 4/10 , 11 kill , 768 pp - U:019 [+40 exp]

Recon
M5A1 , , 2 bars , 267 exp , SSSR , 9/10 , 6 kill , 228 pp - U:007 [+35 exp]
M5A1 , , 2 bars , 249 exp , SSSR , 2/10 , Superior Maneuver , 2 kill , 228 pp - U:015 [+19 exp]

Anti-tank
SU-85 , , 5 bars , 590 exp , SSSR , 8/10 , Overwhelming Attack , 10 kill , 552 pp - U:012 [+73 exp]
+ SU-76M , , 5 bars , 529 exp , SSSR , 9/10 , Bridging , 14 kill , 0 pp - U:014 [+46 exp]
76.2mm ZiS-3 , STZ-5 , , 2 bars , 262 exp , SSSR , 9/10 , 3 kill , 264 pp - U:023 [+29 exp]
SU-85 , , 4 bars , 434 exp , SSSR , 9/10 , Ferocious Defense , 6 kill , 552 pp - U:024 [+74 exp]
+ 100mm BS-3 , Voroshilovets , , 2 bars , 282 exp , SSSR , 8/10 , Bridging , 3 kill , 0 pp - U:026 [+108 exp]
+ ISU-122 , , 2 bars , 259 exp , SSSR , 7/10 , 4 kill , 0 pp - U:029 [+49 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 3 bars , 318 exp , SSSR , 7/10 , 5 kill , 0 pp - U:021 [+35 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 4 bars , 487 exp , SSSR , 10/10 , 2 kill , 0 pp - U:004 [+24 exp]
120mm PM-38 , T-20 , , 5 bars , 557 exp , SSSR , 8/10 , Skilled Reconnaissance , 3 kill , 324 pp - U:008 [+66 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 657 exp , SSSR , 10/10 , Devastating Fire , 2 kill , 276 pp - U:009 [+81 exp]
120mm PM-38 , T-20 , , 4 bars , 409 exp , SSSR , 10/10 , Infiltration Tactics , 7 kill , 324 pp - U:016 [+42 exp]
122mm A-19 , Voroshilovets , , 4 bars , 451 exp , SSSR , 10/10 , Shock Tactics , 10 kill , 612 pp - U:020 [+62 exp]
122mm A-19 , Voroshilovets , , 4 bars , 456 exp , SSSR , 10/10 , Street Fighter , 4 kill , 612 pp - U:022 [+46 exp]

Air Defense
* YaG-10/76,2mm , , 1 bars , 158 exp , SSSR , 10/10 , 1 kill , 0 pp - U:006

Fighter
* YaK-7 , , 4 bars , 462 exp , SSSR , 7/10 , 7 kill , 0 pp - U:002 [+80 exp]

Tactical Bomber
Il-2m3 , , 2 bars , 280 exp , SSSR , 10/10 , 2 kill , 1032 pp - U:027 [+37 exp]
Il-2m3 , , 3 bars , 335 exp , SSSR , 10/10 , 4 kill , 1032 pp - U:028 [+62 exp]

Player 1 : SSSR
Killed: INF:155 TNK:37 RCN:17 AT:61 FLAK:10 FORT:20 ATY:58 AD:18 FTR:4 TB:3 Total: 383
Lost : INF:33 TNK:4 RCN:1 AT:1 FORT:1 ATY:2 Total: 42

BV 5
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1621 exp, 35 kill, 312 pp Average: 405 exp, 9 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 3118 exp, 169 kill, 4008 pp Average: 520 exp, 28 kill, 668 pp
Recon * 2 Units * 1 Leaders Total : 516 exp, 8 kill, 456 pp Average: 258 exp, 4 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 2356 exp, 40 kill, 1368 pp Average: 393 exp, 7 kill, 228 pp
FlaK * 1 Units * 0 Leaders Total : 318 exp, 5 kill, 0 pp Average: 318 exp, 5 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 3017 exp, 28 kill, 2148 pp Average: 503 exp, 5 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 158 exp, 1 kill, 0 pp Average: 158 exp, 1 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 462 exp, 7 kill, 0 pp Average: 462 exp, 7 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 615 exp, 6 kill, 2064 pp Average: 308 exp, 3 kill, 1032 pp
* Summary: * 29 Units * 14 Leaders Total : 12181 exp, 299 kill, 10356 pp Average: 420 exp, 10 kill, 357 pp

Player 1 SSSR has 40 units total (core+aux):
Infantry : 7
Tank : 8
Recon : 2
Anti-tank : 7
FlaK : 1
Artillery : 9
Air Defense : 1
Fighter : 3
Tactical Bomber : 2

Player 2 Deutschland has 1 units total (core+aux):
Artillery : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-10) ..  #8 Zhitomir Halt  1943-11
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 KV-85 ( TK):  17, 11,  0,  5,    16, 12,   2,  10,  1344pp,  Avail:1943-11
     Victory ..  also #8
     Tactical Victory ..  also #8
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

User avatar
Parabellum
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Posts: 2508
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-02-21 19:58, Monday

8 Crossing Kiev ltbv

All VH's are west of the river. This is what I focused on. Small flags scattered widely on the map I captured only if they were undefended. I don't have enough units for long battles because of 10pp per flag. On the other hand, I lack prestige and can only upgrade one old :t34 at a time to IS-1 after each scenario.

Current scenario: Crossing Kiev, VH prestige is 100 , All map prestige is: 380
Army cost: 11208 , Current prestige is 729
Prestige available on map yet is 110 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Defensive Using map: 229
if BV: +700, Zhitomir Halt , cap 16750, 14 turns prestige: 300
if V : +850, Zhitomir Halt , cap 16750, 19 turns prestige: 387
if TV: +800, Zhitomir Halt , cap 16750, 23 turns prestige: 462
Ls: Loss , turn prestige: 462

Infantry
* Field HQ , GAZ-64 , , 5 bars , 558 exp , SSSR , 7/10 , 6 kill , 0 pp - U:001 [+44 exp]
* Kavaleria , , 5 bars , 528 exp , SSSR , 3/10 , Superior Maneuver , 14 kill , 0 pp - U:005 [+120 exp]
Kavaleria , , 4 bars , 431 exp , SSSR , 9/10 , 14 kill , 156 pp - U:018 [+34 exp]
Kavaleria , , 3 bars , 383 exp , SSSR , 3/10 , 8 kill , 156 pp - U:025 [+81 exp]

Tank
* T-34/41 , , 5 bars , 617 exp , SSSR , 7/10 , 35 kill , 0 pp - U:003 [+46 exp]
OT-34 , , 5 bars , 671 exp , SSSR , 4/10 , Fire Discipline , 49 kill , 768 pp - U:010 [+72 exp]
IS-1 , , 5 bars , 644 exp , SSSR , 7/10 , Resilience , 30 kill , 1392 pp - U:011 [+78 exp]
IS-1 , , 5 bars , 640 exp , SSSR , 5/10 , First Strike , 45 kill , 1392 pp - U:013 [+71 exp]
T-34/41 , , 5 bars , 502 exp , SSSR , 4/10 , 16 kill , 540 pp - U:017 [+42 exp]
OT-34 , , 4 bars , 418 exp , SSSR , 6/10 , 16 kill , 768 pp - U:019 [+65 exp]

Recon
M5A1 , , 3 bars , 363 exp , SSSR , 7/10 , 6 kill , 228 pp - U:007 [+96 exp]
M5A1 , , 2 bars , 267 exp , SSSR , 2/10 , Superior Maneuver , 3 kill , 228 pp - U:015 [+18 exp]

Anti-tank
SU-85 , , 5 bars , 701 exp , SSSR , 8/10 , Overwhelming Attack , 12 kill , 552 pp - U:012 [+111 exp]
+ SU-85 , , 5 bars , 575 exp , SSSR , 10/10 , Bridging , 14 kill , 0 pp - U:014 [+46 exp]
76.2mm ZiS-3 , STZ-5 , , 3 bars , 338 exp , SSSR , 8/10 , 3 kill , 264 pp - U:023 [+76 exp]
SU-85 , , 4 bars , 486 exp , SSSR , 8/10 , Ferocious Defense , 9 kill , 552 pp - U:024 [+52 exp]
+ 100mm BS-3 , Voroshilovets , , 3 bars , 317 exp , SSSR , 3/10 , Bridging , 3 kill , 0 pp - U:026 [+35 exp]
+ ISU-122 , , 3 bars , 308 exp , SSSR , 8/10 , 4 kill , 0 pp - U:029 [+49 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 3 bars , 390 exp , SSSR , 7/10 , 5 kill , 0 pp - U:021 [+72 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 5 bars , 545 exp , SSSR , 4/10 , 4 kill , 0 pp - U:004 [+58 exp]
120mm PM-38 , T-20 , , 5 bars , 597 exp , SSSR , 8/10 , Skilled Reconnaissance , 3 kill , 324 pp - U:008 [+40 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 767 exp , SSSR , 10/10 , Devastating Fire , 2 kill , 276 pp - U:009 [+110 exp]
120mm PM-38 , T-20 , , 4 bars , 466 exp , SSSR , 10/10 , Infiltration Tactics , 10 kill , 324 pp - U:016 [+57 exp]
122mm A-19 , Voroshilovets , , 5 bars , 555 exp , SSSR , 10/10 , Shock Tactics , 12 kill , 612 pp - U:020 [+104 exp]
122mm A-19 , Voroshilovets , , 5 bars , 538 exp , SSSR , 10/10 , Street Fighter , 6 kill , 612 pp - U:022 [+82 exp]

Air Defense
* YaG-10/76,2mm , , 1 bars , 176 exp , SSSR , 10/10 , 1 kill , 0 pp - U:006 [+18 exp]

Fighter
* YaK-7 , , 5 bars , 538 exp , SSSR , 8/10 , 8 kill , 0 pp - U:002 [+76 exp]

Tactical Bomber
Il-2m3 , , 3 bars , 319 exp , SSSR , 8/10 , 2 kill , 1032 pp - U:027 [+39 exp]
Il-2m3 , , 3 bars , 370 exp , SSSR , 9/10 , 4 kill , 1032 pp - U:028 [+35 exp]

Player 1 : SSSR
Killed: INF:178 TNK:41 RCN:18 AT:66 FLAK:13 FORT:25 ATY:67 AD:20 FTR:4 TB:4 Total: 436
Lost : INF:33 TNK:4 RCN:2 AT:1 FORT:1 ATY:2 Total: 43

BV 6
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1900 exp, 42 kill, 312 pp Average: 475 exp, 11 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 3492 exp, 191 kill, 4860 pp Average: 582 exp, 32 kill, 810 pp
Recon * 2 Units * 1 Leaders Total : 630 exp, 9 kill, 456 pp Average: 315 exp, 5 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 2725 exp, 45 kill, 1368 pp Average: 454 exp, 8 kill, 228 pp
FlaK * 1 Units * 0 Leaders Total : 390 exp, 5 kill, 0 pp Average: 390 exp, 5 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 3468 exp, 37 kill, 2148 pp Average: 578 exp, 6 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 176 exp, 1 kill, 0 pp Average: 176 exp, 1 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 538 exp, 8 kill, 0 pp Average: 538 exp, 8 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 689 exp, 6 kill, 2064 pp Average: 345 exp, 3 kill, 1032 pp
* Summary: * 29 Units * 14 Leaders Total : 14008 exp, 344 kill, 11208 pp Average: 483 exp, 12 kill, 386 pp

Player 1 SSSR has 36 units total (core+aux):
Infantry : 8
Tank : 7
Recon : 2
Anti-tank : 6
FlaK : 1
Artillery : 7
Air Defense : 1
Fighter : 1
Tactical Bomber : 3

Player 2 Deutschland has 9 units total (core+aux):
Infantry : 5
Fortification : 2
Fighter : 2

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-11) ..  #9 Iasi Invasion  1944-4
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 M9 (GTP):   1,  2,  1,  1,     7,  5,   0,   1,   288pp,  Avail:1943-12
	 ISU-122 ( AT):  21, 10,  1,  5,    20, 14,   2,  10,  1164pp,  Avail:1944-2
	 ISU-152 ( AT):  19, 13,  1,  5,    20, 14,   2,   8,  1152pp,  Avail:1944-2
	 IS-2 ( TK):  21, 13,  1,  5,    18, 14,   2,  11,  1584pp,  Avail:1944-4
	 T-34/85 ( TK):  17, 10,  0,  5,    15, 10,   2,  10,  1032pp,  Avail:1944-3
     Victory ..  also #9
     Tactical Victory ..  also #9
9 Zhitomir Halt bv (hold 3/3 VH's)

Advance cautiously to the west in the north and expect occasional attacks from tanks and the German Luftwaffe. In the south, they must prepare for a counterattack. Do not advance too far or you will find yourself in the middle of the German lineup.

Current scenario: Zhitomir Halt, VH prestige is 40 , All map prestige is: 110
Army cost: 11208 , Current prestige is 662
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive Using map: 234
if BV: +1800, Iasi Invasion , cap 17000, 13 turns prestige: 287
if V : +1850, Iasi Invasion , cap 17000, 13 turns prestige: 287
if TV: +1800, Iasi Invasion , cap 17000, 13 turns prestige: 287
Ls: Loss , turn prestige: 287

Infantry
* Field HQ , GAZ-64 , , 5 bars , 601 exp , SSSR , 8/10 , 6 kill , 0 pp - U:001 [+43 exp]
* Kavaleria , , 5 bars , 622 exp , SSSR , 4/10 , Superior Maneuver , 16 kill , 0 pp - U:005 [+94 exp]
Kavaleria , , 4 bars , 454 exp , SSSR , 4/10 , 16 kill , 156 pp - U:018 [+23 exp]
Kavaleria , , 4 bars , 432 exp , SSSR , 6/10 , 9 kill , 156 pp - U:025 [+49 exp]

Tank
* IS-1 , , 5 bars , 745 exp , SSSR , 7/10 , 41 kill , 0 pp - U:003 [+128 exp]
OT-34 , , 5 bars , 763 exp , SSSR , 7/10 , Fire Discipline , 56 kill , 768 pp - U:010 [+92 exp]
IS-1 , , 5 bars , 788 exp , SSSR , 4/10 , Resilience , 33 kill , 1392 pp - U:011 [+144 exp]
IS-1 , , 5 bars , 702 exp , SSSR , 9/10 , First Strike , 47 kill , 1392 pp - U:013 [+62 exp]
T-34/41 , , 5 bars , 579 exp , SSSR , 7/10 , 20 kill , 540 pp - U:017 [+77 exp]
OT-34 , , 4 bars , 479 exp , SSSR , 8/10 , 20 kill , 768 pp - U:019 [+61 exp]

Recon
M5A1 , , 3 bars , 386 exp , SSSR , 6/10 , 6 kill , 228 pp - U:007 [+23 exp]
M5A1 , , 2 bars , 279 exp , SSSR , 9/10 , Superior Maneuver , 3 kill , 228 pp - U:015 [+12 exp]

Anti-tank
SU-85 , , 5 bars , 822 exp , SSSR , 8/10 , Overwhelming Attack , 15 kill , 552 pp - U:012 [+121 exp]
+ SU-85 , , 5 bars , 667 exp , SSSR , 3/10 , Bridging , 15 kill , 0 pp - U:014 [+92 exp]
76.2mm ZiS-3 , STZ-5 , , 3 bars , 363 exp , SSSR , 10/10 , 3 kill , 264 pp - U:023 [+25 exp]
SU-85 , , 5 bars , 558 exp , SSSR , 3/10 , Ferocious Defense , 10 kill , 552 pp - U:024 [+72 exp]
+ 100mm BS-3 , Voroshilovets , , 3 bars , 345 exp , SSSR , 2/10 , Bridging , 3 kill , 0 pp - U:026 [+28 exp]
+ ISU-122 , , 4 bars , 407 exp , SSSR , 10/10 , 9 kill , 0 pp - U:029 [+99 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 4 bars , 440 exp , SSSR , 8/10 , Aggressive Maneuver , 5 kill , 0 pp - U:021 [+50 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 5 bars , 605 exp , SSSR , 10/10 , 4 kill , 0 pp - U:004 [+60 exp]
120mm PM-38 , T-20 , , 5 bars , 703 exp , SSSR , 10/10 , Skilled Reconnaissance , 3 kill , 324 pp - U:008 [+106 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 878 exp , SSSR , 10/10 , Devastating Fire , 2 kill , 276 pp - U:009 [+111 exp]
120mm PM-38 , T-20 , , 5 bars , 515 exp , SSSR , 10/10 , Infiltration Tactics , 10 kill , 324 pp - U:016 [+49 exp]
122mm A-19 , Voroshilovets , , 5 bars , 625 exp , SSSR , 10/10 , Shock Tactics , 13 kill , 612 pp - U:020 [+70 exp]
122mm A-19 , Voroshilovets , , 5 bars , 589 exp , SSSR , 10/10 , Street Fighter , 7 kill , 612 pp - U:022 [+51 exp]

Air Defense
* YaG-10/76,2mm , , 2 bars , 244 exp , SSSR , 10/10 , 1 kill , 0 pp - U:006 [+68 exp]

Fighter
* YaK-7 , , 5 bars , 618 exp , SSSR , 5/10 , 10 kill , 0 pp - U:002 [+80 exp]
+ YaK-9D , , 1 bars , 173 exp , SSSR , 2/10 , 1 kill , 0 pp - U:030 [+23 exp]

Tactical Bomber
Il-2m3 , , 3 bars , 395 exp , SSSR , 8/10 , 3 kill , 1032 pp - U:027 [+76 exp]
Il-2m3 , , 4 bars , 493 exp , SSSR , 6/10 , 6 kill , 1032 pp - U:028 [+123 exp]

Player 1 : SSSR
Killed: INF:197 TNK:45 RCN:20 AT:72 FLAK:14 FORT:30 ATY:73 AD:23 FTR:6 TB:5 Total: 485
Lost : INF:33 TNK:4 RCN:2 AT:1 FORT:1 ATY:2 Total: 43

BV 7
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 2109 exp, 47 kill, 312 pp Average: 527 exp, 12 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 4056 exp, 217 kill, 4860 pp Average: 676 exp, 36 kill, 810 pp
Recon * 2 Units * 1 Leaders Total : 665 exp, 9 kill, 456 pp Average: 333 exp, 5 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 3162 exp, 55 kill, 1368 pp Average: 527 exp, 9 kill, 228 pp
FlaK * 1 Units * 1 Leaders Total : 440 exp, 5 kill, 0 pp Average: 440 exp, 5 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 3915 exp, 39 kill, 2148 pp Average: 653 exp, 7 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 244 exp, 1 kill, 0 pp Average: 244 exp, 1 kill, 0 pp
Fighter * 2 Units * 0 Leaders Total : 791 exp, 11 kill, 0 pp Average: 396 exp, 6 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 888 exp, 9 kill, 2064 pp Average: 444 exp, 5 kill, 1032 pp
* Summary: * 30 Units * 15 Leaders Total : 16270 exp, 393 kill, 11208 pp Average: 542 exp, 13 kill, 374 pp

Player 1 SSSR has 30 units total (core+aux):
Infantry : 4
Tank : 6
Recon : 2
Anti-tank : 6
FlaK : 1
Artillery : 6
Air Defense : 1
Fighter : 2
Tactical Bomber : 2

Player 2 Deutschland has 23 units total (core+aux):
Infantry : 9
Tank : 1
Anti-tank : 5
FlaK : 1
Fortification : 3
Artillery : 3
Tactical Bomber : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1943-11) ..  #10 Operation Bagration  1944-6
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 M9 (GTP):   1,  2,  1,  1,     7,  5,   0,   1,   288pp,  Avail:1943-12
	 ISU-122 ( AT):  21, 10,  1,  5,    20, 14,   2,  10,  1164pp,  Avail:1944-2
	 ISU-152 ( AT):  19, 13,  1,  5,    20, 14,   2,   8,  1152pp,  Avail:1944-2
	 IS-2 ( TK):  21, 13,  1,  5,    18, 14,   2,  11,  1584pp,  Avail:1944-4
	 T-34/85 ( TK):  17, 10,  0,  5,    15, 10,   2,  10,  1032pp,  Avail:1944-3
	 La-7 (FTR):   3,  3, 16,  2,    13, 16,   0,   8,  1212pp,  Avail:1944-5
	 Yak-3 (FTR):   1,  2, 15,  1,    11, 15,   0,   8,  1116pp,  Avail:1944-6
	 100mm BS-3 (ATY):   7, 11,  0,  3,     3,  5,   5,   4,   492pp,  Avail:1944-5
	 YaK-9D (FTR):   3,  3, 13,  1,    11, 14,   0,   7,  1044pp,  Avail:1944-6
     Victory ..  also #10
     Tactical Victory ..  also #10
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Posts: 2508
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Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-02-22 22:09, Tuesday

10 Iasi Invasion ltbv

In this scenario, I was very grateful to have two bridge leaders. This allowed me to cross the river very quickly and roll up the Romanian defenses from north to south. In doing so, I was so fast that I collided with enemy reinforcements that popped up in the middle of my troops.
My AD traps were very successful this time and my SPAD gained a lot of experience.
All T34/41s were upgraded to IS-1 in the meantime. That will have to do until the end of the war. The AT detachment has also reached its preliminary final stage. The SU-85 have the best price/performance ratio. Next I have to upgrade the Fighters. Also the INF could be improved if I have enough prestige ...

Current scenario: Iasi Invasion, VH prestige is 20 , All map prestige is: 180
Army cost: 12348 , Current prestige is 1086
Prestige available on map yet is 20 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Defensive Using map: 336
if BV: +700, Operation Bagration , cap 17500, 13 turns prestige: 325
if V : +850, Operation Bagration , cap 17500, 15 turns prestige: 350
if TV: +900, Operation Bagration , cap 17500, 19 turns prestige: 437
Ls: Loss , turn prestige: 437

Infantry
* Field HQ , GAZ-64 , , 5 bars , 640 exp , SSSR , 5/10 , 7 kill , 0 pp - U:001 [+39 exp]
* Kavaleria , , 5 bars , 673 exp , SSSR , 7/10 , Superior Maneuver , 18 kill , 0 pp - U:005 [+51 exp]
Kavaleria , , 5 bars , 516 exp , SSSR , 3/10 , 16 kill , 156 pp - U:018 [+62 exp]
Kavaleria , , 4 bars , 481 exp , SSSR , 6/10 , 13 kill , 156 pp - U:025 [+49 exp]

Tank
* IS-1 , , 5 bars , 789 exp , SSSR , 8/10 , 44 kill , 0 pp - U:003 [+44 exp]
OT-34 , , 5 bars , 861 exp , SSSR , 10/10 , Fire Discipline , 68 kill , 768 pp - U:010 [+98 exp]
IS-1 , , 5 bars , 861 exp , SSSR , 10/10 , Resilience , 39 kill , 1392 pp - U:011 [+73 exp]
IS-1 , , 5 bars , 766 exp , SSSR , 10/10 , First Strike , 50 kill , 1392 pp - U:013 [+64 exp]
IS-1 , , 5 bars , 666 exp , SSSR , 10/10 , 26 kill , 1392 pp - U:017 [+87 exp]
OT-34 , , 5 bars , 550 exp , SSSR , 5/10 , 26 kill , 768 pp - U:019 [+71 exp]

Recon
M5A1 , , 5 bars , 515 exp , SSSR , 6/10 , 7 kill , 228 pp - U:007 [+129 exp]
M5A1 , , 3 bars , 321 exp , SSSR , 5/10 , Superior Maneuver , 4 kill , 228 pp - U:015 [+42 exp]

Anti-tank
SU-85 , , 5 bars , 964 exp , SSSR , 3/10 , Overwhelming Attack , 18 kill , 552 pp - U:012 [+142 exp]
+ SU-85 , , 5 bars , 693 exp , SSSR , 10/10 , Bridging , 16 kill , 0 pp - U:014 [+26 exp]
SU-85 , , 4 bars , 428 exp , SSSR , 9/10 , 7 kill , 552 pp - U:023 [+65 exp]
SU-85 , , 5 bars , 678 exp , SSSR , 10/10 , Ferocious Defense , 10 kill , 552 pp - U:024 [+120 exp]
+ SU-85 , , 4 bars , 414 exp , SSSR , 1/10 , Bridging , 4 kill , 0 pp - U:026 [+69 exp]
+ ISU-122 , , 4 bars , 459 exp , SSSR , 9/10 , 10 kill , 0 pp - U:029 [+52 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 500 exp , SSSR , 5/10 , Aggressive Maneuver , 5 kill , 0 pp - U:021 [+60 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 5 bars , 655 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004 [+50 exp]
120mm PM-38 , T-20 , , 5 bars , 770 exp , SSSR , 10/10 , Skilled Reconnaissance , 3 kill , 324 pp - U:008 [+67 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 996 exp , SSSR , 10/10 , Devastating Fire , 3 kill , 276 pp - U:009 [+118 exp]
120mm PM-38 , T-20 , , 5 bars , 557 exp , SSSR , 10/10 , Infiltration Tactics , 11 kill , 324 pp - U:016 [+42 exp]
122mm A-19 , Voroshilovets , , 5 bars , 671 exp , SSSR , 10/10 , Shock Tactics , 15 kill , 612 pp - U:020 [+46 exp]
122mm A-19 , Voroshilovets , , 5 bars , 633 exp , SSSR , 10/10 , Street Fighter , 10 kill , 612 pp - U:022 [+44 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 359 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006 [+115 exp]

Fighter
* YaK-7 , , 5 bars , 665 exp , SSSR , 6/10 , 10 kill , 0 pp - U:002 [+47 exp]
+ YaK-9D , , 2 bars , 257 exp , SSSR , 7/10 , 4 kill , 0 pp - U:030 [+84 exp]

Tactical Bomber
Il-2m3 , , 4 bars , 443 exp , SSSR , 8/10 , 4 kill , 1032 pp - U:027 [+48 exp]
Il-2m3 , , 5 bars , 599 exp , SSSR , 8/10 , 7 kill , 1032 pp - U:028 [+106 exp]

Player 1 : SSSR
Killed: INF:225 TNK:50 RCN:22 AT:84 FLAK:17 FORT:30 ATY:83 AD:27 FTR:8 TB:8 Total: 554
Lost : INF:36 TNK:5 RCN:2 AT:2 FORT:1 ATY:3 Total: 49

BV 8
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 2310 exp, 54 kill, 312 pp Average: 578 exp, 14 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 4493 exp, 253 kill, 5712 pp Average: 749 exp, 42 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 836 exp, 11 kill, 456 pp Average: 418 exp, 6 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 3636 exp, 65 kill, 1656 pp Average: 606 exp, 11 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 500 exp, 5 kill, 0 pp Average: 500 exp, 5 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 4282 exp, 47 kill, 2148 pp Average: 714 exp, 8 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 359 exp, 2 kill, 0 pp Average: 359 exp, 2 kill, 0 pp
Fighter * 2 Units * 0 Leaders Total : 922 exp, 14 kill, 0 pp Average: 461 exp, 7 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 1042 exp, 11 kill, 2064 pp Average: 521 exp, 6 kill, 1032 pp
* Summary: * 30 Units * 15 Leaders Total : 18380 exp, 462 kill, 12348 pp Average: 613 exp, 15 kill, 412 pp

Player 1 SSSR has 33 units total (core+aux):
Infantry : 7
Tank : 6
Recon : 2
Anti-tank : 6
FlaK : 1
Artillery : 6
Air Defense : 1
Fighter : 2
Tactical Bomber : 2

Player 2 Romania, Deutschland has 12 units total (core+aux):
Infantry : 8
Recon : 1
Anti-tank : 2
Artillery : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-4) ..  #11 Minsk Offensive   1944-6
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 La-7 (FTR):   3,  3, 16,  2,    13, 16,   0,   8,  1212pp,  Avail:1944-5
	 Yak-3 (FTR):   1,  2, 15,  1,    11, 15,   0,   8,  1116pp,  Avail:1944-6
	 100mm BS-3 (ATY):   7, 11,  0,  3,     3,  5,   5,   4,   492pp,  Avail:1944-5
	 YaK-9D (FTR):   3,  3, 13,  1,    11, 14,   0,   7,  1044pp,  Avail:1944-6
     Victory ..  also #11
     Tactical Victory ..  also #11
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Posts: 2508
Joined: 2019-09-23 11:10, Monday
Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-02-23 20:48, Wednesday

11 Operation Bagration bv-1 (bv-3 was possible)

Now I had enough prestige and upgraded my two fighters.

In the north I slowly advanced with the aux-units and tried to set AD traps for the German Luftwaffe. This succeeded so well that I quickly gained air superiority and could sustainably damage the heavy German tanks with my TB. After that, the battle was relatively easy because I was highly superior with tanks and SPAT.

Current scenario: Operation Bagration, VH prestige is 60 , All map prestige is: 140
Army cost: 12348 , Current prestige is 688
Prestige available on map yet is 20 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 217
if BV: +600, Minsk Offensive , cap 18000, 11 turns prestige: 262
if V : +850, Minsk Offensive , cap 18000, 14 turns prestige: 337
if TV: +900, Minsk Offensive , cap 18000, 18 turns prestige: 425
Ls: Loss , turn prestige: 425

Infantry
* Field HQ , GAZ-64 , , 5 bars , 640 exp , SSSR , 10/10 , 7 kill , 0 pp - U:001
* Kavaleria , , 5 bars , 695 exp , SSSR , 10/10 , Superior Maneuver , 20 kill , 0 pp - U:005 [+22 exp]
Kavaleria , , 5 bars , 534 exp , SSSR , 7/10 , 16 kill , 156 pp - U:018 [+18 exp]
Kavaleria , , 4 bars , 496 exp , SSSR , 5/10 , 14 kill , 156 pp - U:025 [+15 exp]

Tank
* IS-1 , , 5 bars , 831 exp , SSSR , 10/10 , 45 kill , 0 pp - U:003 [+42 exp]
OT-34 , , 5 bars , 922 exp , SSSR , 7/10 , Fire Discipline , 68 kill , 768 pp - U:010 [+61 exp]
IS-1 , , 5 bars , 910 exp , SSSR , 7/10 , Resilience , 43 kill , 1392 pp - U:011 [+49 exp]
IS-1 , , 5 bars , 807 exp , SSSR , 10/10 , First Strike , 54 kill , 1392 pp - U:013 [+41 exp]
IS-1 , , 5 bars , 706 exp , SSSR , 7/10 , 31 kill , 1392 pp - U:017 [+40 exp]
OT-34 , , 5 bars , 613 exp , SSSR , 5/10 , 33 kill , 768 pp - U:019 [+63 exp]

Recon
M5A1 , , 5 bars , 515 exp , SSSR , 10/10 , 7 kill , 228 pp - U:007
M5A1 , , 3 bars , 360 exp , SSSR , 3/10 , Superior Maneuver , 4 kill , 228 pp - U:015 [+39 exp]

Anti-tank
SU-85 , , 5 bars , 1034 exp , SSSR , 5/10 , Overwhelming Attack , 18 kill , 552 pp - U:012 [+70 exp]
+ SU-85 , , 5 bars , 702 exp , SSSR , 10/10 , Bridging , 18 kill , 0 pp - U:014 [+9 exp]
SU-85 , , 4 bars , 486 exp , SSSR , 10/10 , 8 kill , 552 pp - U:023 [+58 exp]
SU-85 , , 5 bars , 712 exp , SSSR , 8/10 , Ferocious Defense , 11 kill , 552 pp - U:024 [+34 exp]
+ SU-85 , , 4 bars , 422 exp , SSSR , 10/10 , Bridging , 5 kill , 0 pp - U:026 [+8 exp]
+ ISU-122 , , 5 bars , 507 exp , SSSR , 10/10 , 12 kill , 0 pp - U:029 [+48 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 513 exp , SSSR , 10/10 , Aggressive Maneuver , 6 kill , 0 pp - U:021 [+13 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 5 bars , 707 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004 [+52 exp]
120mm PM-38 , T-20 , , 5 bars , 783 exp , SSSR , 10/10 , Skilled Reconnaissance , 4 kill , 324 pp - U:008 [+13 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1059 exp , SSSR , 10/10 , Devastating Fire , 3 kill , 276 pp - U:009 [+63 exp]
120mm PM-38 , T-20 , , 5 bars , 584 exp , SSSR , 10/10 , Infiltration Tactics , 11 kill , 324 pp - U:016 [+27 exp]
122mm A-19 , Voroshilovets , , 5 bars , 728 exp , SSSR , 10/10 , Shock Tactics , 15 kill , 612 pp - U:020 [+57 exp]
122mm A-19 , Voroshilovets , , 5 bars , 665 exp , SSSR , 10/10 , Street Fighter , 10 kill , 612 pp - U:022 [+32 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 359 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006

Fighter
* La-7 , , 5 bars , 733 exp , SSSR , 6/10 , 12 kill , 0 pp - U:002 [+68 exp]
+ La-7 , , 2 bars , 296 exp , SSSR , 7/10 , 5 kill , 0 pp - U:030 [+39 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 500 exp , SSSR , 10/10 , 5 kill , 1032 pp - U:027 [+57 exp]
Il-2m3 , , 5 bars , 710 exp , SSSR , 10/10 , 7 kill , 1032 pp - U:028 [+111 exp]
+ Il-10 , , 2 bars , 258 exp , SSSR , 7/10 , 0 kill , 0 pp - U:031 [+68 exp]

Player 1 : SSSR
Killed: INF:248 TNK:53 RCN:28 AT:95 FLAK:19 FORT:31 ATY:92 AD:31 FTR:10 TB:10 Total: 617
Lost : INF:43 TNK:5 RCN:2 AT:3 FORT:1 ATY:3 TB:1 Total: 58

BV 9
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 2365 exp, 57 kill, 312 pp Average: 591 exp, 14 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 4789 exp, 274 kill, 5712 pp Average: 798 exp, 46 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 875 exp, 11 kill, 456 pp Average: 438 exp, 6 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 3863 exp, 72 kill, 1656 pp Average: 644 exp, 12 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 513 exp, 6 kill, 0 pp Average: 513 exp, 6 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 4526 exp, 48 kill, 2148 pp Average: 754 exp, 8 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 359 exp, 2 kill, 0 pp Average: 359 exp, 2 kill, 0 pp
Fighter * 2 Units * 0 Leaders Total : 1029 exp, 17 kill, 0 pp Average: 515 exp, 9 kill, 0 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 1468 exp, 12 kill, 2064 pp Average: 489 exp, 4 kill, 688 pp
* Summary: * 31 Units * 15 Leaders Total : 19787 exp, 499 kill, 12348 pp Average: 638 exp, 16 kill, 398 pp

Player 1 SSSR has 57 units total (core+aux):
Infantry : 13
Tank : 10
Recon : 3
Anti-tank : 8
FlaK : 2
Artillery : 12
Air Defense : 3
Fighter : 3
Tactical Bomber : 3

Player 2 Deutschland has 15 units total (core+aux):
Infantry : 10
Anti-tank : 1
Fortification : 3
Tactical Bomber : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-6) ..  #12 Vilnius Offensive   1944-7
	 No new units!
     Victory ..  also #12
     Tactical Victory ..  also #12
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

User avatar
Parabellum
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Posts: 2508
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Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-02-24 20:36, Thursday

12 Minsk Offensive bv-2

Minsk is heavily defended - AD, AT and lots of INF - all highly entrenched.
I thought it would be a good idea not to direct the tanks through the minefields and other fortifications to the south of Minsk and moved them swiftly across the river to the northern bank.
Besides, the south-western VH looked lightly defended - only one cavalry.
But the idea bore no fruit. In the south, the Germans received reinforcements twice with heavy tanks, ATY, AD and INF. This rendered the easy conquest of the VH moot.
The tanks on the northern bank of the river remained without enemy contact for a long time, and then had big problems with the dug-in Range-2 AT on the outskirts of Minsk.
Fortunately for me, the reinforcements to the south tried to reinforce Minsk, thereby denuding the VH of all but a few units.
The Soviet aux units from the north are important. They are responsible for the capture of the northern VH (airfield). This task was difficult because the airfield was defended by many units (three of them with CS).

Current scenario: Minsk Offensive , VH prestige is 90 , All map prestige is: 90
Army cost: 12348 , Current prestige is 1636
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 504
if BV: +600, Vilnius Offensive , cap 18500, 11 turns prestige: 287
if V : +750, Vilnius Offensive , cap 18500, 14 turns prestige: 375
if TV: +800, Vilnius Offensive , cap 18500, 17 turns prestige: 462
Ls: Loss , turn prestige: 462

Infantry
* Field HQ , GAZ-64 , , 5 bars , 650 exp , SSSR , 5/10 , 7 kill , 0 pp - U:001 [+10 exp]
* Kavaleria , , 5 bars , 699 exp , SSSR , 10/10 , Superior Maneuver , 21 kill , 0 pp - U:005 [+4 exp]
Kavaleria , , 5 bars , 556 exp , SSSR , 9/10 , 16 kill , 156 pp - U:018 [+22 exp]
Kavaleria , , 5 bars , 549 exp , SSSR , 7/10 , 15 kill , 156 pp - U:025 [+53 exp]

Tank
* IS-1 , , 5 bars , 903 exp , SSSR , 10/10 , 48 kill , 0 pp - U:003 [+72 exp]
OT-34 , , 5 bars , 972 exp , SSSR , 6/10 , Fire Discipline , 73 kill , 768 pp - U:010 [+50 exp]
IS-1 , , 5 bars , 944 exp , SSSR , 6/10 , Resilience , 45 kill , 1392 pp - U:011 [+34 exp]
IS-1 , , 5 bars , 896 exp , SSSR , 9/10 , First Strike , 57 kill , 1392 pp - U:013 [+89 exp]
IS-1 , , 5 bars , 781 exp , SSSR , 10/10 , 36 kill , 1392 pp - U:017 [+75 exp]
OT-34 , , 5 bars , 676 exp , SSSR , 6/10 , 39 kill , 768 pp - U:019 [+63 exp]

Recon
M5A1 , , 5 bars , 517 exp , SSSR , 9/10 , 7 kill , 228 pp - U:007 [+2 exp]
M5A1 , , 3 bars , 362 exp , SSSR , 10/10 , Superior Maneuver , 5 kill , 228 pp - U:015 [+2 exp]

Anti-tank
SU-85 , , 5 bars , 1067 exp , SSSR , 10/10 , Overwhelming Attack , 18 kill , 552 pp - U:012 [+33 exp]
+ SU-85 , , 5 bars , 734 exp , SSSR , 10/10 , Bridging , 18 kill , 0 pp - U:014 [+32 exp]
SU-85 , , 5 bars , 531 exp , SSSR , 7/10 , 10 kill , 552 pp - U:023 [+45 exp]
SU-85 , , 5 bars , 776 exp , SSSR , 9/10 , Ferocious Defense , 13 kill , 552 pp - U:024 [+64 exp]
+ SU-85 , , 5 bars , 504 exp , SSSR , 10/10 , Bridging , 5 kill , 0 pp - U:026 [+82 exp]
+ ISU-122 , , 5 bars , 541 exp , SSSR , 9/10 , 12 kill , 0 pp - U:029 [+34 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 573 exp , SSSR , 9/10 , Aggressive Maneuver , 8 kill , 0 pp - U:021 [+60 exp]

Artillery
* 76.2mm ZiS-3 , T-20 , , 5 bars , 763 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004 [+56 exp]
120mm PM-38 , T-20 , , 5 bars , 822 exp , SSSR , 10/10 , Skilled Reconnaissance , 5 kill , 324 pp - U:008 [+39 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1121 exp , SSSR , 10/10 , Devastating Fire , 3 kill , 276 pp - U:009 [+62 exp]
120mm PM-38 , T-20 , , 5 bars , 621 exp , SSSR , 10/10 , Infiltration Tactics , 13 kill , 324 pp - U:016 [+37 exp]
122mm A-19 , Voroshilovets , , 5 bars , 762 exp , SSSR , 10/10 , Shock Tactics , 16 kill , 612 pp - U:020 [+34 exp]
122mm A-19 , Voroshilovets , , 5 bars , 700 exp , SSSR , 10/10 , Street Fighter , 11 kill , 612 pp - U:022 [+35 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 359 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006

Fighter
* La-7 , , 5 bars , 795 exp , SSSR , 7/10 , 13 kill , 0 pp - U:002 [+62 exp]
+ La-7 , , 3 bars , 335 exp , SSSR , 9/10 , 8 kill , 0 pp - U:030 [+39 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 568 exp , SSSR , 9/10 , 5 kill , 1032 pp - U:027 [+68 exp]
Il-2m3 , , 5 bars , 744 exp , SSSR , 9/10 , 7 kill , 1032 pp - U:028 [+34 exp]
+ Il-10 , , 3 bars , 300 exp , SSSR , 9/10 , 0 kill , 0 pp - U:031 [+42 exp]

Player 1 : SSSR
Killed: INF:268 TNK:56 RCN:29 AT:105 FLAK:21 FORT:35 ATY:98 AD:34 FTR:11 TB:13 Total: 670
Lost : INF:47 TNK:5 RCN:2 AT:4 FORT:1 ATY:3 TB:1 Total: 63

BV 10
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 2454 exp, 59 kill, 312 pp Average: 614 exp, 15 kill, 78 pp
Tank * 6 Units * 3 Leaders Total : 5172 exp, 298 kill, 5712 pp Average: 862 exp, 50 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 879 exp, 12 kill, 456 pp Average: 440 exp, 6 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 4153 exp, 76 kill, 1656 pp Average: 692 exp, 13 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 573 exp, 8 kill, 0 pp Average: 573 exp, 8 kill, 0 pp
Artillery * 6 Units * 5 Leaders Total : 4789 exp, 53 kill, 2148 pp Average: 798 exp, 9 kill, 358 pp
Air Defense * 1 Units * 0 Leaders Total : 359 exp, 2 kill, 0 pp Average: 359 exp, 2 kill, 0 pp
Fighter * 2 Units * 0 Leaders Total : 1130 exp, 21 kill, 0 pp Average: 565 exp, 11 kill, 0 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 1612 exp, 12 kill, 2064 pp Average: 537 exp, 4 kill, 688 pp
* Summary: * 31 Units * 15 Leaders Total : 21121 exp, 541 kill, 12348 pp Average: 681 exp, 17 kill, 398 pp

Player 1 SSSR has 47 units total (core+aux):
Infantry : 10
Tank : 8
Recon : 2
Anti-tank : 7
FlaK : 1
Artillery : 10
Air Defense : 2
Fighter : 3
Tactical Bomber : 4

Player 2 Deutschland has 34 units total (core+aux):
Infantry : 25
Tank : 2
Anti-tank : 3
FlaK : 1
Artillery : 2
Air Defense : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-7) ..  #13 The Gates of Warsaw  1944-8
	 No new units!
     Victory ..  also #13
     Tactical Victory ..  also #13
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

User avatar
Parabellum
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Posts: 2508
Joined: 2019-09-23 11:10, Monday
Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-02-28 20:09, Monday

13 Vilnius Offensive bv-4

This scenario was relatively simple. The aux units from the north-east are able to conquer the VH in the north. The core units from the south have a short path and only need to conquer the second VH. The river crossing is a bit difficult, but with a lot of ATY preparation it can still be done quickly.

My tip: Conquer both VH's in the same turn if possible.

Current scenario: Vilnius Offensive , VH prestige is 40 , All map prestige is: 190
Army cost: 13080 , Current prestige is 731
Prestige available on map yet is 90 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Aggressive Using map: 441
if BV: +600, The Gates of Warsaw , cap 19000, 11 turns prestige: 237
if V : +750, The Gates of Warsaw , cap 19000, 14 turns prestige: 300
if TV: +800, The Gates of Warsaw , cap 19000, 17 turns prestige: 362
Ls: Loss , turn prestige: 362

Infantry
* Field HQ , GAZ-64 , , 5 bars , 650 exp , SSSR , 10/10 , 7 kill , 0 pp - U:001
* Gvardia Kavaleria , , 5 bars , 757 exp , SSSR , 8/10 , Superior Maneuver , 21 kill , 0 pp - U:005 [+58 exp]
Gvardia Kavaleria , , 5 bars , 572 exp , SSSR , 6/10 , 16 kill , 264 pp - U:018 [+16 exp]
Gvardia Kavaleria , , 5 bars , 571 exp , SSSR , 9/10 , 17 kill , 264 pp - U:025 [+22 exp]

Tank
* IS-1 , , 5 bars , 954 exp , SSSR , 10/10 , 50 kill , 0 pp - U:003 [+51 exp]
OT-34 , , 5 bars , 998 exp , SSSR , 9/10 , Fire Discipline , 74 kill , 768 pp - U:010 [+26 exp]
IS-1 , , 5 bars , 1006 exp , SSSR , 10/10 , Resilience , 45 kill , 1392 pp - U:011 [+62 exp]
IS-1 , , 5 bars , 958 exp , SSSR , 10/10 , First Strike , 63 kill , 1392 pp - U:013 [+62 exp]
IS-1 , , 5 bars , 838 exp , SSSR , 10/10 , 40 kill , 1392 pp - U:017 [+57 exp]
OT-34 , , 5 bars , 689 exp , SSSR , 10/10 , 43 kill , 768 pp - U:019 [+13 exp]

Recon
M5A1 , , 5 bars , 521 exp , SSSR , 8/10 , 7 kill , 228 pp - U:007 [+4 exp]
M5A1 , , 3 bars , 388 exp , SSSR , 8/10 , Superior Maneuver , 7 kill , 228 pp - U:015 [+26 exp]

Anti-tank
SU-85 , , 5 bars , 1128 exp , SSSR , 7/10 , Overwhelming Attack , 20 kill , 552 pp - U:012 [+61 exp]
+ SU-85 , , 5 bars , 779 exp , SSSR , 10/10 , Bridging , 18 kill , 0 pp - U:014 [+45 exp]
SU-85 , , 5 bars , 558 exp , SSSR , 10/10 , 10 kill , 552 pp - U:023 [+27 exp]
SU-85 , , 5 bars , 820 exp , SSSR , 10/10 , Ferocious Defense , 16 kill , 552 pp - U:024 [+44 exp]
+ SU-85 , , 5 bars , 527 exp , SSSR , 9/10 , Bridging , 7 kill , 0 pp - U:026 [+23 exp]
+ ISU-122 , , 5 bars , 585 exp , SSSR , 5/10 , 12 kill , 0 pp - U:029 [+44 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 587 exp , SSSR , 9/10 , Aggressive Maneuver , 8 kill , 0 pp - U:021 [+14 exp]

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 794 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004 [+31 exp]
120mm PM-38 , T-20 , , 5 bars , 844 exp , SSSR , 10/10 , Skilled Reconnaissance , 5 kill , 324 pp - U:008 [+22 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1193 exp , SSSR , 10/10 , Devastating Fire , 5 kill , 276 pp - U:009 [+72 exp]
120mm PM-38 , T-20 , , 5 bars , 648 exp , SSSR , 10/10 , Infiltration Tactics , 13 kill , 324 pp - U:016 [+27 exp]
122mm A-19 , Voroshilovets , , 5 bars , 797 exp , SSSR , 10/10 , Shock Tactics , 17 kill , 612 pp - U:020 [+35 exp]
122mm A-19 , Voroshilovets , , 5 bars , 719 exp , SSSR , 10/10 , Street Fighter , 12 kill , 612 pp - U:022 [+19 exp]
BM-13-16 , , 2 bars , 252 exp , SSSR , 4/10 , 0 kill , 516 pp - U:129 [+32 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 359 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006

Fighter
* La-7 , , 5 bars , 879 exp , SSSR , 5/10 , 15 kill , 0 pp - U:002 [+84 exp]
+ La-7 , , 3 bars , 351 exp , SSSR , 8/10 , 8 kill , 0 pp - U:030 [+16 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 637 exp , SSSR , 9/10 , 6 kill , 1032 pp - U:027 [+69 exp]
Il-2m3 , , 5 bars , 808 exp , SSSR , 9/10 , 7 kill , 1032 pp - U:028 [+64 exp]
+ Il-10 , , 3 bars , 357 exp , SSSR , 10/10 , 1 kill , 0 pp - U:031 [+57 exp]

Player 1 : SSSR
Killed: INF:287 TNK:57 RCN:31 AT:112 FLAK:23 FORT:35 ATY:105 AD:36 FTR:11 TB:13 Total: 710
Lost : INF:48 TNK:6 RCN:2 AT:4 FORT:1 ATY:3 TB:1 Total: 65

BV 11
V 1
TV 1
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 2550 exp, 61 kill, 528 pp Average: 638 exp, 15 kill, 132 pp
Tank * 6 Units * 3 Leaders Total : 5443 exp, 315 kill, 5712 pp Average: 907 exp, 53 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 909 exp, 14 kill, 456 pp Average: 455 exp, 7 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 4397 exp, 83 kill, 1656 pp Average: 733 exp, 14 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 587 exp, 8 kill, 0 pp Average: 587 exp, 8 kill, 0 pp
Artillery * 7 Units * 5 Leaders Total : 5247 exp, 57 kill, 2664 pp Average: 750 exp, 8 kill, 381 pp
Air Defense * 1 Units * 0 Leaders Total : 359 exp, 2 kill, 0 pp Average: 359 exp, 2 kill, 0 pp
Fighter * 2 Units * 0 Leaders Total : 1230 exp, 23 kill, 0 pp Average: 615 exp, 12 kill, 0 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 1802 exp, 14 kill, 2064 pp Average: 601 exp, 5 kill, 688 pp
* Summary: * 32 Units * 15 Leaders Total : 22524 exp, 577 kill, 13080 pp Average: 704 exp, 18 kill, 409 pp

Player 1 SSSR has 49 units total (core+aux):
Infantry : 13
Tank : 7
Recon : 3
Anti-tank : 7
FlaK : 2
Artillery : 11
Air Defense : 1
Fighter : 2
Tactical Bomber : 3

Player 2 Deutschland has 38 units total (core+aux):
Infantry : 18
Tank : 2
Recon : 3
Anti-tank : 5
FlaK : 2
Artillery : 3
Air Defense : 2
Fighter : 1
Tactical Bomber : 2

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-7) ..  #14 Debrecen  1944-10
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 P-63A ( TB):   8,  6, 14,  4,    13, 16,   0,   7,  1368pp,  Avail:1944-10
     Victory ..  also #14
     Tactical Victory ..  also #14
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-03-01 22:10, Tuesday

14 The Gates of Warsaw bv (hold 4/4 VH)

i had to restart several times because i lost core units (mostly because of air strikes). Conquering air superiority was not easy - I had to buy a third fighter to reach it.

The rest of the battle is quickly told. The Germans attack in several waves from the north. They have many good tanks and SPAT, but to my luck little AD. My TB are doing a good job.
My losses are substantial and several units I have to take back from the fight just before they are destroyed.

Current scenario: The Gates of Warsaw, VH prestige is 20 , All map prestige is: 170
Army cost: 14292 , Current prestige is 543
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive Using map: 711
if BV: +800, Debrecen , cap 19500, 12 turns prestige: 250
if V : +850, Debrecen , cap 19500, 12 turns prestige: 250
if TV: +900, Debrecen , cap 19500, 12 turns prestige: 250
Ls: Loss , turn prestige: 250

Infantry
* Field HQ , GAZ-64 , , 5 bars , 666 exp , SSSR , 10/10 , 7 kill , 0 pp - U:001 [+16 exp]
* Gvardia Kavaleria , , 5 bars , 801 exp , SSSR , 8/10 , Superior Maneuver , 22 kill , 0 pp - U:005 [+44 exp]
Gvardia Kavaleria , , 5 bars , 603 exp , SSSR , 2/10 , 17 kill , 264 pp - U:018 [+31 exp]
Gvardia Kavaleria , , 5 bars , 623 exp , SSSR , 1/10 , 18 kill , 264 pp - U:025 [+52 exp]
+ 44 Gvardia , 2G8T , , 2 bars , 272 exp , SSSR , 6/10 , 4 kill , 0 pp - U:033 [+42 exp]

Tank
* IS-1 , , 5 bars , 1003 exp , SSSR , 10/10 , 58 kill , 0 pp - U:003 [+49 exp]
OT-34 , , 5 bars , 1042 exp , SSSR , 8/10 , Fire Discipline , 77 kill , 768 pp - U:010 [+44 exp]
IS-1 , , 5 bars , 1119 exp , SSSR , 5/10 , Resilience , 51 kill , 1392 pp - U:011 [+113 exp]
IS-1 , , 5 bars , 1070 exp , SSSR , 8/10 , First Strike , 72 kill , 1392 pp - U:013 [+112 exp]
IS-1 , , 5 bars , 878 exp , SSSR , 4/10 , 43 kill , 1392 pp - U:017 [+40 exp]
OT-34 , , 5 bars , 756 exp , SSSR , 8/10 , 51 kill , 768 pp - U:019 [+67 exp]

Recon
M5A1 , , 5 bars , 568 exp , SSSR , 1/10 , 7 kill , 228 pp - U:007 [+47 exp]
M5A1 , , 4 bars , 412 exp , SSSR , 4/10 , Superior Maneuver , 8 kill , 228 pp - U:015 [+24 exp]

Anti-tank
SU-85 , , 5 bars , 1275 exp , SSSR , 5/10 , Overwhelming Attack , 21 kill , 552 pp - U:012 [+147 exp]
+ SU-85 , , 5 bars , 810 exp , SSSR , 9/10 , Bridging , 21 kill , 0 pp - U:014 [+31 exp]
SU-85 , , 5 bars , 637 exp , SSSR , 8/10 , 13 kill , 552 pp - U:023 [+79 exp]
SU-85 , , 5 bars , 893 exp , SSSR , 7/10 , Ferocious Defense , 20 kill , 552 pp - U:024 [+73 exp]
+ SU-85 , , 5 bars , 587 exp , SSSR , 9/10 , Bridging , 9 kill , 0 pp - U:026 [+60 exp]
+ ISU-122 , , 5 bars , 631 exp , SSSR , 10/10 , 14 kill , 0 pp - U:029 [+46 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 641 exp , SSSR , 8/10 , Aggressive Maneuver , 9 kill , 0 pp - U:021 [+54 exp]

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 807 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004 [+13 exp]
120mm PM-38 , T-20 , , 5 bars , 885 exp , SSSR , 4/10 , Skilled Reconnaissance , 5 kill , 324 pp - U:008 [+41 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1316 exp , SSSR , 10/10 , Devastating Fire , 6 kill , 276 pp - U:009 [+123 exp]
120mm PM-38 , T-20 , , 5 bars , 686 exp , SSSR , 8/10 , Infiltration Tactics , 13 kill , 324 pp - U:016 [+38 exp]
122mm A-19 , Voroshilovets , , 5 bars , 853 exp , SSSR , 10/10 , Shock Tactics , 17 kill , 612 pp - U:020 [+56 exp]
122mm A-19 , Voroshilovets , , 5 bars , 797 exp , SSSR , 10/10 , Street Fighter , 12 kill , 612 pp - U:022 [+78 exp]
BM-13-16 , , 2 bars , 294 exp , SSSR , 4/10 , 0 kill , 516 pp - U:032 [+42 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 359 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006

Fighter
* La-7 , , 5 bars , 972 exp , SSSR , 3/10 , 15 kill , 0 pp - U:002 [+93 exp]
+ La-7 , , 4 bars , 424 exp , SSSR , 6/10 , 9 kill , 0 pp - U:030 [+73 exp]
La-7 , , 2 bars , 261 exp , SSSR , 8/10 , 2 kill , 1212 pp - U:041 [+31 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 702 exp , SSSR , 5/10 , 6 kill , 1032 pp - U:027 [+65 exp]
Il-2m3 , , 5 bars , 917 exp , SSSR , 10/10 , 9 kill , 1032 pp - U:028 [+109 exp]
+ Il-10 , , 4 bars , 476 exp , SSSR , 9/10 , 2 kill , 0 pp - U:031 [+119 exp]

Player 1 : SSSR
Killed: INF:323 TNK:68 RCN:37 AT:127 FLAK:25 FORT:35 ATY:115 AD:39 FTR:12 TB:15 Total: 796
Lost : INF:50 TNK:6 RCN:2 AT:5 FORT:1 ATY:4 TB:1 Total: 69

BV 12
V 1
TV 1
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 2965 exp, 68 kill, 528 pp Average: 593 exp, 14 kill, 106 pp
Tank * 6 Units * 3 Leaders Total : 5868 exp, 352 kill, 5712 pp Average: 978 exp, 59 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 980 exp, 15 kill, 456 pp Average: 490 exp, 8 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 4833 exp, 98 kill, 1656 pp Average: 806 exp, 16 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 641 exp, 9 kill, 0 pp Average: 641 exp, 9 kill, 0 pp
Artillery * 7 Units * 5 Leaders Total : 5638 exp, 58 kill, 2664 pp Average: 805 exp, 8 kill, 381 pp
Air Defense * 1 Units * 0 Leaders Total : 359 exp, 2 kill, 0 pp Average: 359 exp, 2 kill, 0 pp
Fighter * 3 Units * 0 Leaders Total : 1657 exp, 26 kill, 1212 pp Average: 552 exp, 9 kill, 404 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 2095 exp, 17 kill, 2064 pp Average: 698 exp, 6 kill, 688 pp
* Summary: * 34 Units * 15 Leaders Total : 25036 exp, 645 kill, 14292 pp Average: 736 exp, 19 kill, 420 pp

Player 1 SSSR has 48 units total (core+aux):
Infantry : 11
Tank : 9
Recon : 2
Anti-tank : 8
FlaK : 1
Fortification : 1
Artillery : 9
Air Defense : 1
Fighter : 3
Tactical Bomber : 3

Player 2 Deutschland has 1 units total (core+aux):
Fortification : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-8) ..  #15 Budapest Offensive  1944-11
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Il-10 ( TB):   8,  8,  8,  7,    15, 14,   0,   4,  1236pp,  Avail:1944-11
	 P-63A ( TB):   8,  6, 14,  4,    13, 16,   0,   7,  1368pp,  Avail:1944-10
	 M4A2(76)W ( TK):  15,  9,  1,  5,    11,  9,   2,  10,   888pp,  Avail:1944-11
     Victory ..  also #15
     Tactical Victory ..  also #15
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-03-02 19:59, Wednesday

15 Debrecen ltbv

The task: evacuate six MSU.

The problem: Find the place in the German front that makes a low-loss escape possible.

My tip: use the road to the south-west ... but it won't work completely without enemy contact.

Current scenario: Debrecen, VH prestige is 20 , All map prestige is: 90
Army cost: 14292 , Current prestige is 1545
Prestige available on map yet is 60 pp ( 20 pp in VH to capture) * Turn: 6
AI stance is Aggressive Using map: 279
if BV: +600, Budapest Offensive , cap 20500, 6 turns prestige: 175
if V : +750, Budapest Offensive , cap 20500, 8 turns prestige: 200
if TV: +800, Budapest Offensive , cap 20500, 10 turns prestige: 275
Ls: Loss , turn prestige: 275

Infantry
* Field HQ , GAZ-64 , , 5 bars , 678 exp , SSSR , 10/10 , 7 kill , 0 pp - U:001 [+12 exp]
* Gvardia Kavaleria , , 5 bars , 821 exp , SSSR , 10/10 , Superior Maneuver , 22 kill , 0 pp - U:005 [+20 exp]
Gvardia Kavaleria , , 5 bars , 603 exp , SSSR , 10/10 , 17 kill , 264 pp - U:018
Gvardia Kavaleria , , 5 bars , 623 exp , SSSR , 10/10 , 18 kill , 264 pp - U:025
+ 44 Gvardia , 2G8T , , 2 bars , 272 exp , SSSR , 10/10 , 4 kill , 0 pp - U:033

Tank
* IS-1 , , 5 bars , 1003 exp , SSSR , 10/10 , 58 kill , 0 pp - U:003
OT-34 , , 5 bars , 1082 exp , SSSR , 4/10 , Fire Discipline , 78 kill , 768 pp - U:010 [+40 exp]
IS-1 , , 5 bars , 1140 exp , SSSR , 10/10 , Resilience , 53 kill , 1392 pp - U:011 [+21 exp]
IS-1 , , 5 bars , 1104 exp , SSSR , 10/10 , First Strike , 74 kill , 1392 pp - U:013 [+34 exp]
IS-1 , , 5 bars , 878 exp , SSSR , 10/10 , 43 kill , 1392 pp - U:017
OT-34 , , 5 bars , 793 exp , SSSR , 9/10 , 52 kill , 768 pp - U:019 [+37 exp]

Recon
M5A1 , , 5 bars , 572 exp , SSSR , 9/10 , 8 kill , 228 pp - U:007 [+4 exp]
M5A1 , , 4 bars , 429 exp , SSSR , 7/10 , Superior Maneuver , 9 kill , 228 pp - U:015 [+17 exp]

Anti-tank
SU-85 , , 5 bars , 1311 exp , SSSR , 7/10 , Overwhelming Attack , 21 kill , 552 pp - U:012 [+36 exp]
+ SU-85 , , 5 bars , 810 exp , SSSR , 10/10 , Bridging , 21 kill , 0 pp - U:014
SU-85 , , 5 bars , 637 exp , SSSR , 10/10 , 13 kill , 552 pp - U:023
SU-85 , , 5 bars , 915 exp , SSSR , 10/10 , Ferocious Defense , 21 kill , 552 pp - U:024 [+22 exp]
+ SU-85 , , 5 bars , 587 exp , SSSR , 10/10 , Bridging , 9 kill , 0 pp - U:026
+ ISU-122 , , 5 bars , 631 exp , SSSR , 10/10 , 14 kill , 0 pp - U:029

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 641 exp , SSSR , 10/10 , Aggressive Maneuver , 9 kill , 0 pp - U:021

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 807 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004
120mm PM-38 , T-20 , , 5 bars , 885 exp , SSSR , 10/10 , Skilled Reconnaissance , 5 kill , 324 pp - U:008
76.2mm ZiS-3 , T-20 , , 5 bars , 1344 exp , SSSR , 10/10 , Devastating Fire , 8 kill , 276 pp - U:009 [+28 exp]
120mm PM-38 , T-20 , , 5 bars , 699 exp , SSSR , 10/10 , Infiltration Tactics , 13 kill , 324 pp - U:016 [+13 exp]
122mm A-19 , Voroshilovets , , 5 bars , 877 exp , SSSR , 10/10 , Shock Tactics , 17 kill , 612 pp - U:020 [+24 exp]
122mm A-19 , Voroshilovets , , 5 bars , 803 exp , SSSR , 10/10 , Street Fighter , 12 kill , 612 pp - U:022 [+6 exp]
BM-13-16 , , 2 bars , 294 exp , SSSR , 10/10 , 0 kill , 516 pp - U:032

Air Defense
* YaG-10/76,2mm , , 3 bars , 359 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006

Fighter
* La-7 , , 5 bars , 1007 exp , SSSR , 5/10 , 15 kill , 0 pp - U:002 [+35 exp]
+ La-7 , , 4 bars , 472 exp , SSSR , 4/10 , 9 kill , 0 pp - U:030 [+48 exp]
La-7 , , 3 bars , 343 exp , SSSR , 5/10 , 3 kill , 1212 pp - U:034 [+82 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 725 exp , SSSR , 10/10 , 6 kill , 1032 pp - U:027 [+23 exp]
Il-2m3 , , 5 bars , 943 exp , SSSR , 10/10 , 10 kill , 1032 pp - U:028 [+26 exp]
+ Il-10 , , 4 bars , 490 exp , SSSR , 3/10 , 2 kill , 0 pp - U:031 [+14 exp]

Player 1 : SSSR, Romania
Killed: INF:330 TNK:70 RCN:40 AT:128 FLAK:25 FORT:36 ATY:117 AD:39 FTR:13 TB:15 Total: 813
Lost : INF:51 TNK:6 RCN:2 AT:5 FORT:1 ATY:4 TB:1 Total: 70

BV 13
V 1
TV 1
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 2997 exp, 68 kill, 528 pp Average: 599 exp, 14 kill, 106 pp
Tank * 6 Units * 3 Leaders Total : 6000 exp, 358 kill, 5712 pp Average: 1000 exp, 60 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 1001 exp, 17 kill, 456 pp Average: 501 exp, 9 kill, 228 pp
Anti-tank * 6 Units * 4 Leaders Total : 4891 exp, 99 kill, 1656 pp Average: 815 exp, 17 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 641 exp, 9 kill, 0 pp Average: 641 exp, 9 kill, 0 pp
Artillery * 7 Units * 5 Leaders Total : 5709 exp, 60 kill, 2664 pp Average: 816 exp, 9 kill, 381 pp
Air Defense * 1 Units * 0 Leaders Total : 359 exp, 2 kill, 0 pp Average: 359 exp, 2 kill, 0 pp
Fighter * 3 Units * 0 Leaders Total : 1822 exp, 27 kill, 1212 pp Average: 607 exp, 9 kill, 404 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 2158 exp, 18 kill, 2064 pp Average: 719 exp, 6 kill, 688 pp
* Summary: * 34 Units * 15 Leaders Total : 25578 exp, 658 kill, 14292 pp Average: 752 exp, 19 kill, 420 pp

Player 1 SSSR, Romania has 47 units total (core+aux):
Infantry : 12
Tank : 8
Recon : 2
Anti-tank : 8
FlaK : 1
Artillery : 9
Air Defense : 1
Fighter : 3
Tactical Bomber : 3

Player 2 Deutschland, Magyarorszag has 69 units total (core+aux):
Infantry : 33
Tank : 6
Recon : 3
Anti-tank : 8
FlaK : 3
Artillery : 10
Air Defense : 4
Fighter : 1
Tactical Bomber : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-10) ..  #16 East Prussian Offensive  1945-1
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Il-10 ( TB):   8,  8,  8,  7,    15, 14,   0,   4,  1236pp,  Avail:1944-11
	 M4A2(76)W ( TK):  15,  9,  1,  5,    11,  9,   2,  10,   888pp,  Avail:1944-11
	 44 Gvardia (INF):   6, 11,  0,  4,     9,  9,   0,   2,   252pp,  Avail:1945-1
     Victory ..  also #16
     Tactical Victory ..  also #16
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-03-04 22:10, Friday

16 Budapest Offensive ltbv

That was difficult. I restarted several times after losing core units. I also had too few units. Therefore, I reinforced with new SPATY and an AT. The enemy air force was also numerous, so I upgraded the Il-10 to a fighter/bomber. This gave me a small advantage in air combat.
The defenders were heavily entrenched and supported by many tanks. My losses were heavy and I had to pull some units far back to avoid losing them.

Current scenario: Budapest Offensive, VH prestige is 120 , All map prestige is: 300
Army cost: 15504 , Current prestige is 638
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Defensive Using map: 498
if BV: +600, East Prussian Offensive , cap 21500, 13 turns prestige: 287
if V : +750, East Prussian Offensive , cap 21500, 17 turns prestige: 362
if TV: +800, East Prussian Offensive , cap 21500, 20 turns prestige: 400
if Ls: +850, East Prussian Offensive , cap 21500, 20 turns prestige: 400

Infantry
* Field HQ , GAZ-64 , , 5 bars , 722 exp , SSSR , 7/10 , 8 kill , 0 pp - U:001 [+44 exp]
* Gvardia Kavaleria , , 5 bars , 851 exp , SSSR , 2/10 , Superior Maneuver , 25 kill , 0 pp - U:005 [+30 exp]
Gvardia Kavaleria , , 5 bars , 648 exp , SSSR , 3/10 , 18 kill , 264 pp - U:018 [+45 exp]
Gvardia Kavaleria , , 5 bars , 664 exp , SSSR , 3/10 , 19 kill , 264 pp - U:025 [+41 exp]
+ 44 Gvardia , 2G8T , , 3 bars , 310 exp , SSSR , 5/10 , 7 kill , 0 pp - U:033 [+38 exp]

Tank
* IS-1 , , 5 bars , 1113 exp , SSSR , 1/10 , 66 kill , 0 pp - U:003 [+110 exp]
OT-34 , , 5 bars , 1158 exp , SSSR , 1/10 , Fire Discipline , 82 kill , 768 pp - U:010 [+76 exp]
IS-1 , , 5 bars , 1275 exp , SSSR , 1/10 , Resilience , 54 kill , 1392 pp - U:011 [+135 exp]
IS-1 , , 5 bars , 1204 exp , SSSR , 8/10 , First Strike , 80 kill , 1392 pp - U:013 [+100 exp]
IS-1 , , 5 bars , 991 exp , SSSR , 7/10 , 50 kill , 1392 pp - U:017 [+113 exp]
OT-34 , , 5 bars , 914 exp , SSSR , 8/10 , 61 kill , 768 pp - U:019 [+121 exp]

Recon
M5A1 , , 5 bars , 625 exp , SSSR , 8/10 , 8 kill , 228 pp - U:007 [+53 exp]
M5A1 , , 4 bars , 454 exp , SSSR , 4/10 , Superior Maneuver , 9 kill , 228 pp - U:015 [+25 exp]

Anti-tank
SU-85 , , 5 bars , 1390 exp , SSSR , 5/10 , Overwhelming Attack , 25 kill , 552 pp - U:012 [+79 exp]
+ SU-85 , , 5 bars , 935 exp , SSSR , 7/10 , Bridging , 23 kill , 0 pp - U:014 [+125 exp]
SU-85 , , 5 bars , 751 exp , SSSR , 4/10 , 15 kill , 552 pp - U:023 [+114 exp]
SU-85 , , 5 bars , 999 exp , SSSR , 4/10 , Ferocious Defense , 23 kill , 552 pp - U:024 [+84 exp]
+ SU-85 , , 5 bars , 605 exp , SSSR , 7/10 , Bridging , 11 kill , 0 pp - U:026 [+18 exp]
+ ISU-122 , , 5 bars , 677 exp , SSSR , 9/10 , 17 kill , 0 pp - U:029 [+46 exp]
MG , 2G8T , , 3 bars , 346 exp , SSSR , 8/10 , 1 kill , 180 pp - U:141 [+96 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 716 exp , SSSR , 7/10 , Aggressive Maneuver , 11 kill , 0 pp - U:021 [+75 exp]

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 862 exp , SSSR , 10/10 , 5 kill , 0 pp - U:004 [+55 exp]
120mm PM-38 , T-20 , , 5 bars , 958 exp , SSSR , 10/10 , Skilled Reconnaissance , 6 kill , 324 pp - U:008 [+73 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1415 exp , SSSR , 10/10 , Devastating Fire , 10 kill , 276 pp - U:009 [+71 exp]
120mm PM-38 , T-20 , , 5 bars , 738 exp , SSSR , 10/10 , Infiltration Tactics , 13 kill , 324 pp - U:016 [+39 exp]
122mm A-19 , Voroshilovets , , 5 bars , 936 exp , SSSR , 10/10 , Shock Tactics , 17 kill , 612 pp - U:020 [+59 exp]
122mm A-19 , Voroshilovets , , 5 bars , 847 exp , SSSR , 10/10 , Street Fighter , 12 kill , 612 pp - U:022 [+44 exp]
BM-13-16 , , 3 bars , 343 exp , SSSR , 10/10 , 1 kill , 516 pp - U:032 [+49 exp]
BM-13-16 , , 2 bars , 269 exp , SSSR , 10/10 , 1 kill , 516 pp - U:140 [+19 exp]
BM-13-16 , , 3 bars , 320 exp , SSSR , 6/10 , 1 kill , 516 pp - U:142 [+70 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 389 exp , SSSR , 10/10 , 2 kill , 0 pp - U:006 [+30 exp]

Fighter
* La-7 , , 5 bars , 1053 exp , SSSR , 8/10 , 15 kill , 0 pp - U:002 [+46 exp]
+ La-7 , , 5 bars , 525 exp , SSSR , 6/10 , 11 kill , 0 pp - U:030 [+53 exp]
La-7 , , 3 bars , 378 exp , SSSR , 10/10 , 7 kill , 1212 pp - U:034 [+35 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 805 exp , SSSR , 10/10 , 6 kill , 1032 pp - U:027 [+80 exp]
Il-2m3 , , 5 bars , 992 exp , SSSR , 7/10 , 10 kill , 1032 pp - U:028 [+49 exp]
+ P-63A , , 5 bars , 552 exp , SSSR , 10/10 , 3 kill , 0 pp - U:031 [+62 exp]

Player 1 : SSSR, Romania
Killed: INF:362 TNK:79 RCN:44 AT:138 FLAK:25 FORT:36 ATY:128 AD:42 FTR:15 TB:19 Total: 888
Lost : INF:53 TNK:6 RCN:2 AT:5 FORT:1 ATY:4 TB:1 Total: 72

BV 14
V 1
TV 1
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 3195 exp, 77 kill, 528 pp Average: 639 exp, 15 kill, 106 pp
Tank * 6 Units * 3 Leaders Total : 6655 exp, 393 kill, 5712 pp Average: 1109 exp, 66 kill, 952 pp
Recon * 2 Units * 1 Leaders Total : 1079 exp, 17 kill, 456 pp Average: 540 exp, 9 kill, 228 pp
Anti-tank * 7 Units * 4 Leaders Total : 5703 exp, 115 kill, 1836 pp Average: 815 exp, 16 kill, 262 pp
FlaK * 1 Units * 1 Leaders Total : 716 exp, 11 kill, 0 pp Average: 716 exp, 11 kill, 0 pp
Artillery * 9 Units * 5 Leaders Total : 6688 exp, 66 kill, 3696 pp Average: 743 exp, 7 kill, 411 pp
Air Defense * 1 Units * 0 Leaders Total : 389 exp, 2 kill, 0 pp Average: 389 exp, 2 kill, 0 pp
Fighter * 3 Units * 0 Leaders Total : 1956 exp, 33 kill, 1212 pp Average: 652 exp, 11 kill, 404 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 2349 exp, 19 kill, 2064 pp Average: 783 exp, 6 kill, 688 pp
* Summary: * 37 Units * 15 Leaders Total : 28730 exp, 733 kill, 15504 pp Average: 776 exp, 20 kill, 419 pp

Player 1 SSSR, Romania has 42 units total (core+aux):
Infantry : 7
Tank : 6
Recon : 2
Anti-tank : 9
FlaK : 1
Artillery : 10
Air Defense : 1
Fighter : 3
Tactical Bomber : 3

Player 2 Magyarorszag, Deutschland has 23 units total (core+aux):
Infantry : 12
Tank : 2
Anti-tank : 3
Artillery : 2
Air Defense : 4

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1944-11) ..  #17 Stargard tank battle  1945-2
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-100 ( AT):  21,  7,  0,  5,    15, 10,   2,  11,   600pp,  Avail:1945-2
	 44 Gvardia (INF):   6, 11,  0,  4,     9,  9,   0,   2,   252pp,  Avail:1945-1
     Victory ..  also #17
     Tactical Victory ..  also #17
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-03-08 21:59, Tuesday

17 East Prussian Offensive tv

That was tough. In the end I was able to conquer 3 out of 5 VH's - more was not possible.
I also had to restart several times because of total losses.
Maybe it was also a mistake that I attacked the three VH's "Gutshof", "Eylau" and "Heilsberg" at the same time - so I could not put enough pressure on any VH, because I have too few units for that. Conquering the VHs one after the other doesn't work either - there's not enough time for that, especially since there are still counterattacks to fend off in between.

Current scenario: East Prussian Offensive, VH prestige is 100 , All map prestige is: 320
Army cost: 15504 , Current prestige is 1558
Prestige available on map yet is 220 pp ( 40 pp in VH to capture) * Turn: 11
AI stance is Defensive Using map: 181
if BV: +600, Stargard tank battle , cap 22000, 10 turns prestige: 225
if V : +750, Stargard tank battle , cap 22000, 10 turns prestige: 225
if TV: +800, Stargard tank battle , cap 22000, 10 turns prestige: 225
Ls: Loss , turn prestige: 225

Infantry
* Field HQ , GAZ-64 , , 5 bars , 735 exp , SSSR , 9/10 , 9 kill , 0 pp - U:001 [+13 exp]
* Gvardia Kavaleria , , 5 bars , 881 exp , SSSR , 7/10 , Superior Maneuver , 26 kill , 0 pp - U:005 [+30 exp]
Gvardia Kavaleria , , 5 bars , 648 exp , SSSR , 10/10 , 18 kill , 264 pp - U:018
Gvardia Kavaleria , , 5 bars , 691 exp , SSSR , 6/10 , 19 kill , 264 pp - U:025 [+27 exp]
+ 44 Gvardia , 2G8T , , 3 bars , 338 exp , SSSR , 4/10 , 8 kill , 0 pp - U:033 [+28 exp]

Tank
* IS-1 , , 5 bars , 1164 exp , SSSR , 10/10 , 69 kill , 0 pp - U:003 [+51 exp]
OT-34 , , 5 bars , 1244 exp , SSSR , 8/10 , Fire Discipline , 86 kill , 768 pp - U:010 [+86 exp]
IS-1 , , 5 bars , 1395 exp , SSSR , 6/10 , Resilience , 59 kill , 1392 pp - U:011 [+120 exp]
IS-1 , , 5 bars , 1295 exp , SSSR , 9/10 , First Strike , 84 kill , 1392 pp - U:013 [+91 exp]
IS-1 , , 5 bars , 1082 exp , SSSR , 9/10 , 56 kill , 1392 pp - U:017 [+91 exp]
OT-34 , , 5 bars , 1017 exp , SSSR , 6/10 , 65 kill , 768 pp - U:019 [+103 exp]
+ IS-3 , , 2 bars , 280 exp , SSSR , 6/10 , 3 kill , 0 pp - U:038 [+30 exp]

Recon
M5A1 , , 5 bars , 649 exp , SSSR , 10/10 , 9 kill , 228 pp - U:007 [+24 exp]
M5A1 , , 4 bars , 491 exp , SSSR , 4/10 , Superior Maneuver , 9 kill , 228 pp - U:015 [+37 exp]

Anti-tank
SU-85 , , 5 bars , 1433 exp , SSSR , 7/10 , Overwhelming Attack , 26 kill , 552 pp - U:012 [+43 exp]
+ SU-85 , , 5 bars , 1041 exp , SSSR , 9/10 , Bridging , 24 kill , 0 pp - U:014 [+106 exp]
SU-85 , , 5 bars , 831 exp , SSSR , 8/10 , 15 kill , 552 pp - U:023 [+80 exp]
SU-85 , , 5 bars , 1048 exp , SSSR , 7/10 , Ferocious Defense , 24 kill , 552 pp - U:024 [+49 exp]
+ SU-85 , , 5 bars , 706 exp , SSSR , 5/10 , Bridging , 12 kill , 0 pp - U:026 [+101 exp]
+ ISU-122 , , 5 bars , 751 exp , SSSR , 10/10 , 20 kill , 0 pp - U:029 [+74 exp]
MG , 2G8T , , 3 bars , 393 exp , SSSR , 9/10 , 1 kill , 180 pp - U:036 [+47 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 751 exp , SSSR , 10/10 , Aggressive Maneuver , 12 kill , 0 pp - U:021 [+35 exp]

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 897 exp , SSSR , 10/10 , 6 kill , 0 pp - U:004 [+35 exp]
120mm PM-38 , T-20 , , 5 bars , 982 exp , SSSR , 10/10 , Skilled Reconnaissance , 7 kill , 324 pp - U:008 [+24 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1521 exp , SSSR , 8/10 , Devastating Fire , 10 kill , 276 pp - U:009 [+106 exp]
120mm PM-38 , T-20 , , 5 bars , 771 exp , SSSR , 10/10 , Infiltration Tactics , 13 kill , 324 pp - U:016 [+33 exp]
122mm A-19 , Voroshilovets , , 5 bars , 1003 exp , SSSR , 10/10 , Shock Tactics , 17 kill , 612 pp - U:020 [+67 exp]
122mm A-19 , Voroshilovets , , 5 bars , 892 exp , SSSR , 10/10 , Street Fighter , 13 kill , 612 pp - U:022 [+45 exp]
BM-13-16 , , 3 bars , 384 exp , SSSR , 10/10 , 1 kill , 516 pp - U:032 [+41 exp]
BM-13-16 , , 3 bars , 316 exp , SSSR , 2/10 , 1 kill , 516 pp - U:035 [+47 exp]
BM-13-16 , , 3 bars , 337 exp , SSSR , 10/10 , 1 kill , 516 pp - U:037 [+17 exp]

Air Defense
* YaG-10/76,2mm , , 3 bars , 398 exp , SSSR , 10/10 , 3 kill , 0 pp - U:006 [+9 exp]

Fighter
* La-7 , , 5 bars , 1099 exp , SSSR , 6/10 , 17 kill , 0 pp - U:002 [+46 exp]
+ La-7 , , 5 bars , 589 exp , SSSR , 5/10 , 12 kill , 0 pp - U:030 [+64 exp]
La-7 , , 4 bars , 431 exp , SSSR , 7/10 , 8 kill , 1212 pp - U:034 [+53 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 866 exp , SSSR , 8/10 , 6 kill , 1032 pp - U:027 [+61 exp]
Il-2m3 , , 5 bars , 1042 exp , SSSR , 10/10 , 10 kill , 1032 pp - U:028 [+50 exp]
+ P-63A , , 5 bars , 629 exp , SSSR , 7/10 , 5 kill , 0 pp - U:031 [+77 exp]

Player 1 : SSSR
Killed: INF:382 TNK:82 RCN:47 AT:147 FLAK:27 FORT:39 ATY:133 AD:44 FTR:17 TB:21 Total: 939
Lost : INF:53 TNK:6 RCN:2 AT:5 FORT:1 ATY:4 TB:1 Total: 72

BV 14
V 1
TV 2
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 3293 exp, 80 kill, 528 pp Average: 659 exp, 16 kill, 106 pp
Tank * 7 Units * 3 Leaders Total : 7477 exp, 422 kill, 5712 pp Average: 1068 exp, 60 kill, 816 pp
Recon * 2 Units * 1 Leaders Total : 1140 exp, 18 kill, 456 pp Average: 570 exp, 9 kill, 228 pp
Anti-tank * 7 Units * 4 Leaders Total : 6203 exp, 122 kill, 1836 pp Average: 886 exp, 17 kill, 262 pp
FlaK * 1 Units * 1 Leaders Total : 751 exp, 12 kill, 0 pp Average: 751 exp, 12 kill, 0 pp
Artillery * 9 Units * 5 Leaders Total : 7103 exp, 69 kill, 3696 pp Average: 789 exp, 8 kill, 411 pp
Air Defense * 1 Units * 0 Leaders Total : 398 exp, 3 kill, 0 pp Average: 398 exp, 3 kill, 0 pp
Fighter * 3 Units * 0 Leaders Total : 2119 exp, 37 kill, 1212 pp Average: 706 exp, 12 kill, 404 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 2537 exp, 21 kill, 2064 pp Average: 846 exp, 7 kill, 688 pp
* Summary: * 38 Units * 15 Leaders Total : 31021 exp, 784 kill, 15504 pp Average: 816 exp, 21 kill, 408 pp

Player 1 SSSR has 38 units total (core+aux):
Infantry : 5
Tank : 7
Recon : 2
Anti-tank : 7
FlaK : 1
Artillery : 9
Air Defense : 1
Fighter : 3
Tactical Bomber : 3

Player 2 Deutschland has 51 units total (core+aux):
Infantry : 26
Tank : 1
Recon : 1
Anti-tank : 5
FlaK : 3
Fortification : 9
Artillery : 3
Air Defense : 3

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1945-1) ..  #18 The Last Battle: Berlin  1945-4
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SU-100 ( AT):  21,  7,  0,  5,    15, 10,   2,  11,   600pp,  Avail:1945-2
     Victory ..  also #18
     Tactical Victory ..  also #18
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Posts: 2508
Joined: 2019-09-23 11:10, Monday
Location: Chemnitz, Free State of Saxony
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-03-09 21:36, Wednesday

18 Stargard tank battle ltv

toughest battle so far. The German tanks and SPAT are technically superior and I broke off several times in the middle of the scenario to restart and choose a different strategy.
It is critical that the units fighting off the German tank attack have sufficient ATY support at all times. This will help minimize their own losses.

Current scenario: Stargard tank battle, VH prestige is 40 , All map prestige is: 120
Army cost: 16416 , Current prestige is 570
Prestige available on map yet is 30 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive Using map: 1028
if BV: +600, The Last Battle: Berlin , cap 22500, 10 turns prestige: 275
if V : +750, The Last Battle: Berlin , cap 22500, 12 turns prestige: 300
if TV: +800, The Last Battle: Berlin , cap 22500, 14 turns prestige: 375
Ls: Loss , turn prestige: 375

Infantry
* Field HQ , GAZ-64 , , 5 bars , 753 exp , SSSR , 7/10 , 9 kill , 0 pp - U:001 [+18 exp]
* Gvardia Kavaleria , , 5 bars , 915 exp , SSSR , 3/10 , Superior Maneuver , 26 kill , 0 pp - U:005 [+34 exp]
Gvardia Kavaleria , , 5 bars , 716 exp , SSSR , 8/10 , 20 kill , 264 pp - U:018 [+68 exp]
Gvardia Kavaleria , , 5 bars , 777 exp , SSSR , 4/10 , 22 kill , 264 pp - U:025 [+86 exp]
+ 44 Gvardia , 2G8T , , 4 bars , 411 exp , SSSR , 5/10 , 10 kill , 0 pp - U:033 [+73 exp]

Tank
* IS-1 , , 5 bars , 1338 exp , SSSR , 7/10 , 75 kill , 0 pp - U:003 [+174 exp]
IS-2 , , 5 bars , 1344 exp , SSSR , 6/10 , Fire Discipline , 92 kill , 1584 pp - U:010 [+100 exp]
IS-1 , , 5 bars , 1477 exp , SSSR , 7/10 , Resilience , 64 kill , 1392 pp - U:011 [+82 exp]
IS-1 , , 5 bars , 1373 exp , SSSR , 9/10 , First Strike , 91 kill , 1392 pp - U:013 [+78 exp]
IS-1 , , 5 bars , 1161 exp , SSSR , 9/10 , 61 kill , 1392 pp - U:017 [+79 exp]
OT-34 , , 5 bars , 1090 exp , SSSR , 8/10 , 71 kill , 768 pp - U:019 [+73 exp]
+ IS-3 , , 3 bars , 345 exp , SSSR , 8/10 , 6 kill , 0 pp - U:038 [+65 exp]

Recon
M5A1 , , 5 bars , 700 exp , SSSR , 7/10 , 11 kill , 228 pp - U:007 [+51 exp]
M5A1 , , 5 bars , 524 exp , SSSR , 8/10 , Superior Maneuver , 9 kill , 228 pp - U:015 [+33 exp]

Anti-tank
SU-100 , , 5 bars , 1521 exp , SSSR , 9/10 , Overwhelming Attack , 28 kill , 600 pp - U:012 [+88 exp]
+ SU-100 , , 5 bars , 1118 exp , SSSR , 8/10 , Bridging , 27 kill , 0 pp - U:014 [+77 exp]
SU-85 , , 5 bars , 898 exp , SSSR , 7/10 , 16 kill , 552 pp - U:023 [+67 exp]
SU-100 , , 5 bars , 1112 exp , SSSR , 3/10 , Ferocious Defense , 26 kill , 600 pp - U:024 [+64 exp]
+ SU-85 , , 5 bars , 786 exp , SSSR , 9/10 , Bridging , 13 kill , 0 pp - U:026 [+80 exp]
+ ISU-122 , , 5 bars , 796 exp , SSSR , 6/10 , 22 kill , 0 pp - U:029 [+45 exp]
MG , 2G8T , , 4 bars , 480 exp , SSSR , 10/10 , 1 kill , 180 pp - U:036 [+87 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 784 exp , SSSR , 9/10 , Aggressive Maneuver , 14 kill , 0 pp - U:021 [+33 exp]

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 984 exp , SSSR , 10/10 , 7 kill , 0 pp - U:004 [+87 exp]
120mm PM-38 , T-20 , , 5 bars , 1133 exp , SSSR , 10/10 , Skilled Reconnaissance , 7 kill , 324 pp - U:008 [+151 exp]
76.2mm ZiS-3 , T-20 , , 5 bars , 1663 exp , SSSR , 10/10 , Devastating Fire , 13 kill , 276 pp - U:009 [+142 exp]
120mm PM-38 , T-20 , , 5 bars , 837 exp , SSSR , 10/10 , Infiltration Tactics , 14 kill , 324 pp - U:016 [+66 exp]
122mm A-19 , Voroshilovets , , 5 bars , 1086 exp , SSSR , 10/10 , Shock Tactics , 20 kill , 612 pp - U:020 [+83 exp]
122mm A-19 , Voroshilovets , , 5 bars , 961 exp , SSSR , 10/10 , Street Fighter , 14 kill , 612 pp - U:022 [+69 exp]
BM-13-16 , , 4 bars , 457 exp , SSSR , 10/10 , 1 kill , 516 pp - U:032 [+73 exp]
BM-13-16 , , 3 bars , 396 exp , SSSR , 10/10 , 3 kill , 516 pp - U:035 [+80 exp]
BM-13-16 , , 3 bars , 392 exp , SSSR , 10/10 , 1 kill , 516 pp - U:037 [+55 exp]

Air Defense
* YaG-10/76,2mm , , 4 bars , 420 exp , SSSR , 10/10 , 3 kill , 0 pp - U:006 [+22 exp]

Fighter
* La-7 , , 5 bars , 1164 exp , SSSR , 4/10 , 18 kill , 0 pp - U:002 [+65 exp]
+ La-7 , , 5 bars , 617 exp , SSSR , 7/10 , 15 kill , 0 pp - U:030 [+28 exp]
La-7 , , 4 bars , 457 exp , SSSR , 9/10 , 8 kill , 1212 pp - U:034 [+26 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 905 exp , SSSR , 10/10 , 7 kill , 1032 pp - U:027 [+39 exp]
Il-2m3 , , 5 bars , 1080 exp , SSSR , 7/10 , 11 kill , 1032 pp - U:028 [+38 exp]
+ P-63A , , 5 bars , 678 exp , SSSR , 10/10 , 5 kill , 0 pp - U:031 [+49 exp]

Player 1 : SSSR
Killed: INF:423 TNK:87 RCN:52 AT:156 FLAK:30 FORT:39 ATY:142 AD:47 FTR:19 TB:21 Total: 1016
Lost : INF:53 TNK:6 RCN:2 AT:5 FORT:1 ATY:4 TB:1 Total: 72

BV 14
V 2
TV 2
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 3572 exp, 87 kill, 528 pp Average: 714 exp, 17 kill, 106 pp
Tank * 7 Units * 3 Leaders Total : 8128 exp, 460 kill, 6528 pp Average: 1161 exp, 66 kill, 933 pp
Recon * 2 Units * 1 Leaders Total : 1224 exp, 20 kill, 456 pp Average: 612 exp, 10 kill, 228 pp
Anti-tank * 7 Units * 4 Leaders Total : 6711 exp, 133 kill, 1932 pp Average: 959 exp, 19 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 784 exp, 14 kill, 0 pp Average: 784 exp, 14 kill, 0 pp
Artillery * 9 Units * 5 Leaders Total : 7909 exp, 80 kill, 3696 pp Average: 879 exp, 9 kill, 411 pp
Air Defense * 1 Units * 0 Leaders Total : 420 exp, 3 kill, 0 pp Average: 420 exp, 3 kill, 0 pp
Fighter * 3 Units * 0 Leaders Total : 2238 exp, 41 kill, 1212 pp Average: 746 exp, 14 kill, 404 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 2663 exp, 23 kill, 2064 pp Average: 888 exp, 8 kill, 688 pp
* Summary: * 38 Units * 15 Leaders Total : 33649 exp, 861 kill, 16416 pp Average: 886 exp, 23 kill, 432 pp

Player 1 SSSR has 38 units total (core+aux):
Infantry : 5
Tank : 7
Recon : 2
Anti-tank : 7
FlaK : 1
Artillery : 9
Air Defense : 1
Fighter : 3
Tactical Bomber : 3

Player 2 Deutschland has 12 units total (core+aux):
Infantry : 3
Tank : 1
FlaK : 2
Artillery : 4
Air Defense : 1
Tactical Bomber : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Victory ..  also #254
     Tactical Victory ..  also #254
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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Parabellum
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Re: CC 67 - Parabellum @ 25%

Post by Parabellum » 2022-03-10 23:33, Thursday

19 The Last Battle: Berlin lttv

:phew , that was very hard. After several restarts, I just wanted to finish it and accepted numerous losses (which I usually don't do).
The whole city is full of heavily entrenched INF, supported by numerous ATY, AT and AD. The few heavy German tanks are eliminated after a few turns and the Soviets receive reinforcements from the south and north, but there are too few units overall to fight the Germans effectively.

:rip Gvardia Kavaleria
:rip IS-3
:rip M5A1
:rip La-7
:rip Il-2m3

Current scenario: The Last Battle: Berlin, VH prestige is 250 , All map prestige is: 270
Army cost: 15228 , Current prestige is 216
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 19
AI stance is Defensive Using map: 708
BV: Win , turn prestige: 162
V : Win , turn prestige: 200
TV: Win , turn prestige: 237
Ls: Loss , turn prestige: 237

Infantry
* Field HQ , GAZ-64 , , 5 bars , 767 exp , SSSR , 3/10 , 9 kill , 0 pp - U:001 [+14 exp]
* Gvardia Kavaleria , , 5 bars , 1025 exp , SSSR , 7/10 , Superior Maneuver , 30 kill , 0 pp - U:005 [+110 exp]
Gvardia Kavaleria , , 5 bars , 797 exp , SSSR , 3/10 , 21 kill , 264 pp - U:018 [+81 exp]
+ 44 Gvardia , 2G8T , , 5 bars , 501 exp , SSSR , 3/10 , 11 kill , 0 pp - U:033 [+90 exp]

Tank
* IS-1 , , 5 bars , 1528 exp , SSSR , 4/10 , 83 kill , 0 pp - U:003 [+190 exp]
IS-2 , , 5 bars , 1446 exp , SSSR , 1/10 , Fire Discipline , 94 kill , 1584 pp - U:010 [+102 exp]
IS-1 , , 5 bars , 1684 exp , SSSR , 8/10 , Resilience , 74 kill , 1392 pp - U:011 [+207 exp]
IS-1 , , 5 bars , 1502 exp , SSSR , 5/10 , First Strike , 97 kill , 1392 pp - U:013 [+129 exp]
IS-1 , , 5 bars , 1241 exp , SSSR , 7/10 , 64 kill , 1392 pp - U:017 [+80 exp]
OT-34 , , 5 bars , 1184 exp , SSSR , 7/10 , 80 kill , 768 pp - U:019 [+94 exp]

Recon
M5A1 , , 5 bars , 570 exp , SSSR , 1/10 , Superior Maneuver , 10 kill , 228 pp - U:015 [+46 exp]

Anti-tank
SU-100 , , 5 bars , 1617 exp , SSSR , 4/10 , Overwhelming Attack , 30 kill , 600 pp - U:012 [+96 exp]
+ SU-100 , , 5 bars , 1157 exp , SSSR , 2/10 , Bridging , 27 kill , 0 pp - U:014 [+39 exp]
SU-85 , , 5 bars , 1002 exp , SSSR , 5/10 , 18 kill , 552 pp - U:023 [+104 exp]
SU-100 , , 5 bars , 1179 exp , SSSR , 5/10 , Ferocious Defense , 26 kill , 600 pp - U:024 [+67 exp]
+ SU-85 , , 5 bars , 875 exp , SSSR , 5/10 , Bridging , 14 kill , 0 pp - U:026 [+89 exp]
+ ISU-122 , , 5 bars , 878 exp , SSSR , 6/10 , 25 kill , 0 pp - U:029 [+82 exp]
MG , 2G8T , , 5 bars , 566 exp , SSSR , 9/10 , 2 kill , 180 pp - U:036 [+86 exp]

FlaK
+ 85mm ZP-39 , Voroshilovets , , 5 bars , 892 exp , SSSR , 6/10 , Aggressive Maneuver , 14 kill , 0 pp - U:021 [+108 exp]

Artillery
* 152mm ML-20 , Voroshilovets , , 5 bars , 1044 exp , SSSR , 10/10 , 11 kill , 0 pp - U:004 [+60 exp]
120mm PM-38 , T-20 , , 5 bars , 1209 exp , SSSR , 10/10 , Skilled Reconnaissance , 8 kill , 324 pp - U:008 [+76 exp]
122mm A-19 , Voroshilovets , , 5 bars , 1811 exp , SSSR , 10/10 , Devastating Fire , 16 kill , 612 pp - U:009 [+148 exp]
120mm PM-38 , T-20 , , 5 bars , 889 exp , SSSR , 8/10 , Infiltration Tactics , 15 kill , 324 pp - U:016 [+52 exp]
122mm A-19 , Voroshilovets , , 5 bars , 1170 exp , SSSR , 7/10 , Shock Tactics , 21 kill , 612 pp - U:020 [+84 exp]
122mm A-19 , Voroshilovets , , 5 bars , 1060 exp , SSSR , 10/10 , Street Fighter , 14 kill , 612 pp - U:022 [+99 exp]
BM-13-16 , , 5 bars , 514 exp , SSSR , 9/10 , 2 kill , 516 pp - U:032 [+57 exp]
BM-13-16 , , 4 bars , 489 exp , SSSR , 9/10 , 4 kill , 516 pp - U:035 [+93 exp]
BM-13-16 , , 4 bars , 448 exp , SSSR , 10/10 , 2 kill , 516 pp - U:037 [+56 exp]

Air Defense
* YaG-10/76,2mm , , 4 bars , 459 exp , SSSR , 10/10 , 3 kill , 0 pp - U:006 [+39 exp]

Fighter
+ La-7 , , 5 bars , 666 exp , SSSR , 5/10 , 18 kill , 0 pp - U:030 [+49 exp]
La-7 , , 5 bars , 556 exp , SSSR , 6/10 , 9 kill , 1212 pp - U:034 [+99 exp]

Tactical Bomber
Il-2m3 , , 5 bars , 1124 exp , SSSR , 2/10 , 13 kill , 1032 pp - U:028 [+44 exp]
+ P-63A , , 5 bars , 793 exp , SSSR , 6/10 , 8 kill , 0 pp - U:031 [+115 exp]

Player 1 : SSSR
Killed: INF:471 TNK:89 RCN:52 AT:165 FLAK:34 FORT:46 ATY:160 AD:52 FTR:24 TB:22 Total: 1115
Lost : INF:58 TNK:9 RCN:5 AT:6 FLAK:2 FORT:1 ATY:4 FTR:1 TB:2 Total: 88

BV 14
V 2
TV 3
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 3090 exp, 71 kill, 264 pp Average: 773 exp, 18 kill, 66 pp
Tank * 6 Units * 3 Leaders Total : 8585 exp, 492 kill, 6528 pp Average: 1431 exp, 82 kill, 1088 pp
Recon * 1 Units * 1 Leaders Total : 570 exp, 10 kill, 228 pp Average: 570 exp, 10 kill, 228 pp
Anti-tank * 7 Units * 4 Leaders Total : 7274 exp, 142 kill, 1932 pp Average: 1039 exp, 20 kill, 276 pp
FlaK * 1 Units * 1 Leaders Total : 892 exp, 14 kill, 0 pp Average: 892 exp, 14 kill, 0 pp
Artillery * 9 Units * 5 Leaders Total : 8634 exp, 93 kill, 4032 pp Average: 959 exp, 10 kill, 448 pp
Air Defense * 1 Units * 0 Leaders Total : 459 exp, 3 kill, 0 pp Average: 459 exp, 3 kill, 0 pp
Fighter * 2 Units * 0 Leaders Total : 1222 exp, 27 kill, 1212 pp Average: 611 exp, 14 kill, 606 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 1917 exp, 21 kill, 1032 pp Average: 959 exp, 11 kill, 516 pp
* Summary: * 33 Units * 15 Leaders Total : 32643 exp, 873 kill, 15228 pp Average: 989 exp, 26 kill, 461 pp

Player 1 SSSR has 41 units total (core+aux):
Infantry : 6
Tank : 6
Recon : 1
Anti-tank : 8
FlaK : 1
Artillery : 14
Air Defense : 1
Fighter : 2
Tactical Bomber : 2

Player 2 Deutschland has 2 units total (core+aux):
Infantry : 1
Fortification : 1

Code: Select all

*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
True spotting 0 (cannot spot surrounding hexes)
Mountains,Cities && Forest blocks direct LOF even if range>2
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)

*** New units available in next scenario:
     Brilliant Victory (1945-5) ..  #0 Operation Uranus  1942-11
	 No new units!
     Tactical Victory (1945-5) ..  #0 Operation Uranus  1942-11
	 No new units!
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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