CC#35 - Czech & Slovak Campaigns @100/125 (from Darek's PG2 archives)

Czech-o-Slovak-o-mania! Czechoslovak Campaign by Dennis Felling and Axis Slovakia by Patrice Gaudette for Adlerkorps Efile.

Moderator: Parabellum

Locked
User avatar
panzerdarek
Second Lieutenant
Second Lieutenant
Posts: 247
Joined: 2019-11-26 19:16, Tuesday
Location: Kluczbork, Poland

CC#35 - Czech & Slovak Campaigns @100/125 (from Darek's PG2 archives)

Post by panzerdarek » 2021-09-22 21:53, Wednesday

Darek’s CC#35 part 1 at 100%
Czech Camp with Adlerkorps 4000 beta 0.52 efile / both parts played with PG2 2.20 exe & completed in Nov'2009

1. An Ill Fated Legion

Short & easy warm-up scenario for a beginning. My single infantry got an IT leader and in addition very nice gun as a prototype. Looks like lucky start for me – I saw some people got infantry protos here.

Result: BV (Last turn) / Proto: 87,6mm H vz40[Lehke sprezeni]

Czech Team before the next battle: :crusader
Total army value: 0 , Current prestige is 750
Infantry
* 1/Cz (*) , Pechota , 1 bars , 147 exp , Infiltration Tactics , 0 kill , 0 pp
Artillery
* 1A/Cz (*) , 87,6mm H vz40[Lehke sprezeni] , 0 bars , 75 exp , 0 kill , 0 pp
Fighter
* F/Cz (*) , B.534 , 0 bars , 85 exp , 0 kill , 0 pp

2. Retreat to Nowhere

Purchased: 2x Pechota & 40mm vz36

This battle wasn't hard for sure, but I started my advance against two German VHs a little too late. My units without transport were very slow and I missed BV closely. Anyway, my fighter and AD gun gained some valuable experience and shot down all three German planes.

Result: V (missed BV by 1 turn)

Czech Team before the next battle: :crusader
Total army value: 324 , Current prestige is 1376
Infantry
* 1P/Cz (*/IT) , Pechota , 1 bars , 164 exp , Infiltration Tactics , 1 kill , 0 pp
2P/Cz , Pechota , 1 bars , 121 exp , 1 kill , 72 pp
3P/Cz , Pechota , 0 bars , 75 exp , 0 kill , 72 pp
Artillery
* 1A/Cz (*) , 87,6mm H vz40[Lehke sprezeni] , 1 bars , 112 exp , 0 kill , 0 pp
Air Defense
Pelotka/Cz ,[Lehke sprezeni] , 1 bars , 111 exp , 1 kill , 180 pp
Fighter
* Turbolet/Cz (*) , B.534 , 1 bars , 115 exp , 2 kill , 0 pp

3. Syrian Adventure

Purchased: 2x Pechota & 87,6mm H vz40, motorized/mechanized all units

This battle went smoothly and looked like easy job after breaking the first lines of French defense. I thought BV is sure seeing that the last, northern VH, is undefended. Unfortunately my two Infantry units that should take that place ran out of fuel just one hex of it.

Result: V (missed BV by 1 turn)

Czech Team before the next battle: :crusader
Total army value: 1140 , Current prestige is 1360
Infantry
* 1P/Cz (*/IT) , Pechota[Carrier] , 2 bars , 219 exp , Infiltration Tactics , 3 kill , 0 pp
2P/Cz , Pechota[30cwt] , 2 bars , 213 exp , 3 kill , 156 pp
3P/Cz , Pechota[30cwt] , 0 bars , 95 exp , 0 kill , 156 pp
4P/Cz , Pechota[30cwt] , 0 bars , 99 exp , 2 kill , 156 pp
5P/Cz , Pechota[30cwt] , 0 bars , 87 exp , 0 kill , 156 pp
Artillery
2A/Cz , 87,6mm H vz40[C8] , 0 bars , 89 exp , 0 kill , 264 pp
* 1A/Cz (*) , 87,6mm H vz40[Carrier] , 1 bars , 150 exp , 2 kill , 0 pp
Air Defense
Pelotka/Cz , 40mm vz36[C8] , 1 bars , 111 exp , 1 kill , 252 pp
Fighter
* Turbolet/Cz (*) , B.534 , 1 bars , 151 exp , 3 kill , 0 pp

4. Holding the Sandcastle

Purchased: Pechota & 87,6mm H vz40
Upgraded: B.534 to Spitfire VC

I have played so many desert scenarios, so I feel like back in my home here. No problems encountered. I have still only one leader after completing half of campaign – is it fair?
By the way, Dennis, where are Czech tanks? Don't tell me that Germans stole all of them. Pechota General campaign – that's going to be trendy nowadays. :)

Result: BV (-2 turns)

Czech Team before the next battle: :crusader
Total army value: 1560 , Current prestige is 211
Infantry
* 1P/Cz (*/IT) , Pechota[Carrier] , 2 bars , 263 exp , Infiltration Tactics , 4 kill , 0 pp
2P/Cz , Pechota[30cwt] , 2 bars , 256 exp , 4 kill , 156 pp
3P/Cz , Pechota[30cwt] , 1 bars , 157 exp , 1 kill , 156 pp
4P/Cz , Pechota[30cwt] , 1 bars , 106 exp , 3 kill , 156 pp
5P/Cz , Pechota[30cwt] , 1 bars , 140 exp , 1 kill , 156 pp
6P/Cz , Pechota[30cwt] , 1 bars , 103 exp , 0 kill , 156 pp

Artillery
2A/Cz , 87,6mm H vz40[C8] , 1 bars , 116 exp , 0 kill , 264 pp
* 1A/Cz (*) , 87,6mm H vz40[Carrier] , 1 bars , 173 exp , 2 kill , 0 pp
3A/Cz , 87,6mm H vz40[C8] , 1 bars , 105 exp , 0 kill , 264 pp

Air Defense
Pelotka/Cz , 40mm vz36[C8] , 1 bars , 161 exp , 2 kill , 252 pp

Fighter
* Turbolet/Cz (*) , Spitfire VC , 1 bars , 168 exp , 4 kill , 0 pp

Killed: AD 1 , AT 3 , ATY 5 , INF 20 , REC 2 , TK 0 , FTR 2 , TB 4 , Total: 37
Lost : AD 0 , AT 2 , ATY 0 , INF 6 , REC 1 , TK 0 , FTR 0 , TB 0 , Total: 9

BV 2
V 2
TV 0
L 0

5. Knights in the Sand

Interesting battle. The most surprising was for me an attack of German Panzer Division. They re-captured the southernmost VH and forced me to organize quick counterattack. Fortunately with big advantage in the air I could crush enemy tanks with my Crusaders.
Anyway, it was not enough and I have missed BV again with usual time margin – northwestern VH was the last to take.

Result: V (missed BV by 1 turn)

Czech Team before the next battle: :crusader
Total army value: 1560 , Current prestige is 2440
Infantry
* 1P/Cz (*/IT) , Pechota[Carrier] , 3 bars , 380 exp , Infiltration Tactics , 7 kill , 0 pp
2P/Cz , Pechota[30cwt] , 2 bars , 271 exp , 6 kill , 156 pp
3P/Cz , Pechota[30cwt] , 2 bars , 217 exp , 2 kill , 156 pp
4P/Cz , Pechota[30cwt] , 1 bars , 167 exp , 4 kill , 156 pp
5P/Cz , Pechota[30cwt] , 2 bars , 224 exp , 2 kill , 156 pp
6P/Cz , Pechota[30cwt] , 1 bars , 171 exp , 3 kill , 156 pp
Artillery
2A/Cz , 87,6mm H vz40[C8] , 1 bars , 154 exp , 0 kill , 264 pp
* 1A/Cz (*) , 87,6mm H vz40[Carrier] , 2 bars , 209 exp , 3 kill , 0 pp
3A/Cz , 87,6mm H vz40[C8] , 1 bars , 142 exp , 0 kill , 264 pp
Air Defense
Pelotka/Cz , 40mm vz36[C8] , 2 bars , 209 exp , 4 kill , 252 pp
Fighter
* Turbolet/Cz (*) , Spitfire VC , 2 bars , 266 exp , 8 kill , 0 pp

6. A Lonesome Fortress

Sold: 2x Pechota
Purchased: 2x Inzenyr, 2x Carrier, 1x 87,6mm H vz40
Upgraded: 4x Pechota to 3x Inzenyr & 1x Motopechota

:censored stacked bunkers. Finally I've got the second leader but lost one of new recons.

Result: TV

Czech Team before the next battle: :crusader
Total army value: 3480 , Current prestige is 241
Infantry
* 1P/Cz (*/IT) , Motopechota[Carrier] , 3 bars , 397 exp , Infiltration Tactics , 8 kill , 0 pp
4P/Cz , Inzenyr @E[30cwt] , 1 bars , 196 exp , 0 kill , 444 pp
6P/Cz , Inzenyr @E[30cwt] , 2 bars , 236 exp , 0 kill , 444 pp
2P/Cz (ST) , Inzenyr @E[30cwt] , 3 bars , 318 exp , Shock Tactics , 7 kill , 444 pp
3P/Cz , Inzenyr @E[30cwt] , 2 bars , 276 exp , 2 kill , 444 pp
5P/Cz , Inzenyr @E[30cwt] , 2 bars , 260 exp , 2 kill , 444 pp
Recon
2R/Cz , Carrier , 2 bars , 209 exp , 0 kill , 216 pp
Artillery
4A/Cz , 87,6mm H vz40[C8] , 2 bars , 252 exp , 0 kill , 264 pp
2A/Cz , 87,6mm H vz40[C8] , 2 bars , 243 exp , 0 kill , 264 pp
* 1A/Cz (*) , 87,6mm H vz40[Carrier] , 2 bars , 265 exp , 3 kill , 0 pp
3A/Cz , 87,6mm H vz40[C8] , 2 bars , 223 exp , 0 kill , 264 pp
Air Defense
Pelotka/Cz , 40mm vz36[C8] , 2 bars , 209 exp , 4 kill , 252 pp
Fighter
* Turbolet/Cz (*) , Spitfire VC , 2 bars , 274 exp , 8 kill , 0 pp

7. Besieging a Citadel

Purchased: Carrier

:censored the same as above. Wow, now leaders are coming like rain – a little late but always it's better than nothing.

Result: TV

Czech Team before the next battle: :crusader
Total army value: 3696 , Current prestige is 226
Infantry
* 1P/Cz (*/IT) , Motopechota[Carrier] , 4 bars , 431 exp , Infiltration Tactics , 11 kill , 0 pp
4P/Cz , Inzenyr @E[30cwt] , 2 bars , 232 exp , 0 kill , 444 pp
6P/Cz , Inzenyr @E[30cwt] , 2 bars , 259 exp , 0 kill , 444 pp
2P/Cz (ST) , Inzenyr @E[30cwt] , 4 bars , 400 exp , Shock Tactics , 8 kill , 444 pp
3P/Cz (Re) , Inzenyr @E[30cwt] , 3 bars , 380 exp , Resilience , 3 kill , 444 pp
5P/Cz (OA) , Inzenyr @E[30cwt] , 3 bars , 318 exp , Overwhelming Attack , 2 kill , 444 pp
Recon
1R/Cz , Carrier , 1 bars , 192 exp , 0 kill , 216 pp
2R/Cz , Carrier , 2 bars , 215 exp , 0 kill , 216 pp
Artillery
4A/Cz , 87,6mm H vz40[C8] , 3 bars , 345 exp , 1 kill , 264 pp
2A/Cz (AM) , 87,6mm H vz40[C8] , 3 bars , 350 exp , Aggressive Maneuver , 1 kill , 264 pp
* 1A/Cz (*) , 87,6mm H vz40[Carrier] , 3 bars , 353 exp , 3 kill , 0 pp
3A/Cz , 87,6mm H vz40[C8] , 2 bars , 283 exp , 0 kill , 264 pp
Air Defense
Pelotka/Cz , 40mm vz36[C8] , 2 bars , 223 exp , 4 kill , 252 pp
Fighter
* Turbolet/Cz (*) , Spitfire VC , 2 bars , 295 exp , 8 kill , 0 pp

8. Home?

OK, that's all of part 1. I haven't expected this “battle” will be so short – haven't got real opportunity to use my recently earned leaders.

Result: BV (-1 turn) ;)

Czech Team at the end of war: :crusader
Campaign: CZECHOSLOVAK CAMPAIGN, 1939-1945 , Prestige modifier 100% , V-2.0 formula

Infantry
* 1P/Cz (*/IT) , Motopechota[Carrier] , 4 bars , 431 exp , Infiltration Tactics , 11 kill , 0 pp
4P/Cz , Inzenyr @E[30cwt] , 2 bars , 232 exp , 0 kill , 444 pp
6P/Cz , Inzenyr @E[30cwt] , 2 bars , 259 exp , 0 kill , 444 pp
2P/Cz (ST) , Inzenyr @E[30cwt] , 4 bars , 400 exp , Shock Tactics , 8 kill , 577 pp
3P/Cz (Re) , Inzenyr @E[30cwt] , 3 bars , 380 exp , Resilience , 3 kill , 577 pp
5P/Cz (OA) , Inzenyr @E[30cwt] , 3 bars , 318 exp , Overwhelming Attack , 2 kill , 444 pp

Recon
1R/Cz , Carrier , 1 bars , 192 exp , 0 kill , 216 pp
2R/Cz , Carrier , 2 bars , 215 exp , 0 kill , 216 pp

Artillery
4A/Cz , 87,6mm H vz40[C8] , 3 bars , 345 exp , 1 kill , 264 pp
2A/Cz (AM) , 87,6mm H vz40[C8] , 3 bars , 350 exp , Aggressive Maneuver , 1 kill , 264 pp
* 1A/Cz (*) , 87,6mm H vz40[Carrier] , 3 bars , 353 exp , 3 kill , 0 pp
3A/Cz , 87,6mm H vz40[C8] , 2 bars , 283 exp , 0 kill , 264 pp

Air Defense
Pelotka/Cz , 40mm vz36[C8] , 2 bars , 223 exp , 4 kill , 252 pp

Fighter
* Turbolet/Cz (*) , Spitfire VC , 2 bars , 295 exp , 8 kill , 0 pp

Killed: AD 5 , AT 4 , ATY 18 , INF 50 , REC 4 , TK 5 , FTR 6 , TB 7 , Total: 99
Lost : AD 0 , AT 3 , ATY 1 , INF 9 , REC 4 , TK 0 , FTR 0 , TB 0 , Total: 17

BV 3
V 3
TV 2
L 0

Infantry * 6 Units * 4 Leaders
Total : 2020 exp, 24 kill, 2486 pp
Average: 337 exp, 4 kill, 414 pp

Recon * 2 Units * 0 Leaders
Total : 407 exp, 0 kill, 432 pp
Average: 204 exp, 0 kill, 216 pp

Artillery * 4 Units * 1 Leaders
Total : 1331 exp, 5 kill, 792 pp
Average: 333 exp, 1 kill, 198 pp

Air Defense * 1 Units * 0 Leaders
Total : 223 exp, 4 kill, 252 pp

Fighter * 1 Units * 0 Leaders
Total : 295 exp, 8 kill, 0 pp

Summary * 14 Units * 5 Leaders
Total : 4276 exp, 41 kill, 3962 pp
Average: 305 exp, 3 kill, 283 pp
Last edited by panzerdarek on 2021-10-04 18:20, Monday, edited 2 times in total.
Image Darek22 / panzerdarek
since Jan'2002 with JP's
CC PG2/OG: 02/03/04/05/06/07/09/10/11/13/14/16/18/21/22/24/25/27/32/33/34/35/41/43/45/46/47/52/53/71
CC PG3D(A/SE): 08/09/12

User avatar
panzerdarek
Second Lieutenant
Second Lieutenant
Posts: 247
Joined: 2019-11-26 19:16, Tuesday
Location: Kluczbork, Poland

Re: CC#35 - Czech & Slovak Campaigns (from Darek's PG2 archives)

Post by panzerdarek » 2021-09-22 21:59, Wednesday

Darek’s CC#35 part 2 at 125%
Slovak Camp with Adlerkorps 4000 beta 0.63 efile

1. BORDER WAR WITH HUNGARY

Nothing interesting here. Hungarian forces are clearly superior comparing to Slovak's. Knowing, that this is “mission impossible” battle I didn't even try to win it, just fighting to gain some experience for my units without serious danger to lose any of them. Captured only one, easternmost VH and that's all. Remaining two left in Hungarian hands, so result was obvious.

Result: Ls

2. POLISH CAMPAIGN

Did nothing at HQ, saving prestige for later.
This was straight forward advance in three columns. The Polish infantry units were weak, so didn't stopped my army, which was mainly driven by auxiliaries. Two of my core units, Inf and AT, were damaged and sent behind the front line at strength 2. Got BV one turn before limit but no prototype (strange, I thought that after first BV chance for proto is 100%).

Result: BV (-1T)

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula

Played Scenarios:
01 BORDER WAR WITH HUNGARY (#0), Loss
02 POLISH CAMPAIGN (#1), Brilliant Victory

Current scenario: BATTLE OF LIPOVEC (LIPOVETS) , VH prestige is 200 , All hex prestige is 450
Army value including initial Core and Prototypes: 1248
Total Army Cost: 0 , Current prestige is 850
BV: 100 , DEFENSE OF THE RIVER MIUS LINE , cap 1026 , 9 turn prestige: 0
V : 50 , DEFENSE OF THE RIVER MIUS LINE , cap 1026 , 11 turn prestige: 0
TV: 25 , DEFENSE OF THE RIVER MIUS LINE , cap 1026 , 13 turn prestige: 0
Ls: 0 , DEFENSE OF THE RIVER MIUS LINE , cap 1026 , 13 turn prestige: 0

Infantry
* 1st Inf Rgt (*) , Pechota (A)[RN] , 0 bars , 69 exp , 0 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 1 bars , 132 exp , 3 kill , 0 pp

Tank
* 1st Tnk Bde (*) , LT vz35 , 1 bars , 132 exp , 5 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 1 bars , 102 exp , Influence, , 2 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 37mm vz37 (A)[RN] , 0 bars , 33 exp , 2 kill , 0 pp

Artillery
* 1st Art Bty (*) , 100mm H vz14/19[RN] , 0 bars , 72 exp , 0 kill , 0 pp

Killed: AD 1 , AT 1 , ATY 5 , INF 14 , REC 0 , TK 4 , FTR 1 , TB 0 , Total: 26
Lost : AD 0 , AT 0 , ATY 0 , INF 1 , REC 1 , TK 1 , FTR 1 , TB 0 , Total: 4

3. BATTLE OF LIPOVEC

Purchased new 105mm How and Inzinieri. Upgraded 37mm AT to 50mm vz.38.

Long range spotting recon provided valuable information about strong defensive position in the center map area, so I decided to make detour with my forces to pass it. In addition I was afraid that strong cross-fire may be placed from both VH area when approaching straight in the center. All Slovaks want southern route, were some German auxiliaries joined a while later.
With massive attack southern VH was taken easily, and lack of artillery cover in neighborhood was nice surprise for me. Most annoying Soviet units were two planes at the time, which sent down my weak auxiliary fighter and had open space then.
The northern VH was much harder to take due to two heavy 152mm guns covered under entrenchments. When another group German auxiliaries joined main forces from the north I decided to organize massive assault, closing all available units to artillery placements and HQ bunker (with 8-hex spotting), and causing them to fire couple of times by several attacks. They were unable to resupply , so after removing bunker I captured empty VH in the last turn for BV. Got fighter proto, which should help to deal with Russian planes, were are too strong for Avia fighters.

Result: BV (LT) / Proto: Bf 109E-4

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: DEFENSE OF THE RIVER MIUS LINE , VH prestige is 300 , All hex prestige is 650
Army value including initial Core and Prototypes: 2796
Total Army Cost: 756 , Current prestige is 372
BV: 100 , BATTLE OF ROSTOV , cap 1166 , 16 turn prestige: 0
V : 60 , BATTLE OF ROSTOV , cap 1166 , 18 turn prestige: 0
TV: 40 , BATTLE OF ROSTOV , cap 1166 , 20 turn prestige: 0
Ls: 30 , BATTLE OF ROSTOV , cap 1166 , 20 turn prestige: 0

Infantry
* 1st Inf Rgt (*) , Pechota (A)[RN] , 1 bars , 104 exp , 1 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 1 bars , 154 exp , 3 kill , 0 pp
3rd Inf Rgt , Inzinieri (EA)[RN] , 0 bars , 30 exp , 0 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz35 , 1 bars , 181 exp , 5 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 1 bars , 114 exp , Influence , 2 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 0 bars , 49 exp , 2 kill , 0 pp

Artillery
* 1st Art Bty (*) , 100mm H vz14/19[RN] , 0 bars , 99 exp , 0 kill , 0 pp
2nd Art Bty , 105mm H vz18[RN] , 0 bars , 31 exp , 0 kill , 312 pp

Fighter
* 1st Ftr Sqd (*) , Bf-109E-4 , 0 bars , 0 exp , 0 kill , 0 pp

Killed: AD 2 , AT 1 , ATY 6 , INF 15 , REC 0 , TK 4 , FTR 1 , TB 0 , Total: 29
Lost : AD 0 , AT 1 , ATY 0 , INF 2 , REC 1 , TK 2 , FTR 2 , TB 0 , Total: 8

4. DEFENSE OF THE RIVER MIUS LINE

Before the battle upgraded tank and arty.
Small scale battle but I had less fun than expected. My units went slowly through difficult terrain closing the packet in-between rivers. Russian 12 str. troops were dangerous and the last VH covered by artillery was hard to access. All the time two enemy I-16 fighters attacked my artillery and other weakened units, when my green 109 can not stand against them and was badly damaged in its very first duel. Anyway, struggling in snow and hammered by Russian defenders I managed to capture southernmost objective in the last turn for TV, avoiding loss.

Result: TV

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: BATTLE OF ROSTOV , VH prestige is 400 , All hex prestige is 1200
Army value including initial Core and Prototypes: 2880
Total Army Cost: 756 , Current prestige is 228
BV: 50 , THE DRIVE INTO THE CAUCASUS , cap 1816 , 12 turn prestige: 0
V : 25 , THE DRIVE INTO THE CAUCASUS , cap 1816 , 14 turn prestige: 0
TV: 10 , THE DRIVE INTO THE CAUCASUS , cap 1816 , 16 turn prestige: 0
Ls: 0 , THE DRIVE INTO THE CAUCASUS , cap 1816 , 16 turn prestige: 0

Infantry
* 1st Inf Rgt (*) , Pechota (A)[RN] , 2 bars , 202 exp , 3 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 2 bars , 268 exp , 5 kill , 0 pp
3rd Inf Rgt , Inzinieri (EA)[RN] , 0 bars , 49 exp , 0 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 3 bars , 306 exp , 13 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 1 bars , 144 exp , Influence , 4 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 0 bars , 84 exp , 2 kill , 0 pp

Artillery
* 1st Art Bty (*) , 105mm H vz18[RN] , 1 bars , 182 exp , 0 kill , 0 pp
2nd Art Bty , 105mm H vz18[RN] , 1 bars , 118 exp , 0 kill , 312 pp

Fighter
* 1st Ftr Sqd (*) , Bf-109E-4 , 0 bars , 95 exp , 1 kill , 0 pp

Killed: AD 3 , AT 3 , ATY 9 , INF 27 , REC 0 , TK 4 , FTR 1 , TB 0 , Total: 47
Lost : AD 0 , AT 1 , ATY 0 , INF 6 , REC 2 , TK 2 , FTR 2 , TB 0 , Total: 13

5. BATTLE OF ROSTOV

Did nothing at HQ. I have already 8 ground units, and noted that limited deployment is usually fixed for that number.

It was long battle with masses of units, but not difficult. I advanced gradually with all units, tightening a ring around Russian defenders. Only easternmost VH was taken by flanking maneuver instead of frontal attack, as big guns made direct assault suicide mission there.
My units gained some valuable experience, and Inzinieri have nice DF leader now, which may be useful for some purpose. I tried to capture as many flags as possible to collect some extra prestige, but didn't wait long and took BV one turn before limit. Unfortunately, no proto reward.

Result: BV (-1T)

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: THE DRIVE INTO THE CAUCASUS , VH prestige is 400 , All hex prestige is 900
Army value including initial Core and Prototypes: 2880
Total Army Cost: 756 , Current prestige is 1337
BV: 50 , ATTACKS TOWARDS TUAPSE , cap 1566 , 20 turn prestige: 0
V : 25 , ATTACKS TOWARDS TUAPSE , cap 1566 , 24 turn prestige: 0
TV: 10 , ATTACKS TOWARDS TUAPSE , cap 1566 , 28 turn prestige: 0
Ls: 0 , ATTACKS TOWARDS TUAPSE , cap 1566 , 28 turn prestige: 0

Infantry
* 1st Inf Rgt (*) , Pechota (A)[RN] , 2 bars , 277 exp , 4 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 3 bars , 327 exp , 6 kill , 0 pp
3rd Inf Rgt (DF) , Inzinieri (EA)[RN] , 2 bars , 216 exp , Devastating Fire , 0 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 3 bars , 374 exp , 18 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 1 bars , 184 exp , Influence , 7 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 0 bars , 98 exp , 2 kill , 0 pp

Artillery
* 1st Art Bty (*) , 105mm H vz18[RN] , 2 bars , 214 exp , 0 kill , 0 pp
2nd Art Bty , 105mm H vz18[RN] , 1 bars , 150 exp , 1 kill , 312 pp

Fighter
* 1st Ftr Sqd (*) , Bf-109E-4 , 2 bars , 215 exp , 3 kill , 0 pp

Killed: AD 7 , AT 7 , ATY 22 , INF 57 , REC 0 , TK 4 , FTR 4 , TB 2 , Total: 103
Lost : AD 0 , AT 1 , ATY 0 , INF 9 , REC 2 , TK 2 , FTR 2 , TB 0 , Total: 16

6. THE DRIVE INTO THE CAUCASUS

Before the battle I invested my cash into artillery contingent. Purchased one new 105mm K vz35 and upgraded remaining two to the same type R-5 arty.

That was a monster battle with uncountable amount of units and difficult terrain. I'm exhausted and disappointed – after two days of playing on 21 turns distance I've just missed BV by single one. I hope there are not many scenarios like this on the way. Statistics says all: 77 enemy units killed and 24 aux units lost.

Result: V

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: ATTACKS TOWARDS TUAPSE , VH prestige is 500 , All hex prestige is 550
Army value including initial Core and Prototypes: 3948
Total Army Cost: 1572 , Current prestige is 408
BV: 110 , STALEMATE IN THE CAUCASUS , cap 1834 , 10 turn prestige: 0
V : 60 , STALEMATE IN THE CAUCASUS , cap 1834 , 11 turn prestige: 0
TV: 30 , STALEMATE IN THE CAUCASUS , cap 1834 , 12 turn prestige: 0
Ls: 0 , STALEMATE IN THE CAUCASUS , cap 1834 , 12 turn prestige: 0

Infantry
* 1st Inf Rgt (*) , Pechota (A)[RN] , 3 bars , 347 exp , 5 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 4 bars , 446 exp , 7 kill , 0 pp
3rd Inf Rgt (DF) , Inzinieri (EA)[RN] , 2 bars , 281 exp , Devastating Fire , 1 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 4 bars , 430 exp , 22 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 2 bars , 224 exp , Influence , 8 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 2 bars , 240 exp , 3 kill , 0 pp

Artillery
* 1st Art Bty (*) , 105mm K vz35[6STP6L] , 3 bars , 334 exp , 1 kill , 0 pp
2nd Art Bty , 105mm K vz35[6STP6L] , 2 bars , 243 exp , 2 kill , 564 pp
3rd Art Bty , 105mm K vz35[6STP6L] , 1 bars , 144 exp , 1 kill , 564 pp

Fighter
* 1st Ftr Sqd (*) , Bf-109E-4 , 3 bars , 319 exp , 4 kill , 0 pp

Killed: AD 14 , AT 12 , ATY 36 , INF 97 , REC 0 , TK 10 , FTR 8 , TB 3 , Total: 180
Lost : AD 2 , AT 3 , ATY 0 , INF 22 , REC 5 , TK 5 , FTR 2 , TB 1 , Total: 40

7. ATTACKS TOWARDS TUAPSE

Before the battle temporarily purchased two 40mm AD guns, as DB said something about nasty Russian planes. Unfortunately deployment of my fighter wasn't possible.

Limited deployment of 10 units here, so I left my AT gun resting at HQ. Very small scale battle comparing to previous one. It could be called holiday, if the time limit wasn't set crazy. I missed BV by two turns, so got only TV (yes, that's the wide time margin).

I noted funny issue, when Russian artillery bunker left VH, where was settled, driving horse cart. Was replaced with infantry by AI.
And Russian Il-2 wasn't so scaring, as it had Influence leader only, which is more pleasant than Devastating Fire for sure.

Result: TV

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: STALEMATE IN THE CAUCASUS , VH prestige is 300 , All hex prestige is 500
Army value including initial Core and Prototypes: 4308
Total Army Cost: 1932 , Current prestige is 246
BV: 50 , SOVIET "OPERATION MOUNTAINS" , cap 2346 , 10 turn prestige: 0
V : 25 , SOVIET "OPERATION MOUNTAINS" , cap 2346 , 12 turn prestige: 0
TV: 10 , SOVIET "OPERATION MOUNTAINS" , cap 2346 , 14 turn prestige: 0
Ls: 0 , SOVIET "OPERATION MOUNTAINS" , cap 2346 , 14 turn prestige: 0

Infantry
* 1st Inf Rgt (*/ST) , Pechota (A)[RN] , 4 bars , 407 exp , Shock Tactics , 5 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 4 bars , 496 exp , 8 kill , 0 pp
3rd Inf Rgt (DF) , Inzinieri (EA)[RN] , 3 bars , 380 exp , Devastating Fire , 1 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 4 bars , 478 exp , 23 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 2 bars , 269 exp , Influence , 8 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 2 bars , 240 exp , 3 kill , 0 pp

Artillery
* 1st Art Bty (*) , 105mm K vz35[6STP6L] , 3 bars , 388 exp , 2 kill , 0 pp
2nd Art Bty , 105mm K vz35[6STP6L] , 2 bars , 294 exp , 2 kill , 564 pp
3rd Art Bty , 105mm K vz35[6STP6L] , 1 bars , 180 exp , 1 kill , 564 pp

Air Defense
, 40mm vz36 (A)[Lahke zaprah] , 0 bars , 52 exp , 0 kill , 180 pp
, 40mm vz36 (A)[Lahke zaprah] , 0 bars , 56 exp , 0 kill , 180 pp

Fighter
* 1st Ftr Sqd (*) , Bf-109E-4 , 3 bars , 319 exp , 4 kill , 0 pp

Killed: AD 16 , AT 13 , ATY 38 , INF 101 , REC 0 , TK 10 , FTR 9 , TB 4 , Total: 191
Lost : AD 2 , AT 3 , ATY 1 , INF 24 , REC 5 , TK 5 , FTR 3 , TB 1 , Total: 44

t : AD 2 , AT 3 , ATY 0 , INF 22 , REC 5 , TK 5 , FTR 2 , TB 1 , Total: 40

8. STALEMATE IN THE CAUCASUS

Before the battle sold one of AD guns and upgraded Pechota to Inzinieri.

I was hoping to find some way to win it. Two arties won leaders quickly, so having now range 6 guns gave me some prospects to make break through defenders. Closest VH was captured easily and I had still enough turns spared to prepare further advance. Unfortunately Russian air force ruined all my plans. My auxiliary fighter was shot down. I managed to destroy one of Yak fighters, but that was all I could do. AD gun wasn't efficient and when nasty Pe-2 bomber with Dev Fire leader started vaporize my units (reducing in double attacks from 10 to 3 or 2) everything was clear. I tried to fight, damaging both remaining enemy planes a little with my Me109. It won leader by the way, but lost majority of its strength quickly and must retreat, when enemy units were refitted and started to rule the air.
Having some units at strength 1, 2 or 3 (that means ready to blow-up with single arty or bomber shot) and no resources for repairs, I decided to retreat them out of enemy sight and stop any offensive activities, just holding position to the end. So I lost this battle, but saved all my units alive and won some experience and three new leaders, for two arties and fighter.

I'm glad it was short battle at least. Obviously, playing this campaign isn't fun for me, so I have no intention doing DB's () replaying any of battles for better result, even once, and will go straight forward. I can be punished taking only Losses to the end, but as it is possible to go through with such scores, I will accept them humbly.

Result: L

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: SOVIET "OPERATION MOUNTAINS" , VH prestige is 100 , All hex prestige is 100
Army value including initial Core and Prototypes: 4416
Total Army Cost: 1752 , Current prestige is 2
BV: 320 , SLOVAK NATIONAL UPRISING , cap 2296 , 11 turn prestige: 0
V : 270 , SLOVAK NATIONAL UPRISING , cap 2296 , 13 turn prestige: 0
TV: 245 , SLOVAK NATIONAL UPRISING , cap 2296 , 15 turn prestige: 0
Ls: 220 , SLOVAK NATIONAL UPRISING , cap 2296 , 15 turn prestige: 0

Infantry
* 1st Inf Rgt (*/ST) , Inzinieri (EA)[RN] , 5 bars , 528 exp , Shock Tactics , 5 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 5 bars , 521 exp , 8 kill , 0 pp
3rd Inf Rgt (DF) , Inzinieri (EA)[RN] , 4 bars , 420 exp , Devastating Fire , 1 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 5 bars , 517 exp , 26 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 2 bars , 298 exp , Influence , 8 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 2 bars , 258 exp , 3 kill , 0 pp

Artillery
* 1st Art Bty (*) , 105mm K vz35[6STP6L] , 4 bars , 416 exp , 5 kill , 0 pp
2nd Art Bty (In) , 105mm K vz35[6STP6L] , 3 bars , 335 exp , Influence , 2 kill , 564 pp
3rd Art Bty (SR) , 105mm K vz35[6STP6L] , 3 bars , 305 exp , Skilled Reconnaissance , 1 kill , 564 pp

Air Defense
1st AD Bty , 40mm vz36 (A)[Lahke zaprah] , 1 bars , 114 exp , 0 kill , 180 pp

Fighter
* 1st Ftr Sqd (*/AA) , Bf-109E-4 , 4 bars , 417 exp , Aggressive Attack , 5 kill , 0 pp

Killed: AD 16 , AT 14 , ATY 38 , INF 106 , REC 0 , TK 10 , FTR 10 , TB 4 , Total: 198
Lost : AD 2 , AT 3 , ATY 1 , INF 24 , REC 5 , TK 5 , FTR 4 , TB 1 , Total: 45
Lost : AD 0 , AT 1 , ATY 0 , INF 6 , REC 2 , TK 2 , FTR 2 , TB 0 , Total: 13

9. SOVIET "OPERATION MOUNTAINS"

Did nothing at HQ, having 2$ only.

The BV limit is a joke in this scenario. You must take BV here, and so fast as possible, otherwise you will be annihilated. I did it in turn #4, what was the latest possible, as auxiliary defenders of 3 VH were defeated and in next turn all of them could be taken by Russians easily. Placing your VH under heavy artillery is ridiculous, as every unit you place there is blown out in next turn.
During the battle I lost two of my VH temporarily, so must retake them as well as capture the Russian southern VH defended by double bunker (DF Engineer was the key here).

Result: BV (-7T)

Slovak's Army before the next battle: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Current scenario: SLOVAK NATIONAL UPRISING , VH prestige is 200 , All hex prestige is 250
Army value including initial Core and Prototypes: 4416
Total Army Cost: 1752 , Current prestige is 422
BV: Win , turn prestige: 0
V : Win , turn prestige: 0
TV: Win , turn prestige: 0
Ls: Win , turn prestige: 0

Infantry
* 1st Inf Rgt (*/ST) , Inzinieri (EA)[RN] , 5 bars , 588 exp , Shock Tactics , 6 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 5 bars , 531 exp , 8 kill , 0 pp
3rd Inf Rgt (DF) , Inzinieri (EA)[RN] , 5 bars , 521 exp , Devastating Fire , 1 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 5 bars , 549 exp , 27 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 3 bars , 349 exp , Influence , 8 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 2 bars , 268 exp , 3 kill , 0 pp

Artillery
* 1st Art Bty (*) , 105mm K vz35[6STP6L] , 4 bars , 439 exp , 5 kill , 0 pp
2nd Art Bty (In) , 105mm K vz35[6STP6L] , 3 bars , 360 exp , Influence , 2 kill , 564 pp
3rd Art Bty (SR) , 105mm K vz35[6STP6L] , 3 bars , 367 exp , Skilled Reconnaissance , 1 kill , 564 pp

Air Defense
1st AD Bty , 40mm vz36 (A)[Lahke zaprah] , 1 bars , 134 exp , 0 kill , 180 pp

Fighter
* 1st Ftr Sqd (*/AA) , Bf-109E-4 , 4 bars , 439 exp , Aggressive Attack , 6 kill , 0 pp

Killed: AD 16 , AT 14 , ATY 39 , INF 111 , REC 0 , TK 10 , FTR 10 , TB 5 , Total: 205
Lost : AD 2 , AT 5 , ATY 2 , INF 29 , REC 5 , TK 5 , FTR 4 , TB 1 , Total: 53

10. SLOVAK NATIONAL UPRISING

At HQ purchased big AD gun.

I decided to focus on western area first, so I sent all my units there. Following DB's tactic I sent recon to take German airfield, hoping that nasty bombers run out of ammo and couldn't resupply. Only auxiliaries fought in northeastern battlefield waiting for help. Soon they came under heavy attack of German forces supported by four bombers. I lost one of two VH (that next to airfield) quickly and almost all defenders were killed there.
In the meantime German VH on the south have been captured and all enemy units, excepting one of Hetzers, killed. Afterwards I was sending free units to the north one by one, and finally was able to organize attacks to capture German northern VH and recapture previously lost VH one turn later. The last arty got leader during these final operations. I've got nice regular Victory and finished this CC with only two losses, which is better than I have expected starting the campaign.

This campaign definitely can not be counted as enjoyable or easy to play, so is suitable for hardcore players only. I'm not such type of player, so it was hard work for me to go through it to the end, but I was determined to finish that was started three years ago.
Many thanks to DB for his great AARs which was good guideline for me, and for Gixian for joining me (even if it was a little slow start) in this short pathetic struggle.

Result: V

Slovak's Army at the end of campaign: :tiger
Campaign: AXIS SLOVAKIA , Prestige modifier 125% , V-2.0 formula
Army value including initial Core and Prototypes: 4836
Total Army Cost: 2172 , Current prestige is 102

Infantry
* 1st Inf Rgt (*/ST) , Inzinieri (EA)[RN] , 5 bars , 647 exp , Shock Tactics , 9 kill , 0 pp
* 2nd Inf Rgt (*) , Pechota (A)[RN] , 5 bars , 571 exp , 8 kill , 0 pp
3rd Inf Rgt (DF) , Inzinieri (EA)[RN] , 5 bars , 616 exp , Devastating Fire , 4 kill , 444 pp

Tank
* 1st Tnk Bde (*) , LT vz40 , 5 bars , 616 exp , 30 kill , 0 pp

Recon
* 1st Rec Grp (*/In) , OA vz30 , 3 bars , 353 exp , Influence , 8 kill , 0 pp

Anti-tank
* 1st AT Bty (*) , 50mm vz38 (A)[RV] , 3 bars , 316 exp , 4 kill , 0 pp

Artillery
* 1st Art Bty (*/OA) , 105mm K vz35[6STP6L] , 5 bars , 501 exp , Overwhelming Attack , 5 kill , 0 pp
2nd Art Bty (In) , 105mm K vz35[6STP6L] , 4 bars , 431 exp , Influence , 2 kill , 564 pp
3rd Art Bty (SR) , 105mm K vz35[6STP6L] , 4 bars , 456 exp , Skilled Reconnaissance , 1 kill , 564 pp

Air Defense
1st AD Bty , 40mm vz36 (A)[Lahke zaprah] , 1 bars , 197 exp , 0 kill , 180 pp
, 84mm 22/24M[Tazke zaprah] , 0 bars , 16 exp , 0 kill , 420 pp

Fighter
* 1st Ftr Sqd (*/AA) , Bf-109E-4 , 5 bars , 582 exp , Aggressive Attack, 10 kill , 0 pp

Killed: AD 16 , AT 17 , ATY 43 , INF 123 , REC 1 , TK 11 , FTR 10 , TB 8 , Total: 229
Lost : AD 2 , AT 7 , ATY 6 , INF 40 , REC 6 , TK 7 , FTR 4 , TB 1 , Total: 73

BV 4
V 2
TV 2
L 2

Infantry * 3 Units * 2 Leaders
Total : 1834 exp, 21 kill, 444 pp
Average: 611 exp, 7 kill, 148 pp

Tank * 1 Units * 0 Leaders
Total : 616 exp, 30 kill, 0 pp

Recon * 1 Units * 1 Leaders
Total : 353 exp, 8 kill, 0 pp

Anti-tank * 1 Units * 0 Leaders
Total : 316 exp, 4 kill, 0 pp

Artillery * 3 Units * 3 Leaders
Total : 1388 exp, 8 kill, 1128 pp
Average: 463 exp, 3 kill, 376 pp

Air Defense * 2 Units * 0 Leaders
Total : 213 exp, 0 kill, 600 pp
Average: 107 exp, 0 kill, 300 pp

Fighter * 1 Units * 1 Leaders
Total : 582 exp, 10 kill, 0 pp

Summary * 12 Units * 7 Leaders
Total : 5302 exp, 81 kill, 2172 pp
Average: 442 exp, 7 kill, 181 pp
Image Darek22 / panzerdarek
since Jan'2002 with JP's
CC PG2/OG: 02/03/04/05/06/07/09/10/11/13/14/16/18/21/22/24/25/27/32/33/34/35/41/43/45/46/47/52/53/71
CC PG3D(A/SE): 08/09/12

User avatar
panzerdarek
Second Lieutenant
Second Lieutenant
Posts: 247
Joined: 2019-11-26 19:16, Tuesday
Location: Kluczbork, Poland

Re: CC#35 - Czech & Slovak Campaigns (from Darek's PG2 archives)

Post by panzerdarek » 2021-09-22 22:09, Wednesday

This CC, combo of two short campaigns, didn't provide much fun, but have to be completed anyway. Mainly for players which want to complete full roster of CCs, not for those which search for real gems.
Image Darek22 / panzerdarek
since Jan'2002 with JP's
CC PG2/OG: 02/03/04/05/06/07/09/10/11/13/14/16/18/21/22/24/25/27/32/33/34/35/41/43/45/46/47/52/53/71
CC PG3D(A/SE): 08/09/12

User avatar
Parabellum
Captain
Captain
Posts: 2508
Joined: 2019-09-23 11:10, Monday
Location: Chemnitz, Free State of Saxony
Contact:

Re: CC#35 - Czech & Slovak Campaigns (from Darek's PG2 archives)

Post by Parabellum » 2021-09-23 07:13, Thursday

panzerdarek wrote:
2021-09-22 22:09, Wednesday
This CC, combo of two short campaigns, didn't provide much fun, but have to be completed anyway. Mainly for players which want to complete full roster of CCs, not for those which search for real gems.
:o Thanks for your warning. I was afraid of the same thing. Like my boss in the tax consultancy always says: This event is not a subject to entertainment tax.
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

User avatar
panzerdarek
Second Lieutenant
Second Lieutenant
Posts: 247
Joined: 2019-11-26 19:16, Tuesday
Location: Kluczbork, Poland

Re: CC#35 - Czech & Slovak Campaigns (from Darek's PG2 archives)

Post by panzerdarek » 2021-09-23 07:56, Thursday

That's my subjective opinion, so it's still possible you will like it :lol
Anyway, the first part wasn't that bad, it's the second one which really annoyed me.
Image Darek22 / panzerdarek
since Jan'2002 with JP's
CC PG2/OG: 02/03/04/05/06/07/09/10/11/13/14/16/18/21/22/24/25/27/32/33/34/35/41/43/45/46/47/52/53/71
CC PG3D(A/SE): 08/09/12

Locked