Para's Banzai Charge - CC39 @ 100% done*

Japanese War 1937-45 by Mike Thorne for Pacific Theater Efile.

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Para's Banzai Charge - CC39 @ 100% done*

Post by Parabellum » 2019-09-30 11:58, Monday

Image
+++ Japanese War 1937-1945 +++
Mad Mike Thorne's
Japanese Campaign
(with the Pacific efile)
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 16:15, Monday

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Open General\efile_cc39\ * Efile version: CC39-Japanese Campaign with Pacific 4.12
Campaign: JAPANESE WAR 1937-45, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Police action: Shanghai 1937 , #0 , Brilliant Victory , score:50 +++ Proto: Ki32 Mary (R)
2 Hsuchou Encirclement , #1 , Brilliant Victory , score:55 +++ Proto: Jungle (M)
3 Taming the Bear: Nomonhan , #2 , Brilliant Victory , score:50 +++ Proto: Ki43-I Oscar
4 Battle of the 100 Regiments , #3 , Brilliant Victory , score:51
5 Liberation of Indo China , #4 , Victory , score:35
6 Battle of Hong Kong , #5 , Brilliant Victory , score:56
7 1st choice scenario , #6 , Brilliant Victory , score:50
8 Battle for Lingayen Gulf , #7 , Brilliant Victory , score:55 +++ Proto: Type 2 Ho-I
9 Road to Manila , #8 , Brilliant Victory , score:58
10 Battle for Manila 1942 , #9 , Brilliant Victory , score:57 +++ Proto: Ki44 Tojo
11 Grab that Oil: Palembang , #17 , Brilliant Victory , score:55
12 2nd choice scenario , #18 , Brilliant Victory , score:50
13 Battle of Rangoon , #32 , Brilliant Victory , score:55 +++ Proto: D4Y1 Judy
14 Breakout though Mandalay , #33 , Brilliant Victory , score:57
15 Invasion Calcutta , #34 , Brilliant Victory , score:53 +++ Proto: Type 3 Chi-Nu
16 Entry of the Bear: Bandar-e Torkeman , #35 , Brilliant Victory , score:60
17 Clash at Baghdad , #36 , Brilliant Victory , score:62 +++ Proto: Type 3 Chi-Nu
18 Failed diplomacy at Golan , #37 , Brilliant Victory , score:60
19 For the Emperor , #39 , Brilliant Victory , score:60 :rip Tank: Type 2 Ho-1, Recon: Type 92 6-Wheel
--
Campaign score: 1029 * Average: 54
Last edited by Parabellum on 2019-10-04 16:02, Friday, edited 7 times in total.
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 17:10, Monday

Police action: Shanghai 1937 ltbv

Randowe inspired me to this CC.

My fight was more exciting than desired. The first wave of the Aux I sent north. There they freed the SH with great effort. The AI set up there several motorcycling infantry as reinforcement and defended violently. My losses were enormous and made the subsequent conquest of the Chinese VH from the north more difficult.
With the Auxiliary Pioneers and my Recon I conquered the south-western SH. I got 80pp for that, but the pioneer was missing in the center of the map in the recapture of my own VH's.
Image
Current scenario: Police action: Shanghai 1937, VH prestige is 80 , All map prestige is: 80
Army cost: 900 , Current prestige is 768
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive
if BV: +200, Hsuchou Encirclement , cap 2200, 12 turns prestige: 320
if V : +400, Hsuchou Encirclement , cap 2200, 15 turns prestige: 350
if TV: +600, Hsuchou Encirclement , cap 2200, 18 turns prestige: 400
if Ls: +0, Hsuchou Encirclement , cap 2200, 18 turns prestige: 400

Infantry
* HQ Detail , Kurogane SC , , 3 bars , 337 exp , Japan , 4/5 , 0 kill , 0 pp - U:028 [+45 exp]
Hohei (Infantry) , , 0 bars , 71 exp , Japan , 2/10 , 1 kill , 180 pp - U:073 [+71 exp]
Hohei (Infantry) , , 0 bars , 4 exp , Japan , 8/10 , 0 kill , 180 pp - U:075 [+4 exp]

Recon
Type 93 Sumida , , 1 bars , 112 exp , Japan , 4/10 , 0 kill , 240 pp - U:076 [+112 exp]

Artillery
Type 95 75mm FG , Mule , , 0 bars , 52 exp , Japan , 10/10 , 0 kill , 300 pp - U:074 [+52 exp]

Fighter
* Ki27 Nate , , 0 bars , 74 exp , Japan , 1/10 , Aggressive Attack , 0 kill , 0 pp - U:030 [+74 exp]

Destroyer
* Fubuki DD , , 1 bars , 187 exp , Japan , 3/10 , 1 kill , 0 pp - U:012 [+66 exp]

Player 1 : Japan
Killed: INF:8 TNK:1 RCN:2 AT:2 FORT:10 ATY:2 FTR:1 DD:1 Total: 27
Lost : INF:4 AT:1 FORT:3 Total: 8

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 412 exp, 1 kill, 360 pp Average: 137 exp, 0 kill, 120 pp
Recon * 1 Units * 0 Leaders Total : 112 exp, 0 kill, 240 pp Average: 112 exp, 0 kill, 240 pp
Artillery * 1 Units * 0 Leaders Total : 52 exp, 0 kill, 300 pp Average: 52 exp, 0 kill, 300 pp
Fighter * 1 Units * 1 Leaders Total : 74 exp, 0 kill, 0 pp Average: 74 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 187 exp, 1 kill, 0 pp Average: 187 exp, 1 kill, 0 pp
* Summary: * 7 Units * 1 Leaders Total : 837 exp, 2 kill, 900 pp Average: 120 exp, 0 kill, 129 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 17:25, Monday

Hsuchou Encirclement ltbv (bv-1 was possible)

I only deployed one infantry on the right side of the river. She defended my own VH's and prevented the enemy from crossing the river.
All other units I set up on the left side of the river. They resisted the Chinese attacks and killed everyone. Finally, the tanks with the help of the aircraft conquered the enemy flags in the north.

Current scenario: Hsuchou Encirclement, VH prestige is 80 , All map prestige is: 80
Army cost: 1212 , Current prestige is 500
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive
if BV: +200, Taming the Bear: Nomonhan , cap 2500, 10 turns prestige: 300
if V : +400, Taming the Bear: Nomonhan , cap 2500, 12 turns prestige: 320
if TV: +600, Taming the Bear: Nomonhan , cap 2500, 14 turns prestige: 340
if Ls: +600, Taming the Bear: Nomonhan , cap 2500, 14 turns prestige: 340

Infantry
* HQ Detail , Kurogane SC , , 3 bars , 359 exp , Japan , 2/5 , 0 kill , 0 pp - U:002 [+22 exp]
Hohei (Infantry) , , 1 bars , 140 exp , Japan , 9/10 , 5 kill , 180 pp - U:004 [+69 exp]
Hohei (Infantry) , , 0 bars , 54 exp , Japan , 7/10 , 5 kill , 180 pp - U:006 [+50 exp]

Recon
Type 93 Sumida , , 1 bars , 160 exp , Japan , 3/10 , 0 kill , 240 pp - U:007 [+48 exp]

Artillery
Type 95 75mm FG , Mule , , 1 bars , 109 exp , Japan , 10/10 , 2 kill , 300 pp - U:005 [+57 exp]
150mm Mortar , Mule , , 0 bars , 33 exp , Japan , 10/10 , 2 kill , 312 pp - U:039 [+33 exp]

Fighter
* Ki27 Nate , , 1 bars , 147 exp , Japan , 10/10 , Aggressive Attack , 1 kill , 0 pp - U:003 [+73 exp]

Tactical Bomber
+ Ki21 Sally , , 0 bars , 83 exp , Japan , 6/10 , 0 kill , 0 pp - U:008 [+83 exp]

Destroyer
* Fubuki DD , , 2 bars , 238 exp , Japan , 9/10 , 2 kill , 0 pp - U:001 [+51 exp]

Player 1 : Japan
Killed: INF:24 TNK:2 RCN:4 AT:3 FORT:10 ATY:3 AD:2 FTR:1 DD:1 Total: 50
Lost : INF:4 AT:1 FORT:3 Total: 8

BV 2
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 553 exp, 10 kill, 360 pp Average: 184 exp, 3 kill, 120 pp
Recon * 1 Units * 0 Leaders Total : 160 exp, 0 kill, 240 pp Average: 160 exp, 0 kill, 240 pp
Artillery * 2 Units * 0 Leaders Total : 142 exp, 4 kill, 612 pp Average: 71 exp, 2 kill, 306 pp
Fighter * 1 Units * 1 Leaders Total : 147 exp, 1 kill, 0 pp Average: 147 exp, 1 kill, 0 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 83 exp, 0 kill, 0 pp Average: 83 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 238 exp, 2 kill, 0 pp Average: 238 exp, 2 kill, 0 pp
* Summary: * 9 Units * 1 Leaders Total : 1323 exp, 17 kill, 1212 pp Average: 147 exp, 2 kill, 135 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 17:36, Monday

Taming the Bear: Nomonhan ltbv

It is a big mess and from all sides Genghis Khan comes with his riders. I left the aux near my own VH, but the VH was not attacked. So the burden of the fight remained on the shoulders of my core units.

Current scenario: Taming the Bear: Nomonhan, VH prestige is 240 , All map prestige is: 280
Army cost: 1764 , Current prestige is 508
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 6
AI stance is Aggressive
if BV: +200, Battle of the 100 Regiments , cap 3000, 6 turns prestige: 120
if V : +400, Battle of the 100 Regiments , cap 3000, 10 turns prestige: 150
if TV: +600, Battle of the 100 Regiments , cap 3000, 14 turns prestige: 150
if Ls: +600, Battle of the 100 Regiments , cap 3000, 14 turns prestige: 150

Infantry
* HQ Detail , Kurogane SC , , 3 bars , 399 exp , Japan , 4/5 , 1 kill , 0 pp - U:002 [+40 exp]
Hohei (Infantry) , , 2 bars , 225 exp , Japan , 8/10 , 6 kill , 180 pp - U:004 [+85 exp]
Hohei (Infantry) , , 0 bars , 79 exp , Japan , 8/10 , 6 kill , 180 pp - U:006 [+25 exp]
+ Jungle (M) , , 0 bars , 28 exp , Japan , 10/10 , 0 kill , 0 pp - U:010 [+28 exp]

Recon
Type 93 Sumida , , 2 bars , 200 exp , Japan , 10/10 , 2 kill , 240 pp - U:007 [+40 exp]
Type 93 Sumida , , 0 bars , 18 exp , Japan , 8/10 , 1 kill , 240 pp - U:085 [+18 exp]

Artillery
Type 95 75mm FG , Mule , , 2 bars , 209 exp , Japan , 3/10 , 2 kill , 300 pp - U:005 [+100 exp]
150mm Mortar , Mule , , 0 bars , 42 exp , Japan , 10/10 , 3 kill , 312 pp - U:009 [+9 exp]
150mm Mortar , Mule , , 0 bars , 45 exp , Japan , 10/10 , 1 kill , 312 pp - U:084 [+45 exp]

Fighter
* Ki27 Nate , , 2 bars , 207 exp , Japan , 7/10 , Aggressive Attack , 3 kill , 0 pp - U:003 [+60 exp]

Tactical Bomber
+ Ki21 Sally , , 1 bars , 148 exp , Japan , 7/10 , 0 kill , 0 pp - U:008 [+65 exp]

Destroyer
* Fubuki DD , , 2 bars , 238 exp , Japan , 10/10 , 2 kill , 0 pp - U:001

Player 1 : Japan, Manchukuo
Killed: INF:33 TNK:2 RCN:5 AT:3 FORT:10 ATY:3 AD:2 FTR:3 DD:1 Total: 62
Lost : INF:8 TNK:2 AT:1 FORT:3 Total: 14

BV 3
V 0
TV 0
L 0

Averages:
Infantry * 4 Units * 0 Leaders Total : 731 exp, 13 kill, 360 pp Average: 183 exp, 3 kill, 90 pp
Recon * 2 Units * 0 Leaders Total : 218 exp, 3 kill, 480 pp Average: 109 exp, 2 kill, 240 pp
Artillery * 3 Units * 0 Leaders Total : 296 exp, 6 kill, 924 pp Average: 99 exp, 2 kill, 308 pp
Fighter * 1 Units * 1 Leaders Total : 207 exp, 3 kill, 0 pp Average: 207 exp, 3 kill, 0 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 148 exp, 0 kill, 0 pp Average: 148 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 238 exp, 2 kill, 0 pp Average: 238 exp, 2 kill, 0 pp
* Summary: * 12 Units * 1 Leaders Total : 1838 exp, 27 kill, 1764 pp Average: 153 exp, 2 kill, 147 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 18:06, Monday

Battle of the 100 Regiments ltbv

Yes, I did not read the briefing and was therefore bv-3 before the last VH and could not conquer it (outside the map). After discussing it with Clemens, I found a solution to kill all those enemies far away. I bought a tank and set it up in the south-west, where I had previously ignored the enemies. In conjunction with the entire Air Force succeeded an ltbv, which had already slipped out of my hands.
I was able to defend the airfield in the middle of the map. That was an important building block for success in this scenario.
Image
Current scenario: Battle of the 100 Regiments, VH prestige is 80 , All map prestige is: 80
Army cost: 2640 , Current prestige is 22
Prestige available on map yet is 80 pp ( 80 pp in VH to capture) * Turn: 15
AI stance is Aggressive
if BV: +200, Liberation of Indo China , cap 3500, 15 turns prestige: 150
if V : +400, Liberation of Indo China , cap 3500, 18 turns prestige: 180
if TV: +600, Liberation of Indo China , cap 3500, 22 turns prestige: 220
if Ls: +600, Liberation of Indo China , cap 3500, 22 turns prestige: 220

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 411 exp , Japan , 3/5 , 3 kill , 0 pp - U:002 [+12 exp]
Hohei (Infantry) , , 2 bars , 297 exp , Japan , 5/10 , 9 kill , 180 pp - U:004 [+72 exp]
Hohei (Infantry) , , 1 bars , 170 exp , Japan , 5/10 , 11 kill , 180 pp - U:006 [+91 exp]
+ Jungle (M) , , 0 bars , 54 exp , Japan , 9/10 , 2 kill , 0 pp - U:010 [+26 exp]
Imperial Guard , , 0 bars , 89 exp , Japan , 3/10 , 3 kill , 468 pp - U:097 [+89 exp]

Tank
Type 97A Chi-Ha , , 0 bars , 28 exp , Japan , 8/10 , 3 kill , 408 pp - U:014 [+28 exp]

Recon
Type 93 Sumida , , 2 bars , 261 exp , Japan , 6/10 , 5 kill , 240 pp - U:007 [+61 exp]
Type 93 Sumida , , 1 bars , 147 exp , Japan , 6/10 , 2 kill , 240 pp - U:012 [+129 exp]

Artillery
Type 95 75mm FG , Mule , , 2 bars , 275 exp , Japan , 8/10 , 4 kill , 300 pp - U:005 [+66 exp]
150mm Mortar , Mule , , 0 bars , 77 exp , Japan , 10/10 , 4 kill , 312 pp - U:009 [+35 exp]
150mm Mortar , Mule , , 0 bars , 89 exp , Japan , 10/10 , 3 kill , 312 pp - U:011 [+44 exp]

Fighter
* Ki27 Nate , , 3 bars , 381 exp , Japan , 7/10 , Aggressive Attack , 6 kill , 0 pp - U:003 [+174 exp]
+ Ki43-I Oscar , , 1 bars , 143 exp , Japan , 7/10 , Combat Support , 1 kill , 0 pp - U:013 [+143 exp]

Tactical Bomber
+ Ki21 Sally , , 2 bars , 217 exp , Japan , 6/10 , Skilled Ground Attack , 3 kill , 0 pp - U:008 [+69 exp]

Destroyer
* Fubuki DD , , 3 bars , 347 exp , Japan , 10/10 , 4 kill , 0 pp - U:001 [+109 exp]

Player 1 : Japan, Manchukuo
Killed: INF:89 TNK:2 RCN:5 AT:3 FORT:10 ATY:5 AD:2 FTR:3 DD:1 Total: 120
Lost : INF:12 TNK:2 RCN:1 AT:1 FORT:9 Total: 25

BV 4
V 0
TV 0
L 0

Averages:
Infantry * 5 Units * 0 Leaders Total : 1021 exp, 28 kill, 828 pp Average: 204 exp, 6 kill, 166 pp
Tank * 1 Units * 0 Leaders Total : 28 exp, 3 kill, 408 pp Average: 28 exp, 3 kill, 408 pp
Recon * 2 Units * 0 Leaders Total : 408 exp, 7 kill, 480 pp Average: 204 exp, 4 kill, 240 pp
Artillery * 3 Units * 0 Leaders Total : 441 exp, 11 kill, 924 pp Average: 147 exp, 4 kill, 308 pp
Fighter * 2 Units * 2 Leaders Total : 524 exp, 7 kill, 0 pp Average: 262 exp, 4 kill, 0 pp
Tactical Bomber * 1 Units * 1 Leaders Total : 217 exp, 3 kill, 0 pp Average: 217 exp, 3 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 347 exp, 4 kill, 0 pp Average: 347 exp, 4 kill, 0 pp
* Summary: * 15 Units * 3 Leaders Total : 2986 exp, 63 kill, 2640 pp Average: 199 exp, 4 kill, 176 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 19:15, Monday

Liberation of Indo China bv+2

I think a bv is possible in 6 rounds. But for that, the right units have to be in the right place.
For example: my Air Force operated too long in the north instead of attacking the western VH. And the infantry / artillery must have fast groundtransport.
I sold the tank to have prestige for upgrading a fighter (the prestige cap is close).

Current scenario: Liberation of Indo China , VH prestige is 80 , All map prestige is: 200
Army cost: 2232 , Current prestige is 686
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive
if BV: +800, Battle of Hong Kong , cap 4200, 6 turns prestige: 0
if V : +800, Battle of Hong Kong , cap 4200, 10 turns prestige: 0
if TV: +800, Battle of Hong Kong , cap 4200, 16 turns prestige: 0
if Ls: +800, Battle of Hong Kong , cap 4200, 16 turns prestige: 0

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 413 exp , Japan , 4/5 , 3 kill , 0 pp - U:002 [+2 exp]
Hohei (Infantry) , , 3 bars , 356 exp , Japan , 9/10 , 11 kill , 180 pp - U:004 [+59 exp]
Hohei (Infantry) , , 2 bars , 233 exp , Japan , 7/10 , Aggressive Attack , 14 kill , 180 pp - U:006 [+63 exp]
+ Jungle (M) , , 0 bars , 88 exp , Japan , 7/10 , 3 kill , 0 pp - U:010 [+34 exp]
Imperial Guard , , 1 bars , 137 exp , Japan , 10/10 , 7 kill , 468 pp - U:015 [+48 exp]

Recon
Type 93 Sumida , , 2 bars , 284 exp , Japan , 7/10 , 7 kill , 240 pp - U:007 [+23 exp]
Type 93 Sumida , , 2 bars , 200 exp , Japan , 8/10 , 5 kill , 240 pp - U:012 [+53 exp]

Artillery
Type 95 75mm FG , Mule , , 3 bars , 302 exp , Japan , 10/10 , 6 kill , 300 pp - U:005 [+27 exp]
150mm Mortar , Mule , , 1 bars , 128 exp , Japan , 8/10 , 4 kill , 312 pp - U:009 [+51 exp]
150mm Mortar , Mule , , 1 bars , 123 exp , Japan , 10/10 , 5 kill , 312 pp - U:011 [+34 exp]

Fighter
* A6M2 Zero , , 4 bars , 437 exp , Japan , 10/10 , Aggressive Attack , 7 kill , 0 pp - U:003 [+56 exp]
+ Ki43-I Oscar , , 2 bars , 225 exp , Japan , 5/10 , Combat Support , 2 kill , 0 pp - U:013 [+82 exp]

Tactical Bomber
+ Ki21 Sally , , 3 bars , 320 exp , Japan , 5/10 , Skilled Ground Attack , 5 kill , 0 pp - U:008 [+103 exp]

Destroyer
* Fubuki DD , , 3 bars , 380 exp , Japan , 9/10 , 5 kill , 0 pp - U:001 [+33 exp]

Player 1 : Japan
Killed: INF:104 TNK:2 RCN:5 AT:3 FORT:12 ATY:10 AD:4 FTR:3 DD:1 Total: 144
Lost : INF:13 TNK:2 RCN:1 AT:1 FORT:9 Total: 26

BV 4
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 1 Leaders Total : 1227 exp, 38 kill, 828 pp Average: 245 exp, 8 kill, 166 pp
Recon * 2 Units * 0 Leaders Total : 484 exp, 12 kill, 480 pp Average: 242 exp, 6 kill, 240 pp
Artillery * 3 Units * 0 Leaders Total : 553 exp, 15 kill, 924 pp Average: 184 exp, 5 kill, 308 pp
Fighter * 2 Units * 2 Leaders Total : 662 exp, 9 kill, 0 pp Average: 331 exp, 5 kill, 0 pp
Tactical Bomber * 1 Units * 1 Leaders Total : 320 exp, 5 kill, 0 pp Average: 320 exp, 5 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 380 exp, 5 kill, 0 pp Average: 380 exp, 5 kill, 0 pp
* Summary: * 14 Units * 4 Leaders Total : 3626 exp, 84 kill, 2232 pp Average: 259 exp, 6 kill, 159 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-09-30 21:45, Monday

Battle of Hong Kong bv-1

For the placement of the troops were only 12 spots available. In addition a spot over / on the water for the Paratrooper / for the destroyer.
I upgraded the destroyer to Range-4.
I noticed the enemy destroyers between Hong Kong and Hong Kong Island very late. They severely hampered my transport and I did not have suitable weapons against them. My ships were too far away. Luckily I discovered in the Arsenal level bomber with high Naval Attack.

Image

Current scenario: Battle of Hong Kong, VH prestige is 560 , All map prestige is: 760
Army cost: 4596 , Current prestige is 462
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Defensive
if BV: +200, 1st choice scenario , cap 4500, 17 turns prestige: 300
if V : +400, 1st choice scenario , cap 4500, 21 turns prestige: 300
if TV: +600, 1st choice scenario , cap 4500, 28 turns prestige: 300
Ls: Loss , turn prestige: 300

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 419 exp , Japan , 2/5 , 3 kill , 0 pp - U:002 [+6 exp]
Hohei (Infantry) , , 4 bars , 401 exp , Japan , 4/10 , 13 kill , 180 pp - U:004 [+45 exp]
Hohei (Infantry) , , 3 bars , 328 exp , Japan , 7/10 , Aggressive Attack , 18 kill , 180 pp - U:006 [+95 exp]
+ Jungle (M) , , 1 bars , 119 exp , Japan , 5/10 , 6 kill , 0 pp - U:010 [+31 exp]
Imperial Guard , , 1 bars , 159 exp , Japan , 1/10 , 8 kill , 468 pp - U:014 [+22 exp]
Teishan Dan (A) , , 1 bars , 108 exp , Japan , 3/10 , 6 kill , 444 pp - U:120 [+108 exp]

Tank
Type 1 Chi-He , , 0 bars , 88 exp , Japan , 7/10 , 6 kill , 528 pp - U:122 [+88 exp]

Recon
Type 93 Sumida , , 3 bars , 387 exp , Japan , 4/10 , 9 kill , 240 pp - U:007 [+103 exp]
Type 93 Sumida , , 2 bars , 256 exp , Japan , 3/10 , 9 kill , 240 pp - U:012 [+56 exp]

Artillery
Type 95 75mm FG , Mule , , 3 bars , 342 exp , Japan , 5/10 , 6 kill , 300 pp - U:005 [+40 exp]
150mm Mortar , Mule , , 2 bars , 208 exp , Japan , 10/10 , 4 kill , 312 pp - U:009 [+80 exp]
150mm Mortar , Mule , , 1 bars , 159 exp , Japan , 10/10 , 5 kill , 312 pp - U:011 [+36 exp]
150mm Mortar , Mule , , 0 bars , 74 exp , Japan , 7/10 , 1 kill , 312 pp - U:121 [+74 exp]

Fighter
* A6M2 Zero , , 5 bars , 577 exp , Japan , 9/10 , Aggressive Attack , 10 kill , 0 pp - U:003 [+140 exp]
+ Ki43-I Oscar , , 2 bars , 254 exp , Japan , 6/10 , Combat Support , 3 kill , 0 pp - U:013 [+29 exp]

Tactical Bomber
+ Ki21 Sally , , 4 bars , 451 exp , Japan , 7/10 , Skilled Ground Attack , 6 kill , 0 pp - U:008 [+131 exp]

Level Bomber
H6K5 Mavis (R) , , 0 bars , 33 exp , Japan , 6/10 , 0 kill , 540 pp - U:021 [+33 exp]
H6K5 Mavis (R) , , 0 bars , 73 exp , Japan , 7/10 , 1 kill , 540 pp - U:022 [+73 exp]

Destroyer
* Yugumo DD , , 4 bars , 490 exp , Japan , 9/10 , 8 kill , 0 pp - U:001 [+110 exp]

Player 1 : Japan
Killed: INF:119 TNK:2 RCN:5 AT:3 FORT:43 ATY:17 AD:5 FTR:4 DD:6 Total: 204
Lost : INF:13 TNK:2 RCN:1 AT:1 FORT:9 DD:2 Total: 28

BV 5
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 1 Leaders Total : 1534 exp, 54 kill, 1272 pp Average: 256 exp, 9 kill, 212 pp
Tank * 1 Units * 0 Leaders Total : 88 exp, 6 kill, 528 pp Average: 88 exp, 6 kill, 528 pp
Recon * 2 Units * 0 Leaders Total : 643 exp, 18 kill, 480 pp Average: 322 exp, 9 kill, 240 pp
Artillery * 4 Units * 0 Leaders Total : 783 exp, 16 kill, 1236 pp Average: 196 exp, 4 kill, 309 pp
Fighter * 2 Units * 2 Leaders Total : 831 exp, 13 kill, 0 pp Average: 416 exp, 7 kill, 0 pp
Tactical Bomber * 1 Units * 1 Leaders Total : 451 exp, 6 kill, 0 pp Average: 451 exp, 6 kill, 0 pp
Level Bomber * 2 Units * 0 Leaders Total : 106 exp, 1 kill, 1080 pp Average: 53 exp, 1 kill, 540 pp
Destroyer * 1 Units * 0 Leaders Total : 490 exp, 8 kill, 0 pp Average: 490 exp, 8 kill, 0 pp
* Summary: * 19 Units * 4 Leaders Total : 4926 exp, 122 kill, 4596 pp Average: 259 exp, 6 kill, 242 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-03 17:19, Thursday

Battle for Lingayen Gulf ltbv (bv-1 was possible)

I sold the both Level Bombers and a 150mm mortar. The prestige from the sale I invested in a second Para, a [P] mortar and a Range-6 ATY. With the in-scenario Prestige I bought a second TB.
The scenario was successful - I received 4 new leaders.
The fight was not difficult. The resistance low. However, I have to worry about buying Tranport for the infantry, because on big maps I have difficulty reaching my goals in the turn limit.

Current scenario: Battle for Lingayen Gulf, VH prestige is 280 , All map prestige is: 440
Army cost: 5268 , Current prestige is 830
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +200, Road to Manila , cap 5300, 10 turns prestige: 0
if V : +400, Road to Manila , cap 5300, 14 turns prestige: 0
if TV: +600, Road to Manila , cap 5300, 18 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 427 exp , Japan , 5/5 , 4 kill , 0 pp - U:002 [+8 exp]
Hohei (Infantry) , , 4 bars , 401 exp , Japan , 10/10 , 13 kill , 180 pp - U:004
Hohei (Infantry) , Cpt. Juankar , 3 bars , 392 exp , Japan , 5/10 , Aggressive Attack , 20 kill , 180 pp - U:006 [+64 exp]
+ Jungle (M) , , 1 bars , 131 exp , Japan , 9/10 , 8 kill , 0 pp - U:010 [+12 exp]
Imperial Guard , , 2 bars , 206 exp , Japan , 8/10 , 10 kill , 468 pp - U:014 [+47 exp]
Teishan Dan (A) , , 1 bars , 133 exp , Japan , 8/10 , 2 kill , 444 pp - U:015 [+33 exp]
Teishan Dan (A) , , 1 bars , 174 exp , Japan , 4/10 , 7 kill , 444 pp - U:017 [+66 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 1 bars , 172 exp , Japan , 8/10 , Infiltration Tactics , 12 kill , 528 pp - U:019 [+84 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 4 bars , 434 exp , Japan , 8/10 , Combat Support , 12 kill , 240 pp - U:007 [+47 exp]
Type 93 Sumida , Cpt. Csaba , 3 bars , 303 exp , Japan , 9/10 , Bridging , 10 kill , 240 pp - U:012 [+47 exp]

Artillery
Type 95 75mm FG , Mule , , 3 bars , 344 exp , Japan , 10/10 , 7 kill , 300 pp - U:005 [+2 exp]
150mm Mortar , Mule , , 2 bars , 221 exp , Japan , 10/10 , 4 kill , 312 pp - U:009 [+13 exp]
150mm Mortar , Mule , , 1 bars , 160 exp , Japan , 10/10 , 6 kill , 312 pp - U:011 [+1 exp]
81mm Mortar , , 1 bars , 131 exp , Japan , 10/10 , 0 kill , 216 pp - U:016 [+31 exp]
Type 92 105mm FG , Horse Teams , , 1 bars , 104 exp , Japan , 10/10 , 0 kill , 696 pp - U:018 [+4 exp]

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 628 exp , Japan , 9/10 , Aggressive Attack , 16 kill , 0 pp - U:003 [+51 exp]
+ Ki43-I Oscar , Cpt. Luis , 3 bars , 315 exp , Japan , 10/10 , Combat Support , 5 kill , 0 pp - U:013 [+61 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 4 bars , 497 exp , Japan , 3/10 , Skilled Ground Attack , 6 kill , 0 pp - U:008 [+46 exp]
G4M Betty , , 1 bars , 169 exp , Japan , 9/10 , 0 kill , 708 pp - U:023 [+69 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 624 exp , Japan , 5/10 , Shock Tactics , 9 kill , 0 pp - U:001 [+134 exp]

Player 1 : Japan
Killed: INF:152 TNK:4 RCN:5 AT:3 FORT:43 ATY:22 AD:9 FTR:5 TB:1 SUB:2 DD:6 Total: 252
Lost : INF:13 TNK:2 RCN:1 AT:1 FORT:9 ATY:1 DD:2 Total: 29

BV 7
V 1
TV 0
L 0

Averages:
Infantry * 7 Units * 1 Leaders Total : 1864 exp, 64 kill, 1716 pp Average: 266 exp, 9 kill, 245 pp
Tank * 1 Units * 1 Leaders Total : 172 exp, 12 kill, 528 pp Average: 172 exp, 12 kill, 528 pp
Recon * 2 Units * 2 Leaders Total : 737 exp, 22 kill, 480 pp Average: 369 exp, 11 kill, 240 pp
Artillery * 5 Units * 0 Leaders Total : 960 exp, 17 kill, 1836 pp Average: 192 exp, 3 kill, 367 pp
Fighter * 2 Units * 2 Leaders Total : 943 exp, 21 kill, 0 pp Average: 472 exp, 11 kill, 0 pp
Tactical Bomber * 2 Units * 1 Leaders Total : 666 exp, 6 kill, 708 pp Average: 333 exp, 3 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 624 exp, 9 kill, 0 pp Average: 624 exp, 9 kill, 0 pp
* Summary: * 20 Units * 8 Leaders Total : 5966 exp, 151 kill, 5268 pp Average: 298 exp, 8 kill, 263 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-03 20:30, Thursday

Road to Manila ltbv (bv-1 was possible)

Another easy scenario against inexperienced American reservists. I bought more a tank. They was all very effective in combat (29 kill of a total of 52 kill in the scenario)

Current scenario: Road to Manila, VH prestige is 480 , All map prestige is: 760
Army cost: 5976 , Current prestige is 1062
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive
if BV: +200, Battle for Manila 1942 , cap 5500, 9 turns prestige: 180
if V : +400, Bataan , cap 5800, 13 turns prestige: 180
if TV: +600, Bataan , cap 5800, 15 turns prestige: 180
Ls: Loss , turn prestige: 180

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 435 exp , Japan , 3/5 , 5 kill , 0 pp - U:002 [+8 exp]
Hohei (Infantry) , , 4 bars , 435 exp , Japan , 8/10 , 13 kill , 180 pp - U:004 [+34 exp]
Hohei (Infantry) , Cpt. Juankar , 4 bars , 427 exp , Japan , 8/10 , Aggressive Attack , 21 kill , 180 pp - U:006 [+35 exp]
+ Jungle (M) , , 2 bars , 205 exp , Japan , 8/10 , 10 kill , 0 pp - U:010 [+74 exp]
Imperial Guard , , 2 bars , 236 exp , Japan , 8/10 , 11 kill , 468 pp - U:014 [+30 exp]
Teishan Dan (A) , , 1 bars , 165 exp , Japan , 3/10 , 2 kill , 444 pp - U:015 [+32 exp]
Teishan Dan (A) , , 1 bars , 199 exp , Japan , 9/10 , 9 kill , 444 pp - U:017 [+25 exp]
Hohei (Infantry) , , 1 bars , 124 exp , Japan , 8/10 , 3 kill , 180 pp - U:085 [+24 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 2 bars , 293 exp , Japan , 10/10 , Infiltration Tactics , 29 kill , 528 pp - U:019 [+121 exp]
+ Type 2 Ho-I , , 1 bars , 139 exp , Japan , 6/10 , 4 kill , 0 pp - U:021 [+39 exp]
Type 1 Chi-He , , 1 bars , 180 exp , Japan , 8/10 , 8 kill , 528 pp - U:084 [+80 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 4 bars , 486 exp , Japan , 8/10 , Combat Support , 12 kill , 240 pp - U:007 [+52 exp]
Type 93 Sumida , Cpt. Csaba , 3 bars , 350 exp , Japan , 8/10 , Bridging , 13 kill , 240 pp - U:012 [+47 exp]

Artillery
Type 95 75mm FG , Mule , , 4 bars , 403 exp , Japan , 10/10 , 8 kill , 300 pp - U:005 [+59 exp]
150mm Mortar , Mule , , 2 bars , 245 exp , Japan , 10/10 , 4 kill , 312 pp - U:009 [+24 exp]
150mm Mortar , Mule , , 1 bars , 189 exp , Japan , 10/10 , 6 kill , 312 pp - U:011 [+29 exp]
81mm Mortar , , 1 bars , 156 exp , Japan , 9/10 , 1 kill , 216 pp - U:016 [+25 exp]
Type 92 105mm FG , Horse Teams , , 1 bars , 122 exp , Japan , 10/10 , 0 kill , 696 pp - U:018 [+18 exp]

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 712 exp , Japan , 8/10 , Aggressive Attack , 16 kill , 0 pp - U:003 [+84 exp]
+ Ki43-I Oscar , Cpt. Luis , 3 bars , 338 exp , Japan , 7/10 , Combat Support , 8 kill , 0 pp - U:013 [+23 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 536 exp , Japan , 7/10 , Skilled Ground Attack , 6 kill , 0 pp - U:008 [+39 exp]
G4M Betty , , 2 bars , 267 exp , Japan , 4/10 , 0 kill , 708 pp - U:020 [+98 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 663 exp , Japan , 10/10 , Shock Tactics , 9 kill , 0 pp - U:001 [+39 exp]

Player 1 : Japan
Killed: INF:186 TNK:6 RCN:5 AT:3 FORT:43 ATY:29 AD:16 FTR:7 TB:1 SUB:2 DD:6 Total: 304
Lost : INF:13 TNK:2 RCN:1 AT:1 FORT:9 ATY:1 DD:2 Total: 29

BV 8
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 1 Leaders Total : 2226 exp, 74 kill, 1896 pp Average: 278 exp, 9 kill, 237 pp
Tank * 3 Units * 1 Leaders Total : 612 exp, 41 kill, 1056 pp Average: 204 exp, 14 kill, 352 pp
Recon * 2 Units * 2 Leaders Total : 836 exp, 25 kill, 480 pp Average: 418 exp, 13 kill, 240 pp
Artillery * 5 Units * 0 Leaders Total : 1115 exp, 19 kill, 1836 pp Average: 223 exp, 4 kill, 367 pp
Fighter * 2 Units * 2 Leaders Total : 1050 exp, 24 kill, 0 pp Average: 525 exp, 12 kill, 0 pp
Tactical Bomber * 2 Units * 1 Leaders Total : 803 exp, 6 kill, 708 pp Average: 402 exp, 3 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 663 exp, 9 kill, 0 pp Average: 663 exp, 9 kill, 0 pp
* Summary: * 23 Units * 8 Leaders Total : 7305 exp, 198 kill, 5976 pp Average: 318 exp, 9 kill, 260 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-04 08:38, Friday

Battle for Manila 1942 bv-1

Image

At the headquarters I bought three fast units - 2x Recon and a mortar with transport. They all headed east to the far away VH.
The flags and VH's in the east of the map were defended by Pillbox. The experience of the enemies is very low and the defenders give up quickly.
The two paratroopers flew south and conquered the local flags and VH's without any noteworthy resistance.
The fight for the city was a bit more difficult. There were several artillery and flak units supporting the defenders.

Current scenario: Battle for Manila 1942, VH prestige is 600 , All map prestige is: 1040
Army cost: 7080 , Current prestige is 1038
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive
if BV: +200, Grab that Oil: Palembang , cap 6200, 16 turns prestige: 0
if V : +400, Grab that Oil: Palembang , cap 6200, 20 turns prestige: 0
if TV: +600, Grab that Oil: Palembang , cap 6200, 24 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 444 exp , Japan , 4/5 , 7 kill , 0 pp - U:002 [+9 exp]
Hohei (Infantry) , Cpt. de Mont Tonnerre , 5 bars , 503 exp , Japan , 9/10 , Infiltration Tactics , 17 kill , 180 pp - U:004 [+68 exp]
Hohei (Infantry) , Cpt. Juankar , 4 bars , 457 exp , Japan , 7/10 , Aggressive Attack , 24 kill , 180 pp - U:006 [+30 exp]
+ Jungle (M) , , 2 bars , 244 exp , Japan , 8/10 , 14 kill , 0 pp - U:010 [+39 exp]
Imperial Guard , , 2 bars , 290 exp , Japan , 3/10 , 11 kill , 468 pp - U:014 [+54 exp]
Teishan Dan (A) , , 2 bars , 209 exp , Japan , 9/10 , 2 kill , 444 pp - U:015 [+44 exp]
Teishan Dan (A) , , 2 bars , 245 exp , Japan , 9/10 , 12 kill , 444 pp - U:017 [+46 exp]
Hohei (Infantry) , , 1 bars , 173 exp , Japan , 5/10 , 4 kill , 180 pp - U:023 [+49 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 3 bars , 375 exp , Japan , 5/10 , Infiltration Tactics , 40 kill , 528 pp - U:019 [+82 exp]
+ Type 2 Ho-I , , 2 bars , 228 exp , Japan , 4/10 , 8 kill , 0 pp - U:021 [+89 exp]
Type 1 Chi-He , , 2 bars , 290 exp , Japan , 7/10 , 13 kill , 528 pp - U:022 [+110 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 536 exp , Japan , 5/10 , Combat Support , 13 kill , 240 pp - U:007 [+50 exp]
Type 93 Sumida , Cpt. Csaba , 4 bars , 446 exp , Japan , 4/10 , Bridging , 13 kill , 240 pp - U:012 [+96 exp]
Type 92 6-Wheel , , 1 bars , 173 exp , Japan , 4/10 , 2 kill , 264 pp - U:091 [+73 exp]
Type 92 6-Wheel , , 1 bars , 198 exp , Japan , 9/10 , 3 kill , 264 pp - U:093 [+98 exp]

Anti-tank
Type 96 6.5mm MG , , 1 bars , 168 exp , Japan , 6/10 , 0 kill , 144 pp - U:027 [+68 exp]

Artillery
Type 95 75mm FG , Mule , , 4 bars , 440 exp , Japan , 7/10 , 8 kill , 300 pp - U:005 [+37 exp]
150mm Mortar , Mule , , 2 bars , 290 exp , Japan , 9/10 , 5 kill , 312 pp - U:009 [+45 exp]
150mm Mortar , Mule , , 2 bars , 263 exp , Japan , 6/10 , 6 kill , 312 pp - U:011 [+74 exp]
81mm Mortar , , 1 bars , 179 exp , Japan , 8/10 , 2 kill , 216 pp - U:016 [+23 exp]
Type 92 105mm FG , Horse Teams , , 2 bars , 204 exp , Japan , 10/10 , 3 kill , 696 pp - U:018 [+82 exp]
150mm Mortar , Type 97 , , 1 bars , 173 exp , Japan , 10/10 , 1 kill , 432 pp - U:092 [+73 exp]

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 808 exp , Japan , 10/10 , Aggressive Attack , 18 kill , 0 pp - U:003 [+96 exp]
+ Ki43-I Oscar , Cpt. Luis , 3 bars , 386 exp , Japan , 10/10 , Combat Support , 8 kill , 0 pp - U:013 [+48 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 595 exp , Japan , 7/10 , Skilled Ground Attack , 8 kill , 0 pp - U:008 [+59 exp]
G4M Betty , , 3 bars , 336 exp , Japan , 3/10 , 1 kill , 708 pp - U:020 [+69 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 737 exp , Japan , 7/10 , Shock Tactics , 11 kill , 0 pp - U:001 [+74 exp]

Player 1 : Japan
Killed: INF:213 TNK:8 RCN:6 AT:3 FORT:55 ATY:40 AD:19 FTR:7 TB:1 SUB:2 DD:6 Total: 360
Lost : INF:13 TNK:2 RCN:1 AT:1 FORT:9 ATY:1 DD:2 Total: 29

BV 9
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 2 Leaders Total : 2565 exp, 91 kill, 1896 pp Average: 321 exp, 11 kill, 237 pp
Tank * 3 Units * 1 Leaders Total : 893 exp, 61 kill, 1056 pp Average: 298 exp, 20 kill, 352 pp
Recon * 4 Units * 2 Leaders Total : 1353 exp, 31 kill, 1008 pp Average: 338 exp, 8 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 168 exp, 0 kill, 144 pp Average: 168 exp, 0 kill, 144 pp
Artillery * 6 Units * 0 Leaders Total : 1549 exp, 25 kill, 2268 pp Average: 258 exp, 4 kill, 378 pp
Fighter * 2 Units * 2 Leaders Total : 1194 exp, 26 kill, 0 pp Average: 597 exp, 13 kill, 0 pp
Tactical Bomber * 2 Units * 1 Leaders Total : 931 exp, 9 kill, 708 pp Average: 466 exp, 5 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 737 exp, 11 kill, 0 pp Average: 737 exp, 11 kill, 0 pp
* Summary: * 27 Units * 9 Leaders Total : 9390 exp, 254 kill, 7080 pp Average: 348 exp, 9 kill, 262 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-04 10:04, Friday

Grab that Oil: Palembang ltbv (bv-2 was possible)

Image

That was a bit more difficult than the fight for Manila. A small fleet bombarded my landing troops and there were also several fighters and bombers on the way hunting my artillery.
The map also had topographical pitfalls and many impassable rivers.
All Paratropper (4x core + 1x aux) flew west, first conquered the airfield and later with the help of the Imperial Air Force, the second VH in the west.

Current scenario: Grab that Oil: Palembang, VH prestige is 400 , All map prestige is: 520
Army cost: 7080 , Current prestige is 1598
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +200, 2nd choice scenario , cap 0, 12 turns prestige: 120
if V : +400, 2nd choice scenario , cap 0, 16 turns prestige: 150
if TV: +600, 2nd choice scenario , cap 0, 19 turns prestige: 150
Ls: Loss , turn prestige: 150

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 452 exp , Japan , 5/5 , 8 kill , 0 pp - U:002 [+8 exp]
Hohei (Infantry) , Cpt. de Mont Tonnerre , 5 bars , 529 exp , Japan , 9/10 , Infiltration Tactics , 18 kill , 180 pp - U:004 [+26 exp]
Hohei (Infantry) , Cpt. Juankar , 4 bars , 474 exp , Japan , 7/10 , Aggressive Attack , 25 kill , 180 pp - U:006 [+17 exp]
+ Jungle (M) , , 2 bars , 244 exp , Japan , 10/10 , 14 kill , 0 pp - U:010
Imperial Guard , , 2 bars , 295 exp , Japan , 10/10 , 12 kill , 468 pp - U:014 [+5 exp]
Teishan Dan (A) , , 2 bars , 238 exp , Japan , 3/10 , 2 kill , 444 pp - U:015 [+29 exp]
Teishan Dan (A) , , 2 bars , 271 exp , Japan , 6/10 , 15 kill , 444 pp - U:017 [+26 exp]
Hohei (Infantry) , , 1 bars , 174 exp , Japan , 10/10 , 5 kill , 180 pp - U:023 [+1 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 4 bars , 407 exp , Japan , 10/10 , Infiltration Tactics , 44 kill , 528 pp - U:019 [+32 exp]
+ Type 2 Ho-I , , 2 bars , 260 exp , Japan , 8/10 , 9 kill , 0 pp - U:021 [+32 exp]
Type 1 Chi-He , , 3 bars , 362 exp , Japan , 6/10 , 16 kill , 528 pp - U:022 [+72 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 570 exp , Japan , 9/10 , Combat Support , 15 kill , 240 pp - U:007 [+34 exp]
Type 93 Sumida , Cpt. Csaba , 4 bars , 448 exp , Japan , 9/10 , Bridging , 13 kill , 240 pp - U:012 [+2 exp]
Type 92 6-Wheel , , 2 bars , 244 exp , Japan , 6/10 , 4 kill , 264 pp - U:025 [+71 exp]
Type 92 6-Wheel , , 2 bars , 240 exp , Japan , 10/10 , 5 kill , 264 pp - U:027 [+42 exp]

Anti-tank
Type 96 6.5mm MG , , 2 bars , 254 exp , Japan , 8/10 , 0 kill , 144 pp - U:024 [+86 exp]

Artillery
Type 95 75mm FG , Mule , , 4 bars , 469 exp , Japan , 10/10 , 8 kill , 300 pp - U:005 [+29 exp]
150mm Mortar , Mule , , 3 bars , 322 exp , Japan , 8/10 , Reconnaissance Movement , 5 kill , 312 pp - U:009 [+32 exp]
150mm Mortar , Mule , , 2 bars , 272 exp , Japan , 10/10 , 6 kill , 312 pp - U:011 [+9 exp]
81mm Mortar , , 2 bars , 205 exp , Japan , 7/10 , 2 kill , 216 pp - U:016 [+26 exp]
Type 92 105mm FG , Horse Teams , , 2 bars , 222 exp , Japan , 6/10 , 3 kill , 696 pp - U:018 [+18 exp]
150mm Mortar , Type 97 , , 2 bars , 212 exp , Japan , 10/10 , 1 kill , 432 pp - U:026 [+39 exp]

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 845 exp , Japan , 3/10 , Aggressive Attack , 20 kill , 0 pp - U:003 [+37 exp]
+ Ki43-I Oscar , Cpt. Luis , 4 bars , 431 exp , Japan , 8/10 , Combat Support , 9 kill , 0 pp - U:013 [+45 exp]
+ Ki44 Tojo , , 1 bars , 147 exp , Japan , 8/10 , 2 kill , 0 pp - U:028 [+47 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 639 exp , Japan , 8/10 , Skilled Ground Attack , 8 kill , 0 pp - U:008 [+44 exp]
G4M Betty , , 3 bars , 387 exp , Japan , 10/10 , 2 kill , 708 pp - U:020 [+51 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 775 exp , Japan , 5/10 , Shock Tactics , 13 kill , 0 pp - U:001 [+38 exp]

Player 1 : Japan
Killed: INF:224 TNK:8 RCN:9 AT:4 FORT:55 ATY:42 AD:24 FTR:10 TB:4 SUB:2 DD:7 CRs:1 Total: 390
Lost : INF:14 TNK:2 RCN:1 AT:1 FORT:9 ATY:1 DD:2 Total: 30

BV 10
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 2 Leaders Total : 2677 exp, 99 kill, 1896 pp Average: 335 exp, 12 kill, 237 pp
Tank * 3 Units * 1 Leaders Total : 1029 exp, 69 kill, 1056 pp Average: 343 exp, 23 kill, 352 pp
Recon * 4 Units * 2 Leaders Total : 1502 exp, 37 kill, 1008 pp Average: 376 exp, 9 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 254 exp, 0 kill, 144 pp Average: 254 exp, 0 kill, 144 pp
Artillery * 6 Units * 1 Leaders Total : 1702 exp, 25 kill, 2268 pp Average: 284 exp, 4 kill, 378 pp
Fighter * 3 Units * 2 Leaders Total : 1423 exp, 31 kill, 0 pp Average: 474 exp, 10 kill, 0 pp
Tactical Bomber * 2 Units * 1 Leaders Total : 1026 exp, 10 kill, 708 pp Average: 513 exp, 5 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 775 exp, 13 kill, 0 pp Average: 775 exp, 13 kill, 0 pp
* Summary: * 28 Units * 10 Leaders Total : 10388 exp, 284 kill, 7080 pp Average: 371 exp, 10 kill, 253 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-04 13:22, Friday

Battle of Rangoon ltbv (bv-3 was possible)

A nice scenario. Air and naval transports were used extensively.
The enemy has no air forces, so that the Paratrooper could land without any damage.
The opponent is mostly defensive. It comes only to individual counterattacks, which I can stifle in the beginning. A single enemy infantry sails across the ocean trying to capture my VH - funny.
Another helpful tank-leader.

Image

Current scenario: Battle of Rangoon, VH prestige is 240 , All map prestige is: 520
Army cost: 7200 , Current prestige is 2516
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +200, Breakout though Mandalay , cap 7000, 13 turns prestige: 130
if V : +400, Breakout though Mandalay , cap 7000, 16 turns prestige: 160
if TV: +600, Breakout though Mandalay , cap 7000, 20 turns prestige: 200
Ls: Loss , turn prestige: 200

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 456 exp , Japan , 3/5 , 8 kill , 0 pp - U:002 [+4 exp]
Hohei (Infantry) , Cpt. de Mont Tonnerre , 5 bars , 536 exp , Japan , 10/10 , Infiltration Tactics , 19 kill , 180 pp - U:004 [+7 exp]
Hohei (Infantry) , Cpt. Juankar , 5 bars , 528 exp , Japan , 9/10 , Aggressive Attack , 27 kill , 180 pp - U:006 [+54 exp]
+ Jungle (M) , , 2 bars , 263 exp , Japan , 8/10 , 15 kill , 0 pp - U:010 [+19 exp]
Imperial Guard , , 3 bars , 309 exp , Japan , 10/10 , 12 kill , 468 pp - U:014 [+14 exp]
Teishan Dan (A) , , 2 bars , 266 exp , Japan , 9/10 , 4 kill , 444 pp - U:015 [+28 exp]
Teishan Dan (A) , , 3 bars , 341 exp , Japan , 4/10 , 18 kill , 444 pp - U:017 [+70 exp]
Hohei (Infantry) , Cpt. Aleksandr , 2 bars , 232 exp , Japan , 2/10 , Mountain Training , 7 kill , 180 pp - U:023 [+58 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 4 bars , 477 exp , Japan , 10/10 , Infiltration Tactics , 50 kill , 528 pp - U:019 [+70 exp]
+ Type 2 Ho-I , , 3 bars , 336 exp , Japan , 7/10 , 20 kill , 0 pp - U:021 [+76 exp]
Type 1 Chi-He , Cpt. REDrake , 4 bars , 466 exp , Japan , 6/10 , Overwhelming Attack , 21 kill , 528 pp - U:022 [+104 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 627 exp , Japan , 3/10 , Combat Support , 17 kill , 240 pp - U:007 [+57 exp]
Type 93 Sumida , Cpt. Csaba , 4 bars , 486 exp , Japan , 10/10 , Bridging , 15 kill , 240 pp - U:012 [+38 exp]
Type 92 6-Wheel , , 2 bars , 270 exp , Japan , 7/10 , 5 kill , 264 pp - U:025 [+26 exp]
Type 92 6-Wheel , , 2 bars , 289 exp , Japan , 6/10 , 8 kill , 264 pp - U:027 [+49 exp]

Anti-tank
Type 96 6.5mm MG , , 2 bars , 287 exp , Japan , 3/10 , 1 kill , 144 pp - U:024 [+33 exp]

Artillery
Type 95 75mm FG , Mule , , 4 bars , 497 exp , Japan , 10/10 , 9 kill , 300 pp - U:005 [+28 exp]
150mm Mortar , Type 97 , Cpt. Duke Falcon , 3 bars , 361 exp , Japan , 10/10 , Reconnaissance Movement , 7 kill , 432 pp - U:009 [+39 exp]
150mm Mortar , Mule , , 2 bars , 289 exp , Japan , 10/10 , 6 kill , 312 pp - U:011 [+17 exp]
81mm Mortar , , 2 bars , 226 exp , Japan , 8/10 , 3 kill , 216 pp - U:016 [+21 exp]
Type 92 105mm FG , Horse Teams , , 2 bars , 232 exp , Japan , 10/10 , 3 kill , 696 pp - U:018 [+10 exp]
150mm Mortar , Type 97 , , 2 bars , 251 exp , Japan , 8/10 , 2 kill , 432 pp - U:026 [+39 exp]

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 899 exp , Japan , 8/10 , Aggressive Attack , 21 kill , 0 pp - U:003 [+54 exp]
+ Ki43-I Oscar , Cpt. Luis , 4 bars , 487 exp , Japan , 8/10 , Combat Support , 9 kill , 0 pp - U:013 [+56 exp]
+ Ki44 Tojo , , 1 bars , 191 exp , Japan , 7/10 , 4 kill , 0 pp - U:028 [+44 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 703 exp , Japan , 7/10 , Skilled Ground Attack , 11 kill , 0 pp - U:008 [+64 exp]
G4M Betty , , 4 bars , 424 exp , Japan , 7/10 , 4 kill , 708 pp - U:020 [+37 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 830 exp , Japan , 7/10 , Shock Tactics , 15 kill , 0 pp - U:001 [+55 exp]

Player 1 : Japan
Killed: INF:260 TNK:10 RCN:13 AT:7 FORT:56 ATY:49 AD:28 FTR:10 TB:4 SUB:2 DD:7 CRs:1 Total: 447
Lost : INF:14 TNK:2 RCN:1 AT:1 FORT:9 ATY:1 DD:2 Total: 30

BV 12
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 2931 exp, 110 kill, 1896 pp Average: 366 exp, 14 kill, 237 pp
Tank * 3 Units * 2 Leaders Total : 1279 exp, 91 kill, 1056 pp Average: 426 exp, 30 kill, 352 pp
Recon * 4 Units * 2 Leaders Total : 1672 exp, 45 kill, 1008 pp Average: 418 exp, 11 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 287 exp, 1 kill, 144 pp Average: 287 exp, 1 kill, 144 pp
Artillery * 6 Units * 1 Leaders Total : 1856 exp, 30 kill, 2388 pp Average: 309 exp, 5 kill, 398 pp
Fighter * 3 Units * 2 Leaders Total : 1577 exp, 34 kill, 0 pp Average: 526 exp, 11 kill, 0 pp
Tactical Bomber * 2 Units * 1 Leaders Total : 1127 exp, 15 kill, 708 pp Average: 564 exp, 8 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 830 exp, 15 kill, 0 pp Average: 830 exp, 15 kill, 0 pp
* Summary: * 28 Units * 12 Leaders Total : 11559 exp, 341 kill, 7200 pp Average: 413 exp, 12 kill, 257 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-04 16:01, Friday

Breakout though Mandalay bv-1

After the many easy scenarios this is here really hard work. There is no tactical margin and is therefore boring and stupid.
Many surprises - many reloads - many temporary purchases.

Current scenario: Breakout though Mandalay, VH prestige is 280 , All map prestige is: 520
Army cost: 9504 , Current prestige is 760
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 19
AI stance is Aggressive
if BV: +500, Invasion Calcutta , cap 7200, 20 turns prestige: 270
if V : +400, Invasion Calcutta , cap 7200, 25 turns prestige: 350
if TV: +600, Invasion Calcutta , cap 7200, 30 turns prestige: 370
Ls: Loss , turn prestige: 370

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 470 exp , Japan , 4/5 , 9 kill , 0 pp - U:002 [+14 exp]
Hohei (Infantry) , Cpt. de Mont Tonnerre , 5 bars , 536 exp , Japan , 10/10 , Infiltration Tactics , 19 kill , 180 pp - U:004
Hohei (Infantry) , Cpt. Juankar , 5 bars , 538 exp , Japan , 10/10 , Aggressive Attack , 28 kill , 180 pp - U:006 [+10 exp]
+ Jungle (M) , , 3 bars , 376 exp , Japan , 10/10 , 15 kill , 0 pp - U:010 [+113 exp]
Imperial Guard , , 3 bars , 340 exp , Japan , 7/10 , 13 kill , 468 pp - U:014 [+31 exp]
Teishan Dan (A) , , 2 bars , 295 exp , Japan , 3/10 , 4 kill , 444 pp - U:015 [+29 exp]
Teishan Dan (A) , , 4 bars , 420 exp , Japan , 7/10 , 20 kill , 444 pp - U:017 [+79 exp]
Hohei (Infantry) , , 2 bars , 295 exp , Japan , 2/10 , Mountain Training , 8 kill , 180 pp - U:023 [+63 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 5 bars , 511 exp , Japan , 3/10 , Infiltration Tactics , 52 kill , 528 pp - U:019 [+34 exp]
+ Type 2 Ho-I , , 3 bars , 384 exp , Japan , 7/10 , 20 kill , 0 pp - U:021 [+48 exp]
Type 1 Chi-He , , 5 bars , 556 exp , Japan , 5/10 , Overwhelming Attack , 27 kill , 528 pp - U:022 [+90 exp]
Type 1 Chi-He , , 2 bars , 213 exp , Japan , 9/10 , 0 kill , 528 pp - U:033 [+13 exp]
Type 1 Chi-He , , 2 bars , 276 exp , Japan , 10/10 , 1 kill , 528 pp - U:041 [+76 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 719 exp , Japan , 5/10 , Combat Support , 18 kill , 240 pp - U:007 [+92 exp]
Type 93 Sumida , Cpt. Csaba , 5 bars , 513 exp , Japan , 4/10 , Bridging , 17 kill , 240 pp - U:012 [+27 exp]
Type 92 6-Wheel , , 3 bars , 364 exp , Japan , 7/10 , 10 kill , 264 pp - U:025 [+94 exp]
Type 92 6-Wheel , , 3 bars , 382 exp , Japan , 5/10 , 12 kill , 264 pp - U:027 [+93 exp]

Anti-tank
Type 96 6.5mm MG , , 3 bars , 316 exp , Japan , 4/10 , 2 kill , 144 pp - U:024 [+29 exp]

Artillery
Type 95 75mm FG , Mule , , 5 bars , 588 exp , Japan , 10/10 , 9 kill , 300 pp - U:005 [+91 exp]
150mm Mortar , Type 97 , , 4 bars , 408 exp , Japan , 8/10 , Reconnaissance Movement , 8 kill , 432 pp - U:009 [+47 exp]
150mm Mortar , Mule , , 3 bars , 325 exp , Japan , 10/10 , 9 kill , 312 pp - U:011 [+36 exp]
81mm Mortar , , 2 bars , 274 exp , Japan , 2/10 , 3 kill , 216 pp - U:016 [+48 exp]
Type 92 105mm FG , Horse Teams , , 2 bars , 258 exp , Japan , 10/10 , 3 kill , 696 pp - U:018 [+26 exp]
150mm Mortar , Type 97 , , 3 bars , 322 exp , Japan , 10/10 , Shock Tactics , 2 kill , 432 pp - U:026 [+71 exp]
150mm Mortar , , 2 bars , 207 exp , Japan , 10/10 , 0 kill , 300 pp - U:040 [+7 exp]

Air Defense
20mm AA Truck , , 2 bars , 200 exp , Japan , 10/10 , 0 kill , 240 pp - U:031

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 976 exp , Japan , 6/10 , Aggressive Attack , 22 kill , 0 pp - U:003 [+77 exp]
+ Ki43-I Oscar , Cpt. Luis , 5 bars , 548 exp , Japan , 1/10 , Combat Support , 10 kill , 0 pp - U:013 [+61 exp]
+ Ki44 Tojo , , 2 bars , 273 exp , Japan , 6/10 , 5 kill , 0 pp - U:028 [+82 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 775 exp , Japan , 5/10 , Skilled Ground Attack , 12 kill , 0 pp - U:008 [+72 exp]
G4M Betty , , 5 bars , 525 exp , Japan , 4/10 , 6 kill , 708 pp - U:020 [+101 exp]
+ D4Y1 Judy , , 2 bars , 285 exp , Japan , 9/10 , 3 kill , 0 pp - U:029 [+85 exp]
G4M Betty , , 2 bars , 270 exp , Japan , 6/10 , 1 kill , 708 pp - U:038 [+70 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 830 exp , Japan , 10/10 , Shock Tactics , 15 kill , 0 pp - U:001

Player 1 : Japan, Thailand
Killed: INF:283 TNK:12 RCN:13 AT:8 FORT:56 ATY:55 AD:36 FTR:12 TB:4 SUB:2 DD:7 CRs:1 Total: 489
Lost : INF:15 TNK:2 RCN:1 AT:1 FORT:9 ATY:2 DD:2 Total: 32

BV 13
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 3270 exp, 116 kill, 1896 pp Average: 409 exp, 15 kill, 237 pp
Tank * 5 Units * 2 Leaders Total : 1940 exp, 100 kill, 2112 pp Average: 388 exp, 20 kill, 422 pp
Recon * 4 Units * 2 Leaders Total : 1978 exp, 57 kill, 1008 pp Average: 495 exp, 14 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 316 exp, 2 kill, 144 pp Average: 316 exp, 2 kill, 144 pp
Artillery * 7 Units * 2 Leaders Total : 2382 exp, 34 kill, 2688 pp Average: 340 exp, 5 kill, 384 pp
Air Defense * 1 Units * 0 Leaders Total : 200 exp, 0 kill, 240 pp Average: 200 exp, 0 kill, 240 pp
Fighter * 3 Units * 2 Leaders Total : 1797 exp, 37 kill, 0 pp Average: 599 exp, 12 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 1855 exp, 22 kill, 1416 pp Average: 464 exp, 6 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 830 exp, 15 kill, 0 pp Average: 830 exp, 15 kill, 0 pp
* Summary: * 34 Units * 13 Leaders Total : 14568 exp, 383 kill, 9504 pp Average: 428 exp, 11 kill, 280 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-13 19:44, Sunday

Invasion Calcutta ltbv (bv-4 was possible)

Clemens has well marked the defensive positions of the British on the map in his AAR.
I did not attack Calcutta head-on, but bypassed the city north and south. This allowed me to stab the opposing artillery in the back and minimize losses when crossing the river.
The RAF was stronger this time, causing some damage to my artillery and bombers. In order to have the air priority at all times, I would have to own more and better fighters.
The [P]-units were in continuous operation and allowed the conquest of all flags (even on the south-western island).

Image

Current scenario: Invasion Calcutta, VH prestige is 80 , All map prestige is: 80
Army cost: 10116 , Current prestige is 1548
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive
if BV: +600, Entry of the Bear: Bandar-e Torkeman , cap 7400, 16 turns prestige: 160
if V : +400, Entry of the Bear: Bandar-e Torkeman , cap 7400, 18 turns prestige: 180
if TV: +600, Entry of the Bear: Bandar-e Torkeman , cap 7400, 22 turns prestige: 200
Ls: Loss , turn prestige: 200

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 475 exp , Japan , 3/5 , 9 kill , 0 pp - U:002 [+5 exp]
Hohei (Infantry) , Type 97 , Cpt. de Mont Tonnerre , 5 bars , 667 exp , Japan , 3/10 , Infiltration Tactics , 22 kill , 312 pp - U:004 [+131 exp]
Hohei (Infantry) , Type 97 , Cpt. Juankar , 5 bars , 632 exp , Japan , 3/10 , Aggressive Attack , 29 kill , 312 pp - U:006 [+94 exp]
+ Jungle (M) , , 4 bars , 429 exp , Japan , 9/10 , 19 kill , 0 pp - U:010 [+53 exp]
Imperial Guard , Type 97 , , 4 bars , 475 exp , Japan , 4/10 , 17 kill , 600 pp - U:014 [+135 exp]
Teishan Dan (A) , , 3 bars , 305 exp , Japan , 10/10 , 6 kill , 444 pp - U:015 [+10 exp]
Teishan Dan (A) , , 5 bars , 500 exp , Japan , 7/10 , 23 kill , 444 pp - U:017 [+80 exp]
Hohei (Infantry) , Type 97 , , 3 bars , 370 exp , Japan , 6/10 , Mountain Training , 8 kill , 312 pp - U:023 [+75 exp]

Tank
Type 1 Chi-He , Cpt. Chris , 5 bars , 590 exp , Japan , 8/10 , Infiltration Tactics , 65 kill , 528 pp - U:019 [+79 exp]
+ Type 2 Ho-I , , 4 bars , 472 exp , Japan , 8/10 , 24 kill , 0 pp - U:021 [+88 exp]
Type 1 Chi-He , , 5 bars , 793 exp , Japan , 8/10 , Overwhelming Attack , 40 kill , 528 pp - U:022 [+237 exp]
Type 1 Chi-He , , 2 bars , 290 exp , Japan , 10/10 , 5 kill , 528 pp - U:034 [+14 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 752 exp , Japan , 5/10 , Combat Support , 20 kill , 240 pp - U:007 [+33 exp]
Type 93 Sumida , Cpt. Csaba , 5 bars , 550 exp , Japan , 5/10 , Bridging , 20 kill , 240 pp - U:012 [+37 exp]
Type 92 6-Wheel , , 4 bars , 447 exp , Japan , 6/10 , 12 kill , 264 pp - U:025 [+83 exp]
Type 92 6-Wheel , , 5 bars , 544 exp , Japan , 3/10 , Overwhelming Attack , 15 kill , 264 pp - U:027 [+162 exp]

Anti-tank
Type 96 6.5mm MG , , 3 bars , 376 exp , Japan , 10/10 , 3 kill , 144 pp - U:024 [+60 exp]

Artillery
Type 95 75mm FG , Mule , , 5 bars , 618 exp , Japan , 8/10 , 9 kill , 300 pp - U:005 [+30 exp]
150mm Mortar , Type 97 , , 4 bars , 457 exp , Japan , 1/10 , Reconnaissance Movement , 8 kill , 432 pp - U:009 [+49 exp]
150mm Mortar , Mule , , 4 bars , 410 exp , Japan , 10/10 , 10 kill , 312 pp - U:011 [+85 exp]
81mm Mortar , , 3 bars , 339 exp , Japan , 10/10 , 3 kill , 216 pp - U:016 [+65 exp]
Type 92 105mm FG , Horse Teams , , 2 bars , 282 exp , Japan , 10/10 , 3 kill , 696 pp - U:018 [+24 exp]
150mm Mortar , Type 97 , , 3 bars , 341 exp , Japan , 10/10 , Shock Tactics , 2 kill , 432 pp - U:026 [+19 exp]

Fighter
* A6M2 Zero , Major Heinz , 5 bars , 1087 exp , Japan , 5/10 , Aggressive Attack , 25 kill , 0 pp - U:003 [+111 exp]
+ Ki43-I Oscar , Cpt. Luis , 5 bars , 607 exp , Japan , 7/10 , Combat Support , 11 kill , 0 pp - U:013 [+59 exp]
+ Ki44 Tojo , , 3 bars , 333 exp , Japan , 5/10 , 7 kill , 0 pp - U:028 [+60 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 865 exp , Japan , 9/10 , Skilled Ground Attack , 15 kill , 0 pp - U:008 [+90 exp]
G4M Betty , , 5 bars , 596 exp , Japan , 3/10 , 7 kill , 708 pp - U:020 [+71 exp]
+ D4Y1 Judy , , 3 bars , 393 exp , Japan , 1/10 , 3 kill , 0 pp - U:029 [+108 exp]
G4M Betty , , 3 bars , 352 exp , Japan , 5/10 , 2 kill , 708 pp - U:032 [+82 exp]

Submarine
Type B , , 2 bars , 209 exp , Japan , 10/10 , 1 kill , 1152 pp - U:046 [+9 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 921 exp , Japan , 5/10 , Shock Tactics , 20 kill , 0 pp - U:001 [+91 exp]

Player 1 : Japan
Killed: INF:301 TNK:12 RCN:20 AT:8 FORT:89 ATY:61 AD:42 FTR:16 TB:7 SUB:6 DD:14 BS:1 CV:1 CRs:3 Total: 581
Lost : INF:16 TNK:2 RCN:1 AT:1 FORT:9 ATY:2 TB:1 DD:2 CV:1 CRs:1 Total: 36

BV 14
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 3853 exp, 133 kill, 2424 pp Average: 482 exp, 17 kill, 303 pp
Tank * 4 Units * 2 Leaders Total : 2145 exp, 134 kill, 1584 pp Average: 536 exp, 34 kill, 396 pp
Recon * 4 Units * 3 Leaders Total : 2293 exp, 67 kill, 1008 pp Average: 573 exp, 17 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 376 exp, 3 kill, 144 pp Average: 376 exp, 3 kill, 144 pp
Artillery * 6 Units * 2 Leaders Total : 2447 exp, 35 kill, 2388 pp Average: 408 exp, 6 kill, 398 pp
Fighter * 3 Units * 2 Leaders Total : 2027 exp, 43 kill, 0 pp Average: 676 exp, 14 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 2206 exp, 27 kill, 1416 pp Average: 552 exp, 7 kill, 354 pp
Submarine * 1 Units * 0 Leaders Total : 209 exp, 1 kill, 1152 pp Average: 209 exp, 1 kill, 1152 pp
Destroyer * 1 Units * 1 Leaders Total : 921 exp, 20 kill, 0 pp Average: 921 exp, 20 kill, 0 pp
* Summary: * 32 Units * 14 Leaders Total : 16477 exp, 463 kill, 10116 pp Average: 515 exp, 14 kill, 316 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-15 19:28, Tuesday

Entry of the Bear: Bandar-e Torkeman bv-2

I have not given much thought to the further course of the game and put the existing prestige in the upgrade of the mobile Japanese tin cans to German quality steel, which were built under license in Arabia. Likewise, I've raised the two old fighters (INI 4 and 5) to a more resilient level (INI 7).
The fight was really simple. The existing Soviet KV and T-34 patiently waited for them to be shot down by the working bull of the German Wehrmacht (Pz IV). I like it.
If I had better (faster) transport on my artillery, the scenario could be ended sooner. It would be better for the mules if I gave them to a zoo.

Current scenario: Entry of the Bear: Bandar-e Torkeman, VH prestige is 320 , All map prestige is: 720
Army cost: 9564 , Current prestige is 900
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +400, Clash at Baghdad , cap 7600, 12 turns prestige: 80
if V : +600, Clash at Baghdad , cap 7600, 16 turns prestige: 110
if TV: +1000, Indian Mutiny , cap 7800, 17 turns prestige: 120
if Ls: +1000, Indian Mutiny , cap 7800, 17 turns prestige: 120

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 476 exp , Japan , 5/5 , 10 kill , 0 pp - U:002 [+1 exp]
Hohei (Infantry) , Type 97 , Cpt. de Mont Tonnerre , 5 bars , 667 exp , Japan , 10/10 , Infiltration Tactics , 22 kill , 312 pp - U:004
Hohei (Infantry) , Type 97 , Cpt. Juankar , 5 bars , 647 exp , Japan , 4/10 , Aggressive Attack , 29 kill , 312 pp - U:006 [+15 exp]
+ Jungle (M) , , 4 bars , 429 exp , Japan , 10/10 , 19 kill , 0 pp - U:010
Imperial Guard , Type 97 , , 4 bars , 490 exp , Japan , 10/10 , 18 kill , 600 pp - U:014 [+15 exp]
Teishan Dan (A) , , 3 bars , 325 exp , Japan , 10/10 , 6 kill , 444 pp - U:015 [+20 exp]
Teishan Dan (A) , , 5 bars , 526 exp , Japan , 10/10 , 24 kill , 444 pp - U:017 [+26 exp]
Hohei (Infantry) , Type 97 , Cpt. Ale , 3 bars , 385 exp , Japan , 9/10 , Mountain Training , 8 kill , 312 pp - U:023 [+15 exp]

Tank
Pz IVG , Cpt. Chris , 5 bars , 627 exp , Japan , 9/10 , Infiltration Tactics , 68 kill , 828 pp - U:019 [+37 exp]
+ Type 2 Ho-I , , 4 bars , 482 exp , Japan , 10/10 , 24 kill , 0 pp - U:021 [+10 exp]
Pz IVG , Cpt. Blitzstoper , 5 bars , 805 exp , Japan , 10/10 , Overwhelming Attack , 43 kill , 828 pp - U:022 [+12 exp]
Type 1 Chi-He , , 3 bars , 313 exp , Japan , 9/10 , 5 kill , 528 pp - U:031 [+23 exp]
+ Type 3 Chi-Nu , , 2 bars , 203 exp , Japan , 10/10 , 1 kill , 0 pp - U:033 [+3 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 782 exp , Japan , 8/10 , Combat Support , 21 kill , 240 pp - U:007 [+30 exp]
Type 93 Sumida , Cpt. Csaba , 5 bars , 563 exp , Japan , 9/10 , Bridging , 22 kill , 240 pp - U:012 [+13 exp]
Type 92 6-Wheel , , 5 bars , 513 exp , Japan , 9/10 , 14 kill , 264 pp - U:025 [+66 exp]
Type 92 6-Wheel , Cpt. Matze , 5 bars , 646 exp , Japan , 9/10 , Overwhelming Attack , 18 kill , 264 pp - U:027 [+102 exp]

Anti-tank
Type 96 6.5mm MG , , 3 bars , 376 exp , Japan , 10/10 , 3 kill , 144 pp - U:024

Artillery
Type 95 75mm FG , Mule , , 5 bars , 618 exp , Japan , 10/10 , 9 kill , 300 pp - U:005
150mm Mortar , Type 97 , Cpt. Gixian , 4 bars , 479 exp , Japan , 10/10 , Reconnaissance Movement , 10 kill , 432 pp - U:009 [+22 exp]
150mm Mortar , Mule , , 4 bars , 410 exp , Japan , 10/10 , 10 kill , 312 pp - U:011
81mm Mortar , , 3 bars , 356 exp , Japan , 10/10 , 3 kill , 216 pp - U:016 [+17 exp]
Type 92 105mm FG , Horse Teams , , 3 bars , 301 exp , Japan , 10/10 , 4 kill , 696 pp - U:018 [+19 exp]
150mm Mortar , Type 97 , Cpt. REDrake , 3 bars , 380 exp , Japan , 10/10 , Shock Tactics , 3 kill , 432 pp - U:026 [+39 exp]

Fighter
* bf109G , Major Heinz , 5 bars , 1126 exp , Japan , 9/10 , Aggressive Attack , 28 kill , 0 pp - U:003 [+39 exp]
+ bf109G , Cpt. Luis , 5 bars , 658 exp , Japan , 9/10 , Combat Support , 11 kill , 0 pp - U:013 [+51 exp]
+ Ki44 Tojo , , 3 bars , 362 exp , Japan , 10/10 , 8 kill , 0 pp - U:028 [+29 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 909 exp , Japan , 9/10 , Skilled Ground Attack , 15 kill , 0 pp - U:008 [+44 exp]
G4M Betty , , 5 bars , 653 exp , Japan , 7/10 , 8 kill , 708 pp - U:020 [+57 exp]
+ D4Y1 Judy , , 4 bars , 416 exp , Japan , 9/10 , 5 kill , 0 pp - U:029 [+23 exp]
G4M Betty , , 4 bars , 423 exp , Japan , 10/10 , 3 kill , 708 pp - U:030 [+71 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 955 exp , Japan , 10/10 , Shock Tactics , 22 kill , 0 pp - U:001 [+34 exp]

Player 1 : Japan, Arab Countries
Killed: INF:316 TNK:17 RCN:22 AT:10 FORT:89 ATY:67 AD:47 FTR:18 TB:8 SUB:7 DD:14 BS:1 CV:1 CRs:3 Total: 620
Lost : INF:17 TNK:2 RCN:1 AT:1 FORT:9 ATY:2 AD:1 TB:1 DD:2 CV:1 CRs:1 Total: 38

BV 15
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 3945 exp, 136 kill, 2424 pp Average: 493 exp, 17 kill, 303 pp
Tank * 5 Units * 2 Leaders Total : 2430 exp, 141 kill, 2184 pp Average: 486 exp, 28 kill, 437 pp
Recon * 4 Units * 3 Leaders Total : 2504 exp, 75 kill, 1008 pp Average: 626 exp, 19 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 376 exp, 3 kill, 144 pp Average: 376 exp, 3 kill, 144 pp
Artillery * 6 Units * 2 Leaders Total : 2544 exp, 39 kill, 2388 pp Average: 424 exp, 7 kill, 398 pp
Fighter * 3 Units * 2 Leaders Total : 2146 exp, 47 kill, 0 pp Average: 715 exp, 16 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 2401 exp, 31 kill, 1416 pp Average: 600 exp, 8 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 955 exp, 22 kill, 0 pp Average: 955 exp, 22 kill, 0 pp
* Summary: * 32 Units * 14 Leaders Total : 17301 exp, 494 kill, 9564 pp Average: 541 exp, 15 kill, 299 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-15 21:16, Tuesday

Clash at Baghdad bv-3

At the end of the campaign there was still a real tank battle. That was not to be expected. The Pz IV worked as usual precise and deadly. A bv-5 would have been possible had not sneaky bandits recaptured the unguarded VH's.
In contrast to Clemens game, I crossed the bridge in the south and then conquered the western shore until the north with all the flags and VH's. I assisted the auxiliary forces on the central peninsula with a total of 3 [P] units. Some VH's were held with you and the attackers were damaged. After that, my advancing tanks had an easy game.
I ignored the aux in the north. The RAF was allowed to play with them and let my core work in peace.

Current scenario: Clash at Baghdad, VH prestige is 480 , All map prestige is: 800
Army cost: 10104 , Current prestige is 982
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive
if BV: +200, Failed diplomacy at Golan , cap 7800, 14 turns prestige: 110
if V : +400, Failed diplomacy at Golan , cap 7800, 16 turns prestige: 140
if TV: +800, Indian Mutiny , cap 7800, 17 turns prestige: 140
if Ls: +800, Indian Mutiny , cap 7800, 17 turns prestige: 140

Infantry
* HQ Detail , Kurogane SC , , 4 bars , 490 exp , Japan , 5/5 , 12 kill , 0 pp - U:002 [+14 exp]
Hohei (Infantry) , Type 97 , Cpt. de Mont Tonnerre , 5 bars , 712 exp , Japan , 8/10 , Infiltration Tactics , 25 kill , 312 pp - U:004 [+45 exp]
Hohei (Infantry) , Type 97 , Cpt. Juankar , 5 bars , 665 exp , Japan , 9/10 , Aggressive Attack , 31 kill , 312 pp - U:006 [+18 exp]
+ Jungle (M) , , 4 bars , 485 exp , Japan , 3/10 , 20 kill , 0 pp - U:010 [+56 exp]
Imperial Guard , Type 97 , , 5 bars , 531 exp , Japan , 7/10 , 20 kill , 600 pp - U:014 [+41 exp]
Teishan Dan (A) , , 3 bars , 341 exp , Japan , 7/10 , 6 kill , 444 pp - U:015 [+16 exp]
Teishan Dan (A) , , 5 bars , 581 exp , Japan , 6/10 , 25 kill , 444 pp - U:017 [+55 exp]
Hohei (Infantry) , Type 97 , Cpt. Ale , 5 bars , 512 exp , Japan , 7/10 , Mountain Training , 11 kill , 312 pp - U:023 [+127 exp]

Tank
Pz IVG , Cpt. Chris , 5 bars , 709 exp , Japan , 8/10 , Infiltration Tactics , 80 kill , 828 pp - U:019 [+82 exp]
+ Type 2 Ho-I , , 4 bars , 492 exp , Japan , 10/10 , 24 kill , 0 pp - U:021 [+10 exp]
Pz IVG , Cpt. Blitzstoper , 5 bars , 904 exp , Japan , 10/10 , Overwhelming Attack , 49 kill , 828 pp - U:022 [+99 exp]
Pz IVG , , 3 bars , 324 exp , Japan , 9/10 , 8 kill , 828 pp - U:031 [+11 exp]
+ Type 3 Chi-Nu , , 2 bars , 260 exp , Japan , 10/10 , 4 kill , 0 pp - U:032 [+57 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 825 exp , Japan , 7/10 , Combat Support , 23 kill , 240 pp - U:007 [+43 exp]
Type 93 Sumida , Cpt. Csaba , 5 bars , 581 exp , Japan , 10/10 , Bridging , 22 kill , 240 pp - U:012 [+18 exp]
Type 92 6-Wheel , , 5 bars , 553 exp , Japan , 9/10 , 15 kill , 264 pp - U:025 [+40 exp]
Type 92 6-Wheel , Cpt. Matze , 5 bars , 736 exp , Japan , 4/10 , Overwhelming Attack , 20 kill , 264 pp - U:027 [+90 exp]

Anti-tank
Type 96 6.5mm MG , , 4 bars , 404 exp , Japan , 10/10 , 4 kill , 144 pp - U:024 [+28 exp]

Artillery
Type 95 75mm FG , Type 97 , , 5 bars , 648 exp , Japan , 10/10 , 9 kill , 420 pp - U:005 [+30 exp]
150mm Mortar , Type 97 , Cpt. Gixian , 5 bars , 520 exp , Japan , 10/10 , Reconnaissance Movement , 11 kill , 432 pp - U:009 [+41 exp]
150mm Mortar , Type 97 , , 4 bars , 441 exp , Japan , 10/10 , 10 kill , 432 pp - U:011 [+31 exp]
81mm Mortar , , 3 bars , 372 exp , Japan , 7/10 , 3 kill , 216 pp - U:016 [+16 exp]
Type 92 105mm FG , Horse Teams , , 3 bars , 346 exp , Japan , 10/10 , 4 kill , 696 pp - U:018 [+45 exp]
150mm Mortar , Type 97 , Cpt. REDrake , 4 bars , 411 exp , Japan , 10/10 , Shock Tactics , 3 kill , 432 pp - U:026 [+31 exp]

Fighter
* bf109G , Major Heinz , 5 bars , 1205 exp , Japan , 7/10 , Aggressive Attack , 28 kill , 0 pp - U:003 [+79 exp]
+ bf109G , Cpt. Luis , 5 bars , 743 exp , Japan , 8/10 , Combat Support , 12 kill , 0 pp - U:013 [+85 exp]
+ Ki44 Tojo , , 4 bars , 449 exp , Japan , 8/10 , 8 kill , 0 pp - U:028 [+87 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 969 exp , Japan , 10/10 , Skilled Ground Attack , 15 kill , 0 pp - U:008 [+60 exp]
G4M Betty , , 5 bars , 699 exp , Japan , 8/10 , 9 kill , 708 pp - U:020 [+46 exp]
+ D4Y1 Judy , , 4 bars , 489 exp , Japan , 10/10 , 7 kill , 0 pp - U:029 [+73 exp]
G4M Betty , , 4 bars , 473 exp , Japan , 9/10 , 6 kill , 708 pp - U:030 [+50 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 955 exp , Japan , 10/10 , Shock Tactics , 22 kill , 0 pp - U:001

Player 1 : Japan, Arab Countries, Turkey
Killed: INF:327 TNK:26 RCN:27 AT:13 FORT:103 ATY:73 AD:53 FTR:18 TB:8 SUB:7 DD:14 BS:1 CV:1 CRs:3 Total: 674
Lost : INF:22 TNK:3 RCN:1 AT:1 FORT:9 ATY:3 AD:1 TB:1 DD:2 CV:1 CRs:1 Total: 45

BV 16
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 4317 exp, 150 kill, 2424 pp Average: 540 exp, 19 kill, 303 pp
Tank * 5 Units * 2 Leaders Total : 2689 exp, 165 kill, 2484 pp Average: 538 exp, 33 kill, 497 pp
Recon * 4 Units * 3 Leaders Total : 2695 exp, 80 kill, 1008 pp Average: 674 exp, 20 kill, 252 pp
Anti-tank * 1 Units * 0 Leaders Total : 404 exp, 4 kill, 144 pp Average: 404 exp, 4 kill, 144 pp
Artillery * 6 Units * 2 Leaders Total : 2738 exp, 40 kill, 2628 pp Average: 456 exp, 7 kill, 438 pp
Fighter * 3 Units * 2 Leaders Total : 2397 exp, 48 kill, 0 pp Average: 799 exp, 16 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 2630 exp, 37 kill, 1416 pp Average: 658 exp, 9 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 955 exp, 22 kill, 0 pp Average: 955 exp, 22 kill, 0 pp
* Summary: * 32 Units * 14 Leaders Total : 18825 exp, 546 kill, 10104 pp Average: 588 exp, 17 kill, 316 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-18 17:38, Friday

Failed diplomacy at Golan bv-2

I had to start the scenario twice. In the first attempt I drove directly into the attack of the DAK and lost many core units. In the second attempt I was more careful.
I wanted to drive around the lake in the south, but failed due to the insurmountable terrain conditions - the marked roads were just a fake.
After a few laps I had defeated the German tanks and stormed over the central bridge. The further fight was easy.
In the center of the map German FJ landed and tried to conquer my own VH. With some returning units they could be wiped out.

Current scenario: Failed diplomacy at Golan, VH prestige is 240 , All map prestige is: 320
Army cost: 10368 , Current prestige is 1428
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive
if BV: +1000, For the Emperor , cap 10000, 10 turns prestige: 100
if V : +1000, For the Emperor , cap 10000, 14 turns prestige: 120
if TV: +500, Indian Mutiny , cap 7800, 18 turns prestige: 150
if Ls: +500, Indian Mutiny , cap 7800, 18 turns prestige: 150

Infantry
* HQ Detail , Kurogane SC , , 5 bars , 509 exp , Japan , 5/5 , 14 kill , 0 pp - U:002 [+19 exp]
Hohei (Infantry) , Type 97 , Cpt. de Mont Tonnerre , 5 bars , 741 exp , Japan , 7/10 , Infiltration Tactics , 27 kill , 312 pp - U:004 [+29 exp]
Hohei (Infantry) , Type 97 , Cpt. Juankar , 5 bars , 721 exp , Japan , 4/10 , Aggressive Attack , 31 kill , 312 pp - U:006 [+56 exp]
+ Jungle (M) , , 5 bars , 507 exp , Japan , 10/10 , 21 kill , 0 pp - U:010 [+22 exp]
Imperial Guard , Type 97 , , 5 bars , 545 exp , Japan , 4/10 , 20 kill , 600 pp - U:014 [+14 exp]
Teishan Dan (A) , , 3 bars , 347 exp , Japan , 10/10 , 6 kill , 444 pp - U:015 [+6 exp]
Teishan Dan (A) , , 5 bars , 581 exp , Japan , 10/10 , 25 kill , 444 pp - U:017
Hohei (Infantry) , Type 97 , Cpt. Ale , 5 bars , 561 exp , Japan , 8/10 , Mountain Training , 13 kill , 312 pp - U:023 [+49 exp]

Tank
Pz IVG , Cpt. Chris , 5 bars , 770 exp , Japan , 5/10 , Infiltration Tactics , 82 kill , 828 pp - U:019 [+61 exp]
+ Type 2 Ho-I , , 5 bars , 572 exp , Japan , 7/10 , Street Fighter , 32 kill , 0 pp - U:021 [+80 exp]
Pz IVG , Cpt. Blitzstoper , 5 bars , 952 exp , Japan , 9/10 , Overwhelming Attack , 53 kill , 828 pp - U:022 [+48 exp]
Pz IVG , , 4 bars , 402 exp , Japan , 5/10 , 16 kill , 828 pp - U:031 [+78 exp]
+ Type 3 Chi-Nu , , 2 bars , 296 exp , Japan , 1/10 , 4 kill , 0 pp - U:032 [+36 exp]
+ Type 3 Chi-Nu , , 2 bars , 269 exp , Japan , 9/10 , 2 kill , 0 pp - U:033 [+69 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 843 exp , Japan , 1/10 , Combat Support , 23 kill , 240 pp - U:007 [+18 exp]
Type 93 Sumida , Cpt. Csaba , 5 bars , 581 exp , Japan , 10/10 , Bridging , 22 kill , 240 pp - U:012
Type 92 6-Wheel , , 5 bars , 559 exp , Japan , 10/10 , 16 kill , 264 pp - U:025 [+6 exp]
Type 92 6-Wheel , Cpt. Matze , 5 bars , 792 exp , Japan , 8/10 , Overwhelming Attack , 22 kill , 264 pp - U:027 [+56 exp]
Type 92 6-Wheel , , 2 bars , 200 exp , Japan , 10/10 , 0 kill , 264 pp - U:035

Anti-tank
Type 96 6.5mm MG , , 4 bars , 435 exp , Japan , 6/10 , 4 kill , 144 pp - U:024 [+31 exp]

Artillery
Type 95 75mm FG , Type 97 , , 5 bars , 703 exp , Japan , 10/10 , 10 kill , 420 pp - U:005 [+55 exp]
150mm Mortar , Type 97 , Cpt. Gixian , 5 bars , 570 exp , Japan , 10/10 , Reconnaissance Movement , 12 kill , 432 pp - U:009 [+50 exp]
150mm Mortar , Type 97 , , 4 bars , 481 exp , Japan , 8/10 , 11 kill , 432 pp - U:011 [+40 exp]
81mm Mortar , , 3 bars , 392 exp , Japan , 10/10 , 3 kill , 216 pp - U:016 [+20 exp]
Type 92 105mm FG , Horse Teams , , 3 bars , 391 exp , Japan , 10/10 , 5 kill , 696 pp - U:018 [+45 exp]
150mm Mortar , Type 97 , Cpt. REDrake , 4 bars , 436 exp , Japan , 10/10 , Shock Tactics , 3 kill , 432 pp - U:026 [+25 exp]

Fighter
* bf109G , Major Heinz , 5 bars , 1263 exp , Japan , 6/10 , Aggressive Attack , 30 kill , 0 pp - U:003 [+58 exp]
+ bf109G , Cpt. Luis , 5 bars , 771 exp , Japan , 9/10 , Combat Support , 12 kill , 0 pp - U:013 [+28 exp]
+ Ki44 Tojo , , 5 bars , 525 exp , Japan , 7/10 , 10 kill , 0 pp - U:028 [+76 exp]

Tactical Bomber
+ Ki21 Sally , Cpt. Urica , 5 bars , 1019 exp , Japan , 7/10 , Skilled Ground Attack , 15 kill , 0 pp - U:008 [+50 exp]
G4M Betty , , 5 bars , 780 exp , Japan , 4/10 , 10 kill , 708 pp - U:020 [+81 exp]
+ D4Y1 Judy , , 5 bars , 519 exp , Japan , 8/10 , 9 kill , 0 pp - U:029 [+30 exp]
G4M Betty , , 5 bars , 502 exp , Japan , 9/10 , 7 kill , 708 pp - U:030 [+29 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 955 exp , Japan , 10/10 , Shock Tactics , 22 kill , 0 pp - U:001

Player 1 : Japan
Killed: INF:342 TNK:30 RCN:30 AT:18 FORT:103 ATY:80 AD:61 FTR:19 TB:11 SUB:7 DD:14 BS:1 CV:1 CRs:3 Total: 720
Lost : INF:22 TNK:3 RCN:1 AT:1 FORT:9 ATY:3 AD:1 TB:1 DD:2 CV:1 CRs:1 Total: 45

BV 17
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 4512 exp, 157 kill, 2424 pp Average: 564 exp, 20 kill, 303 pp
Tank * 6 Units * 3 Leaders Total : 3261 exp, 189 kill, 2484 pp Average: 544 exp, 32 kill, 414 pp
Recon * 5 Units * 3 Leaders Total : 2975 exp, 83 kill, 1272 pp Average: 595 exp, 17 kill, 254 pp
Anti-tank * 1 Units * 0 Leaders Total : 435 exp, 4 kill, 144 pp Average: 435 exp, 4 kill, 144 pp
Artillery * 6 Units * 2 Leaders Total : 2973 exp, 44 kill, 2628 pp Average: 496 exp, 7 kill, 438 pp
Fighter * 3 Units * 2 Leaders Total : 2559 exp, 52 kill, 0 pp Average: 853 exp, 17 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 2820 exp, 41 kill, 1416 pp Average: 705 exp, 10 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 955 exp, 22 kill, 0 pp Average: 955 exp, 22 kill, 0 pp
* Summary: * 34 Units * 15 Leaders Total : 20490 exp, 592 kill, 10368 pp Average: 603 exp, 17 kill, 305 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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Re: Para's Banzai Charge - CC39 @ 100%

Post by Parabellum » 2019-10-19 10:45, Saturday

For the Emperor bv-4

It was the last fight to prevent US conquest of the Japanese capital - victory or death.
The lineup on the western side of the Tokyo Bay was limited. Through my concerted efforts to attack with the support of the entire Imperial Air Force, I managed within a few laps to throw the American invaders back into the sea.
Also on the eastern side of the bay of Tokyo, it went well in the beginning. It managed to capture the Australian VH. Now only the southern VH was missing. In the meantime, enough American tanks had landed, heading north and making my hell hot. The Australian VH was lost again. I landed the paratrooper near the southern VH and hit the defender with my DD. But the defender was heavily entrenched and my attack was unsuccessful. Only with the support of the Imperial Air Force did the conquest succeed in the same round, as I was able to recapture the Australian VH. In the conquest of the Australian VH I lost two core units ( a real Banzai Charge, haha). But it was already midnight and I was not in the mood for more reloads.

Image

Current scenario: For the Emperor, VH prestige is 240 , All map prestige is: 360
Army cost: 10560 , Current prestige is 2613
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive
BV: Win , turn prestige: 720
V : Win , turn prestige: 840
TV: Win , turn prestige: 900
Ls: Win , turn prestige: 900

Infantry
* HQ Detail , Kurogane SC , , 5 bars , 509 exp , Japan , 5/5 , 14 kill , 0 pp - U:002
Hohei (Infantry) , Type 97 , Cpt. de Mont Tonnerre , 5 bars , 758 exp , Japan , 9/10 , Infiltration Tactics , 27 kill , 312 pp - U:004 [+17 exp]
Hohei (Infantry) , Type 97 , Cpt. Juankar , 5 bars , 732 exp , Japan , 10/10 , Aggressive Attack , 31 kill , 312 pp - U:006 [+11 exp]
+ Jungle (M) , , 5 bars , 507 exp , Japan , 10/10 , 21 kill , 0 pp - U:010
Imperial Guard , Type 97 , , 5 bars , 550 exp , Japan , 10/10 , 21 kill , 600 pp - U:014 [+5 exp]
Teishan Dan (A) , , 3 bars , 381 exp , Japan , 3/10 , 7 kill , 444 pp - U:015 [+34 exp]
Teishan Dan (A) , , 5 bars , 596 exp , Japan , 5/10 , 25 kill , 444 pp - U:017 [+15 exp]
Hohei (Infantry) , Type 97 , Cpt. Ale , 5 bars , 565 exp , Japan , 8/10 , Mountain Training , 13 kill , 312 pp - U:023 [+4 exp]

Tank
Pz IVG , Cpt. Chris , 5 bars , 795 exp , Japan , 9/10 , Infiltration Tactics , 83 kill , 828 pp - U:019 [+25 exp]
Pz IVG , Cpt. Blitzstoper , 5 bars , 1021 exp , Japan , 7/10 , Overwhelming Attack , 57 kill , 828 pp - U:022 [+69 exp]
Pz IVG , , 4 bars , 463 exp , Japan , 9/10 , 22 kill , 828 pp - U:031 [+61 exp]
Type 3 Chi-Nu , , 4 bars , 451 exp , Japan , 11/12 , 3 kill , 864 pp - U:032 [+51 exp]

Recon
Type 93 Sumida , Cpt. Clemens , 5 bars , 870 exp , Japan , 3/10 , Combat Support , 25 kill , 240 pp - U:007 [+27 exp]
Type 93 Sumida , Cpt. Csaba , 5 bars , 643 exp , Japan , 10/10 , Bridging , 22 kill , 240 pp - U:012 [+62 exp]
Type 92 6-Wheel , Cpt. Matze , 5 bars , 792 exp , Japan , 10/10 , Overwhelming Attack , 22 kill , 264 pp - U:027

Artillery
Type 95 75mm FG , Type 97 , , 5 bars , 754 exp , Japan , 6/10 , 10 kill , 420 pp - U:005 [+51 exp]
150mm Mortar , Type 97 , Cpt. Gixian , 5 bars , 626 exp , Japan , 9/10 , Reconnaissance Movement , 13 kill , 432 pp - U:009 [+56 exp]
150mm Mortar , Type 97 , , 4 bars , 484 exp , Japan , 10/10 , 11 kill , 432 pp - U:011 [+3 exp]
81mm Mortar , , 3 bars , 392 exp , Japan , 10/10 , 3 kill , 216 pp - U:016
Type 92 105mm FG , Horse Teams , , 4 bars , 422 exp , Japan , 10/10 , 5 kill , 696 pp - U:018 [+31 exp]
150mm Mortar , Type 97 , Cpt. REDrake , 4 bars , 477 exp , Japan , 10/10 , Shock Tactics , 3 kill , 432 pp - U:026 [+41 exp]

Fighter
* bf109G , Major Heinz , 5 bars , 1281 exp , Japan , 9/10 , Aggressive Attack , 33 kill , 0 pp - U:003 [+18 exp]
+ bf109G , Cpt. Luis , 5 bars , 796 exp , Japan , 9/10 , Combat Support , 15 kill , 0 pp - U:013 [+25 exp]
+ Ki44 Tojo , , 5 bars , 574 exp , Japan , 10/10 , 10 kill , 0 pp - U:028 [+49 exp]

Tactical Bomber
+ B7A Grace , Cpt. Urica , 5 bars , 1057 exp , Japan , 4/10 , Skilled Ground Attack , 15 kill , 0 pp - U:008 [+38 exp]
G4M Betty , , 5 bars , 833 exp , Japan , 5/10 , 12 kill , 708 pp - U:020 [+53 exp]
+ D4Y1 Judy , , 5 bars , 560 exp , Japan , 9/10 , 11 kill , 0 pp - U:029 [+41 exp]
G4M Betty , , 5 bars , 557 exp , Japan , 2/10 , 9 kill , 708 pp - U:030 [+55 exp]

Destroyer
* Yugumo DD , Cpt. Wonderdoc , 5 bars , 955 exp , Japan , 10/10 , Shock Tactics , 22 kill , 0 pp - U:001

Player 1 : Japan
Killed: INF:362 TNK:37 RCN:33 AT:20 FORT:103 ATY:90 AD:66 FTR:22 TB:14 SUB:7 DD:15 BS:1 CV:2 CRs:3 Total: 775
Lost : INF:34 TNK:4 RCN:2 AT:3 FORT:15 ATY:3 AD:1 TB:5 DD:4 CV:1 CRs:1 Total: 73

BV 18
V 1
TV 0
L 0

Averages:
Infantry * 8 Units * 3 Leaders Total : 4598 exp, 159 kill, 2424 pp Average: 575 exp, 20 kill, 303 pp
Tank * 4 Units * 2 Leaders Total : 2730 exp, 165 kill, 3348 pp Average: 683 exp, 41 kill, 837 pp
Recon * 3 Units * 3 Leaders Total : 2305 exp, 69 kill, 744 pp Average: 768 exp, 23 kill, 248 pp
Artillery * 6 Units * 2 Leaders Total : 3155 exp, 45 kill, 2628 pp Average: 526 exp, 8 kill, 438 pp
Fighter * 3 Units * 2 Leaders Total : 2651 exp, 58 kill, 0 pp Average: 884 exp, 19 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 3007 exp, 47 kill, 1416 pp Average: 752 exp, 12 kill, 354 pp
Destroyer * 1 Units * 1 Leaders Total : 955 exp, 22 kill, 0 pp Average: 955 exp, 22 kill, 0 pp
* Summary: * 29 Units * 14 Leaders Total : 19401 exp, 565 kill, 10560 pp Average: 669 exp, 19 kill, 364 pp
++++ Panzerliga.de ++++ PG3D-Forum ++++
Completed CCs: 1, 2x3, 3x2, 4, 5x2, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 44, 45, 46, 50, 51, 56, 59, 60x3, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2, MTC I

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randowe
Lieutenant Colonel
Lieutenant Colonel
Posts: 1903
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: Para's Banzai Charge - CC39 @ 100% *

Post by randowe » 2019-10-19 16:03, Saturday

Damn, it seems i missed the deployment hex in the southeastern ocean when i played the scenario :doh
Well played Para :cool The emperor thanks you for your effort :clap

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