LuisGuzman wrote: ↑
2020-02-15 09:39, Saturday
Aleksandr wrote: ↑
2020-02-15 08:18, Saturday
On another note: I've done a "mistake" of using a new version of OG with new version of Bkorp, so maybe this is not an OG related change, but I'm still asking: is it normal that my flaks cannot attack planes after moving? I got air missions on.
Can you send me a sample to test, using bug-tracker ?
Luis, I've just sent the necessary files. I hope that you got everything needed, I added the equip files in case you don't have the most recent BK. Take a look at it, I'm not saying that it is a bug, in fact I never really understood how the heck could the Flak move and attack the planes, it made little sense to me, as even the most rudimentary AA (MG in tripod) or sophisticated system (some self-propelled missile launcher?) cannot just rush to a random place and start shooting arrows into Heavens. Maybe Puma changed something about Basekorp settings? Idk... You'll know better.
EDIT: Forget about it, I found the old BK equip. Puma removed the [Q] ability from self-propFlaks.
Another quirk with the Purchase Pool. Check these two screenshots, please:
As should be obvious, the first one is shot without the .buy4 file, while in the other screen, Germans sport a limited Purchase pool. Why on Earth are the Pz III types sorted alphabetically in the first picture, but not in the second one? This ain't just about my OCD. I accidentally made a wrong upgrade as I clicked the first Pz III in a row, "knowing" that it's an Ausf N, but too late I realized my mistake three turns into the scenario looking at a Ausf. L.
Of course, this is the least of my worries with Purchase Pool (PP now on), it just made me curious.
EDIT2: Luis, you may use the files that I sent you to test another thing. It seems like the Sound Effect On/Off button doesn't work. I may click it as much as I want, but I still here the sounds. Which is bad, as I prefer to test the game while listening to some DSBM.
Apparently one needs to restart the game for the sound setings to update, but even then it still makes a mouse click...