MAPS: Request map makers for help

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randowe
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MAPS: Request map makers for help

Post by randowe » 2019-09-22 10:05, Sunday

Feel free to discuss and ask for new maps in this thread.

Currently pending map requests i could find at JP's:
mythos wrote: - Khalkhin Gol (i'm not completely happy with existing maps)
- Zaoyang (no map)
- Changteh/Changde (i'm unhappy with existing map)
- Chongqing (i'm unhappy with existing map)
- Datong (existing map is small)
- Luding (existing map is small)
- Shanzi/Shanxi (its west of Beijing/Peking and as such would be of high interest to me - not sure about existing map)
- Tientsin (Urica made a great map - doesn't fit my ideas though)
REDrake wrote:I could really use a map of Saarbrucken or even Mainz.
Major Heinz wrote: Stalingrad Pocket (Map needed, the existing ones are not the map I needed)
Pocket of Minsk (The area of the pocket seems not to be not on a existing map)
Operation Doppelkopf (Map needed)
Tilsit Map
Siauliai Map
none wrote:Australia!..
Alice Springs
Kalgoorlie and its gold mine

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Re: Maps: Map requests

Post by Major Heinz » 2019-09-22 17:12, Sunday

Major Heinz wrote: Stalingrad Pocket (Map needed, the existing ones are not the map I needed)
Yes, a XXL Map with the City on the Right part of the map with enough room to deploy the Germans and soviets and on the left side there should be enough room to deploy core Units and a Frontline between the core and the City.
Major Heinz wrote:Operation Doppelkopf (Map needed)
There is no priority. In case of Need I can use Riga map.
Major Heinz wrote:Tilsit Map
Siauliai Map
Alternative it would be also great, if someone can make a XXL Baltic States Map with Saldus in the North, Tilsit in the south and Siauliai in the east.

A Mons Pocket map whould also be cool. Unfortunately there is only a german Wikipedia source for this battle https://de.wikipedia.org/wiki/Kessel_von_Mons
Edit:
Ok, Mons is not needed anymore. I was so stupid to look at the France Maps but Mons is in Belgium :bonk

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Re: MAPS: Request map makers for help

Post by mythos » 2019-11-07 19:31, Thursday

mythos wrote: - Khalkhin Gol (i'm not completely happy with existing maps)
- Zaoyang (no map)
- Changteh/Changde (i'm unhappy with existing map)
- Chongqing (i'm unhappy with existing map)
- Datong (existing map is small)
- Luding (existing map is small)
- Shanzi/Shanxi (its west of Beijing/Peking and as such would be of high interest to me - not sure about existing map)
- Tientsin (Urica made a great map - doesn't fit my ideas though)
Actaully, my wishlist is
- Khalkhin Gol and
- any 2-3 of [Zaoyang, Changteh, Chongqing, Datong or Luding]
for my Russian World Campaign.
I rather ask only for [Khalkhin Gol + 2-3 China maps], else the campagin becomes longer than i myself want to design - except someone is interested in a collaboration, i am not insisting to use FTL as the basis.

Khalkhin Gol would be great as a 3000px large map of the general area, for a large scale battle.
The others would be fine in more conservative sizes.


Major Heinz wrote: Stalingrad Pocket
Pocket of Minsk
Tilsit Map
Siauliai Map
Supported.

Stalingrad could even be XXL for a :monster scenario and/or 2-4 scenarios on this map for a Stalingrad Minicampaign (as standalone or within a bigger project). The tricky part about Stalingrad is however: a winterized version would be needed, too :notsure
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Re: MAPS: Request map makers for help

Post by randowe » 2019-11-08 09:52, Friday

mythos wrote: Luding
How big should the map become? Have you seen photos of the bridge? I guess it looked even more fragile back in the days?
No vehicle, besides motorbike and Tuk Tuk, could ever cross it :huh

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Re: MAPS: Request map makers for help

Post by mythos » 2019-11-08 19:12, Friday

Hi Clemens :howdy

Thanks for bringing up the question: i hadn't touched the campaign path for months, and the last time that i thought about Chinese scenarios must be even longer ago. In retrospective, Luding probably only ended up on the list because the overall look was appealing (a traffic line running in north-south direction), however it is too far in the west.
Chongquing is also too far in the west - and a large urban area.
Tientsin is also a large urban area.
Shanxi is a province.

This leaves only the areas of
- Changde
- Zaoyang
- (maybe) Datong
on the Chinese part of my wishlist.

Sorry for the confusion :o
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Re: MAPS: Request map makers for help

Post by MaXX_Oltt » 2020-02-07 08:00, Friday

mythos wrote:
2019-11-07 19:31, Thursday
mythos wrote: -
Major Heinz wrote: Stalingrad Pocket
Pocket of Minsk
Tilsit Map
Siauliai Map
Supported.

Stalingrad could even be XXL for a :monster scenario and/or 2-4 scenarios on this map for a Stalingrad Minicampaign (as standalone or within a bigger project). The tricky part about Stalingrad is however: a winterized version would be needed, too :notsure
I'm working on series of mid-Don/ Kalatch/Abganerowo/North Caucasus and Kuban maps which represents the path of 1942 summer offensive campaign
All of them are LARGE ;)
Abganerowo 9or Akhtubinsk) -SE of Stalingrad :3065x1136
Kalatch- E os Stalingrad : 2500x4295
Millerowo : 3143x1800
Mid-DON : 3840x2715
Stavropol (Kuban) : 3840x2715

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https://yadi.sk/i/o1cl766JFkgcCQ

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Re: MAPS: Request map makers for help

Post by randowe » 2020-02-07 21:00, Friday

Welcome to the board MaXX_Oltt :howdy I guess you already know, you can book map numbers in this thread: viewtopic.php?f=7&t=6
If you have any questions, feel free to ask. Good luck with your projects :cool

(I recommend to round off your map sizes to a whole hex. Example, instead of 3065x1136, choose 3150x1150. But that is just my feeling ;) )

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Re: MAPS: Request map makers for help

Post by MaXX_Oltt » 2020-02-09 09:34, Sunday

randowe wrote:
2020-02-07 21:00, Friday


(I recommend to round off your map sizes to a whole hex. Example, instead of 3065x1136, choose 3150x1150. But that is just my feeling ;) )
Hmmm, I think maybe it's a solution of the problem - sometimes, map objects - cities, airfields etc, has a little offset from a hех grid...in other words the are not in the center of the hex.
And what is the size of a single hex??? Could you remind me please?

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Re: MAPS: Request map makers for help

Post by sympatyk » 2020-02-09 12:16, Sunday

:howdy
Luis explained it this way
The rule of thumb is to set:

Map Height = wanted-last-row * 50 pixels
Map Width = wanted-last-col * 45 + 15 pixels


and to avoid leaving a half hex size (25 pix) in the last row for odd columns.

Can check the Map section in my web to see some samples:

1.- How to figure the map image size according to a wanted-last-row and a wanted-last-column

Use these formulas to set the size of the image map:

Map Height = wanted-last-row * 50 pixels
Map Width = wanted-last-col * 45 + 15 pixels

Sample:
If you want a last-col = 69 (so the map has 70 columns from 0..69), the map width should be: 69 * 45 + 15 = 3120 pixels, (+15 to show the last's column hex, full painted: 60 = 45+15)

2.- How the engine figures the last-col and last-row available in game from a map image

The engine figures the last-col and last-row using integer division (results 6,1 or 6,9 are taken as 6) with 30 pixels as thresholds, according to these formulas:

last-col1 = map-width /45
.... If (map-width - last-col1) >= 30 , then last-col = last-col1 +1, otherwise last-col= last-col1.
* map-columns = last-col+1

last-row1 = map-height /50
.... If (map-height - last-row1) >= 15 , then last-row = last-row1 +1, otherwise last-row= last-row1.
* map-rows = last-row[/list]

So for a map with 3120 pixels height, the last column is figured this way:

last-col = 3120 / 45 = 69.3333 ... which is cut off to 69
As 3120 - (69*45) = 15 is less than 30px, last col is not incremented.

Notice that a map image width between 3105 -30 (3090) and 3105+29 (3134) pixels will result in 70 columns (0..69)
while a map width of 3135 pixels will result in 71 columns (0..70) and a map with 3089 pixels will result in 69 columns (0..68)

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Re: MAPS: Request map makers for help

Post by MaXX_Oltt » 2020-02-10 10:13, Monday

Thanks a lot!

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