Playtest: idf general 1948-82 @100 by its creator

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lvjtn
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Playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:44, Tuesday

so it took only six years to finish the first beta of this tiny (525 units) efile :D and realized that i don't like the scenarios what i finished in 2011-2013, so i decided to completely rework them, based on realistic tiled maps

the campaign will be similar to my campaigns: attachments, no-auto-refit, green/elite replacements, triggers, etc. are on, and you can purchase new units only during the first scenario, there will be no more friendly sh, no prototype, etc. this time there is no msu, and i use air missions

OpenGen 0.91.3.99_rc8 * (29 Oct 2018) * AI: Ver 2.00 (2014)
Efile folder: C:\opg\EFILES_LOCAL\EFILE_IDF\ * Efile version: 0.3.5 (2018-07-25)
Campaign: Lo Tam Hakrav (The Battle Isn’t Over) Israeli Campaign 1948-82, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:

a+b) both pathes
1 1948 Battle for Jerusalem , #0 , Victory , score:31

(choice1-1948)

a) southern path
2 1948 Operation An Far , #2 , Decisive Victory , score:55
3 1948 Operation Yoav , #4 , Decisive Victory , score:55
4 1948 Operation Moshe , #5 , Decisive Victory , score:51

b) northern path
2 1948 Operation Dekel , #3 , Decisive Victory , score:55
3 1948 Operation Hiram , #6 , Decisive Victory , score:55

a+b) both pathes
5 1949 Operation Horev , #7 , Decisive Victory , score:55
6 1956 Operation Kadesh 1: Abu Ageila , #8 , Decisive Victory , score:55
7 1956 Operation Kadesh 2: Bir Gifgafa , #9 , Decisive Victory , score:55

(choice2-1967)

a) southern path
8 1967 Sinai: Rafah - El Arish , #11 , Decisive Victory , score:55
9 1967 Sinai: Race to Mitla Pass , #13 , Decisive Victory , score:55
10 1967 Sinai: Reaching the Canal , #15 , Decisive Victory , score:55

b) northern path
8 1967 Samaria: Jenin , #12 , Decisive Victory , score:55
9 1967 Samaria: Jericho , #14 , Decisive Victory , score:55
10 1967 Golan Heights , #16 , Decisive Victory , score:52

(choice3-1973)

a) southern path

11 1973 Sinai: Bar-Lev Line , #18 , Marginal Victory , score:10
12 1973 Sinai: Battle for The Passes , #20 , Marginal Victory , score:12
--
Campaign score: 544 * Average: 45

b) northern path
11 1973 Golan Heights: Valley of Tears , #19 , Marginal Victory , score:13
12 1973 Golan Heights: Tapline Road , #21 , Marginal Victory , score:13
13 1973 Golan Heights: The Purple Line , #23 , Decisive Victory , score:55
14 1973 Golan Heights: Bashan Salient , #25 , Decisive Victory , score:55
15 1973 Golan Heights: Mount Hermon , #27 , Decisive Victory , score:55
--
Campaign score: 713 * Average: 47

a+b) both pathes

(lebanon 1982: not played yet)

1. jerusalem - medium v (held 9 vhs) +2 leaders (one by trigger)

playtested the 1st scenario 3-4 times today, and it is very historical, imo interesting, though a bit tough as a first scenario. there are 13 vhs, you can get a tv by holding 7 vhs (the historical result)

...
Current scenario: Battle for Jerusalem, VH prestige is 392 , All map prestige is: 756
Army cost: 732 , Current prestige is 221
Prestige available on map yet is 700 pp ( 336 pp in VH to capture) * Turn: 26
AI stance is Aggressive
if BV: +1500, 2 Choices - cap: (2000,2000), 25 turns prestige: 1340
if V : +1250, 2 Choices - cap: (2000,2000), 25 turns prestige: 1340
if TV: +1100, 2 Choices - cap: (2000,2000), 25 turns prestige: 1340
Ls: Loss , turn prestige: 1340

Infantry
* Tzahal 48 , Chevrolet CMP , , 0 bars , 79 exp , 7/10 , 4 kill , 0 pp [+79 exp]
* Tzahal 48 , Sandwich Armored Truck , , 1 bars , 123 exp , 7/10 , Devastating Fire , 8 kill , 0 pp [+123 exp]
* Tzahal 48 , , 2 bars , 274 exp , 10/10 , Superior Maneuver , 6 kill , 0 pp [+274 exp]
* Haganah 48 , , 1 bars , 102 exp , 6/10 , 2 kill , 0 pp

Tank
* Hotchkiss H39 , , 2 bars , 275 exp , 6/10 , 9 kill , 0 pp [+275 exp]

Recon
Land Rover Series I MG , , 1 bars , 114 exp , 7/10 , 3 kill , 276 pp [+114 exp]

Artillery
* 105 mm M101 , M35 , , 1 bars , 170 exp , 9/10 , 1 kill , 0 pp [+170 exp]
105 mm M101 , Chevrolet CMP , , 0 bars , 67 exp , 9/10 , 2 kill , 456 pp [+67 exp]

Player 1 : Israel
Killed: INF:24 TNK:2 RCN:6 AT:6 FORT:3 ATY:8 AD:3 Total: 52
Lost : INF:8 RCN:2 AT:2 FORT:1 FTR:1 Total: 14
...

BV 0
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 2 Leaders Total : 578 exp, 20 kill, 0 pp Average: 145 exp, 5 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 275 exp, 9 kill, 0 pp Average: 275 exp, 9 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 114 exp, 3 kill, 276 pp Average: 114 exp, 3 kill, 276 pp
Artillery * 2 Units * 0 Leaders Total : 237 exp, 3 kill, 456 pp Average: 119 exp, 2 kill, 228 pp
* Summary: * 8 Units * 2 Leaders Total : 1204 exp, 35 kill, 732 pp Average: 151 exp, 4 kill, 92 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:47, Tuesday

Thomsen wrote:how did you block purchases for other scenarios? :dunno Apart from giving 0 prestige :p
i don't block purchasing units for any scenarios but during all scenarios except the first, sorry for my bad english

anyway, the red hungarian campaign uses the "purchase unit cap", which is an excellent setting to limit the max number of the units, but i simply meant there will be no friendly sh to deploy the new units: you should fight with what you got at the beginnings of the scenarios (and this also mean the deployment hexes are limited all the time)

***

2.a) op. an far - easy bv +2 leaders

i like this detailed tactical scale what i chose for this campaign: everything is about finding the optimal positions. i also like the increased importance of roads, the counter battery fire coming from unspotted area, air missions, etc. now the brute force doesn't help, this scenario could be an easy bv-2 or a complete disaster

forgot to take a screenshot before finishing the scenario, but the result is very similar to the real battle (encircled faluja-pocket survived)

...
Current scenario: Operation An Far, VH prestige is 144 , All map prestige is: 900
Army cost: 1213 , Current prestige is 417
Prestige available on map yet is 540 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Defensive
if BV: +900, Operation Yoav , cap 2500, 14 turns prestige: 600
if V : +700, Operation Yoav , cap 2500, 16 turns prestige: 688
if TV: +600, Operation Yoav , cap 2500, 18 turns prestige: 768
Ls: Loss , turn prestige: 768

Infantry
* Tzahal 48 , Chevrolet CMP , , 1 bars , 153 exp , 8/10 , 7 kill , 0 pp [+79 exp]
* Tzahal 48 , Sandwich Armored Truck , , 1 bars , 174 exp , 9/10 , Devastating Fire , 10 kill , 0 pp [+62 exp]
* Tzahal 48 , Chevrolet CMP , , 3 bars , 342 exp , 9/10 , Superior Maneuver , 7 kill , 0 pp [+68 exp]
* Golani 48 , Chevrolet CMP , , 1 bars , 171 exp , 4/10 , Mountain Training , 3 kill , 0 pp [+72 exp]

Tank
* Hotchkiss H39 , , 2 bars , 290 exp , 9/10 , 12 kill , 0 pp [+60 exp]

Recon
Land Rover Series I MG , , 2 bars , 214 exp , 7/10 , 5 kill , 193 pp [+110 exp]

Anti-tank
M3A1 90 mm DEFA , , 1 bars , 157 exp , 10/10 , 1 kill , 324 pp [+107 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 2 bars , 218 exp , 9/10 , 2 kill , 0 pp [+54 exp]
105 mm M101 , Chevrolet CMP , , 1 bars , 188 exp , 10/10 , Overwhelming Attack , 4 kill , 456 pp [+122 exp]

Air Defense
M16 , , 1 bars , 123 exp , 10/10 , 1 kill , 240 pp [+73 exp]

Player 1 : Israel
Killed: INF:38 TNK:3 RCN:8 AT:10 FORT:3 ATY:13 AD:4 FTR:1 Total: 80
Lost : INF:9 RCN:3 AT:2 FORT:1 FTR:1 Total: 16
...

BV 1
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 3 Leaders Total : 840 exp, 27 kill, 0 pp Average: 210 exp, 7 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 290 exp, 12 kill, 0 pp Average: 290 exp, 12 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 214 exp, 5 kill, 193 pp Average: 214 exp, 5 kill, 193 pp
Anti-tank * 1 Units * 0 Leaders Total : 157 exp, 1 kill, 324 pp Average: 157 exp, 1 kill, 324 pp
Artillery * 2 Units * 1 Leaders Total : 406 exp, 6 kill, 456 pp Average: 203 exp, 3 kill, 228 pp
Air Defense * 1 Units * 0 Leaders Total : 123 exp, 1 kill, 240 pp Average: 123 exp, 1 kill, 240 pp
* Summary: * 10 Units * 4 Leaders Total : 2030 exp, 52 kill, 1213 pp Average: 203 exp, 5 kill, 121 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:48, Tuesday

2.b) operation dekel - medium ltbv +2 leaders

a bit harder than the negev, due to the hard terrain. i would have chosen another core composition for this, but i decided to have the same core as in the southern path

...
Current scenario: Operation Dekel, VH prestige is 96 , All map prestige is: 432
Army cost: 1110 , Current prestige is 468
Prestige available on map yet is 312 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Defensive
if BV: +900, Operation Hiram , cap 2500, 16 turns prestige: 680
if V : +700, Operation Hiram , cap 2500, 18 turns prestige: 744
if TV: +600, Operation Hiram , cap 2500, 20 turns prestige: 792
Ls: Loss , turn prestige: 792

Infantry
* Tzahal 48 , Chevrolet CMP , , 1 bars , 122 exp , 7/10 , 4 kill , 0 pp [+48 exp]
* Tzahal 48 , Sandwich Armored Truck , , 1 bars , 152 exp , 7/10 , Devastating Fire , 10 kill , 0 pp [+40 exp]
* Tzahal 48 , Chevrolet CMP , , 2 bars , 249 exp , 9/10 , Superior Maneuver , 10 kill , 0 pp [+30 exp]
* Golani 48 , Chevrolet CMP , , 1 bars , 110 exp , 9/10 , 3 kill , 0 pp [+36 exp]

Tank
* Hotchkiss H39 , , 3 bars , 319 exp , 10/10 , Shock Tactics , 16 kill , 0 pp [+89 exp]

Recon
Land Rover Series I MG , , 1 bars , 187 exp , 5/10 , 5 kill , 138 pp [+83 exp]

Anti-tank
M3A1 90 mm DEFA , , 0 bars , 96 exp , 10/10 , 3 kill , 324 pp [+46 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 2 bars , 244 exp , 10/10 , 2 kill , 0 pp [+80 exp]
105 mm M101 , Chevrolet CMP , , 1 bars , 142 exp , 10/10 , 3 kill , 456 pp [+76 exp]

Air Defense
M16 , , 1 bars , 118 exp , 8/10 , Determined Defense , 0 kill , 192 pp [+68 exp]

Player 1 : Israel
Killed: INF:36 TNK:3 RCN:11 AT:9 FORT:9 ATY:12 AD:5 Total: 85
Lost : INF:8 RCN:3 AT:2 FORT:1 FTR:1 Total: 15
...

BV 1
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 2 Leaders Total : 633 exp, 27 kill, 0 pp Average: 158 exp, 7 kill, 0 pp
Tank * 1 Units * 1 Leaders Total : 319 exp, 16 kill, 0 pp Average: 319 exp, 16 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 187 exp, 5 kill, 138 pp Average: 187 exp, 5 kill, 138 pp
Anti-tank * 1 Units * 0 Leaders Total : 96 exp, 3 kill, 324 pp Average: 96 exp, 3 kill, 324 pp
Artillery * 2 Units * 0 Leaders Total : 386 exp, 5 kill, 456 pp Average: 193 exp, 3 kill, 228 pp
Air Defense * 1 Units * 1 Leaders Total : 118 exp, 0 kill, 192 pp Average: 118 exp, 0 kill, 192 pp
* Summary: * 10 Units * 4 Leaders Total : 1739 exp, 56 kill, 1110 pp Average: 174 exp, 6 kill, 111 pp


***

+1 i've realized that i forgot to add an important efile config: now all updates cost 20% of the prestige, so i have to replay the 2nd scenario (op. an far)

2.a) op. an far (2nd try) - medium bv +2 leaders

the egyptian reinf arrives a bit sooner, which maked the scenario more challenging and -- hopefully -- more exciting

now two smaller scenarios in the south and one bigger in the north are coming, after creating their maps ;)

...
Current scenario: Operation An Far, VH prestige is 144 , All map prestige is: 828
Army cost: 1038 , Current prestige is 415
Prestige available on map yet is 540 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Defensive
if BV: +900, Operation Yoav , cap 2500, 14 turns prestige: 600
if V : +700, Operation Yoav , cap 2500, 16 turns prestige: 688
if TV: +600, Operation Yoav , cap 2500, 18 turns prestige: 768
Ls: Loss , turn prestige: 768

Infantry
* Tzahal 48 , Chevrolet CMP , , 1 bars , 147 exp , 8/10 , 6 kill , 0 pp [+73 exp]
* Tzahal 48 , Sandwich Armored Truck , , 1 bars , 166 exp , 8/10 , Devastating Fire , 11 kill , 0 pp [+54 exp]
* Tzahal 48 , Chevrolet CMP , , 3 bars , 305 exp , 10/10 , Superior Maneuver , 7 kill , 0 pp [+86 exp]
* Golani 48 , Chevrolet CMP , , 1 bars , 134 exp , 8/10 , 3 kill , 0 pp [+60 exp]

Tank
* Hotchkiss H39 , , 3 bars , 308 exp , 9/10 , Battlefield Intelligence , 13 kill , 0 pp [+78 exp]

Recon
Land Rover Series I MG , , 2 bars , 214 exp , 5/10 , 8 kill , 138 pp [+110 exp]

Anti-tank
M3A1 90 mm DEFA , , 1 bars , 113 exp , 10/10 , 0 kill , 324 pp [+63 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 2 bars , 204 exp , 9/10 , 3 kill , 0 pp [+40 exp]
105 mm M101 , Chevrolet CMP , , 1 bars , 172 exp , 10/10 , Resilience , 4 kill , 456 pp [+106 exp]

Air Defense
M16 , , 1 bars , 124 exp , 5/10 , 0 kill , 120 pp [+74 exp]

Player 1 : Israel
Killed: INF:37 TNK:3 RCN:10 AT:10 FORT:4 ATY:14 AD:4 FTR:1 Total: 83
Lost : INF:10 RCN:2 AT:2 FORT:1 FTR:1 Total: 16
...

BV 1
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 2 Leaders Total : 752 exp, 27 kill, 0 pp Average: 188 exp, 7 kill, 0 pp
Tank * 1 Units * 1 Leaders Total : 308 exp, 13 kill, 0 pp Average: 308 exp, 13 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 214 exp, 8 kill, 138 pp Average: 214 exp, 8 kill, 138 pp
Anti-tank * 1 Units * 0 Leaders Total : 113 exp, 0 kill, 324 pp Average: 113 exp, 0 kill, 324 pp
Artillery * 2 Units * 1 Leaders Total : 376 exp, 7 kill, 456 pp Average: 188 exp, 4 kill, 228 pp
Air Defense * 1 Units * 0 Leaders Total : 124 exp, 0 kill, 120 pp Average: 124 exp, 0 kill, 120 pp
* Summary: * 10 Units * 4 Leaders Total : 1887 exp, 55 kill, 1038 pp Average: 189 exp, 6 kill, 104 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:51, Tuesday

3.a) op. yoav - easy/medium ltbv +2 leaders

again, this campain is about tactics. if you chase the enemy units or you are on taking all flags, you will fail miserably. players should focus on their primary goals. reconnaissance + speed + maneuvering are the most important

btw. i'm falling in deeper and deeper love with tiled maps. it's so easy and fast to create them, and overlapping maps are even more easier to create. i know that i should improve the tiles themselves, but first is first, i want to finish the 1948 battles asap

...
Current scenario: Operation Yoav, VH prestige is 320 , All map prestige is: 408
Army cost: 1345 , Current prestige is 399
Prestige available on map yet is 72 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +500, Operation Moshe , cap 2500, 12 turns prestige: 348
if V : +400, Operation Moshe , cap 2500, 14 turns prestige: 388
if TV: +350, Operation Moshe , cap 2500, 15 turns prestige: 396
Ls: Loss , turn prestige: 576

Infantry
* Tzahal 48 , Chevrolet CMP , , 1 bars , 153 exp , 9/10 , 7 kill , 0 pp [+14 exp]
* Tzahal 48 , Sandwich Armored Truck , , 2 bars , 215 exp , 7/10 , Devastating Fire , 13 kill , 0 pp [+59 exp]
* Tzahal 48 , Chevrolet CMP , , 3 bars , 386 exp , 7/10 , Superior Maneuver , 7 kill , 0 pp [+81 exp]
* Golani 48 , Chevrolet CMP , , 1 bars , 170 exp , 10/10 , 3 kill , 0 pp [+42 exp]

Tank
* M1 Sherman , , 3 bars , 389 exp , 10/10 , Battlefield Intelligence , 19 kill , 0 pp [+152 exp]

Recon
Land Rover Series I MG , , 2 bars , 249 exp , 5/10 , Influence , 8 kill , 138 pp [+70 exp]
Land Rover Series I MG , , 1 bars , 141 exp , 8/10 , 1 kill , 220 pp [+66 exp]

Anti-tank
M3A1 90 mm DEFA , , 2 bars , 215 exp , 9/10 , 0 kill , 291 pp [+102 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 2 bars , 280 exp , 10/10 , Street Fighter , 4 kill , 0 pp [+83 exp]
105 mm M101 , Chevrolet CMP , , 2 bars , 254 exp , 10/10 , Resilience , 5 kill , 456 pp [+82 exp]

Air Defense
M16 , , 1 bars , 124 exp , 10/10 , 0 kill , 240 pp [+13 exp]

Player 1 : Israel
Killed: INF:46 TNK:4 RCN:11 AT:11 FORT:5 ATY:16 AD:5 FTR:1 Total: 99
Lost : INF:12 RCN:2 AT:2 FORT:1 FTR:1 Total: 18
...

BV 2
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 2 Leaders Total : 924 exp, 30 kill, 0 pp Average: 231 exp, 8 kill, 0 pp
Tank * 1 Units * 1 Leaders Total : 389 exp, 19 kill, 0 pp Average: 389 exp, 19 kill, 0 pp
Recon * 2 Units * 1 Leaders Total : 390 exp, 9 kill, 358 pp Average: 195 exp, 5 kill, 179 pp
Anti-tank * 1 Units * 0 Leaders Total : 215 exp, 0 kill, 291 pp Average: 215 exp, 0 kill, 291 pp
Artillery * 2 Units * 2 Leaders Total : 534 exp, 9 kill, 456 pp Average: 267 exp, 5 kill, 228 pp
Air Defense * 1 Units * 0 Leaders Total : 124 exp, 0 kill, 240 pp Average: 124 exp, 0 kill, 240 pp
* Summary: * 11 Units * 6 Leaders Total : 2576 exp, 67 kill, 1345 pp Average: 234 exp, 6 kill, 122 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:51, Tuesday

4.a) op. moshe - medium/hard ltbv

turn limit is what's really hard, not the defense of beer sheva. i hope gt-10 would be enough for less luckier generls too

...
Current scenario: Operation Moshe, VH prestige is 144 , All map prestige is: 324
Army cost: 1507 , Current prestige is 74
Prestige available on map yet is 36 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive
if BV: +1500, Operation Horev , cap 3000, 8 turns prestige: 272
if V : +1400, Operation Horev , cap 3000, 9 turns prestige: 288
if TV: +1350, Operation Horev , cap 3000, 10 turns prestige: 300
Ls: Loss , turn prestige: 300

Infantry
* Engineer 48 , Chevrolet CMP , , 2 bars , 206 exp , 10/10 , Elite Ammo, 9 kill , 0 pp [+87 exp]
* Engineer 48 , Chevrolet CMP , , 2 bars , 205 exp , 8/10 , Devastating Fire , 15 kill , 0 pp [+48 exp]
* Tzahal 48 , Chevrolet CMP , , 3 bars , 310 exp , 8/10 , Superior Maneuver , Anti-tank, 8 kill , 0 pp [-29 exp]
* Golani 48 , Chevrolet CMP , , 1 bars , 190 exp , 9/10 , 5 kill , 0 pp [+20 exp]

Tank
* M1 Sherman , , 4 bars , 434 exp , 8/10 , Battlefield Intelligence , 22 kill , 0 pp [+45 exp]

Recon
Land Rover Series I MG , , 1 bars , 195 exp , 10/10 , Influence , 8 kill , 276 pp [-10 exp]
Land Rover Series I MG , , 1 bars , 159 exp , 10/10 , 2 kill , 276 pp [+25 exp]

Anti-tank
M3A1 90 mm DEFA , , 2 bars , 253 exp , 8/10 , 0 kill , 259 pp [+45 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 3 bars , 316 exp , 10/10 , Street Fighter , 5 kill , 0 pp [+36 exp]
105 mm M101 , Chevrolet CMP , , 2 bars , 298 exp , 10/10 , Resilience , 5 kill , 456 pp [+44 exp]

Air Defense
M16 , , 1 bars , 184 exp , 10/10 , 0 kill , 240 pp [+60 exp]

Player 1 : Israel
Killed: INF:48 TNK:4 RCN:12 AT:12 FORT:10 ATY:18 AD:6 FTR:1 Total: 111
Lost : INF:13 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 21
...

BV 3
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 2 Leaders Total : 911 exp, 37 kill, 0 pp Average: 228 exp, 9 kill, 0 pp
Tank * 1 Units * 1 Leaders Total : 434 exp, 22 kill, 0 pp Average: 434 exp, 22 kill, 0 pp
Recon * 2 Units * 1 Leaders Total : 354 exp, 10 kill, 552 pp Average: 177 exp, 5 kill, 276 pp
Anti-tank * 1 Units * 0 Leaders Total : 253 exp, 0 kill, 259 pp Average: 253 exp, 0 kill, 259 pp
Artillery * 2 Units * 2 Leaders Total : 614 exp, 10 kill, 456 pp Average: 307 exp, 5 kill, 228 pp
Air Defense * 1 Units * 0 Leaders Total : 184 exp, 0 kill, 240 pp Average: 184 exp, 0 kill, 240 pp
* Summary: * 11 Units * 6 Leaders Total : 2750 exp, 79 kill, 1507 pp Average: 250 exp, 7 kill, 137 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:52, Tuesday

3.b) op. hiram - medium ltbv +2 leaders

played 4 times to balance the available prestige, now the cores of both pathes are almost identical :phew

the scenario (just like the previous northern scenario) is unrealistic, ai is much stronger than it was in reality, that's the curse of multi-path campaigns, but i really want to create such a campaign this time

forgot to take a screenshot again :doh maybe we should ask Luis to add a "show map" icon onto the end scenario panel ;)

...
Current scenario: Operation Hiram, VH prestige is 256 , All map prestige is: 704
Army cost: 1295 , Current prestige is 906
Prestige available on map yet is 128 pp ( 0 pp in VH to capture) * Turn: 18
AI stance is Defensive
if BV: +1500, Operation Horev , cap 3200, 18 turns prestige: 756
if V : +1400, Operation Horev , cap 3200, 21 turns prestige: 840
if TV: +1350, Operation Horev , cap 3200, 24 turns prestige: 856
Ls: Loss , turn prestige: 856

Infantry
* Tzahal 48 , Chevrolet CMP , , 2 bars , 230 exp , 8/10 , Infiltration Tactics , 6 kill , 0 pp [+116 exp]
* Engineer 48 , Chevrolet CMP , , 1 bars , 148 exp , 8/10 , Devastating Fire , 13 kill , 0 pp [+27 exp]
* Tzahal 48 , Chevrolet CMP , , 3 bars , 327 exp , 10/10 , Superior Maneuver , 12 kill , 0 pp [+87 exp]
* Golani 48 , Chevrolet CMP , , 2 bars , 222 exp , 9/10 , 6 kill , 0 pp [+114 exp]

Tank
* M1 Sherman , , 3 bars , 339 exp , 9/10 , Shock Tactics , 25 kill , 0 pp [+84 exp]

Recon
Land Rover Series I MG , , 2 bars , 250 exp , 6/10 , 6 kill , 165 pp [+91 exp]
Land Rover Series I MG , , 2 bars , 253 exp , 4/10 , 2 kill , 110 pp [+178 exp]

Anti-tank
M3A1 90 mm DEFA , , 2 bars , 257 exp , 10/10 , 5 kill , 324 pp [+161 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 3 bars , 364 exp , 10/10 , Shock Tactics , 3 kill , 0 pp [+120 exp]
105 mm M101 , Chevrolet CMP , , 2 bars , 226 exp , 10/10 , 4 kill , 456 pp [+84 exp]

Air Defense
M16 , , 2 bars , 212 exp , 10/10 , Determined Defense , 2 kill , 240 pp [+99 exp]

Player 1 : Israel
Killed: INF:53 TNK:3 RCN:15 AT:12 FORT:23 ATY:18 AD:8 Total: 132
Lost : INF:10 RCN:4 AT:2 FORT:1 FTR:1 Total: 18
...

BV 2
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 3 Leaders Total : 927 exp, 37 kill, 0 pp Average: 232 exp, 9 kill, 0 pp
Tank * 1 Units * 1 Leaders Total : 339 exp, 25 kill, 0 pp Average: 339 exp, 25 kill, 0 pp
Recon * 2 Units * 0 Leaders Total : 503 exp, 8 kill, 275 pp Average: 252 exp, 4 kill, 138 pp
Anti-tank * 1 Units * 0 Leaders Total : 257 exp, 5 kill, 324 pp Average: 257 exp, 5 kill, 324 pp
Artillery * 2 Units * 1 Leaders Total : 590 exp, 7 kill, 456 pp Average: 295 exp, 4 kill, 228 pp
Air Defense * 1 Units * 1 Leaders Total : 212 exp, 2 kill, 240 pp Average: 212 exp, 2 kill, 240 pp
* Summary: * 11 Units * 6 Leaders Total : 2828 exp, 84 kill, 1295 pp Average: 257 exp, 8 kill, 118 pp


and the summary of the cores after refitting them:

a) south

Averages:
Infantry * 5 Units * 2 Leaders Total : 974 exp, 37 kill, 228 pp Average: 195 exp, 7 kill, 46 pp
Tank * 1 Units * 1 Leaders Total : 400 exp, 22 kill, 0 pp Average: 400 exp, 22 kill, 0 pp
Recon * 2 Units * 1 Leaders Total : 354 exp, 10 kill, 552 pp Average: 177 exp, 5 kill, 276 pp
Anti-tank * 1 Units * 0 Leaders Total : 237 exp, 0 kill, 324 pp Average: 237 exp, 0 kill, 324 pp
Artillery * 3 Units * 2 Leaders Total : 714 exp, 10 kill, 912 pp Average: 238 exp, 3 kill, 304 pp
Air Defense * 1 Units * 0 Leaders Total : 184 exp, 0 kill, 240 pp Average: 184 exp, 0 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 600 pp Average: 100 exp, 0 kill, 600 pp
* Summary: * 14 Units * 6 Leaders Total : 2963 exp, 79 kill, 2856 pp Average: 212 exp, 6 kill, 204 pp

b) north

Averages:
Infantry * 5 Units * 3 Leaders Total : 960 exp, 37 kill, 228 pp Average: 192 exp, 7 kill, 46 pp
Tank * 1 Units * 1 Leaders Total : 327 exp, 25 kill, 0 pp Average: 327 exp, 25 kill, 0 pp
Recon * 2 Units * 0 Leaders Total : 427 exp, 8 kill, 552 pp Average: 214 exp, 4 kill, 276 pp
Anti-tank * 1 Units * 0 Leaders Total : 257 exp, 5 kill, 324 pp Average: 257 exp, 5 kill, 324 pp
Artillery * 3 Units * 1 Leaders Total : 690 exp, 7 kill, 912 pp Average: 230 exp, 2 kill, 304 pp
Air Defense * 1 Units * 1 Leaders Total : 212 exp, 2 kill, 240 pp Average: 212 exp, 2 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 600 pp Average: 100 exp, 0 kill, 600 pp
* Summary: * 14 Units * 6 Leaders Total : 2973 exp, 84 kill, 2856 pp Average: 212 exp, 6 kill, 204 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:54, Tuesday

i decided to continue the southern path, because i'm fed up with mechanized leader, and i disabled leaders for the entire air defense class. for compensating it, non-missile ad can attack ground targets and they give fire support (ha/sa are not too high, of course)

5. op. horev - medium bv +1 leader

ignored the map (again) and focused on the price. egyptian were well entrenched at rafah, a leadered long range arty with counter batter fire IS dangerous, and later there will be range-8 guns (though not mechanzed), so reconnaissance is more important than in any other efiles and campaigns


1st war is done, i will rework the two 1956 scenarios, and if Luis can fix two reported bugs of the test exe, i can release the first version of the campaign (with 9 scenarios of total 27). unfortunately, the 10-15y old scenarios (1967, 1973, 1982) what i converted from pg2/peg, should be completely reworked (i guess i will remake them from scratch), so the evolution of this campaign will be slower

...
Current scenario: Operation Horev, VH prestige is 160 , All map prestige is: 560
Army cost: 2081 , Current prestige is 328
Prestige available on map yet is 320 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive
if BV: +2200, Operation Kadesh I: Abu Ageila , cap 4700, 15 turns prestige: 620
if V : +2100, Operation Kadesh I: Abu Ageila , cap 4700, 17 turns prestige: 680
if TV: +2000, Operation Kadesh I: Abu Ageila , cap 4700, 20 turns prestige: 716
Ls: Loss , turn prestige: 716

Infantry
* Engineer 48 , Chevrolet CMP , , 2 bars , 245 exp , 10/10 , Elite Ammo, 12 kill , 0 pp [+39 exp]
* Engineer 48 , Chevrolet CMP , , 2 bars , 259 exp , 10/10 , Devastating Fire , 16 kill , 0 pp [+65 exp]
* Tzahal 48 , Chevrolet CMP , , 3 bars , 325 exp , 10/10 , Superior Maneuver , 12 kill , 0 pp [+36 exp]
* Golani 48 , Chevrolet CMP , , 2 bars , 206 exp , 10/10 , 8 kill , 0 pp [+21 exp]
Tzahal 48 , Chevrolet CMP , , 1 bars , 181 exp , 8/10 , 3 kill , 182 pp [+81 exp]

Tank
* M1 Sherman , , 5 bars , 515 exp , 5/10 , Battlefield Intelligence , 30 kill , 0 pp [+115 exp]

Recon
Land Rover Series I MG , , 2 bars , 242 exp , 5/10 , Influence , 8 kill , 138 pp [+47 exp]
Land Rover Series I MG , , 2 bars , 232 exp , 4/10 , 5 kill , 110 pp [+73 exp]

Anti-tank
M3A1 90 mm DEFA , , 3 bars , 381 exp , 8/10 , Infiltration Tactics , 3 kill , 259 pp [+144 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 3 bars , 367 exp , 10/10 , Street Fighter , 6 kill , 0 pp [+51 exp]
105 mm M101 , Chevrolet CMP , , 3 bars , 340 exp , 10/10 , Resilience , 5 kill , 456 pp [+42 exp]
105 mm M101 , Chevrolet CMP , , 2 bars , 244 exp , 10/10 , 0 kill , 456 pp [+144 exp]

Air Defense
M16 , , 2 bars , 252 exp , 10/10 , 0 kill , 240 pp [+68 exp]

Fighter
P-51D Mustang , , 1 bars , 160 exp , 4/10 , 1 kill , 240 pp [+60 exp]

Player 1 : Israel
Killed: INF:59 TNK:6 RCN:16 AT:15 FORT:13 ATY:22 AD:9 FTR:2 Total: 142
Lost : INF:13 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 21
...

BV 4
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 2 Leaders Total : 1216 exp, 51 kill, 182 pp Average: 243 exp, 10 kill, 36 pp
Tank * 1 Units * 1 Leaders Total : 515 exp, 30 kill, 0 pp Average: 515 exp, 30 kill, 0 pp
Recon * 2 Units * 1 Leaders Total : 474 exp, 13 kill, 248 pp Average: 237 exp, 7 kill, 124 pp
Anti-tank * 1 Units * 1 Leaders Total : 381 exp, 3 kill, 259 pp Average: 381 exp, 3 kill, 259 pp
Artillery * 3 Units * 2 Leaders Total : 951 exp, 11 kill, 912 pp Average: 317 exp, 4 kill, 304 pp
Air Defense * 1 Units * 0 Leaders Total : 252 exp, 0 kill, 240 pp Average: 252 exp, 0 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 160 exp, 1 kill, 240 pp Average: 160 exp, 1 kill, 240 pp
* Summary: * 14 Units * 7 Leaders Total : 3949 exp, 109 kill, 2081 pp Average: 282 exp, 8 kill, 149 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:55, Tuesday

6. op. kadesh: abu ageila - medium/hard bv

ok, the turn limit makes it hard, if someone accepts the tv, it's not so difficult. this is the first scenario what i converted from pg2 (well, it means that it may remind you to the original, but all "converted" scenarios are/will be 90% of my work in this camp)

i'm 100% satisfied with this scenario and the efile. let's forget ALL so called "blitzkrieg" campaigns what we already played. THIS is the real blitzkrieg. my special movement settings work perfectly :phew fast advance on roads, maneuvering, outflanking and sticking in the sand are all possible

...
Current scenario: Operation Kadesh 1: Abu Ageila, VH prestige is 240 , All map prestige is: 320
Army cost: 3469 , Current prestige is 86
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +1500, Operation Kadesh 2: Bir Gifgafa , cap 5200, 12 turns prestige: 576
if V : +1300, Operation Kadesh 2: Bir Gifgafa , cap 5200, 14 turns prestige: 624
if TV: +1200, Operation Kadesh 2: Bir Gifgafa , cap 5200, 16 turns prestige: 648
Ls: Loss , turn prestige: 648

Infantry
* Engineer 48 , Chevrolet CMP , , 2 bars , 284 exp , 6/10 , 12 kill , 0 pp [+39 exp]
* Engineer 55 , M3A1 , , 3 bars , 327 exp , 6/10 , Devastating Fire , 19 kill , 0 pp [+120 exp]
* Tzahal 55 , M35 , , 3 bars , 350 exp , 5/10 , Superior Maneuver , 13 kill , 0 pp [+90 exp]
* Golani 48 , Chevrolet CMP , , 2 bars , 263 exp , 7/10 , 10 kill , 0 pp [+57 exp]
Tzahal 55 , M3A1 , , 1 bars , 151 exp , 10/10 , 3 kill , 312 pp [+9 exp]

Tank
* M1 Sherman , , 5 bars , 568 exp , 9/10 , Battlefield Intelligence , 31 kill , 0 pp [+53 exp]
M50 Sherman , , 2 bars , 202 exp , 8/10 , 5 kill , 720 pp [+77 exp]
* AMX-13/75 , , 1 bars , 150 exp , 10/10 , 2 kill , 0 pp [+25 exp]

Recon
Land Rover Series I MG , , 2 bars , 259 exp , 9/10 , Influence , 8 kill , 248 pp [+47 exp]
Land Rover Series I MG , , 2 bars , 230 exp , 2/10 , 5 kill , 55 pp [+31 exp]

Anti-tank
M3A1 90 mm DEFA , , 4 bars , 432 exp , 10/10 , Infiltration Tactics , 3 kill , 324 pp [+77 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 4 bars , 411 exp , 10/10 , Street Fighter , 8 kill , 0 pp [+44 exp]
105 mm M101 , Chevrolet CMP , , 4 bars , 421 exp , 10/10 , Resilience , 6 kill , 456 pp [+81 exp]
105 mm M101 , Chevrolet CMP , , 2 bars , 274 exp , 10/10 , 1 kill , 456 pp [+30 exp]

Air Defense
M16 , , 2 bars , 255 exp , 10/10 , 1 kill , 240 pp [+3 exp]

Fighter
MD.452 Mystère II , , 1 bars , 191 exp , 9/10 , 0 kill , 658 pp [+66 exp]

Player 1 : Israel
Killed: INF:64 TNK:8 RCN:17 AT:18 FORT:18 ATY:24 AD:10 FTR:2 Total: 161
Lost : INF:13 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 21
...

BV 5
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 2 Leaders Total : 1375 exp, 57 kill, 312 pp Average: 275 exp, 11 kill, 62 pp
Tank * 3 Units * 1 Leaders Total : 920 exp, 38 kill, 720 pp Average: 307 exp, 13 kill, 240 pp
Recon * 2 Units * 1 Leaders Total : 489 exp, 13 kill, 303 pp Average: 245 exp, 7 kill, 152 pp
Anti-tank * 1 Units * 1 Leaders Total : 432 exp, 3 kill, 324 pp Average: 432 exp, 3 kill, 324 pp
Artillery * 3 Units * 2 Leaders Total : 1106 exp, 15 kill, 912 pp Average: 369 exp, 5 kill, 304 pp
Air Defense * 1 Units * 0 Leaders Total : 255 exp, 1 kill, 240 pp Average: 255 exp, 1 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 191 exp, 0 kill, 658 pp Average: 191 exp, 0 kill, 658 pp
* Summary: * 16 Units * 7 Leaders Total : 4768 exp, 127 kill, 3469 pp Average: 298 exp, 8 kill, 217 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:55, Tuesday

7. kadesh 2: gifgafa - easy/medium ltbv +1 leader

not the best scenario as i can't say ai how to reach the escape hexes exactly, so sometimes it makes stupid moves through hard terrains instead of roads. object hexes help a bit, but aren't perfect. nevermind, only 2 ai units escaped (9 were allowed)

and now 1956 war is over, i think i release this first part of the campaign with new exe before my holiday

...
Current scenario: Operation Kadesh 2: Bir Gifgafa, VH prestige is 96 , All map prestige is: 336
Army cost: 3972 , Current prestige is 573
Prestige available on map yet is 144 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +3000, 2 Choices - cap: (7500,7500), 10 turns prestige: 740
if V : +2800, 2 Choices - cap: (7500,7500), 11 turns prestige: 780
if TV: +2700, 2 Choices - cap: (7500,7500), 12 turns prestige: 800
Ls: Loss , turn prestige: 800

Infantry
* Engineer 55 , M54 , , 2 bars , 273 exp , 8/10 , 12 kill , 0 pp [+50 exp]
* Engineer 55 , M3A1 , , 3 bars , 312 exp , 9/10 , Devastating Fire , 19 kill , 0 pp [+12 exp]
* Tzahal 55 , M35 , , 3 bars , 304 exp , 10/10 , Superior Maneuver , 13 kill , 0 pp [+4 exp]
* Golani 48 , Chevrolet CMP , , 2 bars , 246 exp , 10/10 , 10 kill , 0 pp
Tzahal 55 , M3A1 , , 1 bars , 197 exp , 8/10 , 3 kill , 312 pp [+46 exp]

Tank
* M50 Sherman , , 4 bars , 495 exp , 7/10 , Battlefield Intelligence , 31 kill , 0 pp [+57 exp]
M50 Sherman , , 3 bars , 310 exp , 6/10 , First Strike , 9 kill , 900 pp [+114 exp]
* AMX-13/75 , , 2 bars , 228 exp , 9/10 , 6 kill , 0 pp [+78 exp]

Recon
Land Rover Series I MG , , 2 bars , 281 exp , 4/10 , Influence , 9 kill , 276 pp [+28 exp]
Land Rover Series I MG , , 2 bars , 214 exp , 5/10 , 6 kill , 276 pp [+16 exp]

Anti-tank
M3A1 90 mm DEFA , , 4 bars , 480 exp , 9/10 , Infiltration Tactics , 5 kill , 324 pp [+48 exp]

Artillery
* 105 mm M101 , Chevrolet CMP , , 4 bars , 444 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+33 exp]
105 mm M101 , Chevrolet CMP , , 5 bars , 502 exp , 10/10 , Resilience , 6 kill , 456 pp [+81 exp]
105 mm M101 , Chevrolet CMP , , 3 bars , 321 exp , 9/10 , 3 kill , 456 pp [+47 exp]

Air Defense
M16 , , 2 bars , 255 exp , 10/10 , 1 kill , 240 pp

Fighter
MD.452 Mystère II , , 2 bars , 272 exp , 6/10 , 1 kill , 732 pp [+84 exp]

Player 1 : Israel
Killed: INF:69 TNK:11 RCN:17 AT:20 FORT:20 ATY:27 AD:11 FTR:3 Total: 178
Lost : INF:13 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 21
...

BV 6
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 2 Leaders Total : 1332 exp, 57 kill, 312 pp Average: 266 exp, 11 kill, 62 pp
Tank * 3 Units * 2 Leaders Total : 1033 exp, 46 kill, 900 pp Average: 344 exp, 15 kill, 300 pp
Recon * 2 Units * 1 Leaders Total : 495 exp, 15 kill, 552 pp Average: 248 exp, 8 kill, 276 pp
Anti-tank * 1 Units * 1 Leaders Total : 480 exp, 5 kill, 324 pp Average: 480 exp, 5 kill, 324 pp
Artillery * 3 Units * 2 Leaders Total : 1267 exp, 19 kill, 912 pp Average: 422 exp, 6 kill, 304 pp
Air Defense * 1 Units * 0 Leaders Total : 255 exp, 1 kill, 240 pp Average: 255 exp, 1 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 272 exp, 1 kill, 732 pp Average: 272 exp, 1 kill, 732 pp
* Summary: * 16 Units * 8 Leaders Total : 5134 exp, 144 kill, 3972 pp Average: 321 exp, 9 kill, 248 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:56, Tuesday

back to work

8.a) rafah - el arish 67 - medium bv +1 leader

another scenario by R.J. Johansson. not too difficult, but turn limits are tight

Current scenario: Sinai 67: Rafah - El Arish, VH prestige is 160 , All map prestige is: 440
Army cost: 3161 , Current prestige is 352
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +2500, Sinai 67: Race to Mitla , cap 6000, 12 turns prestige: 888
if V : +2300, Sinai 67: Race to Mitla , cap 6000, 14 turns prestige: 972
if TV: +2200, Sinai 67: Race to Mitla , cap 6000, 16 turns prestige: 1008
Ls: Loss , turn prestige: 1008

Infantry
* Engineer 63 , M3A1 , , 2 bars , 246 exp , 7/10 , 14 kill , 0 pp [+33 exp]
* Engineer 55 , M3A1 , , 3 bars , 339 exp , 7/10 , Devastating Fire , 19 kill , 0 pp [+34 exp]
* Tzahal 55 , M35 , , 3 bars , 365 exp , 8/10 , Superior Maneuver , 14 kill , 0 pp [+61 exp]
* Golani 63 , M3A1 , , 2 bars , 253 exp , 10/10 , Reconnaissance Movement , 12 kill , 0 pp [+57 exp]
Tzahal 63 , M113A1 Nagmash , , 2 bars , 268 exp , 8/10 , 2 kill , 336 pp [+93 exp]

Tank
* M50 Sherman , , 5 bars , 536 exp , 6/10 , Battlefield Intelligence , 35 kill , 0 pp [+89 exp]
M50 Sherman , , 3 bars , 382 exp , 7/10 , First Strike , 12 kill , 630 pp [+79 exp]
* M60 Patton , , 3 bars , 318 exp , 10/10 , 13 kill , 0 pp [+137 exp]

Recon
Panhard AML-90 , , 2 bars , 289 exp , 1/10 , Influence , 10 kill , 39 pp [+80 exp]
Land Rover Series I MG , , 2 bars , 230 exp , 1/10 , 7 kill , 27 pp [+26 exp]

Anti-tank
M3A1 90 mm DEFA , , 5 bars , 506 exp , 9/10 , Infiltration Tactics , 6 kill , 291 pp [+42 exp]

Artillery
* 155 mm M114 , M54 , , 4 bars , 401 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+46 exp]
105 mm M101 , Chevrolet CMP , , 5 bars , 562 exp , 10/10 , Resilience , 7 kill , 456 pp [+60 exp]
105 mm M101 , Chevrolet CMP , , 3 bars , 359 exp , 10/10 , 3 kill , 456 pp [+46 exp]
* 155 mm M109 , , 2 bars , 215 exp , 9/10 , 1 kill , 0 pp [+40 exp]

Air Defense
M16 , , 3 bars , 307 exp , 9/10 , 2 kill , 216 pp [+52 exp]

Fighter
Mirage IIIC Shahak , , 2 bars , 242 exp , 8/10 , 3 kill , 710 pp [+34 exp]

Player 1 : Israel
Killed: INF:77 TNK:14 RCN:20 AT:23 FORT:25 ATY:32 AD:14 FTR:4 Total: 209
Lost : INF:15 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 23
...

BV 7
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 3 Leaders Total : 1471 exp, 61 kill, 336 pp Average: 294 exp, 12 kill, 67 pp
Tank * 3 Units * 2 Leaders Total : 1236 exp, 60 kill, 630 pp Average: 412 exp, 20 kill, 210 pp
Recon * 2 Units * 1 Leaders Total : 519 exp, 17 kill, 66 pp Average: 260 exp, 9 kill, 33 pp
Anti-tank * 1 Units * 1 Leaders Total : 506 exp, 6 kill, 291 pp Average: 506 exp, 6 kill, 291 pp
Artillery * 4 Units * 2 Leaders Total : 1537 exp, 21 kill, 912 pp Average: 384 exp, 5 kill, 228 pp
Air Defense * 1 Units * 0 Leaders Total : 307 exp, 2 kill, 216 pp Average: 307 exp, 2 kill, 216 pp
Fighter * 1 Units * 0 Leaders Total : 242 exp, 3 kill, 710 pp Average: 242 exp, 3 kill, 710 pp
* Summary: * 17 Units * 9 Leaders Total : 5818 exp, 170 kill, 3161 pp Average: 342 exp, 10 kill, 186 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:57, Tuesday

9.a) mitla pass 67 - medium ltbv

not too hard, but mistakes might cost lots of sp or core loss. recon, recon, recon, recon, that's the key of this mod :) and recons are so vulnerable :devil

...
Current scenario: Sinai 67: Race to Mitla, VH prestige is 80 , All map prestige is: 160
Army cost: 3632 , Current prestige is 215
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +2000, Sinai 67: Reaching the Canal , cap 6000, 12 turns prestige: 576
if V : +1800, Sinai 67: Reaching the Canal , cap 6000, 14 turns prestige: 624
if TV: +1700, Sinai 67: Reaching the Canal , cap 6000, 16 turns prestige: 648
Ls: Loss , turn prestige: 648

Infantry
* Engineer 63 , M3A1 , , 2 bars , 267 exp , 10/10 , 14 kill , 0 pp [+31 exp]
* Engineer 55 , M3A1 , , 3 bars , 392 exp , 10/10 , Devastating Fire , 21 kill , 0 pp [+77 exp]
* Tzahal 63 , M3A1 , , 3 bars , 309 exp , 10/10 , Superior Maneuver , 16 kill , 0 pp [+23 exp]
* Golani 63 , M3A1 , , 2 bars , 294 exp , 9/10 , Reconnaissance Movement , 13 kill , 0 pp [+41 exp]
Tzahal 63 , M113A1 Nagmash , , 2 bars , 290 exp , 9/10 , 3 kill , 378 pp [+31 exp]

Tank
* Centurion Sho't , , 4 bars , 447 exp , 10/10 , Battlefield Intelligence , 41 kill , 0 pp [+68 exp]
Centurion Sho't , , 3 bars , 337 exp , 7/10 , First Strike , 15 kill , 798 pp [+50 exp]
* M60 Patton , , 3 bars , 362 exp , 10/10 , 19 kill , 0 pp [+44 exp]

Recon
Panhard AML-90 , , 2 bars , 265 exp , 3/10 , Influence , 11 kill , 118 pp [+23 exp]
SA-321 Tzir'a , , 2 bars , 244 exp , 9/10 , 1 kill , 399 pp [+59 exp]

Anti-tank
M3A1 90 mm DEFA , , 5 bars , 569 exp , 7/10 , Infiltration Tactics , 9 kill , 226 pp [+80 exp]

Artillery
* 155 mm M114 , M54 , , 4 bars , 456 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+55 exp]
105 mm M101 , Chevrolet CMP , , 5 bars , 603 exp , 9/10 , Resilience , 7 kill , 410 pp [+41 exp]
105 mm M101 , Chevrolet CMP , , 4 bars , 417 exp , 7/10 , 3 kill , 319 pp [+58 exp]
* 155 mm M109 , , 2 bars , 272 exp , 10/10 , 2 kill , 0 pp [+59 exp]

Air Defense
M16 , , 3 bars , 347 exp , 4/10 , 2 kill , 96 pp [+47 exp]

Fighter
Mirage IIIC Shahak , , 3 bars , 377 exp , 10/10 , 6 kill , 888 pp [+141 exp]

Player 1 : Israel
Killed: INF:88 TNK:19 RCN:24 AT:27 FORT:27 ATY:36 AD:18 FTR:4 Total: 243
Lost : INF:17 RCN:2 AT:3 FORT:1 ATY:2 AD:1 FTR:1 Total: 27
...

BV 8
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 3 Leaders Total : 1552 exp, 67 kill, 378 pp Average: 310 exp, 13 kill, 76 pp
Tank * 3 Units * 2 Leaders Total : 1146 exp, 75 kill, 798 pp Average: 382 exp, 25 kill, 266 pp
Recon * 2 Units * 1 Leaders Total : 509 exp, 12 kill, 517 pp Average: 255 exp, 6 kill, 259 pp
Anti-tank * 1 Units * 1 Leaders Total : 569 exp, 9 kill, 226 pp Average: 569 exp, 9 kill, 226 pp
Artillery * 4 Units * 2 Leaders Total : 1748 exp, 22 kill, 729 pp Average: 437 exp, 6 kill, 182 pp
Air Defense * 1 Units * 0 Leaders Total : 347 exp, 2 kill, 96 pp Average: 347 exp, 2 kill, 96 pp
Fighter * 1 Units * 0 Leaders Total : 377 exp, 6 kill, 888 pp Average: 377 exp, 6 kill, 888 pp
* Summary: * 17 Units * 9 Leaders Total : 6248 exp, 193 kill, 3632 pp Average: 368 exp, 11 kill, 214 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:57, Tuesday

10.a) reaching the canal 67 - medium ltbv

tight turn limits, tricky reinf, strong defense around the canal and some nasty surprises (though they are realistic). completely my work :devil

now i take some rest and work with openicons, the 1967 northern path comes a bit later, then i upload the campaign again to my site

...
Current scenario: Sinai 67: Reaching the Canal, VH prestige is 320 , All map prestige is: 320
Army cost: 5892 , Current prestige is 762
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +3000, 2 Choices - cap: (9000,9000), 12 turns prestige: 860
if V : +2800, 2 Choices - cap: (9000,9000), 14 turns prestige: 920
if TV: +2700, 2 Choices - cap: (9000,9000), 16 turns prestige: 932
Ls: Loss , turn prestige: 932

Infantry
* Engineer 63 , M3A1 , , 3 bars , 338 exp , 8/10 , 14 kill , 0 pp [+71 exp]
* Engineer 55 , M3A1 , , 4 bars , 468 exp , 9/10 , Devastating Fire , 21 kill , 0 pp [+76 exp]
* Tzahal 63 , M3A1 , , 3 bars , 330 exp , 9/10 , Superior Maneuver , 17 kill , 0 pp [+21 exp]
* Golani 63 , M3A1 , , 3 bars , 376 exp , 6/10 , Reconnaissance Movement , 16 kill , 0 pp [+82 exp]
Tzahal 63 , M113A1 Nagmash , , 3 bars , 310 exp , 5/10 , 3 kill , 420 pp [+25 exp]
Paratrooper 63 , , 2 bars , 222 exp , 5/10 , 1 kill , 252 pp [+27 exp]

Tank
* Centurion Sho't , , 4 bars , 495 exp , 7/10 , Battlefield Intelligence , 46 kill , 0 pp [+48 exp]
Centurion Sho't , , 4 bars , 429 exp , 7/10 , First Strike , 20 kill , 1140 pp [+114 exp]
* M60 Patton , , 4 bars , 441 exp , 6/10 , Street Fighter , 23 kill , 0 pp [+79 exp]

Recon
Panhard AML-90 , , 3 bars , 304 exp , 7/10 , Influence , 11 kill , 396 pp [+64 exp]
SA-321 Tzir'a , , 2 bars , 250 exp , 8/10 , 2 kill , 444 pp [+9 exp]

Anti-tank
M3A1 90 mm DEFA , , 5 bars , 568 exp , 5/10 , Infiltration Tactics , 11 kill , 324 pp [+56 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 537 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+81 exp]
155 mm M114 , M54 , , 5 bars , 546 exp , 8/10 , Resilience , 8 kill , 672 pp [+79 exp]
155 mm M114 , M54 , , 3 bars , 343 exp , 10/10 , 3 kill , 672 pp [+31 exp]
* 155 mm M109 , , 3 bars , 351 exp , 10/10 , 6 kill , 0 pp [+79 exp]

Air Defense
MIM-23A Hawk , M54 , , 3 bars , 324 exp , 6/10 , 3 kill , 684 pp [+72 exp]

Fighter
Mirage IIIC Shahak , , 4 bars , 427 exp , 9/10 , 8 kill , 888 pp [+50 exp]

Player 1 : Israel
Killed: INF:99 TNK:25 RCN:26 AT:30 FORT:32 ATY:41 AD:19 FTR:5 TB:1 Total: 278
Lost : INF:18 RCN:2 AT:3 FORT:1 ATY:2 AD:1 FTR:1 Total: 28
...

BV 9
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2044 exp, 72 kill, 672 pp Average: 341 exp, 12 kill, 112 pp
Tank * 3 Units * 3 Leaders Total : 1365 exp, 89 kill, 1140 pp Average: 455 exp, 30 kill, 380 pp
Recon * 2 Units * 1 Leaders Total : 554 exp, 13 kill, 840 pp Average: 277 exp, 7 kill, 420 pp
Anti-tank * 1 Units * 1 Leaders Total : 568 exp, 11 kill, 324 pp Average: 568 exp, 11 kill, 324 pp
Artillery * 4 Units * 2 Leaders Total : 1777 exp, 27 kill, 1344 pp Average: 444 exp, 7 kill, 336 pp
Air Defense * 1 Units * 0 Leaders Total : 324 exp, 3 kill, 684 pp Average: 324 exp, 3 kill, 684 pp
Fighter * 1 Units * 0 Leaders Total : 427 exp, 8 kill, 888 pp Average: 427 exp, 8 kill, 888 pp
* Summary: * 18 Units * 10 Leaders Total : 7059 exp, 223 kill, 5892 pp Average: 392 exp, 12 kill, 327 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 06:58, Tuesday

updated exe, efile and tiles, and hopefully nobody dares to distract my attention for a couple of weeks :)

8.b jenin - ltbv (could be bv-1)

modified scenario by R.J. Johansson, as usually, frontal assault against cities easily could end in a complete disaster. and long air air defense missiles have arrived :devil spotting, spotting and spotting, without it, you will lose core units and/or the scenario

gained more prestige and exp than in the southern 8th scenario, but got no leader and suffered heavier losses (reasonable, jordan armors are stronger)

did the same upgrades as in the sinai campaign

...
Current scenario: Samaria 67: Jenin, VH prestige is 112 , All map prestige is: 532
Army cost: 3036 , Current prestige is 943
Prestige available on map yet is 112 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +2500, Judea 67: Jericho , cap 6000, 12 turns prestige: 840
if V : +2300, Judea 67: Jericho , cap 6000, 14 turns prestige: 912
if TV: +2200, Judea 67: Jericho , cap 6000, 16 turns prestige: 940
Ls: Loss , turn prestige: 940

Infantry
* Engineer 63 , M3A1 , , 3 bars , 321 exp , 8/10 , 13 kill , 0 pp [+58 exp]
* Engineer 55 , M3A1 , , 3 bars , 348 exp , 8/10 , Devastating Fire , 20 kill , 0 pp [+43 exp]
* Tzahal 55 , M35 , , 3 bars , 325 exp , 8/10 , Superior Maneuver , 14 kill , 0 pp [+21 exp]
* Golani 63 , M3A1 , , 2 bars , 269 exp , 10/10 , 12 kill , 0 pp [+23 exp]
Tzahal 63 , M3A1 , , 2 bars , 295 exp , 5/10 , 4 kill , 162 pp [+101 exp]

Tank
* M50 Sherman , , 5 bars , 525 exp , 8/10 , Battlefield Intelligence , 33 kill , 0 pp [+78 exp]
M50 Sherman , , 3 bars , 357 exp , 4/10 , First Strike , 12 kill , 360 pp [+74 exp]
* M60 Patton , , 3 bars , 326 exp , 7/10 , 10 kill , 0 pp [+101 exp]

Recon
Panhard AML-90 , , 3 bars , 314 exp , 2/10 , Influence , 11 kill , 79 pp [+65 exp]
Land Rover Series I MG , , 2 bars , 247 exp , 3/10 , 8 kill , 82 pp [+43 exp]

Anti-tank
M3A1 SS.11 , , 5 bars , 567 exp , 9/10 , Infiltration Tactics , 6 kill , 313 pp [+103 exp]

Artillery
* 155 mm M114 , M54 , , 4 bars , 491 exp , 10/10 , Street Fighter , 12 kill , 0 pp [+47 exp]
105 mm M101 , Chevrolet CMP , , 5 bars , 604 exp , 10/10 , Resilience , 7 kill , 456 pp [+102 exp]
105 mm M101 , Chevrolet CMP , , 3 bars , 348 exp , 10/10 , 3 kill , 456 pp [+35 exp]
* 155 mm M109 , , 2 bars , 234 exp , 8/10 , 1 kill , 0 pp [+59 exp]

Air Defense
M16 , , 2 bars , 274 exp , 10/10 , 2 kill , 240 pp [+19 exp]

Fighter
Mirage IIIC Shahak , , 3 bars , 314 exp , 10/10 , 2 kill , 888 pp [+62 exp]

Player 1 : Israel
Killed: INF:80 TNK:15 RCN:19 AT:23 FORT:22 ATY:32 AD:12 FTR:4 TB:1 Total: 208
Lost : INF:14 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 22
...

BV 7
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 2 Leaders Total : 1558 exp, 63 kill, 162 pp Average: 312 exp, 13 kill, 32 pp
Tank * 3 Units * 2 Leaders Total : 1208 exp, 55 kill, 360 pp Average: 403 exp, 18 kill, 120 pp
Recon * 2 Units * 1 Leaders Total : 561 exp, 19 kill, 161 pp Average: 281 exp, 10 kill, 81 pp
Anti-tank * 1 Units * 1 Leaders Total : 567 exp, 6 kill, 313 pp Average: 567 exp, 6 kill, 313 pp
Artillery * 4 Units * 2 Leaders Total : 1677 exp, 23 kill, 912 pp Average: 419 exp, 6 kill, 228 pp
Air Defense * 1 Units * 0 Leaders Total : 274 exp, 2 kill, 240 pp Average: 274 exp, 2 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 314 exp, 2 kill, 888 pp Average: 314 exp, 2 kill, 888 pp
* Summary: * 17 Units * 8 Leaders Total : 6159 exp, 170 kill, 3036 pp Average: 362 exp, 10 kill, 179 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:00, Tuesday

i think i can release the next version with all 1967 scenarios within a week. unfortunately, making maps (even the easy-peasy tiled maps) is a bit time consuming and i haven't started golan heights yet :sigh otoh this campaign will have the most accurate maps ever. anyway, in may, the entire 1948-67 story will be covered, and there will be a long break after that, as 1973 scenarios will be huge meatgrinders

9.b jericho - ltbv (could be bv-1) +1 leader

it's completely my work. not too difficult, and turn limits could be tighter and/or the kill msu victory condition dropped, but i like it as it is, so let's wait the playtesters :)

now my core is a bit stronger than in the south (i forgot to fix the cap in sinai path), but not so much, and i'm sure conquering the golan heights will cost lots of sp

Current scenario: Samaria 67: Jericho, VH prestige is 224 , All map prestige is: 476
Army cost: 3661 , Current prestige is 881
Prestige available on map yet is 112 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +2000, Golan 1967 , cap 6500, 12 turns prestige: 600
if V : +1800, Golan 1967 , cap 6500, 14 turns prestige: 640
if TV: +1700, Golan 1967 , cap 6500, 16 turns prestige: 664
Ls: Loss , turn prestige: 664

Infantry
* Engineer 63 , M3A1 , , 3 bars , 339 exp , 8/10 , 15 kill , 0 pp [+32 exp]
* Engineer 55 , M3A1 , , 3 bars , 355 exp , 6/10 , Devastating Fire , 21 kill , 0 pp [+24 exp]
* Tzahal 63 , M3A1 , , 3 bars , 335 exp , 8/10 , Superior Maneuver , 15 kill , 0 pp [+24 exp]
* Golani 63 , M3A1 , , 2 bars , 273 exp , 10/10 , 13 kill , 0 pp [+4 exp]
Tzahal 63 , M3A1 , , 4 bars , 409 exp , 7/10 , Devastating Fire , 8 kill , 226 pp [+142 exp]

Tank
* Centurion Sho't , , 5 bars , 550 exp , 8/10 , Battlefield Intelligence , 38 kill , 0 pp [+59 exp]
Centurion Sho't , , 4 bars , 417 exp , 8/10 , First Strike , 16 kill , 912 pp [+112 exp]
* M60 Patton , , 3 bars , 395 exp , 9/10 , 16 kill , 0 pp [+91 exp]

Recon
Panhard AML-90 , , 2 bars , 260 exp , 5/10 , Influence , 11 kill , 198 pp [-2 exp]
SA-321 Tzir'a , , 2 bars , 270 exp , 4/10 , 8 kill , 177 pp [+45 exp]

Anti-tank
M3A1 SS.11 , , 5 bars , 651 exp , 7/10 , Infiltration Tactics , 8 kill , 243 pp [+104 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 547 exp , 10/10 , Street Fighter , 13 kill , 0 pp [+56 exp]
105 mm M101 , Chevrolet CMP , , 5 bars , 643 exp , 9/10 , Resilience , 7 kill , 410 pp [+39 exp]
105 mm M101 , Chevrolet CMP , , 3 bars , 384 exp , 10/10 , 3 kill , 456 pp [+36 exp]
* 155 mm M109 , , 2 bars , 269 exp , 10/10 , 1 kill , 0 pp [+40 exp]

Air Defense
M16 , , 2 bars , 294 exp , 10/10 , 2 kill , 240 pp [+20 exp]

Fighter
Mirage IIIC Shahak , , 3 bars , 387 exp , 9/10 , 5 kill , 799 pp [+73 exp]

Player 1 : Israel
Killed: INF:89 TNK:18 RCN:22 AT:26 FORT:30 ATY:36 AD:14 FTR:5 TB:2 Total: 242
Lost : INF:15 RCN:2 AT:3 FORT:1 ATY:1 FTR:1 Total: 23
...

BV 8
V 1
TV 0
L 0

Averages:
Infantry * 5 Units * 3 Leaders Total : 1711 exp, 72 kill, 226 pp Average: 342 exp, 14 kill, 45 pp
Tank * 3 Units * 2 Leaders Total : 1362 exp, 70 kill, 912 pp Average: 454 exp, 23 kill, 304 pp
Recon * 2 Units * 1 Leaders Total : 530 exp, 19 kill, 375 pp Average: 265 exp, 10 kill, 188 pp
Anti-tank * 1 Units * 1 Leaders Total : 651 exp, 8 kill, 243 pp Average: 651 exp, 8 kill, 243 pp
Artillery * 4 Units * 2 Leaders Total : 1843 exp, 24 kill, 866 pp Average: 461 exp, 6 kill, 217 pp
Air Defense * 1 Units * 0 Leaders Total : 294 exp, 2 kill, 240 pp Average: 294 exp, 2 kill, 240 pp
Fighter * 1 Units * 0 Leaders Total : 387 exp, 5 kill, 799 pp Average: 387 exp, 5 kill, 799 pp
* Summary: * 17 Units * 9 Leaders Total : 6778 exp, 200 kill, 3661 pp Average: 399 exp, 12 kill, 215 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:04, Tuesday

Micha wrote:By the way in our idf Peoples general we have some campaigns which could maybe support your work. A lot of maps are already existing, just a thougth.
yes, i know the peg idf mod, and it inspired my work. however, what i make is so different from anything (pg2, peg mods/efiles), e.g. the scale, the movement, that i need larger maps. besides this, i'm not happy with any existing maps, neither shp, nor s16. they aren't as detailed and accurate as i need them. that's the price of creating something special :lol

***
von Schweinewitz wrote:Operation An Far: Loss! :|
as i wrote in my own report, it can be bv-2 or complete disaster. so i think i should write a short readme, as this mod is really different from anything what players are used to. this won't delay the new release, it will be available this evening

a few hints:

- don't attack with negev bg: gather all southern auxes around gvar'am and defend it as long as possible
- 60-70% of the core in the north should be moved to the besieged negba immediately, and defend it in the first few turns
- only a few core (e.g. 2 inf + 1 arty) + northern auxes should take care of jusayr, and they should be slow and careful
- ai is aggressive, be patient, and let it kill its own units, but when they are eliminated/weakened, you can slowly start the counterattack (but not with the negev bg in the south)
- don't waste your time with flag hexes, focus on defending and taking the vhs, unless you are absolutely sure there are no approaching reinf near the vhs. scenarios may be hard, but i never use dirty tricks, so if you don't spot enemy somewhere, there won't be enemy in the next turn there, and all reinf will arrive close to the edges of the map and/or near sh. the helo transport will behave like a "teleporting reinf", but only inf can use it from 1960s, and ai has no guts to use them in unspotted areas (which is very wise tactics due to the strong air defense missiles)

***

10. golan 67 - ltbv (could be bv-1) +1 leader

the first 4 turns were brutal, i had to use 500pp on elite reinf to keep core inf alive. as always, patience, using those damn recon helos wisely before attacking anithing is the best advice i can give you. range-7/9 counter battery fire arties and air defense missiles can tear apart your core. otoh, if you see these units, you can set nice traps. and use helo transport AFTER killing ad guns. Dragoş certanly would hate it, as htp has phased movement AND unit can attack after disembark, but remember: helos are freaking vulnerable, and ad class can intercept them

all in all, the two pathes aren't completely equal, the northern (west bank + golan) path is a bit harder, but therefore more exp can be collected. so i will keep the weaker core from the southern (sinai) path

i can't promise anything, as 1973 scenarios (5-5 in both pathes) will be large and brutal (as the yom kippur war was), but i really want to finish at least the first beta of this campaign asap

...
Current scenario: Golan Heights 67, VH prestige is 288 , All map prestige is: 768
Army cost: 5604 , Current prestige is 694
Prestige available on map yet is 96 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +3000, 2 Choices - cap: (9000,9000), 12 turns prestige: 936
if V : +2800, 2 Choices - cap: (9000,9000), 14 turns prestige: 1024
if TV: +2700, 2 Choices - cap: (9000,9000), 16 turns prestige: 1080
Ls: Loss , turn prestige: 1080

Infantry
* Engineer 63 , M3A1 , , 3 bars , 336 exp , 10/10 , 16 kill , 0 pp [+12 exp]
* Engineer 63 , M3A1 , , 3 bars , 368 exp , 4/10 , Devastating Fire , 21 kill , 0 pp [+45 exp]
* Tzahal 63 , M3A1 , , 3 bars , 370 exp , 10/10 , Superior Maneuver , 16 kill , 0 pp [+49 exp]
* Golani 63 , M3A1 , , 3 bars , 311 exp , 6/10 , 13 kill , 0 pp [+38 exp]
Tzahal 63 , M3A1 , , 4 bars , 426 exp , 8/10 , Devastating Fire , 10 kill , 324 pp [+17 exp]
Paratrooper 63 , , 2 bars , 275 exp , 10/10 , 1 kill , 252 pp [+80 exp]

Tank
* Centurion Sho't , , 5 bars , 573 exp , 6/10 , Battlefield Intelligence , 41 kill , 0 pp [+59 exp]
Centurion Sho't , , 4 bars , 464 exp , 10/10 , First Strike , 19 kill , 1140 pp [+59 exp]
* M60 Patton , , 4 bars , 470 exp , 8/10 , 24 kill , 0 pp [+85 exp]

Recon
Panhard AML-90 , , 2 bars , 275 exp , 10/10 , Influence , 14 kill , 396 pp [+15 exp]
SA-321 Tzir'a , , 3 bars , 396 exp , 9/10 , 10 kill , 444 pp [+130 exp]

Anti-tank
M3A1 SS.11 , , 5 bars , 642 exp , 10/10 , Infiltration Tactics , 11 kill , 348 pp [+60 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 568 exp , 10/10 , Street Fighter , 15 kill , 0 pp [+21 exp]
105 mm M101 , Chevrolet CMP , , 5 bars , 693 exp , 10/10 , Resilience , 9 kill , 456 pp [+73 exp]
155 mm M114 , M54 , , 4 bars , 450 exp , 10/10 , Devastating Fire , 4 kill , 672 pp [+66 exp]
* 155 mm M109 , , 3 bars , 356 exp , 10/10 , 1 kill , 0 pp [+87 exp]

Air Defense
MIM-23A Hawk , M54 , , 2 bars , 298 exp , 10/10 , 3 kill , 684 pp [+4 exp]

Fighter
Mirage IIIC Shahak , , 4 bars , 486 exp , 10/10 , 6 kill , 888 pp [+109 exp]

Player 1 : Israel
Killed: INF:100 TNK:23 RCN:27 AT:31 FORT:39 ATY:43 AD:17 FTR:6 TB:3 Total: 289
Lost : INF:18 RCN:3 AT:3 FORT:1 ATY:1 FTR:1 Total: 27
...

BV 9
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2086 exp, 77 kill, 576 pp Average: 348 exp, 13 kill, 96 pp
Tank * 3 Units * 2 Leaders Total : 1507 exp, 84 kill, 1140 pp Average: 502 exp, 28 kill, 380 pp
Recon * 2 Units * 1 Leaders Total : 671 exp, 24 kill, 840 pp Average: 336 exp, 12 kill, 420 pp
Anti-tank * 1 Units * 1 Leaders Total : 642 exp, 11 kill, 348 pp Average: 642 exp, 11 kill, 348 pp
Artillery * 4 Units * 3 Leaders Total : 2067 exp, 29 kill, 1128 pp Average: 517 exp, 7 kill, 282 pp
Air Defense * 1 Units * 0 Leaders Total : 298 exp, 3 kill, 684 pp Average: 298 exp, 3 kill, 684 pp
Fighter * 1 Units * 0 Leaders Total : 486 exp, 6 kill, 888 pp Average: 486 exp, 6 kill, 888 pp
* Summary: * 18 Units * 10 Leaders Total : 7757 exp, 234 kill, 5604 pp Average: 431 exp, 13 kill, 311 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:05, Tuesday

back to my all time favorite. Juankar created more lovely icons, and i finally i found a solution to play large maps (like golan or sinai battles) with wine emulator. i reworked golan 67 (mostly to include more arab league volunteers)

i also finished all the 1973 maps, added new attachments and a few new $vars, the efile is very uptodate now. so it's time to design again :)

10. golan 67 (replayed)

Infantry
* Engineer 63 , M3A1 , , 3 bars , 328 exp , 8/10 , 15 kill , 0 pp [+4 exp]
* Engineer 55 , M3A1 , , 3 bars , 388 exp , 4/10 , Devastating Fire , 23 kill , 0 pp [+65 exp]
* Tzahal 63 , M3A1 , , 4 bars , 430 exp , 7/10 , Superior Maneuver , 17 kill , 0 pp [+109 exp]
* Golani 63 , M3A1 , , 3 bars , 330 exp , 6/10 , Battlefield Intelligence , 16 kill , 0 pp [+57 exp]
Tzahal 63 , M3A1 , , 4 bars , 449 exp , 6/10 , Devastating Fire , 10 kill , 324 pp [+40 exp]
Paratrooper 63 , , 2 bars , 248 exp , 10/10 , 1 kill , 252 pp [+53 exp]

Tank
* Centurion Sho't , , 5 bars , 577 exp , 8/10 , Battlefield Intelligence , 43 kill , 0 pp [+63 exp]
Centurion Sho't , , 4 bars , 473 exp , 8/10 , First Strike , 22 kill , 1140 pp [+68 exp]
* M60 Patton , , 4 bars , 463 exp , 5/10 , Aggressive Attack , 19 kill , 0 pp [+78 exp]

Recon
Panhard AML-90 , , 3 bars , 325 exp , 4/10 , Influence , 12 kill , 396 pp [+65 exp]
SA-321 Tzir'a , , 3 bars , 345 exp , 10/10 , 8 kill , 444 pp [+75 exp]

Anti-tank
M3A1 SS.11 , , 5 bars , 672 exp , 7/10 , Infiltration Tactics , 12 kill , 348 pp [+90 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 598 exp , 10/10 , Street Fighter , 18 kill , 0 pp [+51 exp]
155 mm M114 , M54 , , 5 bars , 570 exp , 7/10 , Resilience , 7 kill , 672 pp [+56 exp]
105 mm M101 , Chevrolet CMP , , 4 bars , 442 exp , 8/10 , Aggressive Attack , 3 kill , 456 pp [+58 exp]
* 155 mm M109 , , 3 bars , 341 exp , 10/10 , 1 kill , 0 pp [+72 exp]

Air Defense
MIM-23A Hawk , M54 , , 2 bars , 288 exp , 10/10 , 5 kill , 684 pp [+53 exp]

Fighter
Mirage IIIC Shahak , , 4 bars , 450 exp , 8/10 , Skilled Reconnaissance , 6 kill , 888 pp [+73 exp]

Player 1 : Israel
Killed: INF:101 TNK:23 RCN:29 AT:29 FORT:41 ATY:43 AD:18 FTR:8 TB:3 Total: 295
Lost : INF:19 RCN:2 AT:3 FORT:1 ATY:2 FTR:1 Total: 28

BV 9
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2173 exp, 82 kill, 576 pp Average: 362 exp, 14 kill, 96 pp
Tank * 3 Units * 3 Leaders Total : 1513 exp, 84 kill, 1140 pp Average: 504 exp, 28 kill, 380 pp
Recon * 2 Units * 1 Leaders Total : 670 exp, 20 kill, 840 pp Average: 335 exp, 10 kill, 420 pp
Anti-tank * 1 Units * 1 Leaders Total : 672 exp, 12 kill, 348 pp Average: 672 exp, 12 kill, 348 pp
Artillery * 4 Units * 3 Leaders Total : 1951 exp, 29 kill, 1128 pp Average: 488 exp, 7 kill, 282 pp
Air Defense * 1 Units * 0 Leaders Total : 288 exp, 5 kill, 684 pp Average: 288 exp, 5 kill, 684 pp
Fighter * 1 Units * 1 Leaders Total : 450 exp, 6 kill, 888 pp Average: 450 exp, 6 kill, 888 pp
* Summary: * 18 Units * 13 Leaders Total : 7717 exp, 238 kill, 5604 pp Average: 429 exp, 13 kill, 311 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:06, Tuesday

after checking and micromanaging both 1967 pathes, i chose the less powerful core to continue the campaign.

yes, i dropped the gtp of most inf, as the helo is way better transportation for them

10/b) after hq

Current scenario: 1973 Golan Heights: Valley of Tears, VH prestige is 80 , All map prestige is: 160
Army cost: 6960 , Current prestige is 85
AI stance is Aggressive
if BV: +3200, 1973 Golan Heights: Tapline Road , cap 9250, 16 turns prestige: 1000
if V : +2400, 1973 Golan Heights: Tapline Road , cap 9250, 16 turns prestige: 1000
if TV: +1600, 1973 Golan Heights: Tapline Road , cap 9250, 16 turns prestige: 1000
Ls: Loss , turn prestige: 1000

Infantry
* Engineer 63 , M3A1 , , 3 bars , 325 exp , 10/10 , 14 kill , 0 pp [+58 exp]
* Engineer 71 , M3A1 , , 3 bars , 365 exp , 10/10 , Devastating Fire , 21 kill , 0 pp [-27 exp]
* Tzahal 63 , , 3 bars , 324 exp , 10/10 , Superior Maneuver , 17 kill , 0 pp [+15 exp]
* Golani 63 , , 3 bars , 342 exp , 10/10 , Reconnaissance Movement , 16 kill , 0 pp [+48 exp]
Tzahal 63 , , 3 bars , 300 exp , 10/10 , 3 kill , 168 pp [+15 exp]
Paratrooper 63 , , 2 bars , 219 exp , 10/10 , 1 kill , 252 pp [+24 exp]

Tank
* Centurion Sho't , , 4 bars , 452 exp , 10/10 , Battlefield Intelligence , 46 kill , 0 pp [+5 exp]
Centurion Sho't , , 4 bars , 407 exp , 10/10 , First Strike , 20 kill , 1140 pp [+92 exp]
* M60 Patton , , 4 bars , 406 exp , 10/10 , Street Fighter , 23 kill , 0 pp [+44 exp]

Recon
Panhard AML-90 , , 3 bars , 304 exp , 10/10 , Influence , 11 kill , 396 pp [+64 exp]
SA-321 Tzir'a , , 2 bars , 246 exp , 10/10 , 2 kill , 444 pp [+5 exp]

Anti-tank
M113A2 TOW , , 4 bars , 405 exp , 10/10 , Infiltration Tactics , 11 kill , 444 pp [-107 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 537 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+81 exp]
155 mm M114 , M54 , , 5 bars , 512 exp , 10/10 , Resilience , 8 kill , 672 pp [+45 exp]
155 mm M114 , M54 , , 3 bars , 343 exp , 10/10 , 3 kill , 672 pp [+31 exp]
* 155 mm M109 , , 3 bars , 351 exp , 10/10 , 6 kill , 0 pp [+79 exp]
155 mm M109 , , 2 bars , 210 exp , 10/10 , 0 kill , 804 pp

Air Defense
MIM-23A Hawk , M54 , , 3 bars , 301 exp , 10/10 , 3 kill , 684 pp [+49 exp]

Fighter
IAI Kfir C2 , , 3 bars , 334 exp , 10/10 , 8 kill , 1284 pp [-43 exp]

Player 1 : Israel
Killed: INF:99 TNK:25 RCN:26 AT:30 FORT:32 ATY:41 AD:19 FTR:5 TB:1 Total: 278
Lost : INF:18 RCN:2 AT:3 FORT:1 ATY:2 AD:1 FTR:1 Total: 28

BV 9
V 1
TV 0
L 0

Averages:
* Summary: * 19 Units * 10 Leaders Total : 6683 exp, 223 kill, 6960 pp Average: 352 exp, 12 kill, 366 pp
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:07, Tuesday

let's play the northern path at first

11. valley of tears - lttv (held 8/12 vhs)

it's brutal but winnable. maybe it would work better with ai 3.0, as the ai 2.0 is not a master of the modern warfare (e.g. using helo transport or dealing with mine layers), so i'm not completely satisfied with ai's performance. the key is patience, well organized defense around the key points and bold but limited counterattack. maybe a victory is also possible, i didn't risk the health of my core too much (no new leader is reasonable)

Image

despite of getting a free core spad, i need another one, so that's what i'm going to buy, and i need a sayeret matkal (elite commando) too

a) before hq:

Current scenario: 1973 Golan Heights: Valley of Tears, VH prestige is 80 , All map prestige is: 160
Army cost: 6251 , Current prestige is 905
Prestige available on map yet is 160 pp ( 80 pp in VH to capture) * Turn: 17
AI stance is Aggressive
if BV: +2800, 1973 Golan Heights: Tapline Road , cap 9250, 16 turns prestige: 1000
if V : +2200, 1973 Golan Heights: Tapline Road , cap 9250, 16 turns prestige: 1000
if TV: +1600, 1973 Golan Heights: Tapline Road , cap 9250, 16 turns prestige: 1000
Ls: Loss , turn prestige: 1000

Infantry
* Engineer 63 , M3A1 , , 3 bars , 325 exp , 10/10 , 14 kill , 0 pp
* Engineer 71 , M3A1 , , 3 bars , 387 exp , 9/10 , Devastating Fire , 24 kill , 0 pp [+22 exp]
* Tzahal 63 , , 4 bars , 468 exp , 5/10 , Superior Maneuver , 19 kill , 0 pp [+144 exp]
* Golani 63 , , 4 bars , 410 exp , 9/10 , Reconnaissance Movement , 20 kill , 0 pp [+68 exp]
Tzahal 63 , , 3 bars , 338 exp , 6/10 , 4 kill , 100 pp [+38 exp]
Paratrooper 63 , , 2 bars , 269 exp , 8/10 , 2 kill , 201 pp [+50 exp]

Tank
* Centurion Sho't , , 5 bars , 569 exp , 5/10 , Battlefield Intelligence , 57 kill , 0 pp [+117 exp]
Centurion Sho't , , 4 bars , 488 exp , 9/10 , First Strike , 26 kill , 1026 pp [+81 exp]
* M60 Patton , , 5 bars , 544 exp , 8/10 , Street Fighter , 32 kill , 0 pp [+138 exp]

Recon
Panhard AML-90 , , 3 bars , 335 exp , 8/10 , Influence , 11 kill , 316 pp [+31 exp]
SA-321 Tzir'a , , 3 bars , 301 exp , 4/10 , 2 kill , 177 pp [+55 exp]

Anti-tank
M113A2 TOW , , 5 bars , 502 exp , 10/10 , Infiltration Tactics , 15 kill , 444 pp [+97 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 730 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+193 exp]
155 mm M114 , M54 , , 5 bars , 567 exp , 10/10 , Resilience , 9 kill , 672 pp [+55 exp]
155 mm M114 , M54 , , 3 bars , 385 exp , 10/10 , 3 kill , 672 pp [+42 exp]
* 155 mm M109 , , 3 bars , 390 exp , 10/10 , 7 kill , 0 pp [+39 exp]
155 mm M109 , , 2 bars , 289 exp , 10/10 , 1 kill , 804 pp [+79 exp]

Air Defense
MIM-23A Hawk , M54 , , 3 bars , 340 exp , 10/10 , 3 kill , 684 pp [+39 exp]
* M48 Chaparral , , 2 bars , 225 exp , 10/10 , 0 kill , 0 pp

Fighter
IAI Kfir C2 , , 3 bars , 379 exp , 9/10 , 14 kill , 1155 pp [+45 exp]

Player 1 : Israel
Killed: INF:114 TNK:40 RCN:35 AT:37 FORT:32 ATY:50 AD:23 FTR:10 TB:3 LB:1 Total: 345
Lost : INF:20 RCN:3 AT:4 FORT:6 ATY:2 AD:1 FTR:1 TB:2 Total: 39

BV 9
V 1
TV 1
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2197 exp, 83 kill, 301 pp Average: 366 exp, 14 kill, 50 pp
Tank * 3 Units * 3 Leaders Total : 1601 exp, 115 kill, 1026 pp Average: 534 exp, 38 kill, 342 pp
Recon * 2 Units * 1 Leaders Total : 636 exp, 13 kill, 493 pp Average: 318 exp, 7 kill, 247 pp
Anti-tank * 1 Units * 1 Leaders Total : 502 exp, 15 kill, 444 pp Average: 502 exp, 15 kill, 444 pp
Artillery * 5 Units * 2 Leaders Total : 2361 exp, 30 kill, 2148 pp Average: 472 exp, 6 kill, 430 pp
Air Defense * 2 Units * 0 Leaders Total : 565 exp, 3 kill, 684 pp Average: 283 exp, 2 kill, 342 pp
Fighter * 1 Units * 0 Leaders Total : 379 exp, 14 kill, 1155 pp Average: 379 exp, 14 kill, 1155 pp
* Summary: * 20 Units * 10 Leaders Total : 8241 exp, 273 kill, 6251 pp Average: 412 exp, 14 kill, 313 pp


b) after hq:

Current scenario: 1973 Golan Heights: Tapline Road, VH prestige is 320 , All map prestige is: 680
Army cost: 7500 , Current prestige is 20
AI stance is Aggressive
if BV: +300, 1973 Golan Heights: Bashan Salient , cap 10000, 16 turns prestige: 0
if V : +700, 1973 Golan Heights: Bashan Salient , cap 10000, 16 turns prestige: 0
if TV: +700, 1973 Golan Heights: Purple Line , cap 9500, 16 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* Engineer 63 , M3A1 , , 3 bars , 325 exp , 10/10 , 14 kill , 0 pp
* Engineer 71 , M3A1 , , 3 bars , 378 exp , 10/10 , Devastating Fire , 24 kill , 0 pp [+13 exp]
* Tzahal 63 , , 4 bars , 406 exp , 10/10 , Superior Maneuver , Fast Entrench, 19 kill , 0 pp [+82 exp]
* Sayeret Matkal 71 , , 3 bars , 348 exp , 10/10 , Reconnaissance Movement , 20 kill , 0 pp [+6 exp]
Tzahal 63 , , 3 bars , 314 exp , 10/10 , 4 kill , 168 pp [+14 exp]
Paratrooper 63 , , 2 bars , 264 exp , 10/10 , 2 kill , 252 pp [+45 exp]

Tank
* Centurion Sho't , , 5 bars , 516 exp , 10/10 , Battlefield Intelligence , 57 kill , 0 pp [+64 exp]
Centurion Sho't , , 4 bars , 474 exp , 10/10 , First Strike , 26 kill , 1140 pp [+67 exp]
* M60 Patton , , 5 bars , 511 exp , 10/10 , Street Fighter , 32 kill , 0 pp [+105 exp]

Recon
Panhard AML-90 , , 3 bars , 323 exp , 10/10 , Influence , 11 kill , 396 pp [+19 exp]
SA-321 Tzir'a , , 3 bars , 301 exp , 10/10 , 2 kill , 444 pp [+55 exp]

Anti-tank
M113A2 TOW , , 5 bars , 502 exp , 10/10 , Infiltration Tactics , 15 kill , 444 pp [+97 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 730 exp , 10/10 , Street Fighter , 10 kill , 0 pp [+193 exp]
155 mm M114 , M54 , , 5 bars , 567 exp , 10/10 , Resilience , 9 kill , 672 pp [+55 exp]
155 mm M114 , M54 , , 3 bars , 385 exp , 10/10 , 3 kill , 672 pp [+42 exp]
* 155 mm M109 , , 3 bars , 390 exp , 10/10 , 7 kill , 0 pp [+39 exp]
155 mm M109 , , 2 bars , 289 exp , 10/10 , 1 kill , 804 pp [+79 exp]

Air Defense
MIM-23A Hawk , M54 , , 3 bars , 340 exp , 10/10 , 3 kill , 684 pp [+39 exp]
* M48 Chaparral , , 2 bars , 225 exp , 10/10 , Air Defense, 0 kill , 0 pp
M48 Chaparral , , 2 bars , 220 exp , 10/10 , 0 kill , 540 pp

Fighter
IAI Kfir C2 , , 3 bars , 371 exp , 10/10 , 14 kill , 1284 pp [+37 exp]

Averages:
* Summary: * 21 Units * 10 Leaders Total : 8179 exp, 273 kill, 7500 pp Average: 389 exp, 13 kill, 357 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:08, Tuesday

still working on the golan 73 battles (balancing between realism and playability, as always), but till finishing them, i've found the perfect campaign song:

zemer haplugot (song of the company)

https://www.youtube.com/watch?v=5OI-DtjMtfk

***


after lots of balancing issues, now it's also winnable but tougher meatgrinder than the previous one (it should be). now the nafekh army base doesn't heal (repair +1sp) the units, so the losses are also higher. i had to delay the sayeret matkal and purchased an atgm inf instead. it's vulnerable, but deadly from behind a friendly tank

see some of Juankar's amazing new icons:

Image

kept all bars and upgraded one inf, now i have to start cleaning the golan

a) before hq:


Current scenario: 1973 Golan Heights: Tapline Road, VH prestige is 192 , All map prestige is: 360
Army cost: 6710 , Current prestige is 431
Prestige available on map yet is 264 pp ( 192 pp in VH to capture) * Turn: 17
AI stance is Aggressive
if BV: +3000, 1973 Golan Heights: The Purple Line , cap 9500, 16 turns prestige: 1040
if V : +2600, 1973 Golan Heights: The Purple Line , cap 9500, 16 turns prestige: 1040
if TV: +2200, 1973 Golan Heights: The Purple Line , cap 9500, 16 turns prestige: 1040
Ls: Loss , turn prestige: 1040

Infantry
* Engineer 63 , M3A1 , , 3 bars , 355 exp , 4/10 , 14 kill , 0 pp [+30 exp]
* Engineer 71 , M3A1 , , 4 bars , 429 exp , 7/10 , Devastating Fire , 26 kill , 0 pp [+51 exp]
* Tzahal 63 , , 5 bars , 555 exp , 6/10 , Superior Maneuver , 23 kill , 0 pp [+149 exp]
* Golani 63 , , 4 bars , 429 exp , 5/10 , Reconnaissance Movement , 21 kill , 0 pp [+29 exp]
Tzahal 63 , , 3 bars , 340 exp , 6/10 , 7 kill , 100 pp [+26 exp]
Paratrooper 63 , , 3 bars , 338 exp , 5/10 , 4 kill , 126 pp [+74 exp]

Tank
* Centurion Sho't , , 5 bars , 650 exp , 6/10 , Battlefield Intelligence , 67 kill , 0 pp [+134 exp]
Centurion Sho't , , 5 bars , 573 exp , 9/10 , First Strike , 35 kill , 1026 pp [+99 exp]
* M60 Patton , , 5 bars , 590 exp , 7/10 , Street Fighter , 43 kill , 0 pp [+79 exp]

Recon
Panhard AML-90 , , 3 bars , 365 exp , 4/10 , Influence , 14 kill , 158 pp [+42 exp]
SA-321 Tzir'a , , 3 bars , 368 exp , 9/10 , 2 kill , 399 pp [+67 exp]

Anti-tank
M113A2 TOW , , 5 bars , 576 exp , 7/10 , Infiltration Tactics , 19 kill , 310 pp [+74 exp]
M72 LAW ATGM , , 2 bars , 245 exp , 7/10 , 2 kill , 260 pp [+25 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 740 exp , 9/10 , Street Fighter , 12 kill , 0 pp [+10 exp]
155 mm M114 , M54 , , 5 bars , 684 exp , 9/10 , Resilience , 9 kill , 604 pp [+117 exp]
155 mm M114 , M54 , , 5 bars , 651 exp , 10/10 , 4 kill , 672 pp [+266 exp]
* 155 mm M109 , , 4 bars , 486 exp , 10/10 , 8 kill , 0 pp [+96 exp]
155 mm M109 , , 4 bars , 402 exp , 10/10 , 1 kill , 804 pp [+113 exp]

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 400 exp , 10/10 , 5 kill , 684 pp [+60 exp]
* M48 Chaparral , , 3 bars , 339 exp , 8/10 , 2 kill , 0 pp [+114 exp]
M48 Chaparral , , 2 bars , 260 exp , 10/10 , 0 kill , 540 pp [+40 exp]

Fighter
IAI Kfir C2 , , 4 bars , 466 exp , 8/10 , Skilled Ground Attack , 21 kill , 1027 pp [+95 exp]

Player 1 : Israel
Killed: INF:135 TNK:63 RCN:49 AT:49 FORT:32 ATY:59 AD:27 FTR:15 TB:7 LB:2 Total: 438
Lost : INF:22 TNK:2 RCN:5 AT:8 FORT:8 ATY:2 AD:1 FTR:1 TB:2 LB:1 Total: 52

BV 9
V 1
TV 2
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2446 exp, 95 kill, 226 pp Average: 408 exp, 16 kill, 38 pp
Tank * 3 Units * 3 Leaders Total : 1813 exp, 145 kill, 1026 pp Average: 604 exp, 48 kill, 342 pp
Recon * 2 Units * 1 Leaders Total : 733 exp, 16 kill, 557 pp Average: 367 exp, 8 kill, 279 pp
Anti-tank * 2 Units * 1 Leaders Total : 821 exp, 21 kill, 570 pp Average: 411 exp, 11 kill, 285 pp
Artillery * 5 Units * 2 Leaders Total : 2963 exp, 34 kill, 2080 pp Average: 593 exp, 7 kill, 416 pp
Air Defense * 3 Units * 0 Leaders Total : 999 exp, 7 kill, 1224 pp Average: 333 exp, 2 kill, 408 pp
Fighter * 1 Units * 1 Leaders Total : 466 exp, 21 kill, 1027 pp Average: 466 exp, 21 kill, 1027 pp
* Summary: * 22 Units * 11 Leaders Total : 10241 exp, 339 kill, 6710 pp Average: 466 exp, 15 kill, 305 pp

b) after hq:

Infantry
* Engineer 63 , M3A1 , , 3 bars , 330 exp , 10/10 , 14 kill , 0 pp [+5 exp]
* Engineer 71 , M3A1 , , 4 bars , 409 exp , 10/10 , Devastating Fire , 26 kill , 0 pp [+31 exp]
* Sayeret Matkal 71 , , 4 bars , 422 exp , 10/10 , Superior Maneuver , 23 kill , 0 pp [+16 exp]
* Golani 63 , , 4 bars , 409 exp , 10/10 , Reconnaissance Movement , 21 kill , 0 pp [+9 exp]
Tzahal 63 , , 3 bars , 340 exp , 10/10 , 7 kill , 168 pp [+26 exp]
Paratrooper 63 , , 3 bars , 338 exp , 10/10 , 4 kill , 252 pp [+74 exp]

Tank
* Centurion Sho't , , 5 bars , 566 exp , 10/10 , Battlefield Intelligence , 67 kill , 0 pp [+50 exp]
Centurion Sho't , , 5 bars , 555 exp , 10/10 , First Strike , 35 kill , 1140 pp [+81 exp]
* M60 Patton , , 5 bars , 536 exp , 10/10 , Street Fighter , 43 kill , 0 pp [+25 exp]

Recon
Panhard AML-90 , , 3 bars , 331 exp , 10/10 , Influence , 14 kill , 396 pp [+8 exp]
SA-321 Tzir'a , , 3 bars , 361 exp , 10/10 , 2 kill , 444 pp [+60 exp]

Anti-tank
M113A2 TOW , , 5 bars , 524 exp , 10/10 , Infiltration Tactics , 19 kill , 444 pp [+22 exp]
M72 LAW ATGM , , 2 bars , 242 exp , 10/10 , 2 kill , 372 pp [+22 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 714 exp , 10/10 , Street Fighter , 12 kill , 0 pp [-16 exp]
155 mm M114 , M54 , , 5 bars , 661 exp , 10/10 , Resilience , 9 kill , 672 pp [+94 exp]
155 mm M114 , M54 , , 5 bars , 651 exp , 10/10 , 4 kill , 672 pp [+266 exp]
* 155 mm M109 , , 4 bars , 486 exp , 10/10 , 8 kill , 0 pp [+96 exp]
155 mm M109 , , 4 bars , 402 exp , 10/10 , 1 kill , 804 pp [+113 exp]

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 400 exp , 10/10 , 5 kill , 684 pp [+60 exp]
* M48 Chaparral , , 3 bars , 328 exp , 10/10 , 2 kill , 0 pp [+103 exp]
M48 Chaparral , , 2 bars , 260 exp , 10/10 , 0 kill , 540 pp [+40 exp]

Fighter
IAI Kfir C2 , , 4 bars , 442 exp , 10/10 , Skilled Ground Attack , 21 kill , 1284 pp [+71 exp]

Averages:
* Summary: * 22 Units * 11 Leaders Total : 9707 exp, 339 kill, 7872 pp Average: 441 exp, 15 kill, 358 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:10, Tuesday

13. golan 73: purple line - ltbv

the initiative was mine, but ai surprised me with smart counterattacks on my flanks, my losses were acceptable, thanks to the careful planning and reconnaissance, which means i can upgrade another inf to 1971 echelon, and i can also buy a new sparty and hide some cash in attachments, though buying a 4th tank was also very tempting

Image

a) before hq:

Current scenario: 1973 Golan Heights: The Purple Line, VH prestige is 240 , All map prestige is: 520
Army cost: 6898 , Current prestige is 700
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +2500, 1973 Golan Heights: Bashan Salient , cap 9750, 12 turns prestige: 720
if V : +2300, 1973 Golan Heights: Bashan Salient , cap 9750, 14 turns prestige: 860
if TV: +2200, 1973 Golan Heights: Bashan Salient , cap 9750, 16 turns prestige: 920
Ls: Loss , turn prestige: 920

Infantry
* Engineer 63 , M3A1 , , 3 bars , 336 exp , 9/10 , 14 kill , 0 pp [+6 exp]
* Engineer 71 , M3A1 , , 4 bars , 409 exp , 10/10 , Devastating Fire , 26 kill , 0 pp
* Sayeret Matkal 71 , , 4 bars , 476 exp , 7/10 , Superior Maneuver , 26 kill , 0 pp [+54 exp]
* Golani 63 , , 4 bars , 429 exp , 9/10 , Reconnaissance Movement , 22 kill , 0 pp [+20 exp]
Tzahal 63 , , 4 bars , 432 exp , 7/10 , 8 kill , 117 pp [+92 exp]
Paratrooper 63 , , 3 bars , 381 exp , 5/10 , 5 kill , 126 pp [+43 exp]

Tank
* Centurion Sho't , , 5 bars , 621 exp , 9/10 , Battlefield Intelligence , 74 kill , 0 pp [+55 exp]
Centurion Sho't , , 5 bars , 644 exp , 7/10 , First Strike , 41 kill , 798 pp [+89 exp]
* M60 Patton , , 5 bars , 658 exp , 8/10 , Street Fighter , 51 kill , 0 pp [+122 exp]

Recon
Panhard AML-90 , , 4 bars , 439 exp , 8/10 , Influence , 15 kill , 316 pp [+74 exp]
SA-321 Tzir'a , , 3 bars , 382 exp , 10/10 , 2 kill , 444 pp [+21 exp]

Anti-tank
M113A2 TOW , , 5 bars , 568 exp , 7/10 , Infiltration Tactics , 21 kill , 310 pp [+44 exp]
M72 LAW ATGM , , 3 bars , 300 exp , 7/10 , 8 kill , 260 pp [+58 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 765 exp , 10/10 , Street Fighter , 13 kill , 0 pp [+51 exp]
155 mm M114 , M54 , , 5 bars , 707 exp , 10/10 , Resilience , 10 kill , 672 pp [+46 exp]
155 mm M114 , M54 , , 5 bars , 774 exp , 10/10 , 6 kill , 672 pp [+123 exp]
* 155 mm M109 , , 5 bars , 522 exp , 10/10 , 8 kill , 0 pp [+36 exp]
155 mm M109 , , 4 bars , 473 exp , 10/10 , 1 kill , 804 pp [+71 exp]

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 464 exp , 10/10 , 6 kill , 684 pp [+64 exp]
* M48 Chaparral , , 3 bars , 370 exp , 10/10 , 2 kill , 0 pp [+42 exp]
M48 Chaparral , , 3 bars , 327 exp , 10/10 , 2 kill , 540 pp [+67 exp]

Fighter
IAI Kfir C2 , , 4 bars , 477 exp , 9/10 , Skilled Ground Attack , 25 kill , 1155 pp [+35 exp]

Player 1 : Israel
Killed: INF:146 TNK:76 RCN:60 AT:59 FORT:34 ATY:68 AD:32 FTR:19 TB:10 LB:3 Total: 507
Lost : INF:25 TNK:3 RCN:6 AT:11 FORT:8 ATY:2 AD:1 FTR:1 TB:2 LB:1 Total: 60

BV 10
V 1
TV 2
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2463 exp, 101 kill, 243 pp Average: 411 exp, 17 kill, 41 pp
Tank * 3 Units * 3 Leaders Total : 1923 exp, 166 kill, 798 pp Average: 641 exp, 55 kill, 266 pp
Recon * 2 Units * 1 Leaders Total : 821 exp, 17 kill, 760 pp Average: 411 exp, 9 kill, 380 pp
Anti-tank * 2 Units * 1 Leaders Total : 868 exp, 29 kill, 570 pp Average: 434 exp, 15 kill, 285 pp
Artillery * 5 Units * 2 Leaders Total : 3241 exp, 38 kill, 2148 pp Average: 648 exp, 8 kill, 430 pp
Air Defense * 3 Units * 0 Leaders Total : 1161 exp, 10 kill, 1224 pp Average: 387 exp, 3 kill, 408 pp
Fighter * 1 Units * 1 Leaders Total : 477 exp, 25 kill, 1155 pp Average: 477 exp, 25 kill, 1155 pp
* Summary: * 22 Units * 11 Leaders Total : 10954 exp, 386 kill, 6898 pp Average: 498 exp, 18 kill, 314 pp

b) after hq:

Infantry
* Engineer 63 , M3A1 , , 3 bars , 336 exp , 10/10 , 14 kill , 0 pp [+6 exp]
* Engineer 71 , M3A1 , , 4 bars , 409 exp , 10/10 , Devastating Fire , 26 kill , 0 pp
* Sayeret Matkal 71 , , 4 bars , 452 exp , 10/10 , Superior Maneuver , 26 kill , 0 pp [+30 exp]
* Golani 63 , , 4 bars , 419 exp , 10/10 , Reconnaissance Movement , 22 kill , 0 pp [+10 exp]
Tzahal 71 , , 3 bars , 367 exp , 10/10 , 8 kill , 180 pp [+27 exp]
Paratrooper 63 , , 3 bars , 381 exp , 10/10 , 5 kill , 252 pp [+43 exp]

Tank
* Centurion Sho't , , 5 bars , 601 exp , 10/10 , Battlefield Intelligence , 74 kill , 0 pp [+35 exp]
Centurion Sho't , , 5 bars , 583 exp , 10/10 , First Strike , 41 kill , 1140 pp [+28 exp]
* M60 Patton , , 5 bars , 616 exp , 10/10 , Street Fighter , Anti-tank, 51 kill , 0 pp [+80 exp]

Recon
Panhard AML-90 , , 4 bars , 419 exp , 10/10 , Influence , 15 kill , 396 pp [+54 exp]
SA-321 Tzir'a , , 3 bars , 382 exp , 10/10 , 2 kill , 444 pp [+21 exp]

Anti-tank
M113A2 TOW , , 5 bars , 518 exp , 10/10 , Infiltration Tactics , 21 kill , 444 pp [-6 exp]
M72 LAW ATGM , , 2 bars , 297 exp , 10/10 , 8 kill , 372 pp [+55 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 765 exp , 10/10 , Street Fighter , 13 kill , 0 pp [+51 exp]
155 mm M114 , M54 , , 5 bars , 707 exp , 10/10 , Resilience , 10 kill , 672 pp [+46 exp]
155 mm M114 , M54 , , 5 bars , 774 exp , 10/10 , 6 kill , 672 pp [+123 exp]
* 155 mm M109 , , 5 bars , 522 exp , 10/10 , 8 kill , 0 pp [+36 exp]
155 mm M109 , , 4 bars , 473 exp , 10/10 , 1 kill , 804 pp [+71 exp]
203 mm M110 , , 2 bars , 240 exp , 10/10 , 0 kill , 924 pp

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 464 exp , 10/10 , 6 kill , 684 pp [+64 exp]
* M48 Chaparral , , 3 bars , 370 exp , 10/10 , Air Defense, 2 kill , 0 pp [+42 exp]
M48 Chaparral , , 3 bars , 327 exp , 10/10 , 2 kill , 540 pp [+67 exp]

Fighter
IAI Kfir C2 , , 4 bars , 465 exp , 10/10 , Skilled Ground Attack , 25 kill , 1284 pp [+23 exp]

Averages:
* Summary: * 23 Units * 11 Leaders Total : 10887 exp, 386 kill, 8808 pp Average: 473 exp, 17 kill, 383 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:10, Tuesday

14. golan 73: bashan salient - bv-1 +1 leader

interesting scenario, which is a meatgrinder but alsy very dynamic, and there are aggressive and defensive mini-battles all over the map. added a free core sparty

hopefully i can finish the last golan 73 scenario this week, and then i release the updated campaign+efile, as i have no idea how fast i will finish the sinai 73 battles

a) before hq:

Current scenario: 1973 Golan Heights: Bashan Salient, VH prestige is 240 , All map prestige is: 520
Army cost: 6807 , Current prestige is 1373
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive
if BV: +700, 1973 Golan Heights: Mount Hermon , cap 10500, 12 turns prestige: 808
if V : +700, 1973 Golan Heights: Mount Hermon , cap 10500, 14 turns prestige: 888
if TV: +700, 1973 Golan Heights: Mount Hermon , cap 10500, 16 turns prestige: 928
Ls: Loss , turn prestige: 928

Infantry
* Engineer 63 , M3A1 , , 3 bars , 361 exp , 8/10 , 14 kill , 0 pp [+25 exp]
* Engineer 71 , M3A1 , , 4 bars , 489 exp , 10/10 , Devastating Fire , 28 kill , 0 pp [+80 exp]
* Sayeret Matkal 71 , , 5 bars , 522 exp , 5/10 , Superior Maneuver , 30 kill , 0 pp [+82 exp]
* Golani 63 , , 5 bars , 502 exp , 6/10 , Reconnaissance Movement , 24 kill , 0 pp [+83 exp]
Tzahal 63 , , 4 bars , 458 exp , 10/10 , 11 kill , 168 pp [+55 exp]
Paratrooper 63 , , 4 bars , 401 exp , 5/10 , 7 kill , 126 pp [+56 exp]

Tank
* Magach 6 , , 5 bars , 616 exp , 8/10 , Battlefield Intelligence , 82 kill , 0 pp [+104 exp]
Centurion Sho't , , 5 bars , 675 exp , 8/10 , First Strike , 47 kill , 912 pp [+92 exp]
* M60 Patton , , 5 bars , 715 exp , 6/10 , Street Fighter , 59 kill , 0 pp [+99 exp]

Recon
Panhard AML-90 , , 5 bars , 508 exp , 7/10 , Influence , 18 kill , 277 pp [+89 exp]
SA-321 Tzir'a , , 3 bars , 398 exp , 9/10 , 3 kill , 399 pp [+16 exp]

Anti-tank
M113A2 TOW , , 5 bars , 562 exp , 6/10 , Infiltration Tactics , 22 kill , 266 pp [+44 exp]
M72 LAW ATGM , , 3 bars , 353 exp , 7/10 , Aggressive Attack , 13 kill , 260 pp [+62 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 838 exp , 10/10 , Street Fighter , 15 kill , 0 pp [+73 exp]
155 mm M114 , M54 , , 5 bars , 770 exp , 10/10 , Resilience , 10 kill , 672 pp [+63 exp]
155 mm M114 , M54 , , 5 bars , 844 exp , 10/10 , 6 kill , 672 pp [+70 exp]
* 203 mm M110 , , 5 bars , 546 exp , 10/10 , Extra Ammo, 8 kill , 0 pp [+103 exp]
155 mm M109 , , 5 bars , 520 exp , 10/10 , 1 kill , 804 pp [+47 exp]
* 203 mm M110 , , 3 bars , 380 exp , 10/10 , 1 kill , 0 pp [+80 exp]

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 476 exp , 10/10 , 7 kill , 684 pp [+12 exp]
* M48 Chaparral , , 4 bars , 475 exp , 10/10 , Fast Speed, 4 kill , 0 pp [+105 exp]
M48 Chaparral , , 3 bars , 360 exp , 10/10 , 3 kill , 540 pp [+33 exp]

Fighter
IAI Kfir C2 , , 5 bars , 506 exp , 8/10 , Skilled Ground Attack , 28 kill , 1027 pp [+41 exp]

Player 1 : Israel
Killed: INF:166 TNK:96 RCN:73 AT:69 FORT:37 ATY:80 AD:39 FTR:23 TB:14 LB:3 Total: 600
Lost : INF:32 TNK:4 RCN:9 AT:16 FORT:8 ATY:2 AD:1 FTR:1 TB:3 LB:1 Total: 77

BV 11
V 1
TV 2
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2733 exp, 114 kill, 294 pp Average: 456 exp, 19 kill, 49 pp
Tank * 3 Units * 3 Leaders Total : 2006 exp, 188 kill, 912 pp Average: 669 exp, 63 kill, 304 pp
Recon * 2 Units * 1 Leaders Total : 906 exp, 21 kill, 676 pp Average: 453 exp, 11 kill, 338 pp
Anti-tank * 2 Units * 2 Leaders Total : 915 exp, 35 kill, 526 pp Average: 458 exp, 18 kill, 263 pp
Artillery * 6 Units * 2 Leaders Total : 3898 exp, 41 kill, 2148 pp Average: 650 exp, 7 kill, 358 pp
Air Defense * 3 Units * 0 Leaders Total : 1311 exp, 14 kill, 1224 pp Average: 437 exp, 5 kill, 408 pp
Fighter * 1 Units * 1 Leaders Total : 506 exp, 28 kill, 1027 pp Average: 506 exp, 28 kill, 1027 pp
* Summary: * 23 Units * 12 Leaders Total : 12275 exp, 441 kill, 6807 pp Average: 534 exp, 19 kill, 296 pp

b) after hq:

Infantry
* Engineer 63 , M3A1 , , 3 bars , 361 exp , 10/10 , 14 kill , 0 pp [+25 exp]
* Engineer 71 , M3A1 , , 4 bars , 489 exp , 10/10 , Devastating Fire , 28 kill , 0 pp [+80 exp]
* Sayeret Matkal 71 , , 5 bars , 508 exp , 10/10 , Superior Maneuver , 30 kill , 0 pp [+68 exp]
* Sayeret Matkal 71 , , 4 bars , 426 exp , 10/10 , Reconnaissance Movement , 24 kill , 0 pp [+7 exp]
Tzahal 63 , , 4 bars , 458 exp , 10/10 , 11 kill , 168 pp [+55 exp]
Paratrooper 63 , , 4 bars , 401 exp , 10/10 , 7 kill , 252 pp [+56 exp]

Tank
* Magach 6 , , 5 bars , 579 exp , 10/10 , Battlefield Intelligence , 82 kill , 0 pp [+67 exp]
Centurion Sho't , , 5 bars , 632 exp , 10/10 , First Strike , 47 kill , 1140 pp [+49 exp]
* M60 Patton , , 5 bars , 622 exp , 10/10 , Street Fighter , 59 kill , 0 pp [+6 exp]

Recon
Panhard AML-90 , , 4 bars , 469 exp , 10/10 , Influence , 18 kill , 396 pp [+50 exp]
SA-321 Tzir'a , , 3 bars , 390 exp , 10/10 , 3 kill , 444 pp [+8 exp]

Anti-tank
M113A2 TOW , , 4 bars , 499 exp , 10/10 , Infiltration Tactics , 22 kill , 444 pp [-19 exp]
M72 LAW ATGM , , 3 bars , 353 exp , 10/10 , Aggressive Attack , 13 kill , 372 pp [+62 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 838 exp , 10/10 , Street Fighter , 15 kill , 0 pp [+73 exp]
155 mm M114 , M54 , , 5 bars , 770 exp , 10/10 , Resilience , 10 kill , 672 pp [+63 exp]
155 mm M114 , M54 , , 5 bars , 844 exp , 10/10 , 6 kill , 672 pp [+70 exp]
* 203 mm M110 , , 5 bars , 546 exp , 10/10 , Extra Ammo, 8 kill , 0 pp [+103 exp]
155 mm M109 , , 5 bars , 520 exp , 10/10 , 1 kill , 804 pp [+47 exp]
* 203 mm M110 , , 3 bars , 380 exp , 10/10 , 1 kill , 0 pp [+80 exp]

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 476 exp , 10/10 , 7 kill , 684 pp [+12 exp]
* M48 Chaparral , , 4 bars , 475 exp , 10/10 , 4 kill , 0 pp [+105 exp]
M48 Chaparral , , 3 bars , 360 exp , 10/10 , 3 kill , 540 pp [+33 exp]

Fighter
IAI Kfir C2 , , 4 bars , 493 exp , 10/10 , Skilled Ground Attack , 28 kill , 1284 pp [+28 exp]

Averages:
* Summary: * 23 Units * 12 Leaders Total : 11889 exp, 441 kill, 7872 pp Average: 517 exp, 19 kill, 342 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:11, Tuesday

15. golan 73: mount hermon - ltbv +1 leader

purchased 1-1 commando inf and spad (you can't overestimate the importance of the air defense after missiles are available). fought a tough battle with endless counterattacks on northern, eastern and southern sides of the israeli pocket, sometimes it wasn't clear who encircled whom, but aroung bv-2, the ai had no more valuable attacking forces, and pushed the remnants back everywhere. i hope other players will like this scenario too

and now merkava is coming... of course, after creating the southern path of the yom kippur war :phew :thud (yep, for me, scenarios with 150-200 units are very tiresome to create with all micromanagement what i like e.g. object hex, special battlegroups with special stance, attachments and leaders for ai, etc.)

Current scenario: 1973 Golan Heights: Mount Hermon, VH prestige is 240 , All map prestige is: 280
Army cost: 7960 , Current prestige is 562
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive
if BV: +4000, 1982 Lebanon: Crossing The Litani , cap 12000, 12 turns prestige: 904
if V : +3800, 1982 Lebanon: Crossing The Litani , cap 12000, 14 turns prestige: 984
if TV: +3700, 1982 Lebanon: Crossing The Litani , cap 12000, 16 turns prestige: 1024
Ls: Loss , turn prestige: 1024

Infantry
* Engineer 63 , M3A1 , , 3 bars , 375 exp , 10/10 , 14 kill , 0 pp [+14 exp]
* Engineer 71 , M3A1 , , 5 bars , 504 exp , 8/10 , Devastating Fire , 29 kill , 0 pp [+15 exp]
* Sayeret Matkal 71 , , 5 bars , 550 exp , 8/10 , Superior Maneuver , 31 kill , 0 pp [+42 exp]
* Golani 63 , , 5 bars , 516 exp , 8/10 , Reconnaissance Movement , 24 kill , 0 pp [+14 exp]
Tzahal 63 , , 5 bars , 559 exp , 8/10 , 11 kill , 134 pp [+101 exp]
Paratrooper 63 , , 4 bars , 455 exp , 4/10 , 11 kill , 100 pp [+54 exp]
Sayeret Matkal 71 , , 3 bars , 361 exp , 7/10 , Devastating Fire , 1 kill , 268 pp [+111 exp]

Tank
* Magach 6 , , 5 bars , 702 exp , 6/10 , Battlefield Intelligence , 92 kill , 0 pp [+123 exp]
Centurion Sho't , , 5 bars , 754 exp , 10/10 , First Strike , 54 kill , 1140 pp [+122 exp]
* Magach 6 , , 5 bars , 620 exp , 10/10 , Street Fighter , 69 kill , 0 pp [+85 exp]

Recon
Panhard AML-90 , , 5 bars , 576 exp , 9/10 , Influence , 19 kill , 356 pp [+68 exp]
SA-321 Tzir'a (CV), , 4 bars , 400 exp , 9/10 , 3 kill , 399 pp [+2 exp]

Anti-tank
M113A2 TOW , , 5 bars , 589 exp , 8/10 , Infiltration Tactics , 25 kill , 355 pp [+74 exp]
M72 LAW ATGM , , 4 bars , 412 exp , 4/10 , Aggressive Attack , 16 kill , 148 pp [+59 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 946 exp , 10/10 , Street Fighter , 16 kill , 0 pp [+108 exp]
155 mm M114 , M54 , , 5 bars , 862 exp , 9/10 , Resilience , 10 kill , 604 pp [+92 exp]
155 mm M114 , M54 , , 5 bars , 921 exp , 9/10 , 6 kill , 604 pp [+77 exp]
* 203 mm M110 , , 5 bars , 696 exp , 10/10 , Extra Ammo, 10 kill , 0 pp [+150 exp]
155 mm M109 , , 5 bars , 629 exp , 10/10 , 2 kill , 804 pp [+109 exp]
* 203 mm M110 , , 4 bars , 413 exp , 10/10 , 2 kill , 0 pp [+33 exp]

Air Defense
MIM-23A Hawk , M54 , , 5 bars , 543 exp , 10/10 , 7 kill , 684 pp [+67 exp]
* M48 Chaparral , , 5 bars , 601 exp , 10/10 , Forward Observer, 5 kill , 0 pp [+126 exp]
M48 Chaparral , , 4 bars , 424 exp , 10/10 , 4 kill , 540 pp [+64 exp]
M48 Chaparral , , 2 bars , 266 exp , 10/10 , 0 kill , 540 pp [+16 exp]

Fighter
IAI Kfir C2 , , 5 bars , 567 exp , 10/10 , Skilled Ground Attack , 33 kill , 1284 pp [+61 exp]

Player 1 : Israel
Killed: INF:182 TNK:117 RCN:85 AT:79 FORT:40 ATY:93 AD:46 FTR:28 TB:18 LB:4 Total: 692
Lost : INF:36 TNK:4 RCN:12 AT:20 FORT:8 ATY:2 AD:1 FTR:1 TB:3 LB:1 Total: 88

BV 12
V 1
TV 2
L 0

Averages:
Infantry * 7 Units * 4 Leaders Total : 3320 exp, 121 kill, 502 pp Average: 474 exp, 17 kill, 72 pp
Tank * 3 Units * 3 Leaders Total : 2076 exp, 215 kill, 1140 pp Average: 692 exp, 72 kill, 380 pp
Recon * 2 Units * 1 Leaders Total : 976 exp, 22 kill, 755 pp Average: 488 exp, 11 kill, 378 pp
Anti-tank * 2 Units * 2 Leaders Total : 1001 exp, 41 kill, 503 pp Average: 501 exp, 21 kill, 252 pp
Artillery * 6 Units * 2 Leaders Total : 4467 exp, 46 kill, 2012 pp Average: 745 exp, 8 kill, 335 pp
Air Defense * 4 Units * 0 Leaders Total : 1834 exp, 16 kill, 1764 pp Average: 459 exp, 4 kill, 441 pp
Fighter * 1 Units * 1 Leaders Total : 567 exp, 33 kill, 1284 pp Average: 567 exp, 33 kill, 1284 pp
* Summary: * 25 Units * 13 Leaders Total : 14241 exp, 494 kill, 7960 pp Average: 570 exp, 20 kill, 318 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:12, Tuesday

11.b) sinai 73: bar lev line - lttv (held 4 vhs) +1 leader

a.i. crossed the channel like an angel, Luis did all those miracles what were necessary to create such a scenario (ai moving across ocean over pontoon units toward object hexes) :bow this scenario is a bit harder than the valley of tears (first golan 73), as the resupply is limited on sandy terrains, so i added a supply carrier, and there are less natural obstacles (aka "hard terrain") so the prestige awards is a bit higher to compensate the higher losses

the final situation (only spotted enemies are visible, plenty of them are hidden):

https://drive.google.com/open?id=1IRi0d ... ooSri-XweO

there is a small naval skirmish in this scenario representing the battle of baltim

i post the aar only before hq (after hq would be similar to golan 73 situation):

Current scenario: 1973 Sinai: Bar-Lev Line, VH prestige is 0 , All map prestige is: 0
Army cost: 5556 , Current prestige is 1044
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Aggressive
if BV: +3300, 1973 Sinai: Battle for The Passes , cap 9250, 16 turns prestige: 1000
if V : +2500, 1973 Sinai: Battle for The Passes , cap 9250, 16 turns prestige: 1000
if TV: +2000, 1973 Sinai: Battle for The Passes , cap 9250, 16 turns prestige: 1000
Ls: Loss , turn prestige: 1000

Infantry
* Engineer 63 , M3A1 , , 3 bars , 338 exp , 7/10 , 15 kill , 0 pp [+13 exp]
* Engineer 71 , M3A1 , , 4 bars , 402 exp , 10/10 , Devastating Fire , 22 kill , 0 pp [+15 exp]
* Tzahal 63 , , 3 bars , 363 exp , 7/10 , Superior Maneuver , 18 kill , 0 pp [+39 exp]
* Golani 63 , , 3 bars , 391 exp , 7/10 , Reconnaissance Movement , 16 kill , 0 pp [+49 exp]
Tzahal 63 , , 3 bars , 336 exp , 8/10 , 4 kill , 134 pp [+36 exp]
Paratrooper 63 , , 2 bars , 231 exp , 7/10 , 2 kill , 176 pp [+12 exp]

Tank
* Centurion Sho't , , 5 bars , 521 exp , 10/10 , Battlefield Intelligence , 57 kill , 0 pp [+69 exp]
Centurion Sho't , , 4 bars , 497 exp , 6/10 , First Strike , 25 kill , 684 pp [+90 exp]
* M60 Patton , , 4 bars , 477 exp , 6/10 , Street Fighter , 27 kill , 0 pp [+71 exp]

Recon
Panhard AML-90 , , 3 bars , 323 exp , 6/10 , Influence , 12 kill , 237 pp [+19 exp]
SA-321 Tzir'a (CV), , 2 bars , 267 exp , 9/10 , 2 kill , 399 pp [+17 exp]

Anti-tank
M113A2 TOW , , 4 bars , 490 exp , 5/10 , Infiltration Tactics , 13 kill , 222 pp [+76 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 618 exp , 10/10 , Street Fighter , 11 kill , 0 pp [+81 exp]
155 mm M114 , M54 , , 5 bars , 552 exp , 7/10 , Resilience , 9 kill , 470 pp [+40 exp]
155 mm M114 , M54 , , 3 bars , 382 exp , 10/10 , 3 kill , 672 pp [+39 exp]
* 155 mm M109 , , 4 bars , 459 exp , 10/10 , Influence , 6 kill , 0 pp [+108 exp]
155 mm M109 , , 2 bars , 276 exp , 9/10 , 1 kill , 723 pp [+66 exp]

Air Defense
MIM-23A Hawk , M54 , , 3 bars , 358 exp , 10/10 , 4 kill , 684 pp [+57 exp]
* M48 Chaparral , , 2 bars , 259 exp , 9/10 , 0 kill , 0 pp

Fighter
IAI Kfir C2 , , 3 bars , 392 exp , 9/10 , 13 kill , 1155 pp [+38 exp]

Player 1 : Israel
Killed: INF:110 TNK:38 RCN:36 AT:38 FORT:32 ATY:45 AD:19 FTR:9 TB:5 DD:1 CRs:2 Total: 335
Lost : INF:20 TNK:2 RCN:4 AT:4 FORT:11 ATY:2 AD:1 FTR:2 DD:1 Total: 47
...

BV 9
V 1
TV 1
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2061 exp, 77 kill, 310 pp Average: 344 exp, 13 kill, 52 pp
Tank * 3 Units * 3 Leaders Total : 1495 exp, 109 kill, 684 pp Average: 498 exp, 36 kill, 228 pp
Recon * 2 Units * 1 Leaders Total : 590 exp, 14 kill, 636 pp Average: 295 exp, 7 kill, 318 pp
Anti-tank * 1 Units * 1 Leaders Total : 490 exp, 13 kill, 222 pp Average: 490 exp, 13 kill, 222 pp
Artillery * 5 Units * 3 Leaders Total : 2287 exp, 30 kill, 1865 pp Average: 457 exp, 6 kill, 373 pp
Air Defense * 2 Units * 0 Leaders Total : 617 exp, 4 kill, 684 pp Average: 309 exp, 2 kill, 342 pp
Fighter * 1 Units * 0 Leaders Total : 392 exp, 13 kill, 1155 pp Average: 392 exp, 13 kill, 1155 pp
* Summary: * 20 Units * 11 Leaders Total : 7932 exp, 260 kill, 5556 pp Average: 397 exp, 13 kill, 278 pp
»my real name is csaba (tʃɒbɒ)«
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Re: playtest: idf general 1948-82 @100 by its creator

Post by lvjtn » 2019-09-24 07:13, Tuesday

12.b) sinai 73: the passes - lttv (held 4 vhs) +2 leaders

somebody has already got his xmas present: Luis and i work on a secret project which seems to work as it should and it changes the entire modern warfare a lot. and as far as i see, this is a feature what ai actualy knows how to use. so big kudos to Luis :bow :banana :clap :notworthy

the second scenario in 1973 sinai scene, with an overwhelming and aggressive ai trying to reach the mitla and giddi passes. human player should be patient, careful, and launch the counterattack not too soon and not too late (between gt-12/gt-14, imo), and s/he should be a master of combined (air, helo, arty, air defense, tank) warfare. the initial egyptian attack was very dangerous and deadly, i had to spend 500pp to keep some seriously damaged core alive. when ai lost most of its manpower, i encircled and annihiliated its surviving units, and launched a frontal attack to reach the canal. the result is a very historical scenario

my core before hq:

Current scenario: 1973 Sinai: Battle for The Passes, VH prestige is 240 , All map prestige is: 240
Army cost: 7198 , Current prestige is 427
Prestige available on map yet is 160 pp ( 160 pp in VH to capture) * Turn: 19
AI stance is Aggressive
if BV: +3000, 1973 Sinai: Chinese Farm , cap 9500, 18 turns prestige: 1232
if V : +2400, 1973 Sinai: Chinese Farm , cap 9500, 18 turns prestige: 1232
if TV: +2000, 1973 Sinai: Chinese Farm , cap 9500, 18 turns prestige: 1232
Ls: Loss , turn prestige: 1232

Infantry
* Engineer 63 , M3A1 , , 3 bars , 350 exp , 10/10 , 16 kill , 0 pp [+24 exp]
* Engineer 71 , M3A1 , , 4 bars , 493 exp , 4/10 , Devastating Fire , 25 kill , 0 pp [+91 exp]
* Sayeret Matkal 71 , , 3 bars , 393 exp , 7/10 , Superior Maneuver , 23 kill , 0 pp [+85 exp]
* Golani 63 , , 4 bars , 433 exp , 6/10 , Reconnaissance Movement , 17 kill , 0 pp [+68 exp]
Tzahal 63 , , 3 bars , 360 exp , 6/10 , 5 kill , 100 pp [+36 exp]
Paratrooper 63 , , 2 bars , 274 exp , 8/10 , 2 kill , 201 pp [+45 exp]

Tank
* Centurion Sho't , , 5 bars , 622 exp , 6/10 , Battlefield Intelligence , 65 kill , 0 pp [+101 exp]
Centurion Sho't , , 5 bars , 563 exp , 8/10 , First Strike , 38 kill , 912 pp [+122 exp]
* M60 Patton , , 5 bars , 526 exp , 6/10 , Street Fighter , 35 kill , 0 pp [+101 exp]

Recon
Panhard AML-90 , , 3 bars , 352 exp , 10/10 , Influence , 13 kill , 396 pp [+45 exp]
SA-321 Tzir'a , , 2 bars , 296 exp , 10/10 , 2 kill , 444 pp [+32 exp]

Anti-tank
M113A2 TOW , , 5 bars , 550 exp , 6/10 , Infiltration Tactics , 16 kill , 266 pp [+60 exp]
M72 LAW ATGM , , 2 bars , 280 exp , 6/10 , 3 kill , 223 pp [+60 exp]

Artillery
* 155 mm M114 , M54 , , 5 bars , 724 exp , 10/10 , Street Fighter , 11 kill , 0 pp [+106 exp]
155 mm M114 , M54 , , 5 bars , 706 exp , 10/10 , Resilience , 13 kill , 672 pp [+204 exp]
155 mm M114 , M54 , , 4 bars , 445 exp , 10/10 , Influence , 3 kill , 672 pp [+63 exp]
* 155 mm M109 , , 5 bars , 654 exp , 10/10 , Influence , 10 kill , 0 pp [+195 exp]
155 mm M109 , , 3 bars , 371 exp , 10/10 , 2 kill , 804 pp [+98 exp]

Air Defense
MIM-23A Hawk , M54 , , 4 bars , 420 exp , 10/10 , 7 kill , 684 pp [+62 exp]
* M48 Chaparral , , 3 bars , 317 exp , 10/10 , 2 kill , 0 pp [+60 exp]
M48 Chaparral , , 3 bars , 321 exp , 10/10 , 0 kill , 540 pp [+101 exp]

Fighter
IAI Kfir C2 , , 4 bars , 471 exp , 10/10 , Skilled Reconnaissance , 19 kill , 1284 pp [+88 exp]

Player 1 : Israel
Killed: INF:128 TNK:59 RCN:50 AT:50 FORT:33 ATY:57 AD:26 FTR:14 TB:8 LB:1 DD:1 CRs:2 Total: 429
Lost : INF:24 TNK:3 RCN:6 AT:9 FORT:11 ATY:2 AD:1 FTR:3 TB:1 LB:1 DD:1 Total: 62

BV 9
V 1
TV 2
L 0

Averages:
Infantry * 6 Units * 3 Leaders Total : 2303 exp, 88 kill, 301 pp Average: 384 exp, 15 kill, 50 pp
Tank * 3 Units * 3 Leaders Total : 1711 exp, 138 kill, 912 pp Average: 570 exp, 46 kill, 304 pp
Recon * 2 Units * 1 Leaders Total : 648 exp, 15 kill, 840 pp Average: 324 exp, 8 kill, 420 pp
Anti-tank * 2 Units * 1 Leaders Total : 830 exp, 19 kill, 489 pp Average: 415 exp, 10 kill, 245 pp
Artillery * 5 Units * 4 Leaders Total : 2900 exp, 39 kill, 2148 pp Average: 580 exp, 8 kill, 430 pp
Air Defense * 3 Units * 0 Leaders Total : 1058 exp, 9 kill, 1224 pp Average: 353 exp, 3 kill, 408 pp
Fighter * 1 Units * 1 Leaders Total : 471 exp, 19 kill, 1284 pp Average: 471 exp, 19 kill, 1284 pp
* Summary: * 22 Units * 13 Leaders Total : 9921 exp, 327 kill, 7198 pp Average: 451 exp, 15 kill, 327 pp
»my real name is csaba (tʃɒbɒ)«
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