Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Tips and tricks for the designers, playtests.

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Dimitris GR
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Posts: 812
Joined: 2020-12-11 10:03, Friday
Location: Corinth

Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Post by Dimitris GR » 2021-10-16 13:18, Saturday

About the campaign: the idea with only 2 core units was something that i did not liked, until i played this. Great battles, perfect map and very realistic.
I only maked one cheat, i changed the tank leader :D
My congrats to randowe

______________________________________________________
1 2nd El Alamein: Allied Attack , #0 , Brilliant Victory

OpenGen 0.93.4.0 * 25 Dec 2020 * AI version: 2.00 (2014)
Efile folder: C:\OPEN GENERAL\efile_atomic\ * Efile version: ATOMIC EFILE Version: 20th June 2021
Campaign: 1942 FROM EL ALAMEIN TO ALEXANDRIA, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 2nd El Alamein: Allied Attack , #0 , Brilliant Victory

..
Current scenario: 2nd El Alamein: Allied Attack, VH prestige is 0 , All map prestige is: 0
Army cost: 2340 , Current prestige is 0
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive Using map: 50005
if BV: +550, 2nd El Alamein: Counterattack , cap disabled, 12 turns prestige: 0
if V : +700, 2nd El Alamein: Counterattack , cap disabled, 12 turns prestige: 0
if TV: +700, 2nd El Alamein: Counterattack , cap disabled, 12 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank
PzKpfw VI Tiger Ia , Schwere-PzAbt 504/DAK , 5 bars , 541 exp , Germany , 10/8 , Overwhelming Attack , 33 kill , 1500 pp - U:002 [+242 exp]

Recon
Sd.Kfz. 250/3 (HQ 40) , Generalkommando Afrikakorps , 5 bars , 588 exp , Germany , 6/10 , 0 kill , 840 pp - U:001 [+23 exp]

Player 1 : Germany, Italy
Killed: INF:49 TNK:9 RCN:11 AT:14 FLAK:6 ATY:17 AD:6 FTR:8 TB:8 Total: 128
Lost : INF:14 TNK:3 RCN:2 AT:3 FORT:10 ATY:1 AD:2 FTR:1 TB:1 Total: 37

BV 1
V 0
TV 0
L 0

Averages:
Tank * 1 Units * 1 Leaders Total : 541 exp, 33 kill, 1500 pp Average: 541 exp, 33 kill, 1500 pp
Recon * 1 Units * 0 Leaders Total : 588 exp, 0 kill, 840 pp Average: 588 exp, 0 kill, 840 pp
* Summary: * 2 Units * 1 Leaders Total : 1129 exp, 33 kill, 2340 pp Average: 565 exp, 17 kill, 1170 pp


Player 1 Germany, Italy has 79 units total (core+aux):
Infantry : 21
Tank : 8
Recon : 4
Anti-Tank : 6
Flak : 3
Fortification : 14
Artillery : 12
Air-Defence : 4
Fighter : 4
Dive Bomber : 3

Player 2 United Kingdom, Australia, South Africa, New Zealand, British India has 6 units total (core+aux):
Infantry : 1
Flak : 3
Artillery : 1
Air-Defence : 1


* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
____________________________
2 2nd El Alamein: Counterattack , #1 , Brilliant Victory

OpenGen 0.93.4.0 * 25 Dec 2020 * AI version: 2.00 (2014)
Efile folder: C:\OPEN GENERAL\efile_atomic\ * Efile version: ATOMIC EFILE Version: 20th June 2021
Campaign: 1942 FROM EL ALAMEIN TO ALEXANDRIA, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 2nd El Alamein: Allied Attack , #0 , Brilliant Victory
2 2nd El Alamein: Counterattack , #1 , Brilliant Victory

..
Current scenario: 2nd El Alamein: Counterattack, VH prestige is 0 , All map prestige is: 0
Army cost: 2340 , Current prestige is 70
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive Using map: 50005
if BV: +700, From El Alamein to Alexandria , cap disabled, 11 turns prestige: 0
if V : +700, From El Alamein to Alexandria , cap disabled, 13 turns prestige: 0
if TV: +700, From El Alamein to Alexandria , cap disabled, 16 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank
PzKpfw VI Tiger Ia , Schwere-PzAbt 504/DAK , 5 bars , 788 exp , Germany , 10/8 , Overwhelming Attack , Support, Fuel Pods, 62 kill , 1500 pp - U:002 [+247 exp]

Recon
Sd.Kfz. 250/3 (HQ 40) , Generalkommando Afrikakorps , 5 bars , 644 exp , Germany , 7/10 , 1 kill , 840 pp - U:001 [+56 exp]

Player 1 : Germany, Italy
Killed: INF:90 TNK:24 RCN:21 AT:23 FLAK:15 FORT:26 ATY:36 AD:15 FTR:13 TB:11 Total: 274
Lost : INF:20 TNK:3 RCN:2 AT:3 FLAK:1 FORT:10 ATY:1 AD:2 FTR:1 TB:1 Total: 44

BV 2
V 0
TV 0
L 0

Averages:
Tank * 1 Units * 1 Leaders Total : 788 exp, 62 kill, 1500 pp Average: 788 exp, 62 kill, 1500 pp
Recon * 1 Units * 0 Leaders Total : 644 exp, 1 kill, 840 pp Average: 644 exp, 1 kill, 840 pp
* Summary: * 2 Units * 1 Leaders Total : 1432 exp, 63 kill, 2340 pp Average: 716 exp, 32 kill, 1170 pp


Player 1 Germany, Italy has 99 units total (core+aux):
Infantry : 33
Tank : 16
Recon : 7
Anti-Tank : 9
Flak : 3
Fortification : 3
Artillery : 14
Air-Defence : 6
Fighter : 3
Dive Bomber : 5


* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
___________________________________________
3 From El Alamein to Alexandria , #2 , Brilliant Victory

OpenGen 0.93.4.0 * 25 Dec 2020 * AI version: 2.00 (2014)
Efile folder: C:\OPEN GENERAL\efile_atomic\ * Efile version: ATOMIC EFILE Version: 20th June 2021
Campaign: 1942 FROM EL ALAMEIN TO ALEXANDRIA, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 2nd El Alamein: Allied Attack , #0 , Brilliant Victory
2 2nd El Alamein: Counterattack , #1 , Brilliant Victory
3 From El Alamein to Alexandria , #2 , Brilliant Victory

..
Current scenario: From El Alamein to Alexandria, VH prestige is 0 , All map prestige is: 0
Army cost: 2790 , Current prestige is 20
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 18
AI stance is Defensive Using map: 50005
if BV: +1000, Battle of Alexandria , cap disabled, 18 turns prestige: 0
if V : +1000, Battle of Alexandria , cap disabled, 22 turns prestige: 0
if TV: +1000, Battle of Alexandria , cap disabled, 28 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank
PzKpfw VI Tiger Ia , Schwere-PzAbt 504/DAK , 5 bars , 1357 exp , Germany , 13/8 , Overwhelming Attack , Support, Fuel Pods, 127 kill , 1950 pp - U:002 [+569 exp]

Recon
Sd.Kfz. 250/3 (HQ 40) , Generalkommando Afrikakorps , 5 bars , 786 exp , Germany , 9/10 , 2 kill , 840 pp - U:001 [+142 exp]

Player 1 : Germany, Italy
Killed: INF:149 TNK:37 RCN:29 AT:33 FLAK:25 FORT:66 ATY:56 AD:23 FTR:22 TB:14 Total: 454
Lost : INF:25 TNK:3 RCN:4 AT:3 FLAK:2 FORT:10 ATY:2 AD:2 FTR:1 TB:1 Total: 53

BV 3
V 0
TV 0
L 0

Averages:
Tank * 1 Units * 1 Leaders Total : 1357 exp, 127 kill, 1950 pp Average: 1357 exp, 127 kill, 1950 pp
Recon * 1 Units * 0 Leaders Total : 786 exp, 2 kill, 840 pp Average: 786 exp, 2 kill, 840 pp
* Summary: * 2 Units * 1 Leaders Total : 2143 exp, 129 kill, 2790 pp Average: 1072 exp, 65 kill, 1395 pp


Player 1 Germany, Italy has 98 units total (core+aux):
Infantry : 35
Tank : 16
Recon : 5
Anti-Tank : 9
Flak : 3
Fortification : 3
Artillery : 13
Air-Defence : 6
Fighter : 3
Dive Bomber : 5

Player 2 United Kingdom, Australia, South Africa, New Zealand, Kingdom of Egypt has 5 units total (core+aux):
Infantry : 3
Tank : 2


* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
______________________________________
4 Battle of Alexandria , #3 , Brilliant Victory

OpenGen 0.93.4.0 * 25 Dec 2020 * AI version: 2.00 (2014)
Efile folder: C:\OPEN GENERAL\efile_atomic\ * Efile version: ATOMIC EFILE Version: 20th June 2021
Campaign: 1942 FROM EL ALAMEIN TO ALEXANDRIA, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 2nd El Alamein: Allied Attack , #0 , Brilliant Victory
2 2nd El Alamein: Counterattack , #1 , Brilliant Victory
3 From El Alamein to Alexandria , #2 , Brilliant Victory
4 Battle of Alexandria , #3 , Brilliant Victory

..
Current scenario: Battle of Alexandria, VH prestige is 0 , All map prestige is: 0
Army cost: 2790 , Current prestige is 63
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 19
AI stance is Defensive Using map: 50005
BV: Win , turn prestige: 0
V : Win , turn prestige: 0
TV: Win , turn prestige: 0
Ls: Loss , turn prestige: 0

Tank
PzKpfw VI Tiger Ia , Schwere-PzAbt 504/DAK , 5 bars , 2062 exp , Germany , 13/8 , Overwhelming Attack , Support, Fuel Pods, 189 kill , 1950 pp - U:002 [+705 exp]

Recon
Sd.Kfz. 250/3 (HQ 40) , Generalkommando Afrikakorps , 5 bars , 869 exp , Germany , 9/10 , AntiTank, Forward Observer, 2 kill , 840 pp - U:001 [+83 exp]

Player 1 : Germany, Italy
Killed: INF:211 TNK:52 RCN:37 AT:43 FLAK:35 FORT:108 ATY:76 AD:31 FTR:31 TB:17 SUB:1 DD:5 BS:4 Total: 651
Lost : INF:27 TNK:3 RCN:5 AT:4 FLAK:3 FORT:10 ATY:3 AD:3 FTR:1 TB:2 Total: 61

BV 4
V 0
TV 0
L 0

Averages:
Tank * 1 Units * 1 Leaders Total : 2062 exp, 189 kill, 1950 pp Average: 2062 exp, 189 kill, 1950 pp
Recon * 1 Units * 0 Leaders Total : 869 exp, 2 kill, 840 pp Average: 869 exp, 2 kill, 840 pp
* Summary: * 2 Units * 1 Leaders Total : 2931 exp, 191 kill, 2790 pp Average: 1466 exp, 96 kill, 1395 pp


Player 1 Germany, Italy has 114 units total (core+aux):
Infantry : 41
Tank : 16
Recon : 6
Anti-Tank : 8
Flak : 4
Fortification : 3
Artillery : 13
Air-Defence : 5
Fighter : 5
Dive Bomber : 6
Submarine : 2
Destroyer : 2
Capitol Ship : 3


* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
____________________________________________________________

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randowe
Lieutenant Colonel
Lieutenant Colonel
Posts: 2895
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Post by randowe » 2021-10-16 13:39, Saturday

Dimitris GR wrote:
2021-10-16 13:18, Saturday
About the campaign: the idea with only 2 core units was something that i did not liked, until i played this. Great battles, perfect map and very realistic.
I only maked one cheat, i changed the tank leader :D
My congrats to randowe
I am glad you liked the campaign :howdy
You are right, at first it is maybe a bit strange to play with just 2 core units, but when i built the campaign i thought 4 scenarios would be too short to develop a proper core army. And when there is no real core, everything is under control of the designer :evil
Your tank got nearly 200 kills :cool
Image Slava Ukraini!

Dimitris GR
Master Sergeant
Master Sergeant
Posts: 812
Joined: 2020-12-11 10:03, Friday
Location: Corinth

Re: Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Post by Dimitris GR » 2021-10-16 15:19, Saturday

With this campaign, i remembered when i was young, i was playing all night and i could not wake up :D :D :D
Once more, a big THANK YOU :clap :clap :clap

User avatar
randowe
Lieutenant Colonel
Lieutenant Colonel
Posts: 2895
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Post by randowe » 2021-10-16 19:23, Saturday

I have to thank you :howdy Your words boost my motivation like 1000% :lol :lol
In the future i have to try to beat your :monster tank kills :lol
Image Slava Ukraini!

Dimitris GR
Master Sergeant
Master Sergeant
Posts: 812
Joined: 2020-12-11 10:03, Friday
Location: Corinth

Re: Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Post by Dimitris GR » 2021-10-16 23:41, Saturday

I will play it again 2 more times. The first time, i ll do it without cheat (change the leader)
But...... the second time, i will try it, with a leader to my recon and my tank with 10/10.
The abilities that i add, ammo and fuel help a lot, but i believe speed could give more kills.

PS I ve never tryed to play your allied campaigns, because i was never played. But i think it is time to try them. I LOVE BIG MAPS

User avatar
randowe
Lieutenant Colonel
Lieutenant Colonel
Posts: 2895
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: Dimitris 1942 FROM EL ALAMEIN TO ALEXANDRIA

Post by randowe » 2021-10-17 12:33, Sunday

Unfortunately there are not many big maps in the allied campaigns. There are just not as many big maps available as i would like to use :dunno

But you will like the Atomic Weltkrieg (World War) campaign where all maps are big!
I know i said it more than once :bonk but when i have finished the Narva map i will upload a new version of the efile and you can also play the first 24 scenarios of the Weltkrieg campaign. But recently i was working more on the efile and icons and that slowed down my progress with the new maps :lol
Image Slava Ukraini!

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