Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Tips and tricks for the designers, playtests.

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Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-19 16:45, Wednesday

Hi,
As I explained in here viewtopic.php?f=13&t=924
I played this campaign some time ago and have a lot of fun, but I have "bad" habits (reload and peek into the Suite)
How can I "balance"? Well, the only way to control difficulty in OG is prestige.
So, I will try to play this campaign at 0% prestige and never reaching the cap (including the protos).
I have already played some scenarios to see if that is possible and I think it is (the beginnings are hard)
1 Portsmouth , #0 , Tactical Victory , score:23
I was a bit lost in this scenario.
I tried to follow the instructions
Mining the harbor entrance of Portsmouth and occupy or build as soon as possible an airfield.
"OK.. nearest airfield is North-East not easy to reach but I will have it on time to reload my planes in that part of the scenario... And in a few turns I will have a INF unit to build an airfield in the South-West for my planes there... everything well planed....." until I realize I have no prestige to build anything... :banghead
Planes to the ground! To add insult to the injury my enemy fighter had a leader... what a disaster! :deadhorse

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
--
Campaign score: 23  *  Average: 23

..
Current scenario: Portsmouth,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 1454 , Current prestige is 0
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 20
AI stance is Aggressive   Using map: 88
if BV: +300, Windsor , cap 3000, 16 turns prestige: 0
if V : +250, Windsor , cap 3000, 18 turns prestige: 0
if TV: +200, Windsor , cap 3000, 24 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Regular Infantry , I/78/26D , 1 bars , 146 exp , Germany , 4/10 , 0 kill , 48 pp - U:007  [+47 exp]
 Regular Infantry , II/78/26D , 1 bars , 152 exp , Germany , 1/10 , 2 kill , 12 pp - U:008  [+53 exp]
 Regular Infantry , III/78/26D , 1 bars , 157 exp , Germany , 9/10 , 2 kill , 108 pp - U:009  [+58 exp]

Tank  
 Pz IIIG , C , 2 bars , 266 exp , Germany , 8/10 , 24 kill , 422 pp - U:021  [+167 exp]

Anti-tank
 StuG IIIB , 184 , 2 bars , 210 exp , Germany , 7/10 , 3 kill , 277 pp - U:018  [+111 exp]
 PzJg I , 521 , 1 bars , 144 exp , Germany , 3/10 , 0 kill , 75 pp - U:019  [+45 exp]

FlaK
 SdKfz 6/2 , 605 , 1 bars , 143 exp , Germany , 8/10 , 0 kill , 326 pp - U:020  [+44 exp]

Artillery
 10.5cm leFH18 , Einheitsdiesel , III/26/26D , 1 bars , 186 exp , Germany , 5/10 , 1 kill , 186 pp - U:016  [+87 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:37   TNK:7    RCN:5    AT:8    FORT:24   ATY:9    AD:7    FTR:7    TB:4    LB:2    DD:4    BS:1    CRs:7      Total: 122
Lost  : INF:1    RCN:2    ATY:3    FTR:2    TB:6    SUB:1      Total: 15

BV  0
V   0
TV  1
L   0

Averages: 
Infantry       *   3 Units *  0 Leaders      Total :    455 exp,      4 kill,    168 pp    Average:    152 exp,      1 kill,     56 pp
Tank           *   1 Units *  0 Leaders      Total :    266 exp,     24 kill,    422 pp    Average:    266 exp,     24 kill,    422 pp
Anti-tank      *   2 Units *  0 Leaders      Total :    354 exp,      3 kill,    352 pp    Average:    177 exp,      2 kill,    176 pp
FlaK           *   1 Units *  0 Leaders      Total :    143 exp,      0 kill,    326 pp    Average:    143 exp,      0 kill,    326 pp
Artillery      *   1 Units *  0 Leaders      Total :    186 exp,      1 kill,    186 pp    Average:    186 exp,      1 kill,    186 pp
* Summary:     *   8 Units *  0 Leaders      Total :   1404 exp,     32 kill,   1454 pp    Average:    176 exp,      4 kill,    182 pp


Player 1  Germany, Germany, Germany, Germany   has 52 units total (core+aux):
Infantry : 17
Tank   :  5
Recon :  3
Anti-tank :  4
FlaK :  2
Artillery :  5
Fighter :  5
Tactical Bomber :  9
Submarine :  2

Player 2  United Kingdom, Canada   has 13 units total (core+aux):
Fortification :  6
Artillery :  5
Tactical Bomber :  1
Level Bomber :  1


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-20 14:31, Thursday

2 Windsor , #1 , Tactical Victory , score:22
I couldn't imagine a good way in this scenario. But I had some ideas... good and no so good....
The good idea was to put my two hard units (only 1AT the other was too weak) all alone at other side of the river and all my ART protecting them.
I killed lot of enemies with my support fire( What an aggressive enemy! :fight ) and gain a lot of experience for my hard units. The bad idea was to try to send my INF (and aux) to the South - East. They had to retreat.
I had a TV just in time. This is not going good...I need to find a way :scratch

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
--
Campaign score: 45  *  Average: 22

..
Current scenario: Windsor,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 1366 , Current prestige is 0
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive   Using map: 7
if BV: +350, London , cap 3500, 10 turns prestige: 0
if V : +300, London , cap 3500, 12 turns prestige: 0
if TV: +250, London , cap 3500, 16 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Regular Infantry , I/78/26D , 1 bars , 146 exp , Germany , 4/10 , 0 kill , 48 pp - U:001
 Commandos , II/78/26D , 1 bars , 106 exp , Germany , 7/10 , 2 kill , 294 pp - U:002
 Regular Infantry , III/78/26D , 1 bars , 157 exp , Germany , 9/10 , 2 kill , 108 pp - U:003

Tank  
 Pz IIIG , C , 2 bars , 297 exp , Germany , 4/10 , 30 kill , 211 pp - U:008  [+31 exp]

Anti-tank
 StuG IIIB , 184 , 2 bars , 219 exp , Germany , 3/10 , 4 kill , 118 pp - U:005  [+9 exp]
 PzJg I , 521 , 1 bars , 144 exp , Germany , 3/10 , 0 kill , 75 pp - U:006

FlaK
 SdKfz 6/2 , 605 , 2 bars , 214 exp , Germany , 8/10 , 2 kill , 326 pp - U:007  [+71 exp]

Artillery
 10.5cm leFH18 , Einheitsdiesel , III/26/26D , 1 bars , 191 exp , Germany , 5/10 , 1 kill , 186 pp - U:004  [+5 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:64   TNK:10   RCN:5    AT:9    FLAK:2    FORT:28   ATY:16   AD:9    FTR:12   TB:7    LB:3    DD:4    BS:1    CRs:7      Total: 177
Lost  : INF:1    RCN:2    ATY:4    FTR:3    TB:8    SUB:1      Total: 19

BV  0
V   0
TV  2
L   0

Averages: 
Infantry       *   3 Units *  0 Leaders      Total :    409 exp,      4 kill,    450 pp    Average:    136 exp,      1 kill,    150 pp
Tank           *   1 Units *  0 Leaders      Total :    297 exp,     30 kill,    211 pp    Average:    297 exp,     30 kill,    211 pp
Anti-tank      *   2 Units *  0 Leaders      Total :    363 exp,      4 kill,    193 pp    Average:    182 exp,      2 kill,     97 pp
FlaK           *   1 Units *  0 Leaders      Total :    214 exp,      2 kill,    326 pp    Average:    214 exp,      2 kill,    326 pp
Artillery      *   1 Units *  0 Leaders      Total :    191 exp,      1 kill,    186 pp    Average:    191 exp,      1 kill,    186 pp
* Summary:     *   8 Units *  0 Leaders      Total :   1474 exp,     41 kill,   1366 pp    Average:    184 exp,      5 kill,    171 pp


Player 1  Germany, Germany, Germany, Germany   has 41 units total (core+aux):
Infantry : 19
Tank   :  1
Anti-tank :  4
FlaK :  3
Artillery :  7
Fighter :  3
Tactical Bomber :  4

Player 2  United Kingdom   has 8 units total (core+aux):
Anti-tank :  1
FlaK :  2
Fortification :  5

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-21 16:53, Friday

3 London , #2 , Brilliant Victory , score:65
What a Scenario! I love it! :twink
After playing once, I realized that It is possible to win (DV) with only the aux troops. You need to have to plan everything wisely, though.

As I said I have been thinking a way to win this campaign. I came up with three main ideas:
1.-Go for the bests leader: There is a huge difference between leaders. The fix feature can be incredible powerful, like +1 ART range or quite useless like multiple interception for Fighters and the second... well it depends. I will sell "no so good" leaders.
2.-Base my army in ART, TNK and TB , all of them engineer. Of course I will need some INF (to close fight) AA ( mobile, that should reach leader), TK or AT to face hard targets, fighters for air combat,.... But just as I need to pass the scenario.
3.-Quickly reach a Combat Reco Support unit to add experience bars to new units.

With that in mind I start playing differently.
I sold all my core army (green reinforcements then sell to gain some prestige) but the TK (it is already nearly 3 bars exp but It had only four units, so I have to be careful not to lose it). I bought two engineer ART (with extra munition) and the regular 10.5 ART.
And it works! It was a lot of fun! :clap

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65
--
Campaign score: 110  *  Average: 36

..
Current scenario: London,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 1708 , Current prestige is 1
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive   Using map: 169
if BV: +400, Rathduff Aerodrome , cap 4100, 8 turns prestige: 0
if V : +350, Rathduff Aerodrome , cap 4100, 10 turns prestige: 0
if TV: +300, Rathduff Aerodrome , cap 4100, 16 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz IIIG , C , 3 bars , 323 exp , Germany , 3/10 , 32 kill , 158 pp - U:008  [+26 exp]

Artillery
 15cm NbW41 , Protze ,  , 0 bars , 85 exp , Germany , 10/10 , Support, 1 kill , 676 pp - U:001  [+35 exp]
 15cm NbW41 , Protze ,  , 0 bars , 75 exp , Germany , 10/10 , Support, 1 kill , 676 pp - U:002  [+25 exp]
 10.5cm leFH18 , Opel Blitz ,  , 0 bars , 94 exp , Germany , 5/10 , 0 kill , 198 pp - U:003  [+44 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:112  TNK:13   RCN:6    AT:14   FLAK:5    FORT:46   ATY:26   AD:12   FTR:12   TB:7    LB:3    DD:4    BS:1    CRs:7      Total: 268
Lost  : INF:2    RCN:2    ATY:4    FTR:3    TB:9    SUB:1      Total: 21

BV  1
V   0
TV  2
L   0

Averages: 
Tank           *   1 Units *  0 Leaders      Total :    323 exp,     32 kill,    158 pp    Average:    323 exp,     32 kill,    158 pp
Artillery      *   3 Units *  0 Leaders      Total :    254 exp,      2 kill,   1550 pp    Average:     85 exp,      1 kill,    517 pp
* Summary:     *   4 Units *  0 Leaders      Total :    577 exp,     34 kill,   1708 pp    Average:    144 exp,      9 kill,    427 pp


Player 1  Germany, Germany, Germany, Germany   has 74 units total (core+aux):
Infantry : 42
Tank   :  1
Recon :  1
Anti-tank :  6
Artillery : 19
Tactical Bomber :  5

Player 2  United Kingdom   has 41 units total (core+aux):
Infantry : 16
Anti-tank :  3
FlaK :  3
Fortification : 14
Artillery :  1
Air Defense :  4

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-22 20:49, Saturday

4 Rathduff Aerodrome , #3 , Tactical Victory , score:25
I sell my 10.5 ART and buy 2 reg Inf (on a cheap bike!) and make my 3bar experience TK a support TK. Only 3 units on it, but very useful to make my new units effective!
I have to buy a Flak, if I fight with the planes fighters I can't protect my army and the bombers will wipe them down.
I have to go slowly, so only a TV :dunno

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
--
Campaign score: 135  *  Average: 33

..
Current scenario: Rathduff Aerodrome,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 1716 , Current prestige is 30
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 20
AI stance is Aggressive   Using map: 986
if BV: +450, Limerick , cap 4700, 14 turns prestige: 0
if V : +400, Limerick , cap 4700, 16 turns prestige: 0
if TV: +350, Limerick , cap 4700, 20 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 1 bars , 101 exp , Germany , 7/10 , Special Munition, 2 kill , 141 pp - U:040  [+51 exp]
 Regular Infantry , Bicycle ,  , 1 bars , 111 exp , Germany , 7/10 , Special Munition, 3 kill , 141 pp - U:041  [+61 exp]

Tank  
 Pz II CC , C , 3 bars , 324 exp , Germany , 3/10 , 33 kill , 136 pp - U:004  [+1 exp]
+  Pz II FL ,  , 1 bars , 145 exp , Germany , 10/10 , 13 kill , 0 pp - U:005  [+95 exp]

FlaK
 SdKfz 6/2 ,  , 1 bars , 128 exp , Germany , 3/10 , 0 kill , 122 pp - U:003  [+78 exp]

Artillery
 15cm NbW41 , Protze ,  , 1 bars , 151 exp , Germany , 10/10 , 2 kill , 588 pp - U:001  [+66 exp]
 15cm NbW41 , Protze ,  , 1 bars , 124 exp , Germany , 10/10 , 2 kill , 588 pp - U:002  [+49 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:129  TNK:13   RCN:7    AT:14   FLAK:5    FORT:48   ATY:27   AD:14   FTR:15   TB:9    LB:4    DD:4    BS:1    CRs:7      Total: 297
Lost  : INF:2    RCN:2    ATY:4    FTR:3    TB:9    SUB:1      Total: 21

BV  1
V   0
TV  3
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    212 exp,      5 kill,    282 pp    Average:    106 exp,      3 kill,    141 pp
Tank           *   2 Units *  0 Leaders      Total :    469 exp,     46 kill,    136 pp    Average:    235 exp,     23 kill,     68 pp
FlaK           *   1 Units *  0 Leaders      Total :    128 exp,      0 kill,    122 pp    Average:    128 exp,      0 kill,    122 pp
Artillery      *   2 Units *  0 Leaders      Total :    275 exp,      4 kill,   1176 pp    Average:    138 exp,      2 kill,    588 pp
* Summary:     *   7 Units *  0 Leaders      Total :   1084 exp,     55 kill,   1716 pp    Average:    155 exp,      8 kill,    245 pp


Player 1  Germany, Germany, Germany, Germany   has 12 units total (core+aux):
Infantry :  3
Tank   :  2
FlaK :  1
Artillery :  2
Fighter :  3
Tactical Bomber :  1

Player 2  Ireland   has 3 units total (core+aux):
Fortification :  3


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-23 18:49, Sunday

5 Limerick , #4 , Brilliant Victory , score:65
I bought a TB Junker with extra ammunition... and it worth all the prestige!
It was difficult to reach the North-East VH but I manage to have a BV :banana

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65
--
Campaign score: 200  *  Average: 40

..
Current scenario: Limerick,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 2129 , Current prestige is 10
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive   Using map: 806
if BV: +500, Coleraine , cap 5400, 14 turns prestige: 0
if V : +450, Coleraine , cap 5400, 16 turns prestige: 0
if TV: +400, Coleraine , cap 5400, 20 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 1 bars , 175 exp , Germany , 3/10 , Special Munition, 4 kill , 88 pp - U:006  [+85 exp]
 Regular Infantry , Bicycle ,  , 0 bars , 99 exp , Germany , 10/10 , 3 kill , 132 pp - U:007

Tank  
 Pz II CC , C , 3 bars , 324 exp , Germany , 3/10 , 33 kill , 136 pp - U:004
+  Pz II FL ,  , 1 bars , 193 exp , Germany , 9/10 , 19 kill , 0 pp - U:005  [+48 exp]

Artillery
 15cm NbW41 , Protze ,  , 1 bars , 180 exp , Germany , 10/10 , 3 kill , 588 pp - U:001  [+29 exp]
 15cm NbW41 , Protze ,  , 1 bars , 169 exp , Germany , 10/10 , 4 kill , 588 pp - U:002  [+45 exp]

Tactical Bomber
 Ju 87R-2 ,  , 1 bars , 173 exp , Germany , 10/10 , Support, 1 kill , 597 pp - U:003  [+123 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:151  TNK:13   RCN:8    AT:15   FLAK:5    FORT:49   ATY:31   AD:14   FTR:16   TB:10   LB:4    DD:4    BS:1    CRs:7      Total: 328
Lost  : INF:2    RCN:2    ATY:4    FTR:3    TB:9    SUB:1      Total: 21

BV  2
V   0
TV  3
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    274 exp,      7 kill,    220 pp    Average:    137 exp,      4 kill,    110 pp
Tank           *   2 Units *  0 Leaders      Total :    517 exp,     52 kill,    136 pp    Average:    259 exp,     26 kill,     68 pp
Artillery      *   2 Units *  0 Leaders      Total :    349 exp,      7 kill,   1176 pp    Average:    175 exp,      4 kill,    588 pp
Tactical Bomber *   1 Units *  0 Leaders      Total :    173 exp,      1 kill,    597 pp    Average:    173 exp,      1 kill,    597 pp
* Summary:     *   7 Units *  0 Leaders      Total :   1313 exp,     67 kill,   2129 pp    Average:    188 exp,     10 kill,    304 pp


Player 1  Germany, Germany, Germany, Germany   has 16 units total (core+aux):
Infantry :  6
Tank   :  2
Anti-tank :  1
Artillery :  4
Fighter :  1
Tactical Bomber :  2

Player 2  Ireland, United Kingdom   has 4 units total (core+aux):
Infantry :  1
Fortification :  3

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-25 14:45, Tuesday

6 Coleraine , #5 , Victory , score:45
Good Scenario! :clap
The central spot was too hard to break, protected by mountains, ocean and hills.
The AI played well and at one point it had two AD and 3 ART with 2 Support Head Commanders.Break through the FORT and well entrenched INF was too difficult.
I only achieved a Victory. Though I gained three leaders.
Two of them not very useful (I will sell them later) but the Recon ART is a winner!

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
--
Campaign score: 245  *  Average: 40

..
Current scenario: Coleraine,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 1787 , Current prestige is 2
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive   Using map: 1096
if BV: +550, Le Havre , cap 6000, 13 turns prestige: 0
if V : +450, Le Havre , cap 6000, 16 turns prestige: 0
if TV: +400, Le Havre , cap 6000, 21 turns prestige: 0
if Ls: +350, Le Havre , cap 6000, 21 turns prestige: 0

Infantry
 Construction , Opel Blitz ,  , 1 bars , 175 exp , Germany , 3/10 , 4 kill , 100 pp - U:006
 Regular Infantry , Bicycle ,  , 1 bars , 176 exp , Germany , 5/10 , Shock Tactics  , 6 kill , 66 pp - U:007  [+77 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:004  [+5 exp]
+  Pz II FL ,  , 2 bars , 284 exp , Germany , 9/10 , 35 kill , 0 pp - U:005  [+98 exp]
+  Pz IIIJ1 ,  , 1 bars , 137 exp , Germany , 10/10 , 5 kill , 0 pp - U:008  [+87 exp]

Artillery
 15cm NbW41 , Protze ,  , 2 bars , 248 exp , Germany , 7/10 , Reconnaissance Movement  , 5 kill , 411 pp - U:001  [+68 exp]
 15cm NbW41 , Protze ,  , 2 bars , 207 exp , Germany , 9/10 , 6 kill , 529 pp - U:002  [+38 exp]
 10.5cm leFH18 , Opel Blitz ,  , 0 bars , 93 exp , Germany , 1/10 , 0 kill , 39 pp - U:102  [+43 exp]

Tactical Bomber
 Ju 87R-2 ,  , 2 bars , 280 exp , Germany , 10/10 , Determined Defense  , Support, 2 kill , 597 pp - U:003  [+107 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:190  TNK:13   RCN:10   AT:18   FLAK:5    FORT:49   ATY:37   AD:16   FTR:16   TB:10   LB:4    DD:4    BS:1    CRs:8      Total: 381
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 23

BV  2
V   1
TV  3
L   0

Averages: 
Infantry       *   2 Units *  1 Leaders      Total :    351 exp,     10 kill,    166 pp    Average:    176 exp,      5 kill,     83 pp
Tank           *   3 Units *  0 Leaders      Total :    750 exp,     73 kill,     45 pp    Average:    250 exp,     24 kill,     15 pp
Artillery      *   3 Units *  1 Leaders      Total :    548 exp,     11 kill,    979 pp    Average:    183 exp,      4 kill,    326 pp
Tactical Bomber *   1 Units *  1 Leaders      Total :    280 exp,      2 kill,    597 pp    Average:    280 exp,      2 kill,    597 pp
* Summary:     *   9 Units *  3 Leaders      Total :   1929 exp,     96 kill,   1787 pp    Average:    214 exp,     11 kill,    199 pp


Player 1  Germany, Germany, Germany, Germany   has 25 units total (core+aux):
Infantry :  6
Tank   :  3
Recon :  1
Anti-tank :  2
Artillery :  5
Tactical Bomber :  7
Submarine :  1

Player 2  United Kingdom   has 6 units total (core+aux):
FlaK :  1
Tactical Bomber :  1
Naval Transport :  4

Ramon
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Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-26 19:48, Wednesday

7 Le Havre , #6 , Brilliant Victory , score:65
That was easy.
I buy a second TB Junker and extra ammunition for both. For that I had to sell my INF included my "non very useful" leader and the regular 10.5 ART.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65
--
Campaign score: 310  *  Average: 44

..
Current scenario: Le Havre,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 2415 , Current prestige is 21
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Aggressive   Using map: 637
if BV: +400, Gibraltar , cap 6800, 7 turns prestige: 0
if V : +350, Gibraltar , cap 6800, 9 turns prestige: 0
if TV: +300, Gibraltar , cap 6800, 11 turns prestige: 0
if Ls: +250, Gibraltar , cap 6800, 11 turns prestige: 0

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:004
+  Pz II FL ,  , 3 bars , 311 exp , Germany , 10/10 , Fast Speed, 40 kill , 0 pp - U:005  [+37 exp]
+  Pz IIIJ1 ,  , 1 bars , 147 exp , Germany , 9/10 , 5 kill , 0 pp - U:008  [+10 exp]

Artillery
 15cm NbW41 , Protze ,  , 2 bars , 241 exp , Germany , 10/10 , Reconnaissance Movement  , 7 kill , 588 pp - U:001  [+20 exp]
 15cm NbW41 , Protze ,  , 2 bars , 209 exp , Germany , 10/10 , 6 kill , 588 pp - U:002  [+10 exp]

Tactical Bomber
 Ju 87R-2 ,  , 3 bars , 315 exp , Germany , 10/10 , Determined Defense  , Support, 4 kill , 597 pp - U:003  [+35 exp]
 Ju 87R-2 ,  , 1 bars , 100 exp , Germany , 10/10 , Support, 2 kill , 597 pp - U:006  [+50 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:201  TNK:13   RCN:10   AT:18   FLAK:5    FORT:49   ATY:37   AD:16   FTR:16   TB:10   LB:4    DD:4    BS:1    CRs:8      Total: 392
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 23

Player 3 : United Kingdom
Killed:   Total: 0
Lost  : TB:4    DD:7    BS:3    CV:2    CRs:1      Total: 17

Total Side 1
Killed: INF:201  TNK:13   RCN:10   AT:18   FLAK:5    FORT:49   ATY:37   AD:16   FTR:16   TB:10   LB:4    DD:4    BS:1    CRs:8      Total: 392
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:14   SUB:1    DD:7    BS:3    CV:2    CRs:1      Total: 40

BV  3
V   1
TV  3
L   0

Averages: 
Tank           *   3 Units *  0 Leaders      Total :    787 exp,     78 kill,     45 pp    Average:    262 exp,     26 kill,     15 pp
Artillery      *   2 Units *  1 Leaders      Total :    450 exp,     13 kill,   1176 pp    Average:    225 exp,      7 kill,    588 pp
Tactical Bomber *   2 Units *  1 Leaders      Total :    415 exp,      6 kill,   1194 pp    Average:    208 exp,      3 kill,    597 pp
* Summary:     *   7 Units *  2 Leaders      Total :   1652 exp,     97 kill,   2415 pp    Average:    236 exp,     14 kill,    345 pp


Player 1  Germany, Germany, Germany, Germany   has 7 units total (core+aux):
Tank   :  3
Artillery :  2
Tactical Bomber :  2

Player 2  United Kingdom, Free French Forces   has 1 units total (core+aux):
Infantry :  1

Player 3  United Kingdom   has 25 units total (core+aux):
Tactical Bomber :  8
Destroyer/Escort :  8
Battleship :  4
Carrier :  1
Cruiser :  4

Dimitris GR
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Posts: 816
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Location: Corinth

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Dimitris GR » 2023-07-26 21:20, Wednesday

I never sell a unit with leader. :cool I have to try this. Also this 0% you play looks great. :clap

Ramon
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Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-28 13:39, Friday

Dimitris GR wrote:
2023-07-26 21:20, Wednesday
I never sell a unit with leader. :cool I have to try this. Also this 0% you play looks great. :clap
As I said, there is a huge difference between leaders features. Multiple interception is useless, but fire twice for turn is powerful. And depending also in the kind of unit. "Ignore zones of control" is useless on soft units but is a killer on a powerful hard unit. This campaign has more than 50 scenarios, makes sense to look for the best leaders (ART and TK specially)

8 Gibraltar , #7 , Tactical Victory , score:25
I upgrade my TB with antitank and buy regular INF with bunker buster and also antitank. Things went ok but so slow that I only can have a TV.
Nothing to see in this disgusting rock, Keep moving !

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
--
Campaign score: 335  *  Average: 41

..
Current scenario: Gibraltar,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 3282 , Current prestige is 22
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 23
AI stance is Aggressive   Using map: 99
if BV: +650, Tobruk , cap 7500, 16 turns prestige: 0
if V : +550, Tobruk , cap 7500, 19 turns prestige: 0
if TV: +450, Tobruk , cap 7500, 25 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 0 bars , 50 exp , Germany , 10/10 , AntiTank, Bunker Buster, 0 kill , 217 pp - U:007
 Regular Infantry , Bicycle ,  , 0 bars , 96 exp , Germany , 10/10 , AntiTank, Bunker Buster, 3 kill , 217 pp - U:096  [+46 exp]
 Regular Infantry , Bicycle ,  , 1 bars , 118 exp , Germany , 5/10 , AntiTank, Bunker Buster, 1 kill , 151 pp - U:097  [+68 exp]
 Regular Infantry , Bicycle ,  , 1 bars , 118 exp , Germany , 1/10 , AntiTank, Bunker Buster, 1 kill , 98 pp - U:098  [+68 exp]
 Regular Infantry , Bicycle ,  , 0 bars , 56 exp , Germany , 10/10 , 1 kill , 132 pp - U:099  [+6 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:004
+  Pz II FL ,  , 3 bars , 343 exp , Germany , 10/10 , 46 kill , 0 pp - U:005  [+32 exp]

Artillery
 15cm NbW41 , Protze ,  , 2 bars , 273 exp , Germany , 10/10 , Reconnaissance Movement  , 10 kill , 588 pp - U:001  [+32 exp]
 15cm NbW41 , Protze ,  , 2 bars , 229 exp , Germany , 10/10 , 9 kill , 588 pp - U:002  [+20 exp]
+  sWG41 , SdKfz 11 ,  , 0 bars , 92 exp , Germany , 10/10 , 2 kill , 0 pp - U:008  [+42 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 571 exp , Germany , 10/10 , Determined Defense  , AntiTank, 8 kill , 623 pp - U:003  [+256 exp]
 Ju 87R-2 ,  , 3 bars , 350 exp , Germany , 10/10 , AntiTank, 10 kill , 623 pp - U:006  [+250 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:207  TNK:13   RCN:10   AT:18   FLAK:7    FORT:95   ATY:46   AD:18   FTR:16   TB:12   LB:4    DD:4    BS:2    CRs:11     Total: 463
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 23

Player 3 : Spain
Killed:   Total: 0
Lost  : TB:4    DD:7    BS:3    CV:2    CRs:1      Total: 17

Total Side 1
Killed: INF:207  TNK:13   RCN:10   AT:18   FLAK:7    FORT:95   ATY:46   AD:18   FTR:16   TB:12   LB:4    DD:4    BS:2    CRs:11     Total: 463
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:14   SUB:1    DD:7    BS:3    CV:2    CRs:1      Total: 40

BV  3
V   1
TV  4
L   0

Averages: 
Infantry       *   5 Units *  0 Leaders      Total :    438 exp,      6 kill,    815 pp    Average:     88 exp,      1 kill,    163 pp
Tank           *   2 Units *  0 Leaders      Total :    672 exp,     79 kill,     45 pp    Average:    336 exp,     40 kill,     23 pp
Artillery      *   3 Units *  1 Leaders      Total :    594 exp,     21 kill,   1176 pp    Average:    198 exp,      7 kill,    392 pp
Tactical Bomber *   2 Units *  1 Leaders      Total :    921 exp,     18 kill,   1246 pp    Average:    461 exp,      9 kill,    623 pp
* Summary:     *  12 Units *  2 Leaders      Total :   2625 exp,    124 kill,   3282 pp    Average:    219 exp,     10 kill,    274 pp


Player 1  Germany, Germany, Germany, Germany   has 25 units total (core+aux):
Infantry :  7
Tank   :  2
Artillery :  8
Fighter :  1
Tactical Bomber :  7

Player 3  Spain   has 3 units total (core+aux):
Infantry :  2
Air Defense :  1


User avatar
Parabellum
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Location: Chemnitz, Free State of Saxony
Contact:

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Parabellum » 2023-07-28 14:30, Friday

Ramon wrote:
2023-07-28 13:39, Friday
... Multiple interception is useless, ...
Your assessment surprised me and I do not share it. Multiple Interception is the standard leader of fighters and the best way to protect one or more bombers against multiple attacks with a single fighter. This leader is unrivaled. Without a doubt, however, one can argue about the leader's second special trait, which is randomly assigned.
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8

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randowe
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Location: Germany

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by randowe » 2023-07-28 15:39, Friday

Maybe Ramon means the Flak class leader and then he is right, it is useless. Flaks can only rely on the secondary leader ability.
A Flak leader would be a wasted spot imo :dunno
Image Slava Ukraini!

Dimitris GR
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Location: Corinth

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Dimitris GR » 2023-07-28 18:18, Friday

Maybe Ramon means that is rare enemy fighters attack to a bomber that has support by a fighter.

Ramon
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Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-28 21:23, Friday

Parabellum wrote:
2023-07-28 14:30, Friday
Your assessment surprised me and I do not share it. Multiple Interception is the standard leader of fighters and the best way to protect one or more bombers against multiple attacks with a single fighter. This leader is unrivaled.
I'm confused :huh . I have never seen AI making "multiple attacks" when a fighter is protecting the bomber/s. That's why I think is useless.
But maybe I'm wrong :bonk

Ramon
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Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-29 17:42, Saturday

Dimitris GR wrote:
2023-07-28 18:18, Friday
Maybe Ramon means that is rare enemy fighters attack to a bomber that has support by a fighter.
That exactly what I mean.It seems we posted simultaneously because I haven't seen you post before post mine. :bonk

9 Tobruk , #8 , Victory , score:45
I could try to play again for the BV but I have an unbelievable good luck with my leaders :shock
I sold my expensive Roket Lancher proto.. and buy three Italian ART that can move 1 on their own, have 4 rang, and they are very cheap :2cents
The 3 bars Combat Support Tank made them very efficient. Plus two additional Flame ing. TK. They gain a lot of experience blowing up the weak Obstacles overrunning one after another.
I had three ART leader no less!: Two Recon (Now I have three in total,),which is the best (you can be in the rear line, move to the front line, dismount and fire or full reload to support fire). I will update the Italian ART to the Eng ART.
Believe it or not I plan to sell the other ART leader ( It is already an Eng. so ignoring entrenchments is not very useful) And the TB leader ( I don't like to much the default immune interception/surprise,and I take care of my TB no need for determinate defense)...
Yeah! I'm a weirdo that play on my own rules :deal

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
--
Campaign score: 380  *  Average: 42

..
Current scenario: Tobruk,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 4177 , Current prestige is 3
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive   Using map: 6
if BV: +700, Mersa Matruh , cap 8200, 12 turns prestige: 0
if V : +600, Mersa Matruh , cap 8200, 15 turns prestige: 0
if TV: +500, Mersa Matruh , cap 8200, 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 1 bars , 130 exp , Germany , 9/10 , Bunker Buster, Special Munition, 5 kill , 203 pp - U:009  [+34 exp]
 Regular Infantry , Bicycle ,  , 2 bars , 237 exp , Germany , 8/10 , Bunker Buster, Special Munition, 4 kill , 190 pp - U:010  [+140 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:004
+  Pz II FL ,  , 3 bars , 389 exp , Germany , 9/10 , 58 kill , 0 pp - U:005  [+46 exp]
 Pz II FL ,  , 1 bars , 133 exp , Germany , 7/10 , 13 kill , 344 pp - U:011  [+83 exp]
 Pz II FL ,  , 0 bars , 87 exp , Germany , 8/10 , 1 kill , 393 pp - U:119  [+37 exp]

Artillery
 15cm NbW41 , Protze ,  , 3 bars , 315 exp , Germany , 10/10 , Reconnaissance Movement  , 11 kill , 588 pp - U:001  [+42 exp]
 15cm NbW41 , Protze ,  , 3 bars , 302 exp , Germany , 10/10 , Street Fighter  , 11 kill , 588 pp - U:002  [+73 exp]
 75mm 75/32 , Fiat 621 ,  , 1 bars , 165 exp , Italy , 10/10 , Reconnaissance Movement  , Special Munition, 1 kill , 361 pp - U:007  [+115 exp]
 75mm 75/32 , Fiat 621 ,  , 1 bars , 126 exp , Italy , 6/10 , Special Munition, 2 kill , 245 pp - U:008  [+76 exp]
 75mm 75/32 , Fiat 621 ,  , 2 bars , 204 exp , Italy , 4/10 , Reconnaissance Movement  , Special Munition, 0 kill , 188 pp - U:012  [+154 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 630 exp , Germany , 10/10 , Determined Defense  , 14 kill , 516 pp - U:003  [+59 exp]
 Ju 87R-2 ,  , 4 bars , 441 exp , Germany , 10/10 , 13 kill , 516 pp - U:006  [+91 exp]

Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:229  TNK:15   RCN:12   AT:21   FLAK:11   FORT:131  ATY:52   AD:19   FTR:18   TB:14   LB:4    DD:6    BS:2    CRs:11     Total: 545
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 23

BV  3
V   2
TV  4
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    367 exp,      9 kill,    393 pp    Average:    184 exp,      5 kill,    197 pp
Tank           *   4 Units *  0 Leaders      Total :    938 exp,    105 kill,    782 pp    Average:    235 exp,     26 kill,    196 pp
Artillery      *   5 Units *  4 Leaders      Total :   1112 exp,     25 kill,   1970 pp    Average:    222 exp,      5 kill,    394 pp
Tactical Bomber *   2 Units *  1 Leaders      Total :   1071 exp,     27 kill,   1032 pp    Average:    536 exp,     14 kill,    516 pp
* Summary:     *  13 Units *  5 Leaders      Total :   3488 exp,    166 kill,   4177 pp    Average:    268 exp,     13 kill,    321 pp


Player 1  Germany, Germany, Germany, Germany, Italy   has 35 units total (core+aux):
Infantry : 11
Tank   :  4
Recon :  1
Artillery :  9
Fighter :  3
Tactical Bomber :  6
Cruiser :  1

Player 2  United Kingdom, Australia   has 9 units total (core+aux):
FlaK :  1
Fortification :  8

Ramon
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Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-07-31 15:22, Monday

10 Mersa Matruh , #9 , Victory , score:45
I have to sell one of my Engineer Panzers and a ART with leader to buy a TK with good hard attack that can face the enemy TK (and it had a good leader!). And to buy a fighter plane was also necessary. A painful scenario, a lot of loses...I achieved a Victory that taste bitter to me!
I'm very short on prestige. I need to reach a BV and reload for a proto and sell it. If not I think I can't continue playing.. This is how my army looks like at the end of this scenario.
Image

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
--
Campaign score: 425  *  Average: 42

..
Current scenario: Mersa Matruh,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 4441 , Current prestige is 28
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 515
if BV: +700, Alexandria , cap 8900, 8 turns prestige: 0
if V : +600, Alexandria , cap 8900, 11 turns prestige: 0
if TV: +500, Alexandria , cap 8900, 16 turns prestige: 0
if Ls: +400, Alexandria , cap 8900, 16 turns prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 1 bars , 162 exp , Germany , 5/10 , Fast Speed, Special Munition, 6 kill , 164 pp - U:009  [+37 exp]
 Regular Infantry , Bicycle ,  , 2 bars , 253 exp , Germany , 7/10 , Fast Speed, 4 kill , 141 pp - U:010  [+33 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:004
+  Pz II FL ,  , 4 bars , 416 exp , Germany , 5/10 , 66 kill , 0 pp - U:005  [+41 exp]
 Pz IIIG ,  , 1 bars , 135 exp , Germany , 10/10 , Devastating Fire  , Special Munition, 3 kill , 637 pp - U:011  [+85 exp]

Artillery
 15cm NbW41 , Protze ,  , 3 bars , 370 exp , Germany , 10/10 , Reconnaissance Movement  , 13 kill , 588 pp - U:001  [+55 exp]
 75mm 75/32 , Fiat 621 ,  , 2 bars , 264 exp , Germany , 10/10 , Reconnaissance Movement  , Special Munition, 3 kill , 361 pp - U:007  [+99 exp]
 15cm NbW41 , SdKfz 10 ,  , 2 bars , 223 exp , Germany , 7/10 , Reconnaissance Movement  , Special Munition, 1 kill , 559 pp - U:012  [+62 exp]

Fighter
 Bf 109E-3 ,  , 1 bars , 167 exp , Germany , 8/10 , Special Munition, 2 kill , 804 pp - U:008  [+117 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 715 exp , Germany , 9/10 , Determined Defense  , Support, 15 kill , 545 pp - U:003  [+85 exp]
 Ju 87R-2 ,  , 5 bars , 521 exp , Germany , 10/10 , Support, 14 kill , 597 pp - U:006  [+80 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:237  TNK:18   RCN:13   AT:21   FLAK:15   FORT:132  ATY:55   AD:19   FTR:18   TB:15   LB:4    DD:6    BS:2    CRs:11     Total: 566
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 23

Player 3 : Kingdom of Egypt
Killed: INF:1    TNK:1      Total: 2
Lost  : AT:1    FORT:1    ATY:1    TB:4    DD:7    BS:3    CV:2    CRs:1      Total: 20

Total Side 1
Killed: INF:238  TNK:19   RCN:13   AT:21   FLAK:15   FORT:132  ATY:55   AD:19   FTR:18   TB:15   LB:4    DD:6    BS:2    CRs:11     Total: 568
Lost  : INF:2    RCN:2    AT:1    FLAK:1    FORT:1    ATY:5    FTR:3    TB:14   SUB:1    DD:7    BS:3    CV:2    CRs:1      Total: 43

BV  3
V   3
TV  4
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    415 exp,     10 kill,    305 pp    Average:    208 exp,      5 kill,    153 pp
Tank           *   3 Units *  1 Leaders      Total :    880 exp,    102 kill,    682 pp    Average:    293 exp,     34 kill,    227 pp
Artillery      *   3 Units *  3 Leaders      Total :    857 exp,     17 kill,   1508 pp    Average:    286 exp,      6 kill,    503 pp
Fighter        *   1 Units *  0 Leaders      Total :    167 exp,      2 kill,    804 pp    Average:    167 exp,      2 kill,    804 pp
Tactical Bomber *   2 Units *  1 Leaders      Total :   1236 exp,     29 kill,   1142 pp    Average:    618 exp,     15 kill,    571 pp
* Summary:     *  11 Units *  5 Leaders      Total :   3555 exp,    160 kill,   4441 pp    Average:    323 exp,     15 kill,    404 pp


Player 1  Germany, Germany, Germany, Germany   has 11 units total (core+aux):
Infantry :  2
Tank   :  3
Artillery :  3
Fighter :  1
Tactical Bomber :  2

Player 2  United Kingdom, British India   has 4 units total (core+aux):
Fortification :  3
Artillery :  1

Player 3  Kingdom of Egypt   has 4 units total (core+aux):
Infantry :  1
Recon :  1
Anti-tank :  2


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-06 19:27, Sunday

11 Alexandria , #10 , Brilliant Victory , score:68
Coming back after a short off-line Holidays! ;)
I bought an airborne ART to help in the defense of the central VH with some help of an engineer TB with extra ammunition. I went very fast! nothing could stop me!. A well earned BV!

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68
--
Campaign score: 493  *  Average: 44

..
Current scenario: Alexandria,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 4976 , Current prestige is 21
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive   Using map: 47
if BV: +650, Port Said , cap 9700, 11 turns prestige: 0
if V : +550, Port Said , cap 9700, 13 turns prestige: 0
if TV: +450, Port Said , cap 9700, 16 turns prestige: 0
if Ls: +400, Port Said , cap 9700, 16 turns prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 2 bars , 230 exp , Germany , 10/10 , 6 kill , 132 pp - U:009  [+4 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:003
+  Pz II FL ,  , 3 bars , 387 exp , Germany , 10/10 , 75 kill , 0 pp - U:004  [+44 exp]
 Pz IIIG ,  , 1 bars , 173 exp , Germany , 10/10 , Devastating Fire  , 6 kill , 528 pp - U:010  [+38 exp]

Artillery
 15cm NbW41 , Protze ,  , 3 bars , 384 exp , Germany , 10/10 , Reconnaissance Movement  , 14 kill , 588 pp - U:001  [+14 exp]
 75mm 75/32 , Fiat 621 ,  , 2 bars , 293 exp , Germany , 10/10 , Reconnaissance Movement  , 3 kill , 288 pp - U:006  [+29 exp]
 15cm NbW41 , SdKfz 10 ,  , 2 bars , 238 exp , Germany , 10/10 , Reconnaissance Movement  , 2 kill , 624 pp - U:011  [+39 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 1 bars , 101 exp , Germany , 10/10 , Special Munition, 0 kill , 430 pp - U:059  [+51 exp]

Fighter
 Bf 109E-3 ,  , 1 bars , 184 exp , Germany , 10/10 , 3 kill , 816 pp - U:007  [+29 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 746 exp , Germany , 9/10 , Determined Defense  , 16 kill , 464 pp - U:002  [+57 exp]
 Ju 87R-2 ,  , 5 bars , 581 exp , Germany , 9/10 , 16 kill , 464 pp - U:005  [+60 exp]
 Ju 87R-2 ,  , 1 bars , 156 exp , Germany , 10/10 , Support, 2 kill , 597 pp - U:008  [+106 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:248  TNK:18   RCN:14   AT:22   FLAK:16   FORT:133  ATY:56   AD:21   FTR:19   TB:15   LB:4    DD:9    BS:2    CRs:11     Total: 588
Lost  : INF:2    RCN:2    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 23

Player 3 : Kingdom of Egypt, France
Killed: INF:3    TNK:1      Total: 4
Lost  : AT:1    FORT:1    ATY:1    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 22

Total Side 1
Killed: INF:251  TNK:19   RCN:14   AT:22   FLAK:16   FORT:133  ATY:56   AD:21   FTR:19   TB:15   LB:4    DD:9    BS:2    CRs:11     Total: 592
Lost  : INF:2    RCN:2    AT:1    FLAK:1    FORT:1    ATY:5    FTR:3    TB:15   SUB:1    DD:7    BS:3    CV:2    CRs:2      Total: 45

BV  4
V   3
TV  4
L   0

Averages: 
Infantry       *   1 Units *  0 Leaders      Total :    230 exp,      6 kill,    132 pp    Average:    230 exp,      6 kill,    132 pp
Tank           *   3 Units *  1 Leaders      Total :    889 exp,    114 kill,    573 pp    Average:    296 exp,     38 kill,    191 pp
Artillery      *   4 Units *  3 Leaders      Total :   1016 exp,     19 kill,   1930 pp    Average:    254 exp,      5 kill,    483 pp
Fighter        *   1 Units *  0 Leaders      Total :    184 exp,      3 kill,    816 pp    Average:    184 exp,      3 kill,    816 pp
Tactical Bomber *   3 Units *  1 Leaders      Total :   1483 exp,     34 kill,   1525 pp    Average:    494 exp,     11 kill,    508 pp
* Summary:     *  12 Units *  5 Leaders      Total :   3802 exp,    176 kill,   4976 pp    Average:    317 exp,     15 kill,    415 pp


Player 1  Germany, Germany, Germany, Germany   has 12 units total (core+aux):
Infantry :  1
Tank   :  3
Artillery :  4
Fighter :  1
Tactical Bomber :  3

Player 2  United Kingdom, South Africa   has 10 units total (core+aux):
Infantry :  3
FlaK :  3
Fortification :  4

Player 3  Kingdom of Egypt, France   has 15 units total (core+aux):
Infantry :  4
Air Defense :  1
Tactical Bomber :  3
Destroyer/Escort :  3
Battleship :  1
Cruiser :  3


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-10 17:05, Thursday

12 Port Said , #11 , Victory , score:45
Another very good scenario where everything has to be though carefully.
How made this awesome scenarios? :bow
I cheated reloading for a proto and have a very expensive one. Even so my prestige is only 7.641 (including the only proto I have) versus 10.500 of Cap. It wasn't an easy task in this scenario were you have distant and disperse VH. Victory is good enough for my. :phew

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
--
Campaign score: 538  *  Average: 44

..
Current scenario: Port Said,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 6517 , Current prestige is 37
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive   Using map: 38
if BV: +700, Rafa , cap 10500, 13 turns prestige: 0
if V : +600, Rafa , cap 10500, 15 turns prestige: 0
if TV: +500, Rafa , cap 10500, 19 turns prestige: 0
if Ls: +450, Rafa , cap 10500, 19 turns prestige: 0

Infantry
 Regular Infantry , Bicycle ,  , 2 bars , 285 exp , Germany , 5/10 , 7 kill , 66 pp - U:009  [+55 exp]
 Airborne Engineers ,  , 1 bars , 128 exp , Germany , 8/10 , Special Munition, 4 kill , 600 pp - U:068  [+78 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:003
+  Pz II FL ,  , 4 bars , 434 exp , Germany , 10/10 , Superior Maneuver  , 84 kill , 0 pp - U:004  [+47 exp]
 Pz IIIG ,  , 2 bars , 205 exp , Germany , 10/10 , Devastating Fire  , 10 kill , 528 pp - U:010  [+32 exp]
 Pz II FL ,  , 0 bars , 85 exp , Germany , 9/10 , Special Munition, 5 kill , 545 pp - U:013  [+35 exp]

Artillery
 15cm NbW41 , Protze ,  , 4 bars , 428 exp , Germany , 10/10 , Reconnaissance Movement  , 15 kill , 588 pp - U:001  [+44 exp]
 75mm 75/32 , Fiat 621 ,  , 4 bars , 419 exp , Germany , 9/10 , Reconnaissance Movement  , 4 kill , 259 pp - U:006  [+126 exp]
 15cm NbW41 , SdKfz 10 ,  , 2 bars , 276 exp , Germany , 10/10 , Reconnaissance Movement  , 3 kill , 624 pp - U:011  [+38 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 1 bars , 169 exp , Germany , 8/10 , Special Munition, 0 kill , 360 pp - U:012  [+68 exp]

Fighter
 Bf 109E-3 ,  , 2 bars , 236 exp , Germany , 8/10 , Special Munition, 7 kill , 804 pp - U:007  [+52 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 780 exp , Germany , 10/10 , Determined Defense  , Support, 20 kill , 597 pp - U:002  [+61 exp]
 Ju 87R-2 ,  , 5 bars , 620 exp , Germany , 10/10 , Support, 18 kill , 597 pp - U:005  [+60 exp]
 Ju 87R-2 ,  , 2 bars , 289 exp , Germany , 10/10 , Support, 6 kill , 597 pp - U:008  [+133 exp]
 Audax ,  , 0 bars , 83 exp , Kingdom of Egypt , 10/10 , Recon, 0 kill , 307 pp - U:069  [+33 exp]

Player 1 : Germany, Germany, Germany, Germany, Kingdom of Egypt
Killed: INF:267  TNK:18   RCN:15   AT:26   FLAK:18   FORT:136  ATY:61   AD:24   FTR:20   TB:17   LB:4    DD:9    BS:2    CRs:11     Total: 628
Lost  : INF:2    RCN:3    FLAK:1    ATY:4    FTR:3    TB:10   SUB:1      Total: 24

BV  4
V   4
TV  4
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    413 exp,     11 kill,    666 pp    Average:    207 exp,      6 kill,    333 pp
Tank           *   4 Units *  2 Leaders      Total :   1053 exp,    132 kill,   1118 pp    Average:    263 exp,     33 kill,    280 pp
Artillery      *   4 Units *  3 Leaders      Total :   1292 exp,     22 kill,   1831 pp    Average:    323 exp,      6 kill,    458 pp
Fighter        *   1 Units *  0 Leaders      Total :    236 exp,      7 kill,    804 pp    Average:    236 exp,      7 kill,    804 pp
Tactical Bomber *   4 Units *  1 Leaders      Total :   1772 exp,     44 kill,   2098 pp    Average:    443 exp,     11 kill,    525 pp
* Summary:     *  15 Units *  6 Leaders      Total :   4766 exp,    216 kill,   6517 pp    Average:    318 exp,     14 kill,    434 pp


Player 1  Germany, Germany, Germany, Germany, Kingdom of Egypt   has 17 units total (core+aux):
Infantry :  4
Tank   :  4
Artillery :  4
Fighter :  1
Tactical Bomber :  4

Player 2  United Kingdom   has 12 units total (core+aux):
Infantry :  2
Naval Transport : 10


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-11 18:29, Friday

13 Rafa , #12 , Brilliant Victory , score:65
It wasn't too difficult. I broke the defense quickly and went North while some units finished the job. Then I used an Airborne ART and Ing INF when attacking the last VH in the North.
I bought an Italian self-movement AD with 2 range. If it reach a leader will be great!
Leaders are the key. I won a superior maneuver for my Eng TK and a Ground attack for my TB (That helped a lot!). Plus I already have 3 recon ART. That's what I need for playing with so few prestige. :2cents

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65
--
Campaign score: 603  *  Average: 46

..
Current scenario: Rafa,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 7194 , Current prestige is 21
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 593
if BV: +700, Jerusalem , cap 11300, 11 turns prestige: 0
if V : +600, Jerusalem , cap 11300, 13 turns prestige: 0
if TV: +500, Jerusalem , cap 11300, 17 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Engineers , Opel Blitz ,  , 2 bars , 240 exp , Germany , 10/10 , 8 kill , 600 pp - U:009  [+5 exp]
 Airborne Engineers ,  , 1 bars , 119 exp , Germany , 10/10 , 4 kill , 600 pp - U:014

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:003
+  Pz II FL ,  , 5 bars , 503 exp , Germany , 10/10 , Superior Maneuver  , 93 kill , 0 pp - U:004  [+69 exp]
 Pz IIIG ,  , 2 bars , 257 exp , Germany , 10/10 , Devastating Fire  , 15 kill , 528 pp - U:010  [+52 exp]
 Pz II FL ,  , 1 bars , 147 exp , Germany , 10/10 , Special Munition, 12 kill , 595 pp - U:013  [+65 exp]

Artillery
 15cm NbW41 , Protze ,  , 4 bars , 465 exp , Germany , 10/10 , Reconnaissance Movement  , 19 kill , 588 pp - U:001  [+37 exp]
 75mm 75/32 , Fiat 621 ,  , 4 bars , 427 exp , Germany , 10/10 , Reconnaissance Movement  , 5 kill , 288 pp - U:006  [+23 exp]
 15cm NbW41 , SdKfz 10 ,  , 3 bars , 317 exp , Germany , 10/10 , Reconnaissance Movement  , 5 kill , 624 pp - U:011  [+41 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 1 bars , 189 exp , Germany , 10/10 , Special Munition, 0 kill , 430 pp - U:012  [+32 exp]

Air Defense
 AC 75mm 75/46 ,  , 0 bars , 89 exp , Italy , 10/10 , 1 kill , 468 pp - U:066  [+39 exp]

Fighter
 Bf 109E-3 ,  , 2 bars , 285 exp , Germany , 8/10 , 7 kill , 652 pp - U:007  [+66 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 816 exp , Germany , 10/10 , Determined Defense  , 21 kill , 516 pp - U:002  [+36 exp]
 Ju 87R-2 ,  , 5 bars , 672 exp , Germany , 10/10 , 20 kill , 516 pp - U:005  [+52 exp]
 Ju 87R-2 ,  , 3 bars , 343 exp , Germany , 10/10 , Skilled Ground Attack  , 9 kill , 516 pp - U:008  [+54 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Italy , 10/10 , 0 kill , 228 pp - U:015

Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:280  TNK:18   RCN:18   AT:28   FLAK:21   FORT:142  ATY:68   AD:25   FTR:21   TB:18   LB:4    DD:9    BS:2    CRs:11     Total: 665
Lost  : INF:2    RCN:3    FLAK:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 25

BV  5
V   4
TV  4
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    359 exp,     12 kill,   1200 pp    Average:    180 exp,      6 kill,    600 pp
Tank           *   4 Units *  2 Leaders      Total :   1236 exp,    153 kill,   1168 pp    Average:    309 exp,     38 kill,    292 pp
Artillery      *   4 Units *  3 Leaders      Total :   1398 exp,     29 kill,   1930 pp    Average:    350 exp,      7 kill,    483 pp
Air Defense    *   1 Units *  0 Leaders      Total :     89 exp,      1 kill,    468 pp    Average:     89 exp,      1 kill,    468 pp
Fighter        *   1 Units *  0 Leaders      Total :    285 exp,      7 kill,    652 pp    Average:    285 exp,      7 kill,    652 pp
Tactical Bomber *   4 Units *  2 Leaders      Total :   1881 exp,     50 kill,   1776 pp    Average:    470 exp,     13 kill,    444 pp
* Summary:     *  16 Units *  7 Leaders      Total :   5248 exp,    252 kill,   7194 pp    Average:    328 exp,     16 kill,    450 pp


Player 1  Germany, Germany, Germany, Germany, Italy   has 19 units total (core+aux):
Infantry :  2
Tank   :  4
Recon :  2
Artillery :  4
Air Defense :  1
Fighter :  1
Tactical Bomber :  4
Cruiser :  1

Player 2  United Kingdom   has 10 units total (core+aux):
Anti-tank :  1
Fortification :  9


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-15 18:39, Tuesday

14 Jerusalem , #13 , Brilliant Victory , score:68
Great Scenario for your parachutes and Air force! I sent 2 ART and 1 INF ING to the North- East VH and 1 INF ING to take the South-West VH (Then he took a train to help in the definitive VH. To buy those I had to reach a leader and sell it, I'm still very short on prestige :o . The rest is a matter of plan carefully.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68
--
Campaign score: 671  *  Average: 47

..
Current scenario: Jerusalem,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 8858 , Current prestige is 58
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 596
if BV: +750, Baghdad , cap 12100, 14 turns prestige: 0
if V : +650, Baghdad , cap 12100, 17 turns prestige: 0
if TV: +550, Baghdad , cap 12100, 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Engineers , Opel Blitz ,  , 2 bars , 248 exp , Germany , 9/10 , 9 kill , 540 pp - U:009  [+8 exp]
 Airborne Engineers ,  , 1 bars , 142 exp , Germany , 10/10 , 7 kill , 600 pp - U:014  [+23 exp]
 Airborne Engineers ,  , 0 bars , 88 exp , Germany , 10/10 , Special Munition, 5 kill , 720 pp - U:055  [+38 exp]

Tank  
 Pz II CC , C , 3 bars , 329 exp , Germany , 1/10 , 33 kill , 45 pp - U:003
+  Pz II FL ,  , 5 bars , 515 exp , Germany , 10/10 , Superior Maneuver  , 94 kill , 0 pp - U:004  [+12 exp]
 Pz IIIG ,  , 2 bars , 279 exp , Germany , 10/10 , Devastating Fire  , 16 kill , 528 pp - U:010  [+22 exp]
 Pz II FL ,  , 1 bars , 175 exp , Germany , 10/10 , Special Munition, 16 kill , 595 pp - U:013  [+28 exp]

Artillery
 15cm NbW41 , Protze ,  , 4 bars , 485 exp , Germany , 10/10 , Reconnaissance Movement  , 19 kill , 588 pp - U:001  [+20 exp]
 75mm 75/32 , Fiat 621 ,  , 4 bars , 466 exp , Germany , 10/10 , Reconnaissance Movement  , 6 kill , 288 pp - U:006  [+39 exp]
 15cm NbW41 , SdKfz 10 ,  , 3 bars , 352 exp , Germany , 10/10 , Reconnaissance Movement  , 7 kill , 624 pp - U:011  [+35 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 2 bars , 213 exp , Germany , 10/10 , Special Munition, 1 kill , 430 pp - U:012  [+24 exp]
 7.5cm LG40 (Airborne) ,  , 0 bars , 85 exp , Germany , 10/10 , Special Munition, 0 kill , 292 pp - U:054  [+35 exp]

Air Defense
 AC 75mm 75/46 ,  , 1 bars , 105 exp , Germany , 10/10 , Devastating Fire  , 1 kill , 468 pp - U:016  [+16 exp]

Fighter
 Bf 109E-3 ,  , 3 bars , 300 exp , Germany , 9/10 , Reconnaissance Movement  , 9 kill , 734 pp - U:007  [+35 exp]
 Bf 109E-3 ,  , 1 bars , 170 exp , Germany , 6/10 , Special Munition, 2 kill , 641 pp - U:017  [+120 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 910 exp , Germany , 9/10 , Determined Defense  , 25 kill , 464 pp - U:002  [+94 exp]
 Ju 87R-2 ,  , 5 bars , 715 exp , Germany , 10/10 , 22 kill , 516 pp - U:005  [+43 exp]
 Ju 87R-2 ,  , 4 bars , 435 exp , Germany , 10/10 , Skilled Ground Attack  , 12 kill , 516 pp - U:008  [+92 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, 1 kill , 269 pp - U:015

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:298  TNK:18   RCN:19   AT:30   FLAK:23   FORT:144  ATY:71   AD:26   FTR:24   TB:19   LB:4    DD:9    BS:2    CRs:11     Total: 698
Lost  : INF:2    RCN:3    FLAK:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 25

BV  6
V   4
TV  4
L   0

Averages: 
Infantry       *   3 Units *  0 Leaders      Total :    478 exp,     21 kill,   1860 pp    Average:    159 exp,      7 kill,    620 pp
Tank           *   4 Units *  2 Leaders      Total :   1298 exp,    159 kill,   1168 pp    Average:    325 exp,     40 kill,    292 pp
Artillery      *   5 Units *  3 Leaders      Total :   1601 exp,     33 kill,   2222 pp    Average:    320 exp,      7 kill,    444 pp
Air Defense    *   1 Units *  1 Leaders      Total :    105 exp,      1 kill,    468 pp    Average:    105 exp,      1 kill,    468 pp
Fighter        *   2 Units *  1 Leaders      Total :    470 exp,     11 kill,   1375 pp    Average:    235 exp,      6 kill,    688 pp
Tactical Bomber *   4 Units *  2 Leaders      Total :   2110 exp,     60 kill,   1765 pp    Average:    528 exp,     15 kill,    441 pp
* Summary:     *  19 Units *  9 Leaders      Total :   6062 exp,    285 kill,   8858 pp    Average:    319 exp,     15 kill,    466 pp


Player 1  Germany, Germany, Germany, Germany   has 19 units total (core+aux):
Infantry :  3
Tank   :  4
Artillery :  5
Air Defense :  1
Fighter :  2
Tactical Bomber :  4

Player 2  United Kingdom   has 9 units total (core+aux):
Infantry :  4
FlaK :  1
Fortification :  4


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-24 16:16, Thursday

15 Baghdad , #14 , Brilliant Victory , score:65
That wasn't too hard :)
As I said I'm posting the scenarios after playing some in advance. Just to see if things are too easy or too difficult.
At this point, and seen the next scenario "Khanaqin Oilfields" was quite easy I decided not to have any more protos for a while even when I was below the cap prestige counting the protos. If I had one I reload not to have. I had the feeling of doing too much cheating and making the campaign too easy :o
And it was easy for a few scenarios I passed even with BV (and as I said with no proto). But as I progressed it turns out that I couldn't find a way to defeat my enemies even with my well experienced units without taking too many loses. I didn't have prestige enough to buy or upgrade my units. I tried to be more defensive (TV) and wait for an easy scenario to have a BV and come back to reload for leaders. At the end it was impossible to continue. :deadhorse
So, I decided to come back and play again reloading for leaders if the total prestige (counting the leaders) is below the cap.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65
--
Campaign score: 736  *  Average: 49

..
Current scenario: Baghdad,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 10742 , Current prestige is 10
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive   Using map: 645
if BV: +800, Khanaqin Oilfields , cap 12900, 9 turns prestige: 0
if V : +700, Khanaqin Oilfields , cap 12900, 12 turns prestige: 0
if TV: +600, Khanaqin Oilfields , cap 12900, 16 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Engineers , Opel Blitz ,  , 2 bars , 280 exp , Germany , 10/10 , 11 kill , 600 pp - U:009  [+41 exp]
 Airborne Engineers ,  , 1 bars , 142 exp , Germany , 10/10 , Special Munition, Fast Speed, 7 kill , 840 pp - U:014

Tank  
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , Fast Speed, 34 kill , 143 pp - U:003  [+3 exp]
+  Pz II FL ,  , 5 bars , 585 exp , Germany , 5/10 , Superior Maneuver  , Fast Speed, 100 kill , 0 pp - U:004  [+70 exp]
 Pz IIIG ,  , 3 bars , 352 exp , Germany , 10/10 , Devastating Fire  , Fast Speed, 21 kill , 637 pp - U:010  [+73 exp]
 Pz II FL ,  , 2 bars , 212 exp , Germany , 10/10 , Special Munition, Fast Speed, 22 kill , 698 pp - U:013  [+37 exp]
 Pz II FL ,  , 1 bars , 133 exp , Germany , 10/10 , Special Munition, Fast Speed, 4 kill , 698 pp - U:018  [+83 exp]
 Pz IIIJ1 ,  , 0 bars , 72 exp , Germany , 10/10 , Special Munition, Fast Speed, 2 kill , 824 pp - U:020  [+22 exp]

Anti-tank
 Pz IV BL ,  , 0 bars , 50 exp , Germany , 10/10 , Fast Speed, 0 kill , 375 pp - U:019

Artillery
 15cm NbW41 , Protze ,  , 5 bars , 505 exp , Germany , 10/10 , Reconnaissance Movement  , 20 kill , 588 pp - U:001  [+20 exp]
 75mm 75/32 , Fiat 621 ,  , 5 bars , 512 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 7 kill , 361 pp - U:006  [+46 exp]
 15cm NbW41 , SdKfz 10 ,  , 3 bars , 386 exp , Germany , 9/10 , Reconnaissance Movement  , 7 kill , 561 pp - U:011  [+34 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 2 bars , 223 exp , Germany , 10/10 , Fast Speed, 2 kill , 430 pp - U:012  [+10 exp]

Air Defense
 AC 75mm 75/46 ,  , 1 bars , 105 exp , Germany , 10/10 , Devastating Fire  , Fast Speed, 1 kill , 568 pp - U:016

Fighter
 Bf 109E-3 ,  , 3 bars , 346 exp , Germany , 9/10 , Reconnaissance Movement  , 11 kill , 734 pp - U:007  [+57 exp]
 Bf 109E-3 ,  , 2 bars , 220 exp , Germany , 8/10 , Special Munition, 4 kill , 804 pp - U:017  [+74 exp]

Tactical Bomber
 Ju 87R-2 ,  , 5 bars , 924 exp , Germany , 10/10 , Determined Defense  , 27 kill , 516 pp - U:002  [+46 exp]
 Ju 87R-2 ,  , 5 bars , 751 exp , Germany , 10/10 , 23 kill , 516 pp - U:005  [+36 exp]
 Ju 87R-2 ,  , 4 bars , 498 exp , Germany , 10/10 , Skilled Ground Attack  , 14 kill , 516 pp - U:008  [+63 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, Fast Speed, 1 kill , 333 pp - U:015


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany, Free India
Killed: INF:313  TNK:18   RCN:25   AT:31   FLAK:25   FORT:147  ATY:76   AD:28   FTR:26   TB:21   LB:4    DD:9    BS:2    CRs:11     Total: 736
Lost  : INF:2    RCN:3    FLAK:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 25

Player 3 : Iraq
Killed: INF:5    TNK:1      Total: 6
Lost  : INF:1    AT:1    FORT:1    ATY:1    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 23

Total Side 1
Killed: INF:318  TNK:19   RCN:25   AT:31   FLAK:25   FORT:147  ATY:76   AD:28   FTR:26   TB:21   LB:4    DD:9    BS:2    CRs:11     Total: 742
Lost  : INF:3    RCN:3    AT:1    FLAK:1    FORT:1    ATY:5    FTR:3    TB:16   SUB:1    DD:7    BS:3    CV:2    CRs:2      Total: 48

BV  7
V   4
TV  4
L   0

Averages: 
Infantry       *   2 Units *  0 Leaders      Total :    422 exp,     18 kill,   1440 pp    Average:    211 exp,      9 kill,    720 pp
Tank           *   6 Units *  2 Leaders      Total :   1686 exp,    183 kill,   3000 pp    Average:    281 exp,     31 kill,    500 pp
Anti-tank      *   1 Units *  0 Leaders      Total :     50 exp,      0 kill,    375 pp    Average:     50 exp,      0 kill,    375 pp
Artillery      *   4 Units *  3 Leaders      Total :   1626 exp,     36 kill,   1940 pp    Average:    407 exp,      9 kill,    485 pp
Air Defense    *   1 Units *  1 Leaders      Total :    105 exp,      1 kill,    568 pp    Average:    105 exp,      1 kill,    568 pp
Fighter        *   2 Units *  1 Leaders      Total :    566 exp,     15 kill,   1538 pp    Average:    283 exp,      8 kill,    769 pp
Tactical Bomber *   4 Units *  2 Leaders      Total :   2223 exp,     65 kill,   1881 pp    Average:    556 exp,     16 kill,    470 pp
* Summary:     *  20 Units *  9 Leaders      Total :   6678 exp,    318 kill,  10742 pp    Average:    334 exp,     16 kill,    537 pp


Player 1  Germany, Germany, Germany, Germany, Free India   has 21 units total (core+aux):
Infantry :  3
Tank   :  6
Anti-tank :  1
Artillery :  4
Air Defense :  1
Fighter :  2
Tactical Bomber :  4

Player 2  United Kingdom   has 5 units total (core+aux):
Anti-tank :  1
Fortification :  3
Artillery :  1

Player 3  Iraq   has 4 units total (core+aux):
Infantry :  2
FlaK :  1
Artillery :  1

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-29 19:27, Tuesday

16 Khanaqin Oilfields , #15 , Brilliant Victory , score:69

A very easy scenario.There are no enemy air force. Playground for TB. My fast recon ART plus Ing TK with extra movement did the rest without any problem.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69
--
Campaign score: 805  *  Average: 50

..
Current scenario: Khanaqin Oilfields,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 11748 , Current prestige is 446
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 4
AI stance is Aggressive   Using map: 660
if BV: +850, Al-Faw Peninsula , cap 13700, 5 turns prestige: 0
if V : +750, Al-Faw Peninsula , cap 13700, 6 turns prestige: 0
if TV: +650, Al-Faw Peninsula , cap 13700, 8 turns prestige: 0
if Ls: +550, Al-Faw Peninsula , cap 13700, 8 turns prestige: 0

Infantry
 Airborne Engineers ,  , 1 bars , 142 exp , Germany , 10/10 , Special Munition, Fast Speed, 7 kill , 840 pp - U:014

Tank  
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , Fast Speed, 34 kill , 143 pp - U:003
+  Pz II FL ,  , 4 bars , 482 exp , Germany , 10/10 , Superior Maneuver  , Fast Speed, 100 kill , 0 pp - U:004
 Pz IIIG ,  , 3 bars , 353 exp , Germany , 10/10 , Devastating Fire  , Fast Speed, 22 kill , 637 pp - U:010  [+1 exp]
 Pz II FL ,  , 2 bars , 216 exp , Germany , 10/10 , Special Munition, Fast Speed, 23 kill , 698 pp - U:013  [+4 exp]
 Pz II FL ,  , 1 bars , 139 exp , Germany , 10/10 , Special Munition, Fast Speed, 5 kill , 698 pp - U:018  [+6 exp]
 Pz II FL ,  , 0 bars , 56 exp , Germany , 10/10 , Special Munition, Fast Speed, 2 kill , 698 pp - U:019  [+6 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 0 bars , 92 exp , Germany , 7/10 , Fast Speed, Special Munition, 0 kill , 360 pp - U:021  [+42 exp]
 SdKfz 10/4 CS ,  , 0 bars , 50 exp , Germany , 10/10 , Fast Speed, Special Munition, 0 kill , 450 pp - U:040

Artillery
 15cm NbW41 , Protze ,  , 5 bars , 524 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, Support, 22 kill , 794 pp - U:001  [+19 exp]
 75mm 75/32 , Fiat 621 ,  , 5 bars , 534 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 7 kill , 361 pp - U:006  [+22 exp]
 SS 10cm NbW40 , SdKfz 10 ,  , 0 bars , 58 exp , Germany , 10/10 , Fast Speed, Special Munition, 0 kill , 480 pp - U:009  [+8 exp]
 15cm NbW41 , SdKfz 10 ,  , 3 bars , 381 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, Support, 7 kill , 839 pp - U:011  [+9 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 2 bars , 223 exp , Germany , 10/10 , Fast Speed, 2 kill , 430 pp - U:012
 SS 10cm NbW40 , SdKfz 10 ,  , 0 bars , 57 exp , Germany , 10/10 , Fast Speed, Special Munition, 0 kill , 480 pp - U:020  [+7 exp]

Air Defense
 AC 75mm 75/46 ,  , 1 bars , 105 exp , Germany , 10/10 , Devastating Fire  , 1 kill , 468 pp - U:016

Fighter
 Bf 109E-3 ,  , 3 bars , 365 exp , Germany , 9/10 , Reconnaissance Movement  , 12 kill , 734 pp - U:007  [+19 exp]
 Bf 109E-3 ,  , 2 bars , 251 exp , Germany , 8/10 , 5 kill , 652 pp - U:017  [+31 exp]

Tactical Bomber
 Hs 126B-1 ,  , 0 bars , 59 exp , Germany , 10/10 , Recon, Support, 1 kill , 459 pp - U:002  [+9 exp]
 Ju 87R-2 ,  , 5 bars , 774 exp , Germany , 10/10 , Support, 23 kill , 597 pp - U:005  [+23 exp]
 Ju 87R-2 ,  , 5 bars , 512 exp , Germany , 10/10 , Skilled Ground Attack  , Support, 15 kill , 597 pp - U:008  [+14 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, Fast Speed, 1 kill , 333 pp - U:015

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:320  TNK:18   RCN:26   AT:31   FLAK:25   FORT:147  ATY:79   AD:28   FTR:26   TB:21   LB:4    DD:9    BS:2    CRs:11     Total: 747
Lost  : INF:2    RCN:3    FLAK:1    FORT:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 26

BV  8
V   4
TV  4
L   0

Averages: 
Infantry       *   1 Units *  0 Leaders      Total :    142 exp,      7 kill,    840 pp    Average:    142 exp,      7 kill,    840 pp
Tank           *   6 Units *  2 Leaders      Total :   1578 exp,    186 kill,   2874 pp    Average:    263 exp,     31 kill,    479 pp
Anti-tank      *   2 Units *  0 Leaders      Total :    142 exp,      0 kill,    810 pp    Average:     71 exp,      0 kill,    405 pp
Artillery      *   6 Units *  3 Leaders      Total :   1777 exp,     38 kill,   3384 pp    Average:    296 exp,      6 kill,    564 pp
Air Defense    *   1 Units *  1 Leaders      Total :    105 exp,      1 kill,    468 pp    Average:    105 exp,      1 kill,    468 pp
Fighter        *   2 Units *  1 Leaders      Total :    616 exp,     17 kill,   1386 pp    Average:    308 exp,      9 kill,    693 pp
Tactical Bomber *   4 Units *  1 Leaders      Total :   1395 exp,     40 kill,   1986 pp    Average:    349 exp,     10 kill,    497 pp
* Summary:     *  22 Units *  8 Leaders      Total :   5755 exp,    289 kill,  11748 pp    Average:    262 exp,     13 kill,    534 pp


Player 1  Germany, Germany, Germany, Germany   has 24 units total (core+aux):
Infantry :  1
Tank   :  6
Anti-tank :  2
Fortification :  2
Artillery :  6
Air Defense :  1
Fighter :  2
Tactical Bomber :  4

Player 2  United Kingdom   has 4 units total (core+aux):
Infantry :  3
Fortification :  1


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-08-29 19:37, Tuesday

17 Al-Faw Peninsula , #16 , Brilliant Victory , score:68
This wasn't so easy.
I took some loses for the enemy naval forces.It was challenging to pass through all obstacles. To reach the BV I had to took more loses. :notsure

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68
--
Campaign score: 873  *  Average: 51

..
Current scenario: Al-Faw Peninsula,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 11795 , Current prestige is 41
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive   Using map: 618
if BV: +850, Isfahan , cap 14500, 11 turns prestige: 0
if V : +750, Isfahan , cap 14500, 13 turns prestige: 0
if TV: +650, Isfahan , cap 14500, 17 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 Airborne Engineers ,  , 1 bars , 194 exp , Germany , 7/10 , Special Munition, Bunker Buster, 8 kill , 600 pp - U:014  [+52 exp]
 Construction , SdKfz 251/1 ,  , 0 bars , 65 exp , Germany , 10/10 , 0 kill , 444 pp - U:065  [+15 exp]
 41 Regular Infantry , SdKfz 251/1 ,  , 0 bars , 52 exp , Germany , 9/10 , Bunker Buster, Special Munition, 0 kill , 442 pp - U:066  [+2 exp]

Tank  
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , Fast Speed, 34 kill , 143 pp - U:003
+  Pz II FL ,  , 5 bars , 525 exp , Germany , 8/10 , Superior Maneuver  , Fast Speed, 102 kill , 0 pp - U:004  [+43 exp]
 Pz IIIG ,  , 3 bars , 358 exp , Germany , 10/10 , Devastating Fire  , 23 kill , 528 pp - U:010  [+5 exp]
 Pz II FL ,  , 2 bars , 278 exp , Germany , 10/10 , Fast Speed, 29 kill , 595 pp - U:013  [+62 exp]
 Pz II FL ,  , 2 bars , 210 exp , Germany , 9/10 , Special Munition, Fast Speed, 10 kill , 648 pp - U:018  [+71 exp]
 Pz II FL ,  , 0 bars , 71 exp , Germany , 5/10 , Special Munition, Fast Speed, 5 kill , 452 pp - U:019  [+15 exp]
+  Pz IIIJ2 ,  , 0 bars , 56 exp , Germany , 9/10 , 1 kill , 0 pp - U:023  [+6 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 122 exp , Germany , 4/10 , Bridging  , Fast Speed, Special Munition, 0 kill , 270 pp - U:021  [+30 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 551 exp , Germany , 9/10 , Reconnaissance Movement  , Support, 23 kill , 653 pp - U:001  [+27 exp]
 75mm 75/32 , Fiat 621 ,  , 5 bars , 590 exp , Germany , 10/10 , Reconnaissance Movement  , 8 kill , 288 pp - U:006  [+56 exp]
 SS 10cm NbW40 , SdKfz 10 ,  , 1 bars , 127 exp , Germany , 7/10 , Fast Speed, Special Munition, 1 kill , 382 pp - U:009  [+69 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 419 exp , Germany , 7/10 , Reconnaissance Movement  , Support, Fast Speed, 7 kill , 651 pp - U:011  [+38 exp]
 7.5cm LG40 (Airborne) , Kettenkrad (Airborne) ,  , 2 bars , 223 exp , Germany , 10/10 , 2 kill , 348 pp - U:012
 SS 10cm NbW40 , SdKfz 10 ,  , 0 bars , 93 exp , Germany , 10/10 , Fast Speed, Special Munition, 0 kill , 480 pp - U:020  [+36 exp]

Air Defense
 AC 75mm 75/46 ,  , 1 bars , 105 exp , Germany , 10/10 , Devastating Fire  , 1 kill , 468 pp - U:016

Fighter
 Bf 109E-3 ,  , 4 bars , 407 exp , Germany , 8/10 , Reconnaissance Movement  , 14 kill , 652 pp - U:007  [+42 exp]
 Bf 109E-3 ,  , 2 bars , 277 exp , Germany , 7/10 , 6 kill , 571 pp - U:017  [+26 exp]

Tactical Bomber
 Hs 126B-1 ,  , 0 bars , 74 exp , Germany , 10/10 , Recon, Support, 2 kill , 459 pp - U:002  [+15 exp]
 Ju 87R-2 ,  , 5 bars , 869 exp , Germany , 10/10 , Support, 26 kill , 597 pp - U:005  [+95 exp]
 Ju 87R-2 ,  , 5 bars , 562 exp , Germany , 10/10 , Skilled Ground Attack  , Support, 20 kill , 597 pp - U:008  [+50 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, Fast Speed, 1 kill , 333 pp - U:015
 Ju 87R-2 ,  , 1 bars , 172 exp , Germany , 10/10 , Resilience  , Support, 0 kill , 597 pp - U:022  [+122 exp]
 Ju 87R-2 ,  , 1 bars , 110 exp , Germany , 10/10 , Support, 0 kill , 597 pp - U:064  [+60 exp]

Player 1 : Germany, Germany, Germany, Germany, Free India
Killed: INF:333  TNK:18   RCN:27   AT:31   FLAK:26   FORT:157  ATY:84   AD:29   FTR:27   TB:22   LB:5    DD:9    BS:2    CRs:11     Total: 781
Lost  : INF:2    RCN:3    FLAK:1    FORT:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 26

BV  9
V   4
TV  4
L   0

Averages: 
Infantry       *   3 Units *  0 Leaders      Total :    311 exp,      8 kill,   1486 pp    Average:    104 exp,      3 kill,    495 pp
Tank           *   7 Units *  2 Leaders      Total :   1830 exp,    204 kill,   2366 pp    Average:    261 exp,     29 kill,    338 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    122 exp,      0 kill,    270 pp    Average:    122 exp,      0 kill,    270 pp
Artillery      *   6 Units *  3 Leaders      Total :   2003 exp,     41 kill,   2802 pp    Average:    334 exp,      7 kill,    467 pp
Air Defense    *   1 Units *  1 Leaders      Total :    105 exp,      1 kill,    468 pp    Average:    105 exp,      1 kill,    468 pp
Fighter        *   2 Units *  1 Leaders      Total :    684 exp,     20 kill,   1223 pp    Average:    342 exp,     10 kill,    612 pp
Tactical Bomber *   6 Units *  2 Leaders      Total :   1837 exp,     49 kill,   3180 pp    Average:    306 exp,      8 kill,    530 pp
* Summary:     *  26 Units * 10 Leaders      Total :   6892 exp,    323 kill,  11795 pp    Average:    265 exp,     12 kill,    454 pp


Player 1  Germany, Germany, Germany, Germany, Free India   has 27 units total (core+aux):
Infantry :  4
Tank   :  7
Anti-tank :  1
Artillery :  6
Air Defense :  1
Fighter :  2
Tactical Bomber :  6

Player 2  United Kingdom   has 7 units total (core+aux):
Fortification :  3
Tactical Bomber :  1
Carrier :  1
Cruiser :  2

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-04 19:44, Monday

18 Isfahan , #17 , Victory , score:45
I just managed to have a Victory in this one. Clearing the attack with so many tanks wasn't easy. :phew
And I haven't enough troops to take the other VH while dealing with the attack in the city. It was fun anyway ;)

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
--
Campaign score: 918  *  Average: 51

..
Current scenario: Isfahan,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 12853 , Current prestige is 1
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive   Using map: 810
if BV: +900, Teheran , cap 15200, 10 turns prestige: 0
if V : +800, Teheran , cap 15200, 13 turns prestige: 0
if TV: +700, Teheran , cap 15200, 18 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , Fast Speed, 34 kill , 143 pp - U:003
+  Pz II FL ,  , 5 bars , 507 exp , Germany , 10/10 , Superior Maneuver  , 114 kill , 0 pp - U:004  [+19 exp]
 Pz IIIG ,  , 4 bars , 433 exp , Germany , 9/10 , Devastating Fire  , 35 kill , 475 pp - U:010  [+75 exp]
 Pz II FL ,  , 3 bars , 344 exp , Germany , 10/10 , 39 kill , 492 pp - U:013  [+66 exp]
 Pz II FL ,  , 2 bars , 240 exp , Germany , 10/10 , 18 kill , 492 pp - U:018  [+38 exp]
 Pz II FL ,  , 0 bars , 98 exp , Germany , 8/10 , 4 kill , 393 pp - U:019  [+23 exp]
+  Pz IIIJ2 ,  , 1 bars , 135 exp , Germany , 9/10 , Fast Speed, Special Munition, 5 kill , 0 pp - U:023  [+81 exp]
 Pz IID ,  , 0 bars , 84 exp , Germany , 10/10 , 1 kill , 372 pp - U:025  [+9 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 132 exp , Germany , 2/10 , Bridging  , Recon, 0 kill , 105 pp - U:021  [+10 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 576 exp , Germany , 10/10 , Reconnaissance Movement  , 25 kill , 624 pp - U:001  [+45 exp]
 105mm M35 , MH TH310 ,  , 1 bars , 152 exp , Iran , 10/10 , 0 kill , 756 pp - U:005  [+77 exp]
 75mm 75/32 , Fiat 621 ,  , 5 bars , 613 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 9 kill , 361 pp - U:006  [+23 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 407 exp , Germany , 10/10 , Reconnaissance Movement  , 9 kill , 624 pp - U:011  [+32 exp]
 75mm M34 , Camel ,  , 1 bars , 114 exp , Iran , 10/10 , Combat Support  , Fast Speed, 0 kill , 195 pp - U:012  [+39 exp]
 75mm M34 , Camel ,  , 0 bars , 91 exp , Iran , 10/10 , Fast Speed, 1 kill , 195 pp - U:014  [+16 exp]
 105mm M35 , MH TH310 ,  , 1 bars , 124 exp , Iran , 10/10 , Reconnaissance Movement  , 0 kill , 756 pp - U:020  [+49 exp]
 75mm M34 , Camel ,  , 1 bars , 128 exp , Iran , 10/10 , Infiltration Tactics  , Fast Speed, 2 kill , 195 pp - U:027  [+53 exp]
 75mm M34 , Camel ,  , 2 bars , 200 exp , Iran , 9/10 , Fast Speed, 0 kill , 180 pp - U:131  [+125 exp]

Air Defense
 75mm M29 , MH TH310 ,  , 1 bars , 106 exp , Iran , 10/10 , 1 kill , 576 pp - U:002  [+31 exp]
 AC 75mm 75/46 ,  , 1 bars , 142 exp , Germany , 10/10 , Devastating Fire  , 4 kill , 468 pp - U:016  [+37 exp]

Fighter
 Bf 109E-3 ,  , 5 bars , 506 exp , Germany , 7/10 , Reconnaissance Movement  , 15 kill , 571 pp - U:007  [+99 exp]
 Bf 110D-3 ,  , 1 bars , 196 exp , Germany , 10/10 , Fuel Pods, 3 kill , 848 pp - U:009  [+121 exp]
 Bf 109E-3 ,  , 3 bars , 327 exp , Germany , 7/10 , 8 kill , 571 pp - U:017  [+50 exp]

Tactical Bomber
 Ju 87D-1 ,  , 1 bars , 153 exp , Germany , 10/10 , Support, 1 kill , 782 pp - U:008  [+78 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, Fast Speed, 1 kill , 333 pp - U:015
 Ju 87D-1 ,  , 1 bars , 164 exp , Germany , 10/10 , Support, 1 kill , 782 pp - U:022  [+89 exp]
 Ju 87D-1 ,  , 1 bars , 159 exp , Germany , 10/10 , Support, 1 kill , 782 pp - U:024  [+84 exp]
 Ju 87D-1 ,  , 1 bars , 194 exp , Germany , 10/10 , Support, 1 kill , 782 pp - U:026  [+119 exp]

Player 1 : Germany, Germany, Germany, Germany, Iran
Killed: INF:370  TNK:31   RCN:34   AT:33   FLAK:28   FORT:157  ATY:99   AD:29   FTR:31   TB:26   LB:5    DD:9    BS:2    CRs:11     Total: 865
Lost  : INF:3    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 30

BV  9
V   5
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   2173 exp,    250 kill,   2367 pp    Average:    272 exp,     31 kill,    296 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    132 exp,      0 kill,    105 pp    Average:    132 exp,      0 kill,    105 pp
Artillery      *   9 Units *  6 Leaders      Total :   2405 exp,     46 kill,   3886 pp    Average:    267 exp,      5 kill,    432 pp
Air Defense    *   2 Units *  1 Leaders      Total :    248 exp,      5 kill,   1044 pp    Average:    124 exp,      3 kill,    522 pp
Fighter        *   3 Units *  1 Leaders      Total :   1029 exp,     26 kill,   1990 pp    Average:    343 exp,      9 kill,    663 pp
Tactical Bomber *   5 Units *  0 Leaders      Total :    720 exp,      5 kill,   3461 pp    Average:    144 exp,      1 kill,    692 pp
* Summary:     *  28 Units * 11 Leaders      Total :   6707 exp,    332 kill,  12853 pp    Average:    240 exp,     12 kill,    459 pp


Player 1  Germany, Germany, Germany, Germany, Iran   has 44 units total (core+aux):
Infantry : 10
Tank   :  8
Anti-tank :  3
Artillery : 11
Air Defense :  2
Fighter :  4
Tactical Bomber :  6

Player 2  Soviet Union   has 4 units total (core+aux):
Anti-tank :  1
FlaK :  2
Fortification :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1941-9) ..  #19 Tabriz  1941-10
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SdKfz 7/1 (FlaK):   3,  8, 16,  1,     3,  3,   1,   6,   396pp,  Avail:1941-10
	 SdKfz 7/1 CS ( AT):   4,  8, 16,  1,     3,  3,   1,   6,   396pp,  Avail:1941-10
	 LWS (GTP):   1,  3,  0,  0,     2,  2,   1,   3,   120pp,  Avail:1941-10
     Victory ..  also #19
     Tactical Victory ..  also #19



Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-04 19:53, Monday

19 Teheran , #18 , Brilliant Victory , score:65
Great scenario again! :clap
You have to deal with the airport attack helping with your planes but you need to defend your army from the enemy air force. So, moving wisely your air force is key. The same goes about choosing your path and how to divide your forces. After cleaning the Airport you can use your aux paratroops . But you have to measure everything carefully if you want a BV. :2cents

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\EFILE_LXF\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65
--
Campaign score: 983  *  Average: 51

..
Current scenario: Teheran,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 12685 , Current prestige is 8
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive   Using map: 373
if BV: +900, Tabriz , cap 16000, 12 turns prestige: 0
if V : +800, Tabriz , cap 16000, 15 turns prestige: 0
if TV: +700, Tabriz , cap 16000, 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz IIIJ1 ,  , 1 bars , 166 exp , Germany , 10/10 , 4 kill , 588 pp - U:002  [+91 exp]
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , 34 kill , 45 pp - U:003
+  Pz II FL ,  , 5 bars , 556 exp , Germany , 10/10 , Superior Maneuver  , 125 kill , 0 pp - U:004  [+49 exp]
 Pz IIIG ,  , 4 bars , 485 exp , Germany , 9/10 , Devastating Fire  , 40 kill , 475 pp - U:010  [+68 exp]
 Pz II FL ,  , 3 bars , 398 exp , Germany , 10/10 , 49 kill , 492 pp - U:013  [+54 exp]
 Pz II FL ,  , 2 bars , 288 exp , Germany , 10/10 , 24 kill , 492 pp - U:018  [+48 exp]
 Pz II FL ,  , 1 bars , 158 exp , Germany , 10/10 , 15 kill , 492 pp - U:019  [+67 exp]
+  Pz IIIJ2 ,  , 1 bars , 175 exp , Germany , 10/10 , 12 kill , 0 pp - U:023  [+45 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 139 exp , Germany , 2/10 , Bridging  , 0 kill , 60 pp - U:021  [+7 exp]

FlaK
 SdKfz 10/4 ,  , 0 bars , 75 exp , Germany , 10/10 , 1 kill , 288 pp - U:158
 SdKfz 10/4 ,  , 0 bars , 79 exp , Germany , 10/10 , 1 kill , 288 pp - U:159  [+4 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 612 exp , Germany , 10/10 , Reconnaissance Movement  , 26 kill , 624 pp - U:001  [+36 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 647 exp , Germany , 10/10 , Reconnaissance Movement  , 11 kill , 624 pp - U:006  [+34 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 450 exp , Germany , 10/10 , Reconnaissance Movement  , 10 kill , 624 pp - U:011  [+43 exp]
 75mm M34 , Camel ,  , 1 bars , 131 exp , Germany , 10/10 , Combat Support  , Fast Speed, 1 kill , 195 pp - U:012  [+17 exp]
 75mm M34 , Camel ,  , 1 bars , 179 exp , Germany , 10/10 , Fast Speed, 1 kill , 195 pp - U:014  [+88 exp]
 15cm NbW41 , SdKfz 10 ,  , 1 bars , 172 exp , Germany , 10/10 , Reconnaissance Movement  , 1 kill , 624 pp - U:020  [+48 exp]
 75mm M34 , Camel ,  , 1 bars , 161 exp , Germany , 10/10 , Infiltration Tactics  , Fast Speed, 2 kill , 195 pp - U:027  [+33 exp]
 75mm M34 , Camel ,  , 2 bars , 244 exp , Germany , 10/10 , Fast Speed, 0 kill , 195 pp - U:028  [+51 exp]

Air Defense
 AC 75mm 75/46 ,  , 1 bars , 142 exp , Germany , 10/10 , Devastating Fire  , 4 kill , 468 pp - U:016

Fighter
 Bf 109E-3 ,  , 1 bars , 166 exp , Germany , 10/10 , 3 kill , 816 pp - U:005  [+91 exp]
 Bf 109E-3 ,  , 5 bars , 544 exp , Germany , 5/10 , Reconnaissance Movement  , 17 kill , 408 pp - U:007  [+38 exp]
 Bf 110D-3 ,  , 3 bars , 329 exp , Germany , 8/10 , Shock Tactics  , 8 kill , 595 pp - U:009  [+133 exp]
 Bf 109E-3 ,  , 3 bars , 374 exp , Germany , 5/10 , 9 kill , 408 pp - U:017  [+47 exp]
 Bf 109E-3 ,  , 1 bars , 199 exp , Germany , 6/10 , 3 kill , 489 pp - U:025  [+124 exp]

Tactical Bomber
 Ju 87D-1 ,  , 2 bars , 224 exp , Germany , 10/10 , 5 kill , 684 pp - U:008  [+71 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, 1 kill , 269 pp - U:015
 Ju 87D-1 ,  , 2 bars , 236 exp , Germany , 10/10 , All Weather Combat  , 5 kill , 684 pp - U:022  [+72 exp]
 Ju 87D-1 ,  , 2 bars , 214 exp , Germany , 10/10 , 5 kill , 684 pp - U:024  [+55 exp]
 Ju 87D-1 ,  , 2 bars , 287 exp , Germany , 10/10 , 3 kill , 684 pp - U:026  [+93 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:416  TNK:40   RCN:43   AT:35   FLAK:33   FORT:166  ATY:119  AD:31   FTR:37   TB:32   LB:7    DD:9    BS:2    CRs:11     Total: 981
Lost  : INF:4    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 31

Player 3 : Iran
Killed: INF:5    TNK:1      Total: 6
Lost  : INF:2    AT:1    FORT:1    ATY:1    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 24

Total Side 1
Killed: INF:421  TNK:41   RCN:43   AT:35   FLAK:33   FORT:166  ATY:119  AD:31   FTR:37   TB:32   LB:7    DD:9    BS:2    CRs:11     Total: 987
Lost  : INF:6    RCN:4    AT:2    FLAK:2    FORT:2    ATY:5    FTR:3    TB:16   SUB:1    DD:7    BS:3    CV:2    CRs:2      Total: 55

BV 10
V   5
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   2558 exp,    303 kill,   2584 pp    Average:    320 exp,     38 kill,    323 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    139 exp,      0 kill,     60 pp    Average:    139 exp,      0 kill,     60 pp
FlaK           *   2 Units *  0 Leaders      Total :    154 exp,      2 kill,    576 pp    Average:     77 exp,      1 kill,    288 pp
Artillery      *   8 Units *  6 Leaders      Total :   2596 exp,     52 kill,   3276 pp    Average:    325 exp,      7 kill,    410 pp
Air Defense    *   1 Units *  1 Leaders      Total :    142 exp,      4 kill,    468 pp    Average:    142 exp,      4 kill,    468 pp
Fighter        *   5 Units *  2 Leaders      Total :   1612 exp,     40 kill,   2716 pp    Average:    322 exp,      8 kill,    543 pp
Tactical Bomber *   5 Units *  1 Leaders      Total :   1011 exp,     19 kill,   3005 pp    Average:    202 exp,      4 kill,    601 pp
* Summary:     *  30 Units * 13 Leaders      Total :   8212 exp,    420 kill,  12685 pp    Average:    274 exp,     14 kill,    423 pp


Player 1  Germany, Germany, Germany, Germany   has 38 units total (core+aux):
Infantry :  4
Tank   :  8
Anti-tank :  2
FlaK :  2
Artillery :  8
Air Defense :  1
Fighter :  6
Tactical Bomber :  7

Player 2  Soviet Union   has 4 units total (core+aux):
FlaK :  1
Fortification :  3

Player 3  Iran   has 2 units total (core+aux):
Infantry :  2


Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-07 17:15, Thursday

20 Tabriz , #19 , Victory , score:45
Another mounting scenario with very limited movement for my army. I bought some mounting troops to take the airport in the mountains and then went down to help the aux take the airport in the south. I went as quickly as I can but I have just a Victory. :/
Maybe you are thinking I should have some airborne inf and art. If I can afford the price (usually I can't) I buy them for the scenario. But in most scenarios they are quite useless. So I sell them afterwards. The same can be said about INF in general. In most scenarios they will be wipe out by the artillery in the attack. They are cannon fodder. The Ing TK are much more efficient, as they are quite resilient to the artillery (and easily overrun a weak soft target)

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
--
Campaign score: 1028  *  Average: 51

..
Current scenario: Tabriz,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 12963 , Current prestige is 6
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 424
if BV: +700, Baku , cap 16700, 12 turns prestige: 0
if V : +600, Baku , cap 16700, 15 turns prestige: 0
if TV: +500, Baku , cap 16700, 21 turns prestige: 0
if Ls: +450, Baku , cap 16700, 21 turns prestige: 0

Infantry
 Mountain Infantry ,  , 1 bars , 130 exp , Germany , 9/10 , Fast Speed, 3 kill , 319 pp - U:117  [+55 exp]

Tank  
 Pz IIIJ1 ,  , 1 bars , 173 exp , Germany , 9/10 , 5 kill , 529 pp - U:002  [+7 exp]
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , 34 kill , 45 pp - U:003
+  Pz II FL ,  , 5 bars , 578 exp , Germany , 9/10 , Superior Maneuver  , 127 kill , 0 pp - U:004  [+22 exp]
 Pz IIIG ,  , 5 bars , 520 exp , Germany , 7/10 , Devastating Fire  , 41 kill , 369 pp - U:010  [+35 exp]
 Pz II FL ,  , 4 bars , 426 exp , Germany , 10/10 , 50 kill , 492 pp - U:013  [+28 exp]
 Pz II FL ,  , 3 bars , 300 exp , Germany , 8/10 , 27 kill , 393 pp - U:018  [+12 exp]
 Pz II FL ,  , 2 bars , 214 exp , Germany , 10/10 , 21 kill , 492 pp - U:019  [+56 exp]
+  Pz IIIJ2 ,  , 1 bars , 180 exp , Germany , 10/10 , 14 kill , 0 pp - U:023  [+5 exp]
+  Pz IVF2 ,  , 0 bars , 99 exp , Germany , 10/10 , 5 kill , 0 pp - U:031  [+24 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 149 exp , Germany , 2/10 , Bridging  , 0 kill , 60 pp - U:021  [+10 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 644 exp , Germany , 10/10 , Reconnaissance Movement  , 28 kill , 624 pp - U:001  [+32 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 683 exp , Germany , 10/10 , Reconnaissance Movement  , 14 kill , 624 pp - U:006  [+36 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 470 exp , Germany , 10/10 , Reconnaissance Movement  , 11 kill , 624 pp - U:011  [+20 exp]
 75mm M34 , Camel ,  , 1 bars , 170 exp , Germany , 8/10 , Combat Support  , Fast Speed, 1 kill , 166 pp - U:012  [+39 exp]
 75mm M34 , Camel ,  , 1 bars , 199 exp , Germany , 5/10 , Fast Speed, 1 kill , 123 pp - U:014  [+20 exp]
 15cm NbW41 , SdKfz 10 ,  , 2 bars , 213 exp , Germany , 10/10 , Reconnaissance Movement  , 4 kill , 624 pp - U:020  [+41 exp]
 75mm M34 , Camel ,  , 2 bars , 202 exp , Germany , 10/10 , Infiltration Tactics  , Fast Speed, 3 kill , 195 pp - U:027  [+41 exp]
 75mm M34 , Camel ,  , 2 bars , 261 exp , Germany , 10/10 , Fast Speed, 2 kill , 195 pp - U:028  [+17 exp]
 8cm GrW34 (Mountain) ,  , 1 bars , 112 exp , Germany , 10/10 , Fast Speed, 0 kill , 223 pp - U:029  [+37 exp]
 8cm GrW34 (Mountain) ,  , 1 bars , 113 exp , Germany , 10/10 , Fast Speed, 2 kill , 223 pp - U:030  [+38 exp]
 8cm GrW34 (Mountain) ,  , 0 bars , 90 exp , Germany , 10/10 , Fast Speed, 0 kill , 223 pp - U:116  [+15 exp]

Air Defense
 AC 75mm 75/46 ,  , 2 bars , 232 exp , Germany , 10/10 , Devastating Fire  , 8 kill , 468 pp - U:016  [+90 exp]

Fighter
 Bf 109E-3 ,  , 2 bars , 232 exp , Germany , 10/10 , 5 kill , 816 pp - U:005  [+66 exp]
 Bf 109E-3 ,  , 5 bars , 576 exp , Germany , 5/10 , Reconnaissance Movement  , Recon, 19 kill , 478 pp - U:007  [+32 exp]
 Bf 110D-3 ,  , 4 bars , 405 exp , Germany , 6/10 , Shock Tactics  , 9 kill , 446 pp - U:009  [+76 exp]
 Bf 109E-3 ,  , 3 bars , 392 exp , Germany , 4/10 , 11 kill , 326 pp - U:017  [+18 exp]
 Bf 109E-3 ,  , 2 bars , 229 exp , Germany , 6/10 , 5 kill , 489 pp - U:025  [+30 exp]

Tactical Bomber
 Ju 87D-1 ,  , 2 bars , 294 exp , Germany , 10/10 , Support, 8 kill , 782 pp - U:008  [+70 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, 1 kill , 269 pp - U:015
 Ju 87D-1 ,  , 3 bars , 300 exp , Germany , 10/10 , All Weather Combat  , Support, 6 kill , 782 pp - U:022  [+64 exp]
 Ju 87D-1 ,  , 2 bars , 293 exp , Germany , 10/10 , Support, 10 kill , 782 pp - U:024  [+79 exp]
 Ju 87D-1 ,  , 3 bars , 365 exp , Germany , 10/10 , Combat Support  , Support, 6 kill , 782 pp - U:026  [+78 exp]

Player 1 : Germany, Germany, Germany, Germany, Iran
Killed: INF:445  TNK:44   RCN:47   AT:37   FLAK:35   FORT:168  ATY:127  AD:34   FTR:43   TB:37   LB:9    DD:9    BS:2    CRs:11     Total: 1048
Lost  : INF:5    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:11   SUB:1      Total: 32

BV 10
V   6
TV  4
L   0

Averages: 
Infantry       *   1 Units *  0 Leaders      Total :    130 exp,      3 kill,    319 pp    Average:    130 exp,      3 kill,    319 pp
Tank           *   9 Units *  2 Leaders      Total :   2822 exp,    324 kill,   2320 pp    Average:    314 exp,     36 kill,    258 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    149 exp,      0 kill,     60 pp    Average:    149 exp,      0 kill,     60 pp
Artillery      *  11 Units *  6 Leaders      Total :   3157 exp,     66 kill,   3844 pp    Average:    287 exp,      6 kill,    349 pp
Air Defense    *   1 Units *  1 Leaders      Total :    232 exp,      8 kill,    468 pp    Average:    232 exp,      8 kill,    468 pp
Fighter        *   5 Units *  2 Leaders      Total :   1834 exp,     49 kill,   2555 pp    Average:    367 exp,     10 kill,    511 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   1302 exp,     31 kill,   3397 pp    Average:    260 exp,      6 kill,    679 pp
* Summary:     *  33 Units * 14 Leaders      Total :   9626 exp,    481 kill,  12963 pp    Average:    292 exp,     15 kill,    393 pp


Player 1  Germany, Germany, Germany, Germany, Iran   has 37 units total (core+aux):
Infantry :  3
Tank   :  9
Recon :  1
Anti-tank :  1
Artillery : 12
Air Defense :  1
Fighter :  5
Tactical Bomber :  5

Player 2  Soviet Union   has 9 units total (core+aux):
FlaK :  1
Fortification :  2
Rail Transport :  3
Artillery :  3


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Victory ..  also #21
     Tactical Victory ..  also #21

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-07 17:28, Thursday

21 Baku , #20 , Brilliant Victory , score:65
Another amazing scenario! :clap
Long range artillery is essential to destroy the AD and then use your TB in the ART. It's difficult to advance. I was able to have a BV because the last VH (East) was empty and I can send my AT with bridge leader very quickly and take it. :phew
In this scenario Airborne forces will be useful to take the airport in the peninsula. :huh

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65
--
Campaign score: 1093  *  Average: 52

..
Current scenario: Baku,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 15851 , Current prestige is 157
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive   Using map: 423
if BV: +750, 2 Choices - cap: (16700,17700), 12 turns prestige: 0
if V : +650, 2 Choices - cap: (16700,17700), 15 turns prestige: 0
if TV: +550, 2 Choices - cap: (16700,17700), 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II CC , C , 3 bars , 332 exp , Germany , 1/10 , 34 kill , 456 pp - U:003
+  Pz II FL ,  , 5 bars , 603 exp , Germany , 7/10 , Superior Maneuver  , 136 kill , 0 pp - U:004  [+46 exp]
 Pz IIIG ,  , 5 bars , 555 exp , Germany , 6/10 , Devastating Fire  , 45 kill , 528 pp - U:010  [+35 exp]
 Pz II FL ,  , 4 bars , 459 exp , Germany , 9/10 , 55 kill , 492 pp - U:013  [+33 exp]
 Pz II FL ,  , 3 bars , 321 exp , Germany , 5/10 , 36 kill , 492 pp - U:018  [+21 exp]
 Pz II FL ,  , 2 bars , 231 exp , Germany , 10/10 , 28 kill , 492 pp - U:019  [+17 exp]
+  Pz IIIJ2 ,  , 1 bars , 180 exp , Germany , 10/10 , 14 kill , 0 pp - U:023
+  Pz IVF2 ,  , 1 bars , 161 exp , Germany , 10/10 , 11 kill , 0 pp - U:031  [+62 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 149 exp , Germany , 2/10 , Bridging  , Recon, 0 kill , 345 pp - U:021

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 704 exp , Germany , 10/10 , Reconnaissance Movement  , 31 kill , 624 pp - U:001  [+60 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 758 exp , Germany , 10/10 , Reconnaissance Movement  , 18 kill , 624 pp - U:006  [+75 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 528 exp , Germany , 10/10 , Reconnaissance Movement  , 12 kill , 624 pp - U:011  [+58 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 210 exp , Germany , 10/10 , Combat Support  , 3 kill , 804 pp - U:012  [+52 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 215 exp , Germany , 10/10 , 5 kill , 804 pp - U:014  [+51 exp]
 15cm NbW41 , SdKfz 10 ,  , 2 bars , 279 exp , Germany , 10/10 , Reconnaissance Movement  , 8 kill , 624 pp - U:020  [+66 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 252 exp , Germany , 6/10 , Infiltration Tactics  , 5 kill , 804 pp - U:027  [+50 exp]
 75mm M34 , Camel ,  , 3 bars , 302 exp , Germany , 10/10 , Fast Speed, 3 kill , 195 pp - U:028  [+41 exp]

Air Defense
 AC 75mm 75/46 ,  , 2 bars , 280 exp , Germany , 10/10 , Devastating Fire  , 8 kill , 468 pp - U:016  [+48 exp]

Fighter
 Bf 109E-3 ,  , 2 bars , 288 exp , Germany , 9/10 , 10 kill , 816 pp - U:005  [+56 exp]
 Bf 109E-3 ,  , 5 bars , 596 exp , Germany , 5/10 , Reconnaissance Movement  , Recon, 21 kill , 886 pp - U:007  [+20 exp]
 Bf 110D-3 ,  , 4 bars , 476 exp , Germany , 6/10 , Shock Tactics  , 9 kill , 744 pp - U:009  [+71 exp]
 Bf 109E-3 ,  , 4 bars , 406 exp , Germany , 4/10 , 14 kill , 816 pp - U:017  [+14 exp]
 Bf 109E-3 ,  , 2 bars , 249 exp , Germany , 5/10 , 8 kill , 816 pp - U:025  [+20 exp]

Tactical Bomber
 Ju 87D-1 ,  , 3 bars , 381 exp , Germany , 10/10 , Support, 12 kill , 782 pp - U:008  [+87 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, 1 kill , 269 pp - U:015
 Ju 87D-1 ,  , 3 bars , 398 exp , Germany , 10/10 , All Weather Combat  , Support, 10 kill , 782 pp - U:022  [+98 exp]
 Ju 87D-1 ,  , 3 bars , 359 exp , Germany , 10/10 , Support, 11 kill , 782 pp - U:024  [+66 exp]
 Ju 87D-1 ,  , 4 bars , 463 exp , Germany , 10/10 , Combat Support  , Support, 9 kill , 782 pp - U:026  [+98 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:484  TNK:44   RCN:50   AT:39   FLAK:40   FORT:183  ATY:144  AD:42   FTR:53   TB:44   LB:9    DD:9    BS:2    CRs:11     Total: 1154
Lost  : INF:5    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:12   SUB:1      Total: 33

BV 11
V   6
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   2842 exp,    359 kill,   2460 pp    Average:    355 exp,     45 kill,    308 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    149 exp,      0 kill,    345 pp    Average:    149 exp,      0 kill,    345 pp
Artillery      *   8 Units *  6 Leaders      Total :   3248 exp,     85 kill,   5103 pp    Average:    406 exp,     11 kill,    638 pp
Air Defense    *   1 Units *  1 Leaders      Total :    280 exp,      8 kill,    468 pp    Average:    280 exp,      8 kill,    468 pp
Fighter        *   5 Units *  2 Leaders      Total :   2015 exp,     62 kill,   4078 pp    Average:    403 exp,     12 kill,    816 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   1651 exp,     43 kill,   3397 pp    Average:    330 exp,      9 kill,    679 pp
* Summary:     *  28 Units * 14 Leaders      Total :  10185 exp,    557 kill,  15851 pp    Average:    364 exp,     20 kill,    566 pp


Player 1  Germany, Germany, Germany, Germany   has 41 units total (core+aux):
Infantry :  4
Tank   :  8
Anti-tank :  2
Artillery : 10
Air Defense :  1
Fighter :  7
Tactical Bomber :  7
Coastal/River/Mine Warfare :  2

Player 2  Soviet Union   has 23 units total (core+aux):
Anti-tank :  2
FlaK :  1
Fortification : 12
Artillery :  3
Air Defense :  3
Coastal/River/Mine Warfare :  2


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1941-12) ..  #22 Reykjavik  1942-2
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 7.5cm PaK40 ( AT):  16,  9,  0,  4,     7,  6,   2,   9,   180pp,  Avail:1942-1
	 17cm K18 (ATY):  11, 19,  0,  5,     2,  4,   8,   2,  2172pp,  Avail:1942-1
	 SdKfz 250/10 ( AT):   7,  6,  1,  2,     6,  5,   1,   6,   336pp,  Avail:1942-1
	 SdKfz 6/3 ( AT):  15,  9,  0,  4,     4,  4,   2,   9,   528pp,  Avail:1942-1
	 Pz IIIJ2 ( TK):  12,  9,  0,  3,    13,  9,   1,   9,   660pp,  Avail:1942-2
	 SdKfz 250/3 CC (RCN):   1,  3,  1,  0,     6,  4,   1,   3,   312pp,  Avail:1942-1
     Victory ..  also #22
     Tactical Victory ..  also #22

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-11 17:43, Monday

22 Reykjavik , #22 , Brilliant Victory , score:65
That wasn't too difficult.
Once I got rid of the radars and kept the enemy navy away from my landing troops (They tend to follow your planes when they are within reach), I just use my recon ART and Eng TK to destroy all the soft targets my TB have left. Meanwhile have fun destroying the enemy navy with your superior range ships. :D

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65
--
Campaign score: 1158  *  Average: 52

..
Current scenario: Reykjavik,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 13150 , Current prestige is 45
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive   Using map: 305
if BV: +500, Grozny , cap 17700, 9 turns prestige: 0
if V : +450, Grozny , cap 17700, 11 turns prestige: 0
if TV: +400, Grozny , cap 17700, 15 turns prestige: 0
if Ls: +350, Grozny , cap 17700, 15 turns prestige: 0

Tank  
 Pz II FL , C , 2 bars , 237 exp , Germany , 10/10 , 37 kill , 492 pp - U:002  [+10 exp]
+  Pz III CC ,  , 5 bars , 603 exp , Germany , 7/10 , Superior Maneuver  , 136 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 555 exp , Germany , 6/10 , Devastating Fire  , 45 kill , 295 pp - U:009
 Pz III CC ,  , 4 bars , 459 exp , Germany , 9/10 , 55 kill , 496 pp - U:012
 Pz II FL ,  , 2 bars , 264 exp , Germany , 10/10 , 36 kill , 492 pp - U:017
 Pz II FL ,  , 2 bars , 231 exp , Germany , 10/10 , 28 kill , 492 pp - U:018
+  Pz IIIJ2 ,  , 1 bars , 180 exp , Germany , 10/10 , 14 kill , 0 pp - U:022
+  Pz IVF2 ,  , 1 bars , 161 exp , Germany , 10/10 , 11 kill , 0 pp - U:028

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 149 exp , Germany , 2/10 , Bridging  , 0 kill , 60 pp - U:020
+  StuG IIIF ,  , 0 bars , 75 exp , Germany , 10/10 , 0 kill , 0 pp - U:029

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 715 exp , Germany , 10/10 , Reconnaissance Movement  , 33 kill , 624 pp - U:001  [+11 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 773 exp , Germany , 10/10 , Reconnaissance Movement  , 19 kill , 624 pp - U:005  [+15 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 539 exp , Germany , 10/10 , Reconnaissance Movement  , 13 kill , 624 pp - U:010  [+11 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 210 exp , Germany , 10/10 , Combat Support  , 3 kill , 804 pp - U:011
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 215 exp , Germany , 10/10 , 5 kill , 804 pp - U:013
 15cm NbW41 , SdKfz 10 ,  , 2 bars , 289 exp , Germany , 10/10 , Reconnaissance Movement  , 9 kill , 624 pp - U:019  [+10 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 252 exp , Germany , 6/10 , Infiltration Tactics  , 5 kill , 482 pp - U:026
 75mm M34 , Camel ,  , 3 bars , 302 exp , Germany , 10/10 , 3 kill , 144 pp - U:027

Air Defense
 AC 75mm 75/46 ,  , 2 bars , 280 exp , Germany , 10/10 , Devastating Fire  , 8 kill , 468 pp - U:015

Fighter
 Bf 109E-3 ,  , 3 bars , 319 exp , Germany , 9/10 , Reconnaissance Movement  , 12 kill , 734 pp - U:004  [+31 exp]
 Bf 109E-3 ,  , 5 bars , 619 exp , Germany , 3/10 , Reconnaissance Movement  , Recon, 21 kill , 314 pp - U:006  [+23 exp]
 Bf 110D-3 ,  , 4 bars , 487 exp , Germany , 6/10 , Shock Tactics  , 10 kill , 446 pp - U:008  [+11 exp]
 Bf 109E-3 ,  , 4 bars , 414 exp , Germany , 4/10 , 15 kill , 326 pp - U:016  [+8 exp]
 Bf 109E-3 ,  , 2 bars , 257 exp , Germany , 5/10 , 9 kill , 408 pp - U:024  [+8 exp]

Tactical Bomber
 Ju 87D-1 ,  , 4 bars , 400 exp , Germany , 10/10 , Support, 14 kill , 782 pp - U:007  [+19 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , Recon, 1 kill , 269 pp - U:014
 Ju 87D-1 ,  , 4 bars , 440 exp , Germany , 10/10 , All Weather Combat  , Support, 11 kill , 782 pp - U:021  [+42 exp]
 Ju 87D-1 ,  , 3 bars , 384 exp , Germany , 10/10 , Support, 13 kill , 782 pp - U:023  [+25 exp]
 Ju 87D-1 ,  , 4 bars , 495 exp , Germany , 10/10 , Combat Support  , Support, 11 kill , 782 pp - U:025  [+32 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:494  TNK:44   RCN:51   AT:41   FLAK:40   FORT:184  ATY:146  AD:45   FTR:55   TB:49   LB:9    DD:13   BS:4    CRs:12     Total: 1187
Lost  : INF:5    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 34

BV 12
V   6
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   2690 exp,    362 kill,   2267 pp    Average:    336 exp,     45 kill,    283 pp
Anti-tank      *   2 Units *  1 Leaders      Total :    224 exp,      0 kill,     60 pp    Average:    112 exp,      0 kill,     30 pp
Artillery      *   8 Units *  6 Leaders      Total :   3295 exp,     90 kill,   4730 pp    Average:    412 exp,     11 kill,    591 pp
Air Defense    *   1 Units *  1 Leaders      Total :    280 exp,      8 kill,    468 pp    Average:    280 exp,      8 kill,    468 pp
Fighter        *   5 Units *  3 Leaders      Total :   2096 exp,     67 kill,   2228 pp    Average:    419 exp,     13 kill,    446 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   1769 exp,     50 kill,   3397 pp    Average:    354 exp,     10 kill,    679 pp
* Summary:     *  29 Units * 15 Leaders      Total :  10354 exp,    577 kill,  13150 pp    Average:    357 exp,     20 kill,    453 pp


Player 1  Germany, Germany, Germany, Germany   has 36 units total (core+aux):
Infantry :  1
Tank   :  8
Anti-tank :  2
Artillery :  8
Air Defense :  1
Fighter :  5
Tactical Bomber :  7
Destroyer/Escort :  2
Battleship :  2

Player 2  USA   has 4 units total (core+aux):
Infantry :  3
Fortification :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-2) ..  #24 Astrakhan  1942-5
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 StuG IIIF ( AT):  15, 10,  1,  4,    13,  9,   2,   9,   600pp,  Avail:1942-3
	 10.5cm GebH40 (ATY):   6, 12,  0,  3,     2,  5,   4,   2,   288pp,  Avail:1942-5
	 Pz IVF2 ( TK):  14, 11,  0,  4,    13,  8,   2,   9,  1008pp,  Avail:1942-5
	 7.62cm PaK36(r) ( AT):  15,  9,  0,  4,     8,  7,   2,   9,   180pp,  Avail:1942-3
	 28/32cm NbW41 (ATY):  11, 30,  0,  6,     3,  5,   2,   1,   744pp,  Avail:1942-3
	 Ju 88C-6 (FTR):   2,  4, 14,  2,    10, 10,   1,   5,   696pp,  Avail:1942-4
	 Eastern Infantry (INF):   1,  5,  0,  0,     5,  6,   1,   1,    96pp,  Avail:1942-3
	 He 177A-1 ( LB):  10, 17,  9,  8,    14,  8,   1,   4,  1356pp,  Avail:1942-4
	 Hs 129B-2 ( TB):  10, 10,  9,  8,     8,  8,   1,   3,   696pp,  Avail:1942-5
	 12.8cm FlaK40 ( AD):  19, 14, 14,  5,     2,  4,   4,  18,  1116pp,  Avail:1942-3
	 Bf 109G-2/R1 ( TB):   5,  8, 12,  4,    13, 13,   1,   7,   912pp,  Avail:1942-4
     Victory ..  also #24
     Tactical Victory ..  also #24

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-16 16:45, Saturday

23 Grozny , #23 , Victory , score:45
Another mountain scenario.
I had to buy some mountain troops to take the Airport in the mountains and get down to help the aux to take the the south airport and stop the trains to escape. Heavy job for the air force.
Get out of the mountains with your army is a nightmare, takes too much time... only Victory

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
--
Campaign score: 1203  *  Average: 52

..
Current scenario: Grozny,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 14128 , Current prestige is 69
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 696
if BV: +900, Astrakhan , cap 18300, 12 turns prestige: 0
if V : +800, Astrakhan , cap 18300, 15 turns prestige: 0
if TV: +700, Astrakhan , cap 18300, 21 turns prestige: 0
if Ls: +600, Astrakhan , cap 18300, 21 turns prestige: 0

Tank  
 Pz II FL , C , 2 bars , 296 exp , Germany , 10/10 , 46 kill , 492 pp - U:002  [+59 exp]
+  Pz III CC ,  , 5 bars , 609 exp , Germany , 7/10 , Superior Maneuver  , 137 kill , 0 pp - U:003  [+6 exp]
 Pz II FL ,  , 5 bars , 561 exp , Germany , 6/10 , Devastating Fire  , 46 kill , 295 pp - U:009  [+6 exp]
 Pz III CC ,  , 4 bars , 478 exp , Germany , 9/10 , 57 kill , 496 pp - U:012  [+19 exp]
 Pz II FL ,  , 2 bars , 284 exp , Germany , 10/10 , 40 kill , 492 pp - U:017  [+20 exp]
 Pz II FL ,  , 3 bars , 320 exp , Germany , 10/10 , 36 kill , 492 pp - U:018  [+89 exp]
+  Pz IVF2 ,  , 2 bars , 246 exp , Germany , 10/10 , 16 kill , 0 pp - U:028  [+85 exp]
+  Pz IVG ,  , 1 bars , 181 exp , Germany , 9/10 , 9 kill , 0 pp - U:030  [+106 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 149 exp , Germany , 2/10 , Bridging  , 0 kill , 60 pp - U:020
 7.5cm PaK40 , Einheitsdiesel ,  , 1 bars , 132 exp , Germany , 10/10 , 1 kill , 264 pp - U:022  [+57 exp]
+  StuG IIIF ,  , 1 bars , 140 exp , Germany , 10/10 , 1 kill , 0 pp - U:029  [+65 exp]
 7.5cm PaK40 , Einheitsdiesel ,  , 1 bars , 126 exp , Germany , 10/10 , 3 kill , 264 pp - U:170  [+51 exp]
 7.5cm PaK40 , Einheitsdiesel ,  , 1 bars , 151 exp , Germany , 10/10 , 2 kill , 264 pp - U:171  [+76 exp]
 7.5cm PaK40 , Einheitsdiesel ,  , 1 bars , 136 exp , Germany , 9/10 , 0 kill , 237 pp - U:172  [+61 exp]
 7.5cm PaK40 , Einheitsdiesel ,  , 1 bars , 153 exp , Germany , 9/10 , 4 kill , 237 pp - U:173  [+78 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 751 exp , Germany , 10/10 , Reconnaissance Movement  , 35 kill , 624 pp - U:001  [+36 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 807 exp , Germany , 10/10 , Reconnaissance Movement  , 20 kill , 624 pp - U:005  [+34 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 571 exp , Germany , 10/10 , Reconnaissance Movement  , 15 kill , 624 pp - U:010  [+32 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 245 exp , Germany , 10/10 , Combat Support  , 6 kill , 804 pp - U:011  [+35 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 269 exp , Germany , 10/10 , 10 kill , 804 pp - U:013  [+54 exp]
 15cm NbW41 , SdKfz 10 ,  , 3 bars , 351 exp , Germany , 10/10 , Reconnaissance Movement  , 10 kill , 624 pp - U:019  [+62 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 244 exp , Germany , 10/10 , Infiltration Tactics  , 6 kill , 804 pp - U:026  [+28 exp]
 75mm M34 , Camel ,  , 3 bars , 354 exp , Germany , 10/10 , 5 kill , 144 pp - U:027  [+52 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 304 exp , Germany , 10/10 , Devastating Fire  , 9 kill , 468 pp - U:015  [+24 exp]

Fighter
 Bf 109E-3 ,  , 4 bars , 409 exp , Germany , 9/10 , Reconnaissance Movement  , 13 kill , 734 pp - U:004  [+90 exp]
 Bf 109E-3 ,  , 5 bars , 631 exp , Germany , 3/10 , Reconnaissance Movement  , Recon, 23 kill , 314 pp - U:006  [+12 exp]
 Bf 110D-3 ,  , 5 bars , 527 exp , Germany , 4/10 , Shock Tactics  , 12 kill , 297 pp - U:008  [+40 exp]
 Bf 109E-3 ,  , 4 bars , 427 exp , Germany , 4/10 , 17 kill , 326 pp - U:016  [+13 exp]
 Bf 109E-3 ,  , 2 bars , 282 exp , Germany , 5/10 , 12 kill , 408 pp - U:024  [+25 exp]

Tactical Bomber
 Ju 87D-1 ,  , 4 bars , 440 exp , Germany , 10/10 , 14 kill , 684 pp - U:007  [+40 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014  [+6 exp]
 Ju 87D-1 ,  , 5 bars , 515 exp , Germany , 10/10 , All Weather Combat  , 16 kill , 684 pp - U:021  [+75 exp]
 Ju 87D-1 ,  , 4 bars , 457 exp , Germany , 10/10 , 17 kill , 684 pp - U:023  [+73 exp]
 Ju 87D-1 ,  , 5 bars , 532 exp , Germany , 10/10 , Combat Support  , 13 kill , 684 pp - U:025  [+37 exp]

Player 1 : Germany, Germany, Germany, Germany, Romania
Killed: INF:530  TNK:64   RCN:56   AT:45   FLAK:49   FORT:184  ATY:161  AD:50   FTR:60   TB:55   LB:9    DD:13   BS:4    CRs:12     Total: 1292
Lost  : INF:5    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 34

BV 12
V   7
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   2975 exp,    387 kill,   2267 pp    Average:    372 exp,     48 kill,    283 pp
Anti-tank      *   7 Units *  1 Leaders      Total :    987 exp,     11 kill,   1326 pp    Average:    141 exp,      2 kill,    189 pp
Artillery      *   8 Units *  6 Leaders      Total :   3592 exp,    107 kill,   5052 pp    Average:    449 exp,     13 kill,    632 pp
Air Defense    *   1 Units *  1 Leaders      Total :    304 exp,      9 kill,    468 pp    Average:    304 exp,      9 kill,    468 pp
Fighter        *   5 Units *  3 Leaders      Total :   2276 exp,     77 kill,   2079 pp    Average:    455 exp,     15 kill,    416 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   2000 exp,     61 kill,   2936 pp    Average:    400 exp,     12 kill,    587 pp
* Summary:     *  34 Units * 15 Leaders      Total :  12134 exp,    652 kill,  14128 pp    Average:    357 exp,     19 kill,    416 pp


Player 1  Germany, Germany, Germany, Germany, Romania   has 61 units total (core+aux):
Infantry : 13
Tank   : 11
Recon :  1
Anti-tank :  8
Artillery : 15
Air Defense :  1
Fighter :  7
Tactical Bomber :  5

Player 2  Soviet Union   has 7 units total (core+aux):
Infantry :  3
Tank   :  3
Fortification :  1

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-09-16 16:58, Saturday

24 Astrakhan , #24 , Victory , score:45
Another very difficult terrain scenario :(
I remembered trying to go North and been stopped in the narrow passage of Astrakhan. So I tried a different approach.
I use my bridge proto + the aux bridges + an AT bridge with extra movement to reach Bol'shaya Safonovka in the North-East as fast as I could. I just let some troops with the aux to take care of Astrakhan VH (and the parachute attack).
It partially worked but even with all my bridges the terrain was awfully to deploy my army. Maybe if I played again I could do it better and have a BV but I'm happy with the well deserved Victory. :phew

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
--
Campaign score: 1248  *  Average: 52

..
Current scenario: Astrakhan,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 15204 , Current prestige is 36
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive   Using map: 36
if BV: +800, Stalingrad , cap 19000, 15 turns prestige: 0
if V : +700, Stalingrad , cap 19000, 18 turns prestige: 0
if TV: +600, Stalingrad , cap 19000, 24 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 3 bars , 381 exp , Germany , 10/10 , 62 kill , 492 pp - U:002  [+85 exp]
+  Pz III CC ,  , 5 bars , 631 exp , Germany , 5/10 , Superior Maneuver  , 138 kill , 0 pp - U:003  [+22 exp]
 Pz II FL ,  , 5 bars , 503 exp , Germany , 7/10 , Devastating Fire  , 49 kill , 344 pp - U:009  [+21 exp]
 Pz III CC ,  , 4 bars , 478 exp , Germany , 9/10 , 57 kill , 496 pp - U:012
 Pz II FL ,  , 3 bars , 337 exp , Germany , 6/10 , 47 kill , 295 pp - U:017  [+53 exp]
 Pz II FL ,  , 3 bars , 371 exp , Germany , 10/10 , 44 kill , 492 pp - U:018  [+51 exp]
+  Pz IVF2 ,  , 2 bars , 276 exp , Germany , 10/10 , 20 kill , 0 pp - U:028  [+30 exp]
+  Pz IVG ,  , 1 bars , 191 exp , Germany , 9/10 , 10 kill , 0 pp - U:030  [+10 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 163 exp , Germany , 2/10 , Bridging  , 1 kill , 60 pp - U:020  [+14 exp]
 Pz IV BL ,  , 0 bars , 75 exp , Germany , 10/10 , Fast Speed, 0 kill , 375 pp - U:022
+  StuG IIIF ,  , 2 bars , 234 exp , Germany , 10/10 , 3 kill , 0 pp - U:029  [+94 exp]
 7.5cm PaK40 , Einheitsdiesel ,  , 2 bars , 249 exp , Germany , 10/10 , 8 kill , 264 pp - U:032  [+98 exp]
 7.5cm PaK40 , Einheitsdiesel ,  , 1 bars , 176 exp , Germany , 10/10 , 4 kill , 264 pp - U:034  [+29 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 803 exp , Germany , 10/10 , Reconnaissance Movement  , 37 kill , 624 pp - U:001  [+52 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 842 exp , Germany , 10/10 , Reconnaissance Movement  , 23 kill , 624 pp - U:005  [+35 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 623 exp , Germany , 10/10 , Reconnaissance Movement  , 16 kill , 624 pp - U:010  [+52 exp]
 10.5cm K18 , SdKfz 7 ,  , 3 bars , 318 exp , Germany , 10/10 , Combat Support  , 9 kill , 804 pp - U:011  [+73 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 288 exp , Germany , 10/10 , 13 kill , 804 pp - U:013  [+19 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 412 exp , Germany , 10/10 , Reconnaissance Movement  , 12 kill , 624 pp - U:019  [+61 exp]
 10.5cm K18 , SdKfz 7 ,  , 2 bars , 264 exp , Germany , 10/10 , Infiltration Tactics  , 8 kill , 804 pp - U:026  [+20 exp]
 75mm M34 , Camel ,  , 4 bars , 432 exp , Germany , 10/10 , 5 kill , 144 pp - U:027  [+78 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 304 exp , Germany , 10/10 , Devastating Fire  , 9 kill , 468 pp - U:015

Fighter
 Bf 109E-3 ,  , 4 bars , 448 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 16 kill , 804 pp - U:004  [+39 exp]
 Fw 190A-3 ,  , 5 bars , 559 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 24 kill , 1038 pp - U:006  [+83 exp]
 Fw 190A-3 ,  , 1 bars , 151 exp , Germany , 10/10 , Reconnaissance Movement  , 5 kill , 960 pp - U:008  [+76 exp]
 Fw 190A-3 ,  , 1 bars , 116 exp , Germany , 9/10 , 2 kill , 864 pp - U:016  [+41 exp]

Tactical Bomber
 Ju 87D-1 ,  , 4 bars , 477 exp , Germany , 10/10 , 15 kill , 684 pp - U:007  [+37 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014
 Ju 87D-1 ,  , 5 bars , 570 exp , Germany , 10/10 , All Weather Combat  , 19 kill , 684 pp - U:021  [+55 exp]
 Ju 87D-1 ,  , 5 bars , 572 exp , Germany , 10/10 , 18 kill , 684 pp - U:023  [+115 exp]
 Ju 87D-1 ,  , 5 bars , 601 exp , Germany , 10/10 , Combat Support  , 16 kill , 684 pp - U:025  [+69 exp]

Player 1 : Germany, Germany, Germany, Germany, Slovakia
Killed: INF:574  TNK:68   RCN:59   AT:51   FLAK:52   FORT:188  ATY:174  AD:55   FTR:66   TB:58   LB:9    DD:13   BS:4    CRs:12     Total: 1383
Lost  : INF:5    RCN:4    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 34

BV 12
V   8
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   3168 exp,    427 kill,   2119 pp    Average:    396 exp,     53 kill,    265 pp
Anti-tank      *   5 Units *  1 Leaders      Total :    897 exp,     16 kill,    963 pp    Average:    179 exp,      3 kill,    193 pp
Artillery      *   8 Units *  6 Leaders      Total :   3982 exp,    123 kill,   5052 pp    Average:    498 exp,     15 kill,    632 pp
Air Defense    *   1 Units *  1 Leaders      Total :    304 exp,      9 kill,    468 pp    Average:    304 exp,      9 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   1274 exp,     47 kill,   3666 pp    Average:    319 exp,     12 kill,    917 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   2276 exp,     69 kill,   2936 pp    Average:    455 exp,     14 kill,    587 pp
* Summary:     *  31 Units * 15 Leaders      Total :  11901 exp,    691 kill,  15204 pp    Average:    384 exp,     22 kill,    490 pp


Player 1  Germany, Germany, Germany, Germany, Slovakia   has 40 units total (core+aux):
Infantry :  5
Tank   :  8
Anti-tank :  6
Artillery :  9
Air Defense :  1
Fighter :  5
Tactical Bomber :  6

Player 2  Soviet Union   has 13 units total (core+aux):
Infantry :  6
Tank   :  1
Fortification :  2
Artillery :  2
Naval Transport :  2


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-5) ..  #26 Saratov Pocket  1942-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Marder IIIH ( AT):  16, 10,  0,  4,     9,  5,   2,   9,   540pp,  Avail:1942-7
	 Pz IIIL ( TK):  12,  9,  0,  3,    14, 11,   1,   9,   708pp,  Avail:1942-7
	 Bf 109G-2 (FTR):   2,  3, 14,  2,    13, 13,   1,   7,   900pp,  Avail:1942-6
	 SdKfz 135 15cm sFH13 (ATY):   7, 17,  0,  4,     5,  4,   3,   3,   588pp,  Avail:1942-7
	 10.5cm LG42 (Airborne) (ATY):   5, 12,  0,  3,     4,  7,   3,   2,   276pp,  Avail:1942-6
	 sIG II ( AT):   8, 17,  0,  2,     9,  5,   2,   6,   540pp,  Avail:1942-6
	 Pz IIIN ( TK):   9, 11,  0,  2,    15, 11,   1,   7,   648pp,  Avail:1942-7
	 RSO (GTP):   0,  0,  0,  0,     2,  2,   1,   0,    84pp,  Avail:1942-6
	 Fw 189A-1 ( TB):   2,  4,  5,  2,     7,  5,   1,   2,   348pp,  Avail:1942-6
	 MG Infantry ( AT):   1,  8,  3,  0,     6,  6,   2,   5,   132pp,  Avail:1942-6
     Victory ..  also #26
     Tactical Victory ..  also #26

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-10-15 09:42, Sunday

25 Stalingrad , #25 , Brilliant Victory , score:65
Long time no posting. I'm too busy with my studies. Only playing occasionally.
Anyway, this is an amazing scenario. I had played it before, not easy. I gave it a deep thought before starting to come up with a good strategy. I really had a great time playing it. Thank you :notworthy

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65
--
Campaign score: 1313  *  Average: 52

..
Current scenario: Stalingrad,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 14363 , Current prestige is 11
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive   Using map: 41
if BV: +1400, Saratov Pocket , cap 19700, 16 turns prestige: 0
if V : +1250, Saratov Pocket , cap 19700, 19 turns prestige: 0
if TV: +1100, Saratov Pocket , cap 19700, 25 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 4 bars , 458 exp , Germany , 6/10 , 76 kill , 295 pp - U:002  [+77 exp]
+  Pz III CC ,  , 5 bars , 633 exp , Germany , 5/10 , Superior Maneuver  , 139 kill , 0 pp - U:003  [+2 exp]
 Pz II FL ,  , 5 bars , 505 exp , Germany , 9/10 , Devastating Fire  , 62 kill , 442 pp - U:009  [+55 exp]
 Pz III CC ,  , 4 bars , 487 exp , Germany , 9/10 , 57 kill , 496 pp - U:012  [+9 exp]
 Pz II FL ,  , 3 bars , 374 exp , Germany , 2/10 , 60 kill , 98 pp - U:017  [+85 exp]
 Pz II FL ,  , 4 bars , 432 exp , Germany , 9/10 , 53 kill , 442 pp - U:018  [+61 exp]
+  Pz IVF2 ,  , 3 bars , 318 exp , Germany , 10/10 , 22 kill , 0 pp - U:027  [+42 exp]
+  Pz IVG ,  , 3 bars , 300 exp , Germany , 6/10 , 20 kill , 0 pp - U:029  [+116 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 163 exp , Germany , 2/10 , Bridging  , 1 kill , 60 pp - U:020
+  StuG IIIF ,  , 3 bars , 338 exp , Germany , 10/10 , Fast Speed, 6 kill , 0 pp - U:028  [+104 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 283 exp , Germany , 3/10 , 10 kill , 86 pp - U:030  [+34 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 241 exp , Germany , 5/10 , 4 kill , 144 pp - U:031  [+65 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 866 exp , Germany , 10/10 , Reconnaissance Movement  , 39 kill , 624 pp - U:001  [+63 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 896 exp , Germany , 10/10 , Reconnaissance Movement  , 24 kill , 624 pp - U:005  [+54 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 671 exp , Germany , 10/10 , Reconnaissance Movement  , 17 kill , 624 pp - U:010  [+48 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 417 exp , Germany , 10/10 , Combat Support  , Support, 13 kill , 914 pp - U:011  [+99 exp]
 10.5cm K18 , SdKfz 7 ,  , 3 bars , 394 exp , Germany , 10/10 , Support, 15 kill , 914 pp - U:013  [+106 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 459 exp , Germany , 10/10 , Reconnaissance Movement  , 14 kill , 624 pp - U:019  [+47 exp]
 10.5cm K18 , SdKfz 7 ,  , 3 bars , 378 exp , Germany , 10/10 , Infiltration Tactics  , Support, 11 kill , 914 pp - U:025  [+114 exp]
 75mm M34 , Camel ,  , 4 bars , 489 exp , Germany , 10/10 , Fast Speed, 5 kill , 195 pp - U:026  [+57 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 360 exp , Germany , 4/10 , Devastating Fire  , 14 kill , 187 pp - U:015  [+56 exp]

Fighter
 Bf 109E-3 ,  , 5 bars , 523 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 18 kill , 804 pp - U:004  [+75 exp]
 Fw 190A-3 ,  , 5 bars , 672 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 30 kill , 942 pp - U:006  [+113 exp]
 Fw 190A-3 ,  , 2 bars , 257 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 6 kill , 1038 pp - U:008  [+106 exp]
 Fw 190A-3 ,  , 2 bars , 223 exp , Germany , 10/10 , 11 kill , 960 pp - U:016  [+112 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 558 exp , Germany , 10/10 , 18 kill , 684 pp - U:007  [+81 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014
 Ju 87D-1 ,  , 5 bars , 655 exp , Germany , 10/10 , All Weather Combat  , 21 kill , 684 pp - U:021  [+85 exp]
 Ju 87D-1 ,  , 5 bars , 640 exp , Germany , 10/10 , 22 kill , 684 pp - U:023  [+68 exp]
 Ju 87D-1 ,  , 5 bars , 686 exp , Germany , 10/10 , Combat Support  , 18 kill , 684 pp - U:024  [+85 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:710  TNK:93   RCN:71   AT:65   FLAK:64   FORT:194  ATY:219  AD:60   FTR:75   TB:67   LB:9    DD:13   BS:4    CRs:15     Total: 1659
Lost  : INF:7    RCN:5    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 37

BV 13
V   8
TV  4
L   0

Averages: 
Tank           *   8 Units *  2 Leaders      Total :   3507 exp,    489 kill,   1773 pp    Average:    438 exp,     61 kill,    222 pp
Anti-tank      *   4 Units *  1 Leaders      Total :   1025 exp,     21 kill,    290 pp    Average:    256 exp,      5 kill,     73 pp
Artillery      *   8 Units *  6 Leaders      Total :   4570 exp,    138 kill,   5433 pp    Average:    571 exp,     17 kill,    679 pp
Air Defense    *   1 Units *  1 Leaders      Total :    360 exp,     14 kill,    187 pp    Average:    360 exp,     14 kill,    187 pp
Fighter        *   4 Units *  3 Leaders      Total :   1675 exp,     65 kill,   3744 pp    Average:    419 exp,     16 kill,    936 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   2595 exp,     80 kill,   2936 pp    Average:    519 exp,     16 kill,    587 pp
* Summary:     *  30 Units * 15 Leaders      Total :  13732 exp,    807 kill,  14363 pp    Average:    458 exp,     27 kill,    479 pp


Player 1  Germany, Germany, Germany, Germany   has 116 units total (core+aux):
Infantry : 30
Tank   : 18
Recon :  5
Anti-tank : 10
FlaK :  3
Artillery : 26
Air Defense :  2
Fighter :  8
Tactical Bomber : 12
Coastal/River/Mine Warfare :  2

Player 2  Soviet Union   has 4 units total (core+aux):
Infantry :  1
Anti-tank :  1
FlaK :  1
Artillery :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-6) ..  #27 Kazan  1942-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Marder IIIH ( AT):  16, 10,  0,  4,     9,  5,   2,   9,   540pp,  Avail:1942-7
	 Pz IIIL ( TK):  12,  9,  0,  3,    14, 11,   1,   9,   708pp,  Avail:1942-7
	 Pz IVG ( TK):  15, 11,  0,  4,    13,  9,   2,   9,  1044pp,  Avail:1942-8
	 SdKfz 135 15cm sFH13 (ATY):   7, 17,  0,  4,     5,  4,   3,   3,   588pp,  Avail:1942-7
	 Pz IIIN ( TK):   9, 11,  0,  2,    15, 11,   1,   7,   648pp,  Avail:1942-7
     Victory ..  also #27
     Tactical Victory ..  also #27

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-10-15 09:51, Sunday

26 Saratov Pocket , #26 , Brilliant Victory , score:68
An easy scenario to take a breath. You have to rush to stop enemy escaping (with your air force) and setting bridges. And that's it. :lol

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68
--
Campaign score: 1381  *  Average: 53

..
Current scenario: Saratov Pocket,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 15962 , Current prestige is 26
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive   Using map: 992
if BV: +900, Kazan , cap 20500, 9 turns prestige: 0
if V : +800, Kazan , cap 20500, 10 turns prestige: 0
if TV: +700, Kazan , cap 20500, 15 turns prestige: 0
if Ls: +600, Kazan , cap 20500, 15 turns prestige: 0

Tank  
 Pz II FL , C , 4 bars , 414 exp , Germany , 10/10 , Fast Speed, 78 kill , 595 pp - U:002  [+21 exp]
+  Pz III CC ,  , 5 bars , 633 exp , Germany , 5/10 , Superior Maneuver  , 139 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 516 exp , Germany , 10/10 , Devastating Fire  , 69 kill , 492 pp - U:009  [+29 exp]
 Pz III CC ,  , 4 bars , 490 exp , Germany , 9/10 , Fast Speed, 58 kill , 608 pp - U:012  [+3 exp]
 Pz II FL ,  , 3 bars , 316 exp , Germany , 9/10 , Fast Speed, 64 kill , 545 pp - U:017  [+47 exp]
 Pz II FL ,  , 4 bars , 439 exp , Germany , 9/10 , Fast Speed, 59 kill , 545 pp - U:018  [+23 exp]
+  Pz IVF2 ,  , 3 bars , 351 exp , Germany , 10/10 , 26 kill , 0 pp - U:026  [+33 exp]
+  Pz IVG ,  , 3 bars , 310 exp , Germany , 6/10 , 22 kill , 0 pp - U:028  [+10 exp]
+  Pz VD ,  , 1 bars , 118 exp , Germany , 8/10 , 6 kill , 0 pp - U:031  [+43 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 163 exp , Germany , 2/10 , Bridging  , 1 kill , 60 pp - U:020
+  StuG IIIF ,  , 3 bars , 347 exp , Germany , 10/10 , 9 kill , 0 pp - U:027  [+9 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 283 exp , Germany , 3/10 , 10 kill , 86 pp - U:029
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 241 exp , Germany , 5/10 , 4 kill , 144 pp - U:030

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 895 exp , Germany , 9/10 , Reconnaissance Movement  , Support, 40 kill , 653 pp - U:001  [+29 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 916 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 24 kill , 716 pp - U:005  [+20 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 694 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 18 kill , 716 pp - U:010  [+23 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 446 exp , Germany , 10/10 , Combat Support  , Support, 14 kill , 914 pp - U:011  [+29 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 405 exp , Germany , 10/10 , 17 kill , 804 pp - U:013  [+11 exp]
 15cm NbW41 , SdKfz 10 ,  , 4 bars , 490 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 16 kill , 716 pp - U:019  [+31 exp]
 10.5cm K18 , SdKfz 7 ,  , 3 bars , 390 exp , Germany , 10/10 , Infiltration Tactics  , Support, 13 kill , 914 pp - U:024  [+12 exp]
 75mm M34 , Camel ,  , 5 bars , 505 exp , Germany , 10/10 , Fast Speed, 5 kill , 195 pp - U:025  [+16 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 360 exp , Germany , 4/10 , Devastating Fire  , 14 kill , 187 pp - U:015

Fighter
 Bf 109E-3 ,  , 5 bars , 626 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 18 kill , 804 pp - U:004  [+103 exp]
 Fw 190A-3 ,  , 5 bars , 741 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 30 kill , 942 pp - U:006  [+69 exp]
 Fw 190A-3 ,  , 3 bars , 369 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 8 kill , 1038 pp - U:008  [+112 exp]
 Fw 190A-3 ,  , 2 bars , 263 exp , Germany , 10/10 , 13 kill , 960 pp - U:016  [+40 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 586 exp , Germany , 10/10 , Support, 19 kill , 782 pp - U:007  [+28 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014
 Ju 87D-1 ,  , 5 bars , 679 exp , Germany , 10/10 , All Weather Combat  , Support, 23 kill , 782 pp - U:021  [+24 exp]
 Ju 87D-1 ,  , 5 bars , 684 exp , Germany , 10/10 , Support, 25 kill , 782 pp - U:022  [+44 exp]
 Ju 87D-1 ,  , 5 bars , 740 exp , Germany , 10/10 , Combat Support  , Support, 20 kill , 782 pp - U:023  [+54 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:735  TNK:100  RCN:75   AT:67   FLAK:67   FORT:202  ATY:225  AD:61   FTR:75   TB:67   LB:9    DD:13   BS:4    CRs:15     Total: 1715
Lost  : INF:7    RCN:5    AT:1    FLAK:2    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 37

BV 14
V   8
TV  4
L   0

Averages: 
Tank           *   9 Units *  2 Leaders      Total :   3587 exp,    521 kill,   2785 pp    Average:    399 exp,     58 kill,    309 pp
Anti-tank      *   4 Units *  1 Leaders      Total :   1034 exp,     24 kill,    290 pp    Average:    259 exp,      6 kill,     73 pp
Artillery      *   8 Units *  6 Leaders      Total :   4741 exp,    147 kill,   5628 pp    Average:    593 exp,     18 kill,    704 pp
Air Defense    *   1 Units *  1 Leaders      Total :    360 exp,     14 kill,    187 pp    Average:    360 exp,     14 kill,    187 pp
Fighter        *   4 Units *  3 Leaders      Total :   1999 exp,     69 kill,   3744 pp    Average:    500 exp,     17 kill,    936 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   2745 exp,     88 kill,   3328 pp    Average:    549 exp,     18 kill,    666 pp
* Summary:     *  31 Units * 15 Leaders      Total :  14466 exp,    863 kill,  15962 pp    Average:    467 exp,     28 kill,    515 pp


Player 1  Germany, Germany, Germany, Germany   has 31 units total (core+aux):
Tank   :  9
Anti-tank :  4
Artillery :  8
Air Defense :  1
Fighter :  4
Tactical Bomber :  5

Player 2  Soviet Union   has 42 units total (core+aux):
Infantry : 11
Tank   :  2
Recon :  4
Anti-tank :  4
FlaK :  4
Artillery : 12
Air Defense :  5


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-7) ..  #28 Sverdlovsk  1942-9
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Pz IVG ( TK):  15, 11,  0,  4,    13,  9,   2,   9,  1044pp,  Avail:1942-8
	 Marder I ( AT):  16,  9,  0,  4,     5,  4,   2,   9,   456pp,  Avail:1942-9
	 SdKfz 251/9 ( AT):   9, 10,  1,  2,     6,  5,   1,   6,   372pp,  Avail:1942-9
	 StuG IIIF/8 ( AT):  16, 10,  1,  4,    15, 10,   2,  10,   648pp,  Avail:1942-9
	 Bf 109G-4 (FTR):   2,  3, 15,  2,    13, 14,   1,   7,   936pp,  Avail:1942-9
     Victory ..  also #28
     Tactical Victory ..  also #28

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-10-15 09:58, Sunday

27 Kazan , #27 , Victory , score:45
OK, the party is over. Another fantastic but tough scenario. The enemy has the upper hand and he is very aggressive. The VH are far away and difficult to reach. Victory is all I could achieve.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
--
Campaign score: 1426  *  Average: 52

..
Current scenario: Kazan,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 16025 , Current prestige is 26
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 52
if BV: +950, Sverdlovsk , cap 21300, 12 turns prestige: 0
if V : +850, Sverdlovsk , cap 21300, 12 turns prestige: 0
if TV: +750, Sverdlovsk , cap 21300, 12 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
 RAD ,  , 0 bars , 75 exp , Germany , 10/10 , Fast Builder, 0 kill , 168 pp - U:203

Tank  
 Pz II FL , C , 4 bars , 451 exp , Germany , 10/10 , 88 kill , 492 pp - U:002  [+37 exp]
+  Pz III CC ,  , 5 bars , 633 exp , Germany , 5/10 , Superior Maneuver  , 139 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 594 exp , Germany , 8/10 , Devastating Fire  , 88 kill , 393 pp - U:009  [+78 exp]
 Pz III CC ,  , 4 bars , 490 exp , Germany , 9/10 , 58 kill , 496 pp - U:012
 Pz II FL ,  , 3 bars , 321 exp , Germany , 10/10 , 67 kill , 492 pp - U:017  [+17 exp]
 Pz II FL ,  , 4 bars , 471 exp , Germany , 10/10 , 72 kill , 492 pp - U:018  [+48 exp]
+  Pz IVF2 ,  , 4 bars , 417 exp , Germany , 10/10 , 35 kill , 0 pp - U:026  [+66 exp]
+  Pz IVG ,  , 3 bars , 334 exp , Germany , 10/10 , 29 kill , 0 pp - U:028  [+68 exp]
+  Pz VD ,  , 2 bars , 214 exp , Germany , 10/10 , 18 kill , 0 pp - U:031  [+105 exp]
+  Pz VIE ,  , 1 bars , 195 exp , Germany , 10/10 , 8 kill , 0 pp - U:032  [+120 exp]

Anti-tank
 SdKfz 10/4 CS ,  , 1 bars , 163 exp , Germany , 2/10 , Bridging  , 1 kill , 60 pp - U:020
+  StuG IIIF ,  , 3 bars , 383 exp , Germany , 10/10 , 10 kill , 0 pp - U:027  [+36 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 213 exp , Germany , 10/10 , 10 kill , 288 pp - U:029
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 225 exp , Germany , 10/10 , 5 kill , 288 pp - U:030  [+27 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 907 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 41 kill , 716 pp - U:001  [+44 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 943 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 25 kill , 716 pp - U:005  [+27 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 725 exp , Germany , 9/10 , Reconnaissance Movement  , Support, 18 kill , 653 pp - U:010  [+31 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 460 exp , Germany , 10/10 , Combat Support  , Support, 14 kill , 914 pp - U:011  [+14 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 424 exp , Germany , 10/10 , Support, 17 kill , 914 pp - U:013  [+19 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 541 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 18 kill , 716 pp - U:019  [+51 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 412 exp , Germany , 10/10 , Infiltration Tactics  , Support, 14 kill , 914 pp - U:024  [+22 exp]
 75mm M34 , Camel ,  , 5 bars , 509 exp , Germany , 10/10 , Fast Speed, 5 kill , 195 pp - U:025  [+4 exp]

Air Defense
 AC 75mm 75/46 ,  , 2 bars , 292 exp , Germany , 10/10 , Devastating Fire  , 15 kill , 468 pp - U:015  [+8 exp]

Fighter
 Bf 109E-3 ,  , 5 bars , 709 exp , Germany , 5/10 , Reconnaissance Movement  , Recon, 20 kill , 478 pp - U:004  [+83 exp]
 Fw 190A-3 ,  , 5 bars , 791 exp , Germany , 8/10 , Reconnaissance Movement  , Recon, 33 kill , 846 pp - U:006  [+50 exp]
 Fw 190A-3 ,  , 5 bars , 516 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 10 kill , 1038 pp - U:008  [+147 exp]
 Fw 190A-3 ,  , 3 bars , 316 exp , Germany , 10/10 , 15 kill , 960 pp - U:016  [+53 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 629 exp , Germany , 10/10 , Support, 20 kill , 782 pp - U:007  [+43 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014
 Ju 87D-1 ,  , 5 bars , 722 exp , Germany , 10/10 , All Weather Combat  , Support, 25 kill , 782 pp - U:021  [+43 exp]
 Ju 87D-1 ,  , 5 bars , 751 exp , Germany , 10/10 , Support, 26 kill , 782 pp - U:022  [+67 exp]
 Ju 87D-1 ,  , 5 bars , 772 exp , Germany , 10/10 , Combat Support  , Support, 21 kill , 782 pp - U:023  [+32 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany, Hungary
Killed: INF:795  TNK:111  RCN:80   AT:73   FLAK:72   FORT:202  ATY:247  AD:64   FTR:79   TB:73   LB:10   DD:13   BS:4    CRs:15     Total: 1838
Lost  : INF:7    RCN:5    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 38

Player 3 : Hungary
Killed: INF:10   TNK:1      Total: 11
Lost  : INF:16   AT:1    FLAK:2    FORT:4    ATY:6    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 48

Total Side 1
Killed: INF:805  TNK:112  RCN:80   AT:73   FLAK:72   FORT:202  ATY:247  AD:64   FTR:79   TB:73   LB:10   DD:13   BS:4    CRs:15     Total: 1849
Lost  : INF:23   RCN:5    AT:2    FLAK:5    FORT:5    ATY:10   FTR:3    TB:17   SUB:1    DD:8    BS:3    CV:2    CRs:2      Total: 86

BV 14
V   9
TV  4
L   0

Averages: 
Infantry       *   1 Units *  0 Leaders      Total :     75 exp,      0 kill,    168 pp    Average:     75 exp,      0 kill,    168 pp
Tank           *  10 Units *  2 Leaders      Total :   4120 exp,    602 kill,   2365 pp    Average:    412 exp,     60 kill,    237 pp
Anti-tank      *   4 Units *  1 Leaders      Total :    984 exp,     26 kill,    636 pp    Average:    246 exp,      7 kill,    159 pp
Artillery      *   8 Units *  6 Leaders      Total :   4921 exp,    152 kill,   5738 pp    Average:    615 exp,     19 kill,    717 pp
Air Defense    *   1 Units *  1 Leaders      Total :    292 exp,     15 kill,    468 pp    Average:    292 exp,     15 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2332 exp,     78 kill,   3322 pp    Average:    583 exp,     20 kill,    831 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   2930 exp,     93 kill,   3328 pp    Average:    586 exp,     19 kill,    666 pp
* Summary:     *  33 Units * 15 Leaders      Total :  15654 exp,    966 kill,  16025 pp    Average:    474 exp,     29 kill,    486 pp


Player 1  Germany, Germany, Germany, Germany, Hungary   has 49 units total (core+aux):
Infantry :  5
Tank   : 12
Recon :  2
Anti-tank :  4
FlaK :  1
Artillery : 11
Air Defense :  2
Fighter :  5
Tactical Bomber :  7

Player 2  Soviet Union   has 5 units total (core+aux):
Infantry :  2
Anti-tank :  1
FlaK :  1
Level Bomber :  1

Player 3  Hungary   has 4 units total (core+aux):
Infantry :  2
FlaK :  1
Artillery :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-8) ..  #29 Omsk  1942-10
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SdKfz 251/1 II (ATY):  11, 30,  1,  6,     6,  5,   2,   2,   984pp,  Avail:1942-10
	 Grenadiers (INF):   4,  7,  0,  1,     7,  7,   1,   1,   144pp,  Avail:1942-10
	 Pz VIE ( TK):  18, 12,  0,  5,    18, 13,   2,  13,  1428pp,  Avail:1942-10
	 Marder I ( AT):  16,  9,  0,  4,     5,  4,   2,   9,   456pp,  Avail:1942-9
	 SdKfz 251/9 ( AT):   9, 10,  1,  2,     6,  5,   1,   6,   372pp,  Avail:1942-9
	 StuG IIIF/8 ( AT):  16, 10,  1,  4,    15, 10,   2,  10,   648pp,  Avail:1942-9
	 SS Grenadiers (INF):   4,  7,  0,  1,     8,  8,   1,   2,   168pp,  Avail:1942-10
	 Armoured Grenadiers (INF):   5,  8,  1,  1,     8,  8,   1,   2,   180pp,  Avail:1942-10
	 Ju 88A-17 ( TB):   5,  9,  7, 12,     9,  7,   1,   4,   660pp,  Avail:1942-10
	 Armoured Engineers (INF):   6,  9,  1,  1,    10,  9,   1,   2,   600pp,  Avail:1942-10
	 Bf 109G-4 (FTR):   2,  3, 15,  2,    13, 14,   1,   7,   936pp,  Avail:1942-9
     Victory ..  also #29
     Tactical Victory ..  also #29

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-10-15 10:05, Sunday

28 Sverdlovsk , #28 , Victory , score:45
Another great scenario, tough though. You have to divide wisely your army. The city will be under heavy attack and you have VH in the opposite side of the map to take. Plus the terrain is not easy. Victory is all I could achieve.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
--
Campaign score: 1471  *  Average: 52

..
Current scenario: Sverdlovsk,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 15836 , Current prestige is 13
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive   Using map: 55
if BV: +1800, Omsk , cap 22200, 12 turns prestige: 0
if V : +1600, Omsk , cap 22200, 16 turns prestige: 0
if TV: +1400, Omsk , cap 22200, 24 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 4 bars , 486 exp , Germany , 9/10 , 94 kill , 442 pp - U:002  [+35 exp]
+  Pz III CC ,  , 5 bars , 533 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003  [+11 exp]
 Pz II FL ,  , 5 bars , 582 exp , Germany , 6/10 , Devastating Fire  , 96 kill , 295 pp - U:009  [+30 exp]
 Pz III CC ,  , 4 bars , 478 exp , Germany , 9/10 , 58 kill , 496 pp - U:012  [+6 exp]
 Pz II FL ,  , 3 bars , 395 exp , Germany , 10/10 , 80 kill , 492 pp - U:017  [+74 exp]
 Pz II FL ,  , 5 bars , 527 exp , Germany , 10/10 , 84 kill , 492 pp - U:018  [+56 exp]
+  Pz IVF2 ,  , 4 bars , 484 exp , Germany , 10/10 , 41 kill , 0 pp - U:026  [+67 exp]
+  Pz IVG ,  , 4 bars , 426 exp , Germany , 9/10 , 33 kill , 0 pp - U:028  [+92 exp]
+  Pz VD ,  , 2 bars , 289 exp , Germany , 6/10 , 27 kill , 0 pp - U:031  [+75 exp]
+  Pz VIE ,  , 3 bars , 312 exp , Germany , 9/10 , 30 kill , 0 pp - U:032  [+117 exp]

Anti-tank
 StuG IIIF/8 ,  , 1 bars , 172 exp , Germany , 10/10 , Bridging  , Fast Speed, 3 kill , 775 pp - U:020  [+55 exp]
+  StuG IIIF ,  , 4 bars , 446 exp , Germany , 10/10 , Fast Speed, 12 kill , 0 pp - U:027  [+63 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 254 exp , Germany , 2/10 , FastEntrench, 14 kill , 101 pp - U:029  [+41 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 245 exp , Germany , 6/10 , FastEntrench, 5 kill , 216 pp - U:030  [+20 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 960 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 44 kill , 716 pp - U:001  [+53 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 994 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 26 kill , 716 pp - U:005  [+51 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 738 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 20 kill , 716 pp - U:010  [+39 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 517 exp , Germany , 10/10 , Combat Support  , Support, 14 kill , 914 pp - U:011  [+57 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 460 exp , Germany , 10/10 , Support, 18 kill , 914 pp - U:013  [+36 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 592 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 19 kill , 716 pp - U:019  [+51 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 450 exp , Germany , 6/10 , Infiltration Tactics  , Support, 14 kill , 592 pp - U:024  [+38 exp]
 75mm M34 , Camel ,  , 5 bars , 576 exp , Germany , 10/10 , Fast Speed, 6 kill , 195 pp - U:025  [+67 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 317 exp , Germany , 10/10 , Devastating Fire  , 18 kill , 468 pp - U:015  [+25 exp]

Fighter
 Bf 109E-3 ,  , 5 bars , 709 exp , Germany , 5/10 , Reconnaissance Movement  , 20 kill , 408 pp - U:004
 Fw 190A-3 ,  , 5 bars , 874 exp , Germany , 8/10 , Reconnaissance Movement  , Recon, 35 kill , 846 pp - U:006  [+83 exp]
 Fw 190A-3 ,  , 5 bars , 585 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 13 kill , 1038 pp - U:008  [+69 exp]
 Fw 190A-3 ,  , 3 bars , 358 exp , Germany , 10/10 , 17 kill , 960 pp - U:016  [+42 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 665 exp , Germany , 10/10 , Support, 21 kill , 782 pp - U:007  [+36 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014
 Ju 87D-1 ,  , 5 bars , 797 exp , Germany , 10/10 , All Weather Combat  , Support, 27 kill , 782 pp - U:021  [+75 exp]
 Ju 87D-1 ,  , 5 bars , 792 exp , Germany , 10/10 , Support, 27 kill , 782 pp - U:022  [+41 exp]
 Ju 87D-1 ,  , 5 bars , 819 exp , Germany , 10/10 , Combat Support  , Support, 22 kill , 782 pp - U:023  [+47 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:855  TNK:125  RCN:82   AT:76   FLAK:77   FORT:202  ATY:268  AD:68   FTR:83   TB:75   LB:10   DD:13   BS:4    CRs:15     Total: 1953
Lost  : INF:7    RCN:5    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 38

Player 3 : Soviet Union
Killed: INF:11   TNK:1      Total: 12
Lost  : INF:20   AT:1    FLAK:2    FORT:4    ATY:6    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 52

Total Side 1
Killed: INF:866  TNK:126  RCN:82   AT:76   FLAK:77   FORT:202  ATY:268  AD:68   FTR:83   TB:75   LB:10   DD:13   BS:4    CRs:15     Total: 1965
Lost  : INF:27   RCN:5    AT:2    FLAK:5    FORT:5    ATY:10   FTR:3    TB:17   SUB:1    DD:8    BS:3    CV:2    CRs:2      Total: 90

BV 14
V  10
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   4512 exp,    683 kill,   2217 pp    Average:    451 exp,     68 kill,    222 pp
Anti-tank      *   4 Units *  1 Leaders      Total :   1117 exp,     34 kill,   1092 pp    Average:    279 exp,      9 kill,    273 pp
Artillery      *   8 Units *  6 Leaders      Total :   5287 exp,    161 kill,   5479 pp    Average:    661 exp,     20 kill,    685 pp
Air Defense    *   1 Units *  1 Leaders      Total :    317 exp,     18 kill,    468 pp    Average:    317 exp,     18 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2526 exp,     85 kill,   3252 pp    Average:    632 exp,     21 kill,    813 pp
Tactical Bomber *   5 Units *  2 Leaders      Total :   3129 exp,     98 kill,   3328 pp    Average:    626 exp,     20 kill,    666 pp
* Summary:     *  32 Units * 15 Leaders      Total :  16888 exp,   1079 kill,  15836 pp    Average:    528 exp,     34 kill,    495 pp


Player 1  Germany, Germany, Germany, Germany   has 33 units total (core+aux):
Tank   : 10
Anti-tank :  4
Artillery :  9
Air Defense :  1
Fighter :  4
Tactical Bomber :  5

Player 2  Soviet Union   has 21 units total (core+aux):
Infantry : 12
Recon :  1
Anti-tank :  1
FlaK :  1
Fortification :  1
Artillery :  5

Player 3  Soviet Union   has 11 units total (core+aux):
Infantry : 11


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-9) ..  #30 Kirov  1942-11
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SdKfz 251/1 II (ATY):  11, 30,  1,  6,     6,  5,   2,   2,   984pp,  Avail:1942-10
	 StuH 42 ( AT):   6, 13,  1,  2,    15, 11,   2,   8,   588pp,  Avail:1942-11
	 Grenadiers (INF):   4,  7,  0,  1,     7,  7,   1,   1,   144pp,  Avail:1942-10
	 Pz IIIM ( TK):  12,  9,  0,  3,    15, 11,   1,   9,   720pp,  Avail:1942-11
	 Pz VIE ( TK):  18, 12,  0,  5,    18, 13,   2,  13,  1428pp,  Avail:1942-10
	 12cm GrW42 (ATY):   5, 13,  0,  3,     5,  7,   3,   2,   216pp,  Avail:1942-11
	 SS Grenadiers (INF):   4,  7,  0,  1,     8,  8,   1,   2,   168pp,  Avail:1942-10
	 Armoured Grenadiers (INF):   5,  8,  1,  1,     8,  8,   1,   2,   180pp,  Avail:1942-10
	 12cm GrW42 (Mountain) (ATY):   5, 13,  0,  3,     6,  8,   3,   1,   264pp,  Avail:1942-11
	 Ju 88A-17 ( TB):   5,  9,  7, 12,     9,  7,   1,   4,   660pp,  Avail:1942-10
	 Armoured Engineers (INF):   6,  9,  1,  1,    10,  9,   1,   2,   600pp,  Avail:1942-10
     Victory ..  also #30
     Tactical Victory ..  also #30

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-11-08 20:27, Wednesday

29 Omsk , #29 , Brilliant Victory , score:68
Another great scenario! :yes Take Omsk city is not easy task, long range ART will help though. Crazy Japanese are more useful than I thought. At this point I'm quite satisface with my army. As I have reach the Cap limit I will not reload for a Proto. :nyet

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
--
Campaign score: 1539  *  Average: 53

..
Current scenario: Omsk,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 17102 , Current prestige is 8
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 303
if BV: +1600, Kirov , cap 22200, 14 turns prestige: 0
if V : +1400, Kirov , cap 22200, 18 turns prestige: 0
if TV: +1250, Kirov , cap 22200, 24 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 5 bars , 519 exp , Germany , 10/10 , 97 kill , 492 pp - U:002  [+33 exp]
+  Pz III CC ,  , 5 bars , 535 exp , Germany , 9/10 , Superior Maneuver  , 140 kill , 0 pp - U:003  [+2 exp]
 Pz II FL ,  , 5 bars , 572 exp , Germany , 10/10 , Devastating Fire  , 107 kill , 492 pp - U:009  [+72 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 9/10 , 58 kill , 496 pp - U:012  [+10 exp]
 Pz II FL ,  , 5 bars , 527 exp , Germany , 10/10 , 90 kill , 492 pp - U:017  [+132 exp]
 Pz II FL ,  , 5 bars , 594 exp , Germany , 10/10 , 97 kill , 492 pp - U:018  [+67 exp]
+  Pz IVF2 ,  , 5 bars , 523 exp , Germany , 10/10 , 45 kill , 0 pp - U:026  [+39 exp]
+  Pz IVG ,  , 4 bars , 432 exp , Germany , 10/10 , 35 kill , 0 pp - U:028  [+21 exp]
+  Pz VD ,  , 2 bars , 272 exp , Germany , 10/10 , 31 kill , 0 pp - U:031  [+24 exp]
+  Pz VIE ,  , 3 bars , 304 exp , Germany , 10/10 , 31 kill , 0 pp - U:032  [+3 exp]

Anti-tank
 StuG IIIF/8 ,  , 1 bars , 193 exp , Germany , 10/10 , Bridging  , Fast Speed, 3 kill , 775 pp - U:020  [+21 exp]
+  StuG IIIF ,  , 5 bars , 523 exp , Germany , 10/10 , Fast Speed, 14 kill , 0 pp - U:027  [+77 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 224 exp , Germany , 10/10 , 5 kill , 288 pp - U:030  [+14 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1007 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 47 kill , 716 pp - U:001  [+47 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1043 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 28 kill , 716 pp - U:005  [+49 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 775 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 24 kill , 716 pp - U:010  [+37 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 521 exp , Germany , 10/10 , Combat Support  , Support, 17 kill , 914 pp - U:011  [+4 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 487 exp , Germany , 10/10 , Support, 21 kill , 914 pp - U:013  [+27 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 634 exp , Germany , 10/10 , Reconnaissance Movement  , Support, 21 kill , 716 pp - U:019  [+42 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 428 exp , Germany , 10/10 , Infiltration Tactics  , Support, 17 kill , 914 pp - U:024  [+41 exp]
 75mm M34 , Camel ,  , 5 bars , 595 exp , Germany , 10/10 , Fast Speed, 6 kill , 195 pp - U:025  [+19 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 348 exp , Germany , 10/10 , Devastating Fire  , 20 kill , 468 pp - U:015  [+31 exp]

Fighter
 Bf 109E-3 ,  , 5 bars , 714 exp , Germany , 5/10 , Reconnaissance Movement  , 20 kill , 408 pp - U:004  [+5 exp]
 Fw 190A-3 ,  , 5 bars , 913 exp , Germany , 8/10 , Reconnaissance Movement  , Recon, 36 kill , 846 pp - U:006  [+39 exp]
 Fw 190A-3 ,  , 5 bars , 602 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 14 kill , 1038 pp - U:008  [+17 exp]
 Fw 190A-3 ,  , 3 bars , 380 exp , Germany , 10/10 , 18 kill , 960 pp - U:016  [+22 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 712 exp , Germany , 10/10 , Support, 22 kill , 782 pp - U:007  [+47 exp]
 Z.501 MP ,  , 0 bars , 56 exp , Germany , 7/10 , Recon, 1 kill , 200 pp - U:014
 Ju 87D-1 ,  , 5 bars , 860 exp , Germany , 10/10 , All Weather Combat  , Support, 30 kill , 782 pp - U:021  [+63 exp]
 Ju 87D-1 ,  , 5 bars , 840 exp , Germany , 9/10 , Support, 29 kill , 713 pp - U:022  [+48 exp]
 Ju 87D-1 ,  , 5 bars , 906 exp , Germany , 10/10 , Combat Support  , Support, 23 kill , 782 pp - U:023  [+87 exp]
 Hs 129B-2 ,  , 1 bars , 179 exp , Germany , 10/10 , Support, 0 kill , 795 pp - U:029  [+104 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:909  TNK:125  RCN:82   AT:79   FLAK:80   FORT:208  ATY:280  AD:71   FTR:85   TB:77   LB:10   DD:13   BS:4    CRs:15     Total: 2038
Lost  : INF:7    RCN:5    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 38

Player 3 : Japan
Killed: INF:27   TNK:1    AT:1    FLAK:1    FORT:2    ATY:2    AD:4      Total: 38
Lost  : INF:22   AT:1    FLAK:2    FORT:4    ATY:6    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 54

Total Side 1
Killed: INF:936  TNK:126  RCN:82   AT:80   FLAK:81   FORT:210  ATY:282  AD:75   FTR:85   TB:77   LB:10   DD:13   BS:4    CRs:15     Total: 2076
Lost  : INF:29   RCN:5    AT:2    FLAK:5    FORT:5    ATY:10   FTR:3    TB:17   SUB:1    DD:8    BS:3    CV:2    CRs:2      Total: 92

BV 15
V  10
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   4766 exp,    731 kill,   2464 pp    Average:    477 exp,     73 kill,    246 pp
Anti-tank      *   3 Units *  1 Leaders      Total :    940 exp,     22 kill,   1063 pp    Average:    313 exp,      7 kill,    354 pp
Artillery      *   8 Units *  6 Leaders      Total :   5490 exp,    181 kill,   5801 pp    Average:    686 exp,     23 kill,    725 pp
Air Defense    *   1 Units *  1 Leaders      Total :    348 exp,     20 kill,    468 pp    Average:    348 exp,     20 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2609 exp,     88 kill,   3252 pp    Average:    652 exp,     22 kill,    813 pp
Tactical Bomber *   6 Units *  2 Leaders      Total :   3553 exp,    105 kill,   4054 pp    Average:    592 exp,     18 kill,    676 pp
* Summary:     *  32 Units * 15 Leaders      Total :  17706 exp,   1147 kill,  17102 pp    Average:    553 exp,     36 kill,    534 pp


Player 1  Germany, Germany, Germany, Germany   has 37 units total (core+aux):
Infantry :  2
Tank   : 10
Anti-tank :  3
Artillery :  9
Air Defense :  1
Fighter :  4
Tactical Bomber :  6
Level Bomber :  2

Player 2  Soviet Union   has 25 units total (core+aux):
Infantry : 12
Anti-tank :  2
FlaK :  2
Fortification :  8
Air Defense :  1

Player 3  Japan   has 36 units total (core+aux):
Infantry : 15
Tank   :  5
Recon :  2
Anti-tank :  1
FlaK :  1
Artillery :  7
Fighter :  2
Tactical Bomber :  3


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-10) ..  #31 Leningrad  1942-12
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 StuH 42 ( AT):   6, 13,  1,  2,    15, 11,   2,   8,   588pp,  Avail:1942-11
	 Pz IIIM ( TK):  12,  9,  0,  3,    15, 11,   1,   9,   720pp,  Avail:1942-11
	 12cm GrW42 (ATY):   5, 13,  0,  3,     5,  7,   3,   2,   216pp,  Avail:1942-11
	 12cm GrW42 (Mountain) (ATY):   5, 13,  0,  3,     6,  8,   3,   1,   264pp,  Avail:1942-11
     Victory ..  also #31
     Tactical Victory ..  also #31

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-11-08 20:33, Wednesday

30 Kirov , #30 , Brilliant Victory , score:62
A brief respite for this easy scenario. But to achieve the BV you have to play perfectly. Surely you will need to use your brain! :D

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62
--
Campaign score: 1601  *  Average: 53

..
Current scenario: Kirov,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 17921 , Current prestige is 941
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive   Using map: 302
if BV: +500, Leningrad , cap 23100, 8 turns prestige: 0
if V : +450, Leningrad , cap 23100, 9 turns prestige: 0
if TV: +400, Leningrad , cap 23100, 12 turns prestige: 0
if Ls: +350, Leningrad , cap 23100, 12 turns prestige: 0

Infantry
 RAD ,  , 0 bars , 75 exp , Germany , 10/10 , Fast Builder, 0 kill , 168 pp - U:066  = Escaped!
 RAD ,  , 0 bars , 75 exp , Germany , 10/10 , Fast Builder, 0 kill , 168 pp - U:067  = Escaped!
 RAD ,  , 0 bars , 75 exp , Germany , 10/10 , Fast Builder, 0 kill , 168 pp - U:068  = Escaped!
 RAD ,  , 0 bars , 75 exp , Germany , 10/10 , Fast Builder, 0 kill , 168 pp - U:069  = Escaped!

Tank  
 Pz II FL , C , 5 bars , 519 exp , Germany , 10/10 , 97 kill , 492 pp - U:002
+  Pz III CC ,  , 5 bars , 535 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003  = Escaped!
 Pz II FL ,  , 5 bars , 595 exp , Germany , 10/10 , Devastating Fire  , Fast Speed, 113 kill , 595 pp - U:009  [+23 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012  = Escaped!
 Pz II FL ,  , 5 bars , 527 exp , Germany , 10/10 , 90 kill , 492 pp - U:017
 Pz II FL ,  , 5 bars , 594 exp , Germany , 10/10 , 97 kill , 492 pp - U:018  = Escaped!
+  Pz IVF2 ,  , 5 bars , 523 exp , Germany , 10/10 , 45 kill , 0 pp - U:026
+  Pz IVG ,  , 4 bars , 432 exp , Germany , 10/10 , 35 kill , 0 pp - U:028
+  Pz VD ,  , 2 bars , 272 exp , Germany , 10/10 , 31 kill , 0 pp - U:031
+  Pz VIE ,  , 3 bars , 304 exp , Germany , 10/10 , 31 kill , 0 pp - U:032

Anti-tank
 StuG IIIF/8 ,  , 1 bars , 193 exp , Germany , 10/10 , Bridging  , Fast Speed, 3 kill , 775 pp - U:020  = Escaped!
+  StuG IIIF ,  , 5 bars , 523 exp , Germany , 10/10 , 14 kill , 0 pp - U:027
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 224 exp , Germany , 10/10 , 5 kill , 288 pp - U:030  = Escaped!

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1028 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 50 kill , 747 pp - U:001  [+21 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1053 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 31 kill , 747 pp - U:005  [+10 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 802 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 26 kill , 747 pp - U:010  [+27 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 521 exp , Germany , 10/10 , Combat Support  , 17 kill , 804 pp - U:011
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 487 exp , Germany , 10/10 , 21 kill , 804 pp - U:013
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 653 exp , Germany , 10/10 , Reconnaissance Movement  , Fast Speed, 21 kill , 747 pp - U:019  [+19 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 428 exp , Germany , 10/10 , Infiltration Tactics  , 17 kill , 804 pp - U:024
 75mm M34 , Camel ,  , 5 bars , 595 exp , Germany , 10/10 , Fast Speed, 6 kill , 195 pp - U:025  = Escaped!

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 348 exp , Germany , 10/10 , Devastating Fire  , 20 kill , 468 pp - U:015

Fighter
 Fw 190A-3 ,  , 5 bars , 589 exp , Germany , 10/10 , Reconnaissance Movement  , 20 kill , 960 pp - U:004
 Fw 190A-3 ,  , 5 bars , 849 exp , Germany , 10/10 , Reconnaissance Movement  , 36 kill , 960 pp - U:006
 Fw 190A-3 ,  , 5 bars , 602 exp , Germany , 10/10 , Reconnaissance Movement  , 14 kill , 960 pp - U:008
 Fw 190A-3 ,  , 3 bars , 380 exp , Germany , 10/10 , 18 kill , 960 pp - U:016

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 712 exp , Germany , 10/10 , 22 kill , 684 pp - U:007
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , 1 kill , 228 pp - U:014
 Ju 87D-1 ,  , 5 bars , 860 exp , Germany , 10/10 , All Weather Combat  , 30 kill , 684 pp - U:021
 Ju 87D-1 ,  , 5 bars , 810 exp , Germany , 10/10 , 29 kill , 684 pp - U:022
 Ju 87D-1 ,  , 5 bars , 906 exp , Germany , 10/10 , Combat Support  , 23 kill , 684 pp - U:023
 Hs 129B-2 ,  , 1 bars , 179 exp , Germany , 10/10 , 0 kill , 696 pp - U:029


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:919  TNK:125  RCN:84   AT:80   FLAK:80   FORT:208  ATY:281  AD:71   FTR:85   TB:77   LB:10   DD:13   BS:4    CRs:15     Total: 2052
Lost  : INF:7    RCN:5    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 38

Player 3 : Germany
Killed: INF:27   TNK:1    AT:1    FLAK:1    FORT:2    ATY:2    AD:4      Total: 38
Lost  : INF:22   AT:1    FLAK:2    FORT:4    ATY:6    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 54

Total Side 1
Killed: INF:946  TNK:126  RCN:84   AT:81   FLAK:81   FORT:210  ATY:283  AD:75   FTR:85   TB:77   LB:10   DD:13   BS:4    CRs:15     Total: 2090
Lost  : INF:29   RCN:5    AT:2    FLAK:5    FORT:5    ATY:10   FTR:3    TB:17   SUB:1    DD:8    BS:3    CV:2    CRs:2      Total: 92

BV 16
V  10
TV  4
L   0

Averages: 
Infantry       *   4 Units *  0 Leaders      Total :    300 exp,      0 kill,    672 pp    Average:     75 exp,      0 kill,    168 pp
Tank           *  10 Units *  2 Leaders      Total :   4789 exp,    737 kill,   2623 pp    Average:    479 exp,     74 kill,    262 pp
Anti-tank      *   3 Units *  1 Leaders      Total :    940 exp,     22 kill,   1063 pp    Average:    313 exp,      7 kill,    354 pp
Artillery      *   8 Units *  6 Leaders      Total :   5567 exp,    189 kill,   5595 pp    Average:    696 exp,     24 kill,    699 pp
Air Defense    *   1 Units *  1 Leaders      Total :    348 exp,     20 kill,    468 pp    Average:    348 exp,     20 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2420 exp,     88 kill,   3840 pp    Average:    605 exp,     22 kill,    960 pp
Tactical Bomber *   6 Units *  2 Leaders      Total :   3517 exp,    105 kill,   3660 pp    Average:    586 exp,     18 kill,    610 pp
* Summary:     *  36 Units * 15 Leaders      Total :  17881 exp,   1161 kill,  17921 pp    Average:    497 exp,     32 kill,    498 pp


Player 1  Germany, Germany, Germany, Germany   has 40 units total (core+aux):
Infantry :  5
Tank   : 10
Anti-tank :  3
Artillery :  9
Air Defense :  1
Fighter :  4
Tactical Bomber :  8

Player 2  Soviet Union   has 3 units total (core+aux):
Anti-tank :  1
Fortification :  1
Artillery :  1

Player 3  Germany   has 12 units total (core+aux):
Infantry :  8
FlaK :  3
Air Defense :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Victory ..  also #32
     Tactical Victory ..  also #32

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-11-08 20:41, Wednesday

31 Leningrad , #31 , Brilliant Victory , score:65
A really hard scenario. Surely you figure out that Leningrad will be heavily defended but go through the obstacles and bunker is a nightmare. At least if you try to achieve a BV. You have a lot of aux troops. Use them wisely :nods

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65
--
Campaign score: 1666  *  Average: 53

..
Current scenario: Leningrad,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 19230 , Current prestige is 0
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive   Using map: 506
if BV: +1300, 2 Choices - cap: (23100,24100), 10 turns prestige: 0
if V : +1150, 2 Choices - cap: (23100,24100), 12 turns prestige: 0
if TV: +1000, 2 Choices - cap: (23100,24100), 18 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 5 bars , 550 exp , Germany , 10/10 , Fast Speed, 103 kill , 595 pp - U:002  [+31 exp]
+  Pz III CC ,  , 5 bars , 535 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 693 exp , Germany , 9/10 , Devastating Fire  , Fast Speed, 133 kill , 595 pp - U:009  [+98 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , Fast Speed, 58 kill , 664 pp - U:012
 Pz II FL ,  , 5 bars , 604 exp , Germany , 10/10 , Fast Speed, 107 kill , 595 pp - U:017  [+77 exp]
 Pz II FL ,  , 5 bars , 614 exp , Germany , 10/10 , Fast Speed, 100 kill , 595 pp - U:018  [+20 exp]
+  Pz IVF2 ,  , 5 bars , 575 exp , Germany , 9/10 , 48 kill , 0 pp - U:026  [+52 exp]
+  Pz IVG ,  , 4 bars , 462 exp , Germany , 3/10 , 35 kill , 0 pp - U:028  [+30 exp]
+  Pz VD ,  , 3 bars , 357 exp , Germany , 7/10 , 42 kill , 0 pp - U:031  [+85 exp]
+  Pz VIE ,  , 3 bars , 356 exp , Germany , 8/10 , 37 kill , 0 pp - U:032  [+52 exp]

Anti-tank
 StuG IIIF/8 ,  , 2 bars , 226 exp , Germany , 9/10 , Bridging  , Fast Speed, 4 kill , 775 pp - U:020  [+33 exp]
+  StuG IIIF ,  , 5 bars , 580 exp , Germany , 9/10 , Fast Speed, 18 kill , 0 pp - U:027  [+57 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 253 exp , Germany , 10/10 , 6 kill , 288 pp - U:030  [+29 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1076 exp , Germany , 10/10 , Reconnaissance Movement  , 53 kill , 624 pp - U:001  [+48 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1102 exp , Germany , 10/10 , Reconnaissance Movement  , 31 kill , 624 pp - U:005  [+49 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 847 exp , Germany , 8/10 , Reconnaissance Movement  , 26 kill , 624 pp - U:010  [+45 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 550 exp , Germany , 10/10 , Combat Support  , 18 kill , 804 pp - U:011  [+29 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 516 exp , Germany , 10/10 , 24 kill , 804 pp - U:013  [+29 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 696 exp , Germany , 10/10 , Reconnaissance Movement  , 26 kill , 624 pp - U:019  [+43 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 443 exp , Germany , 10/10 , Infiltration Tactics  , 20 kill , 804 pp - U:024  [+15 exp]
 75mm M34 , Camel ,  , 5 bars , 612 exp , Germany , 10/10 , Fast Speed, 7 kill , 195 pp - U:025  [+17 exp]
+  21cm NbW42 , Kettenkrad ,  , 0 bars , 97 exp , Germany , 10/10 , 2 kill , 0 pp - U:037  [+22 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 357 exp , Germany , 10/10 , Devastating Fire  , 21 kill , 468 pp - U:015  [+9 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 620 exp , Germany , 10/10 , Reconnaissance Movement  , 21 kill , 960 pp - U:004  [+31 exp]
 Fw 190A-3 ,  , 5 bars , 895 exp , Germany , 10/10 , Reconnaissance Movement  , 38 kill , 960 pp - U:006  [+46 exp]
 Fw 190A-3 ,  , 5 bars , 651 exp , Germany , 10/10 , Reconnaissance Movement  , 15 kill , 960 pp - U:008  [+49 exp]
 Fw 190A-3 ,  , 4 bars , 403 exp , Germany , 10/10 , 22 kill , 960 pp - U:016  [+23 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 789 exp , Germany , 9/10 , Support, AntiTank, 23 kill , 914 pp - U:007  [+77 exp]
 Z.501 MP ,  , 0 bars , 50 exp , Germany , 10/10 , 1 kill , 228 pp - U:014
 Ju 87D-1 ,  , 5 bars , 949 exp , Germany , 10/10 , All Weather Combat  , Support, AntiTank, 33 kill , 914 pp - U:021  [+89 exp]
 Ju 87D-1 ,  , 5 bars , 888 exp , Germany , 10/10 , Support, AntiTank, 32 kill , 914 pp - U:022  [+78 exp]
 Ju 87D-1 ,  , 5 bars , 948 exp , Germany , 10/10 , Combat Support  , Support, AntiTank, 24 kill , 914 pp - U:023  [+42 exp]
 Ju 87D-1 ,  , 2 bars , 237 exp , Germany , 10/10 , Support, AntiTank, 4 kill , 914 pp - U:029  [+58 exp]
 Ju 87D-1 ,  , 1 bars , 183 exp , Germany , 10/10 , AntiTank, Support, 2 kill , 914 pp - U:033  [+108 exp]

Player 1 : Germany, Germany, Germany, Germany, Finland
Killed: INF:968  TNK:129  RCN:87   AT:96   FLAK:82   FORT:255  ATY:307  AD:79   FTR:87   TB:82   LB:11   DD:13   BS:4    CRs:16     Total: 2216
Lost  : INF:13   RCN:6    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:1      Total: 45

BV 17
V  10
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   5234 exp,    803 kill,   3044 pp    Average:    523 exp,     80 kill,    304 pp
Anti-tank      *   3 Units *  1 Leaders      Total :   1059 exp,     28 kill,   1063 pp    Average:    353 exp,      9 kill,    354 pp
Artillery      *   9 Units *  6 Leaders      Total :   5939 exp,    207 kill,   5103 pp    Average:    660 exp,     23 kill,    567 pp
Air Defense    *   1 Units *  1 Leaders      Total :    357 exp,     21 kill,    468 pp    Average:    357 exp,     21 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2569 exp,     96 kill,   3840 pp    Average:    642 exp,     24 kill,    960 pp
Tactical Bomber *   7 Units *  2 Leaders      Total :   4044 exp,    119 kill,   5712 pp    Average:    578 exp,     17 kill,    816 pp
* Summary:     *  34 Units * 15 Leaders      Total :  19202 exp,   1274 kill,  19230 pp    Average:    565 exp,     37 kill,    566 pp


Player 1  Germany, Germany, Germany, Germany, Finland   has 96 units total (core+aux):
Infantry : 31
Tank   : 15
Recon :  2
Anti-tank :  8
FlaK :  1
Artillery : 23
Air Defense :  2
Fighter :  5
Tactical Bomber :  9

Player 2  Soviet Union   has 37 units total (core+aux):
Infantry : 11
Anti-tank :  3
FlaK :  3
Fortification : 17
Artillery :  1
Air Defense :  1
Cruiser :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1942-12) ..  #33 Bermuda  1943-2
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Nashorn ( AT):  25, 12,  0,  6,     7,  5,   2,  15,   720pp,  Avail:1943-2
	 StuG IIIG ( AT):  16, 11,  1,  4,    15, 11,   2,  10,   672pp,  Avail:1943-1
	 SdKfz 233 (RCN):   9, 10,  0,  2,     7,  5,   1,   6,   384pp,  Avail:1943-1
	 SdKfz 251/16 ( AT):   1, 15,  1,  0,     6,  5,   1,   3,   504pp,  Avail:1943-1
	 SdKfz 3 (GTP):   0,  0,  0,  0,     2,  2,   1,   0,    84pp,  Avail:1943-1
	 43 Engineers (INF):   6,  8,  1,  1,     9,  9,   1,   2,   564pp,  Avail:1943-1
	 43 SS Engineers (INF):   7,  8,  1,  1,     9,  9,   1,   2,   576pp,  Avail:1943-1
	 43 Parachute Infantry (INF):   4,  8,  1,  1,     9,  9,   1,   2,   384pp,  Avail:1943-1
	 43 Mountain AT Infantry ( AT):  12,  4,  0,  0,     8,  8,   1,   5,   228pp,  Avail:1943-1
	 43 AT Infantry ( AT):  12,  4,  0,  0,     7,  7,   1,   5,   168pp,  Avail:1943-1
	 43 SS AT Infantry ( AT):  12,  4,  0,  0,     8,  8,   1,   5,   180pp,  Avail:1943-1
	 43 Glider Infantry (INF):   5,  8,  1,  1,     9,  9,   1,   3,   396pp,  Avail:1943-1
	 43 Airborne Engineers (INF):   6,  9,  2,  1,     9,  9,   1,   3,   684pp,  Avail:1943-1
	 SdKfz 3 (GTP):   0,  0,  0,  0,     2,  2,   1,   0,    84pp,  Avail:1943-1
     Victory ..  also #33
     Tactical Victory ..  also #33

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-11-08 20:46, Wednesday

32 Bermuda , #33 , Brilliant Victory , score:65
A naval scenario! It's good to have a change once in a while! You depend on your air force and your aux navy army. Be careful!

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
--
Campaign score: 1731  *  Average: 54

..
Current scenario: Bermuda,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 20631 , Current prestige is 94
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive   Using map: 500
if BV: +1000, Savannah , cap 24100, 8 turns prestige: 0
if V : +900, Savannah , cap 24100, 10 turns prestige: 0
if TV: +800, Savannah , cap 24100, 12 turns prestige: 0
if Ls: +700, Savannah , cap 24100, 12 turns prestige: 0

Tank  
 Pz II FL , C , 5 bars , 550 exp , Germany , 10/10 , 103 kill , 492 pp - U:002
+  Pz III CC ,  , 5 bars , 535 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 693 exp , Germany , 9/10 , Devastating Fire  , 133 kill , 442 pp - U:009
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 604 exp , Germany , 10/10 , 107 kill , 492 pp - U:017
 Pz II FL ,  , 5 bars , 614 exp , Germany , 10/10 , 100 kill , 492 pp - U:018
+  Pz IVF2 ,  , 5 bars , 575 exp , Germany , 9/10 , 48 kill , 0 pp - U:026
+  Pz IVG ,  , 4 bars , 462 exp , Germany , 3/10 , 35 kill , 0 pp - U:028
+  Pz VD ,  , 3 bars , 357 exp , Germany , 7/10 , 42 kill , 0 pp - U:031
+  Pz VIE ,  , 3 bars , 356 exp , Germany , 8/10 , 37 kill , 0 pp - U:032

Anti-tank
 StuG IIIF/8 ,  , 2 bars , 226 exp , Germany , 9/10 , Bridging  , 4 kill , 583 pp - U:020
+  StuG IIIF ,  , 5 bars , 580 exp , Germany , 9/10 , 18 kill , 0 pp - U:027
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 253 exp , Germany , 10/10 , 6 kill , 288 pp - U:030
+  Elefant ,  , 0 bars , 99 exp , Germany , 10/10 , 0 kill , 0 pp - U:035

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1076 exp , Germany , 10/10 , Reconnaissance Movement  , 53 kill , 624 pp - U:001
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1102 exp , Germany , 10/10 , Reconnaissance Movement  , 31 kill , 624 pp - U:005
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 847 exp , Germany , 8/10 , Reconnaissance Movement  , 26 kill , 499 pp - U:010
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 550 exp , Germany , 10/10 , Combat Support  , 18 kill , 804 pp - U:011
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 516 exp , Germany , 10/10 , 24 kill , 804 pp - U:013
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 696 exp , Germany , 10/10 , Reconnaissance Movement  , 26 kill , 624 pp - U:019
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 443 exp , Germany , 10/10 , Infiltration Tactics  , 20 kill , 804 pp - U:024
 75mm M34 , Camel ,  , 5 bars , 612 exp , Germany , 10/10 , 7 kill , 144 pp - U:025

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 357 exp , Germany , 10/10 , Devastating Fire  , 21 kill , 468 pp - U:015

Fighter
 Fw 190A-3 ,  , 5 bars , 620 exp , Germany , 10/10 , Reconnaissance Movement  , 21 kill , 960 pp - U:004
 Fw 190A-3 ,  , 5 bars , 895 exp , Germany , 10/10 , Reconnaissance Movement  , 38 kill , 960 pp - U:006
 Fw 190A-3 ,  , 5 bars , 651 exp , Germany , 10/10 , Reconnaissance Movement  , 15 kill , 960 pp - U:008
 Me 155A-1 ,  , 1 bars , 107 exp , Germany , 10/10 , Air Defense, Special Munition, 3 kill , 1356 pp - U:014  [+8 exp]
 Fw 190A-3 ,  , 4 bars , 403 exp , Germany , 10/10 , 22 kill , 960 pp - U:016
 Me 155A-1 ,  , 1 bars , 105 exp , Germany , 10/10 , Air Defense, Special Munition, 3 kill , 1356 pp - U:034  [+6 exp]
 Me 155A-1 ,  , 1 bars , 130 exp , Germany , 9/10 , Air Defense, Special Munition, 1 kill , 1260 pp - U:113  [+31 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 789 exp , Germany , 9/10 , 23 kill , 615 pp - U:007
 Ju 87D-1 ,  , 5 bars , 949 exp , Germany , 10/10 , All Weather Combat  , 33 kill , 684 pp - U:021
 Ju 87D-1 ,  , 5 bars , 888 exp , Germany , 10/10 , 32 kill , 684 pp - U:022
 Ju 87T-1 ,  , 5 bars , 948 exp , Germany , 10/10 , Combat Support  , 24 kill , 732 pp - U:023
 Ju 87D-1 ,  , 2 bars , 237 exp , Germany , 10/10 , 4 kill , 684 pp - U:029
 Ju 87D-1 ,  , 1 bars , 183 exp , Germany , 10/10 , 2 kill , 684 pp - U:033

Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:968  TNK:129  RCN:87   AT:96   FLAK:82   FORT:258  ATY:307  AD:80   FTR:92   TB:97   LB:11   SUB:1    DD:13   BS:8    CRs:20     Total: 2249
Lost  : INF:13   RCN:6    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:12   SUB:1    DD:2      Total: 46

BV 18
V  10
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   5234 exp,    803 kill,   2470 pp    Average:    523 exp,     80 kill,    247 pp
Anti-tank      *   4 Units *  1 Leaders      Total :   1158 exp,     28 kill,    871 pp    Average:    290 exp,      7 kill,    218 pp
Artillery      *   8 Units *  6 Leaders      Total :   5842 exp,    205 kill,   4927 pp    Average:    730 exp,     26 kill,    616 pp
Air Defense    *   1 Units *  1 Leaders      Total :    357 exp,     21 kill,    468 pp    Average:    357 exp,     21 kill,    468 pp
Fighter        *   7 Units *  3 Leaders      Total :   2911 exp,    103 kill,   7812 pp    Average:    416 exp,     15 kill,   1116 pp
Tactical Bomber *   6 Units *  2 Leaders      Total :   3994 exp,    118 kill,   4083 pp    Average:    666 exp,     20 kill,    681 pp
* Summary:     *  36 Units * 15 Leaders      Total :  19496 exp,   1278 kill,  20631 pp    Average:    542 exp,     36 kill,    573 pp


Player 1  Germany, Germany, Germany, Germany, Italy   has 67 units total (core+aux):
Tank   : 10
Anti-tank :  4
Artillery :  8
Air Defense :  1
Fighter :  9
Tactical Bomber : 19
Submarine :  2
Destroyer/Escort :  6
Battleship :  3
Carrier :  3
Cruiser :  2

Player 2  USA   has 11 units total (core+aux):
Tactical Bomber :  1
Destroyer/Escort :  8
Carrier :  2


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Avoid paratroop deployment on ocean hexes using air transport
Allow setting default unit's strength for each player (also when getting prototypes)
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-2) ..  #35 Breakout at Jesup  1943-6
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Elefant ( AT):  25, 12,  0,  6,    22, 19,   2,  15,   924pp,  Avail:1943-6
	 Wespe (ATY):   6, 12,  1,  3,     9,  5,   4,   3,   576pp,  Avail:1943-4
	 Pz VD ( TK):  21, 11,  0,  5,    19, 11,   2,  14,  1536pp,  Avail:1943-3
	 Brummbär ( AT):  19, 18,  0,  5,    17, 11,   1,   6,   636pp,  Avail:1943-5
	 Pz IVH ( TK):  16, 11,  0,  4,    15, 11,   2,  10,  1176pp,  Avail:1943-6
	 Ju 87G-1 ( TB):  12,  3,  7,  8,     7,  7,   1,   2,   552pp,  Avail:1943-4
	 M15/42 ( TK):  11, 10,  1,  3,    13,  9,   1,   8,   636pp,  Avail:1943-4
	 G.55/I (FTR):   2,  4, 16,  2,    13, 13,   1,   6,   888pp,  Avail:1943-6
	 Re.2005 (FTR):   2,  4, 17,  2,    14, 15,   1,   7,  1020pp,  Avail:1943-4
	 Me 410A-1 ( TB):   6, 10, 14,  5,    12, 13,   1,   6,   948pp,  Avail:1943-5
	 Marder IIIM ( AT):  16, 10,  0,  4,     9,  6,   2,   9,   540pp,  Avail:1943-6
	 SdKfz 250/8 ( AT):   9, 10,  0,  2,     6,  5,   1,   6,   420pp,  Avail:1943-4
	 21cm NbW42 (ATY):   9, 23,  0,  5,     3,  6,   3,   1,   708pp,  Avail:1943-5
	 SdKfz 4/1 (ATY):   7, 17,  0,  3,     5,  5,   3,   3,   612pp,  Avail:1943-4
	 SM.79-III ( TB):   7,  9,  8, 12,    10,  7,   1,   4,   720pp,  Avail:1943-4
	 FlaKPz T-34(r) (FlaK):   3,  8, 16,  1,    10,  9,   1,   7,   492pp,  Avail:1943-6
	 Fw 190A-6 (FTR):   2,  4, 17,  2,    13, 14,   1,   7,   984pp,  Avail:1943-6
	 He 111H-16 ( TB):   8, 13,  8,  6,     9,  8,   1,   4,   720pp,  Avail:1943-3
	 Me 410A-1/U4 ( TB):  12,  6, 15,  6,    12, 14,   1,   6,  1032pp,  Avail:1943-5
	 Sem 75/34 ( AT):  13, 10,  0,  3,    13,  8,   2,   8,   564pp,  Avail:1943-5
	 Fw 190A-6/R1 (FTR):   2,  5, 19,  2,    13, 17,   1,   7,  1068pp,  Avail:1943-6
	 Ju 87D-5 ( TB):   8, 11,  7, 10,     8,  6,   1,   3,   732pp,  Avail:1943-5
	 P23/41 ( TK):  16, 11,  0,  4,    15, 11,   2,  10,  1176pp,  Avail:1943-5
	 Ju 87D-3 ( TB):   7, 11,  6, 10,     8,  6,   1,   3,   708pp,  Avail:1943-4
	 He 280 (FTR):   2,  2, 17,  2,    16, 14,   1,   9,  1116pp,  Avail:1943-5
     Victory ..  also #35
     Tactical Victory ..  also #35

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-11-08 20:52, Wednesday

33 Savannah , #34 , Brilliant Victory , score:65
The party is over! You will need to work hard in this fantastic scenario. Landing your troops is not easy task. And a huge enemy army are coming to Savannah. Good luck! :lol

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
--
Campaign score: 1796  *  Average: 54

..
Current scenario: Savannah,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 18842 , Current prestige is 157
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive   Using map: 13
if BV: +1150, Breakout at Jesup , cap 25100, 11 turns prestige: 0
if V : +1000, Breakout at Jesup , cap 25100, 14 turns prestige: 0
if TV: +900, Breakout at Jesup , cap 25100, 20 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 5 bars , 571 exp , Germany , 10/10 , 108 kill , 492 pp - U:002  [+21 exp]
+  Pz III CC ,  , 5 bars , 535 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 707 exp , Germany , 10/10 , Devastating Fire  , 143 kill , 492 pp - U:009  [+39 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 657 exp , Germany , 10/10 , 114 kill , 492 pp - U:017  [+53 exp]
 Pz II FL ,  , 5 bars , 647 exp , Germany , 10/10 , 104 kill , 492 pp - U:018  [+33 exp]
+  Pz VD ,  , 5 bars , 625 exp , Germany , 10/10 , 61 kill , 0 pp - U:026  [+71 exp]
+  Pz VD ,  , 4 bars , 473 exp , Germany , 10/10 , 61 kill , 0 pp - U:028  [+125 exp]
+  Pz VD ,  , 3 bars , 398 exp , Germany , 10/10 , 49 kill , 0 pp - U:031  [+41 exp]
+  Pz VD ,  , 4 bars , 414 exp , Germany , 10/10 , 48 kill , 0 pp - U:032  [+58 exp]

Anti-tank
 StuG IIIF/8 ,  , 2 bars , 258 exp , Germany , 9/10 , Bridging  , 4 kill , 583 pp - U:020  [+32 exp]
+  StuG IIIF ,  , 5 bars , 601 exp , Germany , 9/10 , 18 kill , 0 pp - U:027  [+21 exp]
 7.5cm PaK40 , SdKfz 11 ,  , 2 bars , 258 exp , Germany , 7/10 , 6 kill , 201 pp - U:030  [+5 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1095 exp , Germany , 10/10 , Reconnaissance Movement  , 53 kill , 624 pp - U:001  [+19 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1112 exp , Germany , 10/10 , Reconnaissance Movement  , 31 kill , 624 pp - U:005  [+10 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 757 exp , Germany , 10/10 , Reconnaissance Movement  , 27 kill , 624 pp - U:010  [-30 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 550 exp , Germany , 10/10 , Combat Support  , 18 kill , 804 pp - U:011
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 528 exp , Germany , 10/10 , 24 kill , 804 pp - U:013  [+12 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 700 exp , Germany , 10/10 , Reconnaissance Movement  , 26 kill , 624 pp - U:019  [+4 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 450 exp , Germany , 10/10 , Infiltration Tactics  , 20 kill , 804 pp - U:024  [+7 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 641 exp , Germany , 10/10 , 8 kill , 804 pp - U:025  [+29 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 357 exp , Germany , 10/10 , Devastating Fire  , 21 kill , 468 pp - U:015

Fighter
 Fw 190A-3 ,  , 5 bars , 657 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 23 kill , 1038 pp - U:004  [+37 exp]
 Fw 190A-3 ,  , 5 bars , 928 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 40 kill , 1038 pp - U:006  [+33 exp]
 Fw 190A-3 ,  , 5 bars , 723 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 19 kill , 1038 pp - U:008  [+72 exp]
 Fw 190A-3 ,  , 4 bars , 433 exp , Germany , 10/10 , 27 kill , 960 pp - U:016  [+30 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 818 exp , Germany , 10/10 , Support, 25 kill , 782 pp - U:007  [+57 exp]
 He 60 ,  , 1 bars , 109 exp , Germany , 10/10 , Fast Speed, Recon, 0 kill , 304 pp - U:014  [+10 exp]
 Ju 87D-1 ,  , 5 bars , 1052 exp , Germany , 10/10 , All Weather Combat  , Support, 38 kill , 782 pp - U:021  [+103 exp]
 Ju 87D-1 ,  , 5 bars , 973 exp , Germany , 9/10 , Support, 35 kill , 713 pp - U:022  [+85 exp]
 Ju 87T-1 ,  , 5 bars , 999 exp , Germany , 10/10 , Combat Support  , Support, 26 kill , 835 pp - U:023  [+51 exp]
 Ju 87D-1 ,  , 3 bars , 320 exp , Germany , 10/10 , Support, 7 kill , 782 pp - U:029  [+83 exp]
 Ju 87D-1 ,  , 2 bars , 269 exp , Germany , 10/10 , Support, 4 kill , 782 pp - U:033  [+86 exp]
 He 60 ,  , 2 bars , 202 exp , Germany , 10/10 , Fast Speed, Recon, 0 kill , 304 pp - U:034  [+103 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1049 TNK:137  RCN:97   AT:98   FLAK:87   FORT:276  ATY:329  AD:81   FTR:94   TB:106  LB:11   SUB:1    DD:15   BS:8    CRs:21     Total: 2410
Lost  : INF:18   RCN:6    AT:1    FLAK:3    FORT:1    ATY:4    FTR:3    TB:16   SUB:1    DD:2    CRs:1      Total: 56

BV 19
V  10
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   5515 exp,    886 kill,   2520 pp    Average:    552 exp,     89 kill,    252 pp
Anti-tank      *   3 Units *  1 Leaders      Total :   1117 exp,     28 kill,    784 pp    Average:    372 exp,      9 kill,    261 pp
Artillery      *   8 Units *  6 Leaders      Total :   5833 exp,    207 kill,   5712 pp    Average:    729 exp,     26 kill,    714 pp
Air Defense    *   1 Units *  1 Leaders      Total :    357 exp,     21 kill,    468 pp    Average:    357 exp,     21 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2741 exp,    109 kill,   4074 pp    Average:    685 exp,     27 kill,   1019 pp
Tactical Bomber *   8 Units *  2 Leaders      Total :   4742 exp,    135 kill,   5284 pp    Average:    593 exp,     17 kill,    661 pp
* Summary:     *  34 Units * 15 Leaders      Total :  20305 exp,   1386 kill,  18842 pp    Average:    597 exp,     41 kill,    554 pp


Player 1  Germany, Germany, Germany, Germany   has 84 units total (core+aux):
Infantry : 19
Tank   : 10
Recon :  2
Anti-tank :  5
Artillery : 16
Air Defense :  1
Fighter :  5
Tactical Bomber : 11
Level Bomber :  2
Destroyer/Escort :  3
Battleship :  3
Carrier :  1
Naval Transport :  2
Cruiser :  2
Coastal/River/Mine Warfare :  2

Player 2  USA   has 15 units total (core+aux):
Infantry :  2
FlaK :  1
Fortification : 12


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Avoid paratroop deployment on ocean hexes using air transport
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-5) ..  #36 Suwannee River  1943-6
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Elefant ( AT):  25, 12,  0,  6,    22, 19,   2,  15,   924pp,  Avail:1943-6
	 Pz IVH ( TK):  16, 11,  0,  4,    15, 11,   2,  10,  1176pp,  Avail:1943-6
	 Marder IIIM ( AT):  16, 10,  0,  4,     9,  6,   2,   9,   540pp,  Avail:1943-6
	 FlaKPz T-34(r) (FlaK):   3,  8, 16,  1,    10,  9,   1,   7,   492pp,  Avail:1943-6
	 Fw 190A-6 (FTR):   2,  4, 17,  2,    13, 14,   1,   7,   984pp,  Avail:1943-6
	 Fw 190A-6/R1 (FTR):   2,  5, 19,  2,    13, 17,   1,   7,  1068pp,  Avail:1943-6
     Victory ..  also #36
     Tactical Victory ..  also #36

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-11-08 21:01, Wednesday

34 Breakout at Jesup , #35 , Brilliant Victory , score:65
I kept my promise of not having a leader when I reach the cap (For that I'm counting all the prestige including the leaders even when is not counting in the game)
This is a very interesting scenario! You have to move quickly in some parts and hold your horses in others. This is the kind of scenario I think will be impossible to pass if you don't check it before in the suit( or you play a couple of times to know what's going on) :deal

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
--
Campaign score: 1861  *  Average: 54

..
Current scenario: Breakout at Jesup,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 19740 , Current prestige is 20
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive   Using map: 1156
if BV: +1300, Suwannee River , cap 26200, 10 turns prestige: 0
if V : +1150, Suwannee River , cap 26200, 10 turns prestige: 0
if TV: +1000, Suwannee River , cap 26200, 10 turns prestige: 0
if Ls: +900, Suwannee River , cap 26200, 10 turns prestige: 0

Tank  
 Pz II FL , C , 5 bars , 574 exp , Germany , 10/10 , 109 kill , 492 pp - U:002  [+3 exp]
+  Pz III CC ,  , 5 bars , 535 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 739 exp , Germany , 10/10 , Devastating Fire  , 151 kill , 492 pp - U:009  [+32 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 657 exp , Germany , 10/10 , 114 kill , 492 pp - U:017
 Pz II FL ,  , 5 bars , 684 exp , Germany , 10/10 , 110 kill , 492 pp - U:018  [+37 exp]
+  Pz VD ,  , 5 bars , 670 exp , Germany , 10/10 , 67 kill , 0 pp - U:026  [+45 exp]
+  Pz VD ,  , 5 bars , 512 exp , Germany , 10/10 , 67 kill , 0 pp - U:028  [+39 exp]
+  Pz VD ,  , 4 bars , 457 exp , Germany , 9/10 , 64 kill , 0 pp - U:031  [+59 exp]
+  Pz VD ,  , 4 bars , 443 exp , Germany , 9/10 , 52 kill , 0 pp - U:032  [+29 exp]

Anti-tank
 StuG IIIF/8 ,  , 3 bars , 333 exp , Germany , 9/10 , Bridging  , Special Munition, 8 kill , 710 pp - U:020  [+85 exp]
+  StuG IIIF ,  , 5 bars , 644 exp , Germany , 9/10 , 23 kill , 0 pp - U:027  [+65 exp]
 Elefant ,  , 2 bars , 284 exp , Germany , 9/10 , Special Munition, 9 kill , 999 pp - U:030  [+54 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1123 exp , Germany , 10/10 , Reconnaissance Movement  , 55 kill , 624 pp - U:001  [+28 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1138 exp , Germany , 10/10 , Reconnaissance Movement  , 33 kill , 624 pp - U:005  [+26 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 787 exp , Germany , 10/10 , Reconnaissance Movement  , 28 kill , 624 pp - U:010  [+30 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 581 exp , Germany , 10/10 , Combat Support  , 19 kill , 804 pp - U:011  [+31 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 544 exp , Germany , 10/10 , 27 kill , 804 pp - U:013  [+16 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 733 exp , Germany , 10/10 , Reconnaissance Movement  , 29 kill , 624 pp - U:019  [+33 exp]
 10.5cm K18 , SdKfz 7 ,  , 4 bars , 474 exp , Germany , 10/10 , Infiltration Tactics  , 22 kill , 804 pp - U:024  [+24 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 670 exp , Germany , 10/10 , 11 kill , 804 pp - U:025  [+29 exp]

Air Defense
 AC 75mm 75/46 ,  , 3 bars , 359 exp , Germany , 10/10 , Devastating Fire  , 22 kill , 468 pp - U:015  [+2 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 718 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 26 kill , 1038 pp - U:004  [+61 exp]
 Fw 190A-3 ,  , 5 bars , 966 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 41 kill , 1038 pp - U:006  [+38 exp]
 Fw 190A-3 ,  , 5 bars , 756 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 22 kill , 942 pp - U:008  [+33 exp]
 Fw 190A-3 ,  , 4 bars , 464 exp , Germany , 10/10 , 28 kill , 960 pp - U:016  [+31 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 830 exp , Germany , 10/10 , Support, 25 kill , 782 pp - U:007  [+12 exp]
 Fi 156C-3 ,  , 1 bars , 109 exp , Germany , 10/10 , Fast Speed, Recon, 0 kill , 304 pp - U:014
 Ju 87D-1 ,  , 5 bars , 1076 exp , Germany , 10/10 , All Weather Combat  , Support, 39 kill , 782 pp - U:021  [+24 exp]
 Ju 87D-1 ,  , 5 bars , 953 exp , Germany , 10/10 , Support, 36 kill , 782 pp - U:022  [+15 exp]
 Ju 87T-1 ,  , 5 bars , 1006 exp , Germany , 10/10 , Combat Support  , Support, 27 kill , 835 pp - U:023  [+7 exp]
 Ju 87D-1 ,  , 3 bars , 349 exp , Germany , 10/10 , Support, 7 kill , 782 pp - U:029  [+29 exp]
 Ju 87D-1 ,  , 3 bars , 330 exp , Germany , 10/10 , Support, 5 kill , 782 pp - U:033  [+61 exp]
 Fi 156C-3 ,  , 2 bars , 202 exp , Germany , 10/10 , Fast Speed, Recon, 0 kill , 304 pp - U:034

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1088 TNK:142  RCN:104  AT:104  FLAK:100  FORT:276  ATY:353  AD:82   FTR:96   TB:111  LB:13   SUB:1    DD:15   BS:8    CRs:21     Total: 2514
Lost  : INF:22   RCN:6    AT:2    FLAK:3    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 62

BV 20
V  10
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   5759 exp,    932 kill,   2520 pp    Average:    576 exp,     93 kill,    252 pp
Anti-tank      *   3 Units *  1 Leaders      Total :   1261 exp,     40 kill,   1709 pp    Average:    420 exp,     13 kill,    570 pp
Artillery      *   8 Units *  6 Leaders      Total :   6050 exp,    224 kill,   5712 pp    Average:    756 exp,     28 kill,    714 pp
Air Defense    *   1 Units *  1 Leaders      Total :    359 exp,     22 kill,    468 pp    Average:    359 exp,     22 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   2904 exp,    117 kill,   3978 pp    Average:    726 exp,     29 kill,    995 pp
Tactical Bomber *   8 Units *  2 Leaders      Total :   4855 exp,    139 kill,   5353 pp    Average:    607 exp,     17 kill,    669 pp
* Summary:     *  34 Units * 15 Leaders      Total :  21188 exp,   1474 kill,  19740 pp    Average:    623 exp,     43 kill,    581 pp


Player 1  Germany, Germany, Germany, Germany   has 72 units total (core+aux):
Infantry : 18
Tank   : 10
Recon :  2
Anti-tank :  4
FlaK :  5
Artillery : 17
Air Defense :  2
Fighter :  4
Tactical Bomber : 10

Player 2  USA   has 9 units total (core+aux):
Infantry :  7
Tank   :  1
Anti-tank :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#VH to control enabled
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-6) ..  #37 Fort Benning  1943-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Hummel (ATY):   8, 17,  0,  4,     9,  6,   4,   3,   900pp,  Avail:1943-7
	 Pz III FL ( TK):   1, 15,  0,  0,    14, 11,   1,   3,   648pp,  Avail:1943-7
	 StuG IV ( AT):  16, 10,  1,  4,    15,  9,   2,  10,   636pp,  Avail:1943-7
	 30cm NbW42 (ATY):  13, 32,  0,  6,     3,  5,   2,   1,   792pp,  Avail:1943-7
     Victory ..  also #37
     Tactical Victory ..  also #37

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-08 17:05, Friday

35 Suwannee River , #36 , Victory , score:45
It's time for a hard scenario! Large number of enemies on the North-West and South-East. And large means really laaaarge... and aggressive. I tried two times but..... not enough turns to make it right or too many causalities to make it fast. :dunno

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
35   Suwannee River , #36 , Victory , score:45
--
Campaign score: 1906  *  Average: 54

..
Current scenario: Suwannee River,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 18257 , Current prestige is 19
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive   Using map: 238
if BV: +1250, Fort Benning , cap 27300, 12 turns prestige: 0
if V : +1100, Fort Benning , cap 27300, 15 turns prestige: 0
if TV: +950, Fort Benning , cap 27300, 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 5 bars , 622 exp , Germany , 10/10 , Fast Speed, 117 kill , 595 pp - U:002  [+48 exp]
+  Pz III CC ,  , 5 bars , 540 exp , Germany , 10/10 , Superior Maneuver  , Fast Speed, 140 kill , 0 pp - U:003  [+5 exp]
 Pz II FL ,  , 5 bars , 770 exp , Germany , 9/10 , Devastating Fire  , 155 kill , 442 pp - U:009  [+31 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 679 exp , Germany , 10/10 , Fast Speed, 118 kill , 595 pp - U:017  [+22 exp]
 Pz II FL ,  , 5 bars , 717 exp , Germany , 5/10 , Fast Speed, 116 kill , 349 pp - U:018  [+33 exp]
+  Pz VD ,  , 5 bars , 747 exp , Germany , 10/10 , Fast Speed, 80 kill , 0 pp - U:026  [+77 exp]
+  Pz VD ,  , 5 bars , 563 exp , Germany , 10/10 , Fast Speed, 75 kill , 0 pp - U:028  [+51 exp]
+  Pz VD ,  , 4 bars , 489 exp , Germany , 10/10 , Fast Speed, 66 kill , 0 pp - U:031  [+48 exp]
+  Pz VD ,  , 5 bars , 543 exp , Germany , 10/10 , Fast Speed, 71 kill , 0 pp - U:032  [+116 exp]

Anti-tank
 StuG IIIF/8 ,  , 3 bars , 390 exp , Germany , 5/10 , Bridging  , Fast Speed, 9 kill , 451 pp - U:020  [+69 exp]
 Elefant ,  , 3 bars , 398 exp , Germany , 9/10 , 10 kill , 831 pp - U:030  [+114 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1158 exp , Germany , 10/10 , Reconnaissance Movement  , 58 kill , 624 pp - U:001  [+35 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1167 exp , Germany , 10/10 , Reconnaissance Movement  , 34 kill , 624 pp - U:005  [+29 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 820 exp , Germany , 10/10 , Reconnaissance Movement  , 29 kill , 624 pp - U:010  [+33 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 629 exp , Germany , 10/10 , Combat Support  , 21 kill , 804 pp - U:011  [+48 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 570 exp , Germany , 4/10 , 28 kill , 321 pp - U:013  [+26 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 765 exp , Germany , 10/10 , Reconnaissance Movement  , 30 kill , 624 pp - U:019  [+32 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 516 exp , Germany , 10/10 , Infiltration Tactics  , 22 kill , 804 pp - U:024  [+42 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 724 exp , Germany , 10/10 , 12 kill , 804 pp - U:025  [+54 exp]

Air Defense
 AC 75mm 75/46 ,  , 4 bars , 408 exp , Germany , 10/10 , Devastating Fire  , 26 kill , 468 pp - U:015  [+49 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 794 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 27 kill , 1038 pp - U:004  [+76 exp]
 Fw 190A-3 ,  , 5 bars , 1014 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 43 kill , 1038 pp - U:006  [+48 exp]
 Fw 190A-6/R1 ,  , 5 bars , 792 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 26 kill , 1044 pp - U:008  [+63 exp]
 Fw 190A-3 ,  , 5 bars , 531 exp , Germany , 6/10 , 30 kill , 576 pp - U:016  [+67 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 858 exp , Germany , 10/10 , Support, 27 kill , 782 pp - U:007  [+28 exp]
 Ju 87D-1 ,  , 5 bars , 1134 exp , Germany , 10/10 , All Weather Combat  , Support, 41 kill , 782 pp - U:021  [+58 exp]
 Ju 87D-1 ,  , 5 bars , 1005 exp , Germany , 10/10 , Support, 39 kill , 782 pp - U:022  [+52 exp]
 Ju 87T-1 ,  , 5 bars , 1054 exp , Germany , 10/10 , Combat Support  , Support, 28 kill , 835 pp - U:023  [+48 exp]
 Ju 87D-1 ,  , 4 bars , 417 exp , Germany , 10/10 , Support, 10 kill , 782 pp - U:029  [+68 exp]
 Ju 87D-1 ,  , 3 bars , 385 exp , Germany , 10/10 , Support, 8 kill , 782 pp - U:033  [+55 exp]
 Fi 156C-3 ,  , 2 bars , 292 exp , Germany , 10/10 , Fast Speed, Recon, 1 kill , 304 pp - U:034  [+90 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1207 TNK:144  RCN:118  AT:110  FLAK:105  FORT:276  ATY:389  AD:82   FTR:100  TB:115  LB:13   SUB:1    DD:15   BS:8    CRs:21     Total: 2704
Lost  : INF:23   RCN:6    AT:2    FLAK:4    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 64

BV 20
V  11
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   6158 exp,    996 kill,   2533 pp    Average:    616 exp,    100 kill,    253 pp
Anti-tank      *   2 Units *  1 Leaders      Total :    788 exp,     19 kill,   1282 pp    Average:    394 exp,     10 kill,    641 pp
Artillery      *   8 Units *  6 Leaders      Total :   6349 exp,    234 kill,   5229 pp    Average:    794 exp,     29 kill,    654 pp
Air Defense    *   1 Units *  1 Leaders      Total :    408 exp,     26 kill,    468 pp    Average:    408 exp,     26 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   3131 exp,    126 kill,   3696 pp    Average:    783 exp,     32 kill,    924 pp
Tactical Bomber *   7 Units *  2 Leaders      Total :   5145 exp,    154 kill,   5049 pp    Average:    735 exp,     22 kill,    721 pp
* Summary:     *  32 Units * 15 Leaders      Total :  21979 exp,   1555 kill,  18257 pp    Average:    687 exp,     49 kill,    571 pp


Player 1  Germany, Germany, Germany, Germany   has 74 units total (core+aux):
Infantry : 19
Tank   : 12
Recon :  2
Anti-tank :  7
FlaK :  3
Artillery : 17
Air Defense :  1
Fighter :  4
Tactical Bomber :  9

Player 2  USA   has 8 units total (core+aux):
Infantry :  7
FlaK :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-6) ..  #38 Atlanta Pocket  1943-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Hummel (ATY):   8, 17,  0,  4,     9,  6,   4,   3,   900pp,  Avail:1943-7
	 Pz III FL ( TK):   1, 15,  0,  0,    14, 11,   1,   3,   648pp,  Avail:1943-7
	 StuG IV ( AT):  16, 10,  1,  4,    15,  9,   2,  10,   636pp,  Avail:1943-7
	 30cm NbW42 (ATY):  13, 32,  0,  6,     3,  5,   2,   1,   792pp,  Avail:1943-7
     Victory ..  also #38
     Tactical Victory ..  also #38

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-08 17:13, Friday

36 Fort Benning , #37 , Brilliant Victory , score:65
An interesting scenario. You have to open at least two fronts East and West. Aux troops are very useful. But don't expect to be easy. :sigh

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
35   Suwannee River , #36 , Victory , score:45
36   Fort Benning , #37 , Brilliant Victory , score:65
--
Campaign score: 1971  *  Average: 54

..
Current scenario: Fort Benning,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 19900 , Current prestige is 21
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Aggressive   Using map: 498
if BV: +1300, Atlanta Pocket , cap 28500, 12 turns prestige: 0
if V : +1150, Atlanta Pocket , cap 28500, 15 turns prestige: 0
if TV: +1000, Atlanta Pocket , cap 28500, 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 5 bars , 664 exp , Germany , 9/10 , 120 kill , 442 pp - U:002  [+42 exp]
+  Pz III CC ,  , 5 bars , 551 exp , Germany , 10/10 , Superior Maneuver  , 140 kill , 0 pp - U:003  [+11 exp]
 Pz II FL ,  , 5 bars , 803 exp , Germany , 5/10 , Devastating Fire  , 165 kill , 246 pp - U:009  [+33 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , 58 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 723 exp , Germany , 10/10 , 129 kill , 492 pp - U:016  [+44 exp]
 Pz II FL ,  , 5 bars , 640 exp , Germany , 6/10 , 123 kill , 295 pp - U:017  [+35 exp]
+  Pz VD ,  , 5 bars , 798 exp , Germany , 10/10 , 89 kill , 0 pp - U:025  [+51 exp]
+  Pz VD ,  , 5 bars , 637 exp , Germany , 10/10 , 89 kill , 0 pp - U:026  [+74 exp]
+  Pz VD ,  , 5 bars , 540 exp , Germany , 9/10 , 77 kill , 0 pp - U:029  [+51 exp]
+  Pz VD ,  , 5 bars , 591 exp , Germany , 2/10 , 73 kill , 0 pp - U:030  [+48 exp]

Anti-tank
 StuG IIIF/8 ,  , 3 bars , 328 exp , Germany , 9/10 , Bridging  , Fast Speed, 10 kill , 710 pp - U:019  [+7 exp]
 Elefant ,  , 4 bars , 456 exp , Germany , 7/10 , 13 kill , 646 pp - U:028  [+58 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1186 exp , Germany , 10/10 , Reconnaissance Movement  , 60 kill , 624 pp - U:001  [+28 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1213 exp , Germany , 10/10 , Reconnaissance Movement  , 35 kill , 624 pp - U:005  [+46 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 875 exp , Germany , 7/10 , Reconnaissance Movement  , 29 kill , 436 pp - U:010  [+55 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 662 exp , Germany , 10/10 , Combat Support  , 22 kill , 804 pp - U:011  [+33 exp]
 17cm K18 , SdKfz 9 ,  , 4 bars , 470 exp , Germany , 10/10 , 29 kill , 2268 pp - U:013  [+20 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 808 exp , Germany , 10/10 , Reconnaissance Movement  , 33 kill , 624 pp - U:018  [+43 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 546 exp , Germany , 10/10 , Infiltration Tactics  , 23 kill , 804 pp - U:023  [+30 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 729 exp , Germany , 10/10 , 13 kill , 804 pp - U:024  [+5 exp]

Air Defense
 AC 75mm 75/46 ,  , 4 bars , 432 exp , Germany , 10/10 , Devastating Fire  , 29 kill , 468 pp - U:014  [+24 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 830 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 29 kill , 1038 pp - U:004  [+36 exp]
 Fw 190A-3 ,  , 5 bars , 1039 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 45 kill , 1038 pp - U:006  [+25 exp]
 Fw 190A-6/R1 ,  , 5 bars , 840 exp , Germany , 10/10 , Reconnaissance Movement  , 26 kill , 1068 pp - U:008  [+76 exp]
 Fw 190A-6/R1 ,  , 5 bars , 516 exp , Germany , 10/10 , 32 kill , 1068 pp - U:015  [+60 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 913 exp , Germany , 10/10 , Support, 28 kill , 782 pp - U:007  [+55 exp]
 Ju 87D-1 ,  , 5 bars , 1190 exp , Germany , 10/10 , All Weather Combat  , Support, 42 kill , 782 pp - U:020  [+56 exp]
 Ju 87D-1 ,  , 5 bars , 1061 exp , Germany , 10/10 , Support, 40 kill , 782 pp - U:021  [+56 exp]
 Ju 87T-1 ,  , 5 bars , 1104 exp , Germany , 10/10 , Combat Support  , Support, 32 kill , 835 pp - U:022  [+50 exp]
 Ju 87D-1 ,  , 4 bars , 452 exp , Germany , 9/10 , Support, 12 kill , 713 pp - U:027  [+35 exp]
 Ju 87D-1 ,  , 4 bars , 487 exp , Germany , 9/10 , Support, 10 kill , 713 pp - U:031  [+102 exp]
 Fi 156C-3 ,  , 3 bars , 310 exp , Germany , 7/10 , Fast Speed, Recon, 1 kill , 242 pp - U:032  [+18 exp]

Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:1254 TNK:155  RCN:133  AT:118  FLAK:113  FORT:285  ATY:416  AD:84   FTR:106  TB:117  LB:16   SUB:1    DD:15   BS:8    CRs:23     Total: 2844
Lost  : INF:24   RCN:6    AT:3    FLAK:5    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 67

BV 21
V  11
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   6435 exp,   1063 kill,   2027 pp    Average:    644 exp,    106 kill,    203 pp
Anti-tank      *   2 Units *  1 Leaders      Total :    784 exp,     23 kill,   1356 pp    Average:    392 exp,     12 kill,    678 pp
Artillery      *   8 Units *  6 Leaders      Total :   6489 exp,    244 kill,   6988 pp    Average:    811 exp,     31 kill,    874 pp
Air Defense    *   1 Units *  1 Leaders      Total :    432 exp,     29 kill,    468 pp    Average:    432 exp,     29 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   3225 exp,    132 kill,   4212 pp    Average:    806 exp,     33 kill,   1053 pp
Tactical Bomber *   7 Units *  2 Leaders      Total :   5517 exp,    165 kill,   4849 pp    Average:    788 exp,     24 kill,    693 pp
* Summary:     *  32 Units * 15 Leaders      Total :  22882 exp,   1656 kill,  19900 pp    Average:    715 exp,     52 kill,    622 pp


Player 1  Germany, Germany, Germany, Germany, Italy   has 70 units total (core+aux):
Infantry : 15
Tank   : 13
Recon :  3
Anti-tank :  7
Artillery : 17
Air Defense :  2
Fighter :  6
Tactical Bomber :  7

Player 2  USA   has 12 units total (core+aux):
Infantry :  6
Fortification :  2
Air Defense :  1
Level Bomber :  3


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-7) ..  #39 Oak Ridge  1943-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Pz VA ( TK):  21, 11,  0,  5,    20, 11,   2,  14,  1560pp,  Avail:1943-8
	 Fusiliers (RCN):   2,  6,  1,  1,     6,  7,   1,   3,   144pp,  Avail:1943-8
	 Ariete TB (sDD):   1,  2,  4,  6,     5,  4,   3,   8,   396pp,  Avail:1943-8
	 SS Fusiliers (RCN):   2,  6,  1,  1,     6,  7,   1,   3,   144pp,  Avail:1943-8
     Victory ..  also #39
     Tactical Victory ..  also #39

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-08 17:27, Friday

37 Atlanta Pocket , #38 , Brilliant Victory , score:65
Good scenario. To begin with, you have to run to avoid enemies to escape. Not an easy task.
I decided to spare some units to take and hold the airport on the South. The rest of my army has to run to take all the others VH. Not too difficult. :)

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
35   Suwannee River , #36 , Victory , score:45
36   Fort Benning , #37 , Brilliant Victory , score:65  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory , score:65
--
Campaign score: 2036  *  Average: 55

..
Current scenario: Atlanta Pocket,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 20730 , Current prestige is 25
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 309
if BV: +1400, Oak Ridge , cap 29700, 13 turns prestige: 0
if V : +1250, Oak Ridge , cap 29700, 16 turns prestige: 0
if TV: +1100, Oak Ridge , cap 29700, 21 turns prestige: 0
if Ls: +950, Oak Ridge , cap 29700, 21 turns prestige: 0

Tank  
 Pz II FL , C , 5 bars , 692 exp , Germany , 7/10 , 128 kill , 344 pp - U:002  [+52 exp]
+  Pz VD ,  , 5 bars , 605 exp , Germany , 10/10 , Superior Maneuver  , 156 kill , 0 pp - U:003  [+54 exp]
 Pz II FL ,  , 5 bars , 689 exp , Germany , 8/10 , Devastating Fire  , 171 kill , 393 pp - U:009  [+27 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , Fast Speed, 58 kill , 664 pp - U:012
 Pz II FL ,  , 5 bars , 732 exp , Germany , 9/10 , 131 kill , 442 pp - U:016  [+9 exp]
 Pz II FL ,  , 5 bars , 598 exp , Germany , 10/10 , 129 kill , 492 pp - U:017  [+48 exp]
+  Pz VD ,  , 5 bars , 847 exp , Germany , 9/10 , 93 kill , 0 pp - U:025  [+49 exp]
+  Pz VD ,  , 5 bars , 685 exp , Germany , 10/10 , 97 kill , 0 pp - U:026  [+48 exp]
+  Pz VD ,  , 5 bars , 564 exp , Germany , 10/10 , 81 kill , 0 pp - U:029  [+43 exp]
+  Pz VD ,  , 4 bars , 448 exp , Germany , 10/10 , FastEntrench, 76 kill , 0 pp - U:030  [+23 exp]

Anti-tank
 StuG IIIF/8 ,  , 3 bars , 357 exp , Germany , 10/10 , Bridging  , Fast Speed, 12 kill , 775 pp - U:019  [+41 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1209 exp , Germany , 10/10 , Reconnaissance Movement  , 66 kill , 624 pp - U:001  [+23 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1240 exp , Germany , 10/10 , Reconnaissance Movement  , 35 kill , 624 pp - U:005  [+27 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 816 exp , Germany , 10/10 , Reconnaissance Movement  , 31 kill , 624 pp - U:010  [+33 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 708 exp , Germany , 10/10 , Combat Support  , 23 kill , 804 pp - U:011  [+46 exp]
 17cm K18 , SdKfz 9 ,  , 4 bars , 484 exp , Germany , 10/10 , 31 kill , 2268 pp - U:013  [+14 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 834 exp , Germany , 10/10 , Reconnaissance Movement  , 36 kill , 624 pp - U:018  [+26 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 560 exp , Germany , 10/10 , Infiltration Tactics  , 23 kill , 804 pp - U:023  [+14 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 748 exp , Germany , 10/10 , 13 kill , 804 pp - U:024  [+19 exp]

Air Defense
 AC 75mm 75/46 ,  , 4 bars , 432 exp , Germany , 10/10 , Devastating Fire  , 29 kill , 468 pp - U:014

Fighter
 Fw 190A-3 ,  , 5 bars , 925 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 30 kill , 942 pp - U:004  [+95 exp]
 Fw 190A-3 ,  , 5 bars , 1107 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 49 kill , 1038 pp - U:006  [+68 exp]
 Fw 190A-6/R1 ,  , 5 bars , 892 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 28 kill , 1044 pp - U:008  [+52 exp]
 Fw 190A-6/R1 ,  , 5 bars , 535 exp , Germany , 10/10 , 35 kill , 1068 pp - U:015  [+19 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 943 exp , Germany , 10/10 , Support, 28 kill , 782 pp - U:007  [+30 exp]
 Ju 87D-1 ,  , 5 bars , 1245 exp , Germany , 10/10 , All Weather Combat  , Support, 42 kill , 782 pp - U:020  [+55 exp]
 Ju 87D-1 ,  , 5 bars , 1129 exp , Germany , 10/10 , Support, 43 kill , 782 pp - U:021  [+68 exp]
 Ju 87T-1 ,  , 5 bars , 1146 exp , Germany , 10/10 , Combat Support  , Support, 33 kill , 835 pp - U:022  [+42 exp]
 Ju 87D-1 ,  , 5 bars , 514 exp , Germany , 10/10 , Support, 13 kill , 782 pp - U:027  [+78 exp]
 Fi 156C-3 ,  , 2 bars , 221 exp , Germany , 10/10 , Recon, Fast Speed, 0 kill , 304 pp - U:028  [+122 exp]
 Ju 87D-1 ,  , 5 bars , 525 exp , Germany , 10/10 , Support, 12 kill , 782 pp - U:031  [+56 exp]
 Ju 87D-5 ,  , 3 bars , 371 exp , Germany , 10/10 , Support, 4 kill , 835 pp - U:032  [+94 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1295 TNK:160  RCN:140  AT:124  FLAK:119  FORT:285  ATY:434  AD:86   FTR:108  TB:124  LB:16   SUB:1    DD:15   BS:8    CRs:23     Total: 2938
Lost  : INF:24   RCN:6    AT:3    FLAK:5    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 67

BV 22
V  11
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   6348 exp,   1120 kill,   2335 pp    Average:    635 exp,    112 kill,    234 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    357 exp,     12 kill,    775 pp    Average:    357 exp,     12 kill,    775 pp
Artillery      *   8 Units *  6 Leaders      Total :   6599 exp,    258 kill,   7176 pp    Average:    825 exp,     32 kill,    897 pp
Air Defense    *   1 Units *  1 Leaders      Total :    432 exp,     29 kill,    468 pp    Average:    432 exp,     29 kill,    468 pp
Fighter        *   4 Units *  3 Leaders      Total :   3459 exp,    142 kill,   4092 pp    Average:    865 exp,     36 kill,   1023 pp
Tactical Bomber *   8 Units *  2 Leaders      Total :   6094 exp,    175 kill,   5884 pp    Average:    762 exp,     22 kill,    736 pp
* Summary:     *  32 Units * 15 Leaders      Total :  23289 exp,   1736 kill,  20730 pp    Average:    728 exp,     54 kill,    648 pp


Player 1  Germany, Germany, Germany, Germany   has 34 units total (core+aux):
Infantry :  2
Tank   : 10
Anti-tank :  1
Artillery :  8
Air Defense :  1
Fighter :  4
Tactical Bomber :  8

Player 2  USA   has 17 units total (core+aux):
Infantry :  6
Recon :  2
Anti-tank :  1
FlaK :  1
Fortification :  1
Rail Transport :  5
Artillery :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-7) ..  #40 Fort Bragg  1943-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Pz VA ( TK):  21, 11,  0,  5,    20, 11,   2,  14,  1560pp,  Avail:1943-8
	 Fusiliers (RCN):   2,  6,  1,  1,     6,  7,   1,   3,   144pp,  Avail:1943-8
	 SS Fusiliers (RCN):   2,  6,  1,  1,     6,  7,   1,   3,   144pp,  Avail:1943-8
     Victory ..  also #40
     Tactical Victory ..  also #40

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-08 18:43, Friday

38 Oak Ridge , #39 , Brilliant Victory , score:65
Interesting scenario. You have to think an plan a lot to have DV.
The funny think about this scenario is that you need a very good AD. Usually I don't buy AD. Only if they are self-propelled and to reach leader (move and fire). And in this equipment AD are super expensive :2cents
But in this scenario my "good old cheap Italian self-propelled leader " AD is not enough. I bought the best AD to defend the research facilities because they will be under heavy air attack. You will have a lot of work with the enemy air force.
The way to go is around the hills all the way to the airport. Use ART to easy the defenses and take the VH´s in one shot. Don't bather trying to defeat all enemies or you wont be able to achieve the DV.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
35   Suwannee River , #36 , Victory , score:45
36   Fort Benning , #37 , Brilliant Victory , score:65  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory , score:65  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory , score:65
--
Campaign score: 2101  *  Average: 55

..
Current scenario: Oak Ridge,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 21690 , Current prestige is 14
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive   Using map: 27
if BV: +1450, Fort Bragg , cap 31100, 8 turns prestige: 0
if V : +1300, Fort Bragg , cap 31100, 10 turns prestige: 0
if TV: +1150, Fort Bragg , cap 31100, 14 turns prestige: 0
if Ls: +1000, Fort Bragg , cap 31100, 14 turns prestige: 0

Tank  
 Pz II FL , C , 5 bars , 619 exp , Germany , 10/10 , 128 kill , 492 pp - U:002
+  Pz VD ,  , 5 bars , 630 exp , Germany , 9/10 , Superior Maneuver  , 156 kill , 0 pp - U:003  [+25 exp]
 Pz II FL ,  , 5 bars , 666 exp , Germany , 10/10 , Devastating Fire  , 174 kill , 492 pp - U:009  [+26 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , Fast Speed, 58 kill , 664 pp - U:012
 Pz II FL ,  , 5 bars , 721 exp , Germany , 6/10 , 134 kill , 295 pp - U:016  [+15 exp]
 Pz II FL ,  , 5 bars , 634 exp , Germany , 9/10 , 131 kill , 442 pp - U:017  [+36 exp]
+  Pz VD ,  , 5 bars , 833 exp , Germany , 10/10 , 95 kill , 0 pp - U:025  [+16 exp]
+  Pz VD ,  , 5 bars , 689 exp , Germany , 10/10 , 98 kill , 0 pp - U:026  [+4 exp]
+  Pz VD ,  , 5 bars , 580 exp , Germany , 10/10 , 85 kill , 0 pp - U:029  [+16 exp]
+  Pz VD ,  , 4 bars , 464 exp , Germany , 5/10 , 77 kill , 0 pp - U:030  [+16 exp]

Anti-tank
 StuG IIIF/8 ,  , 3 bars , 371 exp , Germany , 10/10 , Bridging  , Fast Speed, 12 kill , 775 pp - U:019  [+14 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1229 exp , Germany , 10/10 , Reconnaissance Movement  , 66 kill , 624 pp - U:001  [+20 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1259 exp , Germany , 10/10 , Reconnaissance Movement  , 39 kill , 624 pp - U:005  [+19 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 842 exp , Germany , 10/10 , Reconnaissance Movement  , 33 kill , 624 pp - U:010  [+26 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 724 exp , Germany , 10/10 , Combat Support  , 26 kill , 804 pp - U:011  [+16 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 508 exp , Germany , 10/10 , 32 kill , 2268 pp - U:013  [+24 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 854 exp , Germany , 6/10 , Reconnaissance Movement  , 37 kill , 374 pp - U:018  [+20 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 582 exp , Germany , 4/10 , Infiltration Tactics  , 23 kill , 321 pp - U:023  [+22 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 757 exp , Germany , 10/10 , 14 kill , 804 pp - U:024  [+9 exp]

Air Defense
 AC 75mm 75/46 ,  , 4 bars , 476 exp , Germany , 10/10 , Devastating Fire  , Air Defense, 32 kill , 591 pp - U:014  [+44 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 960 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 33 kill , 942 pp - U:004  [+68 exp]
 Fw 190A-3 ,  , 5 bars , 1143 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 53 kill , 1038 pp - U:006  [+36 exp]
 Fw 190A-6/R1 ,  , 5 bars , 893 exp , Germany , 10/10 , Reconnaissance Movement  , 31 kill , 1068 pp - U:008  [+33 exp]
 Fw 190A-6/R1 ,  , 5 bars , 558 exp , Germany , 8/10 , 36 kill , 854 pp - U:015  [+23 exp]
 Fw 190A-6/R1 ,  , 1 bars , 156 exp , Germany , 9/10 , 3 kill , 961 pp - U:111  [+57 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 948 exp , Germany , 10/10 , Support, 28 kill , 782 pp - U:007  [+5 exp]
 Ju 87D-1 ,  , 5 bars , 1274 exp , Germany , 10/10 , All Weather Combat  , Support, 43 kill , 782 pp - U:020  [+29 exp]
 Ju 87D-1 ,  , 5 bars , 1137 exp , Germany , 10/10 , Support, 44 kill , 782 pp - U:021  [+8 exp]
 Ju 87T-1 ,  , 5 bars , 1160 exp , Germany , 10/10 , Combat Support  , Support, 35 kill , 835 pp - U:022  [+14 exp]
 Ju 87D-1 ,  , 5 bars , 525 exp , Germany , 10/10 , Support, 15 kill , 782 pp - U:027  [+11 exp]
 Ju 87G-1 ,  , 2 bars , 253 exp , Germany , 10/10 , AntiTank, Support, 2 kill , 749 pp - U:028  [+32 exp]
 Ju 87D-1 ,  , 5 bars , 537 exp , Germany , 10/10 , Support, 13 kill , 782 pp - U:031  [+12 exp]
 Ju 87D-5 ,  , 4 bars , 403 exp , Germany , 10/10 , Support, 7 kill , 835 pp - U:032  [+32 exp]
 Fi 156C-3 ,  , 1 bars , 129 exp , Germany , 10/10 , Recon, Fast Speed, 0 kill , 304 pp - U:033  [+30 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1316 TNK:161  RCN:142  AT:127  FLAK:120  FORT:285  ATY:443  AD:90   FTR:108  TB:141  LB:16   SUB:1    DD:15   BS:8    CRs:23     Total: 2996
Lost  : INF:24   RCN:6    AT:3    FLAK:5    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 67

Player 3 : Germany
Killed: INF:27   TNK:1    AT:1    FLAK:1    FORT:2    ATY:2    AD:4    TB:3      Total: 41
Lost  : INF:22   AT:1    FLAK:2    FORT:5    ATY:6    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 55

Total Side 1
Killed: INF:1343 TNK:162  RCN:142  AT:128  FLAK:121  FORT:287  ATY:445  AD:94   FTR:108  TB:144  LB:16   SUB:1    DD:15   BS:8    CRs:23     Total: 3037
Lost  : INF:46   RCN:6    AT:4    FLAK:7    FORT:6    ATY:10   FTR:3    TB:22   SUB:1    DD:9    BS:3    CV:2    CRs:3      Total: 122

BV 23
V  11
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   6324 exp,   1136 kill,   2385 pp    Average:    632 exp,    114 kill,    239 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    371 exp,     12 kill,    775 pp    Average:    371 exp,     12 kill,    775 pp
Artillery      *   8 Units *  6 Leaders      Total :   6755 exp,    270 kill,   6443 pp    Average:    844 exp,     34 kill,    805 pp
Air Defense    *   1 Units *  1 Leaders      Total :    476 exp,     32 kill,    591 pp    Average:    476 exp,     32 kill,    591 pp
Fighter        *   5 Units *  3 Leaders      Total :   3710 exp,    156 kill,   4863 pp    Average:    742 exp,     31 kill,    973 pp
Tactical Bomber *   9 Units *  2 Leaders      Total :   6366 exp,    187 kill,   6633 pp    Average:    707 exp,     21 kill,    737 pp
* Summary:     *  34 Units * 15 Leaders      Total :  24002 exp,   1793 kill,  21690 pp    Average:    706 exp,     53 kill,    638 pp


Player 1  Germany, Germany, Germany, Germany   has 34 units total (core+aux):
Tank   : 10
Anti-tank :  1
Artillery :  8
Air Defense :  1
Fighter :  5
Tactical Bomber :  9

Player 2  USA   has 27 units total (core+aux):
Infantry : 18
Anti-tank :  3
Fortification :  4
Artillery :  1
Air Defense :  1

Player 3  Germany   has 5 units total (core+aux):
Infantry :  1
Fortification :  2
Ground Transport :  2


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-8) ..  #41 Roanoke River  1943-10
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 SS Armoured Grenadiers (INF):   6,  8,  1,  1,     9,  9,   1,   2,   204pp,  Avail:1943-10
	 SdKfz 234/2 (RCN):  14,  7,  0,  4,    10,  8,   1,   9,   444pp,  Avail:1943-10
	 Ju 188E-1 ( TB):   7, 12,  9,  6,    10,  8,   1,   5,   756pp,  Avail:1943-10
	 8.8cm RW43 (Airborne) ( AT):  18,  6,  0,  5,     9,  8,   1,   6,   336pp,  Avail:1943-9
	 Marder II ( AT):  16,  9,  0,  4,     6,  4,   2,   9,   504pp,  Avail:1943-9
	 SS Armoured Engineers (INF):   8, 10,  1,  1,    10,  9,   1,   2,   648pp,  Avail:1943-10
     Victory ..  also #41
     Tactical Victory ..  also #41

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-08 19:15, Friday

39 Fort Bragg , #40 , Brilliant Victory , score:68
What a Scenario! :clap
You need three fronts.
You have to use your air force to help your surrounded comrades and go East fast and then down South to the airport and then to help.
On the other front you have to go West and down South up to the Airport in the South close to the surrounded.
The central part is heavy fortified, you have to work to easy the AD and ART even the AT before trying to take the DV.
A lot of work to do! A lot of fun to have!
One of my favorites, no doubt!
Thank you! :bow

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
35   Suwannee River , #36 , Victory , score:45
36   Fort Benning , #37 , Brilliant Victory , score:65  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory , score:65  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory , score:65  +++  Proto: Jagdpanther
39   Fort Bragg , #40 , Brilliant Victory , score:68
--
Campaign score: 2169  *  Average: 55

..
Current scenario: Fort Bragg,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 23770 , Current prestige is 23
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive   Using map: 543
if BV: +1500, Roanoke River , cap 32500, 15 turns prestige: 0
if V : +1350, Roanoke River , cap 32500, 18 turns prestige: 0
if TV: +1200, Roanoke River , cap 32500, 24 turns prestige: 0
if Ls: +1050, Roanoke River , cap 32500, 24 turns prestige: 0

Tank  
 Pz II FL , C , 5 bars , 669 exp , Germany , 10/10 , 136 kill , 492 pp - U:002  [+50 exp]
+  Pz VD ,  , 5 bars , 729 exp , Germany , 8/10 , Superior Maneuver  , 168 kill , 0 pp - U:003  [+99 exp]
 Pz II FL ,  , 5 bars , 721 exp , Germany , 9/10 , Devastating Fire  , 180 kill , 442 pp - U:009  [+55 exp]
 Pz III CC ,  , 4 bars , 488 exp , Germany , 10/10 , Fast Speed, 58 kill , 664 pp - U:012
 Pz II FL ,  , 5 bars , 736 exp , Germany , 6/10 , 138 kill , 295 pp - U:016  [+15 exp]
 Pz II FL ,  , 5 bars , 679 exp , Germany , 9/10 , 140 kill , 442 pp - U:017  [+45 exp]
+  Pz VD ,  , 5 bars , 897 exp , Germany , 10/10 , 105 kill , 0 pp - U:025  [+64 exp]
+  Pz VD ,  , 5 bars , 716 exp , Germany , 10/10 , 102 kill , 0 pp - U:026  [+27 exp]
+  Pz VD ,  , 5 bars , 610 exp , Germany , 10/10 , 89 kill , 0 pp - U:029  [+30 exp]
+  Pz VD ,  , 4 bars , 437 exp , Germany , 7/10 , 81 kill , 0 pp - U:030  [+20 exp]

Anti-tank
 StuG IIIF/8 ,  , 4 bars , 429 exp , Germany , 10/10 , Bridging  , Fast Speed, 13 kill , 775 pp - U:019  [+58 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1268 exp , Germany , 10/10 , Reconnaissance Movement  , 67 kill , 624 pp - U:001  [+39 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1290 exp , Germany , 10/10 , Reconnaissance Movement  , 41 kill , 624 pp - U:005  [+31 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 890 exp , Germany , 10/10 , Reconnaissance Movement  , 34 kill , 624 pp - U:010  [+48 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 740 exp , Germany , 10/10 , Combat Support  , 30 kill , 804 pp - U:011  [+16 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 538 exp , Germany , 10/10 , 36 kill , 2268 pp - U:013  [+30 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 781 exp , Germany , 9/10 , Reconnaissance Movement  , 37 kill , 756 pp - U:018  [+47 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 502 exp , Germany , 10/10 , Infiltration Tactics  , 26 kill , 2268 pp - U:023  [+43 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 778 exp , Germany , 10/10 , 14 kill , 804 pp - U:024  [+21 exp]

Air Defense
 AC 75mm 75/46 ,  , 5 bars , 546 exp , Germany , 10/10 , Devastating Fire  , Air Defense, 35 kill , 591 pp - U:014  [+70 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 1012 exp , Germany , 9/10 , Reconnaissance Movement  , Recon, 37 kill , 942 pp - U:004  [+52 exp]
 Fw 190A-3 ,  , 5 bars , 1237 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, 56 kill , 1038 pp - U:006  [+94 exp]
 Fw 190A-6/R1 ,  , 5 bars , 936 exp , Germany , 10/10 , Reconnaissance Movement  , 34 kill , 1068 pp - U:008  [+43 exp]
 Fw 190A-6/R1 ,  , 5 bars , 593 exp , Germany , 8/10 , 39 kill , 854 pp - U:015  [+35 exp]
 Fw 190A-6/R1 ,  , 2 bars , 207 exp , Germany , 9/10 , 6 kill , 961 pp - U:034  [+51 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 1027 exp , Germany , 10/10 , Support, 31 kill , 782 pp - U:007  [+79 exp]
 Ju 87D-1 ,  , 5 bars , 1371 exp , Germany , 10/10 , All Weather Combat  , Support, 48 kill , 782 pp - U:020  [+97 exp]
 Ju 87D-1 ,  , 5 bars , 1216 exp , Germany , 10/10 , Support, 45 kill , 782 pp - U:021  [+79 exp]
 Ju 87T-1 , hard attack , 5 bars , 1234 exp , Germany , 10/10 , Combat Support  , Support, 37 kill , 835 pp - U:022  [+74 exp]
 Ju 87D-1 ,  , 5 bars , 615 exp , Germany , 10/10 , Support, 15 kill , 782 pp - U:027  [+90 exp]
 Ju 87G-1 , hard attack only , 3 bars , 351 exp , Germany , 9/10 , AntiTank, Support, 5 kill , 693 pp - U:028  [+98 exp]
 Ju 87D-1 ,  , 5 bars , 575 exp , Germany , 10/10 , Support, 15 kill , 782 pp - U:031  [+38 exp]
 Ju 87D-5 , hard attack , 4 bars , 491 exp , Germany , 10/10 , Support, 13 kill , 835 pp - U:032  [+88 exp]
 Fi 156C-3 ,  , 1 bars , 153 exp , Germany , 3/10 , Recon, Fast Speed, 0 kill , 161 pp - U:033  [+24 exp]


Dossier summary:

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1363 TNK:167  RCN:146  AT:131  FLAK:123  FORT:299  ATY:467  AD:95   FTR:114  TB:144  LB:18   SUB:1    DD:15   BS:8    CRs:23     Total: 3114
Lost  : INF:24   RCN:6    AT:3    FLAK:5    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 67

Player 3 : Germany
Killed: INF:49   TNK:3    RCN:2    AT:4    FLAK:1    FORT:2    ATY:3    AD:4    TB:6      Total: 74
Lost  : INF:29   RCN:1    AT:3    FLAK:2    FORT:5    ATY:8    TB:5    DD:7    BS:3    CV:2    CRs:2      Total: 67

Total Side 1
Killed: INF:1412 TNK:170  RCN:148  AT:135  FLAK:124  FORT:301  ATY:470  AD:99   FTR:114  TB:150  LB:18   SUB:1    DD:15   BS:8    CRs:23     Total: 3188
Lost  : INF:53   RCN:7    AT:6    FLAK:7    FORT:6    ATY:12   FTR:3    TB:22   SUB:1    DD:9    BS:3    CV:2    CRs:3      Total: 134

BV 24
V  11
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   6682 exp,   1197 kill,   2335 pp    Average:    668 exp,    120 kill,    234 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    429 exp,     13 kill,    775 pp    Average:    429 exp,     13 kill,    775 pp
Artillery      *   8 Units *  6 Leaders      Total :   6787 exp,    285 kill,   8772 pp    Average:    848 exp,     36 kill,   1097 pp
Air Defense    *   1 Units *  1 Leaders      Total :    546 exp,     35 kill,    591 pp    Average:    546 exp,     35 kill,    591 pp
Fighter        *   5 Units *  3 Leaders      Total :   3985 exp,    172 kill,   4863 pp    Average:    797 exp,     34 kill,    973 pp
Tactical Bomber *   9 Units *  2 Leaders      Total :   7033 exp,    209 kill,   6434 pp    Average:    781 exp,     23 kill,    715 pp
* Summary:     *  34 Units * 15 Leaders      Total :  25462 exp,   1911 kill,  23770 pp    Average:    749 exp,     56 kill,    699 pp


Player 1  Germany, Germany, Germany, Germany   has 34 units total (core+aux):
Tank   : 10
Anti-tank :  1
Artillery :  8
Air Defense :  1
Fighter :  5
Tactical Bomber :  9

Player 2  USA   has 17 units total (core+aux):
Infantry : 13
FlaK :  2
Fortification :  1
Artillery :  1

Player 3  Germany   has 23 units total (core+aux):
Infantry : 13
Recon :  1
FlaK :  3
Artillery :  5
Air Defense :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
#Units to survive (MSU) enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Victory ..  also #42
     Tactical Victory ..  also #42

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-08 19:24, Friday

40 Roanoke River , #41 , Brilliant Victory , score:69
Just try to cross the impassable river. You will have a warm welcome to the woods! :lol
You need to take your time to easy the defenses on the other shore, but be careful enemies are on the move and they are very aggressive.
For me the west part was the most difficult.

Code: Select all

OpenGen 0.93.4.0 * 25 Dec 2020  *  AI version: 3.0  (Dev) 
Efile folder: D:\Games\@OG2021\efile_lxf\  * Efile version: LXF 0.8 [20.08.2021]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory , score:23
 2   Windsor , #1 , Tactical Victory , score:22
 3   London , #2 , Brilliant Victory , score:65  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory , score:25
 5   Limerick , #4 , Brilliant Victory , score:65  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory , score:45
 7   Le Havre , #6 , Brilliant Victory , score:65  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory , score:25
 9   Tobruk , #8 , Victory , score:45
10   Mersa Matruh , #9 , Victory , score:45
11   Alexandria , #10 , Brilliant Victory , score:68  +++  Proto: 54cm G041
12   Port Said , #11 , Victory , score:45
13   Rafa , #12 , Brilliant Victory , score:65  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory , score:68  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory , score:65  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory , score:69  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory , score:68  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory , score:45
19   Teheran , #18 , Brilliant Victory , score:65  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory , score:45
21   Baku , #20 , Brilliant Victory , score:65  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory , score:65  +++  Proto: Pz IVG
23   Grozny , #23 , Victory , score:45
24   Astrakhan , #24 , Victory , score:45
25   Stalingrad , #25 , Brilliant Victory , score:65  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory , score:68  +++  Proto: Pz VIE
27   Kazan , #27 , Victory , score:45
28   Sverdlovsk , #28 , Victory , score:45
29   Omsk , #29 , Brilliant Victory , score:68
30   Kirov , #30 , Brilliant Victory , score:62  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory , score:65  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory , score:65
33   Savannah , #34 , Brilliant Victory , score:65
34   Breakout at Jesup , #35 , Brilliant Victory , score:65
35   Suwannee River , #36 , Victory , score:45
36   Fort Benning , #37 , Brilliant Victory , score:65  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory , score:65  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory , score:65  +++  Proto: Jagdpanther
39   Fort Bragg , #40 , Brilliant Victory , score:68  +++  Proto: Jagdpanther
40   Roanoke River , #41 , Brilliant Victory , score:69
--
Campaign score: 2238  *  Average: 55

..
Current scenario: Roanoke River,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 26759 , Current prestige is 2
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 1031
if BV: +1600, 2 Choices - cap: (32500,33900), 15 turns prestige: 0
if V : +1400, 2 Choices - cap: (32500,33900), 18 turns prestige: 0
if TV: +1250, 2 Choices - cap: (32500,33900), 21 turns prestige: 0
Ls: Loss , turn prestige: 0

Tank  
 Pz II FL , C , 5 bars , 700 exp , Germany , 10/10 , 143 kill , 492 pp - U:002  [+31 exp]
+  Pz VD ,  , 5 bars , 737 exp , Germany , 8/10 , Superior Maneuver  , 170 kill , 0 pp - U:003  [+8 exp]
 Pz II FL ,  , 5 bars , 781 exp , Germany , 9/10 , Devastating Fire  , 194 kill , 492 pp - U:009  [+60 exp]
 Pz III CC ,  , 5 bars , 508 exp , Germany , 10/10 , Fast Speed, 59 kill , 664 pp - U:012  [+20 exp]
 Pz II FL ,  , 5 bars , 700 exp , Germany , 10/10 , 154 kill , 492 pp - U:016  [+68 exp]
 Pz II FL ,  , 5 bars , 724 exp , Germany , 7/10 , 148 kill , 492 pp - U:017  [+45 exp]
+  Pz VD ,  , 5 bars , 917 exp , Germany , 10/10 , 111 kill , 0 pp - U:025  [+20 exp]
+  Pz VD ,  , 5 bars , 760 exp , Germany , 10/10 , 106 kill , 0 pp - U:026  [+44 exp]
+  Pz VD ,  , 5 bars , 644 exp , Germany , 6/10 , 96 kill , 0 pp - U:029  [+34 exp]
+  Pz VD ,  , 4 bars , 487 exp , Germany , 7/10 , 88 kill , 0 pp - U:030  [+50 exp]

Anti-tank
 StuG IIIF/8 ,  , 4 bars , 493 exp , Germany , 7/10 , Bridging  , Fast Speed, 17 kill , 775 pp - U:019  [+64 exp]

Artillery
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1320 exp , Germany , 4/10 , Reconnaissance Movement  , 68 kill , 624 pp - U:001  [+52 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 1326 exp , Germany , 7/10 , Reconnaissance Movement  , 43 kill , 624 pp - U:005  [+36 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 936 exp , Germany , 10/10 , Reconnaissance Movement  , 38 kill , 624 pp - U:010  [+46 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 759 exp , Germany , 10/10 , Combat Support  , 31 kill , 804 pp - U:011  [+19 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 560 exp , Germany , 10/10 , 38 kill , 2268 pp - U:013  [+22 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 788 exp , Germany , 10/10 , Reconnaissance Movement  , 39 kill , 840 pp - U:018  [+35 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 517 exp , Germany , 10/10 , Infiltration Tactics  , 27 kill , 2268 pp - U:023  [+15 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 798 exp , Germany , 10/10 , 16 kill , 804 pp - U:024  [+20 exp]

Air Defense
 AC 75mm 75/46 ,  , 5 bars , 589 exp , Germany , 9/10 , Devastating Fire  , 36 kill , 468 pp - U:014  [+43 exp]

Fighter
 Fw 190A-3 ,  , 5 bars , 1047 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, Air Defense, 41 kill , 1260 pp - U:004  [+71 exp]
 Fw 190A-3 ,  , 5 bars , 1286 exp , Germany , 10/10 , Reconnaissance Movement  , Recon, Air Defense, 60 kill , 1260 pp - U:006  [+49 exp]
 Fw 190A-6/R1 ,  , 5 bars , 1008 exp , Germany , 8/10 , Reconnaissance Movement  , Air Defense, 34 kill , 1311 pp - U:008  [+72 exp]
 Fw 190A-6/R1 ,  , 5 bars , 610 exp , Germany , 10/10 , Air Defense, 41 kill , 1311 pp - U:015  [+59 exp]
 Fw 190A-6/R1 ,  , 2 bars , 244 exp , Germany , 9/10 , Air Defense, 10 kill , 1311 pp - U:034  [+37 exp]

Tactical Bomber
 Ju 87D-1 ,  , 5 bars , 1089 exp , Germany , 10/10 , Support, 34 kill , 782 pp - U:007  [+62 exp]
 Ju 87D-1 ,  , 5 bars , 1414 exp , Germany , 9/10 , All Weather Combat  , Support, 51 kill , 782 pp - U:020  [+43 exp]
 Ju 87D-1 ,  , 5 bars , 1280 exp , Germany , 9/10 , Support, 47 kill , 782 pp - U:021  [+64 exp]
 Ju 87T-1 , hard attack , 5 bars , 1285 exp , Germany , 9/10 , Combat Support  , Support, 39 kill , 835 pp - U:022  [+51 exp]
 Ju 87D-1 ,  , 5 bars , 661 exp , Germany , 10/10 , Support, 18 kill , 782 pp - U:027  [+46 exp]
 Ju 87G-1 , hard attack only , 4 bars , 403 exp , Germany , 9/10 , 8 kill , 552 pp - U:028  [+52 exp]
 Ju 87D-1 ,  , 5 bars , 622 exp , Germany , 10/10 , Support, 15 kill , 782 pp - U:031  [+47 exp]
 Ju 87D-5 , hard attack , 5 bars , 546 exp , Germany , 10/10 , Support, 13 kill , 835 pp - U:032  [+55 exp]
 Ju 87D-5 ,  , 1 bars , 154 exp , Germany , 2/10 , Support, 1 kill , 835 pp - U:033  [+39 exp]
 Fi 156C-3 ,  , 1 bars , 182 exp , Germany , 10/10 , Recon, Fast Speed, 1 kill , 304 pp - U:035  [+83 exp]
 Fi 156C-3 ,  , 1 bars , 183 exp , Germany , 10/10 , Recon, Fast Speed, 0 kill , 304 pp - U:168  [+84 exp]

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1436 TNK:167  RCN:150  AT:142  FLAK:133  FORT:299  ATY:490  AD:96   FTR:118  TB:154  LB:22   SUB:1    DD:15   BS:8    CRs:23     Total: 3254
Lost  : INF:24   RCN:6    AT:3    FLAK:5    FORT:1    ATY:4    FTR:3    TB:17   SUB:1    DD:2    CRs:1      Total: 67

BV 25
V  11
TV  4
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   6958 exp,   1269 kill,   2632 pp    Average:    696 exp,    127 kill,    263 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    493 exp,     17 kill,    775 pp    Average:    493 exp,     17 kill,    775 pp
Artillery      *   8 Units *  6 Leaders      Total :   7004 exp,    300 kill,   8856 pp    Average:    876 exp,     38 kill,   1107 pp
Air Defense    *   1 Units *  1 Leaders      Total :    589 exp,     36 kill,    468 pp    Average:    589 exp,     36 kill,    468 pp
Fighter        *   5 Units *  3 Leaders      Total :   4195 exp,    186 kill,   6453 pp    Average:    839 exp,     37 kill,   1291 pp
Tactical Bomber *  11 Units *  2 Leaders      Total :   7819 exp,    227 kill,   7575 pp    Average:    711 exp,     21 kill,    689 pp
* Summary:     *  36 Units * 15 Leaders      Total :  27058 exp,   2035 kill,  26759 pp    Average:    752 exp,     57 kill,    743 pp


Player 1  Germany, Germany, Germany, Germany   has 45 units total (core+aux):
Infantry :  3
Tank   : 10
Anti-tank :  1
FlaK :  4
Artillery :  8
Air Defense :  1
Fighter :  5
Tactical Bomber : 13

Player 2  USA   has 7 units total (core+aux):
Infantry :  5
Anti-tank :  1
Fortification :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1943-10) ..  #43 Martinique  1943-11
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Luchs (RCN):   4,  5,  0,  1,    10,  7,   1,   5,   408pp,  Avail:1943-11
	 Pz V CC ( TK):  21, 11,  0,  5,    19, 11,   2,  14,  1632pp,  Avail:1943-11
	 Luchs 5cm PaK (RCN):  14,  8,  0,  4,    10,  7,   1,   9,   696pp,  Avail:1943-11
     Victory ..  also #43
     Tactical Victory ..  also #43

User avatar
Golothin
Major General
Major General
Posts: 127
Joined: 2019-09-24 13:40, Tuesday

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Golothin » 2023-12-09 07:31, Saturday

Very impressive :cool, you're doing this! :howdy
Image


Developer of the PG2 2.x patches
Owner of the LXF Equipment File
Designer of 15 campaigns
Designer of - after all - 10 maps >I only say MAP number 37 :)<
Designer of over 2000 icons

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-28 19:58, Thursday

42 Washington DC , #44 , Tactical Victory
This is a really complicated scenario. I haven't found a way to go even close to the BV so I decided to take it easy and care for my troops. I don't have enough prestige to update them if I have too many loses.
The enemy is well entrenched and not easy to surpass.
The river is set as as Ocean so it is no possible to cross with bridge units.. The only two ways to cross is by the city with navy and art. heavy support or through the south fortification (that take several turns to defeat) and a narrow well defended corridor North. Both ways are hard and difficult to advance. You have to use both and be very careful. Use your Aux to avoid loses.
A lot of work to do and a lot of fun to have ;)

Code: Select all

[quote]OpenGen 0.93.5.0 * 16 Jul 2022  *  AI version: 3.0  (Dev) 
Efile folder: G:\@OG\efile_lxf\  * Efile version: LXF 0.9 [17.07.2023]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory
 2   Windsor , #1 , Tactical Victory
 3   London , #2 , Brilliant Victory  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory
 5   Limerick , #4 , Brilliant Victory  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory
 7   Le Havre , #6 , Brilliant Victory  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory
 9   Tobruk , #8 , Victory
10   Mersa Matruh , #9 , Victory
11   Alexandria , #10 , Brilliant Victory  +++  Proto: 54cm G041
12   Port Said , #11 , Victory
13   Rafa , #12 , Brilliant Victory  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory
19   Teheran , #18 , Brilliant Victory  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory
21   Baku , #20 , Brilliant Victory  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory  +++  Proto: Pz IVG
23   Grozny , #23 , Victory
24   Astrakhan , #24 , Victory
25   Stalingrad , #25 , Brilliant Victory  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory  +++  Proto: Pz VIE
27   Kazan , #27 , Victory
28   Sverdlovsk , #28 , Victory
29   Omsk , #29 , Brilliant Victory
30   Kirov , #30 , Brilliant Victory  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory
33   Savannah , #34 , Brilliant Victory
34   Breakout at Jesup , #35 , Brilliant Victory
35   Suwannee River , #36 , Victory
36   Fort Benning , #37 , Brilliant Victory  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory  +++  Proto: Jagdpanther
39   Fort Bragg , #40 , Brilliant Victory  +++  Proto: Jagdpanther
40   Roanoke River , #41 , Brilliant Victory  +++  Proto: Jagdpanther
41   Martinique , #43 , Brilliant Victory  +++  Proto: Jagdtiger
42   Washington DC , #44 , Tactical Victory

..
Current scenario: Washington DC,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 27444 , Current prestige is 362
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Aggressive   Using map: 310
if BV: +1650, 2 Choices - cap: (33900,35500), 13 turns prestige: 0
if V : +1450, 2 Choices - cap: (33900,35500), 16 turns prestige: 0
if TV: +1300, 2 Choices - cap: (33900,35500), 22 turns prestige: 0
Ls: Loss , turn prestige: 0

[u]Tank  [/u]
 Pz II FL , C , 5 bars , 747 exp , Germany , 10/10 , 149 kill , 492 pp - U:002  [+47 exp]
+  Pz VD ,  , 5 bars , 812 exp , Germany , 10/10 , Superior Maneuver  , 186 kill , 0 pp - U:003  [+116 exp]
 Pz II FL ,  , 5 bars , 761 exp , Germany , 10/10 , Devastating Fire  , 206 kill , 492 pp - U:009  [-3 exp]
 Pz III CC ,  , 5 bars , 508 exp , Germany , 10/10 , 59 kill , 776 pp - U:012
 Pz II FL ,  , 5 bars , 746 exp , Germany , 9/10 , 163 kill , 492 pp - U:016  [+46 exp]
 Pz II FL ,  , 5 bars , 686 exp , Germany , 10/10 , 155 kill , 492 pp - U:017  [+39 exp]
+  Pz VD ,  , 5 bars , 963 exp , Germany , 10/10 , 116 kill , 0 pp - U:025  [+46 exp]
+  Pz VD ,  , 5 bars , 790 exp , Germany , 10/10 , 108 kill , 0 pp - U:026  [+30 exp]
+  Pz VD ,  , 5 bars , 633 exp , Germany , 8/10 , 112 kill , 0 pp - U:029  [+80 exp]
+  Pz VD ,  , 4 bars , 477 exp , Germany , 9/10 , 93 kill , 0 pp - U:030  [+42 exp]

[u]Anti-tank[/u]
 StuG IIIF/8 ,  , 4 bars , 483 exp , Germany , 7/10 , Bridging  , 19 kill , 775 pp - U:019  [+42 exp]

[u]Artillery[/u]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1073 exp , Germany , 10/10 , Reconnaissance Movement  , 72 kill , 840 pp - U:001  [+31 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1243 exp , Germany , 10/10 , Reconnaissance Movement  , 43 kill , 840 pp - U:005  [+57 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 863 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 716 pp - U:010  [-73 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 836 exp , Germany , 10/10 , Combat Support  , 34 kill , 914 pp - U:011  [+77 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 592 exp , Germany , 10/10 , 43 kill , 2268 pp - U:013  [+32 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 819 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 840 pp - U:018  [+31 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 564 exp , Germany , 10/10 , Infiltration Tactics  , 29 kill , 2268 pp - U:023  [+47 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 866 exp , Germany , 10/10 , 20 kill , 914 pp - U:024  [+68 exp]

[u]Air Defense[/u]
 AC 75mm 75/46 ,  , 5 bars , 628 exp , Germany , 10/10 , Devastating Fire  , 39 kill , 468 pp - U:014  [+60 exp]
 76mm 76/45 , Lancia 3Ro N ,  , 1 bars , 109 exp , Italy , 5/10 , 0 kill , 324 pp - U:221  [+10 exp]

[u]Fighter[/u]
 Fw 190A-3 ,  , 5 bars , 1097 exp , Germany , 9/10 , Reconnaissance Movement  , 48 kill , 1260 pp - U:004  [+61 exp]
 Fw 190A-3 ,  , 5 bars , 1296 exp , Germany , 10/10 , Reconnaissance Movement  , 64 kill , 1260 pp - U:006  [+4 exp]
 Fw 190A-6/R1 ,  , 5 bars , 1025 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 1311 pp - U:008  [+57 exp]
 Fw 190A-6/R1 ,  , 5 bars , 648 exp , Germany , 10/10 , 43 kill , 1311 pp - U:015  [+2 exp]
 Fw 190A-6/R1 ,  , 3 bars , 302 exp , Germany , 9/10 , 15 kill , 1311 pp - U:034  [+50 exp]

[u]Tactical Bomber[/u]
 Ju 87D-1 ,  , 5 bars , 1157 exp , Germany , 9/10 , 38 kill , 684 pp - U:007  [+35 exp]
 Ju 87D-1 ,  , 5 bars , 1449 exp , Germany , 8/10 , All Weather Combat  , 54 kill , 684 pp - U:020  [+63 exp]
 Ju 87D-1 ,  , 5 bars , 1320 exp , Germany , 7/10 , 50 kill , 684 pp - U:021  [+62 exp]
 Ju 87T-1 , hard attack , 5 bars , 1333 exp , Germany , 9/10 , Combat Support  , 42 kill , 732 pp - U:022  [+61 exp]
 Ju 87D-1 ,  , 5 bars , 749 exp , Germany , 10/10 , 21 kill , 684 pp - U:027  [+56 exp]
 Ju 87G-1 , hard attack only , 5 bars , 509 exp , Germany , 10/10 , 13 kill , 552 pp - U:028  [+74 exp]
 Ju 87D-1 ,  , 5 bars , 688 exp , Germany , 9/10 , 21 kill , 684 pp - U:031  [+54 exp]
 Ju 87T-1 , hard attack , 5 bars , 650 exp , Germany , 10/10 , 15 kill , 732 pp - U:032  [+57 exp]
 Ju 87T-1 , hard attack , 3 bars , 325 exp , Germany , 10/10 , 7 kill , 732 pp - U:033  [+113 exp]
 Fi 156C-3 ,  , 2 bars , 222 exp , Germany , 2/10 , 2 kill , 304 pp - U:035  [+26 exp]
 Fi 156C-3 ,  , 2 bars , 247 exp , Germany , 6/10 , 0 kill , 304 pp - U:036  [+50 exp]
 Fi 156C-3 ,  , 1 bars , 114 exp , Germany , 10/10 , 1 kill , 304 pp - U:037  [+15 exp]

Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:1517 TNK:176  RCN:157  AT:150  FLAK:139  FORT:318  ATY:518  AD:104  FTR:122  TB:178  LB:22   SUB:1    DD:22   BS:9    CRs:27     Total: 3460
Lost  : INF:27   RCN:6    AT:3    FLAK:5    FORT:1    ATY:4    FTR:3    TB:21   SUB:1    DD:2    BS:1    CRs:3      Total: 77

BV 26
V  11
TV  5
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   7123 exp,   1347 kill,   2744 pp    Average:    712 exp,    135 kill,    274 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    483 exp,     19 kill,    775 pp    Average:    483 exp,     19 kill,    775 pp
Artillery      *   8 Units *  6 Leaders      Total :   6856 exp,    321 kill,   9600 pp    Average:    857 exp,     40 kill,   1200 pp
Air Defense    *   2 Units *  1 Leaders      Total :    737 exp,     39 kill,    792 pp    Average:    369 exp,     20 kill,    396 pp
Fighter        *   5 Units *  3 Leaders      Total :   4368 exp,    210 kill,   6453 pp    Average:    874 exp,     42 kill,   1291 pp
Tactical Bomber *  12 Units *  2 Leaders      Total :   8763 exp,    264 kill,   7080 pp    Average:    730 exp,     22 kill,    590 pp
* Summary:     *  38 Units * 15 Leaders      Total :  28330 exp,   2200 kill,  27444 pp    Average:    746 exp,     58 kill,    722 pp


Player 1  Germany, Germany, Germany, Germany, Italy   has 67 units total (core+aux):
Infantry : 14
Tank   : 12
Anti-tank :  4
FlaK :  2
Artillery : 14
Air Defense :  2
Fighter :  6
Tactical Bomber : 13

Player 2  USA, Canada   has 3 units total (core+aux):
Destroyer/Escort :  2
Cruiser :  1


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1944-2) ..  #0 Portsmouth  1940-8
	 No new units!
     Victory ..  also #0
     Tactical Victory ..  also #0
[/quote]

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-28 20:12, Thursday

43 Sable Island , #46 , Brilliant Victory
A Aerial and Naval (Aux) Scenario for a change. Plan carefully and shouldn't be too difficult. The only job of your deployed troops is to take the VH.
Overall is fun to have a change. :clap

Code: Select all

OpenGen 0.93.5.0 * 16 Jul 2022  *  AI version: 3.0  (Dev) 
Efile folder: G:\@OG\efile_lxf\  * Efile version: LXF 0.9 [17.07.2023]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory
 2   Windsor , #1 , Tactical Victory
 3   London , #2 , Brilliant Victory  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory
 5   Limerick , #4 , Brilliant Victory  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory
 7   Le Havre , #6 , Brilliant Victory  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory
 9   Tobruk , #8 , Victory
10   Mersa Matruh , #9 , Victory
11   Alexandria , #10 , Brilliant Victory  +++  Proto: 54cm G041
12   Port Said , #11 , Victory
13   Rafa , #12 , Brilliant Victory  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory
19   Teheran , #18 , Brilliant Victory  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory
21   Baku , #20 , Brilliant Victory  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory  +++  Proto: Pz IVG
23   Grozny , #23 , Victory
24   Astrakhan , #24 , Victory
25   Stalingrad , #25 , Brilliant Victory  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory  +++  Proto: Pz VIE
27   Kazan , #27 , Victory
28   Sverdlovsk , #28 , Victory
29   Omsk , #29 , Brilliant Victory
30   Kirov , #30 , Brilliant Victory  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory
33   Savannah , #34 , Brilliant Victory
34   Breakout at Jesup , #35 , Brilliant Victory
35   Suwannee River , #36 , Victory
36   Fort Benning , #37 , Brilliant Victory  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory  +++  Proto: Jagdpanther
39   Fort Bragg , #40 , Brilliant Victory  +++  Proto: Jagdpanther
40   Roanoke River , #41 , Brilliant Victory  +++  Proto: Jagdpanther
41   Martinique , #43 , Brilliant Victory  +++  Proto: Jagdtiger
42   Washington DC , #44 , Tactical Victory
43   Sable Island , #46 , Brilliant Victory

..
Current scenario: Sable Island,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 26502 , Current prestige is 47
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Aggressive   Using map: 501
if BV: +500, Cape May , cap 35500, 8 turns prestige: 0
if V : +450, Cape May , cap 35500, 10 turns prestige: 0
if TV: +400, Cape May , cap 35500, 12 turns prestige: 0
if Ls: +350, Cape May , cap 35500, 12 turns prestige: 0

[u]Tank  [/u]
 Pz II FL , C , 5 bars , 747 exp , Germany , 10/10 , 149 kill , 492 pp - U:002
+  Pz VD ,  , 5 bars , 812 exp , Germany , 10/10 , Superior Maneuver  , 186 kill , 0 pp - U:003
 Pz II FL ,  , 5 bars , 761 exp , Germany , 10/10 , Devastating Fire  , 206 kill , 492 pp - U:009
 Pz III CC ,  , 5 bars , 508 exp , Germany , 10/10 , 59 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 746 exp , Germany , 9/10 , 163 kill , 442 pp - U:016
 Pz II FL ,  , 5 bars , 686 exp , Germany , 10/10 , 155 kill , 492 pp - U:017
+  Pz VD ,  , 5 bars , 963 exp , Germany , 10/10 , 116 kill , 0 pp - U:025
+  Pz VD ,  , 5 bars , 790 exp , Germany , 10/10 , 108 kill , 0 pp - U:026
+  Pz VD ,  , 5 bars , 633 exp , Germany , 8/10 , 112 kill , 0 pp - U:029
+  Pz VD ,  , 4 bars , 477 exp , Germany , 9/10 , 93 kill , 0 pp - U:030

[u]Anti-tank[/u]
 StuG IIIF/8 ,  , 4 bars , 483 exp , Germany , 7/10 , Bridging  , 19 kill , 453 pp - U:019

[u]Artillery[/u]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1073 exp , Germany , 10/10 , Reconnaissance Movement  , 72 kill , 840 pp - U:001
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1243 exp , Germany , 10/10 , Reconnaissance Movement  , 43 kill , 840 pp - U:005
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 863 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 624 pp - U:010
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 836 exp , Germany , 10/10 , Combat Support  , 34 kill , 804 pp - U:011
 17cm K18 , SdKfz 9 ,  , 5 bars , 592 exp , Germany , 10/10 , 43 kill , 2268 pp - U:013
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 819 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 840 pp - U:018
 17cm K18 , SdKfz 9 ,  , 5 bars , 564 exp , Germany , 10/10 , Infiltration Tactics  , 29 kill , 2268 pp - U:023
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 866 exp , Germany , 10/10 , 20 kill , 804 pp - U:024

[u]Air Defense[/u]
 AC 75mm 75/46 ,  , 5 bars , 628 exp , Germany , 10/10 , Devastating Fire  , 39 kill , 468 pp - U:014
 76mm 76/45 , Lancia 3Ro N ,  , 1 bars , 109 exp , Germany , 5/10 , 0 kill , 162 pp - U:038

[u]Fighter[/u]
 Me 155A-1 ,  , 5 bars , 1094 exp , Germany , 9/10 , Reconnaissance Movement  , 50 kill , 1086 pp - U:004  [+36 exp]
 Me 155A-1 ,  , 5 bars , 1334 exp , Germany , 9/10 , Reconnaissance Movement  , 65 kill , 1086 pp - U:006  [+38 exp]
 Fw 190A-6/R1 ,  , 5 bars , 1039 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 1068 pp - U:008  [+14 exp]
 Fw 190A-6/R1 ,  , 5 bars , 662 exp , Germany , 10/10 , 43 kill , 1068 pp - U:015  [+14 exp]
 Me 155A-1 ,  , 1 bars , 137 exp , Germany , 10/10 , 3 kill , 960 pp - U:031  [+38 exp]
 Fw 190A-6/R1 ,  , 3 bars , 311 exp , Germany , 9/10 , 15 kill , 961 pp - U:034  [+9 exp]
 Me 155A-1 ,  , 1 bars , 154 exp , Germany , 3/10 , 2 kill , 288 pp - U:122  [+55 exp]
 Me 155A-1 ,  , 1 bars , 173 exp , Germany , 3/10 , 4 kill , 288 pp - U:123  [+74 exp]

[u]Tactical Bomber[/u]
 Ju 87D-1 ,  , 5 bars , 1116 exp , Germany , 10/10 , 38 kill , 684 pp - U:007
 Ju 87D-1 ,  , 5 bars , 1347 exp , Germany , 10/10 , All Weather Combat  , 54 kill , 684 pp - U:020
 Z.501 MP ,  , 0 bars , 99 exp , Italy , 10/10 , 0 kill , 333 pp - U:021
 Ju 87T-1 , hard attack , 5 bars , 1292 exp , Germany , 10/10 , Combat Support  , 43 kill , 732 pp - U:022  [+6 exp]
 Ju 87D-1 ,  , 5 bars , 749 exp , Germany , 10/10 , 21 kill , 684 pp - U:027
 Ju 87G-1 , hard attack only , 5 bars , 509 exp , Germany , 10/10 , 13 kill , 552 pp - U:028
 Ju 87T-1 (CV), hard attack , 5 bars , 662 exp , Germany , 9/10 , 17 kill , 658 pp - U:032  [+12 exp]
 Ju 87T-1 (CV), hard attack , 3 bars , 361 exp , Germany , 10/10 , 8 kill , 732 pp - U:033  [+36 exp]
 Ju 87T-1 (CV), hard attack , 2 bars , 223 exp , Germany , 10/10 , 2 kill , 732 pp - U:035  [+64 exp]
 Ju 87T-1 (CV), hard attack , 2 bars , 259 exp , Germany , 10/10 , 2 kill , 732 pp - U:036  [+47 exp]
 Z.501 MP ,  , 0 bars , 99 exp , Italy , 10/10 , 0 kill , 333 pp - U:037

Player 1 : Germany, Germany, Germany, Germany, Italy
Killed: INF:1522 TNK:176  RCN:157  AT:150  FLAK:139  FORT:318  ATY:518  AD:104  FTR:128  TB:193  LB:22   SUB:1    DD:25   BS:10   CV:3    CRs:27     Total: 3493
Lost  : INF:27   RCN:6    AT:3    FLAK:7    FORT:3    ATY:4    FTR:4    TB:25   SUB:1    DD:5    BS:1    CRs:5      Total: 91

BV 27
V  11
TV  5
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   7123 exp,   1347 kill,   2470 pp    Average:    712 exp,    135 kill,    247 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    483 exp,     19 kill,    453 pp    Average:    483 exp,     19 kill,    453 pp
Artillery      *   8 Units *  6 Leaders      Total :   6856 exp,    321 kill,   9288 pp    Average:    857 exp,     40 kill,   1161 pp
Air Defense    *   2 Units *  1 Leaders      Total :    737 exp,     39 kill,    630 pp    Average:    369 exp,     20 kill,    315 pp
Fighter        *   8 Units *  3 Leaders      Total :   4904 exp,    222 kill,   6805 pp    Average:    613 exp,     28 kill,    851 pp
Tactical Bomber *  11 Units *  2 Leaders      Total :   6716 exp,    198 kill,   6856 pp    Average:    611 exp,     18 kill,    623 pp
* Summary:     *  40 Units * 15 Leaders      Total :  26819 exp,   2146 kill,  26502 pp    Average:    670 exp,     54 kill,    663 pp


Player 1  Germany, Germany, Germany, Germany, Italy   has 61 units total (core+aux):
Tank   : 10
Anti-tank :  1
Artillery :  8
Air Defense :  2
Fighter : 10
Tactical Bomber : 19
Destroyer/Escort :  6
Battleship :  2
Carrier :  2
Cruiser :  1

Player 2  USA, United Kingdom   has 15 units total (core+aux):
FlaK :  2
Tactical Bomber :  2
Destroyer/Escort :  5
Battleship :  1
Cruiser :  5


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Avoid paratroop deployment on ocean hexes using air transport
Allow setting default unit's strength for each player (also when getting prototypes)
#units to escape enabled
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1944-3) ..  #48 Bald Eagle Forest  1944-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 FlaKPz Möbelwagen (FlaK):   6,  7, 10,  2,     9,  6,   2,   9,   492pp,  Avail:1944-5
	 FlaKPz Wirbelwind (FlaK):   3,  8, 16,  1,    10,  7,   1,   7,   432pp,  Avail:1944-6
	 Hetzer ( AT):  16, 10,  0,  4,    14, 10,   2,  10,   636pp,  Avail:1944-7
	 SdKfz 234/1 (RCN):   4,  5,  1,  1,    10,  7,   1,   5,   312pp,  Avail:1944-7
	 Pz VG ( TK):  21, 11,  0,  5,    20, 14,   2,  14,  1608pp,  Avail:1944-4
	 Pz IVJ ( TK):  16, 12,  1,  4,    15, 11,   2,  11,  1212pp,  Avail:1944-7
	 Me 262A-1a (FTR):   3,  3, 21,  2,    18, 18,   1,  11,  1440pp,  Avail:1944-5
	 Hs 129B-3 ( TB):  18,  9,  7, 10,     8,  6,   1,   3,   816pp,  Avail:1944-6
	 RSO/PaK 40 ( AT):  16,  9,  0,  4,     3,  3,   2,   9,   444pp,  Avail:1944-4
	 Me 163B-1 (FTR):   0,  0, 21,  0,    19, 28,   1,  11,   612pp,  Avail:1944-5
	 Me 410B-2 (FTR):   2,  4, 17,  2,    12, 13,   1,   6,   900pp,  Avail:1944-4
	 Me 262A-2a ( TB):   7,  9, 15,  6,    17, 13,   1,  10,  1248pp,  Avail:1944-5
	 Pz IV CC ( TK):  16, 11,  0,  4,    15, 11,   2,  10,  1260pp,  Avail:1944-7
	 FlaKPz Wirbelwind CS ( AT):   4,  8, 16,  1,    10,  7,   1,   7,   432pp,  Avail:1944-6
	 Me 410B-3 ( TB):   2,  2, 14,  2,    12, 13,   1,   6,   828pp,  Avail:1944-6
	 Ju 88G-6 (FTR):   2,  4, 16,  2,    12, 12,   1,   6,   852pp,  Avail:1944-6
	 Comandanti DD (sDD):   2,  4,  5, 12,     7,  6,   4,   9,   744pp,  Avail:1944-5
	 P-39N (FTR):   3,  5, 16,  2,    13, 13,   1,   7,   924pp,  Avail:1944-6
	 P35/43 ( TK):  18, 13,  0,  5,    17, 14,   2,  13,  1440pp,  Avail:1944-6
	 P.133 ( LB):   9, 16, 11,  7,    14, 13,   1,   4,  1416pp,  Avail:1944-6
     Victory ..  also #48
     Tactical Victory ..  also #48

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-28 20:30, Thursday

44 Cape May , #47 , Brilliant Victory
Another Scenario that need careful planning. Three fronts will be needed. One in the West, going North . Other in the middle in charge of the city and a small troop to the East to take the Airport and then support the central troops. Additionally you need to take care of the powerful navy. They have very long range attack (And recon air to discover your art). Be careful with your submarines, use your recon air to plan the attack avoiding retaliation.
So a lot to plan. Better to take a look in the suite.

Code: Select all

OpenGen 0.93.5.0 * 16 Jul 2022  *  AI version: 3.0  (Dev) 
Efile folder: G:\@OG\efile_lxf\  * Efile version: LXF 0.9 [17.07.2023]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory
 2   Windsor , #1 , Tactical Victory
 3   London , #2 , Brilliant Victory  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory
 5   Limerick , #4 , Brilliant Victory  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory
 7   Le Havre , #6 , Brilliant Victory  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory
 9   Tobruk , #8 , Victory
10   Mersa Matruh , #9 , Victory
11   Alexandria , #10 , Brilliant Victory  +++  Proto: 54cm G041
12   Port Said , #11 , Victory
13   Rafa , #12 , Brilliant Victory  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory
19   Teheran , #18 , Brilliant Victory  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory
21   Baku , #20 , Brilliant Victory  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory  +++  Proto: Pz IVG
23   Grozny , #23 , Victory
24   Astrakhan , #24 , Victory
25   Stalingrad , #25 , Brilliant Victory  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory  +++  Proto: Pz VIE
27   Kazan , #27 , Victory
28   Sverdlovsk , #28 , Victory
29   Omsk , #29 , Brilliant Victory
30   Kirov , #30 , Brilliant Victory  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory
33   Savannah , #34 , Brilliant Victory
34   Breakout at Jesup , #35 , Brilliant Victory
35   Suwannee River , #36 , Victory
36   Fort Benning , #37 , Brilliant Victory  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory  +++  Proto: Jagdpanther
39   Fort Bragg , #40 , Brilliant Victory  +++  Proto: Jagdpanther
40   Roanoke River , #41 , Brilliant Victory  +++  Proto: Jagdpanther
41   Martinique , #43 , Brilliant Victory  +++  Proto: Jagdtiger
42   Washington DC , #44 , Tactical Victory
43   Sable Island , #46 , Brilliant Victory  +++  Proto: Pz IV CC
44   Cape May , #47 , Brilliant Victory

..
Current scenario: Cape May,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 26016 , Current prestige is 9
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive   Using map: 304
if BV: +1750, Bald Eagle Forest , cap 37100, 10 turns prestige: 0
if V : +1550, Bald Eagle Forest , cap 37100, 12 turns prestige: 0
if TV: +1350, Bald Eagle Forest , cap 37100, 16 turns prestige: 0
Ls: Loss , turn prestige: 0

[u]Tank  [/u]
 Pz II FL , C , 5 bars , 806 exp , Germany , 10/10 , 156 kill , 492 pp - U:002  [+59 exp]
+  Pz VD ,  , 5 bars , 816 exp , Germany , 10/10 , Superior Maneuver  , 188 kill , 0 pp - U:003  [+4 exp]
 Pz II FL ,  , 5 bars , 807 exp , Germany , 10/10 , Devastating Fire  , 217 kill , 492 pp - U:009  [+46 exp]
 Pz III CC ,  , 5 bars , 508 exp , Germany , 10/10 , 59 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 763 exp , Germany , 10/10 , 171 kill , 492 pp - U:016  [+44 exp]
 Pz II FL ,  , 5 bars , 760 exp , Germany , 10/10 , 164 kill , 492 pp - U:017  [+74 exp]
+  Pz VD ,  , 5 bars , 1010 exp , Germany , 10/10 , 121 kill , 0 pp - U:025  [+47 exp]
+  Pz VD ,  , 5 bars , 874 exp , Germany , 10/10 , 118 kill , 0 pp - U:026  [+84 exp]
+  Pz VD ,  , 5 bars , 637 exp , Germany , 8/10 , 116 kill , 0 pp - U:029  [+4 exp]
+  Pz VD ,  , 5 bars , 507 exp , Germany , 7/10 , 95 kill , 0 pp - U:030  [+30 exp]

[u]Anti-tank[/u]
 StuG IIIF/8 ,  , 5 bars , 507 exp , Germany , 2/10 , Bridging  , 22 kill , 129 pp - U:019  [+24 exp]

[u]Artillery[/u]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1093 exp , Germany , 10/10 , Reconnaissance Movement  , 72 kill , 840 pp - U:001  [+20 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1295 exp , Germany , 10/10 , Reconnaissance Movement  , 43 kill , 840 pp - U:005  [+52 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 911 exp , Germany , 10/10 , Reconnaissance Movement  , 41 kill , 716 pp - U:010  [+48 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 885 exp , Germany , 10/10 , Combat Support  , 36 kill , 914 pp - U:011  [+49 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 612 exp , Germany , 10/10 , 44 kill , 2268 pp - U:013  [+20 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 859 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 840 pp - U:018  [+40 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 597 exp , Germany , 10/10 , Infiltration Tactics  , 33 kill , 2268 pp - U:023  [+33 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 904 exp , Germany , 10/10 , 22 kill , 914 pp - U:024  [+38 exp]
 SdKfz 4/1 ,  , 1 bars , 143 exp , Germany , 7/10 , 3 kill , 519 pp - U:031  [+44 exp]
 SdKfz 4/1 ,  , 1 bars , 145 exp , Germany , 10/10 , 0 kill , 703 pp - U:041  [+46 exp]
 SdKfz 4/1 ,  , 1 bars , 139 exp , Germany , 8/10 , 1 kill , 580 pp - U:169  [+40 exp]
 SdKfz 4/1 ,  , 1 bars , 163 exp , Germany , 5/10 , 1 kill , 397 pp - U:170  [+64 exp]

[u]Air Defense[/u]
 AC 75mm 75/46 ,  , 5 bars , 664 exp , Germany , 2/10 , Devastating Fire  , 40 kill , 93 pp - U:014  [+36 exp]
 76mm 76/45 , Lancia 3Ro N ,  , 1 bars , 109 exp , Germany , 5/10 , 0 kill , 162 pp - U:038

[u]Fighter[/u]
 Me 155A-1 ,  , 5 bars , 1135 exp , Germany , 8/10 , Reconnaissance Movement  , 52 kill , 768 pp - U:004  [+41 exp]
 Me 155A-1 ,  , 5 bars , 1366 exp , Germany , 3/10 , Reconnaissance Movement  , 66 kill , 288 pp - U:006  [+32 exp]
 Fw 190A-6/R1 ,  , 5 bars , 1063 exp , Germany , 10/10 , Reconnaissance Movement  , 41 kill , 1068 pp - U:008  [+24 exp]
 Fw 190A-6/R1 ,  , 5 bars , 673 exp , Germany , 10/10 , 43 kill , 1068 pp - U:015  [+11 exp]
 Fw 190A-6/R1 ,  , 3 bars , 311 exp , Germany , 9/10 , 15 kill , 961 pp - U:034
 Me 155A-1 ,  , 1 bars , 160 exp , Germany , 3/10 , 5 kill , 288 pp - U:039  [+6 exp]
 Me 155A-1 ,  , 1 bars , 175 exp , Germany , 3/10 , 4 kill , 288 pp - U:040  [+2 exp]

[u]Tactical Bomber[/u]
 Ju 87D-1 ,  , 5 bars , 1150 exp , Germany , 10/10 , 41 kill , 684 pp - U:007  [+34 exp]
 Ju 87D-1 ,  , 5 bars , 1398 exp , Germany , 9/10 , All Weather Combat  , 55 kill , 615 pp - U:020  [+51 exp]
 Z.501 MP ,  , 0 bars , 99 exp , Germany , 10/10 , 0 kill , 333 pp - U:021
 Ju 87T-1 , hard attack , 5 bars , 1359 exp , Germany , 10/10 , Combat Support  , 46 kill , 732 pp - U:022  [+67 exp]
 Ju 87D-1 ,  , 5 bars , 788 exp , Germany , 10/10 , 24 kill , 684 pp - U:027  [+39 exp]
 Ju 87G-1 , hard attack only , 5 bars , 546 exp , Germany , 9/10 , 14 kill , 496 pp - U:028  [+37 exp]
 Ju 87T-1 , hard attack , 5 bars , 724 exp , Germany , 10/10 , 19 kill , 732 pp - U:032  [+86 exp]
 Ju 87T-1 , hard attack , 4 bars , 459 exp , Germany , 10/10 , 11 kill , 732 pp - U:033  [+98 exp]
 Ju 87T-1 , hard attack , 3 bars , 300 exp , Germany , 9/10 , 4 kill , 658 pp - U:035  [+77 exp]
 Ju 87T-1 , hard attack , 3 bars , 340 exp , Germany , 8/10 , 4 kill , 585 pp - U:036  [+81 exp]
 Z.501 MP ,  , 0 bars , 99 exp , Germany , 10/10 , 0 kill , 333 pp - U:037

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1578 TNK:181  RCN:161  AT:158  FLAK:143  FORT:319  ATY:535  AD:107  FTR:128  TB:197  LB:25   SUB:1    DD:26   BS:11   CV:3    CRs:27     Total: 3600
Lost  : INF:27   RCN:6    AT:3    FLAK:7    FORT:3    ATY:4    FTR:4    TB:29   SUB:5    DD:5    BS:1    CRs:5      Total: 99

BV 28
V  11
TV  5
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   7488 exp,   1405 kill,   2520 pp    Average:    749 exp,    141 kill,    252 pp
Anti-tank      *   1 Units *  1 Leaders      Total :    507 exp,     22 kill,    129 pp    Average:    507 exp,     22 kill,    129 pp
Artillery      *  12 Units *  6 Leaders      Total :   7746 exp,    336 kill,  11799 pp    Average:    646 exp,     28 kill,    983 pp
Air Defense    *   2 Units *  1 Leaders      Total :    773 exp,     40 kill,    255 pp    Average:    387 exp,     20 kill,    128 pp
Fighter        *   7 Units *  3 Leaders      Total :   4883 exp,    226 kill,   4729 pp    Average:    698 exp,     32 kill,    676 pp
Tactical Bomber *  11 Units *  2 Leaders      Total :   7262 exp,    218 kill,   6584 pp    Average:    660 exp,     20 kill,    599 pp
* Summary:     *  43 Units * 15 Leaders      Total :  28659 exp,   2247 kill,  26016 pp    Average:    666 exp,     52 kill,    605 pp


Player 1  Germany, Germany, Germany, Germany   has 46 units total (core+aux):
Tank   : 10
Anti-tank :  1
Artillery : 12
Air Defense :  2
Fighter :  7
Tactical Bomber : 12
Level Bomber :  2

Player 2  USA   has 8 units total (core+aux):
Infantry :  1
Destroyer/Escort :  5
Cruiser :  2


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1944-5) ..  #49 Cleveland  1944-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 FlaKPz Wirbelwind (FlaK):   3,  8, 16,  1,    10,  7,   1,   7,   432pp,  Avail:1944-6
	 Hetzer ( AT):  16, 10,  0,  4,    14, 10,   2,  10,   636pp,  Avail:1944-7
	 JgdPz IV/70 ( AT):  21, 10,  0,  5,    15, 11,   2,  13,   732pp,  Avail:1944-8
	 SdKfz 234/1 (RCN):   4,  5,  1,  1,    10,  7,   1,   5,   312pp,  Avail:1944-7
	 Pz IVJ ( TK):  16, 12,  1,  4,    15, 11,   2,  11,  1212pp,  Avail:1944-7
	 Hs 129B-3 ( TB):  18,  9,  7, 10,     8,  6,   1,   3,   816pp,  Avail:1944-6
	 SdKfz 251/21 (FlaK):   3,  7, 14,  1,     6,  4,   1,   5,   408pp,  Avail:1944-8
	 Pz IV CC ( TK):  16, 11,  0,  4,    15, 11,   2,  10,  1260pp,  Avail:1944-7
	 FlaKPz Wirbelwind CS ( AT):   4,  8, 16,  1,    10,  7,   1,   7,   432pp,  Avail:1944-6
	 Me 410B-3 ( TB):   2,  2, 14,  2,    12, 13,   1,   6,   828pp,  Avail:1944-6
	 Ju 88G-6 (FTR):   2,  4, 16,  2,    12, 12,   1,   6,   852pp,  Avail:1944-6
     Victory ..  also #49
     Tactical Victory ..  also #49

Ramon
Private First Class
Private First Class
Posts: 79
Joined: 2019-11-02 21:42, Saturday
Location: Ireland

Re: Campaign: 1940-46 WE SEARCH FOR WAYS at 0% (with my own rules)

Post by Ramon » 2023-12-28 20:44, Thursday

45 Bald Eagle Forest , #48 , Victory
A re-used map for a hard contra-attack. You don't have enough time to save your Aux. But there is an use for them. And even so you have to run to make a defensive front in the river.
From the beginning, the Airports allows you to deploy your Air force in the middle of the attack.
First I try to get rid of the Fighters, but I can't use my TB so freely and the enemy ART end up been well protected (and quite powerful).
Then I realize that I have to destroy the Flaks first. Then I can take care of the ART and let my AA help me destroy the enemy Air force.
I was very close to the BV but the reserve Infantry was...... infinite. :shock

Code: Select all

OpenGen 0.93.5.0 * 16 Jul 2022  *  AI version: 3.0  (Dev) 
Efile folder: G:\@OG\efile_lxf\  * Efile version: LXF 0.9 [17.07.2023]
Campaign: 1940-46 WE SEARCH FOR WAYS,  *  Player prestige modifier 0%  *  AI prestige modifier 100%

Played Scenarios:
 1   Portsmouth , #0 , Tactical Victory
 2   Windsor , #1 , Tactical Victory
 3   London , #2 , Brilliant Victory  +++  Proto: Pz II FL
 4   Rathduff Aerodrome , #3 , Tactical Victory
 5   Limerick , #4 , Brilliant Victory  +++  Proto: Pz IIIJ1
 6   Coleraine , #5 , Victory
 7   Le Havre , #6 , Brilliant Victory  +++  Proto: sWG41
 8   Gibraltar , #7 , Tactical Victory
 9   Tobruk , #8 , Victory
10   Mersa Matruh , #9 , Victory
11   Alexandria , #10 , Brilliant Victory  +++  Proto: 54cm G041
12   Port Said , #11 , Victory
13   Rafa , #12 , Brilliant Victory  +++  Proto: 54cm G041
14   Jerusalem , #13 , Brilliant Victory  +++  Proto: 54cm G041
15   Baghdad , #14 , Brilliant Victory  +++  Proto: 28/32cm NbW41
16   Khanaqin Oilfields , #15 , Brilliant Victory  +++  Proto: Pz IIIJ2
17   Al-Faw Peninsula , #16 , Brilliant Victory  +++  Proto: GSW 39H(f)
18   Isfahan , #17 , Victory
19   Teheran , #18 , Brilliant Victory  +++  Proto: Pz IVF2
20   Tabriz , #19 , Victory
21   Baku , #20 , Brilliant Victory  +++  Proto: StuG IIIF
22   Reykjavik , #22 , Brilliant Victory  +++  Proto: Pz IVG
23   Grozny , #23 , Victory
24   Astrakhan , #24 , Victory
25   Stalingrad , #25 , Brilliant Victory  +++  Proto: Pz VD
26   Saratov Pocket , #26 , Brilliant Victory  +++  Proto: Pz VIE
27   Kazan , #27 , Victory
28   Sverdlovsk , #28 , Victory
29   Omsk , #29 , Brilliant Victory
30   Kirov , #30 , Brilliant Victory  +++  Proto: 21cm NbW42
31   Leningrad , #31 , Brilliant Victory  +++  Proto: Elefant
32   Bermuda , #33 , Brilliant Victory
33   Savannah , #34 , Brilliant Victory
34   Breakout at Jesup , #35 , Brilliant Victory
35   Suwannee River , #36 , Victory
36   Fort Benning , #37 , Brilliant Victory  +++  Proto: Pz VIB
37   Atlanta Pocket , #38 , Brilliant Victory  +++  Proto: Jagdpanther
38   Oak Ridge , #39 , Brilliant Victory  +++  Proto: Jagdpanther
39   Fort Bragg , #40 , Brilliant Victory  +++  Proto: Jagdpanther
40   Roanoke River , #41 , Brilliant Victory  +++  Proto: Jagdpanther
41   Martinique , #43 , Brilliant Victory  +++  Proto: Jagdtiger
42   Washington DC , #44 , Tactical Victory
43   Sable Island , #46 , Brilliant Victory  +++  Proto: Pz IV CC
44   Cape May , #47 , Brilliant Victory  +++  Proto: FlaKPz Grille A
45   Bald Eagle Forest , #48 , Victory

..
Current scenario: Bald Eagle Forest,  VH prestige is 0 ,  All map prestige is: 0
Army cost: 27724 , Current prestige is 39
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive   Using map: 715
if BV: +1850, Cleveland , cap 38800, 11 turns prestige: 0
if V : +1650, Cleveland , cap 38800, 13 turns prestige: 0
if TV: +1450, Cleveland , cap 38800, 18 turns prestige: 0
Ls: Loss , turn prestige: 0

[u]Tank  [/u]
 Pz II FL , C , 5 bars , 851 exp , Germany , 9/10 , 166 kill , 442 pp - U:002  [+45 exp]
+  Pz VD ,  , 5 bars , 867 exp , Germany , 10/10 , Superior Maneuver  , 199 kill , 0 pp - U:003  [+51 exp]
 Pz II FL ,  , 5 bars , 824 exp , Germany , 10/10 , Devastating Fire  , 219 kill , 492 pp - U:009  [+17 exp]
 Pz III CC ,  , 5 bars , 508 exp , Germany , 10/10 , 59 kill , 552 pp - U:012
 Pz II FL ,  , 5 bars , 767 exp , Germany , 10/10 , 171 kill , 492 pp - U:016  [+4 exp]
 Pz II FL ,  , 5 bars , 783 exp , Germany , 10/10 , 168 kill , 492 pp - U:017  [+23 exp]
+  Pz VD ,  , 5 bars , 1115 exp , Germany , 10/10 , 144 kill , 0 pp - U:025  [+105 exp]
+  Pz VD ,  , 5 bars , 963 exp , Germany , 10/10 , 133 kill , 0 pp - U:026  [+89 exp]
+  Pz VD ,  , 5 bars , 654 exp , Germany , 10/10 , 135 kill , 0 pp - U:029  [+62 exp]
+  Pz VD ,  , 4 bars , 483 exp , Germany , 10/10 , 98 kill , 0 pp - U:030  [+30 exp]

[u]Anti-tank[/u]
 Jagdpanther ,  , 4 bars , 423 exp , Germany , 10/10 , Bridging  , 25 kill , 864 pp - U:019  [+58 exp]
 7.5cm PaK40 , Opel Blitz ,  , 1 bars , 103 exp , Germany , 8/10 , 0 kill , 303 pp - U:038  [+4 exp]
 7.5cm PaK40 , Opel Blitz ,  , 1 bars , 178 exp , Germany , 10/10 , 1 kill , 361 pp - U:044  [+79 exp]
 7.5cm PaK40 , Opel Blitz ,  , 1 bars , 166 exp , Germany , 10/10 , 2 kill , 361 pp - U:237  [+67 exp]
 7.5cm PaK40 , Opel Blitz ,  , 1 bars , 150 exp , Germany , 4/10 , 0 kill , 188 pp - U:238  [+51 exp]
 7.5cm PaK40 , Opel Blitz ,  , 1 bars , 115 exp , Germany , 2/10 , 1 kill , 130 pp - U:239  [+16 exp]
 7.5cm PaK40 , Opel Blitz ,  , 2 bars , 238 exp , Germany , 6/10 , 4 kill , 245 pp - U:240  [+139 exp]

[u]Artillery[/u]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1136 exp , Germany , 10/10 , Reconnaissance Movement  , 74 kill , 840 pp - U:001  [+43 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 1336 exp , Germany , 10/10 , Reconnaissance Movement  , 43 kill , 840 pp - U:005  [+41 exp]
 15cm NbW41 , SdKfz 10 ,  , 5 bars , 953 exp , Germany , 8/10 , Reconnaissance Movement  , 41 kill , 499 pp - U:010  [+42 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 948 exp , Germany , 10/10 , Combat Support  , 36 kill , 804 pp - U:011  [+63 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 631 exp , Germany , 10/10 , 44 kill , 2268 pp - U:013  [+19 exp]
 21cm NbW42 , SdKfz 10 ,  , 5 bars , 931 exp , Germany , 10/10 , Reconnaissance Movement  , 40 kill , 840 pp - U:018  [+72 exp]
 17cm K18 , SdKfz 9 ,  , 5 bars , 620 exp , Germany , 10/10 , Infiltration Tactics  , 34 kill , 2268 pp - U:023  [+23 exp]
 10.5cm K18 , SdKfz 7 ,  , 5 bars , 938 exp , Germany , 10/10 , 22 kill , 804 pp - U:024  [+34 exp]

[u]Air Defense[/u]
 AC 75mm 75/46 ,  , 5 bars , 590 exp , Germany , 4/10 , Devastating Fire  , 40 kill , 187 pp - U:014  [+112 exp]

[u]Fighter[/u]
 Me 155A-1 ,  , 5 bars , 1188 exp , Germany , 7/10 , Reconnaissance Movement  , 55 kill , 672 pp - U:004  [+53 exp]
 Me 262A-1a ,  , 5 bars , 1143 exp , Germany , 10/10 , Reconnaissance Movement  , 68 kill , 1440 pp - U:006  [+112 exp]
 Fw 190A-6/R1 ,  , 5 bars , 1124 exp , Germany , 10/10 , Reconnaissance Movement  , 42 kill , 1068 pp - U:008  [+61 exp]
 Fw 190A-6/R1 ,  , 5 bars , 719 exp , Germany , 10/10 , 43 kill , 1068 pp - U:015  [+46 exp]
 Me 262A-1a ,  , 1 bars , 196 exp , Germany , 10/10 , 8 kill , 1440 pp - U:039  [+76 exp]
 Me 262A-1a ,  , 2 bars , 219 exp , Germany , 9/10 , 6 kill , 1296 pp - U:040  [+87 exp]

[u]Tactical Bomber[/u]
 Ju 87G-1 , Hard Attack Only , 5 bars , 1257 exp , Germany , 8/10 , 43 kill , 526 pp - U:007  [+107 exp]
 Ju 87G-1 , Hard Attack Only  , 5 bars , 1448 exp , Germany , 8/10 , All Weather Combat  , 57 kill , 526 pp - U:020  [+99 exp]
 Z.501 MP ,  , 0 bars , 99 exp , Germany , 10/10 , 0 kill , 333 pp - U:021
 Ju 87T-1 , hard attack , 5 bars , 1413 exp , Germany , 10/10 , Combat Support  , 50 kill , 732 pp - U:022  [+54 exp]
 Ju 87G-1 , Hard Attack Only , 5 bars , 871 exp , Germany , 9/10 , 27 kill , 581 pp - U:027  [+83 exp]
 Ju 87G-1 , hard attack only , 5 bars , 601 exp , Germany , 9/10 , 19 kill , 581 pp - U:028  [+75 exp]
 Ju 87T-1 , hard attack , 5 bars , 834 exp , Germany , 10/10 , 22 kill , 732 pp - U:032  [+110 exp]
 Ju 87T-1 , hard attack , 5 bars , 558 exp , Germany , 9/10 , 13 kill , 658 pp - U:033  [+99 exp]
 Ju 87T-1 , hard attack , 4 bars , 428 exp , Germany , 10/10 , 7 kill , 732 pp - U:035  [+139 exp]
 Hs 129B-3 , hard attack , 3 bars , 399 exp , Germany , 9/10 , 8 kill , 734 pp - U:036  [+83 exp]
 Z.501 MP ,  , 0 bars , 99 exp , Germany , 10/10 , 0 kill , 333 pp - U:037

Player 1 : Germany, Germany, Germany, Germany
Killed: INF:1653 TNK:200  RCN:177  AT:175  FLAK:150  FORT:319  ATY:562  AD:107  FTR:134  TB:203  LB:25   SUB:1    DD:26   BS:11   CV:3    CRs:27     Total: 3773
Lost  : INF:43   RCN:7    AT:6    FLAK:8    FORT:3    ATY:7    FTR:4    TB:29   SUB:5    DD:5    BS:1    CRs:5      Total: 123

BV 28
V  12
TV  5
L   0

Averages: 
Tank           *  10 Units *  2 Leaders      Total :   7815 exp,   1492 kill,   2470 pp    Average:    782 exp,    149 kill,    247 pp
Anti-tank      *   7 Units *  1 Leaders      Total :   1373 exp,     33 kill,   2452 pp    Average:    196 exp,      5 kill,    350 pp
Artillery      *   8 Units *  6 Leaders      Total :   7493 exp,    334 kill,   9163 pp    Average:    937 exp,     42 kill,   1145 pp
Air Defense    *   1 Units *  1 Leaders      Total :    590 exp,     40 kill,    187 pp    Average:    590 exp,     40 kill,    187 pp
Fighter        *   6 Units *  3 Leaders      Total :   4589 exp,    222 kill,   6984 pp    Average:    765 exp,     37 kill,   1164 pp
Tactical Bomber *  11 Units *  2 Leaders      Total :   8007 exp,    246 kill,   6468 pp    Average:    728 exp,     22 kill,    588 pp
* Summary:     *  43 Units * 15 Leaders      Total :  29867 exp,   2367 kill,  27724 pp    Average:    695 exp,     55 kill,    645 pp


Player 1  Germany, Germany, Germany, Germany   has 67 units total (core+aux):
Infantry :  6
Tank   : 11
Recon :  2
Anti-tank : 10
FlaK :  3
Artillery : 12
Air Defense :  2
Fighter :  8
Tactical Bomber : 13

Player 2  USA   has 24 units total (core+aux):
Infantry : 20
FlaK :  2
Tactical Bomber :  2


*   <- original core (don't count against cap)
+   <- BV prototype
pp  <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
Allow to BLOW
Allow to REPAIR
Allow to BUILD
Allow barrage fire
DD,CV and LC can fire as FlaKs
True range 0 (cannot fire to surrounding hexes)
True spotting 0 (cannot spot surrounding hexes)
Extended LOS rules (Forest,... blocks LOS, limited Air LOS )
Air units can be intercepted by air defense units
Allow roads on any terrain (even ocean)
Reinforces arrive when player gets active
Ports won't behave as SH
Weather can change ground condition
Extended naval rules
Exclude subs to need DLOF regardless Extended naval rules are defined


*** New units available in next scenario:
     Brilliant Victory (1944-7) ..  #50 Lake Michigan  1944-9
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 JgdPz IV/70 ( AT):  21, 10,  0,  5,    15, 11,   2,  13,   732pp,  Avail:1944-8
	 Fw 190D-9 (FTR):   2,  3, 16,  2,    14, 14,   1,   8,  1008pp,  Avail:1944-9
	 A4 Rocket (ATY):  16, 25,  0,  4,     2,  4,  76,   1,  1824pp,  Avail:1944-9
	 FlaKPz Grille A ( AD):  17, 11, 13,  4,     9,  7,   4,  16,  1596pp,  Avail:1944-9
	 FlaKPz Ostwind (FlaK):   6,  7, 10,  2,    10,  7,   2,   9,   516pp,  Avail:1944-9
	 SdKfz 251/21 (FlaK):   3,  7, 14,  1,     6,  4,   1,   5,   408pp,  Avail:1944-8
	 Sturmtiger ( AT):  20, 41,  0,  5,    20, 13,   1,   7,   984pp,  Avail:1944-9
	 FlaKPz Ostwind CS ( AT):   9,  7, 10,  2,    10,  7,   1,   9,   384pp,  Avail:1944-9
	 Fw 190D-9/R2 (FTR):   3,  5, 20,  2,    14, 16,   1,   8,  1152pp,  Avail:1944-9
     Victory ..  also #50
     Tactical Victory ..  also #50

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