Can you consider making the Dnieper river a bit larger in the final map, especially in the area around Kherson?
Yes, i can do that
While reading historical documents I noticed that Soviets were using heavy monitor warships to defend Kherson, so we might also need to model some hexes as "ocean"; if I recall right, PG2 game mechanics do not allow ships to enter "river" tiles.
I never played PG2, so my knowledge about that game is pretty small. I know there is no "shallow sea" terrain, as we have in OG. But that's all i know.
Are there railroads - even that i don't know.
Anyway, i will create the map picture and OG .mapx file and i hope you can create the required PG2 .map and scenario files yourself
So you can change the terrain to your liking.
By the way, which editor did you use and where did you take the background pictures that you posted here?
I use Photoshop CS2, which is quite old already.
The maps are taken from the 1954 US ARMY series N501, Eastern Europe 1:250,000.
You can find it at the link below. That site is probably the best map resource available. Use the navigation to find other map series for all continents.
I had to dag out a lot of information regarding 9th and 18th Soviet Armies, order of battles and where exactly all the divisions were.
Hehe, yes, i am fighting against the 9th and 18th armies as well in my campaign
I use historic german general staff situation maps to determine the positions of the axis and soviet units. Then i research the given units history, if i am able to find more information.
I plan to release the Kherson map in the second half of July. But first i have to finish an other map which is 50% done already.
Berdyansk and Taganrog should follow in August. But it depends on the summer temperatures and heat waves