[unofficial CC] randowe plays CC57 @ 100% - done

Romanian Campaign 1941-45 by Drag Dasan for OpenAK Efile.

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[unofficial CC] randowe plays CC57 @ 100% - done

Post by randowe » 2019-10-10 19:30, Thursday

+++ Romanian Campaign 1941-1945 +++


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Played Scenarios:

Played Scenarios:

1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
12 Choice Scen , #11 , Victory , (no score)
13 Jassy-Kishinev Offensive : Defence on Dniester , #13 , Brilliant Victory , score:51
14 Carei -Satu Mare , #14 , Brilliant Victory , score:51
15 Siege of Budapest , #15 , Victory , score:30
16 Javorie Mountains , #16 , Victory , score:29
17 On the Morava river : Kromeriz-Kojetin , #17 , Victory , score:29
--
Campaign score: 755 * Average: 47

BV 13
V 4
TV 0
L 0

+++ mission accomplished! +++
Last edited by randowe on 2019-10-22 20:10, Tuesday, edited 4 times in total.

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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-10 19:54, Thursday

Current scenario: Bridgehead over Prut river

Right after the start of the attack against the Soviet Union it is our task to lead the 15th Romanian infantry division across the river Prut and capture 3 small cities at the eastern shore. Our core 15th ID starts in the north while the auxiliary 11th ID starts in the south. In the first turn my units started to cross the river and soon after all of them had reached the other side.
I had 3 battle groups, with most of my core units in the north. The biggest group moved to the central objective.

In the south 2 infantry regiments of the 11th ID and a battery of their artillery fought down the single enemy infantry soon and captured the city. They then marched northwards to help in the center.
In the north i send my recon cavalry group around the city and attacked the enemy gun. My cavalry was to weak but with the help of my core infantry units i took out the gun and than attacked the city from various sides. After i took possession of the northern city i sent all units to the center.
In the center i marched slowly forward, trying to gain as many experience as possible on my core gun. At this point of the battle my army outnumbered the enemy by far and i maneuvered my units back and forth in order to favor my core units. Eventually the central city was captured and BV was made after 9/10 turns.

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
--
Campaign score: 54 * Average: 54

..
Current scenario: Bridgehead over Prut river, VH prestige is 80 , All map prestige is: 120
Army cost: 0 , Current prestige is 440
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive
if BV: +0, Battle for Kishinev , cap disabled, 10 turns prestige: 0
if V : +0, Battle for Kishinev , cap disabled, 11 turns prestige: 0
if TV: +0, Battle for Kishinev , cap disabled, 13 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 40 Infanterie , 25 R/15 ID/[III] , 1 bars , 107 exp , Romania , 4/10 , 0 kill , 0 pp - U:001 [+57 exp]
* 40 Infanterie , 10 R/15 ID/[III] , 0 bars , 75 exp , Romania , 9/10 , 2 kill , 0 pp - U:002 [+25 exp]
* 40 Infanterie , 35 R/15 ID/[III] , 0 bars , 79 exp , Romania , 10/10 , 2 kill , 0 pp - U:003 [+29 exp]

Recon
* 40 Cercetasi Cav , 15 G/15 ID/[III] , 0 bars , 81 exp , Romania , 6/10 , 1 kill , 0 pp - U:018 [+31 exp]

Artillery
* 75mm M97 , Atelaj usor , 25 AR/15 ID/[III] , 0 bars , 79 exp , Romania , 10/10 , 0 kill , 0 pp - U:007 [+29 exp]
* 100mm M14/34 , Atelaj , 23 AR/15 ID/[III] , 0 bars , 69 exp , Romania , 10/10 , 0 kill , 0 pp - U:009 [+19 exp]

Player 1 : Romania
Killed: INF:2 AT:2 ATY:2 Total: 6
Lost : INF:1 Total: 1

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 261 exp, 4 kill, 0 pp Average: 87 exp, 1 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 81 exp, 1 kill, 0 pp Average: 81 exp, 1 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 148 exp, 0 kill, 0 pp Average: 74 exp, 0 kill, 0 pp
* Summary: * 6 Units * 0 Leaders Total : 490 exp, 5 kill, 0 pp Average: 82 exp, 1 kill, 0 pp

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Re: randowe plays CC57 @ 100%

Post by lvjtn » 2019-10-10 20:03, Thursday

i'm not sure how familiar you are with the no-auto-refit campaigns. Drag's cc57 was the mother of all the campaigns in this kind, and also an easy one at 100% however, there a few things what the most players missed to think about when it was originally played:

- cheap equipments lose more sp, though managing a 100-200pp inf can be cheaper on a long therm than a 600pp engineer, unless you suffer too much rugged defense in a row
- otoh, starting with late 1943, when the soviet army chase you with its r-2 heavy armored beasts, a range-1 pz iii might be useless and you should have either 7,5 pak or a pz iv g/h

of course, it's all depends on your tactics, at 100% you should have no serious problems, what say is that always check your losses to find thee best core composition. money is much more important in this campaign than usually

happy hunting! :howdy
»my real name is csaba (tʃɒbɒ)«
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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-10 20:14, Thursday

Current scenario: Battle for Kishinev

At HQ i got a nasty surprise: no auto refit. So i put some of the prestige into refits and bought a MG. Later i bought a small FLAK after the enemy air force started to harass my units in the first AI turn.
After crossing the river Prut our forces are ordered to capture Kishinev, largest city of Basarabia. Our core starts in the southwest, while the German 72th ID is deployed in the north. My core units had some problems, maneuvering in the hilly terrain and crossing the rivers and they gained groud slowly. In the north i had less problems, especially after Luftwaffe units and the Romanian armoured brigade apperead on the scene after few turns and provided some good tank forces for the battle. Eventually i was able to take out all Soviet units in the greater Kishinev region and my whole army approached the metropol from the west and north.
I then attacked the city with most of the auxiliary forces, regardless of the consequences and their strength. My core was waiting in the back, picking out the cherrys to gain more experience. Like in most cases, i played until the last BV turn in which i tried to capture the nearby Soviet flagged airfield - but failed to do so.

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OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53
--
Campaign score: 107 * Average: 53

..
Current scenario: Battle for Kishinev, VH prestige is 320 , All map prestige is: 760
Army cost: 207 , Current prestige is 799
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
if BV: +0, Siege of Odessa Part I , cap disabled, 11 turns prestige: 0
if V : +0, Siege of Odessa Part I , cap disabled, 13 turns prestige: 0
if TV: +0, Siege of Odessa Part I , cap disabled, 15 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 40 Infanterie , 25 R/15 ID/[III] , 1 bars , 146 exp , Romania , 4/10 , 1 kill , 0 pp - U:001 [+39 exp]
* 40 Infanterie , 10 R/15 ID/[III] , 0 bars , 89 exp , Romania , 3/10 , 2 kill , 0 pp - U:002 [+14 exp]
* 40 Infanterie , 35 R/15 ID/[III] , 1 bars , 154 exp , Romania , 9/10 , 4 kill , 0 pp - U:003 [+75 exp]

Recon
* 40 Cercetasi Cav , 15 G/15 ID/[III] , 1 bars , 198 exp , Romania , 4/10 , 2 kill , 0 pp - U:006 [+117 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID/[III] , 0 bars , 34 exp , Romania , 8/10 , 1 kill , 153 pp - U:044 [+34 exp]

FlaK
13.2mm M31 , , 0 bars , 8 exp , Romania , 9/10 , 1 kill , 54 pp - U:023 [+8 exp]

Artillery
* 75mm M97 , Atelaj usor , 25 AR/15 ID/[III] , 1 bars , 156 exp , Romania , 7/10 , 2 kill , 0 pp - U:004 [+77 exp]
* 100mm M14/34 , Atelaj , 23 AR/15 ID/[III] , 0 bars , 92 exp , Romania , 10/10 , 0 kill , 0 pp - U:005 [+23 exp]

Player 1 : Romania
Killed: INF:12 TNK:2 RCN:1 AT:4 ATY:5 FTR:1 Total: 25
Lost : INF:2 Total: 2

BV 2
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 389 exp, 7 kill, 0 pp Average: 130 exp, 2 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 198 exp, 2 kill, 0 pp Average: 198 exp, 2 kill, 0 pp
Anti-tank * 1 Units * 0 Leaders Total : 34 exp, 1 kill, 153 pp Average: 34 exp, 1 kill, 153 pp
FlaK * 1 Units * 0 Leaders Total : 8 exp, 1 kill, 54 pp Average: 8 exp, 1 kill, 54 pp
Artillery * 2 Units * 0 Leaders Total : 248 exp, 2 kill, 0 pp Average: 124 exp, 1 kill, 0 pp
* Summary: * 8 Units * 0 Leaders Total : 877 exp, 13 kill, 207 pp Average: 110 exp, 2 kill, 26 pp

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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-10 20:23, Thursday

lvjtn wrote:
2019-10-10 20:03, Thursday
i'm not sure how familiar you are with the no-auto-refit campaigns. Drag's cc57 was the mother of all the campaigns in this kind, and also an easy one at 100% however, there a few things what the most players missed to think about when it was originally played:

- cheap equipments lose more sp, though managing a 100-200pp inf can be cheaper on a long therm than a 600pp engineer, unless you suffer too much rugged defense in a row
- otoh, starting with late 1943, when the soviet army chase you with its r-2 heavy armored beasts, a range-1 pz iii might be useless and you should have either 7,5 pak or a pz iv g/h

of course, it's all depends on your tactics, at 100% you should have no serious problems, what say is that always check your losses to find thee best core composition. money is much more important in this campaign than usually

happy hunting! :howdy
Thanks for your words :howdy
I learned that lesson already after the first scenario when i got a little shocked at HQ when i noticed that this is a no-auto-refit campaign :lol
Yes, it is true, no-auto-refit is not one of my favorite features but this campaign is one of my favorite campaigns of all time and i surely will try to finish it in a good way. I played this campaign for other efile(s?)/other versions and there it was a auto-refit camapign, thats why i was surprised now. I will see how good i can manage my losses. My usual approach is maybe a little wasteful. To be continued...

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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-11 18:50, Friday

Current scenario: Siege of Odessa Part I

Got a big gun prototype and bought a engineer unit at HQ.
Most of the romanian army has been ordered to besiege and capture the coastal metropol of Odessa. Our core is part of the forces.
I deployed 3 of my core units in the southwest and the rest in the northeast.
The enemy army consisted mostly of bunkers and infantry units. Closer to Odessa the Soviets had some artillery units and there were two ships, harassing my units at the northern coast.
I had a lot of auxiliary units and like always sacrificed some of them in order to weaken the Soviet defences and pash forward no matter the consequences.

In the south i capture the soviet port without oposition and sailed my 3 core units across the Dniester Liman. Their mission was to capture the SH and VH on the eastern shore of the liman. There was only little opposition and of of the units didn't even fire a shot...
In the west and northwest i pushed forward no matter what. The aux units did a good job and i captured all VHs without problems.
Problems i had in the northeast. The hilly terrain and lakes made it an exhausting task to capture the two northeastern VHs. My FLAK didn't fire a shot - my second core unit to do so. Eventually all VHs were in my hands and i played on and tried to capture more of the flagged hex, but the closer i got to Odessa, the better the Soviet units and finaly i made a last turn BV. I am not happy with the performance of my core units. They gained only little exp.

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\EFILE_CC57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
--
Campaign score: 161 * Average: 53

..
Current scenario: Siege of Odessa Part I, VH prestige is 720 , All map prestige is: 1960
Army cost: 509 , Current prestige is 1442
Prestige available on map yet is 640 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive
if BV: +0, Siege of Odessa Part II , cap disabled, 9 turns prestige: 0
if V : +0, Siege of Odessa Part II , cap disabled, 11 turns prestige: 0
if TV: +0, Siege of Odessa Part II , cap disabled, 13 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 40 Infanterie , 25 R/15 ID/[III] , 2 bars , 209 exp , Romania , 7/10 , Ferocious Defense , 4 kill , 0 pp - U:001 [+63 exp]
* 40 Infanterie , 10 R/15 ID/[III] , 0 bars , 89 exp , Romania , 10/10 , 2 kill , 0 pp - U:002
* 40 Infanterie , 35 R/15 ID/[III] , 1 bars , 189 exp , Romania , 10/10 , 5 kill , 0 pp - U:003 [+35 exp]
40 Pionieri , RN , Pioneri/15 ID/[III] , 0 bars , 12 exp , Romania , 7/10 , 0 kill , 277 pp - U:136 [+12 exp]

Recon
* 40 Cercetasi Cav , 15 G/15 ID/[III] , 2 bars , 253 exp , Romania , 8/10 , 2 kill , 0 pp - U:006 [+55 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID/[III] , 0 bars , 48 exp , Romania , 9/10 , 2 kill , 172 pp - U:008 [+14 exp]

FlaK
13.2mm M31 , AA/15 ID/[III] , 0 bars , 8 exp , Romania , 10/10 , 1 kill , 60 pp - U:007

Artillery
* 75mm M97 , Atelaj usor , I/23 AR/15 ID/[III] , 1 bars , 195 exp , Romania , 10/10 , 2 kill , 0 pp - U:004 [+39 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID/[III] , 1 bars , 101 exp , Romania , 9/10 , 0 kill , 0 pp - U:005 [+9 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID/[III] , 0 bars , 40 exp , Romania , 10/10 , 0 kill , 0 pp - U:009 [+40 exp]

Player 1 : Romania
Killed: INF:19 TNK:2 RCN:1 AT:4 FORT:18 ATY:6 AD:1 FTR:2 Total: 53
Lost : INF:4 RCN:2 Total: 6

BV 3
V 0
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 499 exp, 11 kill, 277 pp Average: 125 exp, 3 kill, 69 pp
Recon * 1 Units * 0 Leaders Total : 253 exp, 2 kill, 0 pp Average: 253 exp, 2 kill, 0 pp
Anti-tank * 1 Units * 0 Leaders Total : 48 exp, 2 kill, 172 pp Average: 48 exp, 2 kill, 172 pp
FlaK * 1 Units * 0 Leaders Total : 8 exp, 1 kill, 60 pp Average: 8 exp, 1 kill, 60 pp
Artillery * 3 Units * 0 Leaders Total : 336 exp, 2 kill, 0 pp Average: 112 exp, 1 kill, 0 pp
* Summary: * 10 Units * 1 Leaders Total : 1144 exp, 18 kill, 509 pp Average: 114 exp, 2 kill, 51 pp

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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-12 09:05, Saturday

Current scenario: Siege of Odessa Part II

After the Romanian Army took control of the outer defences of Odessa it is now timw to close in on the city and capture the coastal metropol itself.
I wish i could buy planes, but it is not possible due to F/F. So i bought the needed strength points to bring every unit to 10, sold my unlucky Flak and bought a second MG instead as well as two tanks.

Again the core units got deployed in the southwest and northeast. In the northeast the soviets landed some naval troops and i had to fall back a little bit. They had also two ships which provided some good naval support fire. It took me a long time to sink both ships. For example: When i was attacking one of the ships with my aux bomber it got shot by a range 3 AD from across the bay in Odessa. I didn't see that comming :lol
It was kind of schizophrenic, playing a war game but have to hold back my core troops because every lost strength point is costly due to no-auto-refit :irate You can see my engineers and one tank barely gained any experience.

Anyway, in the west i had no problems because i could spam the battlefield with a hugh army of auxiliary units. It was like a tsunami of spam which was comming over the soviet fortifications. I sacrified a lot of the aux units again and didn't care about losses.
You have an aux unit with just one strength point? Then you still can use it to reduce an enemy's entrenchment and ammo :cool

My core units in the south had to hold back a little bit too. There was another ship and long range coastal guns (which could fire at land units). Later i sent my southern core some kilomteres northwards and the could participate in they battle for the city center. But generally speaking: my core didn't play a large role in this battle. I played until i had captured all flags and made a BV in turn 12/13.

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
--
Campaign score: 214 * Average: 53

..
Current scenario: Siege of Odessa Part II, VH prestige is 560 , All map prestige is: 920
Army cost: 1230 , Current prestige is 1074
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +0, Operation "Trappenjagd" , cap disabled, 13 turns prestige: 0
if V : +0, Operation "Trappenjagd" , cap disabled, 15 turns prestige: 0
if TV: +0, Operation "Trappenjagd" , cap disabled, 17 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 40 Infanterie , 25 R/15 ID/[III] , 3 bars , 305 exp , Romania , 5/10 , Ferocious Defense , 7 kill , 0 pp - U:001 [+96 exp]
* 40 Infanterie , 10 R/15 ID/[III] , 1 bars , 150 exp , Romania , 8/10 , Mountain Training , 3 kill , 0 pp - U:002 [+61 exp]
* 40 Infanterie , 35 R/15 ID/[III] , 2 bars , 286 exp , Romania , 6/10 , Fire Discipline , 9 kill , 0 pp - U:003 [+97 exp]
40 Pionieri , RN , Pioneri/15 ID/[III] , 0 bars , 14 exp , Romania , 10/10 , 0 kill , 396 pp - U:010 [+2 exp]

Tank
R-2 , , 0 bars , 57 exp , Romania , 10/10 , 3 kill , 312 pp - U:131 [+7 exp]
R-2 , , 1 bars , 147 exp , Romania , 10/10 , 12 kill , 312 pp - U:132 [+97 exp]

Recon
* 40 Cercetasi Cav , 15 G/15 ID/[III] , 3 bars , 301 exp , Romania , 6/10 , 3 kill , 0 pp - U:006 [+48 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID/[III] , 0 bars , 75 exp , Romania , 7/10 , 1 kill , 134 pp - U:007 [+25 exp]
40 Mtr Infanterie , RN , AA/15 ID/[III] , 0 bars , 86 exp , Romania , 4/10 , 3 kill , 76 pp - U:008 [+38 exp]

Artillery
* 105mm M36 , Atelaj greu , I/23 AR/15 ID/[III] , 2 bars , 239 exp , Romania , 10/10 , 2 kill , 0 pp - U:004 [+44 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID/[III] , 1 bars , 115 exp , Romania , 10/10 , 0 kill , 0 pp - U:005 [+14 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID/[III] , 0 bars , 57 exp , Romania , 10/10 , 1 kill , 0 pp - U:009 [+17 exp]

Player 1 : Romania
Killed: INF:40 TNK:4 RCN:1 AT:7 FORT:28 ATY:13 AD:5 FTR:3 TB:1 DD:1 Total: 103
Lost : INF:20 TNK:1 RCN:4 FLAK:2 ATY:3 SUB:1 Total: 31

BV 4
V 0
TV 0
L 0

Averages:
Infantry * 4 Units * 3 Leaders Total : 755 exp, 19 kill, 396 pp Average: 189 exp, 5 kill, 99 pp
Tank * 2 Units * 0 Leaders Total : 204 exp, 15 kill, 624 pp Average: 102 exp, 8 kill, 312 pp
Recon * 1 Units * 0 Leaders Total : 301 exp, 3 kill, 0 pp Average: 301 exp, 3 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 161 exp, 4 kill, 210 pp Average: 81 exp, 2 kill, 105 pp
Artillery * 3 Units * 0 Leaders Total : 411 exp, 3 kill, 0 pp Average: 137 exp, 1 kill, 0 pp
* Summary: * 12 Units * 3 Leaders Total : 1832 exp, 44 kill, 1230 pp Average: 153 exp, 4 kill, 103 pp

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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-12 11:36, Saturday

Current scenario: Operation "Trappenjagd"

I changed the CC Efiles's german flag into one without swastika. The use of the swastika is prohibited by law in germany and i don't want to cover up all the flags when posting images.

Upgraded my recon and bought 3 additional cheap infantry units at HQ.
There were a lot of german auxiliary untis which faced soviet entrenched infantry positions at the neck of the Kerch peninsula. My core got deployed mostly in naval transports and sailed across the bay, as did some aux units. With a lot of gun fire and endless attacks by my aux units i was able to break through the soviet lines. I stayed south of the canal all the time!
Meanwhile most of my core and some other aux units had made landfall at the southwestern shores of the peninsula.
I then was stoped by some soviet armor. They had one T-34 and one KV-1 as well as some light tanks. I needed like 10 to 15 attacks each to destroy the T-34 and KV-1. After the soviet mobile units finaly got destroyed i pushed north and northeast with my whole army. At my northern flank i was shelling the soviets across the canal and they were shelling me. There was also a soviet cruiser, Krasny Krym, which was harassing my units in the north. I didn't attack the northern VH on the other side of the canal in a frontal assault. Instead i moved some fast units around the end of the canal and attacked the soviet defenders and their artillery through their open flank.
In the center of the peninsula were some bunkers and minefields, but they couldn't stop my advance. With all the infantry units, core and aux, i could destroy all the bunkers quickly and move on. In the eastern part of the peninsula there was only little opposition and i had no problems to encirlce the defenders of the town of Kerch. Now the cherry picking begun: BV would have been possible 4 or 5 turns before the limit but i played until the last turn.


Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
--
Campaign score: 265 * Average: 53

..
Current scenario: Operation "Trappenjagd" , VH prestige is 880 , All map prestige is: 1240
Army cost: 1030 , Current prestige is 1282
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 21
AI stance is Defensive
if BV: +0, Don's River Bend , cap disabled, 21 turns prestige: 0
if V : +0, Don's River Bend , cap disabled, 24 turns prestige: 0
if TV: +0, Don's River Bend , cap disabled, 26 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 42 Infanterie , 25 IR/15 ID , 3 bars , 348 exp , Romania , 8/10 , Ferocious Defense , 9 kill , 0 pp - U:001 [+43 exp]
* 42 Infanterie , 10 IR/15 ID , 1 bars , 192 exp , Romania , 8/10 , Mountain Training , 4 kill , 0 pp - U:002 [+42 exp]
* 42 Infanterie , 35 IR/15 ID , 4 bars , 432 exp , Romania , 7/10 , Fire Discipline , 10 kill , 0 pp - U:003 [+146 exp]
40 Pionieri , RN , Pioneri/15 ID , 0 bars , 88 exp , Romania , 3/10 , 3 kill , 118 pp - U:010 [+74 exp]
42 Infanterie , 23 IR/10 ID , 1 bars , 125 exp , Romania , 3/10 , 1 kill , 21 pp - U:158 [+55 exp]
42 Infanterie , 28 IR/10 ID , 0 bars , 88 exp , Romania , 1/10 , 0 kill , 7 pp - U:159 [+18 exp]
42 Infanterie , 33 IR/10 ID , 1 bars , 135 exp , Romania , 4/10 , 0 kill , 28 pp - U:160 [+65 exp]

Tank
R-2 , , 1 bars , 197 exp , Romania , 10/10 , 13 kill , 312 pp - U:011 [+140 exp]
R-2 , , 2 bars , 262 exp , Romania , 7/10 , 16 kill , 218 pp - U:012 [+115 exp]

Recon
* BA-6 , 15 G/15 ID , 3 bars , 385 exp , Romania , 9/10 , 12 kill , 0 pp - U:006 [+84 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 1 bars , 172 exp , Romania , 10/10 , 3 kill , 192 pp - U:007 [+97 exp]
40 Mtr Infanterie , RN , AA/10 ID , 1 bars , 176 exp , Romania , 7/10 , 4 kill , 134 pp - U:008 [+90 exp]

Artillery
* 105mm M36 , Atelaj greu , I/23 AR/15 ID , 2 bars , 291 exp , Romania , 10/10 , 3 kill , 0 pp - U:004 [+52 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID , 1 bars , 158 exp , Romania , 10/10 , 1 kill , 0 pp - U:005 [+43 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 1 bars , 114 exp , Romania , 10/10 , Devastating Fire , 3 kill , 0 pp - U:009 [+57 exp]

Player 1 : Romania
Killed: INF:81 TNK:9 RCN:1 AT:8 FLAK:1 FORT:34 ATY:22 AD:6 FTR:5 TB:4 SUB:1 DD:3 Total: 175
Lost : INF:32 TNK:1 RCN:4 AT:1 FLAK:2 ATY:4 SUB:2 DD:2 Total: 48

BV 5
V 0
TV 0
L 0

Averages:
Infantry * 7 Units * 3 Leaders Total : 1408 exp, 27 kill, 174 pp Average: 201 exp, 4 kill, 25 pp
Tank * 2 Units * 0 Leaders Total : 459 exp, 29 kill, 530 pp Average: 230 exp, 15 kill, 265 pp
Recon * 1 Units * 0 Leaders Total : 385 exp, 12 kill, 0 pp Average: 385 exp, 12 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 348 exp, 7 kill, 326 pp Average: 174 exp, 4 kill, 163 pp
Artillery * 3 Units * 1 Leaders Total : 563 exp, 7 kill, 0 pp Average: 188 exp, 2 kill, 0 pp
* Summary: * 15 Units * 4 Leaders Total : 3163 exp, 82 kill, 1030 pp Average: 211 exp, 5 kill, 69 pp

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randowe
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-12 15:36, Saturday

Current scenario: Don's River Bend

No-auto-refit ate up more than half of my money and i had little options and was not ritch enough to upgrade or buy range-2 Pz IV and ended up with buying another engineer and a 3rd MG.

This scenario was so hard, one of the hardest i had played recently, i was like :irate :irate :irate all the time. I even thought i quit the whole campaign or restart and loose on purpose without deploying any core unit :lol

At the beginning i quickly withdrew all aux units and builded a long defence line. I had only few engineers and they layed some mines. Then i waited for the soviets to attack. And they did attack! I had only one good unit, a range-2 german StuG and i did a great job. The rest of my army couldn't match the soviet tanks at all. So i was sending my mobile units left and right and back and forth, whereever they were needed.
Until the ~10th turn i really thought i would not make it, but by that point most of the soviet tanks had already been damaged and i was able to stop the attacks on the western VH at the river. I had to take back my lines a little bit but had also damaged the soviet spearheads and they didn't attack anymore and the rest of the army, which was behind didn't move anymore. So i had complete control of the enemy in the west.
In the center i had my StuG and on the eastern flank i had most of my core units. Thanks to the gods of OG i had a lot of snow and the enemy planes couldn't attack. My own air forcewas just a joke.
In the east i had to take back my lines too when a KV-1 broke through and i had a hard time stopping it. Then the enemy tried to flank me at the eastern map edge and i had to send my core units left and right.
I really would have needed some range 2 tanks... in the final turns i was able to stop the soviet advance and i was even able to destroy all units in the east. In the center were only few damaged soviet units alive. Only in the west were still a large soviet force, but as i mentioned before they were also stopped. So i i was able to get a BV :phew Couldn't belive it and i really was mentally exhausted after the battle :lol

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50
--
Campaign score: 315 * Average: 52

..
Current scenario: Don's River Bend, VH prestige is 0 , All map prestige is: 280
Army cost: 1704 , Current prestige is 1574
Prestige available on map yet is 280 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive
if BV: +0, Operation "Wintergewitter" , cap disabled, 15 turns prestige: 1500
if V : +0, Operation "Wintergewitter" , cap disabled, 15 turns prestige: 1500
if TV: +0, Operation "Wintergewitter" , cap disabled, 15 turns prestige: 1500
if Ls: +500, Taman Bridgehead :Krymskaya , cap disabled, 15 turns prestige: 1500

Infantry
* 42 Infanterie , 25 IR/15 ID , 3 bars , 392 exp , Romania , 8/10 , Ferocious Defense , 10 kill , 0 pp - U:001 [+44 exp]
* 42 Infanterie , 10 IR/15 ID , 2 bars , 223 exp , Romania , 6/10 , Mountain Training , 4 kill , 0 pp - U:002 [+31 exp]
* 42 Infanterie , 35 IR/15 ID , 4 bars , 453 exp , Romania , 8/10 , Fire Discipline , 11 kill , 0 pp - U:003 [+21 exp]
40 Pionieri , RN , Pioneri/15 ID , 1 bars , 102 exp , Romania , 3/10 , Aggressive Attack , 3 kill , 118 pp - U:010 [+14 exp]
42 Infanterie , 23 IR/10 ID , 1 bars , 131 exp , Romania , 7/10 , 1 kill , 50 pp - U:013 [+6 exp]
42 Infanterie , 28 IR/10 ID , 1 bars , 102 exp , Romania , 3/10 , Devastating Fire , 0 kill , 21 pp - U:014 [+14 exp]
42 Infanterie , 33 IR/10 ID , 1 bars , 156 exp , Romania , 7/10 , 1 kill , 50 pp - U:015 [+21 exp]
40 Pionieri , 93T , Pioneri/10 ID , 0 bars , 93 exp , Romania , 10/10 , 1 kill , 420 pp - U:167 [+3 exp]

Tank
R-2 , , 2 bars , 237 exp , Romania , 9/10 , 15 kill , 280 pp - U:011 [+40 exp]
R-2 , , 3 bars , 344 exp , Romania , 10/10 , 21 kill , 312 pp - U:012 [+82 exp]

Recon
* BA-6 , 15 G/15 ID , 4 bars , 463 exp , Romania , 7/10 , Fire Discipline , 14 kill , 0 pp - U:006 [+78 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 1 bars , 198 exp , Romania , 10/10 , 4 kill , 192 pp - U:007 [+26 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 2 bars , 219 exp , Romania , 8/10 , 4 kill , 153 pp - U:008 [+43 exp]
40 Mtr Infanterie , II/AA/10 ID , 1 bars , 146 exp , Romania , 10/10 , 0 kill , 108 pp - U:168 [+56 exp]

Artillery
* 105mm M36 , Atelaj greu , I/23 AR/15 ID , 3 bars , 331 exp , Romania , 10/10 , 4 kill , 0 pp - U:004 [+40 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID , 2 bars , 277 exp , Romania , 10/10 , Resilience , 1 kill , 0 pp - U:005 [+119 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 1 bars , 158 exp , Romania , 10/10 , Devastating Fire , 3 kill , 0 pp - U:009 [+44 exp]

Player 1 : Romania
Killed: INF:104 TNK:18 RCN:2 AT:8 FLAK:1 FORT:34 ATY:23 AD:6 FTR:5 TB:4 SUB:1 DD:3 Total: 209
Lost : INF:46 TNK:2 RCN:4 AT:4 FLAK:3 ATY:13 FTR:1 SUB:2 DD:2 Total: 77

BV 6
V 0
TV 0
L 0

Averages:
Infantry * 8 Units * 5 Leaders Total : 1652 exp, 31 kill, 659 pp Average: 207 exp, 4 kill, 82 pp
Tank * 2 Units * 0 Leaders Total : 581 exp, 36 kill, 592 pp Average: 291 exp, 18 kill, 296 pp
Recon * 1 Units * 1 Leaders Total : 463 exp, 14 kill, 0 pp Average: 463 exp, 14 kill, 0 pp
Anti-tank * 3 Units * 0 Leaders Total : 563 exp, 8 kill, 453 pp Average: 188 exp, 3 kill, 151 pp
Artillery * 3 Units * 2 Leaders Total : 766 exp, 8 kill, 0 pp Average: 255 exp, 3 kill, 0 pp
* Summary: * 17 Units * 8 Leaders Total : 4025 exp, 97 kill, 1704 pp Average: 237 exp, 6 kill, 100 pp

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randowe
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Posts: 1892
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-15 15:43, Tuesday

Current scenario: Operation "Wintergewitter"

Got a towed AT proto and sold my two engineers. I had the feeling, that they were much to expensive to maintain. Now that range-2 tanks are available, i upgraded one of my old tanks and bought a new one as well.
I messed up my first run completely. In the northwest i had not deployed a single core unit and was to aggressive with the aux units and when the enemy counterattack started they all got killed. I noticed later that i would still have gotten a regular victory because of the victory conditions. But sometimes i just rush forward and when i am finished at HQ, i have already forgotten the briefing :doh
In my second run i deployed 7 of my units in the northwest, 3 were guarding my southern VH and the rest was part of my large attack towards the enemies positions in the northeast. I had a lot of aux units in the south and my core played a minor role only. Later even more germans appeared and i had no problems in the center and east. I even was able to capture the enemy supply center in the northeast and collect the prestige.

In the northwest i was shelling the enemy one after another from a save distance. My leadered recon did the scouting. I also send my two aux bombers to the north. I crossed the river late, when the enemy counterattack had already started. After many attacks i was able to take out the attacking T-34.
Then my last turn had come. I attacked the enemy VH, guarded by a leadered soviet infantry, with my recon car and a bomber. One MG and my AT fired shots as well. Then my good ol' leadered infantry was ordered to attack the enemy. The odds were looking good. But then... rugged defence! :lol
My last hope was a aux recon... it attacked and the enemy withdrew to the east. The aux recon captured the city and BV was mine :cool

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
--
Campaign score: 365 * Average: 52

..
Current scenario: Operation "Wintergewitter" , VH prestige is 400 , All map prestige is: 1000
Army cost: 2075 , Current prestige is 1100
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive
if BV: +0, Taman Bridgehead :Krymskaya , cap disabled, 14 turns prestige: 0
if V : +0, Taman Bridgehead :Krymskaya , cap disabled, 14 turns prestige: 0
if TV: +0, Taman Bridgehead :Krymskaya , cap disabled, 14 turns prestige: 0
if Ls: +500, Taman Bridgehead :Krymskaya , cap disabled, 14 turns prestige: 0

Infantry
* 42 Infanterie , 25 IR/15 ID , 4 bars , 428 exp , Romania , 4/10 , Ferocious Defense , 11 kill , 0 pp - U:001 [+36 exp]
* 42 Infanterie , 10 IR/15 ID , 3 bars , 335 exp , Romania , 7/10 , Mountain Training , 7 kill , 0 pp - U:002 [+112 exp]
* 42 Infanterie , 35 IR/15 ID , 4 bars , 485 exp , Romania , 9/10 , Fire Discipline , 14 kill , 0 pp - U:003 [+32 exp]
42 Infanterie , 23 IR/10 ID , 1 bars , 161 exp , Romania , 8/10 , 2 kill , 57 pp - U:013 [+30 exp]
42 Infanterie , 28 IR/10 ID , 1 bars , 146 exp , Romania , 3/10 , Devastating Fire , 0 kill , 21 pp - U:014 [+44 exp]
42 Infanterie , 33 IR/10 ID , 1 bars , 156 exp , Romania , 10/10 , 1 kill , 72 pp - U:015

Tank
T-4G , , 2 bars , 232 exp , Romania , 9/10 , 9 kill , 756 pp - U:010 [+142 exp]
T-4G , , 2 bars , 276 exp , Romania , 6/10 , 20 kill , 504 pp - U:011 [+39 exp]
R-2 , , 4 bars , 452 exp , Romania , 9/10 , 31 kill , 280 pp - U:012 [+108 exp]

Recon
* BA-6 , 15 G/15 ID , 4 bars , 479 exp , Romania , 10/10 , Fire Discipline , 14 kill , 0 pp - U:006 [+16 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 3 bars , 310 exp , Romania , 5/10 , 4 kill , 96 pp - U:007 [+112 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 2 bars , 232 exp , Romania , 10/10 , 5 kill , 192 pp - U:008 [+13 exp]
40 Mtr Infanterie , II/AA/10 ID , 1 bars , 148 exp , Romania , 9/10 , 0 kill , 97 pp - U:017 [+2 exp]
+ 75mm M40 , Atelaj , , 1 bars , 153 exp , Romania , 7/10 , 1 kill , 0 pp - U:018 [+63 exp]

Artillery
* 105mm M36 , Atelaj greu , I/23 AR/15 ID , 3 bars , 373 exp , Romania , 10/10 , 6 kill , 0 pp - U:004 [+42 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID , 3 bars , 301 exp , Romania , 10/10 , Resilience , 1 kill , 0 pp - U:005 [+24 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 2 bars , 218 exp , Romania , 11/10 , Devastating Fire , 3 kill , 0 pp - U:009 [+60 exp]

Player 1 : Romania
Killed: INF:128 TNK:25 RCN:5 AT:14 FLAK:1 FORT:34 ATY:37 AD:8 FTR:7 TB:4 SUB:1 DD:3 Total: 267
Lost : INF:55 TNK:3 RCN:5 AT:6 FLAK:5 ATY:15 FTR:1 SUB:2 DD:2 Total: 94

BV 7
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 1711 exp, 35 kill, 150 pp Average: 285 exp, 6 kill, 25 pp
Tank * 3 Units * 0 Leaders Total : 960 exp, 60 kill, 1540 pp Average: 320 exp, 20 kill, 513 pp
Recon * 1 Units * 1 Leaders Total : 479 exp, 14 kill, 0 pp Average: 479 exp, 14 kill, 0 pp
Anti-tank * 4 Units * 0 Leaders Total : 843 exp, 10 kill, 385 pp Average: 211 exp, 3 kill, 96 pp
Artillery * 3 Units * 2 Leaders Total : 892 exp, 10 kill, 0 pp Average: 297 exp, 3 kill, 0 pp
* Summary: * 17 Units * 7 Leaders Total : 4885 exp, 129 kill, 2075 pp Average: 287 exp, 8 kill, 122 pp

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randowe
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-15 19:06, Tuesday

Current scenario: Taman Bridgehead :Krymskaya

The refitting of my units ate up most of my pp. With the rest of the money i bought a 4th artillery for this defensive scenario. The briefing suggests that the soviet attack towards Krymsk will be the most powerful and considering this, i deployed all of my units in the center and the units which had to be deployed in other areas drove to the center as fast as possible. Only one core infantry got deployed in the south.
It was a pretty hard scenario and i had already settled for a regular victory, but miraculously i was able to hold all positions. But i was not able to capture the soviet VH in the east, but that was not a necessity.
The soviet air force was much stronger than mine and the soviet guns had a greater range than mine. So i tried to keep my precious core units together to provide at least a little AD fire. And i tried to stay out of range of the soviet guns.
Despite these problems, nothing special happened. I sent my units, core and aux, left and right and back and forth, where they were needed. The soviets were able to capture my most northern and south central VHs but i recaptured them later and was able to defend them till the end.

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
--
Campaign score: 418 * Average: 52

..
Current scenario: Taman Bridgehead :Krymskaya , VH prestige is 80 , All map prestige is: 320
Army cost: 2527 , Current prestige is 1254
Prestige available on map yet is 320 pp ( 80 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +0, Taman Bridgehead : Evacuation , cap disabled, 12 turns prestige: 1200
if V : +0, Taman Bridgehead : Evacuation , cap disabled, 12 turns prestige: 1200
if TV: +0, Taman Bridgehead : Evacuation , cap disabled, 12 turns prestige: 1200
Ls: Loss , turn prestige: 1200

Infantry
* 42 Infanterie , 25 IR/15 ID , 4 bars , 475 exp , Romania , 7/10 , Ferocious Defense , 11 kill , 0 pp - U:001 [+47 exp]
* 42 Infanterie , 10 IR/15 ID , 3 bars , 392 exp , Romania , 8/10 , Mountain Training , 8 kill , 0 pp - U:002 [+57 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 513 exp , Romania , 8/10 , Fire Discipline , 15 kill , 0 pp - U:003 [+28 exp]
42 Infanterie , 23 IR/10 ID , 2 bars , 212 exp , Romania , 7/10 , 3 kill , 50 pp - U:013 [+51 exp]
42 Infanterie , 28 IR/10 ID , 2 bars , 241 exp , Romania , 3/10 , Devastating Fire , 3 kill , 21 pp - U:014 [+95 exp]
42 Infanterie , 33 IR/10 ID , 2 bars , 240 exp , Romania , 4/10 , 4 kill , 28 pp - U:015 [+84 exp]

Tank
T-4G , , 2 bars , 267 exp , Romania , 8/10 , 10 kill , 672 pp - U:010 [+35 exp]
T-4G , , 3 bars , 369 exp , Romania , 8/10 , 24 kill , 672 pp - U:011 [+93 exp]
R-2 , , 5 bars , 547 exp , Romania , 10/10 , Shock Tactics , 37 kill , 312 pp - U:012 [+95 exp]

Recon
* BA-6 , 15 G/15 ID , 5 bars , 511 exp , Romania , 8/10 , Fire Discipline , 15 kill , 0 pp - U:006 [+32 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 3 bars , 371 exp , Romania , 9/10 , 4 kill , 172 pp - U:007 [+61 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 2 bars , 269 exp , Romania , 10/10 , 5 kill , 192 pp - U:008 [+37 exp]
40 Mtr Infanterie , II/AA/10 ID , 1 bars , 193 exp , Romania , 10/10 , 0 kill , 108 pp - U:016 [+45 exp]
+ 75mm M40 , Atelaj , , 1 bars , 165 exp , Romania , 4/10 , 1 kill , 0 pp - U:017 [+12 exp]

Artillery
* 105mm M36 , Atelaj greu , I/23 AR/15 ID , 4 bars , 424 exp , Romania , 10/10 , 7 kill , 0 pp - U:004 [+51 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID , 3 bars , 341 exp , Romania , 10/10 , Resilience , 1 kill , 0 pp - U:005 [+40 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 2 bars , 284 exp , Romania , 8/10 , Devastating Fire , 4 kill , 0 pp - U:009 [+66 exp]
100mm M30 , 6STP6L , , 1 bars , 163 exp , Romania , 10/10 , 0 kill , 300 pp - U:138 [+63 exp]

Player 1 : Romania
Killed: INF:151 TNK:28 RCN:9 AT:16 FLAK:2 FORT:34 ATY:42 AD:8 FTR:9 TB:8 SUB:1 DD:3 Total: 311
Lost : INF:57 TNK:3 RCN:5 AT:7 FLAK:5 ATY:16 FTR:2 SUB:2 DD:2 Total: 99

BV 8
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2073 exp, 44 kill, 99 pp Average: 346 exp, 7 kill, 17 pp
Tank * 3 Units * 1 Leaders Total : 1183 exp, 71 kill, 1656 pp Average: 394 exp, 24 kill, 552 pp
Recon * 1 Units * 1 Leaders Total : 511 exp, 15 kill, 0 pp Average: 511 exp, 15 kill, 0 pp
Anti-tank * 4 Units * 0 Leaders Total : 998 exp, 10 kill, 472 pp Average: 250 exp, 3 kill, 118 pp
Artillery * 4 Units * 2 Leaders Total : 1212 exp, 12 kill, 300 pp Average: 303 exp, 3 kill, 75 pp
* Summary: * 18 Units * 8 Leaders Total : 5977 exp, 152 kill, 2527 pp Average: 332 exp, 8 kill, 140 pp

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randowe
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Posts: 1892
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-18 15:15, Friday

Current scenario: Taman Bridgehead : Evacuation

Damn, i had exactly the same scenario idea, but now i see, that somebody had this idea before me :lol
In this scenario we have to fight the soviet attackers and hold a bridgehead on the Taman peninsula and at the Kuban river while we have to withdrew units to an escape hex on the Kerch peninsula.

At HQ i bought an AD and FLAK. After the soviet planes were harassing me in the previous scenario i wanted to protect my artillery units better against air attacks. I deployed most of my units at the front line in the north, at the neck of the Taman peninsula. 6 units got deployed in naval transports and sailed the long way from Anapa to Kerch.

On the Taman peninsula i lost a lot of aux units, but my main defence line never got really threatened before the scenario was over. I sent some units, aux and core, to recapture the port of the city of Taman and sailed few units across the Kerch strait too. They arrived just at the right time, when my other units arrived from the south. They all made landfall around Kerch and destroyed the soviet attackers. There were also some aux units near Kerch which were fighting all the time against the soviet units, but were to weak to do the job alone.
My AD gun did a good job and gained 150 exp. I will keep this one for the remainder of the campaign. The flak i will sell...

I really liked the scenario. It is well done and works perfectly :clap

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54
--
Campaign score: 472 * Average: 52

..
Current scenario: Taman Bridgehead : Evacuation, VH prestige is 0 , All map prestige is: 240
Army cost: 3190 , Current prestige is 1249
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive
if BV: +0, Crimean Partisans , cap disabled, 12 turns prestige: 1200
if V : +0, Crimean Partisans , cap disabled, 12 turns prestige: 1200
if TV: +0, Crimean Partisans , cap disabled, 12 turns prestige: 1200
Ls: Loss , turn prestige: 1200

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 533 exp , Romania , 9/10 , Ferocious Defense , 11 kill , 0 pp - U:001 [+58 exp]
* 42 Infanterie , 10 IR/15 ID , 4 bars , 438 exp , Romania , 10/10 , Mountain Training , 10 kill , 0 pp - U:002 = Escaped! [+46 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 515 exp , Romania , 10/10 , Fire Discipline , 16 kill , 0 pp - U:003 [+2 exp]
42 Infanterie , 23 IR/10 ID , 2 bars , 246 exp , Romania , 8/10 , 4 kill , 57 pp - U:013 [+34 exp]
42 Infanterie , 28 IR/10 ID , 2 bars , 285 exp , Romania , 3/10 , Devastating Fire , 3 kill , 21 pp - U:014 = Escaped! [+44 exp]
42 Infanterie , 33 IR/10 ID , 2 bars , 245 exp , Romania , 10/10 , 5 kill , 72 pp - U:015 [+5 exp]

Tank
T-4G , , 2 bars , 294 exp , Romania , 10/10 , 14 kill , 840 pp - U:010 [+27 exp]
T-4G , , 3 bars , 388 exp , Romania , 10/10 , 26 kill , 840 pp - U:011 [+19 exp]
R-2 , , 5 bars , 575 exp , Romania , 9/10 , Shock Tactics , 40 kill , 280 pp - U:012 [+28 exp]

Recon
* BA-6 , 15 G/15 ID , 5 bars , 523 exp , Romania , 10/10 , Fire Discipline , 15 kill , 0 pp - U:006 = Escaped! [+12 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 3 bars , 383 exp , Romania , 8/10 , 4 kill , 153 pp - U:007 [+12 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 2 bars , 284 exp , Romania , 10/10 , 5 kill , 192 pp - U:008 [+15 exp]
40 Mtr Infanterie , II/AA/10 ID , 1 bars , 193 exp , Romania , 10/10 , 0 kill , 108 pp - U:016
+ 75mm M40 , Atelaj , , 1 bars , 165 exp , Romania , 10/10 , 1 kill , 0 pp - U:017

FlaK
20mm M30 , Atelaj usor , , 1 bars , 130 exp , Romania , 10/10 , 0 kill , 72 pp - U:168

Artillery
* 105mm M36 , Atelaj greu , I/23 AR/15 ID , 4 bars , 441 exp , Romania , 10/10 , 7 kill , 0 pp - U:004 [+17 exp]
* 100mm M14/34 , Atelaj , II/23 AR/15 ID , 3 bars , 381 exp , Romania , 10/10 , Resilience , 1 kill , 0 pp - U:005 [+40 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 3 bars , 319 exp , Romania , 10/10 , Devastating Fire , 4 kill , 0 pp - U:009 [+35 exp]
100mm M30 , 6STP6L , , 2 bars , 204 exp , Romania , 10/10 , 0 kill , 300 pp - U:018 [+41 exp]

Air Defense
40mm M36 , 93T , , 2 bars , 280 exp , Romania , 10/10 , 1 kill , 276 pp - U:167 [+150 exp]

Player 1 : Romania
Killed: INF:163 TNK:29 RCN:11 AT:17 FLAK:2 FORT:34 ATY:44 AD:8 FTR:10 TB:10 SUB:1 DD:5 Total: 334
Lost : INF:80 TNK:3 RCN:5 AT:9 FLAK:6 FORT:1 ATY:22 AD:1 FTR:2 SUB:3 DD:3 Total: 135

BV 9
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2262 exp, 49 kill, 150 pp Average: 377 exp, 8 kill, 25 pp
Tank * 3 Units * 1 Leaders Total : 1257 exp, 80 kill, 1960 pp Average: 419 exp, 27 kill, 653 pp
Recon * 1 Units * 1 Leaders Total : 523 exp, 15 kill, 0 pp Average: 523 exp, 15 kill, 0 pp
Anti-tank * 4 Units * 0 Leaders Total : 1025 exp, 10 kill, 453 pp Average: 256 exp, 3 kill, 113 pp
FlaK * 1 Units * 0 Leaders Total : 130 exp, 0 kill, 72 pp Average: 130 exp, 0 kill, 72 pp
Artillery * 4 Units * 2 Leaders Total : 1345 exp, 12 kill, 300 pp Average: 336 exp, 3 kill, 75 pp
Air Defense * 1 Units * 0 Leaders Total : 280 exp, 1 kill, 276 pp Average: 280 exp, 1 kill, 276 pp
* Summary: * 20 Units * 8 Leaders Total : 6822 exp, 167 kill, 3211 pp Average: 341 exp, 8 kill, 161 pp

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randowe
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-18 18:52, Friday

Current scenario: Crimean Partisans

Got a quite expensive Pioneer proto, which i sold. Upgraded 2 artilleries, 3 of the artillery transports and bought some strength points for 2 of the guns. It is limited deployment and it took me 2 restarts to figure out what units i should deploy and for my final run i deployed my 4 guns and 4 infantries.

This one is a nice little intermezzo. A part of our core is ordered to fight partisans in the snow covered mountains of southern crimea. There are 4 enemy must-survive units (MSU) which have to be located and killed. One of them was to be found in the west and the rest in the center. I had two groups of 2 guns and 2 infantries each. The enemy MSU in the west was the first i took out of the game. The guns range was enough to shell the center and enemy stronghold from a save distance while my infantries approached the enemy positions. My artillery department was the key and opened the door for my infantry.
One of the partisan units was constantly evading. It evaded so often, it was hard to follow across the map :D

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
--
Campaign score: 520 * Average: 52

..
Current scenario: Crimean Partisans, VH prestige is 0 , All map prestige is: 0
Army cost: 3710 , Current prestige is 1332
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +0, Defence of Sevastopol , cap disabled, 12 turns prestige: 600
if V : +0, Defence of Sevastopol , cap disabled, 15 turns prestige: 750
if TV: +0, Defence of Sevastopol , cap disabled, 17 turns prestige: 850
Ls: Loss , turn prestige: 850

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 553 exp , Romania , 9/10 , Ferocious Defense , 12 kill , 0 pp - U:001 [+20 exp]
* 42 Infanterie , 10 IR/15 ID , 4 bars , 456 exp , Romania , 6/10 , Mountain Training , 12 kill , 0 pp - U:002 [+18 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 557 exp , Romania , 5/10 , Fire Discipline , 19 kill , 0 pp - U:003 [+42 exp]
42 Infanterie , 23 IR/10 ID , 2 bars , 254 exp , Romania , 6/10 , 4 kill , 43 pp - U:013 [+8 exp]
42 Infanterie , 28 IR/10 ID , 2 bars , 285 exp , Romania , 10/10 , Devastating Fire , 3 kill , 72 pp - U:014
42 Infanterie , 33 IR/10 ID , 2 bars , 245 exp , Romania , 10/10 , 5 kill , 72 pp - U:015

Tank
T-4G , , 2 bars , 294 exp , Romania , 10/10 , 14 kill , 840 pp - U:010
T-4G , , 3 bars , 388 exp , Romania , 10/10 , 26 kill , 840 pp - U:011
R-2 , , 5 bars , 575 exp , Romania , 10/10 , Shock Tactics , 40 kill , 312 pp - U:012

Recon
* BA-6 , 15 G/15 ID , 5 bars , 523 exp , Romania , 10/10 , Fire Discipline , 15 kill , 0 pp - U:006

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 3 bars , 383 exp , Romania , 10/10 , 4 kill , 192 pp - U:007
40 Mtr Infanterie , RN , I/AA/10 ID , 2 bars , 284 exp , Romania , 10/10 , 5 kill , 192 pp - U:008
40 Mtr Infanterie , II/AA/10 ID , 1 bars , 193 exp , Romania , 10/10 , 0 kill , 108 pp - U:016
+ 75mm M40 , Atelaj , , 1 bars , 165 exp , Romania , 10/10 , 1 kill , 0 pp - U:017

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 4 bars , 492 exp , Romania , 14/10 , 7 kill , 0 pp - U:004 [+51 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 4 bars , 400 exp , Romania , 10/10 , Resilience , 1 kill , 0 pp - U:005 [+19 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 3 bars , 379 exp , Romania , 10/10 , Devastating Fire , 4 kill , 0 pp - U:009 [+60 exp]
150mm M34 , F3 , , 2 bars , 265 exp , Romania , 12/10 , 0 kill , 763 pp - U:018 [+61 exp]

Air Defense
40mm M36 , 93T , , 2 bars , 280 exp , Romania , 10/10 , 1 kill , 276 pp - U:019

Player 1 : Romania
Killed: INF:168 TNK:29 RCN:11 AT:18 FLAK:2 FORT:34 ATY:45 AD:8 FTR:10 TB:10 SUB:1 DD:5 Total: 341
Lost : INF:82 TNK:3 RCN:5 AT:9 FLAK:6 FORT:1 ATY:22 AD:1 FTR:2 SUB:3 DD:3 Total: 137

BV 10
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2350 exp, 55 kill, 187 pp Average: 392 exp, 9 kill, 31 pp
Tank * 3 Units * 1 Leaders Total : 1257 exp, 80 kill, 1992 pp Average: 419 exp, 27 kill, 664 pp
Recon * 1 Units * 1 Leaders Total : 523 exp, 15 kill, 0 pp Average: 523 exp, 15 kill, 0 pp
Anti-tank * 4 Units * 0 Leaders Total : 1025 exp, 10 kill, 492 pp Average: 256 exp, 3 kill, 123 pp
Artillery * 4 Units * 2 Leaders Total : 1536 exp, 12 kill, 763 pp Average: 384 exp, 3 kill, 191 pp
Air Defense * 1 Units * 0 Leaders Total : 280 exp, 1 kill, 276 pp Average: 280 exp, 1 kill, 276 pp
* Summary: * 19 Units * 8 Leaders Total : 6971 exp, 173 kill, 3710 pp Average: 367 exp, 9 kill, 195 pp

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randowe
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-18 19:05, Friday

Current scenario: Defence of Sevastopol

Bought another tank and AD as well as 3 strength points for one of the guns. I expected strong soviet attacks and that's what happened. I withdrew the aux units in the north and builded my first defence line at the eastern river which runs from the Sevastopol bay to the south. The more the battle lasted the more i had to withdrew and build some ad hoc defence lines. In the north i blew the bridge and the adjacent road was blown by enemy Katyusha fire, both helped a lot and the enemy could only slowly get across the river. I don't know why the AI didn't use the other river hexes in the north. Only in the final turns i had to take my lines back.

The enemy attack in the south was much more serious and a lot of enemies were able to cross the river. Later some enemies apperead in the south too. There were also some heavy tanks like a 13 strength points IS-1. I tried to block the enemy with aux units :lol
The soviets got close to my southern VH but i had a lot artillery aux and they won the battle for me.

This scenario was a little bit to hard for my liking. Yeah i know, i made BV, but the enemy tanks are a little bit to strong. It's just a feeling.
One AD and one ATY each got a reconnaissance movement leader which makes them some kind of SPAD/SPATY :cool The AD even shot down 2! enemy planes ;)

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
--
Campaign score: 565 * Average: 51

..
Current scenario: Defence of Sevastopol, VH prestige is 0 , All map prestige is: 240
Army cost: 4151 , Current prestige is 1525
Prestige available on map yet is 240 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive
if BV: +0, Choice Scen , cap disabled, 15 turns prestige: 1500
if V : +0, Choice Scen , cap disabled, 15 turns prestige: 1500
if TV: +0, Choice Scen , cap disabled, 15 turns prestige: 1500
if Ls: +500, Choice Scen , cap disabled, 15 turns prestige: 1500

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 584 exp , Romania , 7/10 , Ferocious Defense , 12 kill , 0 pp - U:001 [+31 exp]
* 42 Infanterie , 10 IR/15 ID , 4 bars , 456 exp , Romania , 10/10 , Mountain Training , 12 kill , 0 pp - U:002
* 42 Infanterie , 35 IR/15 ID , 5 bars , 557 exp , Romania , 10/10 , Fire Discipline , 19 kill , 0 pp - U:003
42 Infanterie , 23 IR/10 ID , 2 bars , 254 exp , Romania , 10/10 , 4 kill , 72 pp - U:013
42 Infanterie , 28 IR/10 ID , 2 bars , 285 exp , Romania , 10/10 , Devastating Fire , 3 kill , 72 pp - U:014
42 Infanterie , 33 IR/10 ID , 2 bars , 245 exp , Romania , 10/10 , 5 kill , 72 pp - U:015

Tank
T-4G , , 3 bars , 343 exp , Romania , 9/10 , 17 kill , 756 pp - U:010 [+49 exp]
T-4G , , 4 bars , 455 exp , Romania , 6/10 , 30 kill , 504 pp - U:011 [+67 exp]
R-2 , , 5 bars , 577 exp , Romania , 9/10 , Shock Tactics , 40 kill , 280 pp - U:012 [+2 exp]
T-4G , , 2 bars , 220 exp , Romania , 7/10 , 3 kill , 588 pp - U:186 [+70 exp]

Recon
* BA-6 , 15 G/15 ID , 5 bars , 564 exp , Romania , 9/10 , Fire Discipline , 15 kill , 0 pp - U:006 [+41 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 3 bars , 383 exp , Romania , 10/10 , 4 kill , 192 pp - U:007
40 Mtr Infanterie , RN , I/AA/10 ID , 2 bars , 284 exp , Romania , 10/10 , 5 kill , 192 pp - U:008
40 Mtr Infanterie , II/AA/10 ID , 1 bars , 193 exp , Romania , 10/10 , 0 kill , 108 pp - U:016
+ 75mm M40 , Atelaj , , 1 bars , 185 exp , Romania , 10/10 , 1 kill , 0 pp - U:017 [+20 exp]

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 5 bars , 579 exp , Romania , 14/10 , Reconnaissance Movement , 8 kill , 0 pp - U:004 [+87 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 4 bars , 452 exp , Romania , 13/10 , Resilience , 3 kill , 0 pp - U:005 [+52 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 4 bars , 415 exp , Romania , 10/10 , Devastating Fire , 6 kill , 0 pp - U:009 [+36 exp]
150mm M34 , F3 , , 3 bars , 317 exp , Romania , 12/10 , 1 kill , 763 pp - U:018 [+52 exp]

Air Defense
40mm M36 , 93T , , 3 bars , 343 exp , Romania , 10/10 , 1 kill , 276 pp - U:019 [+63 exp]
40mm M36 , 93T , , 2 bars , 262 exp , Romania , 10/10 , Reconnaissance Movement , 2 kill , 276 pp - U:187 [+112 exp]

Player 1 : Romania
Killed: INF:184 TNK:32 RCN:11 AT:20 FLAK:2 FORT:34 ATY:48 AD:8 FTR:11 TB:11 SUB:1 DD:5 Total: 367
Lost : INF:95 TNK:3 RCN:5 AT:17 FLAK:7 FORT:13 ATY:27 AD:1 FTR:3 TB:1 SUB:3 DD:3 Total: 178

BV 11
V 0
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2381 exp, 55 kill, 216 pp Average: 397 exp, 9 kill, 36 pp
Tank * 4 Units * 1 Leaders Total : 1595 exp, 90 kill, 2128 pp Average: 399 exp, 23 kill, 532 pp
Recon * 1 Units * 1 Leaders Total : 564 exp, 15 kill, 0 pp Average: 564 exp, 15 kill, 0 pp
Anti-tank * 4 Units * 0 Leaders Total : 1045 exp, 10 kill, 492 pp Average: 261 exp, 3 kill, 123 pp
Artillery * 4 Units * 3 Leaders Total : 1763 exp, 18 kill, 763 pp Average: 441 exp, 5 kill, 191 pp
Air Defense * 2 Units * 1 Leaders Total : 605 exp, 3 kill, 552 pp Average: 303 exp, 2 kill, 276 pp
* Summary: * 21 Units * 10 Leaders Total : 7953 exp, 191 kill, 4151 pp Average: 379 exp, 9 kill, 198 pp

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randowe
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Posts: 1892
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-21 17:41, Monday

Current scenario: Jassy-Kishinev Offensive : Defence on Dniester

There was a choice scenario which splits the campaign path for just one scenario. I chose the easy scenario, as it was advertised :lol

At HQ i upgraded my AT gun into a StuG and bought strength points for my ATY and AD department.
I deployed my core units across the map and then drove them to their designated positions. I builded two groups af core units in the southeast and center. There were a lot of aux units and i didn't touch most of them to keep their entrechment. Only later i moved them to better positions.

In the southeast i had my units gathered around the VH and builded a defence position. The soviet units broke through the thin lines of aux units in the east, but got stopped by my core units near the VH. The soviet tanks were on par or better than mine, but with concentrated attacks i could take out all of them.
This was the situation at all parts of the front. The soviets were not strong enough to penetrate my lines. Maybe i withdrew some of my units for a hex or two, but in the final turns i even launched a small counterattack in the center, just to get a little more exp.

Yeah, this scenario was to easy and next time i will choose the harder one :ihope :lol

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
12 Choice Scen , #11 , Victory , (no score)
13 Jassy-Kishinev Offensive : Defence on Dniester , #13 , Brilliant Victory , score:51
--
Campaign score: 616 * Average: 51

..
Current scenario: Jassy-Kishinev Offensive : Defence on Dniester, VH prestige is 160 , All map prestige is: 840
Army cost: 3847 , Current prestige is 1211
Prestige available on map yet is 840 pp ( 160 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +0, Carei -Satu Mare , cap disabled, 12 turns prestige: 1200
if V : +0, Carei -Satu Mare , cap disabled, 12 turns prestige: 1200
if TV: +0, Carei -Satu Mare , cap disabled, 12 turns prestige: 1200
if Ls: +500, Carei -Satu Mare , cap disabled, 12 turns prestige: 1200

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 636 exp , Romania , 10/10 , Ferocious Defense , 13 kill , 0 pp - U:001 [+52 exp]
* 42 Infanterie , 10 IR/15 ID , 5 bars , 506 exp , Romania , 6/10 , Mountain Training , 13 kill , 0 pp - U:002 [+50 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 576 exp , Romania , 8/10 , Fire Discipline , 20 kill , 0 pp - U:003 [+19 exp]
42 Infanterie , 23 IR/10 ID , 3 bars , 343 exp , Romania , 3/10 , 5 kill , 21 pp - U:013 [+89 exp]
42 Infanterie , 28 IR/10 ID , 3 bars , 358 exp , Romania , 4/10 , Devastating Fire , 4 kill , 28 pp - U:014 [+73 exp]
42 Infanterie , 33 IR/10 ID , 2 bars , 270 exp , Romania , 5/10 , 5 kill , 36 pp - U:015 [+25 exp]

Tank
T-4G , , 3 bars , 367 exp , Romania , 1/10 , 18 kill , 84 pp - U:010 [+24 exp]
T-4G , , 5 bars , 502 exp , Romania , 10/10 , 35 kill , 840 pp - U:011 [+47 exp]
R-2 , , 5 bars , 619 exp , Romania , 8/10 , Shock Tactics , 41 kill , 249 pp - U:012 [+42 exp]
T-4G , , 3 bars , 342 exp , Romania , 8/10 , 11 kill , 672 pp - U:020 [+122 exp]

Recon
* BA-6 , 15 G/15 ID , 5 bars , 580 exp , Romania , 9/10 , Fire Discipline , 15 kill , 0 pp - U:006 [+16 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 4 bars , 406 exp , Romania , 10/10 , Aggressive Attack , 5 kill , 192 pp - U:007 [+23 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 3 bars , 334 exp , Romania , 10/10 , 5 kill , 192 pp - U:008 [+50 exp]
40 Mtr Infanterie , II/AA/10 ID , 2 bars , 223 exp , Romania , 10/10 , 0 kill , 108 pp - U:016 [+30 exp]
+ TAs , , 2 bars , 226 exp , Romania , 8/10 , 4 kill , 0 pp - U:017 [+41 exp]

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 5 bars , 683 exp , Romania , 14/10 , Reconnaissance Movement , 11 kill , 0 pp - U:004 [+104 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 5 bars , 510 exp , Romania , 14/10 , Resilience , 3 kill , 0 pp - U:005 [+58 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 4 bars , 453 exp , Romania , 12/10 , Devastating Fire , 8 kill , 0 pp - U:009 [+38 exp]
150mm M34 , F3 , , 3 bars , 359 exp , Romania , 12/10 , 1 kill , 763 pp - U:018 [+42 exp]

Air Defense
40mm M36 , 93T , , 4 bars , 421 exp , Romania , 12/10 , 1 kill , 331 pp - U:019 [+78 exp]
40mm M36 , 93T , , 2 bars , 295 exp , Romania , 12/10 , Reconnaissance Movement , 2 kill , 331 pp - U:021 [+33 exp]

Player 1 : Romania
Killed: INF:207 TNK:35 RCN:14 AT:24 FLAK:2 FORT:36 ATY:54 AD:8 FTR:13 TB:12 SUB:1 DD:5 Total: 411
Lost : INF:111 TNK:3 RCN:5 AT:19 FLAK:7 FORT:13 ATY:30 AD:2 FTR:3 TB:1 SUB:3 DD:3 Total: 200

BV 12
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2689 exp, 60 kill, 85 pp Average: 448 exp, 10 kill, 14 pp
Tank * 4 Units * 1 Leaders Total : 1830 exp, 105 kill, 1845 pp Average: 458 exp, 26 kill, 461 pp
Recon * 1 Units * 1 Leaders Total : 580 exp, 15 kill, 0 pp Average: 580 exp, 15 kill, 0 pp
Anti-tank * 4 Units * 1 Leaders Total : 1189 exp, 14 kill, 492 pp Average: 297 exp, 4 kill, 123 pp
Artillery * 4 Units * 3 Leaders Total : 2005 exp, 23 kill, 763 pp Average: 501 exp, 6 kill, 191 pp
Air Defense * 2 Units * 1 Leaders Total : 716 exp, 3 kill, 662 pp Average: 358 exp, 2 kill, 331 pp
* Summary: * 21 Units * 11 Leaders Total : 9009 exp, 220 kill, 3847 pp Average: 429 exp, 10 kill, 183 pp

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randowe
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Posts: 1892
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-21 19:28, Monday

Current scenario: Carei -Satu Mare

I had barely enough prestige to refit my units. One tank had only 8/10 strength points.
After changing the sides we now fight alongside the soviets and our enemies are Hungary and Germany now. It is a short scenario. 9 turns, little fighting. Still, I had to restart once after messing up in the west. I lacked strength there after deploying my units equaly in the west and east.
For my second try i deployed most of my units in the west and only my 3 MGs and 2 infantries in the east. In the east i had enough aux units and they easily took the VHs at the northeastern city. After taking the VHs they moved westwards to capture some flagged hex. I sent one recon cavalry to the north, which lated distracted the enemy counterattack. Lucky me.

In the west i builded a turtle-like formation and shelled the city and area around the VHs. When theVHs were cleared i moved slowly forward, awaiting the enemy counteratack. The enemy fields some good units for this attack. As i wrote before some of the enemy units got distracted and went northwards first.
The fighting was still on and i had only taken one of the empty VHs in the west when the time was over. Still, i had captured enough VHs to get a BV.

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
12 Choice Scen , #11 , Victory , (no score)
13 Jassy-Kishinev Offensive : Defence on Dniester , #13 , Brilliant Victory , score:51
14 Carei -Satu Mare , #14 , Brilliant Victory , score:51
--
Campaign score: 667 * Average: 51

..
Current scenario: Carei -Satu Mare, VH prestige is 400 , All map prestige is: 880
Army cost: 4627 , Current prestige is 753
Prestige available on map yet is 200 pp ( 80 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +0, Siege of Budapest , cap disabled, 9 turns prestige: 0
if V : +0, Siege of Budapest , cap disabled, 9 turns prestige: 0
if TV: +0, Siege of Budapest , cap disabled, 9 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 644 exp , Romania , 9/10 , Ferocious Defense , 14 kill , 0 pp - U:001 [+8 exp]
* 42 Infanterie , 10 IR/15 ID , 5 bars , 512 exp , Romania , 9/10 , Mountain Training , 14 kill , 0 pp - U:002 [+6 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 576 exp , Romania , 10/10 , Fire Discipline , 20 kill , 0 pp - U:003
42 Infanterie , 23 IR/10 ID , 3 bars , 389 exp , Romania , 2/10 , 6 kill , 14 pp - U:013 [+46 exp]
42 Infanterie , 28 IR/10 ID , 3 bars , 381 exp , Romania , 6/10 , Devastating Fire , 4 kill , 43 pp - U:014 [+23 exp]
42 Infanterie , 33 IR/10 ID , 2 bars , 285 exp , Romania , 4/10 , 5 kill , 28 pp - U:015 [+15 exp]

Tank
T-4G , , 3 bars , 383 exp , Romania , 8/10 , 19 kill , 672 pp - U:010 [+16 exp]
T-4G , , 5 bars , 538 exp , Romania , 10/10 , 37 kill , 840 pp - U:011 [+36 exp]
R-2 , , 5 bars , 619 exp , Romania , 10/10 , Shock Tactics , 41 kill , 312 pp - U:012
T-4G , , 3 bars , 368 exp , Romania , 10/10 , 11 kill , 840 pp - U:020 [+26 exp]

Recon
* BA-6 , 15 G/15 ID , 5 bars , 588 exp , Romania , 9/10 , Fire Discipline , 16 kill , 0 pp - U:006 [+8 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 4 bars , 453 exp , Romania , 8/10 , Aggressive Attack , 9 kill , 153 pp - U:007 [+47 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 3 bars , 397 exp , Romania , 10/10 , 5 kill , 192 pp - U:008 [+63 exp]
40 Mtr Infanterie , II/AA/10 ID , 2 bars , 238 exp , Romania , 10/10 , 0 kill , 108 pp - U:016 [+15 exp]
+ TAs , , 2 bars , 241 exp , Romania , 10/10 , 4 kill , 0 pp - U:017 [+15 exp]

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 5 bars , 721 exp , Romania , 14/10 , Reconnaissance Movement , 11 kill , 0 pp - U:004 [+38 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 5 bars , 560 exp , Romania , 14/10 , Resilience , 4 kill , 0 pp - U:005 [+50 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 5 bars , 516 exp , Romania , 12/10 , Devastating Fire , 8 kill , 0 pp - U:009 [+63 exp]
150mm M34 , F3 , , 3 bars , 397 exp , Romania , 12/10 , 3 kill , 763 pp - U:018 [+38 exp]

Air Defense
40mm M36 , 93T , , 4 bars , 423 exp , Romania , 12/10 , 1 kill , 331 pp - U:019 [+2 exp]
40mm M36 , 93T , , 3 bars , 314 exp , Romania , 12/10 , Reconnaissance Movement , 2 kill , 331 pp - U:021 [+19 exp]

Player 1 : Romania
Killed: INF:218 TNK:36 RCN:14 AT:25 FLAK:2 FORT:36 ATY:57 AD:9 FTR:13 TB:12 SUB:1 DD:5 Total: 428
Lost : INF:112 TNK:3 RCN:5 AT:19 FLAK:7 FORT:13 ATY:30 AD:2 FTR:4 TB:1 SUB:3 DD:3 Total: 202

BV 13
V 1
TV 0
L 0

Averages:
Infantry * 6 Units * 4 Leaders Total : 2787 exp, 63 kill, 85 pp Average: 465 exp, 11 kill, 14 pp
Tank * 4 Units * 1 Leaders Total : 1908 exp, 108 kill, 2664 pp Average: 477 exp, 27 kill, 666 pp
Recon * 1 Units * 1 Leaders Total : 588 exp, 16 kill, 0 pp Average: 588 exp, 16 kill, 0 pp
Anti-tank * 4 Units * 1 Leaders Total : 1329 exp, 18 kill, 453 pp Average: 332 exp, 5 kill, 113 pp
Artillery * 4 Units * 3 Leaders Total : 2194 exp, 26 kill, 763 pp Average: 549 exp, 7 kill, 191 pp
Air Defense * 2 Units * 1 Leaders Total : 737 exp, 3 kill, 662 pp Average: 369 exp, 2 kill, 331 pp
* Summary: * 21 Units * 11 Leaders Total : 9543 exp, 234 kill, 4627 pp Average: 454 exp, 11 kill, 220 pp

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randowe
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Posts: 1892
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-21 20:43, Monday

Current scenario: Siege of Budapest

Okay, this was not my favorite scenario. I don't like winters. I don't like big cities. I don't like big cities in the winter :lol
At HQ i just bought some strength points. Then i deployed my core units in the east and the rodeo began.
Well, there is not much to say. I attacked the city from the south, west and north and grinded my way through the outskirts into downtown Budapest.
I did not take to much care of my aux units and lost a lot of them. Luckily there were a lot of aux artilleries too.
The fight was costly in terms of next scenario refit expenditures... I was only able to capture 4 out of 6 VHs for a regular victory.

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
12 Choice Scen , #11 , Victory , (no score)
13 Jassy-Kishinev Offensive : Defence on Dniester , #13 , Brilliant Victory , score:51
14 Carei -Satu Mare , #14 , Brilliant Victory , score:51
15 Siege of Budapest , #15 , Victory , score:30
--
Campaign score: 697 * Average: 49

..
Current scenario: Siege of Budapest, VH prestige is 480 , All map prestige is: 1320
Army cost: 3557 , Current prestige is 890
Prestige available on map yet is 440 pp ( 160 pp in VH to capture) * Turn: 16
AI stance is Defensive
if BV: +0, Javorie Mountains , cap disabled, 15 turns prestige: 0
if V : +0, Javorie Mountains , cap disabled, 15 turns prestige: 0
if TV: +0, Javorie Mountains , cap disabled, 15 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 654 exp , Romania , 5/10 , Ferocious Defense , 14 kill , 0 pp - U:001 [+10 exp]
* 42 Infanterie , 10 IR/15 ID , 5 bars , 563 exp , Romania , 3/10 , Mountain Training , 18 kill , 0 pp - U:002 [+51 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 628 exp , Romania , 6/10 , Fire Discipline , 22 kill , 0 pp - U:003 [+52 exp]
42 Infanterie , 23 IR/10 ID , 4 bars , 414 exp , Romania , 5/10 , 6 kill , 36 pp - U:013 [+25 exp]
42 Infanterie , 28 IR/10 ID , 4 bars , 419 exp , Romania , 5/10 , Devastating Fire , 5 kill , 36 pp - U:014 [+38 exp]
42 Infanterie , 33 IR/10 ID , 3 bars , 316 exp , Romania , 6/10 , Battlefield Intelligence , 5 kill , 43 pp - U:015 [+31 exp]

Tank
T-4G , , 4 bars , 440 exp , Romania , 6/10 , 19 kill , 504 pp - U:010 [+57 exp]
T-4G , , 5 bars , 610 exp , Romania , 5/10 , 38 kill , 420 pp - U:011 [+72 exp]
R-2 , , 5 bars , 697 exp , Romania , 10/10 , Shock Tactics , 44 kill , 312 pp - U:012 [+78 exp]
T-4G , , 4 bars , 416 exp , Romania , 3/10 , 12 kill , 252 pp - U:020 [+48 exp]

Recon
* BA-6 , 15 G/15 ID , 5 bars , 612 exp , Romania , 9/10 , Fire Discipline , 18 kill , 0 pp - U:006 [+24 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 4 bars , 474 exp , Romania , 7/10 , Aggressive Attack , 9 kill , 134 pp - U:007 [+21 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 3 bars , 397 exp , Romania , 10/10 , 5 kill , 192 pp - U:008
40 Mtr Infanterie , II/AA/10 ID , 2 bars , 242 exp , Romania , 8/10 , 0 kill , 86 pp - U:016 [+4 exp]
+ TAs , , 2 bars , 293 exp , Romania , 7/10 , 6 kill , 0 pp - U:017 [+52 exp]

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 5 bars , 958 exp , Romania , 15/10 , Reconnaissance Movement , 13 kill , 0 pp - U:004 [+237 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 5 bars , 719 exp , Romania , 15/10 , Resilience , 5 kill , 0 pp - U:005 [+159 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 5 bars , 635 exp , Romania , 14/10 , Devastating Fire , 11 kill , 0 pp - U:009 [+119 exp]
150mm M34 , F3 , , 5 bars , 504 exp , Romania , 13/10 , 5 kill , 826 pp - U:018 [+107 exp]

Air Defense
40mm M36 , 93T , , 4 bars , 423 exp , Romania , 13/10 , 1 kill , 358 pp - U:019
40mm M36 , 93T , , 3 bars , 314 exp , Romania , 13/10 , Reconnaissance Movement , 2 kill , 358 pp - U:021

Player 1 : Romania
Killed: INF:256 TNK:39 RCN:14 AT:26 FLAK:2 FORT:46 ATY:65 AD:10 FTR:13 TB:12 SUB:1 DD:5 Total: 489
Lost : INF:134 TNK:4 RCN:5 AT:20 FLAK:10 FORT:13 ATY:30 AD:2 FTR:6 TB:1 LB:1 SUB:3 DD:3 Total: 232

BV 13
V 2
TV 0
L 0

Averages:
Infantry * 6 Units * 5 Leaders Total : 2994 exp, 70 kill, 115 pp Average: 499 exp, 12 kill, 19 pp
Tank * 4 Units * 1 Leaders Total : 2163 exp, 113 kill, 1488 pp Average: 541 exp, 28 kill, 372 pp
Recon * 1 Units * 1 Leaders Total : 612 exp, 18 kill, 0 pp Average: 612 exp, 18 kill, 0 pp
Anti-tank * 4 Units * 1 Leaders Total : 1406 exp, 20 kill, 412 pp Average: 352 exp, 5 kill, 103 pp
Artillery * 4 Units * 3 Leaders Total : 2816 exp, 34 kill, 826 pp Average: 704 exp, 9 kill, 207 pp
Air Defense * 2 Units * 1 Leaders Total : 737 exp, 3 kill, 716 pp Average: 369 exp, 2 kill, 358 pp
* Summary: * 21 Units * 12 Leaders Total : 10728 exp, 258 kill, 3557 pp Average: 511 exp, 12 kill, 169 pp

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randowe
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Posts: 1892
Joined: 2019-09-20 19:02, Friday
Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-21 21:25, Monday

Current scenario: Javorie Mountains

Had not enough prestige to refit all units, so i kept 2 of them in the garage. The map is tiny and there was only little fighting in this scenario.
Maybe i was to cautious in the opening turns or the winter conditions prevented a better outcome, but i could achieve a regular victory only. I had 7 units one or two hex away from the last empty VH but none of them could move in after the last enemies were killed. Now lets move on to the last scenario :cool

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
12 Choice Scen , #11 , Victory , (no score)
13 Jassy-Kishinev Offensive : Defence on Dniester , #13 , Brilliant Victory , score:51
14 Carei -Satu Mare , #14 , Brilliant Victory , score:51
15 Siege of Budapest , #15 , Victory , score:30
16 Javorie Mountains , #16 , Victory , score:29
--
Campaign score: 726 * Average: 48

..
Current scenario: Javorie Mountains, VH prestige is 320 , All map prestige is: 560
Army cost: 3537 , Current prestige is 586
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive
if BV: +0, On the Morava river : Kromeriz-Kojetin , cap disabled, 14 turns prestige: 0
if V : +0, On the Morava river : Kromeriz-Kojetin , cap disabled, 16 turns prestige: 0
if TV: +0, On the Morava river : Kromeriz-Kojetin , cap disabled, 18 turns prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 654 exp , Romania , 10/10 , Ferocious Defense , 14 kill , 0 pp - U:001
* 42 Infanterie , 10 IR/15 ID , 5 bars , 619 exp , Romania , 5/10 , Mountain Training , 20 kill , 0 pp - U:002 [+56 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 680 exp , Romania , 8/10 , Fire Discipline , 24 kill , 0 pp - U:003 [+52 exp]
42 Infanterie , 23 IR/10 ID , 4 bars , 474 exp , Romania , 7/10 , 7 kill , 50 pp - U:013 [+60 exp]
42 Infanterie , 28 IR/10 ID , 4 bars , 472 exp , Romania , 6/10 , Devastating Fire , 5 kill , 43 pp - U:014 [+53 exp]
42 Infanterie , 33 IR/10 ID , 3 bars , 320 exp , Romania , 8/10 , Battlefield Intelligence , 6 kill , 57 pp - U:015 [+4 exp]

Tank
T-4G , , 4 bars , 463 exp , Romania , 7/10 , 20 kill , 588 pp - U:010 [+23 exp]
T-4G , , 5 bars , 610 exp , Romania , 5/10 , 38 kill , 420 pp - U:011
R-2 , , 5 bars , 743 exp , Romania , 3/10 , Shock Tactics , 45 kill , 93 pp - U:012 [+46 exp]
T-4G , , 4 bars , 416 exp , Romania , 3/10 , 12 kill , 252 pp - U:020

Recon
* BA-6 , 15 G/15 ID , 5 bars , 612 exp , Romania , 10/10 , Fire Discipline , 18 kill , 0 pp - U:006

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 4 bars , 474 exp , Romania , 10/10 , Aggressive Attack , 9 kill , 192 pp - U:007
40 Mtr Infanterie , RN , I/AA/10 ID , 3 bars , 397 exp , Romania , 10/10 , 5 kill , 192 pp - U:008
40 Mtr Infanterie , II/AA/10 ID , 2 bars , 242 exp , Romania , 10/10 , 0 kill , 108 pp - U:016
+ TAs , , 3 bars , 324 exp , Romania , 10/10 , Shock Tactics , 9 kill , 0 pp - U:017 [+31 exp]

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 5 bars , 1058 exp , Romania , 15/10 , Reconnaissance Movement , 14 kill , 0 pp - U:004 [+100 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 5 bars , 783 exp , Romania , 15/10 , Resilience , 6 kill , 0 pp - U:005 [+64 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 5 bars , 724 exp , Romania , 14/10 , Devastating Fire , 13 kill , 0 pp - U:009 [+89 exp]
150mm M34 , F3 , , 5 bars , 572 exp , Romania , 13/10 , 6 kill , 826 pp - U:018 [+68 exp]

Air Defense
40mm M36 , 93T , , 4 bars , 423 exp , Romania , 13/10 , 1 kill , 358 pp - U:019
40mm M36 , 93T , , 3 bars , 314 exp , Romania , 13/10 , Reconnaissance Movement , 2 kill , 358 pp - U:021

Player 1 : Romania
Killed: INF:263 TNK:39 RCN:15 AT:28 FLAK:3 FORT:46 ATY:69 AD:11 FTR:13 TB:12 SUB:1 DD:5 Total: 505
Lost : INF:137 TNK:4 RCN:7 AT:20 FLAK:10 FORT:13 ATY:30 AD:2 FTR:6 TB:1 LB:1 SUB:3 DD:3 Total: 237

BV 13
V 3
TV 0
L 0

Averages:
Infantry * 6 Units * 5 Leaders Total : 3219 exp, 76 kill, 150 pp Average: 537 exp, 13 kill, 25 pp
Tank * 4 Units * 1 Leaders Total : 2232 exp, 115 kill, 1353 pp Average: 558 exp, 29 kill, 338 pp
Recon * 1 Units * 1 Leaders Total : 612 exp, 18 kill, 0 pp Average: 612 exp, 18 kill, 0 pp
Anti-tank * 4 Units * 2 Leaders Total : 1437 exp, 23 kill, 492 pp Average: 359 exp, 6 kill, 123 pp
Artillery * 4 Units * 3 Leaders Total : 3137 exp, 39 kill, 826 pp Average: 784 exp, 10 kill, 207 pp
Air Defense * 2 Units * 1 Leaders Total : 737 exp, 3 kill, 716 pp Average: 369 exp, 2 kill, 358 pp
* Summary: * 21 Units * 13 Leaders Total : 11374 exp, 274 kill, 3537 pp Average: 542 exp, 13 kill, 168 pp

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lvjtn
General, VII. Upper Danubian Corps
General, VII. Upper Danubian Corps
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Location: budapest / hungary
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Re: randowe plays CC57 @ 100%

Post by lvjtn » 2019-10-21 21:32, Monday

randowe wrote:
2019-10-21 20:43, Monday
Okay, this was not my favorite scenario. I don't like winters. I don't like big cities. I don't like big cities in the winter :lol
and your core doesn't fit for a rattenkrieg :) i'm surprised you have only 4 arty guns. besides buying an arty is always a good choice, for a no-auto-refit campaign it's a "best buy": it rarely loses sp. this campaign is absolutely winnable with only one or two pz iv ausf. g. and 7-8 guns can make a siege like this less painful :2cents
»my real name is csaba (tʃɒbɒ)«
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randowe
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Posts: 1892
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Location: Germany

Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-21 22:03, Monday

lvjtn wrote:
2019-10-21 21:32, Monday
randowe wrote:
2019-10-21 20:43, Monday
Okay, this was not my favorite scenario. I don't like winters. I don't like big cities. I don't like big cities in the winter :lol
and your core doesn't fit for a rattenkrieg :) i'm surprised you have only 4 arty guns. besides buying an arty is always a good choice, for a no-auto-refit campaign it's a "best buy": it rarely loses sp. this campaign is absolutely winnable with only one or two pz iv ausf. g. and 7-8 guns can make a siege like this less painful :2cents
I never play no-auto-refit campaigns and i lack the experience to work around that feature :lol

Current scenario: On the Morava river : Kromeriz-Kojetin

I had not enough prestige to refit my all my units and had to sell two badly damaged tanks in order to refit the other ones. I am still pissed of :irate :irate
I am sorry, but i just wanted to bring this to an end without much interest. I also lost my core recon....
Now i have to go to bed angry :lol :lol

Image

OpenGen 0.93.1.0 * 7 Jul 2019 * AI version: Default (0.91)
Efile folder: C:\Games\OG\efile_cc57\ * Efile version: CC57-Romanian Campaign 1941-45 1.0 for OpenAK 0.285
Campaign: ROMANIAN CAMPAIGN 1941-1945 v1.0 for Open General., * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Bridgehead over Prut river , #0 , Brilliant Victory , score:54
2 Battle for Kishinev , #1 , Brilliant Victory , score:53 +++ Proto: 152mm M10/30
3 Siege of Odessa Part I , #2 , Brilliant Victory , score:54
4 Siege of Odessa Part II , #3 , Brilliant Victory , score:53
5 Operation "Trappenjagd" , #4 , Brilliant Victory , score:51
6 Don's River Bend , #5 , Brilliant Victory , score:50 +++ Proto: 75mm M40
7 Operation "Wintergewitter" , #6 , Brilliant Victory , score:50
8 Taman Bridgehead :Krymskaya , #7 , Brilliant Victory , score:53
9 Taman Bridgehead : Evacuation , #8 , Brilliant Victory , score:54 +++ Proto: 44 Pionieri
10 Crimean Partisans , #9 , Brilliant Victory , score:48
11 Defence of Sevastopol , #10 , Brilliant Victory , score:45
12 Choice Scen , #11 , Victory , (no score)
13 Jassy-Kishinev Offensive : Defence on Dniester , #13 , Brilliant Victory , score:51
14 Carei -Satu Mare , #14 , Brilliant Victory , score:51
15 Siege of Budapest , #15 , Victory , score:30
16 Javorie Mountains , #16 , Victory , score:29
17 On the Morava river : Kromeriz-Kojetin , #17 , Victory , score:29
--
Campaign score: 755 * Average: 47

..
Current scenario: On the Morava river : Kromeriz-Kojetin, VH prestige is 160 , All map prestige is: 400
Army cost: 3740 , Current prestige is 494
Prestige available on map yet is 240 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
BV: Win , turn prestige: 0
V : Win , turn prestige: 0
TV: Win , turn prestige: 0
Ls: Loss , turn prestige: 0

Infantry
* 42 Infanterie , 25 IR/15 ID , 5 bars , 693 exp , Romania , 6/10 , Ferocious Defense , 15 kill , 0 pp - U:001 [+39 exp]
* 42 Infanterie , 10 IR/15 ID , 5 bars , 649 exp , Romania , 5/10 , Mountain Training , 20 kill , 0 pp - U:002 [+30 exp]
* 42 Infanterie , 35 IR/15 ID , 5 bars , 772 exp , Romania , 3/10 , Fire Discipline , 27 kill , 0 pp - U:003 [+92 exp]
42 Infanterie , 23 IR/10 ID , 4 bars , 493 exp , Romania , 5/10 , 8 kill , 72 pp - U:013 [+19 exp]
42 Infanterie , 28 IR/10 ID , 4 bars , 488 exp , Romania , 7/10 , Devastating Fire , 5 kill , 72 pp - U:014 [+16 exp]
42 Infanterie , 33 IR/10 ID , 3 bars , 363 exp , Romania , 6/10 , Battlefield Intelligence , 6 kill , 72 pp - U:015 [+43 exp]

Tank
T-4G , , 4 bars , 496 exp , Romania , 8/10 , 22 kill , 840 pp - U:010 [+33 exp]
T-4G , , 5 bars , 669 exp , Romania , 3/10 , 38 kill , 840 pp - U:011 [+59 exp]

Anti-tank
40 Mtr Infanterie , RN , AA/15 ID , 5 bars , 506 exp , Romania , 9/10 , Aggressive Attack , 11 kill , 192 pp - U:007 [+32 exp]
40 Mtr Infanterie , RN , I/AA/10 ID , 4 bars , 445 exp , Romania , 6/10 , 5 kill , 192 pp - U:008 [+48 exp]
40 Mtr Infanterie , II/AA/10 ID , 2 bars , 242 exp , Romania , 10/10 , 0 kill , 108 pp - U:016
+ TAs , , 3 bars , 351 exp , Romania , 4/10 , Shock Tactics , 9 kill , 0 pp - U:017 [+27 exp]

Artillery
* 105mm M36 , T6 , I/23 AR/15 ID , 5 bars , 1149 exp , Romania , 15/10 , Reconnaissance Movement , 14 kill , 0 pp - U:004 [+91 exp]
* 105mm M18/40 , RN , II/23 AR/15 ID , 5 bars , 890 exp , Romania , 15/10 , Resilience , 6 kill , 0 pp - U:005 [+107 exp]
+ 152mm M10/30 , T6 , I/25 AR/15 ID , 5 bars , 771 exp , Romania , 15/10 , Devastating Fire , 13 kill , 0 pp - U:009 [+47 exp]
150mm M34 , F3 , , 5 bars , 611 exp , Romania , 10/10 , 6 kill , 636 pp - U:018 [+39 exp]

Air Defense
40mm M36 , 93T , , 4 bars , 423 exp , Romania , 13/10 , 1 kill , 358 pp - U:019
40mm M36 , 93T , , 3 bars , 349 exp , Romania , 13/10 , Reconnaissance Movement , 3 kill , 358 pp - U:021 [+35 exp]

Player 1 : Romania
Killed: INF:270 TNK:39 RCN:15 AT:29 FLAK:4 FORT:49 ATY:72 AD:11 FTR:13 TB:13 SUB:1 DD:5 Total: 521
Lost : INF:138 TNK:4 RCN:8 AT:20 FLAK:10 FORT:13 ATY:30 AD:2 FTR:6 TB:1 LB:1 SUB:3 DD:3 Total: 239

BV 13
V 4
TV 0
L 0

Averages:
Infantry * 6 Units * 5 Leaders Total : 3458 exp, 81 kill, 216 pp Average: 576 exp, 14 kill, 36 pp
Tank * 2 Units * 0 Leaders Total : 1165 exp, 60 kill, 1680 pp Average: 583 exp, 30 kill, 840 pp
Anti-tank * 4 Units * 2 Leaders Total : 1544 exp, 25 kill, 492 pp Average: 386 exp, 6 kill, 123 pp
Artillery * 4 Units * 3 Leaders Total : 3421 exp, 39 kill, 636 pp Average: 855 exp, 10 kill, 159 pp
Air Defense * 2 Units * 1 Leaders Total : 772 exp, 4 kill, 716 pp Average: 386 exp, 2 kill, 358 pp
* Summary: * 18 Units * 11 Leaders Total : 10360 exp, 209 kill, 3740 pp Average: 576 exp, 12 kill, 208 pp

+++ The End +++

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Re: randowe plays CC57 @ 100%

Post by Parabellum » 2019-10-22 06:49, Tuesday

randowe wrote:
2019-10-21 22:03, Monday
...
I had not enough prestige to refit my all my units and had to sell two badly damaged tanks in order to refit the other ones. I am still pissed of :irate :irate
I am sorry, but i just wanted to bring this to an end without much interest. I also lost my core recon....
Now i have to go to bed angry :lol :lol
...
played well, but still Image ...
By the way: I'm responsible for the (*) in this forum, no one else. Or do you know their meaning?
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Re: randowe plays CC57 @ 100%

Post by lvjtn » 2019-10-22 09:12, Tuesday

well done, Clemens! you shouldn't worry about a last scenario, core loss or the result doesn't really matter, so you can do crazy things. i remember once :bs won the seelow heights on soviet side by selling his entire coreand buying +200 cavalry. yes, they died like flies on the windscreen, but when a heavy armored units runs out of ammo, it eventually dies if you attack it with hordes of cavalry :lol so i reccommend you to try interestting weapons, tactics during the last scenario, and don't worry about the result, just feel more fun :winkgrin
Parabellum wrote:
2019-10-22 06:49, Tuesday
By the way: I'm responsible for the (*) in this forum, no one else. Or do you know their meaning?
what do you think, should we add this intel somewhere? maybe i forgot to copy it, maybe the cc rules were only an unwritten gentlemen’s agreement :dunno (like you can lose the last scenario, you can replay any scenario at any level but at general and fm level players are asked to not reload, etc.) imo we can put them somewhere, there can be newbies not knowing them
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Re: randowe plays CC57 @ 100% - mission accomplished!*

Post by Ale » 2019-10-22 11:06, Tuesday

congrats Randowe :yes

as for "cc codex" my opinion is that is mostly useless if someone really wants to break it. game is so easy modded and turn by turn autosave enable anyone to use it against the code without anyone ever knowing really... from me only advice to eventual new players (and i hope we get lively company again but couldn't bet) is that you understand the spirit of this "CCs" in a way now absent guys imagined it long time ago. It's all about fun and interaction (if you feel like "talking" to others) not really competition. I for example join them 15 years ago because they had really humorous "crew" around (and in pub) and some of the top designers then almost never finished campaigns etc. etc. that was all fun, nobody cared. Sometimes even experienced guys do not notice some things and crying about is legitimate :)

they even had CCCs, in which I never took part as sometimes do not even play for long periods and did not want to stop it by participating. My idea about regular CCs for a long time was to make some specific rules for participants like "you play without airforce, you play at this level, you without tanks, without engineers" and something like that but that is not possible nor fun always to those on "loosing side of such draw". have fun and welcome and if you have extra talents to animate us, do not hide it :notworthy

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Re: randowe plays CC57 @ 100%

Post by randowe » 2019-10-22 11:15, Tuesday

Parabellum wrote: By the way: I'm responsible for the (*) in this forum, no one else.
Oh really? In my opinion editing my text or headline without leaving a notice is a rude violation of my authorship and should be forbidden. I wanted to avoid further violation of my headlines and added a * to the headline of my thread.

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Re: randowe plays CC57 @ 100% - mission accomplished!*

Post by lvjtn » 2019-10-22 11:29, Tuesday

randowe wrote:
2019-10-22 11:15, Tuesday
Oh really? In my opinion editing my text or headline without leaving a notice is a rude violation of my authorship and should be forbidden. I wanted to avoid further violation of my headlines and added a * to the headline of my thread.
:nyet

the asterisk is used by mods for those finished cc aars what have been added to the reservation for soh

so if you want to be added to the soh, deal with it, please + don't use it yourself
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Re: randowe plays CC57 @ 100% - mission accomplished!*

Post by randowe » 2019-10-22 12:21, Tuesday

I apologize for the inconveniences, but then please take my name off the scroll and please, please don't edit my headlines or texts.
I'd rather make sure that i am really the author of what is written in my name (be it just a edited *) than appear on the list.

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Re: randowe plays CC57 @ 100% - mission accomplished!*

Post by lvjtn » 2019-10-22 18:47, Tuesday

randowe wrote:
2019-10-22 12:21, Tuesday
I'd rather make sure that i am really the author of what is written in my name (be it just a edited *) than appear on the list.
i never could imagine how people had started a religious war just because of a iota, now i can :thud :lol

seriously, Luis and i edit each other's posts time to time when we make a glitch and we never made a problem about it. or Jurgen basically renamed all threads in the designers' corner, idk all changes he made are the best or knot, but nobody complained (so far ;) and here, all things the mods should do is adding an asterisk at the end of the title :dunno , so if you REALLY have a problem with this, then please don't post aar in this forum, or add the "unofficial" to the beginning of your thread in order to let the cc team members ignore your aar. i simply have no better idea
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Re: randowe plays CC57 @ 100% - mission accomplished!*

Post by randowe » 2019-10-22 19:58, Tuesday

I have to admit, that have no interest in the scroll of honor. I posted my reports to animate the forum and motivate people to play campaigns and post their reports as well. I had some kind of strategic long term vision of a forum where there are new posts every day, so people who are new to the forum will see that there is still a decent amount of activity and that they can easily join the fight against the AI and get in touch with the other members. That was my only intention when i played the CCs and posted my reports. Next to a lot of fun of course :cool :cool
The scroll of honor is not important for me and i don't know 95% of the names anyway. I liked my little ribbons more hehe. But there is no need for any further argument. I will mark my 3 CCs as outlaw unofficial CCs and that's it. Well, one is locked. So i rename only two. Everything is fine :banana

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Re: [unofficial CC] randowe plays CC57 @ 100% - done

Post by Ale » 2019-10-23 15:29, Wednesday

few days ago I was like "Csaba is replying to my post without even reading them" (in cc1 run) then i do the same above... for a moment thought that two of them had some "fight" over cheating from Csaba's words. As we say "i'm not in the flow" about Asteriks thing :D nonetheless - while sorry for using thread for general talks, Randowe - I summarized my view, hope it doesn't die out completely as idea with just older us around ; .... if it does nothing and (as i said to Pzmaniac over) thanks for organizing and trying, hope modding sections (probably more important for users) grow, few of you are really putting a lot of time and effort into it for free :yes

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