CC60 Heeresgruppe Mitte by hoza@ 100% done *

Barbarossa: Russo-German War by Jorge Gabitto for Open Composite Efile.

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CC60 Heeresgruppe Mitte by hoza@ 100% done *

Post by hoza » 2020-02-04 16:19, Tuesday

OpenGen 0.92.0.5 * 9 Dec 2018 * AI: Default
Efile folder: C:\OGnew\EFILE_CC60\EFILE_CC60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
--
Campaign score: 51 * Average: 51

..
Current scenario: Fateful Meeting, VH prestige is 80 , All map prestige is: 160
Army cost: 0 , Current prestige is 660
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive
if BV: +600, Choice , cap 800, 9 turns prestige: 100
if V : +800, Choice , cap 800, 12 turns prestige: 100
if TV: +1000, Choice , cap 800, 15 turns prestige: 200
Ls: Loss , turn prestige: 200

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 1 bars , 115 exp , Germany , 6/10 , 3 kill , 0 pp - U:005 [+115 exp]
* Infanterie , Opel Blitz , 394/3Pz , 0 bars , 61 exp , Germany , 7/10 , 0 kill , 0 pp - U:023 [+61 exp]

Tank
* Pz IID , 6/3Pz , 0 bars , 38 exp , Germany , 7/10 , 1 kill , 0 pp - U:002 [+38 exp]

FlaK
* 3.7 FlaK36 , Lastpferde , 543/3Pz , 0 bars , 0 exp , Germany , 10/10 , 0 kill , 0 pp - U:008

Fighter
* Bf-109E3 , 1Ft/1AF , 0 bars , 57 exp , Germany , 10/10 , 1 kill , 0 pp - U:010 [+57 exp]

Tactical Bomber
* Ju-87B , 1StK/1AF , 1 bars , 148 exp , Germany , 10/10 , 1 kill , 0 pp - U:011 [+148 exp]

Player 1 : Germany
Killed: INF:9 TNK:2 AT:2 FORT:2 ATY:4 AD:1 FTR:1 Total: 21
Lost : INF:2 RCN:1 Total: 3

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 2 Units * 0 Leaders Total : 176 exp, 3 kill, 0 pp Average: 88 exp, 2 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 38 exp, 1 kill, 0 pp Average: 38 exp, 1 kill, 0 pp
FlaK * 1 Units * 0 Leaders Total : 0 exp, 0 kill, 0 pp Average: 0 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders Total : 57 exp, 1 kill, 0 pp Average: 57 exp, 1 kill, 0 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 148 exp, 1 kill, 0 pp Average: 148 exp, 1 kill, 0 pp
* Summary: * 6 Units * 0 Leaders Total : 419 exp, 6 kill, 0 pp Average: 70 exp, 1 kill, 0 pp


Player 1 Germany has 24 units total (core+aux):
Infantry : 9
Tank : 5
Recon : 1
FlaK : 1
Artillery : 4
Air Defense : 1
Fighter : 2
Tactical Bomber : 1

Player 2 Poland has 4 units total (core+aux):
Infantry : 3
Artillery : 1

War einfach BV wohl auch ohne Hiwi-Opfer und 1-2 Züg früher möglich. Werde Heeresgruppe Mitte übernehmen.( :( wo ist mein hoza smilie?)
Last edited by hoza on 2020-03-24 09:40, Tuesday, edited 1 time in total.

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by Parabellum » 2020-02-04 17:43, Tuesday

hoza wrote:
2020-02-04 16:19, Tuesday
... War einfach BV wohl auch ohne Hiwi-Opfer und 1-2 Züg früher möglich. Werde Heeresgruppe Mitte übernehmen.( :( wo ist mein hoza smilie?)
:howdy , Begleittexte bitte in englischer Sprache verfassen, damit die Anderen (nicht deutsch sprechenden) mitlesen können.
Tja, einen hoza haben wir hier leider nicht. Kann Dir nur ein "Altes Eisen" anbieten, was Du Dir kopieren kannst http://www.greensmilies.com/smile/smile ... _eisen.gif
sieht so aus: Image
Viel Erfolg hier!
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-06 15:29, Thursday

well Brest Litowsk was easy too. Wondered what equipment to buy at the beginning. No planes because the german Lw had enough and the russian had none.
So i decided for an expensive gun. 10.5 K18 with SdKfz 7 and nearly all of my 800 pts. were gone.

OpenGen 0.92.0.5 * 9 Dec 2018 * AI: Default
Efile folder: C:\OGnew\EFILE_CC60\EFILE_CC60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
--
Campaign score: 108 * Average: 54

..
Current scenario: Brest-Litovsk, VH prestige is 320 , All map prestige is: 360
Army cost: 792 , Current prestige is 368
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive
if BV: +600, Minsk , cap 1400, 9 turns prestige: 0
if V : +800, Minsk , cap 1400, 13 turns prestige: 250
if TV: +1000, Minsk , cap 1400, 16 turns prestige: 450
Ls: Loss , turn prestige: 450

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 1 bars , 159 exp , Germany , 7/10 , 4 kill , 0 pp - U:002 [+44 exp]
* Infanterie , Opel Blitz , 394/3Pz , 1 bars , 103 exp , Germany , 10/10 , 1 kill , 0 pp - U:006 [+42 exp]

Tank
* Pz IID , 6/3Pz , 0 bars , 59 exp , Germany , 10/10 , 4 kill , 0 pp - U:001 [+21 exp]

FlaK
* 3.7 FlaK36 , Lastpferde , 543/3Pz , 0 bars , 0 exp , Germany , 10/10 , 0 kill , 0 pp - U:003

Artillery
10.5 K18 , Sdkfz 7 , , 0 bars , 26 exp , Germany , 10/10 , 1 kill , 792 pp - U:063 [+26 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 1 bars , 122 exp , Germany , 10/10 , 3 kill , 0 pp - U:004 [+65 exp]

Tactical Bomber
* Ju-87B , 1StK/1AF , 2 bars , 252 exp , Germany , 9/10 , 1 kill , 0 pp - U:005 [+104 exp]

Player 1 : Germany
Killed: INF:16 TNK:5 RCN:2 AT:2 FORT:7 ATY:9 AD:2 FTR:1 Total: 44
Lost : INF:2 RCN:1 Total: 3

BV 2
V 1
TV 0
L 0

Averages:
Infantry * 2 Units * 0 Leaders Total : 262 exp, 5 kill, 0 pp Average: 131 exp, 3 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 59 exp, 4 kill, 0 pp Average: 59 exp, 4 kill, 0 pp
FlaK * 1 Units * 0 Leaders Total : 0 exp, 0 kill, 0 pp Average: 0 exp, 0 kill, 0 pp
Artillery * 1 Units * 0 Leaders Total : 26 exp, 1 kill, 792 pp Average: 26 exp, 1 kill, 792 pp
Fighter * 1 Units * 0 Leaders Total : 122 exp, 3 kill, 0 pp Average: 122 exp, 3 kill, 0 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 252 exp, 1 kill, 0 pp Average: 252 exp, 1 kill, 0 pp
* Summary: * 7 Units * 0 Leaders Total : 721 exp, 14 kill, 792 pp Average: 103 exp, 2 kill, 113 pp


Player 1 Germany has 28 units total (core+aux):
Infantry : 11
Tank : 3
Recon : 1
FlaK : 1
Fortification : 2
Artillery : 5
Air Defense : 1
Fighter : 2
Tactical Bomber : 2

Player 2 USSR has 8 units total (core+aux):
Infantry : 5
Tank : 3

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by Parabellum » 2020-02-06 21:50, Thursday

hoza wrote:
2020-02-06 15:29, Thursday
...
So i decided for an expensive gun. 10.5 K18 with SdKfz 7 and nearly all of my 800 pts. were gone.
...
Artillery
10.5 K18 , Sdkfz 7 , , 0 bars , 26 exp , Germany , 10/10 , 1 kill , 792 pp :huh - U:063 [+26 exp]
...
:howdy Image: I don't think that's a good idea. You have to pay attention to the prestige cap and first upgrade your (*) units to the best possible. You won't win a flowerpot with the Panzer II and the bomber has too little fuel - but is only a hint, you have to spoon out the soup yourself.
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-09 18:21, Sunday

Still easy to achieve a BV. The russian AD does not really hurt and hurrah attacks of the german not core infantery clears the way.
Got a SIG33 prototype and will now buy a Pz IIIG. That should work in Bobruysk.

Wonder when I will be able to buy Paras which I love to use for conquering distant airfields.


OpenGen 0.92.0.5 * 9 Dec 2018 * AI: Default
Efile folder: C:\OGnew\EFILE_CC60\EFILE_CC60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58
--
Campaign score: 166 * Average: 55

..
Current scenario: Minsk, VH prestige is 160 , All map prestige is: 280
Army cost: 1032 , Current prestige is 220
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive
if BV: +200, Bobruysk , cap 1600, 9 turns prestige: 0
if V : +400, Bobruysk , cap 1600, 13 turns prestige: 250
if TV: +500, Bobruysk , cap 1600, 17 turns prestige: 450
Ls: Loss , turn prestige: 450

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 2 bars , 245 exp , Germany , 6/10 , Influence , 4 kill , 0 pp - U:002 [+86 exp]
* Infanterie , Opel Blitz , 394/3Pz , 1 bars , 114 exp , Germany , 9/10 , 2 kill , 0 pp - U:006 [+11 exp]

Tank
* Pz IID , 6/3Pz , 0 bars , 75 exp , Germany , 10/10 , 6 kill , 0 pp - U:001 [+16 exp]

FlaK
* 3.7 FlaK36 , Lastpferde , 543/3Pz , 0 bars , 0 exp , Germany , 10/10 , 0 kill , 0 pp - U:003

Artillery
17 K18 , Sdkfz 7 , , 0 bars , 43 exp , Germany , 10/10 , 1 kill , 1032 pp - U:007 [+17 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 2 bars , 205 exp , Germany , 10/10 , 3 kill , 0 pp - U:004 [+83 exp]

Tactical Bomber
* Ju-87B , 1StK/1AF , 3 bars , 337 exp , Germany , 10/10 , 1 kill , 0 pp - U:005 [+85 exp]

Player 1 : Germany
Killed: INF:23 TNK:10 RCN:3 AT:4 FORT:11 ATY:13 AD:4 FTR:3 TB:1 Total: 72
Lost : INF:2 RCN:1 AD:1 Total: 4

BV 3
V 1
TV 0
L 0

Averages:
Infantry * 2 Units * 1 Leaders Total : 359 exp, 6 kill, 0 pp Average: 180 exp, 3 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 75 exp, 6 kill, 0 pp Average: 75 exp, 6 kill, 0 pp
FlaK * 1 Units * 0 Leaders Total : 0 exp, 0 kill, 0 pp Average: 0 exp, 0 kill, 0 pp
Artillery * 1 Units * 0 Leaders Total : 43 exp, 1 kill, 1032 pp Average: 43 exp, 1 kill, 1032 pp
Fighter * 1 Units * 0 Leaders Total : 205 exp, 3 kill, 0 pp Average: 205 exp, 3 kill, 0 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 337 exp, 1 kill, 0 pp Average: 337 exp, 1 kill, 0 pp
* Summary: * 7 Units * 1 Leaders Total : 1019 exp, 17 kill, 1032 pp Average: 146 exp, 2 kill, 147 pp


Player 1 Germany has 32 units total (core+aux):
Infantry : 11
Tank : 3
Recon : 2
Anti-tank : 3
FlaK : 1
Fortification : 2
Artillery : 4
Air Defense : 2
Fighter : 3
Tactical Bomber : 1

Player 2 USSR has 5 units total (core+aux):
Infantry : 2
Tank : 1
Anti-tank : 1
Fortification : 1

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-10 16:16, Monday

Und als fröhlich weiter mit meiner Hightech-Truppe. Noch ein Proto. Ist zwar nur ne schäbige 7,6 cm Pak 38, aber immerhin. Dafür hat meine Ju 87B jetzt combat support mit 4 Balken. Das ist einn Pfund :)



OpenGen 0.92.0.5 * 9 Dec 2018 * AI: Default
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58
--
Campaign score: 224 * Average: 56

..
Current scenario: Bobruysk, VH prestige is 280 , All map prestige is: 400
Army cost: 1836 , Current prestige is 176
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +200, Smolensk , cap 1800, 11 turns prestige: 400
if V : +400, Smolensk , cap 1800, 13 turns prestige: 400
if TV: +500, Smolensk , cap 1800, 17 turns prestige: 400
Ls: Loss , turn prestige: 400

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 3 bars , 313 exp , Germany , 4/10 , Influence , 6 kill , 0 pp - U:002 [+68 exp]
* Infanterie , Opel Blitz , 394/3Pz , 1 bars , 172 exp , Germany , 10/10 , 4 kill , 0 pp - U:006 [+58 exp]

Tank
* Pz IID , 6/3Pz , 1 bars , 136 exp , Germany , 6/10 , 9 kill , 0 pp - U:001 [+61 exp]
Pz IIIG , , 0 bars , 47 exp , Germany , 6/10 , 1 kill , 420 pp - U:090 [+47 exp]

FlaK
* 3.7 FlaK36 , Lastpferde , 543/3Pz , 0 bars , 0 exp , Germany , 10/10 , 0 kill , 0 pp - U:003

Artillery
17 K18 , Sdkfz 7 , , 0 bars , 71 exp , Germany , 10/10 , 4 kill , 1032 pp - U:007 [+28 exp]
+ SIG33 IB , , 0 bars , 2 exp , Germany , 9/10 , 0 kill , 0 pp - U:008 [+2 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 3 bars , 310 exp , Germany , 7/10 , 4 kill , 0 pp - U:004 [+105 exp]

Tactical Bomber
* Ju-87B , 1StK/1AF , 4 bars , 425 exp , Germany , 9/10 , Combat Support , 1 kill , 0 pp - U:005 [+88 exp]
Storch , , 0 bars , 15 exp , Germany , 10/10 , 0 kill , 384 pp - U:019 [+15 exp]

Player 1 : Germany
Killed: INF:39 TNK:14 RCN:4 AT:6 FLAK:1 FORT:15 ATY:20 AD:6 FTR:5 TB:2 Total: 112
Lost : INF:3 RCN:2 AD:1 Total: 6

BV 4
V 1
TV 0
L 0

Averages:
Infantry * 2 Units * 1 Leaders Total : 485 exp, 10 kill, 0 pp Average: 243 exp, 5 kill, 0 pp
Tank * 2 Units * 0 Leaders Total : 183 exp, 10 kill, 420 pp Average: 92 exp, 5 kill, 210 pp
FlaK * 1 Units * 0 Leaders Total : 0 exp, 0 kill, 0 pp Average: 0 exp, 0 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 73 exp, 4 kill, 1032 pp Average: 37 exp, 2 kill, 516 pp
Fighter * 1 Units * 0 Leaders Total : 310 exp, 4 kill, 0 pp Average: 310 exp, 4 kill, 0 pp
Tactical Bomber * 2 Units * 1 Leaders Total : 440 exp, 1 kill, 384 pp Average: 220 exp, 1 kill, 192 pp
* Summary: * 10 Units * 2 Leaders Total : 1491 exp, 29 kill, 1836 pp Average: 149 exp, 3 kill, 184 pp


Player 1 Germany has 38 units total (core+aux):
Infantry : 11
Tank : 4
Recon : 2
Anti-tank : 2
FlaK : 2
Fortification : 1
Artillery : 6
Air Defense : 3
Fighter : 4
Tactical Bomber : 3

Player 2 USSR has 13 units total (core+aux):
Infantry : 7
Tank : 2
Anti-tank : 2
Fighter : 2

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by mythos » 2020-02-10 18:16, Monday

Hi hoza :howdy

hoza wrote:
2020-02-04 16:19, Tuesday
wo ist mein hoza smilie?
Eine Option ist, eine Textdatei zu erstellen, die Bildadresse des smilies reinkopieren, und noch den img-Befehl drum zu setzen:
[img]Bild[/..img]
ohne die Punkte in der 2. Klammer. Wenn dann hier den smilie einfügen möchtest, einfach das Ganze aus der Textdatei herkopieren :)
Image

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by randowe » 2020-02-10 19:17, Monday

If hoza plans to stay lomger in this forum, then you maybe ask the admins if the hoza smilie Imageis added to the smilie list?

Oder, wenn hoza einen längeren Aufenthalt im Forum plant :cool einfach fragen ob der Image zu den smilies hinzugefügt wird?

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by mythos » 2020-02-10 19:24, Monday

:o das war mir zu einfach :lol
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-15 10:45, Saturday

Smolensk hatte ich zunächst ganz klassisch frontal attackiert, ging auch ganz gut. Aber meine Lw hatte Nachschubprobleme. Und als dann meine schöne combatsupport Ju auf dem östlichen Flugplatz vom Himmel fiel, weil ich ihn einen Zug zu spät eroberte, habe ich das HQ mit einer kompletten Neuplanung beauftragt. Der Kommandeur der Kerntruppe erhielt mit allen Kerneinheiten incl. gesamte Lw ( wichtig dabei17cm K18 mit Fieseler Storch als Aufklärer, um die russische AA und Artillerie aus der Ferne niederzukämpfen. Den Rest erledigte dann die Lw) und ein paar Hilfstruppen den Auftrag in einem großen Sichelschnitt ganz im Norden rasch durchzustoßen, dann nach Süden zu schwenken und umgehend den östlichen Flugplatz zu nehmen. Dabei konnte dort auch die russische Lw überrascht und vernichtet werden.Von dort konnte dann die Lw die rückwärtigen SH attckieren und die russischen Truppen dort binden. Der Vormarsch der übrigen Einheiten auf Smolensk war dadurch zunächst ohne Lw-Unterstüzung etwas zäh, weil die russischen Tanks doch störten. Aber als die Lw auch den Angriff auf Smolensk vom Osten aus unterstützte war der Widerstand schnell gebrochen.

I first attacked Smolensk in a classic way frontally, went pretty well. But my airforce had supply problems. And when my powerful combat support Ju fell from sky at the eastward airfield, because I conquered it one move late, I ordered a completly new battleplan from HQ. The Commander of coreunits was ordered to start a sickle cut in the north with all coreunits including all airforce and some supporting troops ( important 17cm K18 with reconnaissance by Fieseler Storch to eliminate russian AA and artillery with airforce doing the rest). He then had to head down south as fast as possble to conquer the eastward airfield.He succeeded to surprise the russian airfoce there and to eliminate it. Then he could attack the eastward VH from there and prevented the russian units to support Smolensk. The attack of the remaining units in the west towards Smolensk was a bit tedious without airsupport because the russian tanks did a good job but when the airforce supported the attack on Smolensk from the east the job was done quickly.


OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
--
Campaign score: 284 * Average: 56

..
Current scenario: Smolensk, VH prestige is 320 , All map prestige is: 480
Army cost: 3156 , Current prestige is 402
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +200, Roslavl , cap 2000, 12 turns prestige: 360
if V : +300, Roslavl , cap 2000, 15 turns prestige: 450
if TV: +400, Roslavl , cap 2000, 20 turns prestige: 600
Ls: Loss , turn prestige: 600

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 3 bars , 349 exp , Germany , 11/10 , Influence , 10 kill , 0 pp - U:002 [+36 exp]
* Infanterie , Opel Blitz , 394/3Pz , 2 bars , 228 exp , Germany , 4/10 , 4 kill , 0 pp - U:006 [+56 exp]

Tank
* Pz IID , 6/3Pz , 2 bars , 218 exp , Germany , 8/10 , 13 kill , 0 pp - U:001 [+82 exp]
Pz IIIG , , 0 bars , 82 exp , Germany , 6/10 , 7 kill , 420 pp - U:010 [+35 exp]

Artillery
17 K18 , Sdkfz 7 , , 1 bars , 121 exp , Germany , 4/10 , 6 kill , 1032 pp - U:007 [+50 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 3 bars , 358 exp , Germany , 8/10 , 7 kill , 0 pp - U:004 [+48 exp]

Tactical Bomber
Ju-87D , , 0 bars , 60 exp , Germany , 10/10 , 2 kill , 936 pp - U:003 [+60 exp]
* Ju-87B , 1StK/1AF , 5 bars , 596 exp , Germany , 13/10 , Combat Support , 2 kill , 0 pp - U:005 [+171 exp]
Storch , , 0 bars , 29 exp , Germany , 10/10 , 0 kill , 384 pp - U:009 [+14 exp]
Storch , , 0 bars , 58 exp , Germany , 10/10 , 2 kill , 384 pp - U:015 [+58 exp]

Player 1 : Germany
Killed: INF:61 TNK:20 RCN:5 AT:9 FLAK:2 FORT:20 ATY:35 AD:11 FTR:7 TB:2 Total: 172
Lost : INF:3 TNK:1 RCN:3 AD:1 Total: 8

BV 5
V 1
TV 0
L 0

Averages:
Infantry * 2 Units * 1 Leaders Total : 577 exp, 14 kill, 0 pp Average: 289 exp, 7 kill, 0 pp
Tank * 2 Units * 0 Leaders Total : 300 exp, 20 kill, 420 pp Average: 150 exp, 10 kill, 210 pp
Artillery * 1 Units * 0 Leaders Total : 121 exp, 6 kill, 1032 pp Average: 121 exp, 6 kill, 1032 pp
Fighter * 1 Units * 0 Leaders Total : 358 exp, 7 kill, 0 pp Average: 358 exp, 7 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 743 exp, 6 kill, 1704 pp Average: 186 exp, 2 kill, 426 pp
* Summary: * 10 Units * 2 Leaders Total : 2099 exp, 53 kill, 3156 pp Average: 210 exp, 5 kill,

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-15 16:47, Saturday

Roslavl ohne Probleme. Man musste aufpassen, das östlichste SH genügend zu verteidigen, weil die Russen dort ihren Gegenangriff konzentrierten.

no problems if you were aware to defend th most eastward VH after conquering because the russians concentrated their counterattack there.

OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
--
Campaign score: 344 * Average: 57

..
Current scenario: Roslavl, VH prestige is 320 , All map prestige is: 360
Army cost: 3355 , Current prestige is 247
Prestige available on map yet is 120 pp ( 80 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +200, Yelnia , cap 2200, 12 turns prestige: 200
if V : +300, Yelnia , cap 2200, 16 turns prestige: 400
if TV: +400, Yelnia , cap 2200, 20 turns prestige: 400
Ls: Loss , turn prestige: 400

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 4 bars , 419 exp , Germany , 6/10 , Influence , 11 kill , 0 pp - U:002 [+71 exp]
* Infanterie , Opel Blitz , 394/3Pz , 2 bars , 261 exp , Germany , 6/10 , 5 kill , 0 pp - U:006 [+33 exp]

Tank
* Pz IID , 6/3Pz , 2 bars , 266 exp , Germany , 11/10 , 15 kill , 0 pp - U:001 [+48 exp]
Pz IVF1 , , 0 bars , 80 exp , Germany , 3/10 , 2 kill , 480 pp - U:008 [+30 exp]
Pz IIIG , , 1 bars , 151 exp , Germany , 8/10 , 8 kill , 420 pp - U:009 [+66 exp]

Artillery
17 K18 , Sdkfz 7 , , 1 bars , 155 exp , Germany , 11/10 , 6 kill , 1135 pp - U:007 [+34 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 4 bars , 432 exp , Germany , 5/10 , Battlefield Intelligence , 10 kill , 0 pp - U:004 [+87 exp]

Tactical Bomber
Ju-87D , , 0 bars , 93 exp , Germany , 10/10 , 4 kill , 936 pp - U:003 [+30 exp]
* Ju-87B , 1StK/1AF , 5 bars , 774 exp , Germany , 15/10 , Combat Support , 5 kill , 0 pp - U:005 [+182 exp]
Storch , , 1 bars , 119 exp , Germany , 10/10 , 2 kill , 384 pp - U:010 [+61 exp]

Player 1 : Germany
Killed: INF:80 TNK:24 RCN:5 AT:12 FLAK:3 FORT:21 ATY:43 AD:13 FTR:9 TB:2 Total: 212
Lost : INF:4 TNK:1 RCN:3 AD:1 Total: 9

BV 6
V 1
TV 0
L 0

Averages:
Infantry * 2 Units * 1 Leaders Total : 680 exp, 16 kill, 0 pp Average: 340 exp, 8 kill, 0 pp
Tank * 3 Units * 0 Leaders Total : 497 exp, 25 kill, 900 pp Average: 166 exp, 8 kill, 300 pp
Artillery * 1 Units * 0 Leaders Total : 155 exp, 6 kill, 1135 pp Average: 155 exp, 6 kill, 1135 pp
Fighter * 1 Units * 1 Leaders Total : 432 exp, 10 kill, 0 pp Average: 432 exp, 10 kill, 0 pp
Tactical Bomber * 3 Units * 1 Leaders Total : 986 exp, 11 kill, 1320 pp Average: 329 exp, 4 kill, 440 pp
* Summary: * 10 Units * 3 Leaders Total : 2750 exp, 68 kill, 3355 pp Average: 275 exp, 7 kill, 336 pp

hoza
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Posts: 73
Joined: 2020-02-04 09:20, Tuesday
Location: Karlsruhe Germany

Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-17 17:08, Monday

The strategy was easy, two attack wedges, one in the east and one in the west heading for the two russian VH. Tactic was a bit mor tricky because you had to handle the russian attacks onto the flanks and on the northern german VH and airfield.


OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51
--
Campaign score: 395 * Average: 56

..
Current scenario: Yelnia, VH prestige is 160 , All map prestige is: 240
Army cost: 3840 , Current prestige is 297
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive
if BV: +200, Desna River , cap 2400, 14 turns prestige: 600
if V : +300, Desna River , cap 2400, 14 turns prestige: 600
if TV: +400, Desna River , cap 2400, 14 turns prestige: 600
if Ls: +400, Desna River , cap 2400, 14 turns prestige: 600

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 4 bars , 470 exp , Germany , 6/10 , Influence , 11 kill , 0 pp - U:002 [+51 exp]
* Infanterie , Opel Blitz , 394/3Pz , 3 bars , 340 exp , Germany , 4/10 , 5 kill , 0 pp - U:006 [+79 exp]

Tank
* Pz IID , 6/3Pz , 4 bars , 461 exp , Germany , 10/10 , Reconnaissance Movement , 24 kill , 0 pp - U:001 [+195 exp]
Pz IVF1 , , 1 bars , 181 exp , Germany , 5/10 , 9 kill , 480 pp - U:008 [+101 exp]
Pz IIIG , , 2 bars , 231 exp , Germany , 10/10 , 14 kill , 420 pp - U:009 [+80 exp]

Artillery
17 K18 , Sdkfz 7 , , 1 bars , 180 exp , Germany , 10/10 , 6 kill , 1032 pp - U:007 [+25 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 563 exp , Germany , 11/10 , Battlefield Intelligence , 13 kill , 0 pp - U:004 [+131 exp]

Tactical Bomber
Ju-87D , , 2 bars , 212 exp , Germany , 10/10 , 8 kill , 936 pp - U:003 [+119 exp]
* Ju-87B , 1StK/1AF , 5 bars , 878 exp , Germany , 14/10 , Combat Support , 7 kill , 0 pp - U:005 [+104 exp]
Storch , , 2 bars , 216 exp , Germany , 10/10 , 5 kill , 384 pp - U:010 [+97 exp]
Ju-87B , , 0 bars , 90 exp , Germany , 10/10 , 0 kill , 588 pp - U:012 [+15 exp]

Player 1 : Germany
Killed: INF:113 TNK:32 RCN:8 AT:12 FLAK:4 FORT:26 ATY:50 AD:14 FTR:12 TB:4 Total: 275
Lost : INF:9 TNK:1 RCN:3 FORT:3 ATY:2 AD:1 Total: 19

BV 7
V 1
TV 0
L 0

Averages:
Infantry * 2 Units * 1 Leaders Total : 810 exp, 16 kill, 0 pp Average: 405 exp, 8 kill, 0 pp
Tank * 3 Units * 1 Leaders Total : 873 exp, 47 kill, 900 pp Average: 291 exp, 16 kill, 300 pp
Artillery * 1 Units * 0 Leaders Total : 180 exp, 6 kill, 1032 pp Average: 180 exp, 6 kill, 1032 pp
Fighter * 1 Units * 1 Leaders Total : 563 exp, 13 kill, 0 pp Average: 563 exp, 13 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 1396 exp, 20 kill, 1908 pp Average: 349 exp, 5 kill, 477 pp
* Summary: * 11 Units * 4 Leaders Total : 3822 exp, 102 kill, 3840 pp Average: 347 exp,

hoza
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Posts: 73
Joined: 2020-02-04 09:20, Tuesday
Location: Karlsruhe Germany

Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-19 10:46, Wednesday

Habe mir einmal Bpio gekauft und den wenig nützlichen Nebelwerfer Proto ( Reichweite 2, Bewegung 0) zur15cm sFH aufgerüstet. Dann ganz einfach im Norden mit den gekauften Bpios übergesetzt und das SH genommen. Im Süden war das einzige Problem, dass meine Lw nachladen musste bevor sie meine Truppen nach Übersetzen im Süden bei der Eroberung des südlichsten SH unterstützen konnte. Die combat support Ju mit 5 bars ist ne unschlagbare Wucht, ergänzt durch Zwischenangriffe mit dem Fieseler Storch machen die neben ihr attackierenden Bomber alles!!!! nieder.

Bought briding engineers and upgraded the nearly useless Nebelwerfer Proto ( range 2, movement 0 ) to 15cmSFH. Then used the buoght bridging engineers to cross the river in the north and take the VH there. In the south the only problem has been that my airforce had to refuel before they could assist my troops in conquering the outmost south VH. The combat support Ju is unbeatble. In cooperation with the Fieseler Storch the bombers attacking close to it beat everything!!!


OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
--
Campaign score: 453 * Average: 56

..
Current scenario: Desna River, VH prestige is 160 , All map prestige is: 240
Army cost: 4056 , Current prestige is 463
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
if BV: +200, Konotop , cap 2600, 12 turns prestige: 200
if V : +300, Konotop , cap 2600, 16 turns prestige: 450
if TV: +400, Konotop , cap 2600, 20 turns prestige: 450
Ls: Loss , turn prestige: 450

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 5 bars , 500 exp , Germany , 9/10 , Influence , 12 kill , 0 pp - U:002 [+30 exp]
* Infanterie , Opel Blitz , 394/3Pz , 3 bars , 375 exp , Germany , 8/10 , 5 kill , 0 pp - U:006 [+35 exp]
BrueckenPionier , , 1 bars , 100 exp , Germany , 10/10 , 0 kill , 216 pp - U:076

Tank
* Pz IID , 6/3Pz , 5 bars , 505 exp , Germany , 10/10 , Reconnaissance Movement , 29 kill , 0 pp - U:001 [+44 exp]
Pz IVF1 , , 2 bars , 213 exp , Germany , 9/10 , 12 kill , 480 pp - U:008 [+32 exp]
Pz IIIG , , 2 bars , 271 exp , Germany , 10/10 , 17 kill , 420 pp - U:009 [+40 exp]

Artillery
17 K18 , Sdkfz 7 , , 1 bars , 189 exp , Germany , 10/10 , 6 kill , 1032 pp - U:007 [+9 exp]
+ 15 sFH37(t) , Traktor , , 1 bars , 143 exp , Germany , 10/10 , 0 kill , 0 pp - U:012 [+43 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 592 exp , Germany , 11/10 , Battlefield Intelligence , 13 kill , 0 pp - U:004 [+29 exp]

Tactical Bomber
Ju-87D , , 2 bars , 268 exp , Germany , 10/10 , 8 kill , 936 pp - U:003 [+56 exp]
* Ju-87B , 1StK/1AF , 5 bars , 996 exp , Germany , 15/10 , Combat Support , 9 kill , 0 pp - U:005 [+118 exp]
Storch , , 2 bars , 290 exp , Germany , 10/10 , 6 kill , 384 pp - U:010 [+74 exp]
Ju-87B , , 1 bars , 160 exp , Germany , 10/10 , 0 kill , 588 pp - U:011 [+70 exp]

Player 1 : Germany
Killed: INF:126 TNK:35 RCN:9 AT:13 FLAK:5 FORT:28 ATY:54 AD:15 FTR:12 TB:4 Total: 301
Lost : INF:9 TNK:1 RCN:3 FORT:3 ATY:2 AD:1 Total: 19

BV 8
V 1
TV 0
L 0

Averages:
Infantry * 3 Units * 1 Leaders Total : 975 exp, 17 kill, 216 pp Average: 325 exp, 6 kill, 72 pp
Tank * 3 Units * 1 Leaders Total : 989 exp, 58 kill, 900 pp Average: 330 exp, 19 kill, 300 pp
Artillery * 2 Units * 0 Leaders Total : 332 exp, 6 kill, 1032 pp Average: 166 exp, 3 kill, 516 pp
Fighter * 1 Units * 1 Leaders Total : 592 exp, 13 kill, 0 pp Average: 592 exp, 13 kill, 0 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 1714 exp, 23 kill, 1908 pp Average: 429 exp, 6 kill, 477 pp
* Summary: * 13 Units * 4 Leaders Total : 4602 exp, 117 kill, 4056 pp Average: 354 exp, 9 kill, 312 pp


Player 1 Germany has 34 units total (core+aux):
Infantry : 10
Tank : 4
Recon : 2
Anti-tank : 1
Fortification : 1
Artillery : 5
Air Defense : 3
Fighter : 3
Tactical Bomber : 5

Player 2 USSR has 18 units total (core+aux):
Infantry : 5
Tank : 2
Recon : 1
Fortification : 2
Artillery : 3
Air Defense : 1
Fighter : 3
Tactical Bomber : 1

hoza
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Posts: 73
Joined: 2020-02-04 09:20, Tuesday
Location: Karlsruhe Germany

Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-20 10:18, Thursday

Konotop without problems
OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:64
--
Campaign score: 517 * Average: 57

..
Current scenario: Konotop, VH prestige is 400 , All map prestige is: 680
Army cost: 4266 , Current prestige is 645
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive
if BV: +200, Viazma , cap 2800, 14 turns prestige: 200
if V : +300, Viazma , cap 2800, 18 turns prestige: 400
if TV: +400, Viazma , cap 2800, 20 turns prestige: 400
Ls: Loss , turn prestige: 400

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 5 bars , 553 exp , Germany , 7/10 , Influence , 13 kill , 0 pp - U:002 [+53 exp]
* Infanterie , Opel Blitz , 394/3Pz , 3 bars , 398 exp , Germany , 8/10 , 6 kill , 0 pp - U:006 [+23 exp]
FallschirmJaeger , , 1 bars , 130 exp , Germany , 9/10 , 2 kill , 288 pp - U:013 [+30 exp]

Tank
* Pz IID , 6/3Pz , 5 bars , 549 exp , Germany , 11/10 , Reconnaissance Movement , 34 kill , 0 pp - U:001 [+44 exp]
Pz IVF1 , , 2 bars , 276 exp , Germany , 12/10 , 18 kill , 576 pp - U:008 [+63 exp]
Pz IIIG , , 3 bars , 312 exp , Germany , 11/10 , 19 kill , 462 pp - U:009 [+41 exp]

Artillery
17 K18 , Sdkfz 7 , , 2 bars , 236 exp , Germany , 10/10 , 6 kill , 1032 pp - U:007 [+47 exp]
+ 15 sFH37(t) , Traktor , , 1 bars , 161 exp , Germany , 10/10 , 0 kill , 0 pp - U:012 [+18 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 643 exp , Germany , 10/10 , Battlefield Intelligence , 15 kill , 0 pp - U:004 [+51 exp]

Tactical Bomber
Ju-87D , , 3 bars , 345 exp , Germany , 10/10 , Devastating Fire , 10 kill , 936 pp - U:003 [+77 exp]
Storch , , 4 bars , 404 exp , Germany , 10/10 , 6 kill , 384 pp - U:010 [+114 exp]
Ju-87B , , 2 bars , 245 exp , Germany , 10/10 , Aggressive Attack , 0 kill , 588 pp - U:011 [+85 exp]

Player 1 : Germany
Killed: INF:141 TNK:37 RCN:11 AT:19 FLAK:6 FORT:35 ATY:63 AD:17 FTR:14 TB:5 Total: 348
Lost : INF:10 TNK:1 RCN:4 FORT:3 ATY:2 AD:2 TB:1 Total: 23

BV 9
V 1
TV 0
L 0

Averages:
Infantry * 3 Units * 1 Leaders Total : 1081 exp, 21 kill, 288 pp Average: 360 exp, 7 kill, 96 pp
Tank * 3 Units * 1 Leaders Total : 1137 exp, 71 kill, 1038 pp Average: 379 exp, 24 kill, 346 pp
Artillery * 2 Units * 0 Leaders Total : 397 exp, 6 kill, 1032 pp Average: 199 exp, 3 kill, 516 pp
Fighter * 1 Units * 1 Leaders Total : 643 exp, 15 kill, 0 pp Average: 643 exp, 15 kill, 0 pp
Tactical Bomber * 3 Units * 2 Leaders Total : 994 exp, 16 kill, 1908 pp Average: 331 exp, 5 kill, 636 pp
* Summary: * 12 Units * 5 Leaders Total : 4252 exp, 129 kill, 4266 pp Average: 354 exp, 11 kill, 356 pp


Player 1 Germany has 39 units total (core+aux):
Infantry : 13
Tank : 6
Recon : 1
Anti-tank : 1
Fortification : 2
Artillery : 7
Air Defense : 2
Fighter : 3
Tactical Bomber : 4

Player 2 USSR has 14 units total (core+aux):
Infantry : 8
Tank : 4
FlaK : 1
Artillery : 1


* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by Parabellum » 2020-02-20 10:30, Thursday

hoza wrote:
2020-02-20 10:18, Thursday
Konotop without problems
...
Tactical Bomber
Ju-87D , , 3 bars , 345 exp , Germany , 10/10 , Devastating Fire , 10 kill , 936 pp - U:003 [+77 exp]
Storch , , 4 bars , 404 exp , Germany , 10/10 , 6 kill , 384 pp - U:010 [+114 exp]
Ju-87B , , 2 bars , 245 exp , Germany , 10/10 , Aggressive Attack , 0 kill , 588 pp - U:011 [+85 exp]
...
and where's your bomber?
hoza wrote:
2020-02-19 10:46, Wednesday

Tactical Bomber
Ju-87D , , 2 bars , 268 exp , Germany , 10/10 , 8 kill , 936 pp - U:003 [+56 exp]
* Ju-87B , 1StK/1AF , 5 bars , 996 exp , Germany , 15/10 , Combat Support , 9 kill , 0 pp - U:005 [+118 exp]
Storch , , 2 bars , 290 exp , Germany , 10/10 , 6 kill , 384 pp - U:010 [+74 exp]
Ju-87B , , 1 bars , 160 exp , Germany , 10/10 , 0 kill , 588 pp - U:011 [+70 exp]
++++ Panzerliga.de ++++ Image ++++ PG3D-Forum ++++
Completed CCs: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 39, 41, 45, 46, 56, 59, 60x3, 61, 62, 63, 64, 65, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2

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Location: Karlsruhe Germany

Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-22 16:26, Saturday

Viazma was a great victory due to the outstanding plan and performance of the german air commander. He started with most of the airforce in the southwest, attacked the arriving russian supply and then assisted the german troops to conquer the airfield in the middle incl. a successful para attack on the artillery there. From this basis he could assist the german advance in the north and assured the BV.

OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:61
11 Viazma , #9 , Decisive Victory , score:56
--
Campaign score: 570 * Average: 57

..
Current scenario: Viazma, VH prestige is 320 , All map prestige is: 520
Army cost: 4920 , Current prestige is 653
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
if BV: +200, Orel , cap 3000, 13 turns prestige: 200
if V : +300, Orel , cap 3000, 18 turns prestige: 400
if TV: +400, Tula , cap 4000, 22 turns prestige: 400
if Ls: +500, Tula , cap 4000, 22 turns prestige: 400

Infantry
* Infanterie , Opel Blitz , 3/3Pz , 5 bars , 563 exp , Germany , 5/10 , Influence , 16 kill , 0 pp - U:002 [+19 exp]
* Infanterie , Opel Blitz , 394/3Pz , 4 bars , 476 exp , Germany , 4/10 , 6 kill , 0 pp - U:006 [+78 exp]
FallschirmJaeger , , 2 bars , 211 exp , Germany , 6/10 , 4 kill , 288 pp - U:013 [+81 exp]
BrueckenPionier , Sdkfz 11 , , 1 bars , 166 exp , Germany , 10/10 , 1 kill , 324 pp - U:091 [+16 exp]

Tank
* Pz IID , 6/3Pz , 5 bars , 650 exp , Germany , 15/10 , Reconnaissance Movement , 38 kill , 0 pp - U:001 [+82 exp]
Pz IVF1 , , 3 bars , 331 exp , Germany , 12/10 , Overwatch , 25 kill , 576 pp - U:008 [+55 exp]
Pz IIIG , , 3 bars , 390 exp , Germany , 12/10 , 24 kill , 504 pp - U:009 [+85 exp]

Recon
PSW 231 , , 1 bars , 191 exp , Germany , 2/10 , 0 kill , 288 pp - U:092 [+41 exp]

Artillery
17 K18 , Sdkfz 7 , , 2 bars , 248 exp , Germany , 10/10 , 7 kill , 1032 pp - U:007 [+26 exp]
+ 15 sFH37(t) , Traktor , , 1 bars , 188 exp , Germany , 10/10 , 0 kill , 0 pp - U:012 [+23 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 752 exp , Germany , 9/10 , Battlefield Intelligence , 17 kill , 0 pp - U:004 [+93 exp]

Tactical Bomber
Ju-87D , , 4 bars , 406 exp , Germany , 10/10 , Devastating Fire , 15 kill , 936 pp - U:003 [+54 exp]
* Ju-87B , 1StK/1AF , 5 bars , 1225 exp , Germany , 13/10 , Combat Support , 13 kill , 0 pp - U:005 [+124 exp]
Storch , , 4 bars , 493 exp , Germany , 8/10 , 7 kill , 384 pp - U:010 [+102 exp]
Ju-87B , , 3 bars , 323 exp , Germany , 9/10 , Aggressive Attack , 2 kill , 588 pp - U:011 [+64 exp]

Player 1 : Germany, Waffen SS
Killed: INF:154 TNK:39 RCN:12 AT:23 FLAK:7 FORT:41 ATY:77 AD:21 FTR:15 TB:6 Total: 395
Lost : INF:14 TNK:1 RCN:4 FORT:3 ATY:3 AD:3 Total: 28

BV 10
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1416 exp, 27 kill, 612 pp Average: 354 exp, 7 kill, 153 pp
Tank * 3 Units * 2 Leaders Total : 1371 exp, 87 kill, 1080 pp Average: 457 exp, 29 kill, 360 pp
Recon * 1 Units * 0 Leaders Total : 191 exp, 0 kill, 288 pp Average: 191 exp, 0 kill, 288 pp
Artillery * 2 Units * 0 Leaders Total : 436 exp, 7 kill, 1032 pp Average: 218 exp, 4 kill, 516 pp
Fighter * 1 Units * 1 Leaders Total : 752 exp, 17 kill, 0 pp Average: 752 exp, 17 kill, 0 pp
Tactical Bomber * 4 Units * 3 Leaders Total : 2447 exp, 37 kill, 1908 pp Average: 612 exp, 9 kill, 477 pp
* Summary: * 15 Units * 7 Leaders Total : 6613 exp, 175 kill, 4920 pp Average: 441 exp, 12 kill, 328 pp

hoza
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-22 16:29, Saturday

Parabellum wrote:
2020-02-20 10:30, Thursday
hoza wrote:
2020-02-20 10:18, Thursday
Konotop without problems
...
Tactical Bomber
Ju-87D , , 3 bars , 345 exp , Germany , 10/10 , Devastating Fire , 10 kill , 936 pp - U:003 [+77 exp]
Storch , , 4 bars , 404 exp , Germany , 10/10 , 6 kill , 384 pp - U:010 [+114 exp]
Ju-87B , , 2 bars , 245 exp , Germany , 10/10 , Aggressive Attack , 0 kill , 588 pp - U:011 [+85 exp]
...
and where's your bomber?
hoza wrote:
2020-02-19 10:46, Wednesday

Tactical Bomber
Ju-87D , , 2 bars , 268 exp , Germany , 10/10 , 8 kill , 936 pp - U:003 [+56 exp]
* Ju-87B , 1StK/1AF , 5 bars , 996 exp , Germany , 15/10 , Combat Support , 9 kill , 0 pp - U:005 [+118 exp]
Storch , , 2 bars , 290 exp , Germany , 10/10 , 6 kill , 384 pp - U:010 [+74 exp]
Ju-87B , , 1 bars , 160 exp , Germany , 10/10 , 0 kill , 588 pp - U:011 [+70 exp]
Well remarked. Forgot that these bloody dull planes fall from sky when they run out of fuel, even when it is the last turn of the scenario.Had to replay it :uzi

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by Parabellum » 2020-02-22 23:31, Saturday

hoza wrote:
2020-02-22 16:29, Saturday
...
Well remarked. Forgot that these bloody dull planes fall from sky when they run out of fuel, even when it is the last turn of the scenario.Had to replay it :uzi
:no That wouldn't happen to you if you had upgraded properly. Responsible and forward-looking generals fly with Type D.
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-02-26 09:00, Wednesday

The upgrade from Ju 87 B to D is much to expensive over 700pp.
For me Orel was a strategic challenge, had to start it three times because I always had the problem that the eastern VH are pretty far away and I feared that the russian reinforcemments in the northwest would take back the airfield VH if it was not defended well. So my approach was to concentrate on heading north to that airfield, take it as fast as possible and then go east versus Orel and further on trying to conquer the VH there with relatively few troops and air support, because the other units attacked the russian reinforcements. Could not reach a BV with this sort of approach. Then I decided to put more effort into moving to the east south of the river and leave only a few troops up there in the northwest and to my surprise the russians up there never showed or tried to attack that purely defended airfield. This way the BV was relatively easy. Against a human player this would be a very tough scenario, because he would atack the airfield and the russian airforce is strong too. By the way got a Henschel proto too which makes my airforce even stronger.


OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:61
11 Viazma , #9 , Decisive Victory , score:56
12 Orel , #10 , Decisive Victory , score:59
--
Campaign score: 629 * Average: 57

..
Current scenario: Orel, VH prestige is 320 , All map prestige is: 400
Army cost: 5352 , Current prestige is 607
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
if BV: +200, Bryansk , cap 3200, 13 turns prestige: 200
if V : +300, Bryansk , cap 3200, 17 turns prestige: 400
if TV: +400, Tula , cap 4000, 20 turns prestige: 400
if Ls: +500, Tula , cap 4000, 20 turns prestige: 400

Infantry
* MG34 , SdKfz 251/1 , 3/3Pz , 5 bars , 569 exp , Germany , 9/10 , Influence , 17 kill , 0 pp - U:002 [+6 exp]
* Infanterie , Opel Blitz , 394/3Pz , 5 bars , 500 exp , Germany , 9/10 , 7 kill , 0 pp - U:006 [+24 exp]
FallschirmJaeger , , 2 bars , 221 exp , Germany , 5/10 , 4 kill , 288 pp - U:013 [+10 exp]
BrueckenPionier , Sdkfz 11 , , 1 bars , 168 exp , Germany , 9/10 , 1 kill , 324 pp - U:014 [+2 exp]

Tank
* Pz IID , 6/3Pz , 5 bars , 686 exp , Germany , 15/10 , Reconnaissance Movement , 41 kill , 0 pp - U:001 [+36 exp]
Pz IVF1 , , 3 bars , 365 exp , Germany , 12/10 , Overwatch , 30 kill , 576 pp - U:008 [+34 exp]
Pz IIIG , , 4 bars , 478 exp , Germany , 12/10 , 31 kill , 504 pp - U:009 [+88 exp]

Recon
PSW 231 , , 2 bars , 239 exp , Germany , 8/10 , 1 kill , 288 pp - U:015 [+48 exp]

Artillery
17 K18 , Sdkfz 7 , , 2 bars , 272 exp , Germany , 10/10 , 8 kill , 1032 pp - U:007 [+24 exp]
+ 15 sFH37(t) , Traktor , , 1 bars , 191 exp , Germany , 10/10 , 0 kill , 0 pp - U:012 [+3 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 870 exp , Germany , 8/10 , Battlefield Intelligence , 18 kill , 0 pp - U:004 [+118 exp]

Tactical Bomber
Ju-87D , , 5 bars , 524 exp , Germany , 14/10 , Devastating Fire , 21 kill , 1310 pp - U:003 [+118 exp]
* Ju-87B , 1StK/1AF , 5 bars , 1308 exp , Germany , 13/10 , Combat Support , 14 kill , 0 pp - U:005 [+83 exp]
Storch , , 5 bars , 625 exp , Germany , 10/10 , 9 kill , 384 pp - U:010 [+132 exp]
Ju-87B , , 4 bars , 430 exp , Germany , 11/10 , Aggressive Attack , 2 kill , 646 pp - U:011 [+107 exp]

Player 1 : Germany
Killed: INF:166 TNK:41 RCN:14 AT:27 FLAK:9 FORT:45 ATY:87 AD:24 FTR:17 TB:7 Total: 437
Lost : INF:15 TNK:1 RCN:4 FORT:3 ATY:3 AD:3 Total: 29

BV 11
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1458 exp, 29 kill, 612 pp Average: 365 exp, 7 kill, 153 pp
Tank * 3 Units * 2 Leaders Total : 1529 exp, 102 kill, 1080 pp Average: 510 exp, 34 kill, 360 pp
Recon * 1 Units * 0 Leaders Total : 239 exp, 1 kill, 288 pp Average: 239 exp, 1 kill, 288 pp
Artillery * 2 Units * 0 Leaders Total : 463 exp, 8 kill, 1032 pp Average: 232 exp, 4 kill, 516 pp
Fighter * 1 Units * 1 Leaders Total : 870 exp, 18 kill, 0 pp Average: 870 exp, 18 kill, 0 pp
Tactical Bomber * 4 Units * 3 Leaders Total : 2887 exp, 46 kill, 2340 pp Average: 722 exp, 12 kill, 585 pp
* Summary: * 15 Units * 7 Leaders Total : 7446 exp, 204 kill, 5352 pp Average: 496 exp, 14 kill, 357 pp


Player 1 Germany has 31 units total (core+aux):
Infantry : 9
Tank : 4
Recon : 2
Fortification : 1
Artillery : 5
Air Defense : 2
Fighter : 2
Tactical Bomber : 6

Player 2 USSR has 19 units total (core+aux):
Infantry : 7
Tank : 8
Anti-tank : 1
FlaK : 1
Artillery : 1
Fighter : 1

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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by lvjtn » 2020-03-04 10:21, Wednesday

randowe wrote:
2020-02-10 19:17, Monday
you maybe ask the admins if the hoza smilie Imageis added to the smilie list?
done! (its code is $grumpy just replace "$" by ":" )

***

happy hunting, hoza! :howdy
»my real name is csaba (tʃɒbɒ)«
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-03-04 10:32, Wednesday

Still working well with the strong airforce. Got a Marder proto. :)

OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\EFILE_CC60\EFILE_CC60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:61
11 Viazma , #9 , Decisive Victory , score:56
12 Orel , #10 , Decisive Victory , score:59 +++ Proto: Hs-129B-1
13 Bryansk , #11 , Decisive Victory , score:58
--
Campaign score: 687 * Average: 57

..
Current scenario: Bryansk, VH prestige is 240 , All map prestige is: 560
Army cost: 5650 , Current prestige is 768
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
if BV: +200, Klin , cap 3400, 12 turns prestige: 200
if V : +300, Klin , cap 3400, 16 turns prestige: 450
if TV: +400, Tula , cap 4000, 18 turns prestige: 450
if Ls: +500, Tula , cap 4000, 18 turns prestige: 450

Infantry
* MG34 , SdKfz 251/1 , 3/3Pz , 5 bars , 661 exp , Germany , 10/10 , Influence , 18 kill , 0 pp - U:002 [+92 exp]
* Infanterie , Opel Blitz , 394/3Pz , 5 bars , 568 exp , Germany , 5/10 , 8 kill , 0 pp - U:006 [+68 exp]
FallschirmJaeger , , 3 bars , 308 exp , Germany , 7/10 , 5 kill , 288 pp - U:013 [+87 exp]
BrueckenPionier , Sdkfz 11 , , 2 bars , 204 exp , Germany , 4/10 , 1 kill , 324 pp - U:014 [+36 exp]

Tank
* Pz IID , 6/3Pz , 5 bars , 815 exp , Germany , 13/10 , Reconnaissance Movement , 50 kill , 0 pp - U:001 [+129 exp]
Pz IVF1 , , 4 bars , 434 exp , Germany , 12/10 , Overwatch , 36 kill , 576 pp - U:008 [+69 exp]
Pz IIIG , , 5 bars , 614 exp , Germany , 10/10 , 40 kill , 420 pp - U:009 [+136 exp]

Recon
PSW 231 , , 2 bars , 278 exp , Germany , 4/10 , 2 kill , 288 pp - U:015 [+39 exp]
PSW 231 , , 3 bars , 300 exp , Germany , 9/10 , 1 kill , 288 pp - U:100 [+100 exp]

Artillery
17 K18 , Sdkfz 7 , , 3 bars , 320 exp , Germany , 10/10 , Fire Discipline , 9 kill , 1032 pp - U:007 [+48 exp]
+ 15 sFH37(t) , Traktor , , 2 bars , 231 exp , Germany , 10/10 , Determined Defense , 0 kill , 0 pp - U:012 [+40 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 967 exp , Germany , 5/10 , Battlefield Intelligence , 20 kill , 0 pp - U:004 [+97 exp]

Tactical Bomber
Ju-87D , , 5 bars , 666 exp , Germany , 15/10 , Devastating Fire , 27 kill , 1404 pp - U:003 [+142 exp]
* Ju-87B , 1StK/1AF , 5 bars , 1443 exp , Germany , 13/10 , Combat Support , 16 kill , 0 pp - U:005 [+135 exp]
Storch , , 5 bars , 756 exp , Germany , 10/10 , 11 kill , 384 pp - U:010 [+131 exp]
Ju-87B , , 5 bars , 553 exp , Germany , 11/10 , Aggressive Attack , 5 kill , 646 pp - U:011 [+123 exp]
+ Hs-129B-1 , , 2 bars , 263 exp , Germany , 10/10 , 0 kill , 0 pp - U:016 [+63 exp]

Player 1 : Germany
Killed: INF:188 TNK:48 RCN:16 AT:31 FLAK:11 FORT:52 ATY:99 AD:27 FTR:19 TB:8 Total: 499
Lost : INF:15 TNK:1 RCN:5 FORT:3 ATY:3 AD:3 Total: 30

BV 12
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1741 exp, 32 kill, 612 pp Average: 435 exp, 8 kill, 153 pp
Tank * 3 Units * 2 Leaders Total : 1863 exp, 126 kill, 996 pp Average: 621 exp, 42 kill, 332 pp
Recon * 2 Units * 0 Leaders Total : 578 exp, 3 kill, 576 pp Average: 289 exp, 2 kill, 288 pp
Artillery * 2 Units * 2 Leaders Total : 551 exp, 9 kill, 1032 pp Average: 276 exp, 5 kill, 516 pp
Fighter * 1 Units * 1 Leaders Total : 967 exp, 20 kill, 0 pp Average: 967 exp, 20 kill, 0 pp
Tactical Bomber * 5 Units * 3 Leaders Total : 3681 exp, 59 kill, 2434 pp Average: 736 exp, 12 kill, 487 pp
* Summary: * 17 Units * 9 Leaders Total : 9381 exp, 249 kill, 5650 pp Average: 552 exp, 15 kill, 332 pp


Player 1 Germany has 35 units total (core+aux):
Infantry : 10
Tank : 5
Recon : 3
FlaK : 1
Fortification : 1
Artillery : 4
Air Defense : 2
Fighter : 3
Tactical Bomber : 6

Player 2 USSR has 3 units total (core+aux):
Infantry : 2
Artillery : 1

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Parabellum
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by Parabellum » 2020-03-04 10:59, Wednesday

lvjtn wrote:
2020-03-04 10:21, Wednesday
randowe wrote:
2020-02-10 19:17, Monday
you maybe ask the admins if the hoza smilie Imageis added to the smilie list?
done! (its code is $grumpy just replace "$" by ":" )

***

happy hunting, hoza! :howdy
Thanks Csaba! :clap
@ :grumpy : now it's almost like home ;)
++++ Panzerliga.de ++++ Image ++++ PG3D-Forum ++++
Completed CCs: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 39, 41, 45, 46, 56, 59, 60x3, 61, 62, 63, 64, 65, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2

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Location: Karlsruhe Germany

Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-03-08 14:18, Sunday

Klin again was a strategic challenge for BV. My Lw has to cope with snow and overcast and the last 5 days it has been fair.
1. approach classic pincer movement circumventing Solnogorsk in the north and in the west, trying to conquer the airfield in the south and then going for Solnogorsk from all directions was too slow.
2. approach outflanking attack putting the mainforce into the east trying to conquer the airfield there and destroy the russian enforcement tanks there before going down south and rolling back to the west proved too slow either.
3. approch putting main force direction south with first frontal attack on Solnogorsk and then conquering the southern air field was the successful one.

:grumpy :grumpy :grumpy ( thanks)

OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:61
11 Viazma , #9 , Decisive Victory , score:56
12 Orel , #10 , Decisive Victory , score:59 +++ Proto: Hs-129B-1
13 Bryansk , #11 , Decisive Victory , score:58 +++ Proto: Marder I
14 Klin , #13 , Decisive Victory , score:58
--
Campaign score: 745 * Average: 57

..
Current scenario: Klin, VH prestige is 400 , All map prestige is: 440
Army cost: 6580 , Current prestige is 249
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive
if BV: +200, Istra , cap 3600, 13 turns prestige: 250
if V : +300, Istra , cap 3600, 17 turns prestige: 500
if TV: +400, Counterattack , cap 4000, 20 turns prestige: 500
if Ls: +500, Counterattack , cap 4000, 20 turns prestige: 500

Infantry
* MG34 , SdKfz 251/1 , 3/3Pz , 5 bars , 687 exp , Germany , 10/10 , Influence , 19 kill , 0 pp - U:002 [+26 exp]
* Infanterie , Opel Blitz , 394/3Pz , 5 bars , 612 exp , Germany , 3/10 , 9 kill , 0 pp - U:006 [+44 exp]
Feld Befehl , SdKfz 251/1 , , 3 bars , 312 exp , Germany , 8/10 , 5 kill , 300 pp - U:013 [+4 exp]
BrueckenPionier , Sdkfz 11 , , 2 bars , 240 exp , Germany , 9/10 , 1 kill , 324 pp - U:014 [+36 exp]

Tank
* Pz IID , 6/3Pz , 5 bars , 1044 exp , Germany , 13/10 , Reconnaissance Movement , 59 kill , 0 pp - U:001 [+229 exp]
Pz IVF1 , , 5 bars , 550 exp , Germany , 14/10 , Overwatch , 46 kill , 672 pp - U:008 [+116 exp]
Pz IIIG , , 5 bars , 725 exp , Germany , 15/10 , 47 kill , 630 pp - U:009 [+111 exp]

Recon
PSW 231 , , 3 bars , 353 exp , Germany , 9/10 , 5 kill , 288 pp - U:015 [+75 exp]
PSW 231 , , 3 bars , 371 exp , Germany , 8/10 , 1 kill , 288 pp - U:017 [+71 exp]

Anti-tank
+ Marder I , , 2 bars , 299 exp , Germany , 10/10 , 0 kill , 0 pp - U:018 [+74 exp]

Artillery
17 K18 , Sdkfz 7 , , 3 bars , 382 exp , Germany , 9/10 , Fire Discipline , 12 kill , 1032 pp - U:007 [+62 exp]
+ 15 sFH37(t) , Traktor , , 2 bars , 279 exp , Germany , 11/10 , Determined Defense , 1 kill , 0 pp - U:012 [+48 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 1002 exp , Germany , 9/10 , Battlefield Intelligence , 21 kill , 0 pp - U:004 [+35 exp]

Tactical Bomber
Ju-87D , , 5 bars , 750 exp , Germany , 15/10 , Devastating Fire , 31 kill , 1404 pp - U:003 [+84 exp]
* Ju-87B , 1StK/1AF , 5 bars , 1534 exp , Germany , 13/10 , Combat Support , 16 kill , 0 pp - U:005 [+91 exp]
Storch , , 5 bars , 804 exp , Germany , 10/10 , 11 kill , 384 pp - U:010 [+48 exp]
Ju-87B , , 5 bars , 621 exp , Germany , 11/10 , Aggressive Attack , 7 kill , 646 pp - U:011 [+68 exp]
+ Hs-129B-1 , , 3 bars , 315 exp , Germany , 10/10 , 1 kill , 0 pp - U:016 [+52 exp]
He-111B , , 2 bars , 246 exp , Germany , 10/10 , 0 kill , 612 pp - U:030 [+21 exp]

Player 1 : Germany
Killed: INF:221 TNK:53 RCN:17 AT:34 FLAK:11 FORT:56 ATY:109 AD:30 FTR:21 TB:9 Total: 561
Lost : INF:17 TNK:2 RCN:5 FORT:3 ATY:3 AD:3 Total: 33

BV 13
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1851 exp, 34 kill, 624 pp Average: 463 exp, 9 kill, 156 pp
Tank * 3 Units * 2 Leaders Total : 2319 exp, 152 kill, 1302 pp Average: 773 exp, 51 kill, 434 pp
Recon * 2 Units * 0 Leaders Total : 724 exp, 6 kill, 576 pp Average: 362 exp, 3 kill, 288 pp
Anti-tank * 1 Units * 0 Leaders Total : 299 exp, 0 kill, 0 pp Average: 299 exp, 0 kill, 0 pp
Artillery * 2 Units * 2 Leaders Total : 661 exp, 13 kill, 1032 pp Average: 331 exp, 7 kill, 516 pp
Fighter * 1 Units * 1 Leaders Total : 1002 exp, 21 kill, 0 pp Average: 1002 exp, 21 kill, 0 pp
Tactical Bomber * 6 Units * 3 Leaders Total : 4270 exp, 66 kill, 3046 pp Average: 712 exp, 11 kill, 508 pp
* Summary: * 19 Units * 9 Leaders Total : 11126 exp, 292 kill, 6580 pp Average: 586 exp, 15 kill, 346 pp


Player 1 Germany has 35 units total (core+aux):
Infantry : 9
Tank : 5
Recon : 3
Anti-tank : 1
Artillery : 5
Air Defense : 2
Fighter : 2
Tactical Bomber : 8

Player 2 USSR has 7 units total (core+aux):
Infantry : 5
Tank : 1
Anti-tank : 1

hoza
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Location: Karlsruhe Germany

Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-03-15 07:57, Sunday

Istra was a bit difficult, because it started with snow and heavily entrenched soviet infantry, so the Lw could not help and to weaken resistance I had to use artillery mainly. But after a few days I got good weather which I used for a rapid advance assisted by the Lw. So I was close to the final VH in the east when snow again hindered my airforce and my groundtroops could finish the job. :grumpy



OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:61
11 Viazma , #9 , Decisive Victory , score:56
12 Orel , #10 , Decisive Victory , score:59 +++ Proto: Hs-129B-1
13 Bryansk , #11 , Decisive Victory , score:58 +++ Proto: Marder I
14 Klin , #13 , Decisive Victory , score:58
15 Istra , #14 , Decisive Victory , score:56
--
Campaign score: 801 * Average: 57

..
Current scenario: Istra, VH prestige is 160 , All map prestige is: 520
Army cost: 6660 , Current prestige is 525
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
if BV: +200, The Road to Tula , cap 3800, 12 turns prestige: 200
if V : +300, The Road to Tula , cap 3800, 16 turns prestige: 450
if TV: +400, Counterattack , cap 4000, 20 turns prestige: 450
if Ls: +500, Counterattack , cap 4000, 20 turns prestige: 450

Infantry
* MG34 , SdKfz 251/1 , 3/3Pz , 5 bars , 733 exp , Germany , 11/10 , Influence , 19 kill , 0 pp - U:002 [+46 exp]
* Infanterie , Opel Blitz , 394/3Pz , 5 bars , 646 exp , Germany , 6/10 , 10 kill , 0 pp - U:006 [+34 exp]
Feld Befehl , SdKfz 251/1 , , 3 bars , 336 exp , Germany , 10/10 , 6 kill , 300 pp - U:013 [+24 exp]
BrueckenPionier , Sdkfz 11 , , 2 bars , 242 exp , Germany , 9/10 , 1 kill , 324 pp - U:014 [+2 exp]

Tank
* Pz IID , 6/3Pz , 5 bars , 1127 exp , Germany , 10/10 , Reconnaissance Movement , 62 kill , 0 pp - U:001 [+83 exp]
Pz IVF1 , , 5 bars , 680 exp , Germany , 14/10 , Overwatch , 53 kill , 672 pp - U:008 [+130 exp]
Pz IIIG , , 5 bars , 836 exp , Germany , 14/10 , 54 kill , 588 pp - U:009 [+111 exp]

Recon
PSW 231 , , 4 bars , 414 exp , Germany , 8/10 , 5 kill , 288 pp - U:015 [+61 exp]
PSW 231 , , 4 bars , 401 exp , Germany , 10/10 , 1 kill , 288 pp - U:017 [+30 exp]

Anti-tank
+ Marder I , , 3 bars , 386 exp , Germany , 9/10 , 0 kill , 0 pp - U:018 [+87 exp]

Artillery
17 K18 , Sdkfz 7 , , 4 bars , 432 exp , Germany , 10/10 , Fire Discipline , 13 kill , 1032 pp - U:007 [+50 exp]
+ 15 sFH37(t) , Traktor , , 3 bars , 300 exp , Germany , 11/10 , Determined Defense , 1 kill , 0 pp - U:012 [+21 exp]
10.5 K18 , Sdkfz 7 , , 2 bars , 280 exp , Germany , 10/10 , 0 kill , 792 pp - U:019 [+30 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 1037 exp , Germany , 9/10 , Battlefield Intelligence , 23 kill , 0 pp - U:004 [+35 exp]

Tactical Bomber
Ju-87D , , 5 bars , 781 exp , Germany , 15/10 , Devastating Fire , 34 kill , 1404 pp - U:003 [+31 exp]
* Ju-87B , 1StK/1AF , 5 bars , 1580 exp , Germany , 13/10 , Combat Support , 17 kill , 0 pp - U:005 [+46 exp]
Storch , , 5 bars , 847 exp , Germany , 10/10 , 12 kill , 384 pp - U:010 [+43 exp]
Ju-87B , , 5 bars , 713 exp , Germany , 10/10 , Aggressive Attack , 7 kill , 588 pp - U:011 [+92 exp]
+ Hs-129B-1 , , 4 bars , 412 exp , Germany , 10/10 , 1 kill , 0 pp - U:016 [+97 exp]

Player 1 : Germany, Waffen SS
Killed: INF:255 TNK:54 RCN:17 AT:34 FLAK:11 FORT:62 ATY:122 AD:33 FTR:22 TB:9 Total: 619
Lost : INF:22 TNK:2 RCN:6 FORT:3 ATY:3 AD:3 Total: 39

BV 14
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 1957 exp, 36 kill, 624 pp Average: 489 exp, 9 kill, 156 pp
Tank * 3 Units * 2 Leaders Total : 2643 exp, 169 kill, 1260 pp Average: 881 exp, 56 kill, 420 pp
Recon * 2 Units * 0 Leaders Total : 815 exp, 6 kill, 576 pp Average: 408 exp, 3 kill, 288 pp
Anti-tank * 1 Units * 0 Leaders Total : 386 exp, 0 kill, 0 pp Average: 386 exp, 0 kill, 0 pp
Artillery * 3 Units * 2 Leaders Total : 1012 exp, 14 kill, 1824 pp Average: 337 exp, 5 kill, 608 pp
Fighter * 1 Units * 1 Leaders Total : 1037 exp, 23 kill, 0 pp Average: 1037 exp, 23 kill, 0 pp
Tactical Bomber * 5 Units * 3 Leaders Total : 4333 exp, 71 kill, 2376 pp Average: 867 exp, 14 kill, 475 pp
* Summary: * 19 Units * 9 Leaders Total : 12183 exp, 319 kill, 6660 pp Average: 641 exp, 17 kill, 351 pp


Player 1 Germany, Waffen SS has 73 units total (core+aux):
Infantry : 29
Tank : 6
Recon : 5
Anti-tank : 1
FlaK : 1
Fortification : 1
Artillery : 17
Air Defense : 3
Fighter : 4
Tactical Bomber : 6

Player 2 USSR has 37 units total (core+aux):
Infantry : 20
Tank : 6
Recon : 2
Fortification : 1
Artillery : 4
Fighter : 2
Tactical Bomber : 2

hoza
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Re: CC60 Heeresgruppe Mitte by hoza@ 100%

Post by hoza » 2020-03-24 09:36, Tuesday

Wegen der vielen Einheiten etwas mühsam, aber vom taktischen her einfach. Vorwärts immer, rückwärts nimmer! Musste immer wieder den taskmanager bemühen, um von Zug zu Zug zu kommen!? Hatten andere Generäle das auch?

A bit teady because of the many units but tactically easy. Always straight forward. Had to use the task manager to get to the next move. Had other generals the sam problem or is it due to my PC?



OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\OGnew\efile_cc60\efile_cc60\ * Efile version: CC60-Russo-German War: Barbarossa with Composite v1.02B
Campaign: BARBAROSSA: Russo-German War v1.1, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Fateful Meeting , #0 , Decisive Victory , score:51
2 Choice , #1 , Victory , (no score)
3 Brest-Litovsk , #2 , Decisive Victory , score:57
4 Minsk , #3 , Decisive Victory , score:58 +++ Proto: SIG33 IB
5 Bobruysk , #4 , Decisive Victory , score:58 +++ Proto: 7.5cm PaK38
6 Smolensk , #12 , Decisive Victory , score:60
7 Roslavl , #5 , Decisive Victory , score:60
8 Yelnia , #6 , Decisive Victory , score:51 +++ Proto: 28 NbWf41
9 Desna River , #7 , Decisive Victory , score:58
10 Konotop , #8 , Decisive Victory , score:61
11 Viazma , #9 , Decisive Victory , score:56
12 Orel , #10 , Decisive Victory , score:59 +++ Proto: Hs-129B-1
13 Bryansk , #11 , Decisive Victory , score:58 +++ Proto: Marder I
14 Klin , #13 , Decisive Victory , score:58
15 Istra , #14 , Decisive Victory , score:56
16 The Road to Tula , #15 , Decisive Victory , score:58 +++ Proto: StuG IIIF
17 Moscow , #16 , Decisive Victory , score:51
--
Campaign score: 910 * Average: 56

..
Current scenario: Moscow, VH prestige is 400 , All map prestige is: 960
Army cost: 5860 , Current prestige is 302
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive
BV: Win , turn prestige: 250
V : Win , turn prestige: 250
if TV: +0, Counterattack , cap 4000, 14 turns prestige: 500
if Ls: +499, Counterattack , cap 4000, 14 turns prestige: 500

Infantry
* MG34 , SdKfz 251/1 , 3/3Pz , 5 bars , 900 exp , Germany , 11/10 , Influence , 22 kill , 0 pp - U:002 [+105 exp]
* Infanterie , Opel Blitz , 394/3Pz , 5 bars , 734 exp , Germany , 7/10 , 12 kill , 0 pp - U:006 [+46 exp]
Feld Befehl , SdKfz 251/1 , , 3 bars , 336 exp , Germany , 10/10 , 6 kill , 300 pp - U:013
BrueckenPionier , Sdkfz 11 , , 2 bars , 293 exp , Germany , 10/10 , 1 kill , 324 pp - U:014

Tank
* Pz IID , 6/3Pz , 5 bars , 1407 exp , Germany , 11/10 , Reconnaissance Movement , 72 kill , 0 pp - U:001 [+196 exp]
Pz IVF1 , , 5 bars , 863 exp , Germany , 14/10 , Overwatch , 76 kill , 672 pp - U:008 [+69 exp]
Pz IIIG , , 5 bars , 1013 exp , Germany , 10/10 , 62 kill , 420 pp - U:009 [+46 exp]
Pz IVF1 , , 3 bars , 381 exp , Germany , 7/10 , 5 kill , 344 pp - U:017 [+81 exp]

Recon
PSW 231 , , 5 bars , 584 exp , Germany , 6/10 , 5 kill , 172 pp - U:015 [+111 exp]

Anti-tank
+ Marder I , , 5 bars , 569 exp , Germany , 11/10 , 0 kill , 0 pp - U:018 [+168 exp]
+ StuG IIIF , , 3 bars , 394 exp , Germany , 6/10 , 0 kill , 0 pp - U:020 [+94 exp]

Artillery
17 K18 , Sdkfz 7 , , 5 bars , 536 exp , Germany , 9/10 , Fire Discipline , 14 kill , 928 pp - U:007 [+64 exp]
+ 15 sFH37(t) , Traktor , , 4 bars , 427 exp , Germany , 13/10 , Determined Defense , 3 kill , 0 pp - U:012 [+68 exp]
10.5 K18 , Sdkfz 7 , , 4 bars , 436 exp , Germany , 10/10 , 1 kill , 792 pp - U:019 [+80 exp]

Fighter
* Bf-109E3 , 1Ft/1AF , 5 bars , 1173 exp , Germany , 9/10 , Battlefield Intelligence , 24 kill , 0 pp - U:004 [+41 exp]

Tactical Bomber
Ju-87D , , 5 bars , 1032 exp , Germany , 10/10 , Devastating Fire , 37 kill , 936 pp - U:003 [+41 exp]
* Ju-87B , 1StK/1AF , 5 bars , 1687 exp , Germany , 13/10 , Combat Support , 17 kill , 0 pp - U:005 [+8 exp]
Storch , , 5 bars , 881 exp , Germany , 10/10 , 15 kill , 384 pp - U:010
Ju-87B , , 5 bars , 784 exp , Germany , 10/10 , Aggressive Attack , 8 kill , 588 pp - U:011 [+4 exp]
+ Hs-129B-1 , , 4 bars , 459 exp , Germany , 10/10 , 1 kill , 0 pp - U:016 [+17 exp]

Player 1 : Germany, Waffen SS
Killed: INF:320 TNK:69 RCN:19 AT:48 FLAK:11 FORT:74 ATY:150 AD:40 FTR:24 TB:10 Total: 765
Lost : INF:28 TNK:3 RCN:10 AT:1 FORT:3 ATY:4 AD:4 Total: 53

BV 16
V 1
TV 0
L 0

Averages:
Infantry * 4 Units * 1 Leaders Total : 2263 exp, 41 kill, 624 pp Average: 566 exp, 10 kill, 156 pp
Tank * 4 Units * 2 Leaders Total : 3664 exp, 215 kill, 1436 pp Average: 916 exp, 54 kill, 359 pp
Recon * 1 Units * 0 Leaders Total : 584 exp, 5 kill, 172 pp Average: 584 exp, 5 kill, 172 pp
Anti-tank * 2 Units * 0 Leaders Total : 963 exp, 0 kill, 0 pp Average: 482 exp, 0 kill, 0 pp
Artillery * 3 Units * 2 Leaders Total : 1399 exp, 18 kill, 1720 pp Average: 466 exp, 6 kill, 573 pp
Fighter * 1 Units * 1 Leaders Total : 1173 exp, 24 kill, 0 pp Average: 1173 exp, 24 kill, 0 pp
Tactical Bomber * 5 Units * 3 Leaders Total : 4843 exp, 78 kill, 1908 pp Average: 969 exp, 16 kill, 382 pp
* Summary: * 20 Units * 9 Leaders Total : 14889 exp, 381 kill, 5860 pp Average: 744 exp, 19 kill, 293 pp


Player 1 Germany, Waffen SS has 77 units total (core+aux):
Infantry : 30
Tank : 8
Recon : 4
Anti-tank : 4
FlaK : 1
Artillery : 15
Air Defense : 6
Fighter : 3
Tactical Bomber : 6

Player 2 USSR has 20 units total (core+aux):
Infantry : 12
Tank : 1
Anti-tank : 3
Artillery : 2
Tactical Bomber : 2

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Parabellum
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Re: CC60 Heeresgruppe Mitte by hoza@ 100% done

Post by Parabellum » 2020-03-24 10:05, Tuesday

Congratulations on the successful completion and thank you for participating. Do you already have an idea which CC you want to play next?
++++ Panzerliga.de ++++ Image ++++ PG3D-Forum ++++
Completed CCs: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18x3,19, 20, 21, 39, 41, 45, 46, 56, 59, 60x3, 61, 62, 63, 64, 65, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76x2

hoza
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Re: CC60 Heeresgruppe Mitte by hoza@ 100% done *

Post by hoza » 2020-03-24 16:18, Tuesday

I started Guderians Gambit with the LXF-file but I am not sure if this a CC at all. Where can I find a list of the playable CCs? :grumpy

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Wonderdoctor
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Re: CC60 Heeresgruppe Mitte by hoza@ 100% done *

Post by Wonderdoctor » 2020-03-24 21:57, Tuesday

hoza wrote:
2020-03-24 16:18, Tuesday
I started Guderians Gambit with the LXF-file but I am not sure if this a CC at all. Where can I find a list of the playable CCs? :grumpy
The CC archive is a good start: viewforum.php?f=4
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Re: CC60 Heeresgruppe Mitte by hoza@ 100% done *

Post by mythos » 2020-03-27 12:03, Friday

Congrats comrade :goodie
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