BaseKorp Efile
Moderator: REDrake
Re: BaseKorp Efile
Buenas...estoy jugando la campaña "Germany at war" de este EFILE y al llegar al escenario 10 (invasion de Inglaterra) ocurre algo bastante extraño:
.-Las unidades enemigas no aparecen con numero de fuerza (1 al 10)
.-Si realizo cualquier ataque, mi unidad resulta destruida....no hay coherencia entre los resultados ataque/defensa.
No se si es un error del EFILE o es que realmente es así.....
Lo he probado varias veces y el resultado es siempre el mismo.
¿ existe alguna solución?
gracias
.-Las unidades enemigas no aparecen con numero de fuerza (1 al 10)
.-Si realizo cualquier ataque, mi unidad resulta destruida....no hay coherencia entre los resultados ataque/defensa.
No se si es un error del EFILE o es que realmente es así.....
Lo he probado varias veces y el resultado es siempre el mismo.
¿ existe alguna solución?
gracias
- mythos
- Second Lieutenant
- Posts: 784
- Joined: 2019-09-30 19:37, Monday
- Location: near a faerie forest in a misty vale
Re: BaseKorp Efile
No, es problema de campana. Unidades enemigas hay mucho fuerza.
Brian, could you please check the campaign [Germany at War], scenario 10 [180 England]:
- enemy units have insane Current Strength, ranging from 100 to almost 250
Re: BaseKorp Efile
Yep, I am currently playing GAW myself and discovered this last week. I had a quick look at the other scens but they appear ok.
I have no idea how I did this or overlooked it
When Csaba is not so busy I will post an updated folder.
I have no idea how I did this or overlooked it
When Csaba is not so busy I will post an updated folder.
BaseKorp Efile
- lvjtn
- General, VII. Upper Danubian Corps
- Posts: 768
- Joined: 2019-03-09 23:23, Saturday
- Location: budapest / hungary
- Contact:
Re: BaseKorp Efile
you can send the update anytime
Re: BaseKorp Efile
Muchas gracias....esperaremos hasta que se solucione....
Re: BaseKorp Efile
¿¿¿ alguna novedad al respecto de este tema..???
- lvjtn
- General, VII. Upper Danubian Corps
- Posts: 768
- Joined: 2019-03-09 23:23, Saturday
- Location: budapest / hungary
- Contact:
Re: BaseKorp Efile
if the efile will be updated, it will be announced
btw. remember, the language of the discussion is english in this forum
Re: BaseKorp Efile
......off course, but I see you understand perfectly the spanish language....
Last edited by netpirrus on 2019-10-20 10:20, Sunday, edited 2 times in total.
Re: BaseKorp Efile
gracias, thank you, merci beaucoup, grazie mile, spasibo tebe, danke schön, Arigatō, shukraan, Xièxiè nǐ
but today is not updated..??
I have try this morning (sunday 20 /10/ 2019) the latest version of this efile in the OG web and the problem in that scenario continues. I guess it's not solved yet or is not updated yet. The latest version of the efile is from 15-10-2019.....
- lvjtn
- General, VII. Upper Danubian Corps
- Posts: 768
- Joined: 2019-03-09 23:23, Saturday
- Location: budapest / hungary
- Contact:
Re: BaseKorp Efile
maybe because i'm not your slave, i'm not a robot, i don't work on opengen in 24/7, i have a real life, a family, and i prefer to spend my weekend with them. i often work on opengen project 6-10hours a day, so the last thing i want to see is a disrespectful comment like this one
don't be hasty. when the repository is changed i always announce it. sometimes i commit the changes within a day, sometimes within a week only, depeinding on what else i got to update
edit: basekorp will be updated in the repo on tuesday 04:00h a.m. (gmt summer time)
Re: BaseKorp Efile
off course......I'm sorry you got angry....It was not my intention. ...I just needed information about the situation. ----i will wait....have a happy week.lvjtn wrote: ↑2019-10-20 17:30, Sundaymaybe because i'm not your slave, i'm not a robot, i don't work on opengen in 24/7, i have a real life, a family, and i prefer to spend my weekend with them. i often work on opengen project 6-10hours a day, so the last thing i want to see is a disrespectful comment like this one
don't be hasty. when the repository is changed i always announce it. sometimes i commit the changes within a day, sometimes within a week only, depeinding on what else i got to update
edit: basekorp will be updated in the repo on tuesday 04:00h a.m. (gmt summer time)
Re: BaseKorp Efile
Hello....some news about this Efile..???
Thanks
Thanks
-
- Private
- Posts: 2
- Joined: 2019-11-24 09:43, Sunday
Re: BaseKorp Efile
Hi,
playing Axis at war with E/files BaseKorp
>
> when I purchase a Jager unit and deploy it -- it won't Load on a helo
> transport
>
> Start of camp is saying 1 helo is available
hope you can help
thank you
Dave
playing Axis at war with E/files BaseKorp
>
> when I purchase a Jager unit and deploy it -- it won't Load on a helo
> transport
>
> Start of camp is saying 1 helo is available
hope you can help
thank you
Dave
- mythos
- Second Lieutenant
- Posts: 784
- Joined: 2019-09-30 19:37, Monday
- Location: near a faerie forest in a misty vale
Re: BaseKorp Efile
Hi and to the forums
That's tricky. The game allows to activate pool transports, no matter if they are available according Scenario Date and unit's Availability Date.
Thus, while there is a Helo Transport assigned to the pool of early scenarios, it isn't actually available before March 1940.
That's tricky. The game allows to activate pool transports, no matter if they are available according Scenario Date and unit's Availability Date.
Thus, while there is a Helo Transport assigned to the pool of early scenarios, it isn't actually available before March 1940.
-
- Private
- Posts: 2
- Joined: 2019-11-24 09:43, Sunday
Re: BaseKorp Efile
thanks million,
-
- Private
- Posts: 2
- Joined: 2019-12-13 02:50, Friday
Re: BaseKorp Efile
Help,
I am playing the SS(bdm) campaign and it 'locks up' at scenario 7 on the French first turn with the message 'AI:Scan2'. The only way out is to CTRL/ALT/DEL. I am using version 0.93.3.0 dated 14 OCT 2019.
Any Suggestions,
Richard
I am playing the SS(bdm) campaign and it 'locks up' at scenario 7 on the French first turn with the message 'AI:Scan2'. The only way out is to CTRL/ALT/DEL. I am using version 0.93.3.0 dated 14 OCT 2019.
Any Suggestions,
Richard
- LuisGuzman
- General, Special Forces
- Posts: 666
- Joined: 2019-03-10 08:35, Sunday
- Location: Spain
- Contact:
Re: BaseKorp Efile
Hi Richard to Open General ForumPrivate Parts wrote: ↑2019-12-15 00:54, Sunday Help,
I am playing the SS(bdm) campaign and it 'locks up' at scenario 7 on the French first turn with the message 'AI:Scan2'. The only way out is to CTRL/ALT/DEL. I am using version 0.93.3.0 dated 14 OCT 2019.
Any Suggestions,
Richard
Send me the previous .xcsv file (XXX_##_XXXXXX Victory_###%.xcsv) the victory to have a look.
Visit my website to get my latest tools.
* Click Open General banner to get more info about the game
* Click Open General banner to get more info about the game
- LuisGuzman
- General, Special Forces
- Posts: 666
- Joined: 2019-03-10 08:35, Sunday
- Location: Spain
- Contact:
Re: BaseKorp Efile
Thanks for the savegame. BTW: the easiest method to send me files to test, is using hotkey Ctrl+B from the game.LuisGuzman wrote: ↑2019-12-15 09:23, SundayHi Richard to Open General ForumPrivate Parts wrote: ↑2019-12-15 00:54, Sunday Help,
I am playing the SS(bdm) campaign and it 'locks up' at scenario 7 on the French first turn with the message 'AI:Scan2'. The only way out is to CTRL/ALT/DEL. I am using version 0.93.3.0 dated 14 OCT 2019.
Any Suggestions,
Richard
Send me the previous .xcsv file (XXX_##_XXXXXX Victory_###%.xcsv) the victory to have a look.
Actually it doesn't hang, it is only that the AI takes 15 minutes (in my PC to) to finish moving its planes.
But the reason - at least in my computer - is because as soon the AI start figuring what to do with its planes, the antivirus starts checking the disk, blocking the CPU for OG ... at least this is what I saw watching the task manager. But no clue for that behavior in this scenario
Visit my website to get my latest tools.
* Click Open General banner to get more info about the game
* Click Open General banner to get more info about the game
-
- Private
- Posts: 2
- Joined: 2019-12-13 02:50, Friday
Re: BaseKorp Efile
Re; SS(bdm) Campaign - Scenario 7.
I reran the 1st French turn and it took 18 minutes to complete on my PC, I then had a turn and ran the 2nd French turn, it took about the same time to complete. I may save this game and bring it out on a long wet weekend.
Thanks for your help.
I reran the 1st French turn and it took 18 minutes to complete on my PC, I then had a turn and ran the 2nd French turn, it took about the same time to complete. I may save this game and bring it out on a long wet weekend.
Thanks for your help.
- mythos
- Second Lieutenant
- Posts: 784
- Joined: 2019-09-30 19:37, Monday
- Location: near a faerie forest in a misty vale
Re: BaseKorp Efile
Hi Private Parts
If your system setup looks similar to mine (read here: viewtopic.php?p=2238#p2238 ) you could try installing OG to your main harddrive. This should speed up the AI.
If your system setup looks similar to mine (read here: viewtopic.php?p=2238#p2238 ) you could try installing OG to your main harddrive. This should speed up the AI.
Re: BaseKorp Efile
I started playing this campaign again and have completed 5 scenarios with no time delay issues
BaseKorp Efile
Re: BaseKorp Efile
Hi Puma!
Normally I'd write you an email, but I want this to be a public statement: I really like what you've done with the AD class in the most recent version! I thought for years how to simulate their ground support role, and never came with anything reasonable. Giving them [S] ability is such a clever, elegant, and cool solution! Nice one!
Normally I'd write you an email, but I want this to be a public statement: I really like what you've done with the AD class in the most recent version! I thought for years how to simulate their ground support role, and never came with anything reasonable. Giving them [S] ability is such a clever, elegant, and cool solution! Nice one!
Re: BaseKorp Efile
Wait until you got beaten up your core infantries at range 3 or 4 by an unspotted AD giving support fire Hope you have a savegame thenAleksandr wrote: ↑2020-02-15 07:06, Saturday Hi Puma!
Normally I'd write you an email, but I want this to be a public statement: I really like what you've done with the AD class in the most recent version! I thought for years how to simulate their ground support role, and never came with anything reasonable. Giving them [S] ability is such a clever, elegant, and cool solution! Nice one!
(Just kiddin' )
Re: BaseKorp Efile
Well, that's true!
Ok, but this at least makes both air defense AND recon class more useful!
Ok, but this at least makes both air defense AND recon class more useful!
Re: BaseKorp Efile
Hi Alex
I fixed about a dozen para units for transports.
I can't PM because it just doesn't work. I can read messages but cannot reply or send them for some odd reason.
Brian
I fixed about a dozen para units for transports.
I can't PM because it just doesn't work. I can read messages but cannot reply or send them for some odd reason.
Brian
BaseKorp Efile