Re: [AI] Observations, Wishes & Proposed Solutions
Posted: 2024-03-11 18:12, Monday
Our silicon-germanium opponent (AI) has some innate characteristics:
- Sea transport will, out of several possible directions, go to some largest land area. This needs to be verified. But neither the separation of this piece of land from the other by the ocean, nor the border lines of neutral hexes, nor the complete zeroing of all objectives (I tried to put objectives without the flag too) does not give anything. After all I replaced the land with the ocean - and transports suddenly and magically no longer sail to the former land, but find another direction.
In the process of experiments it was found out that all three terrain tiles do not work as clear delimiters or map boundaries. Too bad.
- AI cheats when choosing a direction for its planes over the ocean. It, from who knows where, suddenly flies exactly where the player's squadron of ships is. It is necessary to check this, of course, more and more, but the first fact is already observed. If you remove your squadron from an unseen area, the AI suddenly chooses a different direction for its aircraft.
- Sea transport will, out of several possible directions, go to some largest land area. This needs to be verified. But neither the separation of this piece of land from the other by the ocean, nor the border lines of neutral hexes, nor the complete zeroing of all objectives (I tried to put objectives without the flag too) does not give anything. After all I replaced the land with the ocean - and transports suddenly and magically no longer sail to the former land, but find another direction.
In the process of experiments it was found out that all three terrain tiles do not work as clear delimiters or map boundaries. Too bad.
- AI cheats when choosing a direction for its planes over the ocean. It, from who knows where, suddenly flies exactly where the player's squadron of ships is. It is necessary to check this, of course, more and more, but the first fact is already observed. If you remove your squadron from an unseen area, the AI suddenly chooses a different direction for its aircraft.