lvjtn wrote: ↑
2019-11-18 14:30, Monday
thee background of rough is the same #808000 as the original, no problem with that. the problem is the background of custom/rubble: if it's between #414100 and #7f7f00, then it's converted to #808000, and if it's #404000 or darker, than it's converted to #000000
so it seems to be a palette issue, the built-in colors are limited in suite. it's not a problem if you can tell which colors can be used (export the palette)
Yes it looks that there is something strange with the ImageList control, which is a kind of black-box provided by windows as a common control included in one of the DLL. So I don't know which palette is using, because it is not a Suite issue but a windows "optimization"
So I've created a new class to replace this terrain-marks ImageList and I think it works better. It should load the embedded resource if no "imaTerrMarks.bmp" file is found in main SUITE_UI folder.
Can get (and test) from http://luis-guzman.com/OpenGen/OpenSuite_Test.zip
(version OpenSuiteTest 126.96.36.199.Test)
Could you please test to be sure it paints the colors as you created
I am a bit tired tonight and cannot see properly the colors of your latest picture.
Btw: the terrain menu is loaded as before, I've not changed anything there, but that one is not loaded into a ImageList, so should work the same than before.