CC 36 - For God, Tsar Para and Motherland @ 100% done*

For God, Tsar and Motherland by Toliy for Baltic Efile.

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CC 36 - For God, Tsar Para and Motherland @ 100% done*

Post by Parabellum »

Campaign Challenge XXXVI
Toliy's
For God, Tsar and Motherland - An Imperial Russian Campaign
(with the Baltic Efile)


OpenGen 0.93.3.0 * 14 Oct 2019 * AI version: Default (0.91)
Efile folder: C:\Open General\efile_cc36\ * Efile version: CC36-For God, Tsar, and Motherland 2.0 with Baltic V.19/07/07
Campaign: FOR GOD, TSAR, AND MOTHERLAND 1904-1917, * Player prestige modifier 100% * AI prestige modifier 100%

Played Scenarios:
1 Yalu River , #0 , Brilliant Victory , score:50
2 Nanshan , #1 , Loss , score:-12 (mandatory)
3 Shakhe West , #2 , Tactical Victory , score:10
4 Shakhe East , #3 , Brilliant Victory , score:52 +++ Proto: Nakashidze
5 1914 Campaign Path Choice , #4 , Tactical Victory , score:10
6 Gnila Lipa 1914 , #10 , Brilliant Victory , score:53 +++ Proto: Kav.Strelkovy
7 Komarov-Tomashov , #11 , Brilliant Victory , score:53
8 Rava Russka , #12 , Brilliant Victory , score:58 +++ Proto: Armiansky
9 Przemysl 1914 , #13 , Brilliant Victory , score:51
10 Limanowa , #14 , Victory , score:30
11 1915 Campaign Path Choice , #15 , Brilliant Victory , score:50
12 Osowiec , #16 , Brilliant Victory , score:53 +++ Proto: Farman MF.11
13 Przasnysz , #17 , Brilliant Victory , score:58 +++ Proto: Farman MF.11
14 Jednorozec , #18 , Brilliant Victory , score:50
15 Libau Raid , #19 , Brilliant Victory , score:59
16 Novogeorgievsk , #20 , Brilliant Victory , score:50
17 Panevezys , #21 , Brilliant Victory , score:55 +++ Proto: Grenadery
18 Retreat from Kovno , #22 , Brilliant Victory , score:57
19 Wilna , #23 , Brilliant Victory , score:54 +++ Proto: Ilya Murometz IM-G
20 Narotch , #24 , Brilliant Victory , score:56
--
Campaign score: 897 * Average: 44
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

1 Yalu River ltbv
Battle of the Yalu River
18th April (1st May) 1904
Gospodin Polkovnik, welcome to Korea. Following the breakdown of negotiations, the Japanese Empire has declared war and has begun preparations for landing her army in Korea. The Russian Empire's sphere of influence in the region rests on Port Arthur: a fortress on the western coast of northern Korea. It will be the aim of Japan's army to capture this fortress and expell our presence from the region.

The Japanese 1st Army landed on the western coast of northern Korea with the aim of isolating and besieging Port Arthur. The Yalu River is our first line of defense. Your regiment will be part of General Zasulich's force of 6 Siberian regiments and a Cossack squadron. Your task is to fight a delaying action. You will be reinforced by units posessing a new weapon: the machine gun. Perhaps you can utilize this device to your advantage on the battlefield.

A note about unit scale: during the Russo-Japanese War, you will be able to purchase units of 7 strength. The scale itself will vary from batallion to regiment. In 1914 you will be able to purchase full-strength units.
Current scenario: Yalu River, VH prestige is 0 , All map prestige is: 120
Army cost: 0 , Current prestige is 228
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +60, Nanshan , cap 216, 13 turns prestige: 228
if V : +48, Nanshan , cap 216, 16 turns prestige: 264
if TV: +36, Nanshan , cap 216, 20 turns prestige: 312
if Ls: +36, Nanshan , cap 216, 20 turns prestige: 312

Infantry
* Sibirsky 00 , II/10S/-/[E Gp] , 0 bars , 29 exp , Imperial Russia , 6/10 , 3 kill , 0 pp - U:023 [+29 exp]
* Sibirsky 00 , III/10S/-/[E Gp] , 0 bars , 74 exp , Imperial Russia , 3/10 , 0 kill , 0 pp - U:024 [+74 exp]
* Sibirsky 00 , II/24S/-/[E Gp] , 0 bars , 55 exp , Imperial Russia , 1/10 , 0 kill , 0 pp - U:025 [+55 exp]

Artillery
* 76.2mm 77 , Tz Konnaya Tyaga , III/5 A/-/[E Gp] , 0 bars , 39 exp , Imperial Russia , 8/10 , 1 kill , 0 pp - U:007 [+39 exp]

Player 1 : Imperial Russia
Killed: INF:18 AT:2 Total: 20
Lost : INF:7 TNK:1 RCN:1 AT:1 FORT:1 Total: 11

BV 1
V 0
TV 0
L 0

Averages:
Infantry * 3 Units * 0 Leaders Total : 158 exp, 3 kill, 0 pp Average: 53 exp, 1 kill, 0 pp
Artillery * 1 Units * 0 Leaders Total : 39 exp, 1 kill, 0 pp Average: 39 exp, 1 kill, 0 pp
* Summary: * 4 Units * 0 Leaders Total : 197 exp, 4 kill, 0 pp Average: 49 exp, 1 kill, 0 pp

Player 1 Imperial Russia has 24 units total (core+aux):
Infantry : 9
Tank : 1
Anti-tank : 2
Fortification : 4
Artillery : 8

Player 2 Japan has 23 units total (core+aux):
Infantry : 12
Tank : 4
Recon : 1
Artillery : 6

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1904-4) ..  #2 Shakhe West  1904-9
	 No new units!
     Victory ..  also #2
     Tactical Victory ..  also #2
2 Nanshan loss (mandatory)
Nanshan, May 25, 1904
Gospodin Polkovnik, After crossing the Yalu, the Japanese are unloading two more armies from their transports: each army landing successively closer to Port Arthur.

The Russian command resolved to prepare Port Arthur for a siege and to relieve the encirclement the following winter with an army being transported by railroad across Siberia. You will participate in the last rearguard action before the ring closes around Port Arthur here at Nanshan. Use flexible defensive tactics around the prepared defensive positions you have at your disposal.

Note: it is not possible to win this scenario. Strategically, no victory at the tactical level can prevent the siege.
HQ: Upgrade two INF

The battle: a nice defense scenario. I was able to stop the Japanese in the middle of the map and recapture few VH's.

Current scenario: Nanshan, VH prestige is 160 , All map prestige is: 360
Army cost: 0 , Current prestige is 180
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +96, Shakhe West , cap 216, 1 turns prestige: 12
if V : +48, Shakhe West , cap 216, 1 turns prestige: 12
if TV: +48, Shakhe West , cap 216, 12 turns prestige: 120
if Ls: +48, Shakhe West , cap 216, 12 turns prestige: 120

Infantry
* Sibirsky 00 , II/10S/-/[E Gp] , 0 bars , 83 exp , Imperial Russia , 3/10 , 4 kill , 0 pp - U:002 [+54 exp]
* Leib-Gvardii 00 , III/10S/-/[E Gp] , 0 bars , 96 exp , Imperial Russia , 6/10 , 2 kill , 0 pp - U:003 [+22 exp]
* Leib-Gvardii 00 , II/24S/-/[E Gp] , 0 bars , 83 exp , Imperial Russia , 7/10 , 4 kill , 0 pp - U:004 [+28 exp]

Artillery
* 76.2mm 77 , Tz Konnaya Tyaga , III/5 A/-/[E Gp] , 0 bars , 68 exp , Imperial Russia , 10/10 , 1 kill , 0 pp - U:001 [+29 exp]

Player 1 : Imperial Russia
Killed: INF:28 TNK:1 AT:2 ATY:2 CRs:1 Total: 34
Lost : INF:9 TNK:2 RCN:2 AT:2 FORT:8 Total: 23

BV 1
V 0
TV 0
L 1

Averages:
Infantry * 3 Units * 0 Leaders Total : 262 exp, 10 kill, 0 pp Average: 87 exp, 3 kill, 0 pp
Artillery * 1 Units * 0 Leaders Total : 68 exp, 1 kill, 0 pp Average: 68 exp, 1 kill, 0 pp
* Summary: * 4 Units * 0 Leaders Total : 330 exp, 11 kill, 0 pp Average: 83 exp, 3 kill, 0 pp

Player 1 Imperial Russia has 28 units total (core+aux):
Infantry : 8
Anti-tank : 2
Fortification : 11
Artillery : 6
Auxiliary Ship : 1

Player 2 Japan has 22 units total (core+aux):
Infantry : 13
Tank : 1
Anti-tank : 1
Artillery : 5
Capital Ship : 1
Auxiliary Ship : 1

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1904-6) ..  #3 Shakhe East  1904-9
	 No new units!
     Victory ..  also #3
     Tactical Victory ..  also #3
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

3 Shakhe West tv (v+1)
Shakhe West, 22 Sept (5 Oct) 1904
Gospodin General-Major, you will take part in General Kuropatkin's attempt to break the siege of Port Arthur. Fresh troops are arriving by rail through Siberia.

The first stage of our offensive on the Shakhe River will be a flank action by the Dembovsky recon group, followed by the engagement of the whole of the Western Group (Bilderling) against the Japanese 2nd Army (Oyama).

Note: the unit scale has switched to regimental scale, so you are now in command of a division. A 7-str unit in PG2 is equivalent to 1 regiment.
... will be continued

Edit 04.11.2021:

OK, so far this is all not to my liking, but I will try to bring it to a good end somehow.

HQ: I would like to upgrade my ATY to a Range-3 model, but it lacks prestige. Alternatively, I could upgrade an INF. In between I bought two units to secure a VH. But I don't really want to play with 7/7 units, they are completely powerless :doh .

Current scenario: Shakhe West, VH prestige is 80 , All map prestige is: 200
Army cost: 352 , Current prestige is 210
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 19
AI stance is Aggressive
if BV: +48, Shakhe East , cap 312, 15 turns prestige: 70
if V : +48, Shakhe East , cap 312, 18 turns prestige: 100
if TV: +96, Shakhe East , cap 312, 21 turns prestige: 150
if Ls: +216, Shakhe East , cap 312, 21 turns prestige: 150

Infantry
* Leib-Gvardii 00 , II/10S/-/[E Gp] , 1 bars , 199 exp , Imperial Russia , 3/10 , 9 kill , 0 pp - U:002 [+116 exp]
* Leib-Gvardii 00 , III/10S/-/[E Gp] , 1 bars , 160 exp , Imperial Russia , 4/10 , 4 kill , 0 pp - U:003 [+64 exp]
* Leib-Gvardii 00 , II/24S/-/[E Gp] , 1 bars , 168 exp , Imperial Russia , 4/10 , 7 kill , 0 pp - U:004 [+85 exp]

Tank
Kazachy , , 0 bars , 45 exp , Imperial Russia , 5/7 , 0 kill , 117 pp - U:006 [+45 exp]

Artillery
* 76.2mm 77 , Tz Konnaya Tyaga , III/5 A/-/[E Gp] , 1 bars , 144 exp , Imperial Russia , 10/10 , 1 kill , 0 pp - U:001 [+76 exp]
76.2mm obr 02 , Konnaya Tyaga , , 0 bars , 13 exp , Imperial Russia , 3/7 , 0 kill , 235 pp - U:007 [+13 exp]

Player 1 : Imperial Russia
Killed: INF:48 TNK:6 RCN:2 AT:5 FORT:8 ATY:10 CRs:1 Total: 80
Lost : INF:21 TNK:7 RCN:4 AT:3 FORT:8 ATY:1 Total: 44

BV 1
V 0
TV 1
L 1

Averages:
Infantry * 3 Units * 0 Leaders Total : 527 exp, 20 kill, 0 pp Average: 176 exp, 7 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 45 exp, 0 kill, 117 pp Average: 45 exp, 0 kill, 117 pp
Artillery * 2 Units * 0 Leaders Total : 157 exp, 1 kill, 235 pp Average: 79 exp, 1 kill, 118 pp
* Summary: * 6 Units * 0 Leaders Total : 729 exp, 21 kill, 352 pp Average: 122 exp, 4 kill, 59 pp

Player 1 Imperial Russia has 24 units total (core+aux):
Infantry : 14
Tank : 1
Anti-tank : 1
Artillery : 8

Player 2 Japan has 9 units total (core+aux):
Infantry : 5
Tank : 2
Artillery : 2

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1904-10) ..  #4 1914 Campaign Path Choice  1905-9
	 No new units!
     Victory ..  also #4
     Tactical Victory ..  also #4
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

4 Shakhe East bv-1
Shakhe East, 29 Sept (12 Oct) 1904
Gospodin General-Major, having made contact with Japanese forces, the bulk of our army continues south toward the town of Lyaoyan.

The Japanese are attempting to regain the initiative and are advancing forward, intentsifying the battle in the center. General Kuropatkin plans to outflank the advancing Japanese with the 1st Siberian Cossack Division (Samsonov) and the Zabaikal Cossack Division (Rennenkampf). You are advised to maintain a defensive stance in the center, while strengthening your left (south-east) flank to assist Samsonov and Rennenkampf.

Do not plan on receiving many reinforcements for this battle: Kuropatkin has refused to commit all of his troops, fearing a sudden break-through by the Japanese against one of his flanks.
HQ: I sold the 7/7 units and upgraded my ATY to a Range-3 model.

Current scenario: Shakhe East, VH prestige is 160 , All map prestige is: 360
Army cost: 0 , Current prestige is 798
Prestige available on map yet is 160 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Aggressive
if BV: +0, 1914 Campaign Path Choice , cap 624, 18 turns prestige: 300
if V : +0, 1914 Campaign Path Choice , cap 624, 21 turns prestige: 320
if TV: +0, 1914 Campaign Path Choice , cap 624, 25 turns prestige: 370
if Ls: +0, 1914 Campaign Path Choice , cap 624, 25 turns prestige: 370

Infantry
* Leib-Gvardii 00 , II/10S/-/[E Gp] , 2 bars , 253 exp , Imperial Russia , 3/10 , Devastating Fire , 12 kill , 0 pp - U:002 [+54 exp]
* Leib-Gvardii 00 , III/10S/-/[E Gp] , 2 bars , 234 exp , Imperial Russia , 4/10 , 6 kill , 0 pp - U:003 [+74 exp]
* Leib-Gvardii 00 , II/24S/-/[E Gp] , 2 bars , 255 exp , Imperial Russia , 7/10 , 10 kill , 0 pp - U:004 [+87 exp]

Artillery
* 76.2mm obr 02 , Konnaya Tyaga , III/5 A/-/[E Gp] , 2 bars , 202 exp , Imperial Russia , 9/10 , 2 kill , 0 pp - U:001 [+58 exp]

Player 1 : Imperial Russia
Killed: INF:75 TNK:10 RCN:4 AT:9 FORT:8 ATY:18 CRs:1 Total: 125
Lost : INF:34 TNK:10 RCN:6 AT:5 FORT:8 ATY:1 Total: 64

BV 2
V 0
TV 1
L 1

Averages:
Infantry * 3 Units * 1 Leaders Total : 742 exp, 28 kill, 0 pp Average: 247 exp, 9 kill, 0 pp
Artillery * 1 Units * 0 Leaders Total : 202 exp, 2 kill, 0 pp Average: 202 exp, 2 kill, 0 pp
* Summary: * 4 Units * 1 Leaders Total : 944 exp, 30 kill, 0 pp Average: 236 exp, 8 kill, 0 pp

Player 1 Imperial Russia has 24 units total (core+aux):
Infantry : 10
Tank : 3
Anti-tank : 1
Artillery : 10

Player 2 Japan has 9 units total (core+aux):
Infantry : 6
Artillery : 3

Code: Select all

*** New units available in next scenario:
     Victory (1904-10) ..  #5 Stalluponen  1914-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Pekhotny 1 ocheredy (INF):   2,  6,  0,  0,     6,  5,   0,   0,    84pp,  Avail:1908-1
	 Leib-Gvardii 14 (INF):   1,  7,  0,  0,     7,  6,   0,   1,   204pp,  Avail:1908-1
	 76.2mm Konnaya (ATY):   2,  7,  0,  3,     5,  4,   3,   5,   324pp,  Avail:1906-10
	 122mm Putilov/Obukhov 09 (ATY):   5, 18,  0,  7,     2,  6,   3,   2,   600pp,  Avail:1911-4
	 37mm Maksim 01 ( AD):   1,  3,  8,  1,     7,  7,   1,   5,   252pp,  Avail:1914-6
	 Sikorsky S-10 ( TB):   2,  7,  0,  4,     7,  6,   4,   0,   744pp,  Avail:1913-3
	 Dragunsky ( TK):   0,  6,  0,  0,     6,  4,   0,   6,   228pp,  Avail:1914-8
	 203mm Vickers (ATY):   9, 17,  0, 12,     1,  4,   4,   0,   900pp,  Avail:1914-1
	 Austin-Putilov 14 (RCN):   1,  8,  2,  0,     8,  6,   1,   4,   396pp,  Avail:1914-1
	 Gusarsky ( TK):   0,  5,  0,  0,     6,  4,   0,   5,   204pp,  Avail:1907-1
	 Maksim Zenitny ( AD):   2,  7,  5,  0,     7,  6,   1,   5,   204pp,  Avail:1912-3
	 Maksim-Sokolov 10 ( AT):   2,  7,  2,  0,     7,  6,   2,   7,   228pp,  Avail:1910-1
	 76.2mm Gor. Konnaya (ATY):   1,  6,  0,  2,     5,  4,   2,   5,   288pp,  Avail:1909-1
	 234mm Angliskaya (ATY):  10, 19,  0, 13,     1,  4,   3,   0,   696pp,  Avail:1914-1
	 Bronyevagon 14/T (GTP):   1,  4,  1,  0,     5,  5,   1,   5,   168pp,  Avail:1914-8
	 Nakashidze (RCN):   1,  4,  1,  0,     6,  4,   1,   3,   324pp,  Avail:1906-1
	 Konnaya Razvedka (RCN):   0,  4,  0,  0,     4,  2,   0,   4,   168pp,  Avail:1914-1
	 Saperny (INF):   5,  3,  0,  2,     6,  5,   0,   1,   276pp,  Avail:1908-1
	 76.2mm Gornaya 09 (ATY):   2,  8,  0,  3,     4,  6,   2,   4,   300pp,  Avail:1909-1
	 Bronyevagon 14/D (GTP):   1,  4,  1,  0,     5,  5,   1,   5,   228pp,  Avail:1914-8
	 Sikorsky S-6A ( TB):   0,  0,  0,  0,     6,  7,   4,   3,   276pp,  Avail:1912-3
	 152mm 04 (ATY):   4, 20,  0,  6,     1,  4,   4,   2,  1044pp,  Avail:1913-1
	 Strelkovy (INF):   1,  7,  0,  0,     6,  5,   0,   1,   132pp,  Avail:1908-1
	 Grenadersky (INF):   2,  6,  0,  0,     6,  5,   0,   1,   108pp,  Avail:1908-1
	 Turkestansky (INF):   0,  5,  0,  0,     6,  5,   0,   0,    72pp,  Avail:1914-8
	 Konny (GTP):   0,  2,  0,  0,     3,  3,   0,   3,    84pp,  Avail:1914-4
	 Observ. Post (FRT):   1,  3,  1,  0,     4,  6,   2,   1,   120pp,  Avail:1910-1
	 Okop. Pekhota (FRT):   2,  7,  1,  1,     8,  8,   1,   3,    96pp,  Avail:1908-1
     Tactical Victory (1904-10) ..  #10 Gnila Lipa 1914  1914-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Pekhotny 1 ocheredy (INF):   2,  6,  0,  0,     6,  5,   0,   0,    84pp,  Avail:1908-1
	 Leib-Gvardii 14 (INF):   1,  7,  0,  0,     7,  6,   0,   1,   204pp,  Avail:1908-1
	 76.2mm Konnaya (ATY):   2,  7,  0,  3,     5,  4,   3,   5,   324pp,  Avail:1906-10
	 122mm Putilov/Obukhov 09 (ATY):   5, 18,  0,  7,     2,  6,   3,   2,   600pp,  Avail:1911-4
	 37mm Maksim 01 ( AD):   1,  3,  8,  1,     7,  7,   1,   5,   252pp,  Avail:1914-6
	 Sikorsky S-10 ( TB):   2,  7,  0,  4,     7,  6,   4,   0,   744pp,  Avail:1913-3
	 Dragunsky ( TK):   0,  6,  0,  0,     6,  4,   0,   6,   228pp,  Avail:1914-8
	 203mm Vickers (ATY):   9, 17,  0, 12,     1,  4,   4,   0,   900pp,  Avail:1914-1
	 Austin-Putilov 14 (RCN):   1,  8,  2,  0,     8,  6,   1,   4,   396pp,  Avail:1914-1
	 Gusarsky ( TK):   0,  5,  0,  0,     6,  4,   0,   5,   204pp,  Avail:1907-1
	 Maksim Zenitny ( AD):   2,  7,  5,  0,     7,  6,   1,   5,   204pp,  Avail:1912-3
	 Maksim-Sokolov 10 ( AT):   2,  7,  2,  0,     7,  6,   2,   7,   228pp,  Avail:1910-1
	 76.2mm Gor. Konnaya (ATY):   1,  6,  0,  2,     5,  4,   2,   5,   288pp,  Avail:1909-1
	 234mm Angliskaya (ATY):  10, 19,  0, 13,     1,  4,   3,   0,   696pp,  Avail:1914-1
	 Bronyevagon 14/T (GTP):   1,  4,  1,  0,     5,  5,   1,   5,   168pp,  Avail:1914-8
	 Nakashidze (RCN):   1,  4,  1,  0,     6,  4,   1,   3,   324pp,  Avail:1906-1
	 Konnaya Razvedka (RCN):   0,  4,  0,  0,     4,  2,   0,   4,   168pp,  Avail:1914-1
	 Saperny (INF):   5,  3,  0,  2,     6,  5,   0,   1,   276pp,  Avail:1908-1
	 76.2mm Gornaya 09 (ATY):   2,  8,  0,  3,     4,  6,   2,   4,   300pp,  Avail:1909-1
	 Bronyevagon 14/D (GTP):   1,  4,  1,  0,     5,  5,   1,   5,   228pp,  Avail:1914-8
	 Sikorsky S-6A ( TB):   0,  0,  0,  0,     6,  7,   4,   3,   276pp,  Avail:1912-3
	 152mm 04 (ATY):   4, 20,  0,  6,     1,  4,   4,   2,  1044pp,  Avail:1913-1
	 Strelkovy (INF):   1,  7,  0,  0,     6,  5,   0,   1,   132pp,  Avail:1908-1
	 Grenadersky (INF):   2,  6,  0,  0,     6,  5,   0,   1,   108pp,  Avail:1908-1
	 Turkestansky (INF):   0,  5,  0,  0,     6,  5,   0,   0,    72pp,  Avail:1914-8
	 Konny (GTP):   0,  2,  0,  0,     3,  3,   0,   3,    84pp,  Avail:1914-4
	 Observ. Post (FRT):   1,  3,  1,  0,     4,  6,   2,   1,   120pp,  Avail:1910-1
	 Okop. Pekhota (FRT):   2,  7,  1,  1,     8,  8,   1,   3,    96pp,  Avail:1908-1
5 1914 Campaign Path Choice tv
WWI: 1914 Campaign Path Choice
Gospodin General-Major, August of 1914 brings the nations of Europe into a great conflict. You must choose which campaign you would like to take part in for the duration of 1914.

Victory: East Prussia. You will take part in the battles of the 1st Army as you attempt to invade East Prussia with the aim of capturing Koenigsberg and opening the way into Germany. The front-line troops have been mobilized more rapidly than anticipated by the enemy, and the Russian Steamroller can be unleashed to honor our alliance with France.

Tactical Victory: Galicia. Preserving our Slavic bond with Serbia, our armies will defend the frontier against an Austro-Hungarian aggression on the South-Western Front. With success, the way may be open to capture the Carpathian mountain passes into Vienna or, perhaps, for an invasion of German Silesia.
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Ale »

"Slavic bond" just noticed it in text you quoted... more likely it was "Eastern othodox bond" (religion) than Slavic ; while it was usual "leitmotiv" in those days would be funny if would there be "Slavic bond" if Serbs were by pure historical chance (and in one period of history it wasn't far from possibility) catholics... ;) more "orthodox bond" like it was case with Bulgaria in times when Russia supported big "Bulgaria on 2 seas" (Sanstefano) in XIX c etc. than "Slavic bond". (Poles and Ukrainians are 2 most Slavic nations/tribes genetically and maybe linguistically, btw)

funny they did not have DNA tests then, would be surprised to know that "Slavic bond" was actually very weak and fewer than non-Slavic Hungary or Romanian lands among south Slavic nations :lol Not so important but it was something funny to say. Did not play camp but i believe it was texts by Toliy (Russian living across the Atlantic, iirc) so he used proper term used in Russia of the times but funny in genetic way today... have fun Para as ever with game, just put it btw for fun in today perspective when we know DNA structure also, but yes in XIX c they talked about it a lot I guess... :)
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

:howdy Ale, thank you for your interest in this campaign and your comment.

6 Gnila Lipa 1914 bv-1
Gnila Lipa, 27 Aug 1914
Gospodin General-Major, your division is now part of the VIII Corps, 8th Army (Brusilov). The opening engagement of the war with Austria-Hungary had occured at the Zlota Lipa river, where the Austrian 3rd Army (Brudermann) has been repulsed. The Austrian armies have launched an offensive along the entire frontier, and their center 4th Army has gained some ground. Generals Ruzsky (3rd) and Brusilov (8th) hope to collapse the Austrian right flank and threaten their center.

You will participate in the counterattack with the objective of forcing the Gnila Lipa river and opening the way to capture the Austrian fortress of Lemberg. The Kiev military district is designated as the primary mobilization district, and you can plan on receiving ample reinforcements for this battle. You should also be aware that the Austrians have begun redeploying one of their Balkan armies (2nd) to assist in their offensive.
HQ: I improved the INF slightly, bought a tank (cavalry) and a SPATY :lol . The prestige cap is close.

The battle: ... is tough again. Many turns it goes through mountains and all units advance only one hex. The tsar sends reinforcements several turns in a row, but many do not reach the battle line (too slow). A lot of patience is necessary ... :phew
Get next good leader :yes

Current scenario: Gnila Lipa 1914, VH prestige is 160 , All map prestige is: 440
Army cost: 552 , Current prestige is 530
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Defensive
if BV: +96, Komarov-Tomashov , cap 1248, 18 turns prestige: 180
if V : +108, Komarov-Tomashov , cap 1248, 25 turns prestige: 250
if TV: +216, Komarov-Tomashov , cap 1248, 28 turns prestige: 300
Ls: Loss , turn prestige: 300

Infantry
* Strelkovy , II/10S/-/[E Gp] , 3 bars , 360 exp , Imperial Russia , 7/10 , Devastating Fire , 15 kill , 0 pp - U:002 [+107 exp]
* Strelkovy , III/10S/-/[E Gp] , 2 bars , 297 exp , Imperial Russia , 8/10 , 8 kill , 0 pp - U:003 [+63 exp]
* Strelkovy , II/24S/-/[E Gp] , 3 bars , 343 exp , Imperial Russia , 4/10 , Street Fighter , 13 kill , 0 pp - U:004 [+88 exp]

Tank
Dragunsky , , 0 bars , 61 exp , Imperial Russia , 6/10 , 3 kill , 228 pp - U:170 [+61 exp]

Recon
+ Nakashidze , , 1 bars , 107 exp , Imperial Russia , 10/10 , 0 kill , 0 pp - U:005 [+107 exp]

Artillery
* 76.2mm obr 02 , Konnaya Tyaga , III/5 A/-/[E Gp] , 2 bars , 295 exp , Imperial Russia , 10/10 , 5 kill , 0 pp - U:001 [+93 exp]
76.2mm Konnaya , , 0 bars , 84 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:171 [+84 exp]

Player 1 : Imperial Russia
Killed: INF:109 TNK:18 RCN:4 AT:14 FORT:17 ATY:29 CRs:1 Total: 192
Lost : INF:41 TNK:14 RCN:6 AT:6 FORT:8 ATY:2 Total: 77

BV 3
V 0
TV 2
L 1

Averages:
Infantry * 3 Units * 2 Leaders Total : 1000 exp, 36 kill, 0 pp Average: 333 exp, 12 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 61 exp, 3 kill, 228 pp Average: 61 exp, 3 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 107 exp, 0 kill, 0 pp Average: 107 exp, 0 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 379 exp, 5 kill, 324 pp Average: 190 exp, 3 kill, 162 pp
* Summary: * 7 Units * 2 Leaders Total : 1547 exp, 44 kill, 552 pp Average: 221 exp, 6 kill, 79 pp

Player 1 Imperial Russia has 76 units total (core+aux):
Infantry : 42
Tank : 7
Recon : 2
Anti-tank : 8
Artillery : 16
Tactical Bomber : 1

Player 2 Austria-Hungary has 17 units total (core+aux):
Infantry : 7
Tank : 4
Fortification : 1
Artillery : 5

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-9) ..  #12 Rava Russka  1914-9
	 No new units!
     Victory ..  also #12
     Tactical Victory ..  also #12
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

7 Komarov-Tomashov bv-1
Komarov-Tomashov, 5 Sept 1914
Gospodin General-Major, the Austrian 4th Army - in the center of the enemy's advance into Galicia - has captured the town of Komarov and is threatening to break through toward Kowel, a vital railroad junction. Having eliminated the Austrian threat on our southern flank, Brusilov (8th Army) is pushing toward the Carpathian mountains. This development places the Austrians here at Komarov in a vulnerable position: their flanks are nearly exposed.

Our 5th Army (Pleve), having regrouped after the inital setbacks, is ready to check the enemy advance. You must recapture the lost ground and seize the initiative! Your division will be deployed with the XXI Corps of the 5th Army.
HQ: I improved the Recon and gave the free core ATY OS. With the remaining prestige I commandeered a cavalry.

The battle: ... as usual. Reinforcements come in the first turns and are also needed. Especially in the south, the enemy has several ATY that give each other support fire and my units suffer big casualties in the attack.

Current scenario: Komarov-Tomashov, VH prestige is 80 , All map prestige is: 360
Army cost: 780 , Current prestige is 692
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive
if BV: +96, Rava Russka , cap 1248, 17 turns prestige: 280
if V : +108, Rava Russka , cap 1248, 20 turns prestige: 310
if TV: +216, Rava Russka , cap 1248, 22 turns prestige: 360
Ls: Loss , turn prestige: 360

Infantry
* Strelkovy , II/10S/-/[E Gp] , 4 bars , 420 exp , Imperial Russia , 7/10 , Devastating Fire , 16 kill , 0 pp - U:002 [+60 exp]
* Strelkovy , III/10S/-/[E Gp] , 3 bars , 336 exp , Imperial Russia , 7/10 , 11 kill , 0 pp - U:003 [+39 exp]
* Strelkovy , II/24S/-/[E Gp] , 3 bars , 377 exp , Imperial Russia , 7/10 , Street Fighter , 13 kill , 0 pp - U:004 [+34 exp]
+ Kav.Strelkovy , Konny , , 0 bars , 25 exp , Imperial Russia , 3/10 , 1 kill , 0 pp - U:008 [+25 exp]

Tank
Dragunsky , , 1 bars , 140 exp , Imperial Russia , 5/10 , 7 kill , 228 pp - U:006 [+79 exp]
Dragunsky , , 0 bars , 42 exp , Imperial Russia , 5/10 , 4 kill , 228 pp - U:138 [+42 exp]

Recon
+ Austin-Putilov 14 , , 1 bars , 172 exp , Imperial Russia , 7/10 , 1 kill , 0 pp - U:005 [+65 exp]

Artillery
* 76.2mm obr 02 , Konnaya Tyaga , III/5 A/-/[E Gp] , 3 bars , 312 exp , Imperial Russia , 12/10 , 6 kill , 0 pp - U:001 [+17 exp]
76.2mm Konnaya , , 1 bars , 117 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:007 [+33 exp]

Player 1 : Imperial Russia
Killed: INF:138 TNK:27 RCN:5 AT:18 FORT:18 ATY:40 CRs:1 Total: 247
Lost : INF:51 TNK:17 RCN:6 AT:7 FORT:8 ATY:3 Total: 92

BV 4
V 0
TV 2
L 1

Averages:
Infantry * 4 Units * 2 Leaders Total : 1158 exp, 41 kill, 0 pp Average: 290 exp, 10 kill, 0 pp
Tank * 2 Units * 0 Leaders Total : 182 exp, 11 kill, 456 pp Average: 91 exp, 6 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 172 exp, 1 kill, 0 pp Average: 172 exp, 1 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 429 exp, 6 kill, 324 pp Average: 215 exp, 3 kill, 162 pp
* Summary: * 9 Units * 2 Leaders Total : 1941 exp, 59 kill, 780 pp Average: 216 exp, 7 kill, 87 pp

Player 1 Imperial Russia has 57 units total (core+aux):
Infantry : 25
Tank : 10
Recon : 2
Anti-tank : 6
Artillery : 14

Player 2 Austria-Hungary has 14 units total (core+aux):
Infantry : 6
Tank : 1
Anti-tank : 2
Fortification : 3
Artillery : 2

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-9) ..  #13 Przemysl 1914  1914-9
	 No new units!
     Victory ..  also #13
     Tactical Victory ..  also #13
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

8 Rava Russka bv-1
Rava Russka, 9 Sept 1914
Gospodin General-Major, as the Galician battle of maneuver unfolded, the Austrian 4th Army found itself in a corner. With our 5th Army (V,XVII, and XII Corps) marching through Tomashov, the threat concentrated to the north. Our 3rd Army (XI, IX, and X) began preparations for an attack from the east against the town of Rava Russka.

It appears that the Austrians are cut off from their neighbors with only a line of communication to the rear. They are attempting to concentrate their forces against one flank and then the other. You must press on with exhausted troops to foil the Austrian maneuver. Expect the arrival of the 3rd Army to assault Rava Russka within days.
HQ: the prestige cap is very close. That's why I upgraded the free ATY to a more powerful cannon. From the remaining prestige, I first bought an AT. After a restart I decided to buy a third ATY instead of the AT.

The battle: ... was OK. There are enough clearances to bypass enemy positions with cavalry and attack the enemy ATY in the rear.
The trailing reinforcements can capture the VH in the south without help, but with heavy losses.

Current scenario: Rava Russka, VH prestige is 0 , All map prestige is: 0
Army cost: 1116 , Current prestige is 378
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Aggressive
if BV: +96, Przemysl 1914 , cap 1600, 12 turns prestige: 110
if V : +108, Przemysl 1914 , cap 1600, 14 turns prestige: 120
if TV: +216, Przemysl 1914 , cap 1600, 16 turns prestige: 170
Ls: Loss , turn prestige: 170

Infantry
* Strelkovy , II/10S/-/[E Gp] , 4 bars , 477 exp , Imperial Russia , 8/10 , Devastating Fire , 22 kill , 0 pp - U:002 [+57 exp]
* Strelkovy , III/10S/-/[E Gp] , 3 bars , 362 exp , Imperial Russia , 9/10 , 14 kill , 0 pp - U:003 [+26 exp]
* Strelkovy , II/24S/-/[E Gp] , 4 bars , 451 exp , Imperial Russia , 8/10 , Street Fighter , 16 kill , 0 pp - U:004 [+74 exp]
+ Kav.Strelkovy , Konny , , 0 bars , 63 exp , Imperial Russia , 3/10 , 1 kill , 0 pp - U:008 [+38 exp]

Tank
Dragunsky , , 2 bars , 200 exp , Imperial Russia , 4/10 , 15 kill , 228 pp - U:006 [+60 exp]
Dragunsky , , 0 bars , 99 exp , Imperial Russia , 4/10 , 12 kill , 228 pp - U:009 [+57 exp]

Recon
+ Austin-Putilov 14 , , 2 bars , 221 exp , Imperial Russia , 6/10 , 4 kill , 0 pp - U:005 [+49 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 3 bars , 344 exp , Imperial Russia , 10/10 , 9 kill , 0 pp - U:001 [+32 exp]
76.2mm Konnaya , , 1 bars , 190 exp , Imperial Russia , 6/10 , 0 kill , 324 pp - U:007 [+73 exp]
76.2mm obr 02 , Konnaya Tyaga , , 0 bars , 67 exp , Imperial Russia , 10/10 , 0 kill , 336 pp - U:131 [+67 exp]

Player 1 : Imperial Russia
Killed: INF:171 TNK:29 RCN:7 AT:25 FORT:18 ATY:49 CRs:1 Total: 300
Lost : INF:54 TNK:19 RCN:6 AT:7 FORT:8 ATY:3 Total: 97

BV 5
V 0
TV 2
L 1

Averages:
Infantry * 4 Units * 2 Leaders Total : 1353 exp, 53 kill, 0 pp Average: 338 exp, 13 kill, 0 pp
Tank * 2 Units * 0 Leaders Total : 299 exp, 27 kill, 456 pp Average: 150 exp, 14 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 221 exp, 4 kill, 0 pp Average: 221 exp, 4 kill, 0 pp
Artillery * 3 Units * 0 Leaders Total : 601 exp, 9 kill, 660 pp Average: 200 exp, 3 kill, 220 pp
* Summary: * 10 Units * 2 Leaders Total : 2474 exp, 93 kill, 1116 pp Average: 247 exp, 9 kill, 112 pp

Player 1 Imperial Russia has 73 units total (core+aux):
Infantry : 39
Tank : 4
Recon : 2
Anti-tank : 9
Artillery : 18
Tactical Bomber : 1

Player 2 Austria-Hungary has 3 units total (core+aux):
Infantry : 2
Artillery : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-9) ..  #14 Limanowa  1914-12
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Armiansky (INF):   0,  4,  0,  0,     4,  4,   0,   0,    48pp,  Avail:1914-12
     Victory ..  also #14
     Tactical Victory (1914-9) ..  #15 1915 Campaign Path Choice  1915-1
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Ilya Murometz IM-B ( TB):   2,  9,  0,  6,     7,  4,   4,   0,   564pp,  Avail:1915-1
	 Traktor (GTP):   0,  0,  0,  0,     2,  3,   0,   0,    72pp,  Avail:1915-1
	 200mm M12 (j) (ATY):   8, 17,  0, 11,     1,  4,   4,   1,   888pp,  Avail:1915-1
	 Armiansky (INF):   0,  4,  0,  0,     4,  4,   0,   0,    48pp,  Avail:1914-12
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

9 Przemysl 1914 ltbv
Przemysl, 16 Sept 1914
Gospodin General-Major, following our swift action at Rava Russka, the Austro-Hungarian armies in Galicia face utter collapse. Pursued by our cavalry, Austrian forces abandoned one of their key fortifications at Lemberg. The retreat has turned into a rout. Now the Austrians hope to hold their right wing at the great fortress of Przemysl. With its ring of modernized fortifications and fielding the mighty 305mm Skoda howitzers, the fortress presents a formidable defensive position.

Three armies are converging on Przemysl: the 5th from the north, the 3rd from the east, and the 8th from the south. Our troops have exhausted themselves, and the supply lines have grown thin. Our objectives are to first place a cavalry screen around the city and then to completely encircle the fortress, preparing it for a prolonged siege.

Your orders are to capture the objectives around the city. A Brilliant Victory here will allow you to replace your troops for second-line siege troops and to participate in the winter campaign. Should you choose to conquer Przemysl outright, substantial prestige will be awarded to you from captured stock, but your forces will be given rest during winter.
HQ: I improved the weak proto-INF from the last scenario (and then forgot to deploy :doh ) and bought a second SPATY.

The battle: ... very difficult. I started twice because I advised the wrong targets in the first attempt. There are no VH's in Przemysl, just lots of flags with lots of prestige. But I didn't get that far because there were already quadruple stacked defenders waiting for me at the edge of the city and didn't let myself pass.

The VH's in the north, center and south are easily reachable in the turn limit. I had much more difficulties with the VH's in the west and south-west. Here only a few aux units are available. I had already conquered the western VH, secured it and marched on, when it was overrun by the enemy a few turns before BV and my defenders were destroyed. Only with a bit of luck I could lead two of my own units to attack there in the last turn and recapture the VH.

Current scenario: Przemysl 1914, VH prestige is 0 , All map prestige is: 800
Army cost: 1440 , Current prestige is 438
Prestige available on map yet is 560 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Aggressive
if BV: +96, Limanowa , cap 1600, 16 turns prestige: 120
if V : +108, Limanowa , cap 1600, 23 turns prestige: 230
if TV: +216, 1915 Campaign Path Choice , cap 1600, 26 turns prestige: 290
Ls: Loss , turn prestige: 290

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 550 exp , Imperial Russia , 4/10 , Devastating Fire , 25 kill , 0 pp - U:002 [+73 exp]
* Strelkovy , III/10S/-/[E Gp] , 4 bars , 445 exp , Imperial Russia , 3/10 , 17 kill , 0 pp - U:003 [+83 exp]
* Strelkovy , II/24S/-/[E Gp] , 4 bars , 480 exp , Imperial Russia , 6/10 , Street Fighter , 16 kill , 0 pp - U:004 [+29 exp]
+ Kav.Strelkovy , Konny , , 1 bars , 171 exp , Imperial Russia , 2/10 , Mountain Training , 4 kill , 0 pp - U:008 [+108 exp]
+ Plastunsky , , 0 bars , 0 exp , Imperial Russia , 10/10 , 0 kill , 0 pp - U:011

Tank
Dragunsky , , 2 bars , 239 exp , Imperial Russia , 10/10 , 22 kill , 228 pp - U:006 [+39 exp]
Dragunsky , , 1 bars , 164 exp , Imperial Russia , 4/10 , 14 kill , 228 pp - U:009 [+65 exp]

Recon
+ Austin-Putilov 14 , , 3 bars , 322 exp , Imperial Russia , 8/10 , 8 kill , 0 pp - U:005 [+101 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 3 bars , 370 exp , Imperial Russia , 9/10 , 11 kill , 0 pp - U:001 [+26 exp]
76.2mm Konnaya , , 2 bars , 257 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:007 [+67 exp]
76.2mm obr 02 , Konnaya Tyaga , , 1 bars , 163 exp , Imperial Russia , 10/10 , 4 kill , 336 pp - U:010 [+96 exp]
76.2mm Konnaya , , 0 bars , 30 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:180 [+30 exp]

Player 1 : Imperial Russia
Killed: INF:216 TNK:33 RCN:8 AT:30 FORT:21 ATY:59 CRs:1 Total: 368
Lost : INF:62 TNK:25 RCN:7 AT:9 FORT:8 ATY:3 Total: 114

BV 6
V 0
TV 2
L 1

Averages:
Infantry * 5 Units * 3 Leaders Total : 1646 exp, 62 kill, 0 pp Average: 329 exp, 12 kill, 0 pp
Tank * 2 Units * 0 Leaders Total : 403 exp, 36 kill, 456 pp Average: 202 exp, 18 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 322 exp, 8 kill, 0 pp Average: 322 exp, 8 kill, 0 pp
Artillery * 4 Units * 0 Leaders Total : 820 exp, 15 kill, 984 pp Average: 205 exp, 4 kill, 246 pp
* Summary: * 12 Units * 3 Leaders Total : 3191 exp, 121 kill, 1440 pp Average: 266 exp, 10 kill, 120 pp

Player 1 Imperial Russia has 63 units total (core+aux):
Infantry : 30
Tank : 6
Recon : 1
Anti-tank : 3
Artillery : 22
Tactical Bomber : 1

Player 2 Austria-Hungary has 37 units total (core+aux):
Infantry : 14
Tank : 2
Anti-tank : 2
Fortification : 8
Artillery : 11

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-10) ..  #15 1915 Campaign Path Choice  1915-1
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Ilya Murometz IM-B ( TB):   2,  9,  0,  6,     7,  4,   4,   0,   564pp,  Avail:1915-1
	 Traktor (GTP):   0,  0,  0,  0,     2,  3,   0,   0,    72pp,  Avail:1915-1
	 200mm M12 (j) (ATY):   8, 17,  0, 11,     1,  4,   4,   1,   888pp,  Avail:1915-1
	 Armiansky (INF):   0,  4,  0,  0,     4,  4,   0,   0,    48pp,  Avail:1914-12
     Victory ..  also #15
     Tactical Victory ..  also #15
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

10 Limanowa v (bv+3)
Limanowa, December 8, 1914
Gospodin General-Major, after a period of rest, your troops are once again ready to fight on the Austro-Hungarian front. Following the unsuccessful October-November offensives by the Germans (Lodz) and the Austrians (to relieve Przemysl), our South-Western Front resumed its offensive with the goal of capturing Krakau and launching an offensive into Silesia.

Our 3rd Army under Radko Dmitriev launched the offensive but was not able to break the front of the Austrian 4th Army (Archduke Josef Fredinand). Stavka has resolved to pull the Carpathian Corps from Brusilov's 8th Army to achive a breakthrough at Limanowa.
HQ: no activities

The battle: ... the BV was out of reach for me. Many turns passed, during which my units could only defend themselves because the AI attacked vehemently with many strong units. Most of the VH's could be held, but Zakopane in the south-west had to be captured by me, which I did not succeed in the BV limit.

Current scenario: Limanowa, VH prestige is 0 , All map prestige is: 0
Army cost: 1440 , Current prestige is 758
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive
if BV: +96, 1915 Campaign Path Choice , cap 1600, 12 turns prestige: 150
if V : +108, 1915 Campaign Path Choice , cap 1600, 16 turns prestige: 200
if TV: +216, 1915 Campaign Path Choice , cap 1600, 20 turns prestige: 300
if Ls: +300, 1915 Campaign Path Choice , cap 1600, 20 turns prestige: 300

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 609 exp , Imperial Russia , 7/10 , Devastating Fire , 27 kill , 0 pp - U:002 [+59 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 529 exp , Imperial Russia , 5/10 , 21 kill , 0 pp - U:003 [+84 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 555 exp , Imperial Russia , 6/10 , Street Fighter , 19 kill , 0 pp - U:004 [+75 exp]
+ Kav.Strelkovy , Konny , , 2 bars , 261 exp , Imperial Russia , 2/10 , Mountain Training , 6 kill , 0 pp - U:008 [+90 exp]
+ Plastunsky , , 0 bars , 55 exp , Imperial Russia , 2/10 , 1 kill , 0 pp - U:011 [+55 exp]

Tank
Dragunsky , , 3 bars , 331 exp , Imperial Russia , 3/10 , 33 kill , 228 pp - U:006 [+92 exp]
Dragunsky , , 2 bars , 271 exp , Imperial Russia , 7/10 , 22 kill , 228 pp - U:009 [+107 exp]

Recon
+ Austin-Putilov 14 , , 3 bars , 364 exp , Imperial Russia , 8/10 , 13 kill , 0 pp - U:005 [+42 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 4 bars , 415 exp , Imperial Russia , 10/10 , 13 kill , 0 pp - U:001 [+45 exp]
76.2mm Konnaya , , 3 bars , 336 exp , Imperial Russia , 10/10 , 1 kill , 324 pp - U:007 [+79 exp]
76.2mm obr 02 , Konnaya Tyaga , , 2 bars , 239 exp , Imperial Russia , 10/10 , 5 kill , 336 pp - U:010 [+76 exp]
76.2mm Konnaya , , 1 bars , 104 exp , Imperial Russia , 9/10 , 0 kill , 324 pp - U:012 [+74 exp]

Player 1 : Imperial Russia
Killed: INF:260 TNK:41 RCN:9 AT:34 FORT:26 ATY:67 CRs:1 Total: 438
Lost : INF:78 TNK:26 RCN:7 AT:12 FORT:9 ATY:4 Total: 136

BV 6
V 1
TV 2
L 1

Averages:
Infantry * 5 Units * 3 Leaders Total : 2009 exp, 74 kill, 0 pp Average: 402 exp, 15 kill, 0 pp
Tank * 2 Units * 0 Leaders Total : 602 exp, 55 kill, 456 pp Average: 301 exp, 28 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 364 exp, 13 kill, 0 pp Average: 364 exp, 13 kill, 0 pp
Artillery * 4 Units * 0 Leaders Total : 1094 exp, 19 kill, 984 pp Average: 274 exp, 5 kill, 246 pp
* Summary: * 12 Units * 3 Leaders Total : 4069 exp, 161 kill, 1440 pp Average: 339 exp, 13 kill, 120 pp

Player 1 Imperial Russia has 54 units total (core+aux):
Infantry : 24
Tank : 5
Recon : 1
Anti-tank : 1
Fortification : 7
Artillery : 16

Player 2 Austria-Hungary has 31 units total (core+aux):
Infantry : 16
Anti-tank : 3
Fortification : 4
Artillery : 8

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1914-12) ..  #16 Osowiec  1915-2
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Ilya Murometz IM-B ( TB):   2,  9,  0,  6,     7,  4,   4,   0,   564pp,  Avail:1915-1
	 Traktor (GTP):   0,  0,  0,  0,     2,  3,   0,   0,    72pp,  Avail:1915-1
	 200mm M12 (j) (ATY):   8, 17,  0, 11,     1,  4,   4,   1,   888pp,  Avail:1915-1
	 Kav.Strelkovy (INF):   1,  5,  0,  0,     5,  5,   0,   1,   192pp,  Avail:1915-2
     Victory (1914-12) ..  #25 Dukla Pass  1915-1
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Ilya Murometz IM-B ( TB):   2,  9,  0,  6,     7,  4,   4,   0,   564pp,  Avail:1915-1
	 Traktor (GTP):   0,  0,  0,  0,     2,  3,   0,   0,    72pp,  Avail:1915-1
	 200mm M12 (j) (ATY):   8, 17,  0, 11,     1,  4,   4,   1,   888pp,  Avail:1915-1
     Tactical Victory (1914-12) ..  #33 Sarykamysh  1914-12
	 No new units!
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

11 1915 Campaign Path Choice bv
WWI: 1915 Campaign Path Choice

Gospodin General-Leitenant, please accept the congratulations on your promotion. Your command has increased to an Army Corps: you should receive sufficient resources to requisition troops once operations for 1915 commense.

Brilliant Victory: Should you choose a Brilliant Victory in this choice scenario, you will command your corps on the North-Western Front. Stavka has begun drafting plans for a winter offensive from the Polish Salient into Eastern Prussia.

Victory: Taking a Victory here will lead your corps into the South-Western Front for Galician operations. The Winter Battle of the Carpathians has already begun, and your corps will join this action as soon as possible.

Tactical Victory: Tactical Victory in this scenario will transferr your troops to the Caucasus Front to join operations against Turkey. [currently only 1 scenario is complete for this path].
12 Osowiec bv-1
Osowiec, 12 February 1915

Gospodin General-Leitenant, the situation on the North-Western Front is becoming critical! It appears that Stavka's offensive plans may be abandoned: following the defeat of our 2nd Army at Tannenberg, the German 8th and the newly formed 10th Armies have begun the campaign to recapture lost territory in Prussia and Masuria.

The Germans have captured the initiative and have forced our 10th Army to slowly retreat through the Augustow Forest. This has created a dangerous gap of 50 km on the north flank. Von Hindenburg, sensing another opportunity to encircle large numbers of our forces, has rushed the XXXVIII and XXXIX Reserve Corps to exploit the gap.

It appears that the XL Reserve Corps from the 8th Army was sent along the Bobr River to meet the forward elements of the 10th with the goal of trapping the majority of the 10th (III, XX, and III Siberian Corps) in a cauldron. You will be deployed as the XX Corps, charged with the task of holding the German onlaught in the Augustow Forest. The fortress of Osowiec will serve as the hinge of your left flank.

Gospodin General-Leitenant, do not allow another Tannenberg to be repeated!
HQ: I bought two INF and one ATY.

The battle: ... was the first against the forces of the German Empire and I had a lot of respect for it.
In the north, I deployed a lot of ATY and was able to quickly gain an advantage here and capture the VH. On all other front sections I defended with heavy losses and tactical retreats.
I repaired two core INF. It was exciting to the end, well balanced.

Now it would finally be time for more leaders :irate

Current scenario: Osowiec, VH prestige is 240 , All map prestige is: 640
Army cost: 2268 , Current prestige is 836
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +108, Przasnysz , cap 2400, 14 turns prestige: 330
if V : +216, Przasnysz , cap 2400, 16 turns prestige: 390
if TV: +250, Przasnysz , cap 2400, 18 turns prestige: 490
if Ls: +300, Przasnysz , cap 2400, 18 turns prestige: 490

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 734 exp , Imperial Russia , 2/10 , Devastating Fire , 28 kill , 0 pp - U:002 [+125 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 593 exp , Imperial Russia , 4/10 , 23 kill , 0 pp - U:003 [+64 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 645 exp , Imperial Russia , 7/10 , Street Fighter , 22 kill , 0 pp - U:004 [+90 exp]
+ Kav.Strelkovy , Konny , , 3 bars , 322 exp , Imperial Russia , 7/10 , Mountain Training , 10 kill , 0 pp - U:008 [+61 exp]
+ Plastunsky , , 2 bars , 211 exp , Imperial Russia , 2/10 , 4 kill , 0 pp - U:011 [+156 exp]
Strelkovy , , 0 bars , 48 exp , Imperial Russia , 2/10 , 1 kill , 132 pp - U:165 [+48 exp]
Plastunsky , , 0 bars , 86 exp , Imperial Russia , 2/10 , 3 kill , 96 pp - U:166 [+86 exp]

Tank
Dragunsky , , 3 bars , 393 exp , Imperial Russia , 7/10 , 38 kill , 228 pp - U:006 [+62 exp]
Dragunsky , , 3 bars , 367 exp , Imperial Russia , 8/10 , 32 kill , 228 pp - U:009 [+96 exp]

Recon
+ Austin-Putilov 14 , , 4 bars , 469 exp , Imperial Russia , 8/10 , 16 kill , 0 pp - U:005 [+105 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 0 bars , 25 exp , Imperial Russia , 5/10 , 1 kill , 264 pp - U:163 [+25 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 4 bars , 448 exp , Imperial Russia , 8/10 , 15 kill , 0 pp - U:001 [+33 exp]
76.2mm Konnaya , , 4 bars , 407 exp , Imperial Russia , 10/10 , 3 kill , 324 pp - U:007 [+71 exp]
76.2mm obr 02 , Konnaya Tyaga , , 2 bars , 298 exp , Imperial Russia , 9/10 , 5 kill , 336 pp - U:010 [+59 exp]
76.2mm Konnaya , , 1 bars , 199 exp , Imperial Russia , 7/10 , 0 kill , 324 pp - U:012 [+95 exp]
76.2mm obr 02 , Konnaya Tyaga , , 0 bars , 77 exp , Imperial Russia , 10/10 , 0 kill , 336 pp - U:164 [+77 exp]

Player 1 : Imperial Russia
Killed: INF:305 TNK:47 RCN:10 AT:41 FORT:32 ATY:80 CRs:1 Total: 516
Lost : INF:98 TNK:31 RCN:9 AT:13 FORT:14 ATY:6 Total: 171

BV 8
V 1
TV 2
L 1

Averages:
Infantry * 7 Units * 3 Leaders Total : 2639 exp, 91 kill, 228 pp Average: 377 exp, 13 kill, 33 pp
Tank * 2 Units * 0 Leaders Total : 760 exp, 70 kill, 456 pp Average: 380 exp, 35 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 469 exp, 16 kill, 0 pp Average: 469 exp, 16 kill, 0 pp
Anti-tank * 1 Units * 0 Leaders Total : 25 exp, 1 kill, 264 pp Average: 25 exp, 1 kill, 264 pp
Artillery * 5 Units * 0 Leaders Total : 1429 exp, 23 kill, 1320 pp Average: 286 exp, 5 kill, 264 pp
* Summary: * 16 Units * 3 Leaders Total : 5322 exp, 201 kill, 2268 pp Average: 333 exp, 13 kill, 142 pp

Player 1 Imperial Russia has 42 units total (core+aux):
Infantry : 16
Tank : 4
Recon : 1
Anti-tank : 5
Fortification : 5
Artillery : 11

Player 2 Kaiser Germany has 13 units total (core+aux):
Infantry : 4
Anti-tank : 2
Fortification : 3
Artillery : 3
Tactical Bomber : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
No prototypes
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-2) ..  #18 Jednorozec  1915-3
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 152mm Minomet 15 (ATY):   2, 14,  0,  3,     5,  4,   2,   3,   324pp,  Avail:1915-3
	 57mm L/26 Sokol ( AT):   4,  9,  0,  4,     8,  6,   1,  10,   204pp,  Avail:1915-3
	 37mm Rosenberg ( AT):   4,  6,  0,  4,     7,  6,   1,   8,   216pp,  Avail:1915-3
	 47mm/5 Hotchkiss ( AD):   4,  9, 11,  4,     6,  7,   1,   2,   360pp,  Avail:1915-3
	 120mm 80 (ah) (ATY):   5, 13,  0,  7,     1,  4,   3,   2,   480pp,  Avail:1915-3
     Victory ..  also #18
     Tactical Victory ..  also #18
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

13 Przasnysz bv-1 (bv-2 was possible)
Przasnysz, Feb 25, 1915

Gospodin General-Leitenant, following the Augustow offensive, the Germans continue to press our positions along the North-Western Front. Stavka has begun forming a new 12th Army (Pleve), which will now be employed defensively by the front. The 1st Army (Litvinov) is in the midst of launching a supporting local offensive to relieve the situation around Warsaw on his left flank.

The German Army Group Gallwitz has attacked Litvinov's right flank at Przasnysz and have defeated the 63rd division, while pushing back the right flank of the I Turkestan Corps (Scheideman). Without throwing the Germans back to their positions at Mlawa, we have no hope of maintaining this flank of the whole Polish Salient.

North-Western Front (Ruszky) has directed the I and II Siberian Corps to attack the city from eastern and southern directions. The front must hold, Gospodin General-Leitenant!
HQ: I bought my third tank, an AT and an ATY.

The battle: although the AI is aggressively set, the first turns went calmly and without problems. Only cavalry reinforcements from NW attacked in the middle of the scenario to prevent the capture of the central VH. Two VH's were defended by stacked units.
Finally, an ATY leader :cool .

Also welcome: the second TB proto :howdy

Current scenario: Przasnysz, VH prestige is 320 , All map prestige is: 680
Army cost: 3084 , Current prestige is 570
Prestige available on map yet is 280 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive
if BV: +216, Jednorozec , cap 2600, 10 turns prestige: 150
if V : +300, Jednorozec , cap 2600, 12 turns prestige: 200
if TV: +350, Jednorozec , cap 2600, 15 turns prestige: 280
Ls: Loss , turn prestige: 280

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 757 exp , Imperial Russia , 4/10 , Devastating Fire , 29 kill , 0 pp - U:002 [+23 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 634 exp , Imperial Russia , 6/10 , 27 kill , 0 pp - U:003 [+41 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 687 exp , Imperial Russia , 3/10 , Street Fighter , 24 kill , 0 pp - U:004 [+42 exp]
+ Kav.Strelkovy , Konny , , 3 bars , 340 exp , Imperial Russia , 10/10 , Mountain Training , 13 kill , 0 pp - U:008 [+18 exp]
+ Plastunsky , , 2 bars , 227 exp , Imperial Russia , 2/10 , 4 kill , 0 pp - U:011 [+16 exp]
Strelkovy , , 0 bars , 79 exp , Imperial Russia , 4/10 , 1 kill , 132 pp - U:015 [+31 exp]
Plastunsky , , 1 bars , 116 exp , Imperial Russia , 9/10 , 3 kill , 96 pp - U:016 [+30 exp]

Tank
Dragunsky , , 4 bars , 420 exp , Imperial Russia , 7/10 , 44 kill , 228 pp - U:006 [+27 exp]
Dragunsky , , 4 bars , 442 exp , Imperial Russia , 5/10 , 38 kill , 228 pp - U:009 [+75 exp]
Dragunsky , , 0 bars , 76 exp , Imperial Russia , 6/10 , 3 kill , 228 pp - U:126 [+76 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 508 exp , Imperial Russia , 8/10 , 19 kill , 0 pp - U:005 [+39 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 0 bars , 44 exp , Imperial Russia , 8/10 , 1 kill , 264 pp - U:013 [+19 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 0 bars , 10 exp , Imperial Russia , 5/10 , 0 kill , 264 pp - U:127 [+10 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 4 bars , 465 exp , Imperial Russia , 10/10 , 15 kill , 0 pp - U:001 [+17 exp]
76.2mm Konnaya , , 4 bars , 436 exp , Imperial Russia , 10/10 , 4 kill , 324 pp - U:007 [+29 exp]
76.2mm obr 02 , Konnaya Tyaga , , 3 bars , 316 exp , Imperial Russia , 10/10 , Infiltration Tactics , 5 kill , 336 pp - U:010 [+18 exp]
76.2mm Konnaya , , 2 bars , 265 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:012 [+66 exp]
76.2mm obr 02 , Konnaya Tyaga , , 0 bars , 92 exp , Imperial Russia , 10/10 , 0 kill , 336 pp - U:014 [+15 exp]
76.2mm Konnaya , , 0 bars , 50 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:128 [+50 exp]

Tactical Bomber
+ Farman MF.11 , , 0 bars , 34 exp , Imperial Russia , 10/10 , 0 kill , 0 pp - U:017 [+34 exp]

Player 1 : Imperial Russia
Killed: INF:323 TNK:50 RCN:10 AT:47 FORT:41 ATY:90 CRs:1 Total: 562
Lost : INF:103 TNK:31 RCN:9 AT:13 FORT:14 ATY:6 Total: 176

BV 9
V 1
TV 2
L 1

Averages:
Infantry * 7 Units * 3 Leaders Total : 2840 exp, 101 kill, 228 pp Average: 406 exp, 14 kill, 33 pp
Tank * 3 Units * 0 Leaders Total : 938 exp, 85 kill, 684 pp Average: 313 exp, 28 kill, 228 pp
Recon * 1 Units * 0 Leaders Total : 508 exp, 19 kill, 0 pp Average: 508 exp, 19 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 54 exp, 1 kill, 528 pp Average: 27 exp, 1 kill, 264 pp
Artillery * 6 Units * 1 Leaders Total : 1624 exp, 24 kill, 1644 pp Average: 271 exp, 4 kill, 274 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 34 exp, 0 kill, 0 pp Average: 34 exp, 0 kill, 0 pp
* Summary: * 20 Units * 4 Leaders Total : 5998 exp, 230 kill, 3084 pp Average: 300 exp, 12 kill, 154 pp

Player 1 Imperial Russia has 50 units total (core+aux):
Infantry : 23
Tank : 3
Recon : 1
Anti-tank : 8
Artillery : 14
Tactical Bomber : 1

Player 2 Kaiser Germany has 28 units total (core+aux):
Infantry : 11
Tank : 9
Recon : 1
Anti-tank : 1
Fortification : 1
Artillery : 5

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-3) ..  #19 Libau Raid  1915-5
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Farman MF.11 ( TB):   3,  5,  1,  3,     6,  5,   4,   0,   672pp,  Avail:1915-4
	 Morane-Saulnier L ( TB):   1,  1,  6,  0,     6,  8,   4,   7,   864pp,  Avail:1915-4
     Victory ..  also #19
     Tactical Victory ..  also #19
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

14 Jednorozec
Jednorozec, March 15, 1915

Gospodin General-Leitenant, fighting along the entire North-Western Front has solidified along deep scars in the ground, called trenches. Our spring offensive, having been launched following the German failure at Przasnysz, has gained little ground in the area. Your corps has been called in to capture both German lines of trenches in the vicinity of the town of Jednorozec, just NE of Przasnysz.
HQ: I bought a Recon. New units have 50exp.

The battle: The AI is less aggressive than expected. Again, there are stacked units in most VH's. Conquest is difficult and lossy. Also the weather is against me - it rains many turns and I cannot use my air superiority effectively - only spy and prevent resupply.

Current scenario: Jednorozec, VH prestige is 240 , All map prestige is: 720
Army cost: 3480 , Current prestige is 890
Prestige available on map yet is 200 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +216, Libau Raid , cap 2600, 13 turns prestige: 250
if V : +300, Libau Raid , cap 2600, 15 turns prestige: 310
if TV: +350, Libau Raid , cap 2600, 19 turns prestige: 390
if Ls: +400, Libau Raid , cap 2600, 19 turns prestige: 390

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 880 exp , Imperial Russia , 4/10 , Devastating Fire , 36 kill , 0 pp - U:002 [+123 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 728 exp , Imperial Russia , 3/10 , 29 kill , 0 pp - U:003 [+94 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 752 exp , Imperial Russia , 3/10 , Street Fighter , 27 kill , 0 pp - U:004 [+65 exp]
+ Kav.Strelkovy , Konny , , 3 bars , 386 exp , Imperial Russia , 8/10 , Mountain Training , 17 kill , 0 pp - U:008 [+46 exp]
+ Plastunsky , , 3 bars , 322 exp , Imperial Russia , 5/10 , 7 kill , 0 pp - U:011 [+95 exp]
Strelkovy , , 1 bars , 103 exp , Imperial Russia , 4/10 , 2 kill , 132 pp - U:015 [+24 exp]
Plastunsky , , 1 bars , 198 exp , Imperial Russia , 2/10 , 4 kill , 96 pp - U:016 [+82 exp]

Tank
Dragunsky , , 4 bars , 499 exp , Imperial Russia , 7/10 , 48 kill , 228 pp - U:006 [+79 exp]
Dragunsky , , 5 bars , 564 exp , Imperial Russia , 5/10 , 47 kill , 228 pp - U:009 [+122 exp]
Dragunsky , , 0 bars , 94 exp , Imperial Russia , 1/10 , 3 kill , 228 pp - U:018 [+18 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 601 exp , Imperial Russia , 6/10 , 24 kill , 0 pp - U:005 [+93 exp]
Austin-Putilov 14 , , 1 bars , 143 exp , Imperial Russia , 9/10 , 3 kill , 396 pp - U:145 [+93 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 1 bars , 134 exp , Imperial Russia , 7/10 , Aggressive Attack , 2 kill , 264 pp - U:013 [+90 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 0 bars , 55 exp , Imperial Russia , 6/10 , 1 kill , 264 pp - U:019 [+45 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 4 bars , 499 exp , Imperial Russia , 10/10 , 17 kill , 0 pp - U:001 [+34 exp]
76.2mm Konnaya , , 4 bars , 494 exp , Imperial Russia , 10/10 , 4 kill , 324 pp - U:007 [+58 exp]
76.2mm obr 02 , Konnaya Tyaga , , 3 bars , 398 exp , Imperial Russia , 10/10 , Infiltration Tactics , 6 kill , 336 pp - U:010 [+82 exp]
76.2mm Konnaya , , 2 bars , 298 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:012 [+33 exp]
76.2mm obr 02 , Konnaya Tyaga , , 1 bars , 179 exp , Imperial Russia , 10/10 , 1 kill , 336 pp - U:014 [+87 exp]
76.2mm Konnaya , , 1 bars , 134 exp , Imperial Russia , 4/10 , 0 kill , 324 pp - U:020 [+84 exp]

Tactical Bomber
+ Farman MF.11 , , 0 bars , 69 exp , Imperial Russia , 10/10 , 1 kill , 0 pp - U:017 [+35 exp]
+ Farman MF.11 , , 0 bars , 56 exp , Imperial Russia , 7/10 , 0 kill , 0 pp - U:021 [+6 exp]

Player 1 : Imperial Russia
Killed: INF:353 TNK:52 RCN:11 AT:53 FORT:57 ATY:98 CRs:1 Total: 625
Lost : INF:114 TNK:31 RCN:9 AT:14 FORT:14 ATY:7 Total: 189

BV 10
V 1
TV 2
L 1

Averages:
Infantry * 7 Units * 3 Leaders Total : 3369 exp, 122 kill, 228 pp Average: 481 exp, 17 kill, 33 pp
Tank * 3 Units * 0 Leaders Total : 1157 exp, 98 kill, 684 pp Average: 386 exp, 33 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 744 exp, 27 kill, 396 pp Average: 372 exp, 14 kill, 198 pp
Anti-tank * 2 Units * 1 Leaders Total : 189 exp, 3 kill, 528 pp Average: 95 exp, 2 kill, 264 pp
Artillery * 6 Units * 1 Leaders Total : 2002 exp, 28 kill, 1644 pp Average: 334 exp, 5 kill, 274 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 125 exp, 1 kill, 0 pp Average: 63 exp, 1 kill, 0 pp
* Summary: * 22 Units * 5 Leaders Total : 7586 exp, 279 kill, 3480 pp Average: 345 exp, 13 kill, 158 pp

Player 1 Imperial Russia has 45 units total (core+aux):
Infantry : 11
Tank : 3
Recon : 2
Anti-tank : 4
Fortification : 12
Artillery : 11
Tactical Bomber : 2

Player 2 Kaiser Germany has 31 units total (core+aux):
Infantry : 13
Tank : 2
Anti-tank : 2
Fortification : 9
Artillery : 5

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-3) ..  #20 Novogeorgievsk  1915-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Farman MF.11 ( TB):   3,  5,  1,  3,     6,  5,   4,   0,   672pp,  Avail:1915-4
	 Farman F.40/41 ( TB):   2,  4,  5,  2,     7,  7,   4,   2,   492pp,  Avail:1915-7
	 Mosca-Bystritsky ( TB):   0,  0,  0,  0,     6,  8,   4,   3,   624pp,  Avail:1915-6
	 Morane-Saulnier L ( TB):   1,  1,  6,  0,     6,  8,   4,   7,   864pp,  Avail:1915-4
     Victory ..  also #20
     Tactical Victory ..  also #20
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

15 Libau Raid bv-3
Libau Raid May (7) 20, 1915

Gospodin General-Leitenant, the focus of this war has shifted to the Eastern Front. On May 1st, Germano-Austrian forces have broken through at Gorlice and Tarnow, dismantling our line of denfese within days and breaching the front. The South-Western Front is desperately trying to stop the offensive by vicious counter-attacks against the Central Powers' spearhead.

Due to our actions at Przasnyz, the German plans for a coordinated spring offensive against the North-Western Front have been denied. Having spent the strength of their divisions on the fighting, the German northern group of armies cannot undertake a strategic offensive without reinforcements from the West. In the meanwhile, the German navy has assisted the German I Cavalry Corps in a raid against the Lithuanian port of Libau (Liepaja). The port commander has over-reacted and ordered a full retreat in haste.

You must mobilize whatever mobile forces you can and perform a mission of utmost importance: large quantities of supplies for the Baltic Fleet and our ground armies have been left at Libau and must be destroyed before they fall into German hands. A small group of your forces can be deployed, and they must destroy any ONE of the supply stocks and temporarily recapture its location.
HQ: during the scenario I bought a fighter/bomber (the two Farman MF.11 can't do AA). Aircraft have Range-4 in this Efile!

The battle: ... tricky (eight own units can be used). In my first attempt, I used the wrong strategy. I tried to use the only Russian VH (Grobina), which did not fall into the hands of the Imperial German troops in the first turns, as a starting point for my counterattack. But the Germans surrounded it and I successfully defended until turn 16 without getting the chance to counterattack. That's when I broke off and restarted.

In the second attempt, the focus was again on defending Grobina, but I saved three aux units from the landing German troops, hid them, and waited until all the Germans had moved on toward Grobina. With the help of the bombers and the three aux units, I was then able to recapture Libau. I had already destroyed one of the Suppley Stocks.

Current scenario: Libau Raid, VH prestige is 120 , All map prestige is: 120
Army cost: 4344 , Current prestige is 166
Prestige available on map yet is 120 pp ( 120 pp in VH to capture) * Turn: 8
AI stance is Aggressive
if BV: +216, Novogeorgievsk , cap 2700, 11 turns prestige: 180
if V : +300, Novogeorgievsk , cap 2700, 15 turns prestige: 340
if TV: +350, Novogeorgievsk , cap 2700, 17 turns prestige: 400
if Ls: +400, Novogeorgievsk , cap 2700, 17 turns prestige: 400

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 880 exp , Imperial Russia , 10/10 , Devastating Fire , 36 kill , 0 pp - U:002
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 728 exp , Imperial Russia , 10/10 , 29 kill , 0 pp - U:003
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 752 exp , Imperial Russia , 10/10 , Street Fighter , 27 kill , 0 pp - U:004
+ Kav.Strelkovy , Konny , , 3 bars , 386 exp , Imperial Russia , 10/10 , Mountain Training , 17 kill , 0 pp - U:008
+ Plastunsky , , 3 bars , 322 exp , Imperial Russia , 10/10 , 7 kill , 0 pp - U:011
Strelkovy , , 1 bars , 103 exp , Imperial Russia , 10/10 , 2 kill , 132 pp - U:015
Plastunsky , , 1 bars , 198 exp , Imperial Russia , 10/10 , 4 kill , 96 pp - U:016

Tank
Dragunsky , , 4 bars , 499 exp , Imperial Russia , 10/10 , 48 kill , 228 pp - U:006
Dragunsky , , 5 bars , 581 exp , Imperial Russia , 9/10 , 47 kill , 228 pp - U:009 [+17 exp]
Dragunsky , , 0 bars , 94 exp , Imperial Russia , 10/10 , 3 kill , 228 pp - U:018

Recon
+ Austin-Putilov 14 , , 5 bars , 627 exp , Imperial Russia , 8/10 , 26 kill , 0 pp - U:005 [+26 exp]
Austin-Putilov 14 , , 1 bars , 143 exp , Imperial Russia , 10/10 , 3 kill , 396 pp - U:022

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 1 bars , 168 exp , Imperial Russia , 10/10 , Aggressive Attack , 3 kill , 264 pp - U:013 [+34 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 0 bars , 55 exp , Imperial Russia , 10/10 , 1 kill , 264 pp - U:019

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 5 bars , 521 exp , Imperial Russia , 10/10 , Infiltration Tactics , 18 kill , 0 pp - U:001 [+22 exp]
76.2mm Konnaya , , 4 bars , 494 exp , Imperial Russia , 10/10 , 4 kill , 324 pp - U:007
76.2mm obr 02 , Konnaya Tyaga , , 4 bars , 422 exp , Imperial Russia , 10/10 , Infiltration Tactics , 7 kill , 336 pp - U:010 [+24 exp]
76.2mm Konnaya , , 3 bars , 317 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:012 [+19 exp]
76.2mm obr 02 , Konnaya Tyaga , , 1 bars , 179 exp , Imperial Russia , 10/10 , 1 kill , 336 pp - U:014
76.2mm Konnaya , , 1 bars , 142 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:020 [+8 exp]

Tactical Bomber
+ Farman MF.11 , , 0 bars , 81 exp , Imperial Russia , 8/10 , 2 kill , 0 pp - U:017 [+12 exp]
+ Farman MF.11 , , 0 bars , 86 exp , Imperial Russia , 10/10 , 0 kill , 0 pp - U:021 [+30 exp]
Morane-Saulnier L , , 0 bars , 8 exp , Imperial Russia , 10/10 , 0 kill , 864 pp - U:026 [+8 exp]

Player 1 : Imperial Russia
Killed: INF:358 TNK:54 RCN:11 AT:54 FORT:58 ATY:101 CRs:1 Total: 637
Lost : INF:114 TNK:31 RCN:9 AT:14 FORT:19 ATY:8 SUB:1 Total: 196

BV 11
V 1
TV 2
L 1

Averages:
Infantry * 7 Units * 3 Leaders Total : 3369 exp, 122 kill, 228 pp Average: 481 exp, 17 kill, 33 pp
Tank * 3 Units * 0 Leaders Total : 1174 exp, 98 kill, 684 pp Average: 391 exp, 33 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 770 exp, 29 kill, 396 pp Average: 385 exp, 15 kill, 198 pp
Anti-tank * 2 Units * 1 Leaders Total : 223 exp, 4 kill, 528 pp Average: 112 exp, 2 kill, 264 pp
Artillery * 6 Units * 2 Leaders Total : 2075 exp, 30 kill, 1644 pp Average: 346 exp, 5 kill, 274 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 175 exp, 2 kill, 864 pp Average: 58 exp, 1 kill, 288 pp
* Summary: * 23 Units * 6 Leaders Total : 7786 exp, 285 kill, 4344 pp Average: 339 exp, 12 kill, 189 pp

Player 1 Imperial Russia has 52 units total (core+aux):
Infantry : 13
Tank : 4
Recon : 2
Anti-tank : 2
Fortification : 3
Ground Transport : 3
Artillery : 18
Air Defense : 1
Tactical Bomber : 3
Submarine : 2
Destroyer : 1

Player 2 Kaiser Germany has 40 units total (core+aux):
Infantry : 20
Tank : 4
Recon : 1
Anti-tank : 4
Fortification : 2
Artillery : 1
Tactical Bomber : 2
Destroyer : 4
Capital Ship : 2

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-5) ..  #21 Panevezys  1915-7
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Farman F.40/41 ( TB):   2,  4,  5,  2,     7,  7,   4,   2,   492pp,  Avail:1915-7
	 Mosca-Bystritsky ( TB):   0,  0,  0,  0,     6,  8,   4,   3,   624pp,  Avail:1915-6
     Victory ..  also #21
     Tactical Victory ..  also #21
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

16 Novogeorgievsk ltbv
Novogeorgievsk, July 16, 1915

Gospodin General-Leitenant, having received reinforcements from the West, the German northern group of armies have joined the massive offensive against us. The German summer offensive in Poland has focused on trapping our forces in the Polish cauldron: the heaviest blow has fallen on the Przasnysz-Novogeorgievsk front. You must take control of the situation and delay the German advance so that our supply and communication lines can retreat from Warsaw!

Amassing artillery, the Germans have destroyed railways and our trench lines. As you retreat into the fortress of Novogeorgievsk, you should gather the rail-transported supplies and use them to increase the fighting capabilities of your troops. As soon as you receive the evacuation order, you can begin the retreat with your troops in rear-guard, but you must hold the Novogeorgievsk fortress in its entirety!
HQ: I sold the Morane-Saulnier L, then bought the same model again - with 50 exp.

The battle: ... a real cauldron battle. Theoretically you can end the scenario via an escape hex in the first turn, but that's not the point. So I put my units, as far as possible, in the front line and tried to resist the German attack.
In the south-west I could concentrate some strong units and push back the attack. At all other front sections I had to retreat step by step and leave many VH's to the overpowering enemy.

Very well designed scenario, like the campaign as a whole so far.

Current scenario: Novogeorgievsk, VH prestige is 80 , All map prestige is: 400
Army cost: 4344 , Current prestige is 626
Prestige available on map yet is 240 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +0, Panevezys , cap 2700, 13 turns prestige: 300
if V : +216, Panevezys , cap 2700, 15 turns prestige: 300
if TV: +216, Panevezys , cap 2700, 15 turns prestige: 300
if Ls: +0, Panevezys , cap 2700, 15 turns prestige: 300

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 937 exp , Imperial Russia , 6/10 , Devastating Fire , 38 kill , 0 pp - U:002 [+57 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 795 exp , Imperial Russia , 6/10 , 32 kill , 0 pp - U:003 [+67 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 783 exp , Imperial Russia , 4/10 , Street Fighter , 27 kill , 0 pp - U:004 [+31 exp]
+ Kav.Strelkovy , Konny , , 3 bars , 399 exp , Imperial Russia , 7/10 , Mountain Training , 17 kill , 0 pp - U:008 [+13 exp]
+ Plastunsky , , 3 bars , 364 exp , Imperial Russia , 6/10 , 7 kill , 0 pp - U:011 [+42 exp]
Strelkovy , , 1 bars , 137 exp , Imperial Russia , 8/10 , 4 kill , 132 pp - U:015 [+34 exp]
Plastunsky , , 2 bars , 216 exp , Imperial Russia , 7/10 , 5 kill , 96 pp - U:016 [+18 exp]

Tank
Dragunsky , , 5 bars , 540 exp , Imperial Russia , 9/10 , First Strike , 54 kill , 228 pp - U:006 [+41 exp]
Dragunsky , , 5 bars , 607 exp , Imperial Russia , 6/10 , 50 kill , 228 pp - U:009 [+26 exp]
Dragunsky , , 1 bars , 183 exp , Imperial Russia , 8/10 , 7 kill , 228 pp - U:018 [+89 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 664 exp , Imperial Russia , 8/10 , 27 kill , 0 pp - U:005 [+37 exp]
Austin-Putilov 14 , , 1 bars , 175 exp , Imperial Russia , 10/10 , 4 kill , 396 pp - U:022 [+32 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 2 bars , 243 exp , Imperial Russia , 7/10 , Aggressive Attack , 3 kill , 264 pp - U:013 [+75 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 1 bars , 115 exp , Imperial Russia , 10/10 , 1 kill , 264 pp - U:019 [+60 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 5 bars , 570 exp , Imperial Russia , 9/10 , Infiltration Tactics , 20 kill , 0 pp - U:001 [+49 exp]
76.2mm Konnaya , , 5 bars , 516 exp , Imperial Russia , 10/10 , 5 kill , 324 pp - U:007 [+22 exp]
76.2mm obr 02 , Konnaya Tyaga , , 4 bars , 445 exp , Imperial Russia , 10/10 , Infiltration Tactics , 7 kill , 336 pp - U:010 [+23 exp]
76.2mm Konnaya , , 3 bars , 382 exp , Imperial Russia , 10/10 , 1 kill , 324 pp - U:012 [+65 exp]
76.2mm obr 02 , Konnaya Tyaga , , 2 bars , 215 exp , Imperial Russia , 9/10 , 1 kill , 336 pp - U:014 [+36 exp]
76.2mm Konnaya , , 1 bars , 194 exp , Imperial Russia , 10/10 , 0 kill , 324 pp - U:020 [+52 exp]

Tactical Bomber
+ Farman MF.11 , , 1 bars , 116 exp , Imperial Russia , 8/10 , 2 kill , 0 pp - U:017 [+35 exp]
+ Farman MF.11 , , 1 bars , 163 exp , Imperial Russia , 10/10 , 0 kill , 0 pp - U:021 [+77 exp]
Morane-Saulnier L , , 1 bars , 110 exp , Imperial Russia , 10/10 , 4 kill , 864 pp - U:023 [+60 exp]

Player 1 : Imperial Russia
Killed: INF:385 TNK:58 RCN:11 AT:59 FORT:58 ATY:104 TB:1 LB:2 CRs:1 Total: 679
Lost : INF:126 TNK:33 RCN:9 AT:17 FORT:26 ATY:11 SUB:1 Total: 223

BV 12
V 1
TV 2
L 1

Averages:
Infantry * 7 Units * 3 Leaders Total : 3631 exp, 130 kill, 228 pp Average: 519 exp, 19 kill, 33 pp
Tank * 3 Units * 1 Leaders Total : 1330 exp, 111 kill, 684 pp Average: 443 exp, 37 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 839 exp, 31 kill, 396 pp Average: 420 exp, 16 kill, 198 pp
Anti-tank * 2 Units * 1 Leaders Total : 358 exp, 4 kill, 528 pp Average: 179 exp, 2 kill, 264 pp
Artillery * 6 Units * 2 Leaders Total : 2322 exp, 34 kill, 1644 pp Average: 387 exp, 6 kill, 274 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 389 exp, 6 kill, 864 pp Average: 130 exp, 2 kill, 288 pp
* Summary: * 23 Units * 7 Leaders Total : 8869 exp, 316 kill, 4344 pp Average: 386 exp, 14 kill, 189 pp

Player 1 Imperial Russia has 54 units total (core+aux):
Infantry : 16
Tank : 5
Recon : 2
Anti-tank : 3
Fortification : 10
Artillery : 14
Tactical Bomber : 4

Player 2 Kaiser Germany has 62 units total (core+aux):
Infantry : 29
Tank : 1
Anti-tank : 9
Fortification : 1
Artillery : 20
Air Defense : 1
Tactical Bomber : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
No prototypes
Allow setting default unit's strength for each player (also when getting prototypes)
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-7) ..  #22 Retreat from Kovno  1915-8
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Garford 15 ( AT):   7, 19,  3,  3,     7,  7,   2,   5,   492pp,  Avail:1915-8
     Victory ..  also #22
     Tactical Victory ..  also #22
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

17 Panevezys ltbv (bv-4 was possible)
Panevezys, July 30, 1915

Gospodin General-Leitenant, with all hopes of retaining Poland disappearing, the North-Western Front is fighting rear-guard action as the armies retreat eastward. Here at Panevezys we must delay the German attack while our forces take positions in the Kowno and Wilna fortresses.

The production of armored trains has visibly increased since their introduction in the fall of 1914, with 15 operational detachments from Finland to Galicia. With action around major railroad hubs, you may consider the deployment of armored trains a viable option for the remainder of the campaign in 1915.
HQ: no activities.

The battle: ... was again an excellent defensive scenario. All VH's could be defended for 8 turns with great efforts. Then the Imperial Germans ran out of steam and I was able to counterattack.
My total air superiority was very helpful. However, the player must watch out for enemy AT-MG's with flak-function.

Current scenario: Panevezys, VH prestige is 80 , All map prestige is: 280
Army cost: 4344 , Current prestige is 1046
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Aggressive
if BV: +216, Retreat from Kovno , cap 3000, 14 turns prestige: 220
if V : +300, Retreat from Kovno , cap 3000, 18 turns prestige: 400
if TV: +300, Retreat from Kovno , cap 3000, 21 turns prestige: 480
if Ls: +400, Retreat from Kovno , cap 3000, 21 turns prestige: 480

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 970 exp , Imperial Russia , 8/10 , Devastating Fire , 42 kill , 0 pp - U:002 [+33 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 845 exp , Imperial Russia , 6/10 , 34 kill , 0 pp - U:003 [+50 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 831 exp , Imperial Russia , 9/10 , Street Fighter , 28 kill , 0 pp - U:004 [+48 exp]
+ Kav.Strelkovy , Konny , , 4 bars , 483 exp , Imperial Russia , 2/10 , Mountain Training , 18 kill , 0 pp - U:008 [+84 exp]
+ Plastunsky , , 4 bars , 445 exp , Imperial Russia , 7/10 , Influence , 9 kill , 0 pp - U:011 [+81 exp]
Strelkovy , , 1 bars , 199 exp , Imperial Russia , 4/10 , 4 kill , 132 pp - U:015 [+62 exp]
Plastunsky , , 2 bars , 246 exp , Imperial Russia , 10/10 , 6 kill , 96 pp - U:016 [+30 exp]

Tank
Dragunsky , , 5 bars , 616 exp , Imperial Russia , 7/10 , First Strike , 62 kill , 228 pp - U:006 [+76 exp]
Dragunsky , , 5 bars , 660 exp , Imperial Russia , 8/10 , 57 kill , 228 pp - U:009 [+53 exp]
Dragunsky , , 2 bars , 224 exp , Imperial Russia , 5/10 , 10 kill , 228 pp - U:018 [+41 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 735 exp , Imperial Russia , 5/10 , 30 kill , 0 pp - U:005 [+71 exp]
Austin-Putilov 14 , , 2 bars , 237 exp , Imperial Russia , 10/10 , 10 kill , 396 pp - U:022 [+62 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 3 bars , 334 exp , Imperial Russia , 6/10 , Aggressive Attack , 7 kill , 264 pp - U:013 [+91 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 2 bars , 217 exp , Imperial Russia , 7/10 , 3 kill , 264 pp - U:019 [+102 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 5 bars , 595 exp , Imperial Russia , 10/10 , Infiltration Tactics , 21 kill , 0 pp - U:001 [+25 exp]
76.2mm Konnaya , , 5 bars , 582 exp , Imperial Russia , 10/10 , 5 kill , 324 pp - U:007 [+66 exp]
76.2mm obr 02 , Konnaya Tyaga , , 4 bars , 496 exp , Imperial Russia , 10/10 , Infiltration Tactics , 9 kill , 336 pp - U:010 [+51 exp]
76.2mm Konnaya , , 4 bars , 432 exp , Imperial Russia , 10/10 , 2 kill , 324 pp - U:012 [+50 exp]
76.2mm obr 02 , Konnaya Tyaga , , 2 bars , 278 exp , Imperial Russia , 10/10 , 3 kill , 336 pp - U:014 [+63 exp]
76.2mm Konnaya , , 2 bars , 254 exp , Imperial Russia , 10/10 , 1 kill , 324 pp - U:020 [+60 exp]

Tactical Bomber
+ Farman MF.11 , , 2 bars , 283 exp , Imperial Russia , 10/10 , Determined Defense , 2 kill , 0 pp - U:017 [+167 exp]
+ Farman MF.11 , , 3 bars , 325 exp , Imperial Russia , 9/10 , 2 kill , 0 pp - U:021 [+162 exp]
Morane-Saulnier L , , 1 bars , 137 exp , Imperial Russia , 9/10 , 6 kill , 864 pp - U:023 [+27 exp]

Player 1 : Imperial Russia
Killed: INF:420 TNK:67 RCN:12 AT:68 FORT:60 ATY:113 TB:1 LB:2 CRs:1 Total: 744
Lost : INF:129 TNK:33 RCN:9 AT:17 FORT:27 ATY:11 SUB:1 Total: 227

BV 13
V 1
TV 2
L 1

Averages:
Infantry * 7 Units * 4 Leaders Total : 4019 exp, 141 kill, 228 pp Average: 574 exp, 20 kill, 33 pp
Tank * 3 Units * 1 Leaders Total : 1500 exp, 129 kill, 684 pp Average: 500 exp, 43 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 972 exp, 40 kill, 396 pp Average: 486 exp, 20 kill, 198 pp
Anti-tank * 2 Units * 1 Leaders Total : 551 exp, 10 kill, 528 pp Average: 276 exp, 5 kill, 264 pp
Artillery * 6 Units * 2 Leaders Total : 2637 exp, 41 kill, 1644 pp Average: 440 exp, 7 kill, 274 pp
Tactical Bomber * 3 Units * 1 Leaders Total : 745 exp, 10 kill, 864 pp Average: 248 exp, 3 kill, 288 pp
* Summary: * 23 Units * 9 Leaders Total : 10424 exp, 371 kill, 4344 pp Average: 453 exp, 16 kill, 189 pp


Player 1 Imperial Russia has 45 units total (core+aux):
Infantry : 15
Tank : 4
Recon : 2
Anti-tank : 2
Fortification : 8
Artillery : 9
Tactical Bomber : 5

Player 2 Kaiser Germany has 2 units total (core+aux):
Infantry : 1
Fortification : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
No prototypes
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-8) ..  #23 Wilna  1915-9
	 Unit, (Class):  HA, SA, AA, NA,   GD, AD, Rng, Ini
	 Pulemyeotny ( AT):   2, 11,  2,  0,     8,  6,   2,   8,   324pp,  Avail:1915-9
	 Lebed XI ( TB):   1,  1,  7,  0,     7,  6,   4,   4,   588pp,  Avail:1915-9
	 Bronyevagon 14/76 ( AT):   5, 11,  0,  3,     8,  6,   2,   8,   408pp,  Avail:1915-9
	 Bronyevagon Ballya ( TK):   2, 14,  3,  0,     8,  6,   1,   6,   360pp,  Avail:1915-9
	 Strelkovy 15 (INF):   2,  7,  0,  0,     6,  5,   0,   1,   156pp,  Avail:1915-9
     Victory ..  also #23
     Tactical Victory ..  also #23
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

18 Retreat from Kovno bv-1
Kovno, Aug (8) 21, 1915

Gospodin General-Leitenant, the German Niemen Offensive against the northern wing of NW Front (5th and 10th Armies) has attained rapid success, and our positions at Kovno are threatened from the flanks. Front command has chosen to abandon the city and to retreat to Wilna, where the Germans must be stopped.

German cavalry has occupied Kovno on the heels of our retreating troops, and the I Landwehr Corps has crossed the Niemen in the region of Alytus. You must destabilize the German offensive here by striking at your objectives quickly. We cannot hold the attackers along the Niemen, but we can distrupt the German plan of an assault on Wilna by forcing the deployment of their second echelon against us here at Kovno.

The manpower and ammunition shortage has become a problem of critical proportions: none of the divisions on NW Front are at full strength of 12,000 rifles. The 2nd Finnish counts a mere 6571, and the 104th 2582 - the size of just one pre-war regiment!
HQ: I bought one tank each, an AT and an ATY. They have 50exp.

The Battle: After a short and fierce German attack, I was able to quickly take the initiative and successfully launch the counterattack. After i gaining some ground, the Germans received cavalry reinforcements and the situation escalated briefly. Thanks to continued air superiority, I was able to intervene in a regulating manner at these hot spots.

Current scenario: Retreat from Kovno, VH prestige is 160 , All map prestige is: 600
Army cost: 5172 , Current prestige is 848
Prestige available on map yet is 280 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Aggressive
if BV: +216, Wilna , cap 3000, 16 turns prestige: 310
if V : +300, Wilna , cap 3000, 20 turns prestige: 460
if TV: +350, Wilna , cap 3000, 24 turns prestige: 550
Ls: Loss , turn prestige: 550

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 1022 exp , Imperial Russia , 6/10 , Devastating Fire , 46 kill , 0 pp - U:002 [+52 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 899 exp , Imperial Russia , 6/10 , 36 kill , 0 pp - U:003 [+54 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 914 exp , Imperial Russia , 6/10 , Street Fighter , 30 kill , 0 pp - U:004 [+83 exp]
+ Kav.Strelkovy , Konny , , 5 bars , 533 exp , Imperial Russia , 9/10 , Mountain Training , 20 kill , 0 pp - U:008 [+50 exp]
+ Plastunsky , , 5 bars , 517 exp , Imperial Russia , 4/10 , Influence , 9 kill , 0 pp - U:011 [+72 exp]
Strelkovy , , 2 bars , 251 exp , Imperial Russia , 3/10 , Battlefield Intelligence , 5 kill , 132 pp - U:015 [+52 exp]
Plastunsky , , 3 bars , 319 exp , Imperial Russia , 5/10 , 7 kill , 96 pp - U:016 [+73 exp]
+ Grenadery , Konnaya Tyaga , , 0 bars , 81 exp , Imperial Russia , 3/10 , 2 kill , 0 pp - U:024 [+31 exp]

Tank
Dragunsky , , 5 bars , 740 exp , Imperial Russia , 8/10 , First Strike , 77 kill , 228 pp - U:006 [+124 exp]
Dragunsky , , 5 bars , 732 exp , Imperial Russia , 4/10 , 64 kill , 228 pp - U:009 [+72 exp]
Dragunsky , , 3 bars , 325 exp , Imperial Russia , 8/10 , 16 kill , 228 pp - U:018 [+101 exp]
Dragunsky , , 0 bars , 97 exp , Imperial Russia , 2/10 , 7 kill , 228 pp - U:167 [+47 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 846 exp , Imperial Russia , 7/10 , 33 kill , 0 pp - U:005 [+111 exp]
Austin-Putilov 14 , , 3 bars , 308 exp , Imperial Russia , 9/10 , 11 kill , 396 pp - U:022 [+71 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 4 bars , 405 exp , Imperial Russia , 9/10 , Aggressive Attack , 10 kill , 264 pp - U:013 [+71 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 2 bars , 292 exp , Imperial Russia , 8/10 , 4 kill , 264 pp - U:019 [+75 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 1 bars , 168 exp , Imperial Russia , 8/10 , 3 kill , 264 pp - U:169 [+118 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 5 bars , 637 exp , Imperial Russia , 10/10 , Infiltration Tactics , 22 kill , 0 pp - U:001 [+42 exp]
76.2mm Konnaya , , 5 bars , 637 exp , Imperial Russia , 10/10 , 5 kill , 324 pp - U:007 [+55 exp]
76.2mm obr 02 , Konnaya Tyaga , , 5 bars , 526 exp , Imperial Russia , 10/10 , Infiltration Tactics , 10 kill , 336 pp - U:010 [+30 exp]
76.2mm Konnaya , , 4 bars , 483 exp , Imperial Russia , 10/10 , 4 kill , 324 pp - U:012 [+51 exp]
76.2mm obr 02 , Konnaya Tyaga , , 3 bars , 331 exp , Imperial Russia , 10/10 , 3 kill , 336 pp - U:014 [+53 exp]
76.2mm Konnaya , , 3 bars , 306 exp , Imperial Russia , 9/10 , 2 kill , 324 pp - U:020 [+52 exp]
76.2mm obr 02 , Konnaya Tyaga , , 1 bars , 152 exp , Imperial Russia , 9/10 , 2 kill , 336 pp - U:168 [+102 exp]

Tactical Bomber
+ Farman MF.11 , , 4 bars , 424 exp , Imperial Russia , 9/10 , Determined Defense , 4 kill , 0 pp - U:017 [+141 exp]
+ Farman MF.11 , , 4 bars , 462 exp , Imperial Russia , 7/10 , 3 kill , 0 pp - U:021 [+137 exp]
Morane-Saulnier L , , 2 bars , 233 exp , Imperial Russia , 9/10 , 6 kill , 864 pp - U:023 [+96 exp]

Player 1 : Imperial Russia
Killed: INF:474 TNK:79 RCN:12 AT:75 FORT:60 ATY:126 TB:1 LB:2 CRs:1 Total: 830
Lost : INF:138 TNK:35 RCN:9 AT:17 FORT:28 ATY:11 SUB:1 Total: 239

BV 14
V 1
TV 2
L 1

Averages:
Infantry * 8 Units * 5 Leaders Total : 4536 exp, 155 kill, 228 pp Average: 567 exp, 19 kill, 29 pp
Tank * 4 Units * 1 Leaders Total : 1894 exp, 164 kill, 912 pp Average: 474 exp, 41 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 1154 exp, 44 kill, 396 pp Average: 577 exp, 22 kill, 198 pp
Anti-tank * 3 Units * 1 Leaders Total : 865 exp, 17 kill, 792 pp Average: 288 exp, 6 kill, 264 pp
Artillery * 7 Units * 2 Leaders Total : 3072 exp, 48 kill, 1980 pp Average: 439 exp, 7 kill, 283 pp
Tactical Bomber * 3 Units * 1 Leaders Total : 1119 exp, 13 kill, 864 pp Average: 373 exp, 4 kill, 288 pp
* Summary: * 27 Units * 10 Leaders Total : 12640 exp, 441 kill, 5172 pp Average: 468 exp, 16 kill, 192 pp

Player 1 Imperial Russia has 60 units total (core+aux):
Infantry : 25
Tank : 4
Recon : 2
Anti-tank : 3
Fortification : 9
Artillery : 14
Tactical Bomber : 3

Player 2 Kaiser Germany has 11 units total (core+aux):
Infantry : 2
Tank : 6
Anti-tank : 2
Artillery : 1

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Brilliant Victory (1915-9) ..  #24 Narotch  1915-9
	 No new units!
     Victory ..  also #24
     Tactical Victory ..  also #24
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

19 Wilna bv-2
Wilna, Sept 13, 1915

Gospodin General-Leitenant, the German VI Cavalry and XXI Army Corps have poured into a breach between our 10th and 5th Armies to the north of Wilna and are threatening to envelop the bulk of the 10th Army! You must stop this maneuver and hold Wilna. The forces under your command include the elite Guard Corps and the I Cavalry Corps. General Smirnov (2nd Army) has sent the XXXVI Corps to your aid as well.

While the numbers of experienced troops - formed before the war - diminishes daily at an alarming rate, the fresh 2nd and 3rd line divisions lack sufficient training to be as dependable in the field. The ammunition shortage has compounded the problem. Only your skillful leadership can hold the front together, Gospodin General!
HQ: I bought a TB.

The battle: ... was extremely exciting until the end. Again, an excellent defense scenario that demands the utmost concentration. Despite great efforts, I had to abandon Vilnius in the middle of the scenario - the enemy pressure was too great and the danger of losing core units as well. With a lot of skill I managed to keep one VH on the map at all times in order not to lose the scenario. All VHs were fought for fiercely.
I believe that my air superiority was the deciding factor in the victory.

Current scenario: Wilna, VH prestige is 80 , All map prestige is: 360
Army cost: 5916 , Current prestige is 414
Prestige available on map yet is 240 pp ( 0 pp in VH to capture) * Turn: 13
AI stance is Aggressive
if BV: +300, Narotch , cap 3300, 15 turns prestige: 210
if V : +350, Narotch , cap 3300, 20 turns prestige: 280
if TV: +400, Narotch , cap 3300, 24 turns prestige: 370
Ls: Loss , turn prestige: 370

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 1085 exp , Imperial Russia , 3/10 , Devastating Fire , 49 kill , 0 pp - U:002 [+63 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 960 exp , Imperial Russia , 5/10 , 38 kill , 0 pp - U:003 [+61 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 1002 exp , Imperial Russia , 6/10 , Street Fighter , 35 kill , 0 pp - U:004 [+88 exp]
+ Kav.Strelkovy , Konny , , 5 bars , 570 exp , Imperial Russia , 7/10 , Mountain Training , 21 kill , 0 pp - U:008 [+37 exp]
+ Plastunsky , , 5 bars , 579 exp , Imperial Russia , 8/10 , Influence , 11 kill , 0 pp - U:011 [+62 exp]
Strelkovy , , 3 bars , 330 exp , Imperial Russia , 5/10 , Battlefield Intelligence , 5 kill , 132 pp - U:015 [+79 exp]
Plastunsky , , 4 bars , 408 exp , Imperial Russia , 6/10 , 10 kill , 96 pp - U:016 [+89 exp]
+ Grenadery , Konnaya Tyaga , , 1 bars , 187 exp , Imperial Russia , 5/10 , 4 kill , 0 pp - U:024 [+106 exp]

Tank
Dragunsky , , 5 bars , 842 exp , Imperial Russia , 6/10 , First Strike , 92 kill , 228 pp - U:006 [+102 exp]
Dragunsky , , 5 bars , 760 exp , Imperial Russia , 10/10 , 67 kill , 228 pp - U:009 [+28 exp]
Dragunsky , , 4 bars , 404 exp , Imperial Russia , 8/10 , 21 kill , 228 pp - U:018 [+79 exp]
Dragunsky , , 1 bars , 135 exp , Imperial Russia , 3/10 , 8 kill , 228 pp - U:025 [+38 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 902 exp , Imperial Russia , 5/10 , 34 kill , 0 pp - U:005 [+56 exp]
Austin-Putilov 14 , , 3 bars , 360 exp , Imperial Russia , 6/10 , 12 kill , 396 pp - U:022 [+52 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 4 bars , 450 exp , Imperial Russia , 8/10 , Aggressive Attack , 10 kill , 264 pp - U:013 [+45 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 3 bars , 351 exp , Imperial Russia , 9/10 , 4 kill , 264 pp - U:019 [+59 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 2 bars , 268 exp , Imperial Russia , 10/10 , 4 kill , 264 pp - U:027 [+100 exp]

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 5 bars , 677 exp , Imperial Russia , 7/10 , Infiltration Tactics , 24 kill , 0 pp - U:001 [+40 exp]
76.2mm Konnaya , , 5 bars , 653 exp , Imperial Russia , 10/10 , 6 kill , 324 pp - U:007 [+16 exp]
76.2mm obr 02 , Konnaya Tyaga , , 5 bars , 599 exp , Imperial Russia , 6/10 , Infiltration Tactics , 12 kill , 336 pp - U:010 [+73 exp]
76.2mm Konnaya , , 5 bars , 508 exp , Imperial Russia , 10/10 , 4 kill , 324 pp - U:012 [+25 exp]
76.2mm obr 02 , Konnaya Tyaga , , 4 bars , 412 exp , Imperial Russia , 6/10 , 4 kill , 336 pp - U:014 [+81 exp]
76.2mm Konnaya , , 3 bars , 374 exp , Imperial Russia , 10/10 , 5 kill , 324 pp - U:020 [+68 exp]
76.2mm obr 02 , Konnaya Tyaga , , 2 bars , 220 exp , Imperial Russia , 8/10 , 2 kill , 336 pp - U:026 [+68 exp]

Tactical Bomber
+ Farman MF.11 , , 4 bars , 471 exp , Imperial Russia , 10/10 , Determined Defense , 4 kill , 0 pp - U:017 [+47 exp]
+ Farman MF.11 , , 5 bars , 592 exp , Imperial Russia , 9/10 , 6 kill , 0 pp - U:021 [+130 exp]
Morane-Saulnier L , , 3 bars , 323 exp , Imperial Russia , 8/10 , 8 kill , 864 pp - U:023 [+90 exp]
Sikorsky S-10 , , 2 bars , 226 exp , Imperial Russia , 10/10 , 1 kill , 744 pp - U:198 [+126 exp]

Player 1 : Imperial Russia
Killed: INF:511 TNK:92 RCN:12 AT:82 FORT:62 ATY:141 TB:3 LB:3 CRs:1 Total: 907
Lost : INF:158 TNK:37 RCN:9 AT:20 FORT:37 ATY:16 SUB:1 Total: 278

BV 15
V 1
TV 2
L 1

Averages:
Infantry * 8 Units * 5 Leaders Total : 5121 exp, 173 kill, 228 pp Average: 640 exp, 22 kill, 29 pp
Tank * 4 Units * 1 Leaders Total : 2141 exp, 188 kill, 912 pp Average: 535 exp, 47 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 1262 exp, 46 kill, 396 pp Average: 631 exp, 23 kill, 198 pp
Anti-tank * 3 Units * 1 Leaders Total : 1069 exp, 18 kill, 792 pp Average: 356 exp, 6 kill, 264 pp
Artillery * 7 Units * 2 Leaders Total : 3443 exp, 57 kill, 1980 pp Average: 492 exp, 8 kill, 283 pp
Tactical Bomber * 4 Units * 1 Leaders Total : 1612 exp, 19 kill, 1608 pp Average: 403 exp, 5 kill, 402 pp
* Summary: * 28 Units * 10 Leaders Total : 14648 exp, 501 kill, 5916 pp Average: 523 exp, 18 kill, 211 pp

Player 1 Imperial Russia has 59 units total (core+aux):
Infantry : 18
Tank : 5
Recon : 2
Anti-tank : 3
Fortification : 7
Artillery : 17
Air Defense : 1
Tactical Bomber : 6

Player 2 Kaiser Germany has 26 units total (core+aux):
Infantry : 13
Tank : 1
Anti-tank : 1
FlaK : 1
Fortification : 1
Artillery : 9

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
     Victory ..  also #255
     Tactical Victory ..  also #255
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
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Re: CC 36 - For God, Tsar Para and Motherland @ 100%

Post by Parabellum »

20 Narotch bv-1
Narotch, Sept 26, 1915

Gospodin General-Leitenant, having penetrated deep into our territory the enemy can finally be stopped. After capturing Wilna, the German VI (Brecht) and III (von Frommel) Cavalry Corps launched into the widening gap between the 10th (Radkevich) and 5th (Pleve) Armies. However, with the length of our front shortening, the 2nd Army (Smirnov) maneuvered behind the 10th to counter the German advance east of Lake Narotch. In an effort to coordinate the efforts of cavalry from both 5th and 10th Armies, a single cavalry army was formed during the battle under General Kozakov, which included the I and Svodny Cavalry corps, several cavalry divisions, and the elite Guard Cavalry division.

You must neutralize all German cavalry rear-guards and drive toward Lake Narotch. German engineers have begun building a trench system to hold onto their gains. You must capture these trenches in an effort to enable a counter-stroke against the German 10th Army. Time is of essense here: as the front solidifies along lines of entrenchment, our chances of a rapid counter-attack diminish.
HQ: during the scenario I bought a TB but forgot to set it up :o .

The battle: ... similar to the previous scenarios, but this time I have to attack. This is sometimes harder than building a good defense.
Turn by turn I get low reinforcements again. It takes some getting used to that she always starts with less ammo than the default is. By the way, this is true for almost all aux units in every scenario.

At the end of the scenario I was surprised that the campaign was suddenly over. I had expected it to play out to 1917. Strange :huh .

Current scenario: Narotch, VH prestige is 320 , All map prestige is: 840
Army cost: 6660 , Current prestige is 347
Prestige available on map yet is 280 pp ( 0 pp in VH to capture) * Turn: 11
AI stance is Defensive
BV: Loss , turn prestige: 360
V : Loss , turn prestige: 480
TV: Loss , turn prestige: 540
Ls: Loss , turn prestige: 540

Infantry
* Strelkovy , II/10S/-/[E Gp] , 5 bars , 1143 exp , Imperial Russia , 5/10 , Devastating Fire , 54 kill , 0 pp - U:002 [+58 exp]
* Strelkovy , III/10S/-/[E Gp] , 5 bars , 1025 exp , Imperial Russia , 6/10 , 42 kill , 0 pp - U:003 [+65 exp]
* Strelkovy , II/24S/-/[E Gp] , 5 bars , 1061 exp , Imperial Russia , 5/10 , Street Fighter , 37 kill , 0 pp - U:004 [+59 exp]
+ Kav.Strelkovy , Konny , , 5 bars , 606 exp , Imperial Russia , 10/10 , Mountain Training , 22 kill , 0 pp - U:008 [+36 exp]
+ Plastunsky , , 5 bars , 588 exp , Imperial Russia , 6/10 , Influence , 12 kill , 0 pp - U:011 [+9 exp]
Strelkovy , , 3 bars , 360 exp , Imperial Russia , 7/10 , Battlefield Intelligence , 7 kill , 132 pp - U:015 [+30 exp]
Plastunsky , , 4 bars , 448 exp , Imperial Russia , 9/10 , 10 kill , 96 pp - U:016 [+40 exp]
+ Grenadery , Konnaya Tyaga , , 2 bars , 238 exp , Imperial Russia , 4/10 , 4 kill , 0 pp - U:024 [+51 exp]

Tank
Dragunsky , , 5 bars , 936 exp , Imperial Russia , 5/10 , First Strike , 99 kill , 228 pp - U:006 [+94 exp]
Dragunsky , , 5 bars , 850 exp , Imperial Russia , 9/10 , 73 kill , 228 pp - U:009 [+90 exp]
Dragunsky , , 4 bars , 458 exp , Imperial Russia , 3/10 , 23 kill , 228 pp - U:018 [+54 exp]
Dragunsky , , 1 bars , 192 exp , Imperial Russia , 4/10 , 8 kill , 228 pp - U:025 [+57 exp]

Recon
+ Austin-Putilov 14 , , 5 bars , 980 exp , Imperial Russia , 9/10 , 34 kill , 0 pp - U:005 [+78 exp]
Austin-Putilov 14 , , 4 bars , 417 exp , Imperial Russia , 4/10 , 13 kill , 396 pp - U:022 [+57 exp]

Anti-tank
Maksim-Sokolov 10 , Konnaya Tyaga , , 4 bars , 494 exp , Imperial Russia , 7/10 , Aggressive Attack , 11 kill , 264 pp - U:013 [+44 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 4 bars , 463 exp , Imperial Russia , 6/10 , 4 kill , 264 pp - U:019 [+112 exp]
Maksim-Sokolov 10 , Konnaya Tyaga , , 2 bars , 268 exp , Imperial Russia , 10/10 , 4 kill , 264 pp - U:027

Artillery
* 122mm Putilov/Obukhov 04 , Konnaya Tyaga , III/5 A/-/[E Gp] , 5 bars , 714 exp , Imperial Russia , 10/10 , Infiltration Tactics , 25 kill , 0 pp - U:001 [+37 exp]
76.2mm Konnaya , , 5 bars , 683 exp , Imperial Russia , 10/10 , 7 kill , 324 pp - U:007 [+30 exp]
76.2mm obr 02 , Konnaya Tyaga , , 5 bars , 643 exp , Imperial Russia , 10/10 , Infiltration Tactics , 13 kill , 336 pp - U:010 [+44 exp]
76.2mm Konnaya , , 5 bars , 588 exp , Imperial Russia , 10/10 , 4 kill , 324 pp - U:012 [+80 exp]
76.2mm obr 02 , Konnaya Tyaga , , 4 bars , 415 exp , Imperial Russia , 10/10 , 4 kill , 336 pp - U:014 [+3 exp]
76.2mm Konnaya , , 4 bars , 453 exp , Imperial Russia , 10/10 , 6 kill , 324 pp - U:020 [+79 exp]
76.2mm obr 02 , Konnaya Tyaga , , 2 bars , 282 exp , Imperial Russia , 8/10 , 2 kill , 336 pp - U:026 [+62 exp]

Tactical Bomber
+ Farman MF.11 , , 5 bars , 558 exp , Imperial Russia , 10/10 , Determined Defense , 7 kill , 0 pp - U:017 [+87 exp]
+ Farman MF.11 , , 5 bars , 654 exp , Imperial Russia , 10/10 , 7 kill , 0 pp - U:021 [+62 exp]
Morane-Saulnier L , , 3 bars , 379 exp , Imperial Russia , 9/10 , 9 kill , 864 pp - U:023 [+56 exp]
Sikorsky S-10 , , 2 bars , 283 exp , Imperial Russia , 7/10 , 1 kill , 744 pp - U:028 [+57 exp]
+ Ilya Murometz IM-G , , 1 bars , 160 exp , Imperial Russia , 10/10 , 1 kill , 0 pp - U:029 [+60 exp]
Sikorsky S-10 , , 1 bars , 100 exp , Imperial Russia , 10/10 , 0 kill , 744 pp - U:046

Player 1 : Imperial Russia
Killed: INF:545 TNK:98 RCN:13 AT:88 FORT:63 ATY:155 TB:4 LB:3 CRs:1 Total: 970
Lost : INF:165 TNK:40 RCN:10 AT:21 FORT:37 ATY:16 SUB:1 Total: 290

BV 16
V 1
TV 2
L 1

Averages:
Infantry * 8 Units * 5 Leaders Total : 5469 exp, 188 kill, 228 pp Average: 684 exp, 24 kill, 29 pp
Tank * 4 Units * 1 Leaders Total : 2436 exp, 203 kill, 912 pp Average: 609 exp, 51 kill, 228 pp
Recon * 2 Units * 0 Leaders Total : 1397 exp, 47 kill, 396 pp Average: 699 exp, 24 kill, 198 pp
Anti-tank * 3 Units * 1 Leaders Total : 1225 exp, 19 kill, 792 pp Average: 408 exp, 6 kill, 264 pp
Artillery * 7 Units * 2 Leaders Total : 3778 exp, 61 kill, 1980 pp Average: 540 exp, 9 kill, 283 pp
Tactical Bomber * 6 Units * 1 Leaders Total : 2134 exp, 25 kill, 2352 pp Average: 356 exp, 4 kill, 392 pp
* Summary: * 30 Units * 10 Leaders Total : 16439 exp, 543 kill, 6660 pp Average: 548 exp, 18 kill, 222 pp

Player 1 Imperial Russia has 68 units total (core+aux):
Infantry : 21
Tank : 10
Recon : 2
Anti-tank : 10
Artillery : 17
Tactical Bomber : 8

Player 2 Kaiser Germany has 28 units total (core+aux):
Infantry : 15
Tank : 5
Anti-tank : 2
Artillery : 6

* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points

*SCENARIO OPTIONS*
Can set default experience for new units
Use current / basic strength as defined (so no reset current to basic)
Use Fuel as defined (so no reset when load)
Use Ammo as defined (so no reset when load)
Allow setting default unit's strength for each player (also when getting prototypes)
allow settting a time frame in range between 1 and 12 months for valid prototypes
*** PG2 Mode ***

Code: Select all

*** New units available in next scenario:
Gospodin General-Leitenant, so ends the year of 1915 on our North-Western Front. The Front has failed to accomplish any strategic offensive plans and has stablized along a line deep within our territory. The massive Germano-Austrian offensive during the second half of the year has shattered morale but failed to rout us. Your participation in the action in North Poland during our retreat has played a major role in delaying the German advance: from Novogeorgievsk to Narotch you stood between German staff expectations and reality. The massive cavalry engagement at Narotch may well be the last we have seen in this war. The elan of our Guard Cavalry Division will resonate through German divisional histories, but at a heavy price..

The Army has regrouped and re-equipped. Our Prussian enemy has been cornered into a two-front war of attrition on a massive scale. The year of 1916 will see a more co-ordinated effort by the Entente to bring this war to an end.
Completed CCs: 1x4, 2x5, 3x3, 4, 5x3, 6, 7x2, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17x2, 18x3, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56x3, 57, 58, 59, 60x3, 61, 62, 63, 64, 65, 66, 67x2, 68, 69, 70, 71, 72x2, 73, 74, 75x2, 76x5, MTC I
Completed CCCs: #8
Locked