ATOMIC Efile [see 1st post]
Moderator: REDrake
Re: ATOMIC Efile [see 1st post]
With the upcomming Hel map there will be 80 maps in the 3K collection. The English Channel from London till Amsterdam and Southern Ukraine are best covered by maps whereas other large areas have not a single map. North Afrika from Tunisia till Port Said is also well covered but it is not shown on the map. The map below gives an overview over most 3K maps (Most of the are in Europe). Of course it is not true to scale:
Re: ATOMIC Efile [see 1st post]
So here is the plan for the near future. The next efile & campaigns updated is scheduled for January. It will contain the fully revised Blitzkrieg campaign and updated Weltkrieg campaign (Moscow scenario updated to big map). I think Dimitris will also have some scenarios of his Kriegsmarine campaign ready, so we'll include this as well. Then there will be the usual efile tweaks and some new units as always.
I also updated the map showing the 3K maps in the previous post. Albania and Moscow are new on the map.
My plans for next year are to revise and update the Weltkrieg campaign. I am also thinking about my next campaign, which will be about an German Infanterie-Divison. around 25 or 30 scenarios, only predefined 30 core units, no purchase, no protos. Horse-drawn artillery at the start. Time frame from Poland to Stalingrad.
I also updated the map showing the 3K maps in the previous post. Albania and Moscow are new on the map.
My plans for next year are to revise and update the Weltkrieg campaign. I am also thinking about my next campaign, which will be about an German Infanterie-Divison. around 25 or 30 scenarios, only predefined 30 core units, no purchase, no protos. Horse-drawn artillery at the start. Time frame from Poland to Stalingrad.
Re: ATOMIC Efile [see 1st post]
great plans eager for the new Blitzkrieg. Wonder who will be first me ending the Weltkrieg or you finishing the Blitzkrieg?
Re: ATOMIC Efile [see 1st post]
I have almost two months for two scenarios, so lets see I'll also start with the Hel map soon. Don't know what i will finish first...
And i now have two jobs in the Lego forum
And i now have two jobs in the Lego forum
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Re: ATOMIC Efile [see 1st post]
Hi -- apologies if this is noted elsewhere, but I did not find the information. I can't seem to find the Atomic Blitzkrieg or Weltkrieg campaigns in my OpenGen game, despite downloading an extracting the files directly from the dropbox link on here. (They used to be simply *in* my OpenGen game, but they seem to have disappeared at some point in the last few weeks or months.)
Re: ATOMIC Efile [see 1st post]
Welcome to the forumandrewmswift wrote: ↑2024-01-04 18:23, Thursday Hi -- apologies if this is noted elsewhere, but I did not find the information. I can't seem to find the Atomic Blitzkrieg or Weltkrieg campaigns in my OpenGen game, despite downloading an extracting the files directly from the dropbox link on here. (They used to be simply *in* my OpenGen game, but they seem to have disappeared at some point in the last few weeks or months.)
Once you downloaded the rar file from dropbox you just have to put the ATOMIC_EFILE folder from the rar into the game's main folder, where the other efiles are. Every efile has its own folder.
If there is already an old folder of the Atomic efile you can delete the old one (maybe keep savegames if you wish).
Then, in the game select the Atomic equipment file.
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Re: ATOMIC Efile [see 1st post]
Hi -- thanks for the response! I did just that, and the folder is in the right place. When I boot up OpenGen, I see all the Atomic campaigns *except* for the Blitzkrieg or Weltkrieg ones (so, I do have access to the Allied Italian campaign, D-Day to Deutschland, etc).
randowe wrote: ↑2024-01-04 19:26, ThursdayWelcome to the forumandrewmswift wrote: ↑2024-01-04 18:23, Thursday Hi -- apologies if this is noted elsewhere, but I did not find the information. I can't seem to find the Atomic Blitzkrieg or Weltkrieg campaigns in my OpenGen game, despite downloading an extracting the files directly from the dropbox link on here. (They used to be simply *in* my OpenGen game, but they seem to have disappeared at some point in the last few weeks or months.)
Once you downloaded the rar file from dropbox you just have to put the ATOMIC_EFILE folder from the rar into the game's main folder, where the other efiles are. Every efile has its own folder.
If there is already an old folder of the Atomic efile you can delete the old one (maybe keep savegames if you wish).
Then, in the game select the Atomic equipment file.
Re: ATOMIC Efile [see 1st post]
I just downloaded and checked the files from dropbox again and everything works as it should beandrewmswift wrote: ↑2024-01-04 19:40, Thursday Hi -- thanks for the response! I did just that, and the folder is in the right place. When I boot up OpenGen, I see all the Atomic campaigns *except* for the Blitzkrieg or Weltkrieg ones (so, I do have access to the Allied Italian campaign, D-Day to Deutschland, etc).
Do you see the correct folders and efile version at the start screen in the game? (Of course folder can vary in your setup.)
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Re: ATOMIC Efile [see 1st post]
I do, yes. This is the e-file information upon login:
https://ibb.co/3zDCc2s
And this is what I see on the campaign screen:
https://ibb.co/jzL8XqD
https://ibb.co/3zDCc2s
And this is what I see on the campaign screen:
https://ibb.co/jzL8XqD
randowe wrote: ↑2024-01-05 12:26, FridayI just downloaded and checked the files from dropbox again and everything works as it should beandrewmswift wrote: ↑2024-01-04 19:40, Thursday Hi -- thanks for the response! I did just that, and the folder is in the right place. When I boot up OpenGen, I see all the Atomic campaigns *except* for the Blitzkrieg or Weltkrieg ones (so, I do have access to the Allied Italian campaign, D-Day to Deutschland, etc).
Do you see the correct folders and efile version at the start screen in the game? (Of course folder can vary in your setup.)
Re: ATOMIC Efile [see 1st post]
Please use the "Play Campaign" button at the bottom, then you will see them in the listandrewmswift wrote: ↑2024-01-05 13:59, Friday I do, yes. This is the e-file information upon login:
https://ibb.co/3zDCc2s
And this is what I see on the campaign screen:
https://ibb.co/jzL8XqD
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Re: ATOMIC Efile [see 1st post]
That works! I probably should have tried that method! Sorry about that, but thanks for your help!
randowe wrote: ↑2024-01-05 14:45, FridayPlease use the "Play Campaign" button at the bottom, then you will see them in the listandrewmswift wrote: ↑2024-01-05 13:59, Friday I do, yes. This is the e-file information upon login:
https://ibb.co/3zDCc2s
And this is what I see on the campaign screen:
https://ibb.co/jzL8XqD
Re: ATOMIC Efile [see 1st post]
My pleasure! Have fun with the campaignsandrewmswift wrote: ↑2024-01-05 15:04, Friday That works! I probably should have tried that method! Sorry about that, but thanks for your help!
Re: ATOMIC Efile [see 1st post]
Here you can see the path for my the next campaign. I was torn between the infantry division campaign and a general German eastern front campaign.
But eventually i decided for the eastern front campaign because this time i wanted something with protos. The path will be more in line with history, so no capturing of Moscow, Baku, Arkhangelsk or Leningrad.
Around 19 scenarios i'll pull from Weltkrieg and modify as needed. The other scenarios will be new and mostly on new maps. There will 30 scenarios in the first version of the campaign and next winter, once the Viazma map is finished, there will be two more scenarios, bringing the overall number of scenarios to 32. The campaign will end with the evacuation of the player's troops from the Kuban Bridgehead in 1943.
The path is as follows:
But eventually i decided for the eastern front campaign because this time i wanted something with protos. The path will be more in line with history, so no capturing of Moscow, Baku, Arkhangelsk or Leningrad.
Around 19 scenarios i'll pull from Weltkrieg and modify as needed. The other scenarios will be new and mostly on new maps. There will 30 scenarios in the first version of the campaign and next winter, once the Viazma map is finished, there will be two more scenarios, bringing the overall number of scenarios to 32. The campaign will end with the evacuation of the player's troops from the Kuban Bridgehead in 1943.
The path is as follows:
Code: Select all
1 Invasion of Poland I 01.09.39 1585
2 Invasion of Poland II 04.09.39 1585
3 Invasion of Poland III 08.09.39 1560 NEW
4 Operation München 02.07.41 1555
5 Battle of Narva 09.07.41 1556
6 Siege of Odessa 05.08.41 1498
7 Nikolaev Pocket 11.08.41 1571
8 Battle of Novgorod 14.08.41 1548
9 Invasion of Karelia 18.08.41 1540
10 Dniepr Crossing 07.09.41 1557
11 Battle of Dnipro 20.09.41 1588 NEW
12 Perekop Breakthrough 24.09.41 1563
13 Battle of Melitopol 30.09.41 1507
(((14 Viazma Pocket 02.10.41 NEW)))
15 Battle of the Sea of Azov 09.10.41 1532
16 Attack on Taganrog 15.10.41 1533
17 Battle of Rostov I 17.10.41 1589
18 Attack on Kerch 04.11.41 1292
19 Battle of Rostov II 22.11.41 1075
20 Operation Trappenjagd 08.05.42 1292
21 Siege of Sevastopol 06.06.42 1561
22 Battle of Rostov III 19.07.42 1589
23 Battle of Stalingrad I 28.07.42 1562
24 Battle of Stalingrad II 02.08.42 1559
25 Operation Blücher 04.08.42 1448
26 Operation Edelweiss 10.08.42 1564
27 Operation Uranus 19.11.42 1534
28 Kuban Bridgehead 01.03.43 1448
(((29 Viazma: Panzerrollbahn 2 06.03.43 NEW)))
30 Operation Citadel 05.07.43 1529
31 Taganrog Pocket 28.08.43 1533
32 Operation Krimhild 15.09.43 1448
Re: ATOMIC Efile [see 1st post]
New version of the efile has been uploaded to dropbox. You'll find the link in the first post of this thread.
Efile Version: 28th January 2024
- Kriegsmarine Campaign part I playable with 15 scenarios, by Dimitris
- Atomic Weltkrieg campaign updated with a new Moscow map and scenario
- Atomic Blitzkrieg fully revised and tested
- Few new icons added to the efile
- New units added to the efile (i am most happy that i finaly found info about Portugal's transports (Now the only country missing with correct info is Norway)
- Shout-out to hoza for playtesting our campaigns
Efile Version: 28th January 2024
- Kriegsmarine Campaign part I playable with 15 scenarios, by Dimitris
- Atomic Weltkrieg campaign updated with a new Moscow map and scenario
- Atomic Blitzkrieg fully revised and tested
- Few new icons added to the efile
- New units added to the efile (i am most happy that i finaly found info about Portugal's transports (Now the only country missing with correct info is Norway)
- Shout-out to hoza for playtesting our campaigns
Re: ATOMIC Efile [see 1st post]
Very nice! Should I restart the atomic blitzkrieg or it doesn't matter too much?
I'm currently in the first scenario with ships, in Norway probably. Looked scary so I went back to try to finish PG2 blitzkrieg and gather some courage.
I'm currently in the first scenario with ships, in Norway probably. Looked scary so I went back to try to finish PG2 blitzkrieg and gather some courage.
Re: ATOMIC Efile [see 1st post]
You can continue your run! The changes in Blitzkrieg are more of a technical nature and i think players won't notice them at all. All scenarios intros have also been updated.
Re: ATOMIC Efile [see 1st post]
I failed at Narvik. Makes an impression of a puzzle with one solution (or I'm just too dense).
I'll check out Weltkrieg instead.
I'll check out Weltkrieg instead.
Re: ATOMIC Efile [see 1st post]
Actually i try to avoid puzzle scenarios and every scenario should be winable with different core and tactics.
But, yeah, Weltkrieg is the much more modern and much better campaign
Re: ATOMIC Efile [see 1st post]
I put together a historic Soviet campaign path as counterpart of the German Eastern Front campaign.
It's something for 2025 though There are 32 scenarios. But only 4 in 1942.
It's something for 2025 though There are 32 scenarios. But only 4 in 1942.
Code: Select all
1 German-Romanian Offensive 02.07.41 1555
2 Siege of Odessa 05.08.41 1498
3 Nikolaev Pocket 12.08.41 1571 (Escape from pocket)
4 Melitopol Counterattack 30.09.41 1507
5 Evacuation of Odessa 01.10.41 1498
6 Siege of Sevastopol '41 11.11.41 1561
7 Battle of Rostov 22.11.41 1075
8 Kerch Landing Operation 26.12.41 1444 (Kertsch-Feodossijaer Operation)
9 Battle of Stalingrad I 28.07.42 1562
10 Battle of Stalingrad II 02.08.42 1559
11 Caucasus Defensive 10.08.42 1564
12 Operation Uranus 19.11.42 1534
13 3rd Battle of Charkov I 04.02.43 NEW
14 3rd Battle of Charkov II 07.03.43 NEW
15 Viazma: Panzerrollbahn 2 10.03.43 NEW
16 Operation Citadel 05.07.43 1529
17 Mius Offensive 17.07.43 1533 (Donbas strategic offensive)
18 Kuban Bridgehead 01.09.43 1448
19 Battle of the Dnieper I 20.09.43 1557 (Dnieper airborne operation)
20 Battle of the Dnieper II 25.09.43 NEW (Dnipro)
21 Panther–Wotan Line 24.10.43 1507
22 Leningrad Offensive 14.01.44 935
23 Battle of Odessa 03.04.44 1498
24 Crimean Offensive I 08.04.44 1563
25 Crimean Offensive II 11.04.44 1292
26 Siege of Sevastopol '44 05.05.44 1561
27 Vyborg Offensive 10.06.44 1540
28 Battle of Narva 09.07.44 1556
29 2nd Jassy–Kishinev 20.08.44 1555
30 Operation Konrad 01.01.45 1463
31 Pomeranian Offensive 01.03.45 1560
32 Battle of Berlin 16.04.45 1475
Re: ATOMIC Efile [see 1st post]
Started to convert 3 PBEM scenarios, so there is at least something to offer in this department. Kessler kindly allowed my to convert some of the Panzerliga scenarios. Dimitris and me already startet playing/testing the first one. The 3 scenarios will be:
- 1941 Battle of Moscow
- 1942 Battle of Tunis
- 1945 Battle of Tokyo
- 1941 Battle of Moscow
- 1942 Battle of Tunis
- 1945 Battle of Tokyo
Re: ATOMIC Efile [see 1st post]
Added a 3K map pack download link to the first post. The rar file has 286mb and contains 84 3K maps, all but 3 are 8-bit png maps.
One smaller map is also added that is needed to play the Weltkrieg campaign.
One smaller map is also added that is needed to play the Weltkrieg campaign.
Re: ATOMIC Efile [see 1st post]
So i restored all downloads. You can now download the newest versions of the efile + campaigns and the 3K map pack. You will find the links in the first post, also the link to the discord server.
Re: ATOMIC Efile [see 1st post]
Weltkrieg has 80 scenarios now. I'd like to hear opinions if the campaign could/should be longer. Dimitris and I were talking about maps and campaigns and there will be 2 new maps for his planned Greek campaign. I could also use these maps and also some maps that are unused at the moment.
So would you like to play a even longer Weltkrieg campaign with 15 to 20 scenarios added, bringing the overall number to around 95 to 100 scenarios? What do you guys think?
So would you like to play a even longer Weltkrieg campaign with 15 to 20 scenarios added, bringing the overall number to around 95 to 100 scenarios? What do you guys think?
Re: ATOMIC Efile [see 1st post]
If you keep your quality than the longer the better
Re: ATOMIC Efile [see 1st post]
I realized that i don't have to change Weltkrieg There simply can be two version of the campaign! One version with 80 scenarios, as it is now, and another version with 20+ scenarios added. So i don't have to worry too much and can just keep adding maps and scenarios to the extended version
Re: ATOMIC Efile [see 1st post]
Another question. As a player, what do you prefer?
Classic campaign setting with all units having a base strength of 10 and the chance to get a prototype after a BV.
or
Campaign with curated prototypes that every player gets, no matter the victory rating. Also players can sometimes choose one proto out of a presented selection of 3 to 5 units. And the protos and some special units have have base strength of 11 or 12.
Classic campaign setting with all units having a base strength of 10 and the chance to get a prototype after a BV.
or
Campaign with curated prototypes that every player gets, no matter the victory rating. Also players can sometimes choose one proto out of a presented selection of 3 to 5 units. And the protos and some special units have have base strength of 11 or 12.
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Re: ATOMIC Efile [see 1st post]
as a (oldie) my 1st thought was option 1
but recently retired and playing more different E-Files and campaigns either sounds good
i just like getting protos
like also lots of triggers like in CCC8
thanx for asking the players their opinion
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Re: ATOMIC Efile [see 1st post]
I am happy with the first option - the unpredictability with the joy of getting a good one is nice (or being slightly disappointed getting a bad one - followed by thinking how to best use it.randowe wrote: ↑2024-10-02 15:12, Wednesday Another question. As a player, what do you prefer?
Classic campaign setting with all units having a base strength of 10 and the chance to get a prototype after a BV.
or
Campaign with curated prototypes that every player gets, no matter the victory rating. Also players can sometimes choose one proto out of a presented selection of 3 to 5 units. And the protos and some special units have have base strength of 11 or 12.
The second one sounds interesting and more historical. But does it take away from the replayability of a campaign?
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Re: ATOMIC Efile [see 1st post]
My opinion was always: the less luck, the best game. When i played "old" campaigns, the proto was the key to make easy or hard a campaign.
So after many campaigns of randowe campaigns, i still say no to proto.
(and still say no to random enemy leaders)
So after many campaigns of randowe campaigns, i still say no to proto.
(and still say no to random enemy leaders)
Re: ATOMIC Efile [see 1st post]
I will take it as it is made
Re: ATOMIC Efile [see 1st post]
Personally I don't think so. You can get some really special units that would not be available to the player later in the game (like most protos). Although for example in the Weltkrieg campaign there are only 3 proto choices while the players also gets a handfull of protos directly.Wonderdoctor wrote: ↑2024-10-02 20:56, Wednesday But does it take away from the replayability of a campaign?
Also i think that the proto choice screen is a nice addition to the game. Maybe not as fanzy as commercial games would have, but still something new for most players. This is how it looks. The player can choose between four units. Additional info is revealed when klicking on the flags. Three of the four units would not be available as prototype.
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Re: ATOMIC Efile [see 1st post]
It makes sense to me now. That would indeed be a nice addition to the game.randowe wrote: ↑2024-10-03 14:57, ThursdayPersonally I don't think so. You can get some really special units that would not be available to the player later in the game (like most protos). Although for example in the Weltkrieg campaign there are only 3 proto choices while the players also gets a handfull of protos directly.Wonderdoctor wrote: ↑2024-10-02 20:56, Wednesday But does it take away from the replayability of a campaign?
Also i think that the proto choice screen is a nice addition to the game. Maybe not as fanzy as commercial games would have, but still something new for most players. This is how it looks. The player can choose between four units. Additional info is revealed when klicking on the flags. Three of the four units would not be available as prototype.
Re: ATOMIC Efile [see 1st post]
Give me the original, random prototypes are the better option.
BaseKorp Efile
Re: ATOMIC Efile [see 1st post]
The question is, if the prototypes will really be random. People reload a lot....
For example, i never got 3 protos in a row in my whole life. Yet, other people constantly get them. Or even four in a row, five in a row,...
Personally i like a thoughtfully curated campaign more than random protos. And i lean towards this option when it comes to new campaigns.
And when we talk only about the units; most protos can be bought later on, while in a curated campaign the player can get some special units that are not available even as prototypes.
At the end, it's a matter of taste and personal preferences. But thanks everyone for sharing your opinions
For example, i never got 3 protos in a row in my whole life. Yet, other people constantly get them. Or even four in a row, five in a row,...
Personally i like a thoughtfully curated campaign more than random protos. And i lean towards this option when it comes to new campaigns.
And when we talk only about the units; most protos can be bought later on, while in a curated campaign the player can get some special units that are not available even as prototypes.
At the end, it's a matter of taste and personal preferences. But thanks everyone for sharing your opinions
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Re: ATOMIC Efile [see 1st post]
Just saw this discussion.. I would agree here, the protos are only 'half random' - you can reload after a BV until you receive a unit you like (or is most valuable to resell). Also, a scenario can get much easier with a strong proto compared to getting none at all.
So in my opinion it could be a nice variant to get a choice of preselected units instead of maybe a good one or none at all (and then decide whether to 'cheat' to get another one anyway)
So in my opinion it could be a nice variant to get a choice of preselected units instead of maybe a good one or none at all (and then decide whether to 'cheat' to get another one anyway)
Re: ATOMIC Efile [see 1st post]
Thanks for sharing your opinion @PrinzMurmel
There is one more thing i'd like to add to the discussion. Weaker players or players who are new to the game might do not get a BV and so they have no chance of getting a proto while the veterans easily amass the protos. So a campaign may even become harder and harder until the new players give up on the game. I think it would be more fair if all players get the same number (and value) of protos.
In many campaigns new players get punished even more because they have no chance of getting a proto and get less prestige for a regular or tactical victory than for a BV while pro players march from BV to BV and even reload to get better and more protos. This disadvantage adds up with every scenario. (That's why in my campaigns you get the same after-scenario-prestige no matter the victory.)
There is one more thing i'd like to add to the discussion. Weaker players or players who are new to the game might do not get a BV and so they have no chance of getting a proto while the veterans easily amass the protos. So a campaign may even become harder and harder until the new players give up on the game. I think it would be more fair if all players get the same number (and value) of protos.
In many campaigns new players get punished even more because they have no chance of getting a proto and get less prestige for a regular or tactical victory than for a BV while pro players march from BV to BV and even reload to get better and more protos. This disadvantage adds up with every scenario. (That's why in my campaigns you get the same after-scenario-prestige no matter the victory.)
Re: ATOMIC Efile [see 1st post]
So here is the plan for the next 14 months until the end of 2025:
- finish Vyazma map (almost done, only roads are missing)
- create another map of Greece for Dimitris
- create new Kiev map
- design 1941-42 BARBAROSSA campaign with 25 scenarios. Most scenarios will be taken from Weltkrieg, but there will also be some new and exclusive maps/scenarios.
- update WELTKRIEG with around 10 more senarios and one more proto choice.
- maybe finish one of the maps that i have started long time ago and which i stopped at some point
- build more LEGO!
Mando Mayhem - Welcome to the Jungle by Yperio Bricks, auf Flickr
- finish Vyazma map (almost done, only roads are missing)
- create another map of Greece for Dimitris
- create new Kiev map
- design 1941-42 BARBAROSSA campaign with 25 scenarios. Most scenarios will be taken from Weltkrieg, but there will also be some new and exclusive maps/scenarios.
- update WELTKRIEG with around 10 more senarios and one more proto choice.
- maybe finish one of the maps that i have started long time ago and which i stopped at some point
- build more LEGO!
Mando Mayhem - Welcome to the Jungle by Yperio Bricks, auf Flickr
Re: ATOMIC Efile [see 1st post]
Another change of plans Must be the 1000th one
Since i can not add many more scenarios to Weltkrieg because of the technical limit, i will simply add 4 more scenarios to Weltkrieg and substitute the Adlerangriff air battle with another new scenario (I never like that scenario, so it will get deleted).
There will also be one more proto choice, where the player can choose between Italian and Romanian prototypes in 1943.
And since i don't have to wait until i finish potential future maps (I am tired of making maps alone and have very low energy for this task) i will start soon to update Weltkrieg and finalze the campaign once and for all
Since i can not add many more scenarios to Weltkrieg because of the technical limit, i will simply add 4 more scenarios to Weltkrieg and substitute the Adlerangriff air battle with another new scenario (I never like that scenario, so it will get deleted).
There will also be one more proto choice, where the player can choose between Italian and Romanian prototypes in 1943.
And since i don't have to wait until i finish potential future maps (I am tired of making maps alone and have very low energy for this task) i will start soon to update Weltkrieg and finalze the campaign once and for all
Re: ATOMIC Efile [see 1st post]
You are the king of maps - the competition is far behind
Do you need to have stimuli and adrenaline to make new maps?
Edit
Of course, take it as a joke
I appreciate your work and contribution to the development of OG
Re: ATOMIC Efile [see 1st post]
Haha, I hope I don't trick myself into making new maps for a while
I still struggle to finish the Vyazma map. Only the roads are missing and it took me some weeks to finaly start with adding roads. No painted mud roads, that was too exhausting Just copy/past standard roads. I hope i finish it by the end of the year
Re: ATOMIC Efile [see 1st post]
If you want to have more scenarios to play you can reduce your choice/prototype scenarios.
Currently you use a choice scenario and 3 or 4 scenarios for protos. This can be achieved with one scenario by doing it th "old way" like I did in AAW campaign.
One map with different hexes taking different paths but your hexes can be trigger hexes giving specific proto's and going to the same path.
This could potentially free up 10 scenario slots.
It won't be as pretty as the current choice scenario but it does work
Currently you use a choice scenario and 3 or 4 scenarios for protos. This can be achieved with one scenario by doing it th "old way" like I did in AAW campaign.
One map with different hexes taking different paths but your hexes can be trigger hexes giving specific proto's and going to the same path.
This could potentially free up 10 scenario slots.
It won't be as pretty as the current choice scenario but it does work
BaseKorp Efile
Re: ATOMIC Efile [see 1st post]
I know it's a bit excessive and eats up a lot of scenario slots, but i want something beautiful and special that no other campaign has to offer. I also imagine something like this would be done in an commercial game, where you head to the General's office, sit down at the desk and analyse the various documents presented and choose one of the prototypes for testing in the field.Puma wrote: ↑2024-11-25 20:11, Monday If you want to have more scenarios to play you can reduce your choice/prototype scenarios.
Currently you use a choice scenario and 3 or 4 scenarios for protos. This can be achieved with one scenario by doing it th "old way" like I did in AAW campaign.
One map with different hexes taking different paths but your hexes can be trigger hexes giving specific proto's and going to the same path.
This could potentially free up 10 scenario slots.
It won't be as pretty as the current choice scenario but it does work
Like in other war games, where you head to the hangar or locker room before a mission. Or you read documents about the latest torpedo development. Things like that. With nice graphics or animations.
It's okay and maybe a relief that i can not add scenarios indefinitely
I'll add the aforementioned proto choice and scenarios to Weltkrieg and call it a day