Forward Observer question
Forward Observer question
Hi, new to the Open General, it's great!
I have a question about one of the enhanced abilities you can apply to units: Forward Observer. Do you apply that to artillery units or forward units such as infantry?
Thanks,
Vin
I have a question about one of the enhanced abilities you can apply to units: Forward Observer. Do you apply that to artillery units or forward units such as infantry?
Thanks,
Vin
Re: Forward Observer question
must say i rarely used it, that's optional attachment taken and incorporated from game "People's general" from 90s, not used in campaigns always
answering just in case you don't get any better answer - from my moderate playing experience and (distant) memory of game it can be used on infantry as well, how's that for not good answer )... if you don't get other answer, look at some help, strategies and effectivness of attachment for that mentioned game. didn't try it much in OG.
answering just in case you don't get any better answer - from my moderate playing experience and (distant) memory of game it can be used on infantry as well, how's that for not good answer )... if you don't get other answer, look at some help, strategies and effectivness of attachment for that mentioned game. didn't try it much in OG.
Re: Forward Observer question
Vin
Forward observer increases the attack value of an unit firing indirect at an adjacent target. That applies to Artillery, Air Defense and Ships.
The attack value for this attachment is set at efile or campaign level, so it can differ.
- Parabellum
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Re: Forward Observer question
I have never used this attachment because I did not really understand its effect: does "adjacent target" = directly adjacent hex, or can the target also be two or more hex away?
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Re: Forward Observer question
My understanding is that adjacent means directly adjacent = the enemy must be in one of the 6 hex adjacent to the unit.Parabellum wrote: ↑2020-07-17 08:33, Friday I have never used this attachment because I did not really understand its effect: does "adjacent target" = directly adjacent hex, or can the target also be two or more hex away?
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Re: Forward Observer question
to the forum vbaron
"Forward Observer" attachment works like this:
Say unit A has this attachment and is located adjacent to enemy unit B
Then if unit C fires to B using indirect fire, C gets the effective attack increased by the "bonus" defined for "Forward Observer" attachment (+2 by default)
Which units can use this attachment is customizable at efile level, so it depends on the equipment used (by default neither air units nor naval units can use this attachment).
Hope it is clearer now
"Forward Observer" attachment works like this:
Say unit A has this attachment and is located adjacent to enemy unit B
Then if unit C fires to B using indirect fire, C gets the effective attack increased by the "bonus" defined for "Forward Observer" attachment (+2 by default)
Which units can use this attachment is customizable at efile level, so it depends on the equipment used (by default neither air units nor naval units can use this attachment).
Exactly!My understanding is that adjacent means directly adjacent = the enemy must be in one of the 6 hex adjacent to the unit.
Hope it is clearer now
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Re: Forward Observer question
Aha interesting. That means that not the unit with the attachment gets the attack bonus, but the bonus is applied to any unit, firing indirect to an enemy adjacent to the player's unit with the forward observer attachment.LuisGuzman wrote: ↑2020-07-17 08:49, Friday to the forum vbaron
"Forward Observer" attachment works like this:
Say unit A has this attachment and is located adjacent to enemy unit B
Then if unit C fires to B using indirect fire, C gets the effective attack increased by the "bonus" defined for "Forward Observer" attachment (+2 by default)
Which units can use this attachment is customizable at efile level, so it depends on the equipment used (by default neither air units nor naval units can use this attachment).
Exactly!My understanding is that adjacent means directly adjacent = the enemy must be in one of the 6 hex adjacent to the unit.
Hope it is clearer now
So i misunderstood the attachment. In my efile the attachment is only applicable to ATY, AD and ships, but it must be applicable to any unit. I have to change that. But i must admit that all the years people misunderstood the attachment it seems
So it makes more sense to apply the forward observer attachment to recons and drive them next to an enemy.
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Re: Forward Observer question
Yes, recons are the best units to give this attachment, specially if having a decent movement allowance.randowe wrote: ↑2020-07-17 08:56, Friday Aha interesting. That means that not the unit with the attachment gets the attack bonus, but the bonus is applied to any unit, firing indirect to an enemy adjacent to the player's unit with the forward observer attachment.
So i misunderstood the attachment. In my efile the attachment is only applicable to ATY, AD and ships, but it must be applicable to any unit. I have to change that. But i must admit that all the years people misunderstood the attachment it seems
So it makes more sense to apply the forward observer attachment to recons and drive them next to an enemy.
Forgot to mention that the Aty/AD/Naval guns, get the bonus for each Forward Observer adjacent to the unit to fire (like Combat Support).
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Re: Forward Observer question
I am still skeptical whether I have understood it to the end: For the effect it is necessary that unit A and B stand side by side (hex to hex), while unit C can also be a few hex away (as is typical with artillery)? So it is necessary that unit A from enemy B, to B1, to B2, etc. moves so that unit C, C1, C2 etc. can benefit from the attachment when she attacked. So it's practical to understand that I don't have to stand next to my own units, but next to the enemy. Correctly?LuisGuzman wrote: ↑2020-07-17 08:49, Friday ...
"Forward Observer" attachment works like this:
Say unit A has this attachment and is located adjacent to enemy unit B
Then if unit C fires to B using indirect fire, C gets the effective attack increased by the "bonus" defined for "Forward Observer" attachment (+2 by default)
...
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Re: Forward Observer question
you are 100% correctParabellum wrote: ↑2020-07-17 11:26, Friday I am still skeptical whether I have understood it to the end: For the effect it is necessary that unit A and B stand side by side (hex to hex), while unit C can also be a few hex away (as is typical with artillery)? So it is necessary that unit A from enemy B, to B1, to B2, etc. moves so that unit C, C1, C2 etc. can benefit from the attachment when she attacked. So it's practical to understand that I don't have to stand next to my own units, but next to the enemy. Correctly?
i made a very simple test scenario for my efile_test (see my .sig), its title is "forward observer", and you can check a few basic situations. there is only one thing i would mention:
- arty having f.o. attachment itself adjacent to an enemy unit can use its own attachment when firing at the adjacent enemy. but it is a very rare and not too practital design, imo
edit: +1 comment, my experience is that +1 – +3 attack points are barely noticable, at least +4 ha/sa gives one extra kill to the "unit c" (arty/ad gun or ship)
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Re: Forward Observer question
Luis and Csaba, this is fantastic and I take it for myself as "knowledge of the week" ...
(and thanks to vbaron for the question )
...and yes, I totally agree with you: the player should avoid this situation if possible.
(and thanks to vbaron for the question )
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